Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 22:23:36 Player: C0-2MO Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (223) 1115 Value Destroyed (11077) 11077 Prototype IDs (53) 1060 Alien Tech Used (13) 2600 Bonus (41346) 41346 TOTAL SCORE: 66098 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 1933 Follower Combat Kills 770 Entered Garrisons 600 Used RIF Installer 2000 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 10000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -257 Cogmind --------- Core Integrity 380/1600 Matter 259/300 Energy 448/450 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) +NEM 1 Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Large Storage Unit Improved Targeting Computer Core Analyzer Energy Filter Quantum Capacitor > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (15) --- Light Quantum Reactor Advanced Heat Sink Advanced Weight Redist. System Improved Phase Shifter Advanced Shield Generator Experimental Force Field Integrity Redistributor Sigix Sheargun Sigix Sheargun Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Target Analyzer Energy Filter Improved Phase Shifter Advanced Cloaking Device Advanced System Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Heat Sink Advanced Weight Redist. System Core Analyzer Quantum Capacitor Advanced Shield Generator Integrity Redistributor Subatomic Replicator Sigix Sheargun Sigix Sheargun Sigix Containment Pod [Rating: 247] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Constructs Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Power Shielding Weapon Constructs Energy Gun Sigix Sheargun Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 4 . . . 2 . . 4 . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 1 . 1 . . . . . . . . . . Utility 11 | . . . 2 . . . . . . 2 . 1 . . . . 2 . . 2 2 . Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Parts Attached 211 | 7 13 5 23 4 11 5 11 1 4 10 . 7 1 . 3 3 13 35 2 7 22 24 Power 15 | . 1 . 1 . 3 2 2 . . 1 . . . . . . . . . 3 1 1 Engine 4 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . . Core 6 | . . . 1 . 2 2 . . . 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 3 1 1 Propulsion 30 | 3 3 2 9 . 2 1 3 . 1 1 . 1 . . 1 1 1 1 . . . . Treads 6 | 1 2 1 1 . . . . . . 1 . . . . . . . . . . . . Leg 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . Wheel 6 | 2 1 1 2 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Flight 13 | . . . 4 . 2 1 3 . 1 . . 1 . . . . 1 . . . . . Utility 123 | 2 4 1 9 2 3 2 4 . 3 4 . 6 1 . 2 . 8 25 2 4 19 22 Device 68 | 1 2 . 1 1 1 . 1 . 2 2 . 3 . . 1 . 3 17 1 2 12 18 Storage 15 | 1 . . 2 1 2 . . . 1 1 . 1 . . . . . 3 1 . 2 . Processor 16 | . . . 1 . . . . . . . . 1 1 . . . 2 3 . 1 4 3 Hackware 12 | . . . 1 . . 1 3 . . . . 1 . . . . 3 2 . . 1 . Protection 12 | . 2 1 4 . . 1 . . . 1 . . . . 1 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 5 2 4 2 3 . 2 1 . 4 . . . . . 2 4 9 . . 2 1 Energy Gun 7 | . . . . 1 . . . 1 . . . . . . . . . 3 . . 1 1 Energy Cannon 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . Ballistic Gun 9 | 2 3 1 1 . 1 . . . . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . Launcher 5 | . . . 2 . . . . . . . . . . . . 1 1 1 . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . 1 1 . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 2 . 1 . . 1 . . . . . . 1 . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Special Melee Weapon 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 2 . 1 . 1 . 1 2 . 1 . . 4 . 2 12 . . 3 3 Parts Lost 42 | . 2 . 3 2 1 4 . . 3 6 . . . . . 1 2 14 3 . 1 . Power 9 | . . . . 1 1 2 . . 2 1 . . . . . . 1 . 1 . . . Propulsion 11 | . 2 . 3 1 . 2 . . 1 . . . . . . . . 2 . . . . Utility 13 | . . . . . . . . . . 2 . . . . . . 1 7 2 . 1 . Weapon 9 | . . . . . . . . . . 3 . . . . . 1 . 5 . . . . Highest Loss Streak 4 | . 1 . 2 1 1 1 . . 2 2 . . . . . 1 2 4 2 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 6 7 10 4 8 9 9 9 6 8 10 11 13 12 13 14 13 9 2 4 8 9 Power . | . 1 1 . . . 1 . . . . 1 1 1 1 1 2 1 . . . 1 1 Propulsion . | 1 1 1 1 1 1 1 1 2 . . . . . . . . . . . . . . Utility 4 | . 2 3 3 1 2 3 3 5 5 5 6 5 6 7 7 8 6 3 . 1 3 4 Weapon 2 | . 1 2 5 2 2 2 2 2 . 1 2 3 4 2 2 1 2 2 . 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 3 1 3 1 . . 1 2 3 . . . . 2 1 . 2 5 . . . 2 Power 4 | . 1 . 1 . . . . . . . . . . . . . 1 1 . . . . Propulsion 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Utility 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . 1 Weapon 11 | . 2 . 2 . . . . . 2 . . . . 2 . . 1 2 . . . . Tool/Special 4 | . . . . . . . 1 . . . . . . . . . . 2 . . . 1 Average Slot Usage (%) 71 | . 93 100 92 96 88 89 76 96 68 53 49 59 67 68 67 67 64 57 52 54 62 73 Engine 2 | . 8 14 2 . 1 . 5 13 7 5 5 5 1 5 5 3 . . . . . . Core 1 | . . . 6 7 5 6 . . . . . . 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 4 3 3 7 7 7 Treads 2 | . 20 14 7 . . . . . . . . . . . . . . 1 . . . . Leg 1 | . . . 1 . . . . . . 3 . . . . . . 2 1 . 9 7 7 Wheel 1 | . 7 14 14 . . . . . 1 . . . . . . . . . . . . . Flight 8 | . . . 5 36 34 34 27 30 13 1 5 9 9 10 6 . . . . . . . Device 13 | . 10 1 2 23 18 13 7 7 14 11 11 12 15 15 15 15 10 17 19 11 11 23 Storage 5 | . 14 14 7 1 8 9 7 7 5 5 5 5 5 5 5 5 4 2 . 9 7 7 Processor 4 | . . . 8 . . . . . . . . 1 6 10 10 10 9 7 3 . 14 10 Hackware 4 | . . . . 9 9 13 15 15 1 . . . . . . . 10 4 3 . 5 5 Protection 2 | . 3 12 16 1 . . . . 1 6 5 5 3 . . . . 1 3 . . . Energy Gun 1 | . . . . 1 . . . 3 . 2 . . . 3 5 5 3 . . 16 6 10 Energy Cannon 2 | . . . . . . . . . 5 2 . 2 5 5 5 3 5 4 3 . . . Ballistic Gun 4 | . 22 20 9 1 . 4 . 5 5 3 5 3 4 1 . . 1 . . . . . Ballistic Cannon 1 | . . 7 6 . . . . . . . 2 6 5 5 5 5 . 2 3 . . . Slashing Weapon 3 | . . . 1 8 8 5 7 3 6 5 5 5 4 5 5 1 2 . . . . . Special Melee Weapon 1 | . 4 . . 5 1 . 4 7 1 . . . . . . . . . . . . . Peak Build Rating 247 | 6 11 14 29 32 33 36 37 42 55 81 80 108 115 111 116 117 143 160 205 234 246 247 Average Rating 87 | 4 8 13 23 28 28 31 31 39 48 63 77 97 112 110 113 114 130 128 147 212 224 232 On Entrance 85 | . 