Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.15 @ 22:43:56 Player: Mr Goldstein Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (311) 1555 Value Destroyed (9276) 9276 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (5293) 5293 TOTAL SCORE: 24664 Bonus ------- High Alert Combat Kills 1182 Follower Combat Kills 211 Entered Garrisons 600 Used RIF Installer 2000 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 25/300 Energy 85/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Centrium Wheel Advanced Terrain Scanner Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Layered Heavy Armor Plating Advanced Shield Generator Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Improved Shock Absorption System Hacking Suite Hacking Suite System Shield Relay Coupler [Grunt] Heavy Laser Heavy Laser AWS/Thermal Rocket Launcher Rocket Launcher [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Hunter] Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 . 2 . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 Utility 9 | . . . 1 . . . 2 . . 1 . 1 . . . 1 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 223 | 6 11 6 29 5 . 4 35 22 12 30 11 7 19 2 12 . . . 1 5 6 Power 24 | 1 2 . 2 . . . 6 1 . 1 2 2 4 . 2 . . . . . 1 Engine 18 | 1 2 . 2 . . . 6 1 . . 1 2 3 . . . . . . . . Core 5 | . . . . . . . . . . 1 . . 1 . 2 . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 62 | 2 4 . 10 2 . . 8 . 6 16 2 2 2 . 1 . . . . 5 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 62 | 2 4 . 10 2 . . 8 . 6 16 2 2 2 . 1 . . . . 5 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 1 2 2 8 1 . . 14 3 3 12 4 2 7 . 7 . . . . . . Device 31 | . . 2 3 1 . . 7 1 2 8 3 1 2 . 1 . . . . . . Storage 5 | 1 1 . 1 . . . 1 . . 1 . . . . . . . . . . . Processor 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . Hackware 5 | . . . . . . . . . . . . . 2 . 3 . . . . . . Protection 21 | . . . 3 . . . 6 2 1 2 1 1 3 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 3 4 9 2 . 4 7 18 3 1 3 1 6 2 2 . . . 1 . 3 Energy Gun 41 | . . . 6 2 . 2 5 9 3 1 3 1 5 1 2 . . . . . 1 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Ballistic Gun 6 | 2 1 2 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 1 . . . . . . . . . . 1 . . . . . . . . Launcher 18 | . . 1 1 . . 2 2 9 . . . . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . . . 2 . . . . . . . 1 . . . . . 1 Parts Lost 93 | . 5 . 9 2 . . 12 4 3 16 7 . 16 . 9 2 . . . . 8 Power 12 | . 1 . 1 . . . 1 1 . 1 1 . 4 . 2 . . . . . . Propulsion 36 | . 2 . 6 . . . 5 1 2 10 2 . 4 . 1 . . . . . 3 Utility 32 | . . . 2 1 . . 6 2 1 4 2 . 5 . 4 2 . . . . 3 Weapon 13 | . 2 . . 1 . . . . . 1 2 . 3 . 2 . . . . . 2 Highest Loss Streak 7 | . 2 . 4 2 . . 7 3 2 4 4 . 7 . 4 2 . . . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 96 99 97 99 100 100 96 97 90 94 91 99 72 73 59 33 21 21 21 40 38 Engine 7 | . 13 14 10 11 11 11 8 8 9 2 . 5 5 13 5 . . . . . . Core 1 | . . . . . . . . . . 4 4 . 2 . 5 . . . . . . Wheel 23 | . 26 28 32 32 33 33 25 25 21 27 26 26 7 6 3 . . . . 19 18 Device 11 | . . 8 9 10 11 11 16 9 14 14 19 27 17 13 8 5 . . . . . Storage 10 | . 14 14 10 11 11 11 9 18 18 13 7 6 6 6 5 . . . . . . Processor 4 | . 12 5 1 . . . . . . 6 7 6 6 6 10 11 10 10 10 10 8 Protection 8 | . . . 10 11 11 11 17 17 9 6 6 4 9 6 5 . . . . . . Energy Gun 12 | . . . 15 22 22 20 17 14 17 15 15 13 12 13 8 . . . . . 1 Ballistic Gun 2 | . 