Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 16:32:16 Player: ldi (hl). (hl) Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (259) 1295 Value Destroyed (13685) 13685 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (6460) 6460 TOTAL SCORE: 29720 Bonus ------- High Alert Combat Kills 3746 Follower Combat Kills 914 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 152/300 Energy 98/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor High-capacity Storage Unit Experimental Matter Compressor (138) Experimental System Purifier Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Experimental Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Reaction Control System Advanced Phase Shifter Medium Insulated Plating Graphene Brace > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Precision Phase Gun KE Penetrator > --- INVENTORY -------- Micro Antimatter Reactor Reinforced Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Advanced Heat Sink High-capacity Storage Unit Experimental Matter Compressor Advanced Particle Accelerator Advanced Particle Accelerator Advanced Dynamic Insulation System Precision Phase Gun Enhanced Nova Cannon Z-bomb Delivery System [Rating: 172] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion VSS Leg Treads Improved Heavy Treads Leg VSS Leg Wheel Overtuned Huge Scrapsphere Utility Advanced Target Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Improved Core Shielding Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Battle Cannon Launcher Scatter Rocket Array Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Slots Evolved 16 | . . . . . 8 . . . . 2 2 . 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . . . . . Utility 10 | . . . . . 3 . . . . 2 2 . 1 . 2 . . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Attached 282 | 5 . 10 2 2 21 3 1 . 10 31 10 9 4 83 28 62 1 Power 38 | 1 . 1 . . 3 2 1 . 1 4 . 2 . 10 6 7 . Engine 4 | 1 . 1 . . . 1 1 . . . . . . . . . . Core 12 | . . . . . 3 1 . . 1 4 . 2 . 1 . . . Reactor 22 | . . . . . . . . . . . . . . 9 6 7 . Propulsion 56 | 2 . 4 1 2 6 . . . 2 8 2 1 . 13 4 11 . Treads 13 | . . . . . . . . . . 3 . 1 . 2 . 7 . Leg 39 | 2 . 4 1 2 6 . . . . 5 . . . 11 4 4 . Wheel 4 | . . . . . . . . . 2 . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 103 | . . 3 . . 6 1 . . 5 7 7 1 2 31 13 26 1 Device 49 | . . 2 . . 2 1 . . . 3 3 1 . 12 9 15 1 Storage 7 | . . . . . 1 . . . . . . . . 1 3 2 . Processor 25 | . . 1 . . 1 . . . 2 3 1 . . 12 1 4 . Hackware 3 | . . . . . . . . . 1 1 . . . 1 . . . Protection 19 | . . . . . 2 . . . 2 . 3 . 2 5 . 5 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 2 1 . 6 . . . 2 12 1 5 2 29 5 18 . Energy Gun 29 | 2 . . . . 2 . . . . 4 . 1 1 8 3 8 . Energy Cannon 11 | . . . . . 2 . . . . 1 . . . 4 1 3 . Ballistic Gun 34 | . . 1 . . 1 . . . 2 5 1 4 1 13 1 5 . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . 1 . . . Launcher 8 | . . 1 . . 1 . . . . 2 . . . 2 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 . . 1 . . . . 1 . . . 10 3 10 1 Parts Lost 127 | . . 3 . 1 . 1 2 . 14 20 . 8 9 21 5 40 3 Power 16 | . . 1 . . . . . . 3 4 . 1 1 3 . 3 . Propulsion 27 | . . 2 . . . 1 1 . 5 4 . . 1 4 1 5 3 Utility 42 | . . . . . . . . . 2 6 . 4 4 7 2 17 . Weapon 42 | . . . . 1 . . 1 . 4 6 . 3 3 7 2 15 . Highest Loss Streak 11 | . . 2 . 1 . 1 2 . 6 11 . 6 9 6 2 11 3 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Backups 8 | . 1 4 4 4 8 11 10 11 10 3 3 3 4 3 13 15 5 Power . | . 1 . . . . 1 1 1 . . . . . . 1 1 1 Propulsion 1 | . . 1 . . . . . . . . 1 1 1 . 4 5 . Utility 3 | . . . 1 2 6 8 8 8 8 . . . . . 2 4 3 Weapon 2 | . . 1 2 1 1 2 1 2 1 2 2 1 2 2 5 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . 1 . 3 . . . 3 . . . 2 4 5 6 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . . . . . . . . . 2 1 2 2 . Utility 9 | . . . 1 . 3 . . . 2 . . . . . . 1 2 Weapon 9 | . . . . . . . . . 1 . . . . 2 3 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 71 83 100 100 88 96 89 68 60 53 22 59 62 75 87 82 20 Engine 2 | . 14 13 14 14 2 3 6 6 3 . . . . . . . . Core 2 | . . . . . 8 9 6 6 4 4 . 2 4 . . . . Reactor 3 | . . . . . . . . . . . . . . 5 8 7 . Treads 2 | . . . . . . . . . . 9 . 3 4 1 . 6 7 Leg 14 | . 28 27 28 28 30 32 22 20 6 8 . . . 10 11 6 12 Device 11 | . . 6 14 14 9 10 13 13 6 5 7 11 13 10 18 17 . Storage 4 | . . . . . 4 6 6 6 5 . . . . 2 7 8 . Processor 14 | . . 6 14 14 12 13 13 13 12 7 2 3 . 19 21 16 . Protection 1 | . . . . . 1 . . . 2 . 3 13 11 2 . 3 . Energy Gun 7 | . 