6 10 14 29 24 30 27 34 42 50 75 80 111 111 111 116 113 140 160 200 234 245 Avg Prop Armor Cover (%) 7 | 14 12 9 6 6 8 . 8 . 3 . . . . . 1 1 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 21 24 48 20 21 22 22 23 25 42 48 58 57 55 55 57 57 80 74 52 57 62 Greatest Support 134 | 16 40 20 40 19 21 21 23 23 26 45 36 45 42 42 42 47 114 134 134 60 69 69 Greatest Overweight (x) 4 | . 1 2 4 1 . 1 . . 1 1 1 1 1 1 1 1 1 2 . . . . Average Overweight (x) . | . . 1 . . . . . . . . 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 30 | 8 8 8 15 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 10 10 30 15 Average Capacity 11 | 7 8 8 11 6 9 10 10 10 7 9 15 15 15 15 15 15 15 11 5 10 14 15 Most Carried 15 | 4 8 8 15 7 10 10 10 10 10 10 10 13 14 14 15 15 15 13 7 9 14 15 Average Carried 9 | 2 6 7 10 4 8 9 9 9 6 8 10 11 13 12 13 14 13 9 4 7 11 12 Final Capacity 15 | 8 8 8 5 5 10 10 10 10 8 15 15 15 15 15 15 15 15 5 10 10 15 15 Final Carried 15 | 4 8 8 5 4 10 9 10 10 8 10 10 13 14 12 15 15 12 5 7 9 11 13 Scrap Engine Consumption 192 | . . . . . . . . . 32 22 6 15 5 3 4 3 39 53 10 . . . Constructs Created 10 | . . . . . . . . . 4 2 1 1 . . . . 1 1 . . . . Constructs Modified 69 | . . . . . . . . . 6 9 . 3 4 2 1 2 16 20 6 . . . Class Distribution -------------------- 27% | Construct 23% | Mutant 12% | Sprinter 11% | Hacker-Construct 7% | Alien-Sigix 5% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -7/Factory Commander-Sprinter | -7/Storage Construct | -7/Recycling Mutant | -5/Factory Construct | -5/Garrison Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Hacker-Construct | -3/Research Mutant | -3/Quarantine Alien-Construct | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 5787 | 295 565 145 718 141 203 255 380 90 102 228 53 131 79 . . 140 697 1037 136 11 187 194 Remotely 499 | 225 . . 274 . . . . . . . . . . . . . . . . . . . Salvage Created 11342 | 110 626 184 903 179 225 203 593 107 744 1168 152 263 290 . . 67 1859 889 855 239 379 1307 Parts 541 | 5 39 12 73 13 17 14 28 6 15 39 1 22 11 . . 7 66 94 37 5 8 29 Haulers Intercepted 12 | . 2 . 3 . . . 1 . . 4 . . . . . . 1 . . 1 . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 10 . . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 159 | . 13 5 27 2 2 9 1 2 7 7 . 6 4 . . 5 26 13 14 3 3 10 Melee 5 | . . . . 1 . . 1 . . 2 . . . . . 1 . . . . . . Guns 69 | . 13 4 9 1 2 8 . 2 3 3 . . 1 . . . 14 . . . 1 8 Cannons 63 | . . 1 7 . . . . . 4 2 . 3 3 . . 2 7 13 14 3 2 2 AOE 22 | . . . 11 . . 1 . . . . . 3 . . . 2 5 . . . . . Classes Destroyed 21 | 2 5 2 4 1 1 2 . . . . . . . . . 1 . . . . 3 . Worker 13 | . . . 4 . . . 5 . . 1 . . . . . . . . . 1 1 1 Builder 4 | . . . 2 . 1 . 1 . . . . . . . . . . . . . . . Tunneler 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 3 . . . 1 . . 4 . . . . . . 1 . . 1 . . Recycler 16 | 1 . . . . 1 . 4 . 5 2 . . . . . . 1 . 1 . 1 . Mechanic 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Operator 6 | . . . . . 1 . 2 . . . . . . . . . . 1 . . . 2 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 7 | . 2 . . . . . 1 . . . . 1 . . . . . . 1 . . 2 Swarmer 37 | . 3 . 12 . 2 . . . . . . 4 . . . 3 3 . 7 . . 3 Cutter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 45 | . 10 . 9 . . 4 1 1 1 2 . . 2 . . . 15 . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Sentry 23 | . . . 5 1 . . . 1 1 1 . 2 1 . . . 4 . 3 3 . 1 Hunter 8 | . . . 1 . . 1 . . 1 2 . . . . . . . . 2 . 1 . Programmer 19 | . . . . . . 3 . . 1 2 . . . . . . 4 5 2 . . 2 Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . 8 . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . 5 . . . . . . 3 . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 2 6 4 10 1 2 3 3 1 3 3 . 5 3 . . 3 8 2 7 5 5 3 Combat Bots Only 9 | . 5 4 9 1 2 3 1 1 3 2 . 4 3 . . 3 8 2 6 3 3 3 Max Kills in Single Turn 7 | 1 1 1 7 1 1 1 1 1 1 1 . 4 1 . . 1 3 1 4 3 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 6 . . 1 . . . . . 3 . . . 1 3 . . . . . Melee 1 | . . . . 1 . . 1 . . 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Hostile Shots Fired 1227 | . 66 26 96 36 15 58 1 58 47 61 8 20 43 . . 15 194 162 73 6 83 159 Missed 454 | . 12 7 31 18 5 26 . 33 25 13 3 7 15 . . 5 56 58 30 2 32 76 Hits 773 | . 54 19 65 18 10 32 1 25 22 48 5 13 28 . . 10 138 104 43 4 51 83 Melee 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Projectile 771 | . 54 19 65 17 10 32 1 25 22 48 5 13 27 . . 10 138 104 43 4 51 83 AOE 15 | . . 1 . 1 . . . . . 1 . . . . . . . . . . 2 10 Critical Strikes 37 | . 3 . 2 1 1 . . . . 2 . . 3 . . . 9 7 . . 6 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 16623 | . 720 508 733 404 155 600 30 218 324 924 96 459 575 . . 315 3066 3303 1203 86 1180 1724 Core 3551 | . 117 130 129 225 10 161 30 78 51 201 . 216 99 . . 45 486 419 141 27 449 537 Absorbed by Shields 71 | . . . . 22 . . . . . 19 . . . . . . . . . . 30 . Redirected to Shielding 361 | . . . . . . . . . 3 116 12 . 48 . . . . . 182 . . . Ignored by Resistances 2834 | . . . . 4 . . . . . . . . . . . . . . . 87 976 1767 Regen/Repaired (Parts) 4572 | . . . . . 90 . . . 39 354 . 244 112 59 60 91 1140 1538 845 . . . Core Remaining (%) 50 | 100 . 1 . . . 4 . . 77 . 79 . . . . 68 . . 3 96 . 23 Volleys Fired 624 | 5 60 18 46 7 5 46 . 10 19 25 11 10 17 . . 7 76 69 46 17 32 98 Largest 3 | 2 2 2 2 2 1 2 . 2 2 2 1 3 3 . . 3 3 3 2 2 1 2 Hottest 434 | 40 123 63 63 85 25 55 . 105 107 129 40 195 183 . . 228 181 300 434 300 300 300 Shots Fired 1037 | 10 118 33 87 14 5 68 . 19 28 40 11 29 51 . . 17 178 106 53 18 32 120 Gun 638 | 10 116 27 50 14 5 66 . 19 9 29 11 4 14 . . 5 92 9 1 16 29 112 Cannon 381 | . . 6 32 . . . . . 19 11 . 25 37 . . 10 79 97 52 2 3 8 Launcher 12 | . . . 5 . . 2 . . . . . . . . . 2 3 . . . . . Special 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . Kinetic 531 | 10 116 33 82 7 5 66 . 10 9 29 11 10 31 . . 5 9 55 43 . . . Thermal 297 | . 2 . . 7 . . . 9 19 11 . 19 20 . . 10 129 49 9 2 3 8 Explosive 12 | . . . 5 . . 2 . . . . . . . . . 2 3 . . . . . Electromagnetic 35 | . . . . . . . . . . . . . . . . . 33 2 . . . . Slashing 158 | . . . . . . . . . . . . . . . . . . . 