21 12 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 6 14 2 . . . . . . . . . . . . . . . . . . Naked Turns 47 | . . . . . . . . . . . . . . . . . . . . . 47 Heaviest Build 95 | 14 49 52 64 60 58 59 71 66 65 73 75 88 95 91 91 2 . . . . 16 Greatest Support 80 | 32 32 20 42 36 32 32 38 32 36 52 58 58 52 10 10 3 3 3 3 80 64 Greatest Overweight (x) 25 | . 4 2 3 2 1 1 2 3 5 2 2 1 9 9 25 . . . . . . Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 2 1 1 1 6 9 9 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 19 | 6 19 20 19 20 20 20 20 20 20 19 20 20 20 20 19 5 5 5 5 5 5 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 2 4 2 2 5 5 Average Carried 17 | 1 12 19 19 18 19 20 19 19 19 18 19 19 17 19 19 . . 2 1 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 1 20 20 20 19 20 20 16 19 19 20 20 20 20 19 4 . 2 2 2 5 5 Class Distribution -------------------- 69% | Scavenger-Mutant 25% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Matter Collected 4066 | 169 819 290 648 35 . 38 440 381 220 357 150 42 193 . 184 . . . . . 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11525 | . 1029 313 2929 65 . 76 1536 862 460 1285 875 42 1239 . 673 . . . . . 141 Parts 623 | . 84 29 171 3 . 18 86 38 27 53 28 5 22 . 43 . . . . . 16 Haulers Intercepted 9 | . 1 . 4 . . . 3 . 1 . . . . . . . . . . . . Recyclers Shooed 20 | . 2 1 3 . . . 7 . 4 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Combat Hostiles Destroyed 213 | . 21 8 47 3 . 10 31 21 3 10 21 . 22 . 12 . . . . . 4 Guns 144 | . 16 . 30 3 . . 23 12 3 6 19 . 20 . 12 . . . . . . Cannons 27 | . 5 5 17 . . . . . . . . . . . . . . . . . . AOE 32 | . . 3 . . . 10 6 9 . . . . . . . . . . . . 4 Classes Destroyed 17 | . 9 . 4 . . . . 2 1 . . . . . 1 . . . . . . Worker 32 | . 4 2 11 . . . 4 . 2 7 . 2 . . . . . . . . . Builder 12 | . 6 . 1 1 . 1 . . 2 1 . . . . . . . . . . . Tunneler 7 | . 1 1 1 . . 1 . . . 2 . . . . . . . . . . 1 Hauler 9 | . 1 . 4 . . . 3 . 1 . . . . . . . . . . . . Recycler 22 | . 1 1 11 . . . 1 . 2 6 . . . . . . . . . . . Mechanic 3 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 Operator 6 | . 3 . 1 . . . 1 . . 1 . . . . . . . . . . . Watcher 12 | . 3 . 4 . . . 4 . . 1 . . . . . . . . . . . Swarmer 57 | . 6 3 10 3 . 10 11 . . . 3 . 4 . 4 . . . . . 3 Grunt 107 | . 15 5 28 . . . 13 10 1 4 16 . 15 . . . . . . . . Brawler 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . Duelist 6 | . . . 1 . . . 3 1 . 1 . . . . . . . . . . . Sentry 21 | . . . 7 . . . 3 4 1 3 1 . 2 . . . . . . . . Specialist 7 | . . . . . . . . 3 . . . . . . 4 . . . . . . Hunter 4 | . . . . . . . . . 1 . 1 . . . 2 . . . . . . Programmer 7 | . . . . . . . . 3 . 2 . . . . 1 . . . . . 1 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | . 5 4 16 2 . 4 6 4 2 5 5 2 6 . 5 . . . . . 3 Combat Bots Only 6 | . 5 3 4 2 . 4 5 4 1 4 5 . 6 . 5 . . . . . 3 Max Kills in Single Turn 4 | . 1 2 2 1 . 3 4 3 1 1 1 1 1 . 1 . . . . . 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . 3 4 3 . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Damage Taken 14334 | . 641 96 1416 114 . 72 1407 782 142 1269 1047 . 1877 . 2347 297 . . . 353 2474 Core 3475 | . 93 24 266 18 . . 407 114 . 164 83 . 195 . 539 251 . . . . 1321 Absorbed by Shields 633 | . . . . . . . 56 . . . 8 . 441 . 128 . . . . . . Redirected to Shielding 208 | . . . . . . . 120 88 . . . . . . . . . . . . . Regen/Repaired (Parts) 704 | . . . 288 . . . . . . 416 . . . . . . . . . . . Core Remaining (%) 54 | 100 . 53 . . . 29 . . 5 . 64 . . . 13 74 . . . 100 . Volleys Fired 867 | . 