28 20 14 14 7 . . . . 3 . 5 3 2 16 7 . Energy Cannon 2 | . . . . . 4 6 9 2 8 1 . . . . . 2 . Ballistic Gun 4 | . . 7 4 . . 5 2 . 5 2 2 6 13 13 . 3 . Ballistic Cannon 1 | . . . 10 12 6 6 2 . . . . . . . . . . Peak Build Rating 172 | 5 5 13 15 17 57 55 53 52 52 83 64 76 78 143 157 172 55 Average Rating 81 | 3 5 6 14 15 44 52 52 38 37 45 32 68 73 111 149 148 43 On Entrance 42 | . 5 5 13 15 17 49 52 52 52 7 1 64 72 32 132 154 44 Avg Prop Armor Cover (%) 18 | . . . . . 5 . . . 8 22 6 10 10 8 . 45 44 Naked Turns 172 | . . . . . . . . . 34 86 50 . . . . 2 . Heaviest Build 136 | 7 7 13 15 16 63 59 66 61 62 59 20 41 42 86 125 136 . Greatest Support 178 | 20 20 20 20 29 61 61 46 34 34 83 40 23 20 135 110 178 3 Greatest Overweight (x) 18 | . . . . . 1 1 1 1 18 1 . 2 2 6 1 1 . Average Overweight (x) . | . . . . . . . 1 1 2 . . . 1 . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 15 15 15 15 15 5 5 5 5 5 20 20 5 Average Capacity 11 | 5 5 5 5 5 12 15 15 15 14 5 5 5 5 5 17 19 5 Most Carried 20 | 1 1 5 5 5 15 15 15 15 15 5 3 5 5 5 20 20 5 Average Carried 10 | . 1 4 4 4 11 14 14 15 13 3 3 2 4 4 15 16 4 Final Capacity 20 | 5 5 5 5 5 15 15 15 15 5 5 5 5 5 5 20 5 5 Final Carried 20 | 1 1 5 4 5 15 15 15 15 4 3 3 5 5 5 20 5 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . 10 . . . . . . Class Distribution -------------------- 41% | Scavenger-Gunner 23% | Mutant 18% | Gunner 6% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Garrison Scavenger-Scrapper | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Mutant | -2/Protoforge Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Matter Collected 8336 | 189 . 224 70 102 382 205 179 . 477 586 83 150 . 2781 567 2341 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13325 | . 46 406 63 134 434 205 305 . 465 668 . 444 . 2352 4518 3285 . Parts 609 | . 1 27 5 7 17 13 7 . 28 35 . 20 . 132 197 120 . Haulers Intercepted 2 | . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 5 | . . 3 . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . 12 2 . 11 4 . 23 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Combat Hostiles Destroyed 204 | . 1 9 2 3 9 7 7 . 17 17 . 10 . 30 33 56 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . Guns 126 | . 1 6 . . 4 1 . . 4 11 . 3 . 27 32 37 . Cannons 18 | . . . 2 . 5 3 1 . 3 . . . . . . 4 . AOE 52 | . . 3 . 3 . 3 6 . 9 6 . 7 . 1 . 11 3 Classes Destroyed 20 | . 1 4 1 3 3 1 . . 2 . . . . 4 1 . . Worker 18 | . . . . . . . . . . 3 . . . . 6 9 . Builder 8 | . . 1 . . . . . . . . . . . . 2 5 . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . . 2 . . Recycler 10 | . . 1 . . 1 . . . . . . . . . 8 . . Mechanic 5 | . . . . . 1 . . . . . . . . . 1 3 . Operator 3 | . . . . . . . . . . . . . . 1 . 2 . Watcher 7 | . . . . . . . . . . . . . . 2 3 2 . Swarmer 45 | . . 4 . . 4 6 . . 12 7 . 4 . . 4 4 . Grunt 66 | . 1 5 . . 2 . 6 . . 5 . 3 . 6 15 23 . Brawler 3 | . . . . . . . . . 2 . . . . . . 1 . Duelist 6 | . . . . . . . . . . . . . . 4 . 2 . Protector 3 | . . . . . . . . . . . . . . 1 1 1 . Sentry 12 | . . . . . 1 1 1 . 1 . . 3 . 4 . 1 . Hunter 23 | . . . . . . . . . 2 3 . . . 4 4 7 3 Programmer 41 | . . . . . 2 . . . . 2 . . . 11 9 17 . Subdweller 2 | . . . 2 . . . . . . . . . . . . . . Ranger 1 | . . . . 1 . . . . . . . . . . . . . Guru 1 | . . . . 1 . . . . . . . . . . . . . Scrapper 1 | . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 19 | . 1 3 1 3 4 3 3 . 4 6 . 7 . 4 13 19 3 Combat Bots Only 10 | . 1 2 1 3 4 3 3 . 4 4 . 7 . 4 6 10 3 Max Kills in Single Turn 8 | . 1 1 1 2 1 3 3 . 4 6 . 3 . 1 3 8 3 Gunslinging 1 | . . . . . . . . . . 1 . . . . 1 1 . Exploded 4 | . . 1 . 2 . 3 3 . 4 3 . 3 . 1 . 4 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Hostile Shots Fired 1900 | . 7 39 5 8 58 24 38 . 131 318 11 72 94 292 175 535 93 Missed 563 | . 2 8 2 1 16 12 14 . 34 75 5 27 28 76 67 155 41 Hits 1337 | . 5 31 3 7 42 12 24 . 97 243 6 45 66 216 108 380 52 Melee 37 | . . . . . . . . . . . . . 5 24 . 8 . Projectile 1300 | . 5 31 3 7 42 12 24 . 97 243 6 45 61 192 108 372 52 AOE 4 | . . . . . . . . . . 2 2 . . . . . . Critical Strikes 65 | . . 2 . . . 1 . . 4 3 1 2 7 14 6 24 1 Actively Blocked 35 | . . . . . . . . . . . . 1 4 . 6 24 . Part Disruptions 2 | . . . . . 1 . . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 28989 | . 60 451 65 121 438 218 333 . 1831 3795 567 1101 1361 4768 2468 9874 1538 Core 3680 | . 21 60 25 20 104 23 28 . 460 519 39 194 187 527 201 810 462 Absorbed by Shields 239 | . . . . . . . . . . 