1 16 29 112 Robot Hit Streak 23 | 4 10 17 14 6 8 13 . 11 19 14 7 4 7 . . 3 23 11 8 6 15 23 Robot Miss Streak 5 | 1 3 1 4 2 2 3 . 2 4 3 2 3 3 . . 5 5 3 3 . . 3 Penetration Max 5 | . . . . . . . . . . . . 1 . . . . . 1 4 3 5 1 Secondary Targets 5 | . 1 1 . . . 1 . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 Capacitor 98 | . . . . . . . . . . . . . . . . . . . . 3 29 66 Shots Hit Robots 781 | 8 81 33 64 26 9 48 31 18 33 65 8 15 27 . . 7 127 66 23 4 9 79 Core Hits 388 | 3 33 16 53 6 3 17 9 9 18 36 2 12 11 . . 6 74 24 12 4 6 34 Critical Kills 12 | . 1 . 1 . . . . . . 1 . . . . . . 1 1 2 4 1 . Critical Parts Destroyed 20 | . . . 1 . . 2 . . . 2 . . . . . . . . 6 2 5 2 Critical Strikes 50 | . 1 1 5 . . 2 2 . . 9 . . . . . . 4 1 8 7 6 4 Burn 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Destroy 34 | . 1 1 2 . . 2 . . . 2 . . . . . . 1 1 8 7 6 3 Blast 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Sever 9 | . . . . . . . 2 . . 6 . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 321 | . 4 . 5 31 30 13 78 5 14 34 15 6 11 9 . 2 53 11 . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Slashing 253 | . . . 5 31 30 13 71 2 14 33 15 6 11 9 . . 7 6 . . . . Piercing 53 | . . . . . . . . . . . . . . . . 2 46 5 . . . . Sneak Attacks 47 | . 4 . 2 . 4 . 20 1 4 9 . . . . . . 3 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 40578 | 104 1086 585 2062 1218 463 975 1851 354 1082 2307 317 734 796 . . 555 4590 4877 3572 2944 2987 7119 Guns 12174 | 104 1086 467 799 190 50 892 . 354 170 439 129 23 204 . . 21 1475 244 . 63 587 4877 Cannons 19200 | . . 118 424 . . . . . 393 220 . 444 592 . . 95 1343 4599 3572 2800 2400 2200 Explosions 2367 | . . . 660 . . 83 . . . . . 267 . . . 401 956 . . . . . Melee 6687 | . . . 176 1028 413 . 1851 . 519 1648 188 . . . . 38 792 34 . . . . Ramming 150 | . . . 3 . . . . . . . . . . . . . 24 . . 81 . 42 Kinetic 10960 | 104 1086 585 1223 87 50 892 . 114 170 439 129 150 422 . . 23 156 3358 1972 . . . Thermal 14601 | . . . . 103 . . . 240 393 220 . 584 374 . . 93 2109 1485 1600 2800 2400 2200 Explosive 2100 | . . . 660 . . 83 . . . . . . . . . 401 956 . . . . . Electromagnetic 553 | . . . . . . . . . . . . . . . . . 553 . . . . . Impact 75 | . . . . . . . . . . 75 . . . . . . . . . . . . Slashing 11309 | . . . 176 1028 413 . 1851 . 519 1573 188 . . . . . . 34 . 63 587 4877 Piercing 830 | . . . . . . . . . . . . . . . . 38 792 . . . . . Highest Corruption 8 | . 6 6 . . . 2 . . 1 3 3 2 2 2 2 2 4 8 1 . . . Average Corruption 3 | . 4 6 . . . 1 . . 1 2 3 2 2 2 2 2 2 6 1 . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . 24 5 . . . 8 . . 3 3 5 . 11 3 2 2 15 48 7 . . . Message Errors 40 | . 5 2 . . . 1 . . . 2 1 . 5 2 . 1 3 15 3 . . . Matter Fused 37 | . 5 2 . . . 3 . . 2 . . . 1 . 1 1 8 12 2 . . . Heat Flow Errors 12 | . 5 . . . . 1 . . . . 1 . . . . . 2 3 . . . . Energy Discharges 15 | . 1 1 . . . 1 . . 1 . 1 . 4 . 1 . . 5 . . . . Parts Rejected 4 | . 1 . . . . . . . . 1 1 . 1 . . . . . . . . . Parts Fused 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . 3 . . . . 1 . . . . . . . 1 . . 2 4 2 . . . Data Loss (major) 5 | . . . . . . 1 . . . . 1 . . . . . . 3 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 4 | . 1 . . . . . . . . . . . . . . . . 3 . . . . Weapon Failures 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4564 | . . . . 271 160 . 447 . 203 192 78 56 5 . . 113 25 188 1054 575 1170 27 Projectiles 2999 | . . . . . . . . . . . . . 5 . . 7 . 188 1054 575 1170 . Explosions 162 | . . . . . . . . . . . . 56 . . . 106 . . . . . . Melee 1403 | . . . . 271 160 . 447 . 203 192 78 . . . . . 25 . . . . 27 Knockbacks 13 | . . 2 5 . . . . . . . . . 2 . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 2 5 . . . . . . . . . 2 . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 314 | . . . 51 . . . . . . . . 174 . . . 89 . . . . . . Shots 6 | . . . 2 . . . . . . . . 2 . . . 2 . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 2 . . . . . . . . . . . . . 1 . . 1 . 1 Kicked 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 173 . 115 249 11 207 3 229 . 12 197 90 126 . . 45 343 72 221 183 180 193 Average Temperature 61 | . 44 . 30 123 6 38 2 92 . 8 120 32 41 . . 19 94 18 107 124 83 75 Received Heat Transfer 2186 | . 441 18 180 110 45 99 18 42 39 116 45 36 163 . . . 600 54 27 18 54 81 Thermoelectric Energy+ 131 | . . . . . . . . . . . . . . . . . . . 74 . . 57 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 2 1 . . . . . . 1 . . . . . Impact Corruptions 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . . . . . . 1 3 3 . . 1 . . . 11 . . . . 1 Heat Transferred 7379 | . . . . 185 . . . 525 925 525 . 557 407 . . 111 3071 1073 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Maximum Alert Level 5 | . . . 2 3 2 2 1 1 . 1 . . . . . . 2 1 2 5 5 5 Low Security (%) 43 | 100 100 . 17 . . . . 56 100 58 100 100 . . . . 39 44 13 . . . Level 1 31 | . . . 6 16 65 66 100 43 . 41 . . . . . . 27 55 22 66 . . Level 2 17 | . . . 75 80 34 33 . . . . . . . . . . 32 . 64 . . . Level 3 . | . . . . 2 . . . . . . . . . . . . . . . . 23 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 8 27 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . 72 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 33 68 . Peak Influence 2091 | 5 170 . 655 725 501 521 282 301 186 325 130 185 . . . . 499 317 658 1652 2091 1941 Initial 1337 | . . . . 391 348 207 273 105 117 325 63 67 . . . . 150 246 177 360 1100 1337 Average 329 | 2 71 . 470 519 381 344 245 180 110 186 101 61 . . . . 269 202 462 773 1572 1596 Influence Increases 9531 | 10 430 . 1034 344 383 354 381 326 372 582 67 290 135 15 . 80 1015 897 739 192 767 1118 Destroy 0b10 Robot/C 3520 | . 260 . 540 40 40 180 60 200 80 160 . 120 80 . . 60 520 260 280 80 240 320 Destroy 0b10 Robot/NC 365 | 10 30 . 45 20 25 . 70 10 25 35 5 5 . . . 10 10 5 10 10 15 25 Destroy Leader 730 | . 58 . 136 . . 10 14 42 . 58 . 32 10 . . 10 112 90 72 12 20 54 Allied During Kill 341 | . . . . . . . 4 42 . 2 . . . . . . . . . . 231 62 Trap Triggered on 0b10 90 | . . . . 50 . 40 . . . . . . . . . . . . . . . . Successful Hack 434 | . 