128 32 180 15 . 11 114 56 38 87 53 4 94 1 47 . . . 1 . 6 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 1 2 . . . 1 . 1 Hottest 149 | . 55 70 143 131 . 112 130 130 130 130 149 124 130 33 138 . . . 110 . 75 Shots Fired 1704 | . 251 61 356 30 . 14 226 111 77 174 106 8 186 2 94 . . . 1 . 7 Gun 1485 | . 217 17 255 30 . 6 224 88 77 174 106 8 186 1 94 . . . . . 2 Cannon 176 | . 34 41 100 . . . . . . . . . . . . . . . 1 . . Launcher 43 | . . 3 1 . . 8 2 23 . . . . . 1 . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 409 | . 251 58 100 . . . . . . . . . . . . . . . . . . Thermal 1251 | . . . 255 30 . 6 224 88 77 174 106 8 186 1 94 . . . . . 2 Explosive 43 | . . 3 1 . . 8 2 23 . . . . . 1 . . . . . . 5 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robot Hit Streak 35 | . 15 16 14 3 . 7 26 12 5 13 35 3 22 . 14 . . . . . 3 Robot Miss Streak 5 | . 5 3 5 5 . 1 4 3 4 2 4 1 5 . 2 . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 15 | . 1 . 4 . . . 3 1 . 1 . . 4 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 . . 1 . 1 . . . . . . Shots Hit Robots 1088 | . 166 23 212 13 . 8 146 53 44 118 82 4 138 . 76 . . . . . 5 Core Hits 499 | . 63 15 96 4 . 12 69 42 12 39 49 2 57 . 28 . . . . . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 64 | . 1 . 13 1 . . 15 3 5 12 6 1 6 . 1 . . . . . . Burn 61 | . . . 11 1 . . 15 3 5 12 6 1 6 . 1 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23703 | . 2001 512 3900 226 . 590 3309 2028 871 2567 2024 77 2693 . 1490 . . . . . 1415 Guns 18208 | . 1516 78 2817 226 . 94 2795 1051 871 2455 2024 77 2693 . 1490 . . . . . 21 Cannons 1837 | . 485 269 1083 . . . . . . . . . . . . . . . . . . Explosions 3614 | . . 165 . . . 496 514 977 . 112 . . . . . . . . . . 1350 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 44 | . . . . . . . . . . . . . . . . . . . . . 44 Kinetic 3378 | . 2001 347 1030 . . . . . . . . . . . . . . . . . . Thermal 16779 | . . . 2870 226 . 94 2795 1051 871 2567 2024 77 2693 . 1490 . . . . . 21 Explosive 3502 | . . 165 . . . 496 514 977 . . . . . . . . . . . . 1350 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 2 . . . . . 4 4 1 1 . 4 4 7 . . 6 6 6 18 Average Corruption 3 | . 2 2 . . . . . 3 4 1 1 . 4 4 6 . . 6 6 6 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . 5 11 . . . . . 5 20 5 8 . 14 9 18 . . 2 1 2 9 Message Errors 23 | . 1 1 . . . . . 2 2 2 1 . 5 2 5 . . . . . 2 Matter Fused 29 | . 1 2 . . . . . 2 4 2 4 . 3 2 5 . . . 1 1 2 Heat Flow Errors 15 | . 2 2 . . . . . . 6 . . . 2 2 1 . . . . . . Energy Discharges 12 | . . 2 . . . . . 1 3 . . . 2 1 1 . . 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . 2 . . . . . . 2 . 3 . . 1 3 . . 1 . . 1 Data Loss (major) 5 | . 1 1 . . . . . . . . . . 1 . 2 . . . . . . Misfires 5 | . . . . . . . . . 1 1 . . 1 1 . . . . . . 1 Alerts 4 | . . 1 . . . . . . 2 . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 299 | . 6 7 1 . . 34 39 . . 143 . . . . . . . . . . 69 Projectiles 7 | . 6 . 1 . . . . . . . . . . . . . . . . . . Explosions 292 | . . 7 . . . 34 39 . . 143 . . . . . . . . . . 69 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 14 | . 6 1 7 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . 6 1 6 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . . . . . . 20 . 40 . 191 . . . . . . . . . . 104 Shots 5 | . . . . . . 1 . 1 . 2 . . . . . . . . . . 1 Rammed 18 | . . . . . . . . . . . . . . . . 1 . . . . 17 Targets Rammed 18 | . . . . . . . . . . . . . . . . 1 . . . . 