239 . . . . . . . Reduced by Siege Mode 371 | . . . . . . . . . . . . . . . . 371 . Redirected to Shielding 675 | . . . . . . . . . . . . 188 285 28 . 174 . Ignored by Resistances 330 | . . . . . . . . . . . . . . . 133 197 . Core Remaining (%) 58 | 100 . . . 49 . . . . 27 48 . 79 . 45 . . . Volleys Fired 537 | . 5 40 8 9 27 8 7 . 19 44 . 25 . 73 121 150 1 Largest 4 | . 2 2 2 2 3 3 3 . 3 3 . 3 . 4 4 4 1 Hottest 367 | . 80 80 73 73 203 151 203 . 220 225 . 189 . 248 324 367 30 Shots Fired 1549 | . 10 75 16 11 75 22 17 . 43 90 . 44 . 273 361 511 1 Gun 1264 | . 10 70 8 2 26 7 4 . 19 67 . 36 . 268 321 426 . Cannon 242 | . . . 8 2 49 14 10 . 20 16 . . . 3 40 80 . Launcher 43 | . . 5 . 7 . 1 3 . 4 7 . 8 . 2 . 5 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 491 | . . 13 8 2 27 14 8 . 19 31 . 19 . 225 . 125 . Thermal 1015 | . 10 57 8 2 48 7 6 . 20 52 . 17 . 46 361 381 . Explosive 43 | . . 5 . 7 . 1 3 . 4 7 . 8 . 2 . 5 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | . 3 10 6 3 17 7 6 . 6 16 . 12 . 26 26 60 . Robot Miss Streak 11 | . 1 3 2 2 3 7 4 . 11 4 . 1 . 4 3 5 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 23 | . . . . . . . . . . 1 . 1 . 8 7 6 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . 1 . 1 1 1 . Shots Hit Robots 1033 | . 6 49 8 4 42 11 12 . 22 56 . 34 . 191 203 395 . Core Hits 539 | . 2 22 5 5 19 8 30 . 38 38 . 23 1 85 95 165 3 Critical Kills 77 | . . . . . . 1 . . 2 2 . . . 23 35 14 . Critical Parts Destroyed 87 | . . . . . . . 1 . . . . 2 . 35 37 12 . Critical Strikes 204 | . . . 2 1 3 1 1 . 2 2 . 3 . 59 72 58 . Burn 32 | . . . . . 2 . . . . . . . . . . 30 . Meltdown 2 | . . . . . . . . . 1 . . . . 1 . . . Destroy 166 | . . . . . . 1 1 . 1 2 . 3 . 58 72 28 . Blast 4 | . . . 2 1 1 . . . . . . . . . . . . Melee Attacks 13 | . . . . . . . . . . . . . . 13 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . 13 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 35301 | . 65 869 172 304 1109 409 790 . 1223 2654 . 1520 90 3804 5447 16215 630 Guns 19576 | . 65 478 58 12 268 13 12 . 112 743 . 636 . 2698 5385 9096 . Cannons 4348 | . . . 110 41 841 217 195 . 337 387 . . . 40 . 2180 . Explosions 10626 | . . 391 . 251 . 165 583 . 774 1498 . 884 . 561 . 4889 630 Melee 505 | . . . . . . . . . . . . . . 505 . . . Ramming 246 | . . . 4 . . 14 . . . 26 . . 90 . 62 50 . Kinetic 5617 | . . 73 110 41 320 51 55 . 112 277 . 370 . 1869 . 2339 . Thermal 18307 | . 65 405 58 12 789 179 152 . 337 853 . 266 . 869 5385 8937 . Explosive 10626 | . . 391 . 251 . 165 583 . 774 1498 . 884 . 561 . 4889 630 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 505 | . . . . . . . . . . . . . . 505 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 2 2 2 2 2 3 1 1 3 12 9 18 22 Average Corruption 6 | . . . . . 1 2 2 2 2 2 1 1 2 6 4 13 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 253 | . . . . . 4 6 13 1 21 5 . 3 1 58 32 98 11 Message Errors 57 | . . . . . 1 2 4 1 2 . . 1 . 18 7 21 . Matter Fused 56 | . . . . . . 1 2 . 10 2 . 1 1 11 6 19 3 Heat Flow Errors 35 | . . . . . 1 2 1 . 3 . . . . 9 7 11 1 Energy Discharges 30 | . . . . . 1 . . . 1 . . 1 . 6 4 14 3 Parts Fused 3 | . . . . . . . . . 1 . . . . 1 . 1 . Data Loss (minor) 32 | . . . . . 1 1 4 . 3 1 . . . 6 3 12 1 Data Loss (major) 7 | . . . . . . . 1 . . 1 . . . 1 2 2 . Misfires 7 | . . . . . . . . . . 1 . . . 3 . 3 . Alerts 6 | . . . . . . . 1 . 1 . . . . 1 . 2 1 Misdirections 3 | . . . . . . . . . . . . . . . . 1 2 Weapon Failures 17 | . . . . . . . . . . . . . . 2 3 12 . Overload Shots 4 | . . . . . . . . . . 4 . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Overflow Damage 1465 | . . 80 . 2 65 20 . . 16 116 . 4 . 160 . 1002 . Projectiles 170 | . . . . . 65 9 . . 12 1 . . . . . 83 . Explosions 1237 | . . 80 . 2 . . . . 4 115 . 4 . 136 . 896 . Melee 58 | . . . . . . 11 . . . . . . . 24 . 23 . Knockbacks 3 | . . . . 1 1 . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . Kinetic 2 | . . . . 1 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 908 | . . 89 . 32 . 83 . . 160 6 . 143 41 184 . 170 . Shots 22 | . . 2 . 1 . 4 . . 7 . . 5 . 2 . 1 . Rammed 26 | . . . . . . . . . . 11 . . 13 . . 2 . Targets Rammed 34 | . . . 1 . . 1 . . . 12 . . 13 . 5 2 . Kicked 8 | . . . 1 . . 1 . . . 1 . . . . 5 . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 114 144 . 24 287 252 8 . 294 487 11 174 . 270 292 454 40 Average Temperature 111 | . 61 38 . 11 104 127 8 . 135 167 11 46 . 72 69 171 40 Received Heat Transfer 2935 | . 33 186 9 30 57 . 120 . 