19 . 62 16 43 . 76 . 70 10 . 11 . . . . 19 39 . . . 69 Select Force Hacks 380 | . 60 . 30 . 30 . 50 . 180 . . . . . . . . 30 . . . . Disable Machine 735 | . . . 45 75 15 . 15 15 . . . 60 . . . . . 210 135 15 30 120 Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . . . . . . . . . . Destroy Structure 1156 | . 3 . 41 23 20 24 32 2 2 2 32 62 . . . . 114 68 62 75 216 378 Advance Influence 450 | . . . . . . . . . . 300 . . . . . . 150 . . . . . Partial Spotted 300 | . . . 15 15 60 . 60 15 . . . . . . . . . 30 . . 15 90 Lose Combat Pursuer 930 | . . . 120 105 150 . . . 15 15 30 . 45 15 . . 90 165 180 . . . Influence Decreases 9403 | 10 430 . 432 231 779 152 670 257 612 552 28 259 296 15 . 80 576 1019 416 390 1071 1128 Entered New Map 3465 | . . . . 211 367 112 248 127 184 36 28 63 61 . . . . 193 140 280 661 754 Time Decay 4608 | 10 420 . 402 . 302 . 362 60 398 326 . 196 235 15 . 80 546 686 246 30 40 254 Search Patrol Dispatched 200 | . . . . . 100 . . . . 100 . . . . . . . . . . . . Lost Part 400 | . 10 . 30 20 10 40 . . 30 60 . . . . . . 20 140 30 . 10 . Lost Ally 730 | . . . . . . . 60 70 . 30 . . . . . . 10 . . 80 360 120 Squads Dispatched 72 | . 2 . 9 . 1 . 9 1 . 3 . 3 . . . . 7 6 4 8 13 6 Investigation 19 | . 2 . 2 . 1 . 6 . . . . 1 . . . . 1 3 1 . . 2 Extermination 12 | . . . . . . . 2 . . 1 . 1 . . . . 3 2 1 . . 2 Reinforcement 16 | . . . 5 . . . 1 1 . 2 . 1 . . . . 2 1 1 2 . . Assault 24 | . . . 2 . . . . . . . . . . . . . . . 1 6 13 2 Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 17 | . 2 . 4 . 1 . . 2 1 . . . . . . . 2 1 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 430 | . 23 6 49 16 16 12 14 16 11 16 3 11 5 1 . 6 34 30 31 6 35 89 Peak Tracking Total 16 | . 4 3 8 6 6 4 4 6 3 5 1 4 3 1 . 4 8 6 15 3 10 16 Tactical Retreats 31 | . . . 4 2 6 . . . 3 1 2 . 1 1 . . 3 5 3 . . . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 20 | . 3 1 . 2 . 2 1 . . . 1 1 . . . . 3 . 1 . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 87 | . 47 . . 40 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 4 . . 3 . . . . . . . . . . . . . . . . . . Reused 9 | . . . . 5 . 4 . . . . . . . . . . . . . . . . Traps Extracted 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . 6 . 4 . . . . . . . . . . . . . . . . Triggered 9 | . . . . 5 . 4 . . . . . . . . . . . . . . . . Most Traps Carried 5 | . 4 4 4 5 4 4 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 52 | . . . 3 5 1 1 1 1 . . . 4 . . . . . 15 10 1 2 8 Max in Single Turn 3 | . . . 3 1 1 1 1 1 . . . 2 . . . . . 2 1 1 1 1 Garrison Access 4 | . . . . . . . 2 . . 1 . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 119 | . 11 . 9 2 11 1 21 2 13 4 . 4 . . 4 . 6 16 4 1 . 10 Terminals 75 | . 8 . 6 2 7 1 10 1 5 1 . 3 . . . . 6 12 3 . . 10 Fabricators 6 | . . . . . . . 4 . . 1 . 1 . . . . . . . . . . Repair Stations 6 | . 1 . . . 2 . 2 1 . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . 1 . . . 6 . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 3 . . . . . . . . . . 3 . . . . Garrison Access 9 | . . . 1 . 1 . 2 . . 2 . . . . . . . 1 1 1 . . Total Hacks 346 | . 39 . 33 4 45 4 54 2 45 9 . 9 . . 17 . 19 39 4 1 . 22 Successful 204 | . 20 . 26 2 23 . 27 . 36 7 . 5 . . 17 . 13 21 2 . . 5 Failed 139 | . 19 . 6 2 21 4 27 2 9 2 . 4 . . . . 6 17 2 1 . 17 Catastrophic 31 | . 2 . . 1 2 1 6 1 1 . . 3 . . . . 1 4 1 . . 8 Database Lockouts 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Manual 196 | . 25 . 22 2 31 . 24 2 19 4 . 7 . . . . 15 31 2 . . 12 Terminals 220 | . 32 . 22 4 38 4 28 1 9 4 . 7 . . . . 19 27 3 . . 22 Fabricators 11 | . . . . . . . 7 . . 2 . 2 . . . . . . . . . . Repair Stations 16 | . 4 . . . 4 . 7 1 . . . . . . . . . . . . . . Recycling Units 22 | . 3 . 2 . 1 . . . 16 . . . . . . . . . . . . . Scanalyzers 21 | . . . 4 . . . 10 . . . . . . . . . . 7 . . . . Garrison Access 19 | . . . 5 . 2 . 2 . . 3 . . . . . . . 5 1 1 . . Terminal Hacks 82 | . 8 . 9 2 9 . 4 . 20 1 . 2 . . 17 . 4 4 1 . . 1 Record 25 | . . . 1 . . . . . 18 . . . . . 5 . . 1 . . . . Part Schematic 8 | . . . 1 . 2 . 1 . . . . . . . 4 . . . . . . . Robot Analysis 10 | . 3 . . . 3 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . 1 . 2 . 2 . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 9 | . 1 . 2 . 1 . 1 . . 1 . 1 . . . . 1 1 . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 8 | . 2 . 3 . . . . . . . . 1 . . . . 1 1 . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 3 . . 1 . 1 . . . . . . . . . . Network Status 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . 1 . . . 4 . 1 . . . . . . . . . . . . . . . Scan Component 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Scanalyzer 10 | . . . 3 . . . 5 . . . . . . . . . . 2 . . . . Insert Component 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 1 . . . 3 . . . . . . . . . . 1 . . . . Garrison Access Hacks 9 | . . . 1 . 1 . 2 . . 3 . . . . . . . 1 1 . . . Unlock Access 4 | . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . Seal Access 4 | . . . . . . . 2 . . 1 . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 87 | . 11 . 13 . 9 . 12 . 11 2 . 2 . . . . 9 14 . . . 4 Terminals 65 | . 9 . 8 . 8 . 9 . 5 2 . 2 . . . . 9 9 . . . 4 Track 7 | . 1 . 1 . 1 . 1 . . . . . . . . . 1 1 . . . 1 Botnet 21 | . 3 . 2 . 2 . 3 . . 1 . 1 . . . . 3 3 . . . 3 Skim 37 | . 5 . 5 . 5 . 5 . 5 1 . 1 . . . . 5 5 . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Download 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . 1 . . . 6 . . . . . . . . . . . . . Tunnel 10 | . 2 . 1 . 1 . . . 6 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Extract 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . 4 . . . . . . . . . . . . . . 4 . . . . Broadcast 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Decoy 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 9 . 8 2 9 1 19 2 6 1 . 3 . . . . 6 15 2 1 . 8 Full Trace Events 9 | . . . 1 . . 1 3 . . . . . . . . . . 2 . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . 1 . 4 . . . . . . . 4 . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Time 69 | . . . . . . . . . . . . 