17 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 2273 | . 196 206 414 364 . 24 175 216 538 188 7 . 314 244 2273 . . . 24 . 12 Average Temperature 104 | . 27 72 51 152 . 16 47 76 153 54 7 . 94 129 523 . . . 18 . 8 Received Heat Transfer 3259 | . 339 42 405 . . . 489 243 72 333 423 . 750 . 48 18 . . . 24 73 Effects 45 | . . . 7 1 . . . . 10 . . . 2 . 25 . . . . . . Shutdowns 6 | . . . 2 . . . . . 1 . . . . . 3 . . . . . . Energy Bleed 6 | . . . 1 . . . . . 2 . . . 1 . 2 . . . . . . Interference 6 | . . . . . . . . . 3 . . . . . 3 . . . . . . Matter Decay 6 | . . . 1 . . . . . 1 . . . . . 4 . . . . . . Short Circuit 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Damage (minor) 5 | . . . 1 . . . . . 1 . . . 1 . 2 . . . . . . Damage (major) 11 | . . . 2 . . . . . 2 . . . . . 7 . . . . . . Damage (core) 3 | . . . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . 2 . . 4 2 . 2 . 1 . . . . . . Combat Hostiles 10 | . . . . . . . 2 . . 4 2 . 2 . . . . . . . . Parts Melted 71 | . . . 6 1 . . 10 5 . 15 9 . 21 . 4 . . . . . . Heat Transferred 36276 | . . . 6401 555 . 222 6512 2035 1998 5378 4120 222 5873 . 2923 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Peak Influence 1084 | . 298 190 1084 494 . 322 607 1061 670 264 675 379 779 518 436 272 153 83 73 81 370 Initial 516 | . . 103 21 409 . . 125 355 516 231 40 354 125 408 226 228 123 53 58 51 45 Average 369 | . 167 86 671 440 . 191 275 720 552 104 341 326 476 389 335 244 129 61 70 66 86 Maximum Alert Level 3 | . 1 . 3 2 . 1 2 3 2 1 2 1 3 2 2 1 . . . . 1 Low Security (%) 35 | 100 58 100 13 . . 38 41 . . 80 32 25 4 . . . 100 100 100 100 92 Level 1 22 | . 41 . 9 7 . 61 32 10 . 19 25 74 25 31 63 100 . . . . 7 Level 2 27 | . . . 20 92 . . 26 42 100 . 42 . 60 68 36 . . . . . . Level 3 13 | . . . 56 . . . . 47 . . . . 9 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Squads Dispatched 44 | . 8 1 10 . . . 6 . . 7 . 2 . . 2 1 2 . . 1 4 Investigation 18 | . 5 1 7 . . . 1 . . 1 . 1 . . . 1 1 . . . . Extermination 2 | . . . . . . . . . . 2 . . . . . . . . . . . Reinforcement 17 | . 3 . 2 . . . . . . 3 . 1 . . 2 . 1 . . 1 4 Assault 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Garrison 5 | . . . . . . . 4 . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Distress Signals 16 | . 2 . 8 . . . 3 . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 36 9 67 4 . 9 42 19 4 19 22 . 23 . 13 3 3 6 . 4 44 Peak Tracking Total 21 | . 6 2 6 3 . 4 5 3 1 4 6 . 8 . 5 3 2 6 . 3 21 Tactical Retreats 20 | . 1 . 3 1 . . 1 . . . . . 5 . 1 . . . . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Traps Triggered 30 | . 5 . 1 . . . . 11 3 . 4 1 1 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Machines Disabled 25 | . 1 . 2 . . 1 2 6 4 3 1 . 1 4 . . . . . . . Max in Single Turn 4 | . 1 . 1 . . 1 1 4 1 2 1 . 1 4 . . . . . . . Garrison Access 3 | . . . . . . . . . 1 1 . . . . . . . . 1 . . Garrison Relay 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Machines Accessed 58 | . 5 1 9 . 1 . 7 3 5 10 4 2 3 2 . 1 3 . 2 . . Terminals 38 | . 4 1 4 . . . 4 3 3 6 4 1 3 1 . 1 2 . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . 2 . . . . . 1 1 . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 2 . 1 . . . . . . 1 . . Total Hacks 131 | . 16 2 23 . 1 . 16 5 13 19 7 3 7 5 . 4 7 . 3 . . Successful 56 | . 12 2 15 . 1 . 8 2 2 5 . 1 1 2 . 1 2 . 2 . . Failed 75 | . 4 . 8 . . . 8 3 11 14 7 2 6 3 . 3 5 . 1 . . Catastrophic 18 | . . . 3 . . . . . 1 5 4 . 