57 554 18 153 87 188 171 1152 120 Effects 16 | . . . . . . . . . . 6 . . . . . 10 . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . 4 . Interference 4 | . . . . . . . . . . . . . . . . 4 . Matter Decay 2 | . . . . . . . . . . 1 . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . 1 . Damage (major) 2 | . . . . . . . . . . 2 . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . 4 . Total Turns 147 | . . . . . . . . . . . . . . . . 147 . Longest Duration 98 | . . . . . . . . . . . . . . . . 98 . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 2 . . . . . . . . . 1 . Robots Melted 7 | . . . . . . . . . 1 . . . . 1 1 4 . Combat Hostiles 7 | . . . . . . . . . 1 . . . . 1 1 4 . Parts Melted 110 | . . 1 . 2 2 . . . . 4 . 6 . 4 46 45 . Heat Transferred 25934 | . 150 925 125 25 1359 222 185 . 407 1290 . 444 . 1277 7642 11883 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Maximum Alert Level 4 | . . . . . . . . . . 1 . 2 1 3 3 4 3 Low Security (%) 37 | 100 100 100 . . 100 . . . . 77 100 75 7 24 . . . Level 1 6 | . . . . . . . . . . 22 . 20 92 6 4 . . Level 2 19 | . . . . . . . . . . . . 3 . 32 25 35 9 Level 3 28 | . . . . . . . . . . . . . . 36 70 29 90 Level 4 7 | . . . . . . . . . . . . . . . . 35 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1303 | . 20 127 . . 100 . . . . 329 169 512 288 913 1053 1303 779 Initial 695 | . . 7 . . . . . . . . 116 58 288 74 473 571 695 Average 490 | . 2 57 . . 39 . . . . 80 120 173 243 512 778 906 738 Influence Increases 7428 | . 20 407 30 . 301 160 160 . 380 634 88 534 35 1686 1171 1688 134 Destroy 0b10 Robot/C 4320 | . 20 220 . . 200 140 140 . 340 340 40 200 . 880 640 1100 60 Destroy 0b10 Robot/NC 295 | . . 20 . . 10 . . . . 15 . . . 25 115 110 . Destroy Leader 682 | . . 40 . . 50 20 20 . 40 60 10 20 . 158 110 154 . Allied During Kill 398 | . . 25 . . 5 . . . . . 21 . . 347 . . . Successful Hack 106 | . . . . . 14 . . . . 28 . . 5 6 . 48 5 Disable Machine 225 | . . . . . 15 . . . . 30 . . . 120 15 45 . Anti-Garrison Action 100 | . . . . . . . . . . . . 100 . . . . . Destroy Structure 672 | . . 42 . . 7 . . . . 86 2 214 . 90 36 171 24 Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 615 | . . 60 30 . . . . . . 75 . . 30 60 255 60 45 Influence Decreases 6719 | . . 382 75 . 301 120 200 . 380 395 243 106 404 927 1056 1468 662 Entered New Map 1904 | . . 13 24 . . . 8 . . . 123 26 224 69 429 446 542 Time Decay 3502 | . . 339 51 . 289 110 182 . 310 243 60 . 90 539 577 622 90 Lost Part 1127 | . . 30 . . . 10 10 . 70 152 . 80 90 205 50 400 30 Lost Ally 186 | . . . . . 12 . . . . . 60 . . 114 . . . Squads Dispatched 57 | . . . . . 8 . . . . 7 1 . 5 6 11 16 3 Investigation 13 | . . . . . 5 . . . . . 1 . 3 . 1 1 2 Extermination 17 | . . . . . 2 . . . . 2 . . . 4 3 5 1 Reinforcement 12 | . . . . . 1 . . . . 5 . . 2 1 . 3 . Assault 15 | . . . . . . . . . . . . . . 1 7 7 . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 1 . . . 5 1 . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Distress Signals 10 | . . 1 . . 1 . . . . 1 . . 1 2 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 4 16 5 9 18 7 7 . 17 28 5 10 24 55 57 78 26 Peak Tracking Total 21 | . 3 3 5 5 4 3 3 . 4 5 2 7 21 5 6 9 18 Tactical Retreats 31 | . . 3 2 1 . . . . . 4 . . 2 3 11 3 2 Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Traps Triggered 14 | . . . . . 2 . . . . . 1 4 1 2 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Machines Disabled 18 | . . . . . 1 . . . . 2 . 3 . 8 1 3 . Max in Single Turn 2 | . . . . . 1 . . . . 1 . 2 . 1 1 1 . Garrison Access 4 | . . . . . 1 . . . . . . . . . 2 1 . Garrison Relay 1 | . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Machines Accessed 48 | . . 1 . 3 11 . 1 4 . 3 3 . 2 4 6 6 4 Terminals 20 | . . . . . 3 . 1 . . 2 1 . 1 4 3 3 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . 4 . . . . . 1 . . . 1 . . Scanalyzers 7 | . . . . . 3 . . . . . . . 1 . . 2 1 Garrison Access 5 | . . . . . 1 . . . . 1 1 . . . 1 1 . Total Hacks 145 | . . 1 . 19 26 . 1 31 . 14 4 . 7 10 12 10 10 Successful 92 | . . 1 . 19 16 . 1 31 . 6 3 . 2 4 1 4 4 Failed 51 | . . . . . 9 . . . . 8 1 . 4 6 11 6 6 Catastrophic 11 | . . . . . 2 . . . . 2 . . . . 4 3 . Database Lockouts 2 | . . . . . 1 . . . . . . . 1 . . . . Manual 36 | . . . . . 11 . . . . 10 1 . . 7 3 1 3 Terminals 53 | . . . . . 8 . 1 . . 11 2 . 3 10 7 5 6 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units 7 | . . . . . 4 . . . . . 1 . . . 2 . . Scanalyzers 21 | . . . . . 12 . . . . . . . 4 . . 