69 . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . 3 . . . . . . . . . . 1 . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Time 92 | . . . . . 92 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . . 22 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer 4 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 14 | . 2 . . . . . 7 2 . . . . . . . . 3 . . . . . Non-combat 9 | . 2 . . . . . 3 1 . . . . . . . . 3 . . . . . Combat 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . Robot Hacks Applied 14 | . 2 . . . . . 7 2 . . . . . . . . 3 . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . . . ignore_repairs 3 | . . . . . . . 3 . . . . . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . 1 . . . . . map_route 1 | . . . . . . . . . . . . . . . . . 1 . . . . . reboot_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . formatsys_high 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 9 2 . . . . . . . . . . . . . . . Machine Destruction 11 | . . . . . . 9 2 . . . . . . . . . . . . . . . Attached 5 | . . . . . . 1 3 . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 88 | . . . . . . . 6 2 2 . . . . . . . 1 . . 6 36 35 Largest Group 18 | . . . . . . . 3 5 2 2 . . . . . . 1 . . 6 18 6 Highest-Rated Group 244 | . . . . . . . 64 119 56 56 . . . . . . 45 . . 83 244 87 Highest-Rated Ally 45 | . . . . . . . 32 32 40 40 . . . . . . 45 . . 15 15 15 Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . . AID 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 219 | . . . . . . . 13 35 . 7 . . . . . . . . . 30 98 36 Total Damage 4180 | . . . . . . . 252 873 . 94 . . . . . . . . . 550 1718 693 Kills 33 | . . . . . . . 2 10 . 1 . . . . . . . . . 2 11 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Active Infowar (turns) 11091 | . 902 13 161 373 659 614 830 130 135 86 . 289 779 519 191 382 1359 2516 511 . 157 485 Sensors 6044 | . . . . . . . . . . . . 212 779 519 191 382 1354 2096 511 . . . Terrain 78 | . . . . . . . . . . . . 77 . . . . . . . . . 1 Structural 1144 | . . . 136 355 572 81 . . . . . . . . . . . . . . . . Traps 420 | . . . . 197 . 223 . . . . . . . . . . . . . . . . Seismic 3812 | . 902 13 161 373 659 608 830 130 135 . . . . . . . . . . . . 1 Decoding 1454 | . . . . . . . . . . . . . . . . . 166 1288 . . . . T.N.C. 69 | . . . . . . . . . . . . . . . . . 69 . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Cloaking 642 | . . . . . . . . . . . . . . . . . . . . . 157 485 Jamming 1 | . . . . . . . . . . . . 1 . . . . . . . . . . ECM 88 | . . . . . . . . . . 86 . . . . . . . 2 . . . . Robot Analysis Total 10 | . 3 . . . 3 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . . 3 17 . . . . Traps 16 | . . . . . . . . . . . . . . . . . 3 13 . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 15860 | 64 1484 221 1021 407 667 626 832 130 958 723 326 575 779 519 191 382 1577 2748 531 113 313 673 Spaces Moved 15799 | 36 885 124 780 409 796 579 1839 230 1184 570 194 371 575 292 143 377 914 2563 601 205 679 1453 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 968 | . 364 . 60 . . . . . . . . . . . . . . 544 . . . . Legs 4360 | . . . 49 . . . . . . 375 . . . . . 36 781 744 38 205 679 1453 Wheels 1099 | 35 521 124 329 . . . . . 90 . . . . . . . . . . . . . Hover 2031 | . . . . . . . . . . . . . . . 44 341 43 1040 563 . . . Flight 7340 | . . . 342 409 796 579 1839 230 1094 195 194 371 575 292 99 . 90 235 . . . . Fastest Speed 26 | 50 80 95 27 27 26 26 26 26 26 66 129 113 119 124 95 83 46 61 30 30 30 30 Average Speed 66 | 96 121 117 93 30 27 26 27 26 53 77 129 119 119 124 117 92 85 89 66 30 30 30 Slowest Speed 360 | 100 160 120 360 99 32 98 29 26 112 129 129 129 129 124 140 95 103 207 79 30 30 30 Overloaded Moves 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 2 3 . 7 1 4 . . . . . . . . . . . 1 . Potential Cave-ins 30 | . . . . . . . . . . . . . . . . . . . 8 . 14 8 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Teleports 95 | . . . . . . . . . . . . . . . . . . . 5 7 27 56 Exploration Rate (%) 46 | 3 93 8 67 53 72 47 45 47 97 13 34 9 72 49 60 53 21 99 45 7 24 51 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 21 | . 3 . 1 . 4 . 2 . 6 . . . 1 . 3 . 1 . . . . . Known Exits Taken 12 | . . . 1 . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . . . . . 1 1 . . . . . . . . . . 1 1 . Scrap Searched 8 | . . . . . . . . . . . . . 3 1 . 4 . . . . . . Spaces Dug 294 | . 2 . 2 3 20 9 32 1 1 . 11 5 11 9 . 1 25 6 18 24 32 82 Terrain Destroyed 652 | . 2 . 39 3 20 14 32 1 1 . 11 31 33 9 . 26 78 42 55 32 70 153 Melee 134 | . . . 2 3 20 9 32 1 1 . 11 5 11 9 . 1 24 5 . . . . Projectile 397 | . 2 . 2 . . 2 . . . . . 2 22 . . 6 14 37 55 32 70 153 AOE 121 | . . . 35 . . 3 . . . . . 24 . . . 19 40 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 19714 | 51 1167 165 971 628 1184 971 2037 279 1450 755 236 472 613 436 165 395 1479 2895 678 242 786 1659 Wait 2128 | . 130 14 69 99 326 273 77 24 197 103 1 70 6 134 7 1 399 142 13 3 21 19 Move 15743 | 35 884 123 779 405 790 578 1826 227 1175 570 193 370 574 291 142 376 913 2562 599 204 675 1452 Hop 15 | . . . . 1 3 . 5 1 4 . . . . . . . . . . . 1 . Pick Up 88 | 4 12 1 9 3 5 5 8 3 4 3 . 4 1 . 3 2 2 9 3 1 3 3 Fast Attach 185 | 6 2 1 17 4 8 1 7 . 2 10 1 7 3 . 6 1 7 39 9 7 23 24 Attach 71 | . 5 . 4 1 1 8 4 1 2 1 . 1 . . . 2 6 11 3 1 5 15 Detach 49 | . 1 . 3 2 4 5 1 . 1 . . . . . 2 1 3 4 1 2 4 15 Swap 97 | 1 12 5 16 6 6 17 4 2 2 2 . . . . . . 11 7 1 2 1 2 Drop 202 | . 10 3 21 8 6 6 10 4 10 8 . 4 1 2 5 3 8 41 2 4 20 26 Fire 624 | 5 60 18 46 7 5 46 . 10 19 25 11 10 17 . . 7 76 69 46 17 32 98 Melee 320 | . 4 . 5 31 30 13 78 5 14 33 15 6 11 9 . 2 53 11 . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . 15 . 15 15 . . . 15 . . . . . . . 1 . 1 4 Rewire 24 | . . . . . . . 2 2 20 . . . . . . . . . . . . . Trap 97 | . 47 . . 46 . 