Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.02 @ 22:25:42 Player: UnderDoug Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1092) 1092 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 2706 Bonus ------- High Alert Combat Kills 204 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- Beam Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Light Armor Plating Rocket Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 4 13 6 Power 6 | 1 1 2 2 Engine 5 | 1 . 2 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads . | . . . . Leg 11 | 2 . 6 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 1 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 3 4 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 19 | . . 8 11 Power 4 | . . 2 2 Propulsion 7 | . . 1 6 Utility 2 | . . . 2 Weapon 6 | . . 5 1 Highest Loss Streak 13 | . . 2 13 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 100 92 42 Engine 5 | . 4 6 9 Core 5 | . 9 4 . Leg 32 | . 28 38 17 Device 10 | . 14 9 1 Storage 12 | . 14 11 11 Protection 1 | . . 1 3 Energy Gun 2 | . . 4 . Ballistic Gun 8 | . 14 6 . Launcher 11 | . 13 11 . Peak Build Rating 13 | 7 10 13 9 Average Rating 9 | 4 8 11 4 On Entrance 6 | . 7 10 9 Naked Turns . | . . . . Heaviest Build 22 | 12 15 22 15 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | 3 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 6 Average Carried 5 | 2 6 6 3 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 6 1 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 863 | 253 83 516 11 Remotely 606 | 89 83 428 6 Salvage Created 871 | 53 144 668 6 Parts 69 | 3 16 49 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 30 | . 8 20 2 Guns 7 | . 1 6 . AOE 23 | . 7 14 2 Classes Destroyed 9 | 1 4 4 . Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 1 | . 1 . . Recycler 3 | 1 . 2 . Watcher 6 | . 2 4 . Swarmer 11 | . 3 6 2 Grunt 13 | . 5 8 . Duelist 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 10 | 1 3 8 10 Combat Bots Only 8 | . 3 6 8 Max Kills in Single Turn 5 | 1 2 5 2 Gunslinging . | . . . . Exploded 3 | . 2 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 224 | . 13 86 125 Missed 56 | . 6 22 28 Damage Taken 1870 | . 114 974 782 Core 418 | . 17 136 265 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 93 . . Volleys Fired 62 | 4 15 42 1 Largest 2 | 2 2 2 1 Hottest 89 | 60 50 89 33 Shots Fired 112 | 8 29 74 1 Gun 59 | 8 15 36 . Cannon . | . . . . Launcher 53 | . 14 38 1 Special . | . . . . Kinetic 39 | 4 15 20 . Thermal 16 | . . 16 . Explosive 53 | . 14 38 1 Electromagnetic 4 | 4 . . . Robot Hit Streak 11 | 2 4 11 3 Robot Miss Streak 5 | 1 3 5 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | 4 7 40 1 Core Hits 71 | 2 16 49 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2989 | 40 898 1892 159 Guns 379 | 40 50 289 . Cannons . | . . . . Explosions 2568 | . 848 1602 118 Melee . | . . . . Ramming 42 | . . 1 41 Kinetic 192 | 27 50 115 . Thermal 174 | . . 174 . Explosive 2568 | . 848 1602 118 Electromagnetic 13 | 13 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 1 Average Corruption 1 | . 2 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . 16 29 . Projectiles . | . . . . Explosions 45 | . 16 29 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . 39 75 12 Shots 7 | . 2 4 1 Rammed 4 | . . . 4 Targets Rammed 21 | . . 1 20 Kicked 17 | . . 1 16 Crushed . | . . . . Highest Temperature 194 | 20 34 194 . Average Temperature 43 | 15 11 54 . Received Heat Transfer 336 | . 27 309 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 592 | . . 592 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 1135 | 5 369 1135 446 Initial 359 | . 3 155 359 Average 382 | 1 238 576 387 Maximum Alert Level 4 | . 1 4 2 Low Security (%) 32 | 100 31 26 . Level 1 34 | . 68 7 60 Level 2 13 | . . 22 39 Level 3 18 | . . 41 . Level 4 . | . . 1 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 14 23 7 Peak Tracking Total 8 | . 3 8 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 12 | . 3 8 1 Max in Single Turn 3 | . 1 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 11 | . 4 7 . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 12 20 . Successful 14 | . 5 9 . Failed 18 | . 7 11 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 10 15 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . 2 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 8 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Locate Traps 2 | . . 2 . Disarm Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Maintenance Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 7 . Full Trace Events 4 | . 1 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 894 | 80 335 405 74 Spaces Moved 518 | 40 231 222 25 Core 20 | 13 . . 7 Treads . | . . . . Legs 498 | 27 231 222 18 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 122 | 133 120 120 151 Slowest Speed 200 | 200 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 50 35 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 379 | . 83 289 7 Melee . | . . . . Projectile . | . . . . AOE 379 | . 83 289 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 665 | 56 266 289 54 Wait 5 | . . 3 2 Move 515 | 39 230 221 25 Hop . | . . . . Pick Up 22 | 5 10 7 . Fast Attach 8 | 7 . 1 . Attach 14 | . 1 8 5 Detach . | . . . . Swap 8 | . 3 4 1 Drop 10 | 1 7 2 . Fire 62 | 4 15 42 1 Melee . | . . . . Ram 4 | . . . 4 Kick 17 | . . 1 16 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x2 455 | -9/Materials | Discovered new exit (range 16) 730 | -9/Materials | Discovered new exit (range 14) 816 | -9/Materials | First assault squad dispatched 821 | -9/Materials | Entered Mines 842 | -9/Mines | Destroyed 8 combat bots 865 | -9/Mines | Core integrity fell below 50% 887 | -9/Mines | Core integrity fell below 20% 895 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Flight Unit. U-05 Engineer lays Concrete. K-01 Serf cleans the Seismic Survey Station. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. T-07 Excavator is excavating. Aluminum Leg destroyed. K-01 Serf collects debris. T-07 Excavator is excavating. Imp. Ion Engine destroyed. T-07 Excavator is excavating. Slammed into S-10 Pest. T-07 Excavator is excavating. Critical hit (Destroy). Imp. Ion Engine destroyed. Slammed into S-10 Pest. Destabilizing: System corrupted (+1). K-01 Serf collects debris. T-07 Excavator is excavating. Slammed into S-10 Pest. 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""" """ #?????? | | ??????????????????????# """ """ * #?????? | | ??????????????????????# ssr = #?????? | | ??????????????????????###ss###### #?????? | | ???????????????????????# @s #???########?????? | | ???????????????????????# #????????????????? | | ??????????????????????## #????????????????? | | ??????????????????????# t #????????????????? | | ??????????????????????### ##????????????????? | | ????????????????????????####?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 279 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainCompanionCalibrator Manual? 0 Play Time 00:14:21 Cumulative 14.4 hours Start 2024.12.02 @ 22:12:12 End 2024.12.02 @ 22:25:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: ef97464b-a6f5-493d-9438-26c65d775761