3 2 Garrison Access 10 | . . . . . 2 . . . . 3 1 . . . 2 2 . Terminal Hacks 60 | . . 1 . 19 . . 1 31 . 2 1 . 1 1 . . 3 Record 34 | . . . . 19 . . 1 11 . . . . . . . . 3 Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 9 . . . . . . . 1 . . 2 . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . Retrieve Study 5 | . . . . . 2 . . . . . . . 1 . . 2 . Garrison Access Hacks 5 | . . . . . 1 . . . . . 1 . . . 1 2 . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . 1 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . . . . . 6 . . . . 4 1 . . 3 . . 1 Terminals 9 | . . . . . 2 . . . . 3 . . . 3 . . 1 Track 2 | . . . . . . . . . . 1 . . . 1 . . . Botnet 6 | . . . . . 2 . . . . 1 . . . 2 . . 1 Disrupt 1 | . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 4 . . . . . 1 . . . . . . Fedlink 4 | . . . . . 4 . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Broadcast 1 | . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . Hacking Detections 29 | . . . . . 5 . . . . 3 . . 2 3 6 6 4 Full Trace Events 7 | . . . . . 1 . . . . . . . 2 . 1 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 3 . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 . . . . . . . 1 . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Used RIF Installer 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 4 . . 2 . . Machine Destruction 6 | . . . . . . . . . . . . 4 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Total Allies 17 | . . 3 1 . 1 . . . . . 5 . . 7 . . . Largest Group 6 | . . 3 3 3 1 . . . . . 5 . . 6 . . . Highest-Rated Group 372 | . . 40 40 40 29 . . . . . 235 . . 372 . . . Highest-Rated Ally 68 | . . 16 16 16 29 . . . . . 47 . . 68 . . . Initial UFD Resources 50 | . . . . . 23 41 41 41 43 43 46 43 46 46 50 50 50 Total Orders 11 | . . . 2 2 7 . . . . . . . . . . . . EXPLORE 8 | . . . 2 1 5 . . . . . . . . . . . . RETURN 3 | . . . . 1 2 . . . . . . . . . . . . Ally Attacks 196 | . . 17 21 19 30 . . . . . 29 . . 80 . . . Total Damage 4122 | . . 102 160 174 162 . . . . . 744 . . 2780 . . . Kills 28 | . . 2 3 2 1 . . . . . 4 . . 16 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . Allies Melted 2 | . . . . 2 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Active Infowar (turns) 5719 | . . . . . 958 316 928 158 1244 535 . . . 196 . 1384 . Optics 1581 | . . . . . . . . . 1 . . . . 196 . 1384 . Sensors 417 | . . . . . . . . . . . . . . . . 417 . Decoding 3603 | . . . . . 958 316 928 158 1243 . . . . . . . . Machine Analysis 266 | . . . . . . . . . . 266 . . . . . . . Triangulation 402 | . . . . . . . . . . 402 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 1 1 . 3 . . . . . . . . Drone Launches 47 | . . 6 6 6 29 . . . . . . . . . . . . Drone Recoveries 41 | . . . 12 5 24 . . . . . . . . . . . . Decoded 0b10 Intel 60 | . . . . . 60 . . . . . . . . . . . . Items 60 | . . . . . 60 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Turns Passed 13212 | 60 77 823 208 572 1116 316 928 158 1373 921 127 263 191 2011 1772 2112 184 Spaces Moved 7811 | 46 49 544 140 443 635 269 502 86 649 624 157 179 192 1032 927 1013 324 Core 983 | 4 . . . . . . . . 283 179 81 . . 17 . 95 324 Treads 596 | . . . . . . . . . . 46 . 2 . 169 . 379 . Legs 5660 | 42 49 544 140 443 635 269 502 86 251 399 . . . 834 927 539 . Wheels 572 | . . . . . . . . . 115 . 76 177 192 12 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 90 99 178 178 50 50 50 70 70 50 106 50 50 Average Speed 128 | 113 120 120 120 119 134 103 178 178 197 107 59 79 87 137 129 127 50 Slowest Speed 950 | 120 120 120 120 120 190 178 178 178 950 190 70 240 90 350 230 212 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 17 84 30 34 17 43 60 69 78 22 5 30 9 31 25 71 17 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 8 | . . 1 . 4 1 1 . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . . 1 1 . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 . . . 1 . . 1 . Scrap Searched 4 | . . 1 . 1 . 1 . . 1 . . . . . . . . Spaces Dug 14 | . . . . . 1 . . . . 2 . . . . 9 2 . Terrain Destroyed 821 | . . 53 . 67 6 50 141 . 142 42 . 157 . 51 44 52 16 Melee . | . . . . . . . . . . . . . . . . . . Projectile 99 | . . . . . 6 1 1 . 9 6 . 3 . 3 44 26 . AOE 716 | . . 53 . 67 . 49 140 . 133 36 . 154 . 42 . 26 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Gar Res Arm Res Tes Frg Total 9751 | 51 57 640 166 472 841 288 518 91 697 782 185 258 213 1423 1249 1474 346 Wait 525 | . 4 33 10 15 104 3 . . 12 54 18 5 . 