4 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 3 exits: Upp x2 / Gar) -5/Garrison -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) Tau Ceti IV Orbit History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 9) 565 | -10/Materials | Discovered new exit (range 12) 652 | -10/Materials | Learned 2 Storage zone layouts 692 | -10/Materials | Identified exit to Materials 720 | -10/Materials | Learned location of Recycling (-7) 737 | -10/Materials | Learned 4 Subcaves zone layouts 743 | -10/Materials | Learned location of 1 exit from Materials 744 | -10/Materials | Learned location of 2 exits from Mines 752 | -10/Materials | Learned Storage emergency access door positions 1549 | -10/Materials | Entered Subcaves 1550 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1552 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1558 | -10/Subcaves | Core integrity fell below 50% 1581 | -10/Subcaves | Ambushed by Subdweller buried in earth 1581 | -10/Subcaves | Ambushed by Subdweller buried in earth 1636 | -10/Subcaves | Discovered new exit (range 6) 1641 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1661 | -10/Subcaves | Discovered new exit (range 5) 1699 | -10/Subcaves | Ambushed by Subdweller buried in earth 1700 | -10/Subcaves | Core integrity fell below 20% 1754 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1770 | -10/Subcaves | Entered Materials 1770 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1771 | -8/Materials | Identified exit to Factory 1936 | -8/Materials | Discovered exit to Factory (range 21) 2040 | -8/Materials | Destroyed 9 combat bots 2076 | -8/Materials | Discovered exit to Factory (range 13) 2279 | -8/Materials | Build established: Scavenger-Mutant 2570 | -8/Materials | First assault squad dispatched 2736 | -8/Materials | Central database locked down 2759 | -8/Materials | Identified exit to Garrison 2778 | -8/Materials | Learned 4 Factory zone layouts 2791 | -8/Materials | Entered Garrison 2933 | -8/Garrison | Build established: Scavenger-Sprinter 3129 | -8/Garrison | Triggered checkpoint 3149 | -8/Garrison | Core integrity fell below 50% 3155 | -8/Garrison | Triggered checkpoint 3156 | -8/Garrison | Learned Materials security intel 3180 | -8/Garrison | Discovered new exit (range 12) 3183 | -8/Garrison | Installed Relay Interface Framework 3191 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Entered Materials 3345 | -8/Materials | Discovered exit to Factory (range 10) 3381 | -8/Materials | Repaired Sub. Machine Gun 3426 | -8/Materials | Discovered exit to Factory (range 2) 3527 | -8/Materials | Central database locked down 3564 | -8/Materials | Build established: Sprinter 3598 | -8/Materials | Search patrols dispatched 3643 | -8/Materials | Repaired Imp. VTOL Module 3654 | -8/Materials | Identified exit to Garrison 3673 | -8/Materials | Learned Storage trap positions 3759 | -8/Materials | Learned Factory trap positions 3788 | -8/Materials | Learned Factory scanalyzer intel 3815 | -8/Materials | Learned location of Zion (-6) 3851 | -8/Materials | Learned Factory emergency access door positions 3865 | -8/Materials | Entered Garrison 4166 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4172 | -8/Garrison | Garrison Relay disabled 4250 | -8/Garrison | Core integrity fell below 20% 4349 | -8/Garrison | Triggered checkpoint 4482 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4491 | -8/Garrison | Entered Factory 4491 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4492 | -7/Factory | Identified exit to Factory 4494 | -7/Factory | Loaded intel: 92 trap records 4496 | -7/Factory | Loaded intel: 4 scanalyzer locations 4640 | -7/Factory | Fabricated B-48 Gladiator (x3) 4954 | -7/Factory | Discovered exit to Factory (range 7) 4970 | -7/Factory | Identified exit to Storage 4970 | -7/Factory | Identified exit to Lower Caves 5095 | -7/Factory | Discovered exit to Factory (range 5) 5110 | -7/Factory | Learned 4 Upper Caves zone layouts 5141 | -7/Factory | Learned Extension security intel 5142 | -7/Factory | Learned Hub_04(d) stockpile data 5152 | -7/Factory | Learned Factory security intel 5323 | -7/Factory | Entered Storage 5323 | -7/Storage | Accompanied by 3 allies 5325 | -7/Storage | Loaded intel: 13 trap records 5447 | -7/Storage | Lost 4 allies 5452 | -7/Storage | Used back door to open Recycling access 5452 | -7/Storage | Discovered new exit (range 5) 5453 | -7/Storage | Entered Recycling 5544 | -7/Recycling | Entered Scraplab 5547 | -7/Recycling | Found Prototype Device 5547 | -7/Recycling | Identified Scrap Engine 5748 | -7/Recycling | Discovered new exit (range 15) 5971 | -7/Recycling | Learned Factory security intel 6037 | -7/Recycling | Build established: Construct 6101 | -7/Recycling | Learned Hub_04(d) trap positions 6239 | -7/Recycling | Learned location of 1 exit from Hub_04(d) 6411 | -7/Recycling | Entered Factory 6411 | -5/Factory | Accompanied by 2 allies 6411 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6412 | -5/Factory | Identified exit to Upper Caves 6711 | -5/Factory | Search patrols dispatched 6715 | -5/Factory | Build established: Mutant 7134 | -5/Factory | Identified exit to Garrison 7134 | -5/Factory | Entered Garrison 7279 | -5/Garrison | Discovered new exit (range 9) 7310 | -5/Garrison | Expanded RIF knowledge: Code Merge 7368 | -5/Garrison | Build established: Construct 7417 | -5/Garrison | Spotted B-75 Beast 7460 | -5/Garrison | Entered Factory 7460 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7461 | -4/Factory | Identified exit to Upper Caves 7647 | -4/Factory | Fabricated Enh. Nova Cannon (x2) 8035 | -4/Factory | Entered Upper Caves 8036 | -4/Upper Caves | Identified exit to Upper Caves 8037 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8774 | -4/Upper Caves | Encountered a Warlord checkpoint 8814 | -4/Upper Caves | Entered another Upper Caves area 8822 | -4/Upper Caves | Encountered a Warlord checkpoint 9220 | -4/Upper Caves | Discovered new exit (range 6) 9225 | -4/Upper Caves | Identified exit to Zhirov 9333 | -4/Upper Caves | Entered Zhirov 9333 | -4/Zhirov | Discovered new exit (range 3) 9336 | -4/Zhirov | Identified exit to Proximity Caves 9356 | -4/Zhirov | Met Zhirov 9386 | -4/Zhirov | Found Alien Artifact 9401 | -4/Zhirov | Found Alien Artifact 9401 | -4/Zhirov | Identified Integrated