3 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 4 1 15 . 1 . 2 . . 2 . . . 3 . . 3 . . . . Terminals 95 | . 14 2 14 . . . 8 5 10 12 7 2 7 2 . 4 6 . 2 . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 10 | . . . 4 . . . . . 2 4 . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 4 . . . . . . 3 . . . . . . . Scanalyzers 7 | . . . 4 . . . 2 . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . 1 2 . 1 . . . . . . 1 . . Terminal Hacks 27 | . 8 1 5 . 1 . 4 2 1 1 . . 1 1 . 1 . . 1 . . Robot Analysis 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . 2 . . . 1 . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . 4 . . . . . . 2 . . . . . . . . . . . Scan Component 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Repair 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 2 . 1 . . . . . . 1 . . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 1 . . . . . . . . 1 . . Unauthorized Hacks 11 | . 4 1 3 . . . 1 . . . . . . 1 . . 1 . . . . Terminals 5 | . 2 1 1 . . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . Search 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . . . . 1 . . . . . . . Reject 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . 6 . . . 4 1 4 9 4 1 3 1 . 1 2 . 1 . . Full Trace Events 14 | . 1 . 4 . . . 2 1 . 1 2 . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . Time 84 | . . . 58 . . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 191 | . . . . . . . 191 . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Used RIF Installer 4 | . . . . . . . . 2 . . 1 . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 3 . . 4 . 3 . . . . . . . . Machine Destruction 10 | . . . . . . . . 3 . . 4 . 3 . . . . . . . . Attached 2 | . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Total Allies 18 | . . 3 . . . . . 3 . . . . . . . . 12 . . . . Largest Group 9 | . . 2 2 . . . . 3 . . . . . . . . 9 . . . . Highest-Rated Group 314 | . . 45 45 . . . . 70 . . . . . . . . 314 . . . . Highest-Rated Ally 46 | . . 31 31 . . . . 25 . . . . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . 8 23 . . . . 11 . . . . . . . . . . . . . Total Damage 679 | . . 126 257 . . . . 296 . . . . . . . . . . . . . Kills 8 | . . 2 4 . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Robot Analysis Total 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Turns Passed 17538 | 41 1538 941 2666 434 326 370 1355 1625 637 2095 1602 537 1328 584 551 68 118 57 72 89 504 Spaces Moved 10681 | 35 834 676 1328 332 332 343 715 918 294 1443 919 422 505 262 125 123 222 108 104 96 545 Core 815 | 13 . . . . . . . . . . . . . . 24 123 222 108 104 24 197 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 9866 | 22 834 676 1328 332 332 343 715 918 294 1443 919 422 505 262 101 . . . . 72 348 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 93 98 98 98 98 98 101 85 105 105 105 215 150 50 50 50 50 50 50 Average Speed 109 | 81 115 110 102 109 98 98 105 106 114 101 109 105 174 215 302 50 50 50 50 80 75 Slowest Speed 1300 | 100 145 110 145 120 98 98 115 125 155 120 120 110 215 215 1300 50 50 50 50 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 70 96 84 64 82 84 43 56 45 22 84 9 54 5 79 6 9 75 2 81 18 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 . . 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . . . . . . . 8 . . . . . . . Terrain Destroyed 329 | . . 23 5 . . 88 18 43 . 19 . . . 57 . . . . . . 76 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . . . . . . . . . . . AOE 328 | . . 