26 111 130 . Move 7795 | 45 48 543 139 442 634 268 501 85 648 623 157 178 191 1031 926 1012 324 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 123 | 1 . 8 2 1 16 1 3 . 4 8 . 4 2 15 26 31 1 Fast Attach 210 | 5 . 4 1 . 9 1 . 3 6 24 10 8 2 78 16 42 1 Attach 81 | . . 3 . 1 9 1 2 . 4 8 . 3 1 9 4 35 1 Detach 22 | . . . . . 4 . . . . 1 . 1 . 5 . 9 2 Swap 87 | . . 5 1 3 8 3 3 . 1 2 . 1 2 11 18 29 . Drop 163 | . . 4 4 1 16 2 2 3 3 6 . 1 2 62 22 34 1 Fire 537 | . 5 40 8 9 27 8 7 . 19 44 . 25 . 73 121 150 1 Melee 13 | . . . . . . . . . . . . . . 13 . . . Ram 18 | . . . . . . . . . . 5 . . 13 . . . . Kick 8 | . . . 1 . . 1 . . . 1 . . . . 5 . . Crush 8 | . . . . . . . . . . 6 . . . . . 2 . Escape Stasis 67 | . . . . . 10 . . . . . . 32 . 10 . . 15 Rewire 94 | . . . . . 4 . . . . . . . . 90 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 4 exits: *Fac / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison -3/Research (discovered 4 exits: Res x2 / *Arm / Qua) -3/Armory -2/Research -2/Testing (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 14) 138 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 401 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 473 | -10/Mines | Discovered new exit (range 10) 490 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 497 | -10/Mines | Learned location of Storage (-9) 560 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 614 | -10/Mines | Learned Materials stockpile data 884 | -10/Mines | Build established: Scavenger-Mutant 904 | -10/Mines | Discovered new exit (range 14) 918 | -10/Mines | Found the Drone Emporium 923 | -10/Mines | Found Prototype Device 923 | -10/Mines | Identified Splice Drone Bay 961 | -10/Mines | Entered Subcaves 961 | -10/Subcaves | Accompanied by 9 allies 962 | -10/Subcaves | Approached by a straggling Scientist 973 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1007 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1111 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1151 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1169 | -10/Subcaves | Entered Scraptown 1169 | -9/Scraptown | Accompanied by 3 allies 1230 | -9/Scraptown | Build established: Mutant 1261 | -9/Scraptown | Visited Assassins FH 1299 | -9/Scraptown | Visited UFD Registry 1299 | -9/Scraptown | Registered with UFD as "Phaseplate" 1341 | -9/Scraptown | Visited Junk Repository 1377 | -9/Scraptown | Visited Supply Room 1401 | -9/Scraptown | Visited Infowarlord's Domain 1467 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1474 | -9/Scraptown | Found DCF Scrap (27 items) 1528 | -9/Scraptown | Met Optimus 1528 | -9/Scraptown | Accepted into 0bPrime 1613 | -9/Scraptown | Civil war broke out across Scraptown 1639 | -9/Scraptown | Discovered new exit (range 12) 1704 | -9/Scraptown | Core integrity fell below 50% 1718 | -9/Scraptown | Learned location of Lower Caves (-7) 1718 | -9/Scraptown | Learned location of Quarantine (-3) 1718 | -9/Scraptown | Learned 8 Materials zone layouts 1718 | -9/Scraptown | Learned 12 Materials zone layouts 1718 | -9/Scraptown | Learned 16 Materials zone layouts 1718 | -9/Scraptown | Learned 24 Factory zone layouts 1718 | -9/Scraptown | Learned 8 Upper Caves zone layouts 1718 | -9/Scraptown | Learned 16 Research zone layouts 1718 | -9/Scraptown | Learned 12 Upper Caves zone layouts 1718 | -9/Scraptown | Learned location of 2 exits from Research 1718 | -9/Scraptown | Learned location of 1 exit from Lower Caves 1733 | -9/Scraptown | Lost 12 allies 1741 | -9/Scraptown | Entered Factory 1741 | -6/Factory | Accompanied by 1 ally 1741 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 1742 | -6/Factory | Identified exit to Lower Caves 1743 | -6/Factory | Identified exit to Extension 1897 | -6/Factory | Found Hvy. Reflective Plating 1939 | -6/Factory | Found Hvy. Reflective Plating 1943 | -6/Factory | Found Hvy. Reflective Plating 2095 | -6/Factory | Central database locked down 2209 | -6/Factory | Loaded intel: 8 recycling unit locations 2373 | -6/Factory | Discovered new exit (range 4) 2419 | -6/Factory | Build established: Scavenger-Gunner 2640 | -6/Factory | Learned location of Protoforge (-2) 2684 | -6/Factory | Found Prototype Launcher 2684 | -6/Factory | Identified Scatter Rocket Array 2782 | -6/Factory | Discovered exit to Lower Caves (range 9) 2857 | -6/Factory | Entered Lower Caves 2858 | -6/Lower Caves | Identified exit to Lower Caves 2964 | -6/Lower Caves | Entered a destroyed Warlord outpost 3087 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3173 | -6/Lower Caves | Entered another Lower Caves area 3177 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3278 | -6/Lower Caves | Build established: Gunner 3315 | -6/Lower Caves | Learned Factory trap positions 4067 | -6/Lower Caves | Discovered new exit (range 8) 4101 | -6/Lower Caves | Entered Data Miner 4101 | -6/Data Miner | Discovered new exit (range 6) 4137 | -6/Data Miner | Met Data Miner 4187 | -6/Data Miner | Learned location of Section 7 (-2) 4187 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4201 | -6/Data Miner | Received God Mode back door access code from Data Miner 4259 | -6/Data Miner | Entered Proximity Caves 4261 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4668 | -5/Proximity Caves | Learned Factory terminal intel 4966 | -5/Proximity Caves | Lost 6 parts (1p3n1u1w) 5154 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 5405 | -5/Proximity Caves | Build established: Mutant 5453 | -5/Proximity Caves | Spotted B-75 Beast 5502 | -5/Proximity Caves | Released all parts (5) 5521 | -5/Proximity Caves | Core integrity fell below 50% 5622 | -5/Proximity Caves | Learned Factory emergency access door positions 5629 | -5/Proximity Caves | Discovered new exit (range 5) 5632 | -5/Proximity Caves | Entered Factory 5632 | -5/Factory | Evolved 2 slots: Utility x2 5633 | -5/Factory | Loaded intel: 92 trap records 5635 | -5/Factory | Loaded intel: 26 terminal locations 5750 | -5/Factory | Lost 3 parts (1p2u) 5812 | -5/Factory | Spotted B-75 Beast 5936 | -5/Factory | Lost 3 parts (3w) 6021 | -5/Factory | Identified exit to Factory 6467 | -5/Factory | Released all parts (7) 6489 | -5/Factory | Cargo convoy interrupted 6498 | -5/Factory | Lost 11 parts (2p4n3u2w) 6531 | -5/Factory | Core integrity fell below 50% 6553 | -5/Factory | Entered another Factory area 6553 | -4/Factory | Evolved 2 slots: Utility x2 6554 | -4/Factory | Identified exit to Research 6584 | -4/Factory | Scrapoid reinforcements arrived 6591 | -4/Factory | Identified exit to DSF 6592 | -4/Factory | Incoming investigation squad redirected 6614 | -4/Factory | Found Scrap Suit 6624 | -4/Factory | Found Scrap Suit 6636 | -4/Factory | Spotted B-86 Titan 6675 | -4/Factory | Lost 3 allies 6680 | -4/Factory | Identified exit to Garrison 6680 | -4/Factory | Entered Garrison 6714 | -4/Garrison | Installed Relay Interface Framework 6722 | -4/Garrison | Garrison Relay disabled 6729 | -4/Garrison | Triggered checkpoint 6834 | -4/Garrison | Triggered checkpoint 6895 | -4/Garrison | Discovered exit to Research (range 15) 6912 | -4/Garrison | Destroyed 7 combat bots 6934 | -4/Garrison | Phase Generator disabled 6942 | -4/Garrison | Lost 6 parts (1p3u2w) 6943 | -4/Garrison | Entered Research 6943 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6944 | -3/Research | Identified exit to Research 6945 | -3/Research | Identified exit to Quarantine 6989 | -3/Research | Build established: Scavenger-Scrapper 7039 | -3/Research | Central database locked down 7127 | -3/Research | Discovered new exit (range 8) 7127 | -3/Research | Spotted B-86 Titan 7134 | -3/Research | Entered Armory 7164 | -3/Armory | Lost 9 parts (1p1n4u3w) 7276 | -3/Armory | Found Prototype Device 7276 | -3/Armory | Identified Imp. Particle Accelerator 7296 | -3/Armory | Found Prototype Launcher 7296 | -3/Armory | Identified Com. Tesla Bomb Launcher 7524 | -3/Armory | Lost 5 parts (1p1n3w) 7577 | -3/Armory | Lost 3 parts (1n2u) 7639 | -3/Armory | Found Fusion Bomb Launcher 7800 | -3/Armory | Build established: Scavenger-Gunner 7881 | -3/Armory | Lost 3 allies 8008 | -3/Armory | Found Unknown Device 8008 | -3/Armory | Identified Adv. Force Booster 8453 | -3/Armory | Core integrity fell below 50% 8481 | -3/Armory | Lost 6 parts (2p2u2w) 8729 | -3/Armory | Spotted B-86 Titan 9043 | -3/Armory | System corruption reached 10% 9130 | -3/Armory | Discovered exit to Research (range 5) 9134 | -3/Armory | First assault squad dispatched 9145 | -3/Armory | Entered Research 9145 | -2/Research | Evolved 2 slots: Utility x2 9146 | -2/Research | Identified exit to Testing 9645 | -2/Research | First assault squad dispatched 9674 | -2/Research | Incoming assault squad redirected 9930 | -2/Research | Spotted B-90 Cyclops 10104 | -2/Research | Incoming investigation squad redirected 10423 | -2/Research | Incoming assault squad redirected 10661 | -2/Research | Incoming assault squad redirected 10670 | -2/Research | Incoming assault squad redirected 10917 | -2/Research | Entered Testing 11146 | -2/Testing | Destroyed 7 combat bots 11153 | -2/Testing | Lost 6 parts (3u3w) 11317 | -2/Testing | System corruption reached 10% 11438 | -2/Testing | Found Prototype Launcher 11439 | -2/Testing | Identified Z-bomb Delivery System 11512 | -2/Testing | Spotted Striker 11512 | -2/Testing | Spotted Striker 11559 | -2/Testing | Found Prototype Device 11560 | -2/Testing | Identified Adv. Particle Accelerator 11564 | -2/Testing | Found Adv. Particle Accelerator 11569 | -2/Testing | Found Adv. Particle Accelerator 11667 | -2/Testing | First assault squad dispatched 11794 | -2/Testing | Lost 3 parts (1u2w) 11814 | -2/Testing | Destroyed 10 combat bots 11891 | -2/Testing | Discovered new exit (range 22) 11938 | -2/Testing | Incoming assault squad redirected 12078 | -2/Testing | Lost 11 parts (2p1n3u5w) 12520 | -2/Testing | Core integrity fell below 50% 12675 | -2/Testing | Lost 4 parts (1p1n2u) 12737 | -2/Testing | Build established: Scavenger-Tank 12848 | -2/Testing | Spotted Fortress 12969 | -2/Testing | Released all parts (15) 12989 | -2/Testing | Lost 11 parts (3n5u3w) 13025 | -2/Testing | Discovered new exit (range 5) 13025 | -2/Testing | Discovered new exit (range 6) 13029 | -2/Testing | Entered Protoforge 13045 | -2/Protoforge | Superfortress began startup sequence 13081 | -2/Protoforge | Discovered new exit (range 8) 13155 | -2/Protoforge | Spotted B-90 Cyclops 13167 | -2/Protoforge | Spotted Hotshot 13171 | -2/Protoforge | Spotted Hotshot 13171 | -2/Protoforge | Spotted Hotshot 13183 | -2/Protoforge | Build established: Mutant 13188 | -2/Protoforge | Found Prototype Device 13188 | -2/Protoforge | Identified Exp. System Purifier 13191 | -2/Protoforge | Found Exp. System Purifier 13209 | -2/Protoforge | Core integrity fell below 20% 13213 | -2/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- making it difficult for opponents to devise a specific counter against its varied offensive power. A sizeable internal supply of subcomponents ensures a wealth of options, even up to and including fielding some of the latest concept parts, which have been explicitly designed in a more modular fashion for this purpose. 13206_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 13206_ Arm. Medium Treads destroyed. 13207_ Penetrated by Slug. 13207_ Arm. Medium Treads destroyed. 13207_ P-80 Master resets P-80 Master, system corruption cleaned. 13207_ Railslug penetrates Wall. 13207_ Railslug penetrates Machine. 13207_ Machine disabled. 13207_ Slug penetrates C-65 Expert. 13207_ Penetrated by Slug. 13208_ P-80 Master resets H-88 Terminator, system corruption cleaned. 13208_ Machine disabled. 13210_ Penetrated by Railslug. 13210_ Knocked back. 13211_ Penetrated by Slug. 13211_ Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????######### p ####???##????????????????? | | ????????#"""""""" """"""""#????????????????? | | ????????# """" """" #????????????????? | | #####???# "" "" #????????????????? | | """"#???# T" "" #????????????????? | | !!##### c h ##### !??????????? | | h p pp ??????????? | | p FFF ?????????? | | hFFF ?????????? | | FFF ????????? | | p ????????? | | @ ????????? | | !!!! ### ##???????????????? | | ""#??##""""""" """ """"""""""#????????????????? | | #####???#"""""""""""""""""""""""#????????????????? | | ????????#"""""""""""""""""""""""?????????????????? | | ?????????######################??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 300 Energy Generation 45 Energy Capacity 1000 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 20 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 18 Target Analysis 12 Recoil Reduction 5 Particle Charging 50 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Salvage Targeting Computer | -6/Factory | Scanalyzed Hvy. Reflective Plating | -6/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -6/Factory | Hacked Lgt. Ion Engine | -6/Factory | Hacked Wave Gun | -3/Research | Hacked Centrium Leg | -2/Testing | Hacked KE Penetrator | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Precision Late Bloomer Super-what Now? Challenges ------------ None Game ------ Seed PhysicsCatalystWarhead Manual? 0 Play Time 02:29:20 Cumulative 671.4 hours Start 2026.07.12 @ 12:26:03 End 2026.07.12 @ 16:32:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 449 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 75 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 112x70 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61fbc16a-f117-449e-970f-3cb98c0ad044