Dissipator 9401 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9486 | -4/Zhirov | Learned location of Command (-1) 9492 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9524 | -4/Zhirov | Entered Proximity Caves 9528 | -3/Proximity Caves | Spotter reported a threat 9880 | -3/Proximity Caves | Discovered new exit (range 10) 9905 | -3/Proximity Caves | Identified exit to Research 9906 | -3/Proximity Caves | Entered Research 9906 | -3/Research | Evolved 2 slots: Utility x2 9986 | -3/Research | Garrison activated, responded to threat 10306 | -3/Research | Found Prototype Launcher 10306 | -3/Research | Identified Com. Tesla Bomb Launcher 10310 | -3/Research | Destroyed 8 combat bots 10422 | -3/Research | Build established: Hacker-Construct 10847 | -3/Research | Discovered new exit (range 13) 10871 | -3/Research | Identified exit to Research 10936 | -3/Research | Identified exit to Quarantine 11171 | -3/Research | Learned 4 Access zone layouts 11227 | -3/Research | Loaded intel: 4 repair station locations 11274 | -3/Research | Learned location of 1 exit from Quarantine 11310 | -3/Research | Learned 4 Testing zone layouts 11370 | -3/Research | Learned 4 Access zone layouts 11413 | -3/Research | Learned 8 Testing zone layouts 11468 | -3/Research | Learned location of 1 exit from Quarantine 11483 | -3/Research | Entered Quarantine 11484 | -3/Quarantine | Identified exit to Section 7 11491 | -3/Quarantine | Found Prototype Processor 11491 | -3/Quarantine | Identified Spectral Analyzer 11513 | -3/Quarantine | Identified exit to Garrison 11791 | -3/Quarantine | Cryocooling Duct disabled 11805 | -3/Quarantine | Found Alien Reactor 11806 | -3/Quarantine | Ambient heat levels rising (+20) 11806 | -3/Quarantine | Non-combat units ordered to evacuate 11985 | -3/Quarantine | Lost 4 parts (1u3w) 12018 | -3/Quarantine | Cryocooling Duct disabled 12033 | -3/Quarantine | Ambient heat levels rising (+20) 12033 | -3/Quarantine | Combat units ordered to evacuate 12087 | -3/Quarantine | Core integrity fell below 50% 12133 | -3/Quarantine | Quarantine Guard activated 12159 | -3/Quarantine | Spotted Quarantine Guard 12159 | -3/Quarantine | Spotted Quarantine Guard 12234 | -3/Quarantine | Spotted Quarantine Guard 12239 | -3/Quarantine | Build established: Construct 12263 | -3/Quarantine | Destroyed Quarantine Guard 12404 | -3/Quarantine | Spotted Quarantine Guard 12448 | -3/Quarantine | Destroyed Quarantine Guard 12603 | -3/Quarantine | Spotted Quarantine Guard 12623 | -3/Quarantine | Destroyed Quarantine Guard 12742 | -3/Quarantine | Build established: Gunner 12926 | -3/Quarantine | Spotted Quarantine Guard 12964 | -3/Quarantine | Destroyed Quarantine Guard 12989 | -3/Quarantine | Central database locked down 12995 | -3/Quarantine | Spotted Quarantine Guard 13009 | -3/Quarantine | Destroyed Quarantine Guard 13020 | -3/Quarantine | Spotted Quarantine Guard 13036 | -3/Quarantine | Found Alien Artifact 13036 | -3/Quarantine | Identified Terrabomb 13036 | -3/Quarantine | Used Terrabomb 13151 | -3/Quarantine | Destroyed Quarantine Guard 13254 | -3/Quarantine | Destroyed Quarantine Guard 13262 | -3/Quarantine | Build established: Mutant 13302 | -3/Quarantine | Spotted Quarantine Guard 13306 | -3/Quarantine | Destroyed Quarantine Guard 13388 | -3/Quarantine | Found Alien Artifact 13388 | -3/Quarantine | Identified Core Reset Matrix 13388 | -3/Quarantine | Identified Transdimensional Reconstructor 13388 | -3/Quarantine | Identified Matter Drive 13388 | -3/Quarantine | Used Core Reset Matrix 13392 | -3/Quarantine | Detected hypermatrix surge 13392 | -3/Quarantine | Sensed 12 artifacts in vicinity 13730 | -3/Quarantine | Found Core Cannon 13749 | -3/Quarantine | Found Prototype Launcher 13749 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 13796 | -3/Quarantine | Found Subatomic Replicator 13936 | -3/Quarantine | Found Dimensional Node Initializer 13941 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 13965 | -3/Quarantine | Met incapacitated Sigix Warrior 13965 | -3/Quarantine | Lockdown squad dispatched 13965 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13967 | -3/Quarantine | Unlocked Sigix quarantine chamber 13970 | -3/Quarantine | Found Sigix Containment Pod 13997 | -3/Quarantine | Spotted Lightning 14012 | -3/Quarantine | Spotted Lightning 14064 | -3/Quarantine | Discovered exit to Research (range 16) 14185 | -3/Quarantine | Spotted Fortress 14226 | -3/Quarantine | Discovered exit to Section 7 (range 6) 14226 | -3/Quarantine | Discovered new exit (range 7) 14226 | -3/Quarantine | Spotted Quarantine Guard 14231 | -3/Quarantine | Entered Section 7 14232 | -3/Section 7 | Detected hypermatrix surge 14232 | -3/Section 7 | Sensed 22 artifacts in vicinity 14233 | -3/Section 7 | Spotted S7 Guard 14250 | -3/Section 7 | Found Integrated Thermoelectric Network 14250 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 14323 | -3/Section 7 | Found Integrated Mediator 14323 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14384 | -3/Section 7 | Spotted S7 Guard 14385 | -3/Section 7 | Found Core Membrane 14385 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 14406 | -3/Section 7 | Build established: Alien-Construct 14432 | -3/Section 7 | Core integrity fell below 20% 14461 | -3/Section 7 | Discovered exit to Research (range 10) 14466 | -3/Section 7 | Initialized slip node 14575 | -3/Section 7 | Found Integrated Mediator 14575 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14612 | -3/Section 7 | Spotted Alpha 7 14636 | -3/Section 7 | Crushed by falling debris 14655 | -3/Section 7 | Spotted S7 Guard 14664 | -3/Section 7 | Found Navigation Efficiency Matrix 14664 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 14731 | -3/Section 7 | First assault squad dispatched 14742 | -3/Section 7 | Integrated with Sigix Exoskeleton 14743 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 14752 | -3/Section 7 | Warped through subspace to slip node 14756 | -3/Section 7 | Found Integrity Redistributor 14762 | -3/Section 7 | Entered Research 14762 | -2/Research | Evolved 2 