23 5 . . 88 17 43 . 19 . . . 57 . . . . . . 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac DSF Fac Fac Was Fac DSF Res Total 14824 | 47 1171 814 2281 370 333 361 1091 1444 517 1899 1405 505 766 282 207 130 229 110 122 106 634 Wait 2613 | . 169 96 676 16 . . 189 340 165 293 388 62 127 . 13 4 4 3 16 . 52 Move 10659 | 34 833 675 1327 331 331 342 714 916 293 1442 917 421 503 261 124 123 222 107 103 95 545 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 189 | 7 27 2 41 2 1 2 21 10 7 34 9 5 7 1 4 . 2 . . 5 2 Fast Attach 56 | . 4 1 11 . . . 7 . 6 7 1 1 8 . 2 . . . . 5 3 Attach 99 | 6 7 1 9 3 . . 14 3 6 15 8 2 11 . 9 . . . 1 . 4 Detach 10 | . 1 . 1 . . . . . . 1 . . 2 . 3 . . . 1 . 1 Swap 69 | . . 4 9 2 . 4 14 19 . 8 2 4 . 2 1 . . . . . . Drop 100 | . 2 3 27 1 1 2 18 4 2 12 2 6 6 1 4 3 1 . . 1 4 Fire 867 | . 128 32 180 15 . 11 114 56 38 87 53 4 94 1 47 . . . 1 . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 17 | . . . . . . . . . . . . . . . . . . . . . 17 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 128 | . . . . . . . . 80 . . 24 . 8 16 . . . . . . . Rewire 17 | . . . . . . . . 16 . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp / DSF) -4/DSF -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 42 | -11/Junkyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 14) 1234 | -10/Materials | Discovered new exit (range 14) 1292 | -10/Materials | Identified exit to Mines 1349 | -10/Materials | Build established: Scavenger-Mutant 1580 | -10/Materials | Entered Mines 1583 | -10/Mines | Discovered new exit (range 14) 1772 | -10/Mines | Learned location of Storage (-8) 1833 | -10/Mines | Discovered new exit (range 10) 1834 | -10/Mines | Received a Mining Laser from a helpful Derelict 1955 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1976 | -10/Mines | Found Prototype Device 1976 | -10/Mines | Identified Exp. Sensor Array 2027 | -10/Mines | Excavation squad dispatched 2027 | -10/Mines | A large section of the Mines collapsed 2521 | -10/Mines | Entered Materials 2521 | -9/Materials | Accompanied by 2 allies 2521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2526 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2898 | -9/Materials | Discovered new exit (range 14) 3644 | -9/Materials | Repaired Hrd. Light Armor Plating 3817 | -9/Materials | Discovered new exit (range 16) 4000 | -9/Materials | Discovered new exit (range 15) 4169 | -9/Materials | Discovered new exit (range 10) 4315 | -9/Materials | Repaired Hcp. Storage Unit 4378 | -9/Materials | Identified exit to Mines 4521 | -9/Materials | First assault squad dispatched 4619 | -9/Materials | Core integrity fell below 50% 4654 | -9/Materials | Lost 4 parts (2n2u) 4822 | -9/Materials | Sterilization system engaged 4822 | -9/Materials | Non-combat units ordered to evacuate 4922 | -9/Materials | Combat units ordered to evacuate 5122 | -9/Materials | Ambient heat levels rising (+10) 5187 | -9/Materials | Entered Mines 5207 | -9/Mines | Discovered new exit (range 9) 5375 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5602 | -9/Mines | Discovered new exit (range 6) 5617 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5617 | -9/Mines | Discovered new exit (range 5) 5621 | -9/Mines | Entered Exiles 5646 | -9/Exiles | Met 8R-AWN 5662 | -9/Exiles | Met EX-HEX 5709 | -9/Exiles | Met EX-DEC 5728 | -9/Exiles | Visited The Gauntlet 5804 | -9/Exiles | Met EX-BIN 5818 | -9/Exiles | Aligned with FarCom system 5818 | -9/Exiles | Given EX-Vault access code 5844 | -9/Exiles | Opened EX-Vault 5854 | -9/Exiles | Found AWS/Thermal 5876 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5938 | -9/Exiles | Discovered new exit (range 11) 5947 | -9/Exiles | Left Exiles lab with AWS/Thermal 5947 | -9/Exiles | Entered Mines 6308 | -8/Mines | Discovered new exit (range 8) 6317 | -8/Mines | Entered Materials 6317 | -8/Materials | Evolved 2 slots: Utility x2 6318 | -8/Materials | Discovered new exit (range 8) 6553 | -8/Materials | Discovered new exit (range 16) 6897 | -8/Materials | Build established: Mutant 7131 | -8/Materials | Identified exit to Garrison 7176 | -8/Materials | Garrison activated, responded to threat 7207 | -8/Materials | Core integrity fell below 50% 7517 | -8/Materials | First assault squad dispatched 7527 | -8/Materials | Build established: Scavenger-Mutant 7612 | -8/Materials | Garrison activated, responded to threat 7642 | -8/Materials | Lost 7 parts (1p3n3u) 7672 | -8/Materials | Entered Garrison 7787 | -8/Garrison | Triggered checkpoint 7838 | -8/Garrison | Garrison Relay disabled 7889 | -8/Garrison | Triggered checkpoint 7914 | -8/Garrison | Triggered checkpoint 8408 | -8/Garrison | Core integrity fell below 20% 8554 | -8/Garrison | Discovered new exit (range 12) 8588 | -8/Garrison | Triggered checkpoint 8639 | -8/Garrison | Triggered checkpoint 8905 | -8/Garrison | Discovered new exit (range 19) 8905 | -8/Garrison | Discovered new exit (range 55) 8905 | -8/Garrison | Discovered new exit (range 32) 8964 | -8/Garrison | Lost 3 parts (1n2u) 8990 | -8/Garrison | Installed Relay Interface Framework 9130 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9297 | -8/Garrison | Entered Storage 9895 | -8/Storage | Discovered new exit (range 15) 9934 | -8/Storage | Entered Factory 9934 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10244 | -7/Factory | Repaired Hcp. Storage Unit 10400 | -7/Factory | Garrison activated, responded to threat 10440 | -7/Factory | Lost 4 parts (2n2u) 10807 | -7/Factory | Lost 3 parts (2n1u) 10852 | -7/Factory | Lost 4 parts (1p2n1w) 11434 | -7/Factory | Cargo convoy interrupted 12028 | -7/Factory | Identified exit to Garrison 12029 | -7/Factory | Entered Garrison 12639 | -7/Garrison | Triggered checkpoint 12818 | -7/Garrison | Expanded RIF knowledge: Robot Detection 12829 | -7/Garrison | Discovered new exit (range 2) 12830 | -7/Garrison | Identified exit to Factory 12882 | -7/Garrison | Triggered checkpoint 12929 | -7/Garrison | Triggered checkpoint 12977 | -7/Garrison | Lost 4 parts (1p1n1u1w) 13084 | -7/Garrison | Triggered checkpoint 13111 | -7/Garrison | Discovered exit to Factory (range 10) 13248 | -7/Garrison | Garrison Relay disabled 13377 | -7/Garrison | Discovered exit to Factory (range 14) 13631 | -7/Garrison | Entered Factory 13631 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14167 | -6/Factory | Identified exit to Garrison 14168 | -6/Factory | Entered Garrison 14294 | -6/Garrison | Triggered checkpoint 14383 | -6/Garrison | Triggered checkpoint 14497 | -6/Garrison | Build established: Mutant 14565 | -6/Garrison | Lost 7 parts (1p1n4u1w) 14634 | -6/Garrison | Discovered new exit (range 51) 14634 | -6/Garrison | Discovered new exit (range 71) 14634 | -6/Garrison | Discovered new exit (range 30) 14866 | -6/Garrison | Lost 4 parts (1p1n1u1w) 15076 | -6/Garrison | Triggered checkpoint 15182 | -6/Garrison | Triggered checkpoint 15217 | -6/Garrison | Triggered checkpoint 