slots: Utility x2 14767 | -2/Research | Emitted hypermatrix ping 14772 | -2/Research | Assembled emerged from beneath the floor 14847 | -2/Research | Found Unknown Device 14847 | -2/Research | Identified Quantum Capacitor 14858 | -2/Research | Discovered new exit (range 16) 14874 | -2/Research | Found Unknown Device 14875 | -2/Research | Entered Access 14875 | -1/Access | Evolved 2 slots: Utility x2 14877 | -1/Access | Lost 4 allies 14880 | -1/Access | Emitted hypermatrix ping 14885 | -1/Access | Assembled emerged from beneath the floor 14911 | -1/Access | Crushed by falling debris 14952 | -1/Access | Assembled emerged from beneath the floor 15021 | -1/Access | Assembled emerged from beneath the floor 15032 | -1/Access | Assembled emerged from beneath the floor 15081 | -1/Access | Build established: Alien-Sigix 15114 | -1/Access | Assembled emerged from beneath the floor 15155 | -1/Access | Spotted Striker 15155 | -1/Access | Spotted Executioner 15155 | -1/Access | Spotted Executioner 15155 | -1/Access | Spotted Striker 15155 | -1/Access | Destroyed Executioner 15169 | -1/Access | Discovered new exit (range 17) 15174 | -1/Access | Spotted B-99 Colossus 15174 | -1/Access | Spotted B-99 Colossus 15188 | -1/Access | Entered Command 15193 | -1/Command | Emitted hypermatrix ping 15195 | -1/Command | Lost 12 allies 15198 | -1/Command | Assembled emerged from beneath the floor 15298 | -1/Command | Assembled emerged from beneath the floor 15363 | -1/Command | Assembled emerged from beneath the floor 15366 | -1/Command | Found Unknown Device 15366 | -1/Command | Identified Adv. Force Booster (x2) 15389 | -1/Command | Discovered new exit (range 16) 15400 | -1/Command | Spotted B-99 Colossus 15438 | -1/Command | First assault squad dispatched 15439 | -1/Command | Assembled emerged from beneath the floor 15520 | -1/Command | Assembled emerged from beneath the floor 15579 | -1/Command | Lost 3 allies 15658 | -1/Command | Spotted Combat Programmer 15670 | -1/Command | Spotted M Guard 15670 | -1/Command | Spotted M Guard 15670 | -1/Command | Spotted Combat Programmer 15676 | -1/Command | Destroyed Combat Programmer 15676 | -1/Command | Destroyed Combat Programmer 15694 | -1/Command | Core integrity fell below 50% 15703 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 15703 | -1/Command | Destroyed M Guard 15703 | -1/Command | All MAIN.C guards destroyed 15710 | -1/Command | Met MAIN.C 15710 | -1/Command | 0b10 Conduit disabled 15744 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 15744 | -1/Command | High security lockdown imminent 15744 | -1/Command | Destroyed MAIN.C Shell 15744 | -1/Command | Spotted M Shell/Def 15744 | -1/Command | Spotted M Shell/Atk 15744 | -1/Command | Spotted M Shell/Def 15744 | -1/Command | Spotted M Shell/Atk 15744 | -1/Command | Spotted M Shell/Atk 15744 | -1/Command | Spotted M Shell/Def 15744 | -1/Command | Spotted M Shell/Atk 15744 | -1/Command | Spotted M Shell/Def 15745 | -1/Command | MAIN.C activated Command garrisons 15772 | -1/Command | Found Prototype Device 15772 | -1/Command | Identified Exp. Thermal Shield 15808 | -1/Command | Found Prototype Device 15808 | -1/Command | Identified Exp. Force Field 15847 | -1/Command | Discovered new exit (range 17) 15855 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 15858 | -1/Command | Used Subatomic Replicator to replicate Sigix Containment Pod 15861 | *** | Destroyed 0b10! Last Messages --------------- 15854_ Adv. Sensor Array tumbles out of TF Node. 15854_ Adv. Signal Interpreter tumbles out of TF Node. 15855_ Exo-853F: "Integrity reduced to 60%, stability outside optimal range." 15855_ Beam penetrates Wall. 15855_ Beam penetrates Earth. 15855_ Beam penetrates Reinforced Barrier. 15855_ C-45 Heavy ARC bursts open, deploying its payload. 15855_ H-88 Terminator unfolds itself. 15855_ Penetrated by Slug. 15855_ Slug penetrates Operations Mainframe. 15857_ Dropped Sigix Containment Pod. 15858_ Replicated Sigix Containment Pod. 15859_ Sigix Containment Pod: "Completely unsanctioned use of that technology." 15859_ Sigix Containment Pod: "I agree." 15859_ Acquired Sigix Containment Pod. Map ----- +----------------------------------------------------+ | ##### # # # # ############# | | ##### # # # # ############# | | ##### # # ^# # ############# | | ##### ! + # # # ############# | | ##### # # # # ##### | | ##### ####### " # ##### | | ?#### # # ##### | | ???## # # !!! ""### | | ????# # # !! ""### | | ?????? # # !! 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"""" #### | | ????????????????# ############### ????? | | ????????????????? ############### ???????? | | ???????????????????? ##################????????? | | ????????????????????????##############???????????? | | ?????????????????????????????#??#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 100 Energy Generation 65 Energy Capacity 778 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 4 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 66 Utility Shielding 90 Phase Shifting 10 Evasion (%) 81 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 30 Offensive Hacking 28 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 58 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Matter Filter | -3/Quarantine | Extracted Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Enh. Nova Cannon | x2 | -4/Factory | Preloaded, Authchip Repaired ---------- Sub. Machine Gun | 34% | -8/Materials Imp. VTOL Module | 38% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Terrabomb Core Reset Matrix Core Cannon Integrated Thermoelectric Network Integrated Mediator Core Membrane Dimensional Node Initializer Navigation Efficiency Matrix Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed AssembledPulseMatrix Manual? 0 Play Time 04:14:58 Cumulative 633.8 hours Start 2025.11.09 @ 18:05:40 End 2025.11.09 @ 22:23:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 260 Adventurer 0 Explorer 0 Win Type 3 Total 49 Types 21/4/8/3/6/1/0/3/0/3 Lore% 96 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2e0f919-3c9c-4eb0-87db-067966b80d55