15322 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 15350 | -6/Garrison | Garrison Relay disabled 15487 | -6/Garrison | Identified exit to Factory 15496 | -6/Garrison | Entered Factory 15631 | -6/Factory | Spotted B-75 Beast 16080 | -6/Factory | Identified exit to DSF 16080 | -6/Factory | Entered DSF 16208 | -6/DSF | Additional patrols routed to DSF 16377 | -6/DSF | Discovered new exit (range 19) 16444 | -6/DSF | Sterilization system engaged 16464 | -6/DSF | Ambient heat levels rising (+10) 16478 | -6/DSF | Lost 4 parts (1p1u2w) 16479 | -6/DSF | Ambient heat levels rising (+10) 16494 | -6/DSF | Ambient heat levels rising (+10) 16509 | -6/DSF | Ambient heat levels rising (+10) 16524 | -6/DSF | Ambient heat levels rising (+10) 16539 | -6/DSF | Ambient heat levels rising (+10) 16554 | -6/DSF | Ambient heat levels rising (+10) 16569 | -6/DSF | Ambient heat levels rising (+10) 16584 | -6/DSF | Ambient heat levels rising (+10) 16599 | -6/DSF | Ambient heat levels rising (+10) 16602 | -6/DSF | Core integrity fell below 50% 16614 | -6/DSF | Ambient heat levels rising (+10) 16627 | -6/DSF | Core integrity fell below 20% 16629 | -6/DSF | Ambient heat levels rising (+10) 16631 | -6/DSF | Entered Factory 16631 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16647 | -5/Factory | Identified exit to Factory 16699 | -5/Factory | Entered another Factory area 16699 | -4/Factory | Evolved 2 slots: Utility x2 16817 | -4/Factory | Sucked down chute 16817 | -4/Factory | Entered Waste 16824 | -4/Waste | Spotted C-40 Crusher 16832 | -4/Waste | EMP discharged 16853 | -4/Waste | Spotted C-40 Crusher 16854 | -4/Waste | Spotted C-40 Crusher 16861 | -4/Waste | Spotted C-40 Crusher 16864 | -4/Waste | Discovered new exit (range 19) 16866 | -4/Waste | Spotted C-40 Crusher 16866 | -4/Waste | Spotted C-40 Crusher 16874 | -4/Waste | Identified exit to Factory 16874 | -4/Waste | Entered Factory 16874 | -4/Factory | Discovered new exit (range 3) 16876 | -4/Factory | Identified exit to Upper Caves 16946 | -4/Factory | Identified exit to DSF 16946 | -4/Factory | Entered DSF 16959 | -4/DSF | Build established: Hacker-Mutant 16962 | -4/DSF | Additional patrols routed to DSF 17018 | -4/DSF | Discovered new exit (range 20) 17035 | -4/DSF | Identified exit to Research 17035 | -4/DSF | Entered Research 17035 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17365 | -3/Research | Discovered new exit (range 16) 17383 | -3/Research | Identified exit to Testing 17413 | -3/Research | System corruption reached 10% 17437 | -3/Research | Lost 4 parts (3n1w) 17482 | -3/Research | Core integrity fell below 50% 17513 | -3/Research | Core integrity fell below 20% 17539 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17491_ Triggered Segregator Trap. 17491_ Arcs of energy rise from the floor. 17491_ System Shield blown off. 17491_ Imp. Signal Interpreter blown off. 17502_ RIF reveals location of hidden door. 17504_ S-43 Plague destroyed. 17505_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17519_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. 17520_ System corrupted: Matter fused (-6). 17528_ RIF reveals location of hidden door. 17531_ C-30 ARC bursts open, deploying its payload. 17531_ G-73 Enforcer unfolds itself. 17531_ G-67 Veteran unfolds itself. 17531_ K-01 Serf collects debris. 17534_ Slammed into T-07 Excavator. 17539_ S-43 Plague destroyed. 17539_ Micro-nuke Launcher destroyed. 17539_ Destroyed Micro-nuke Launcher. 17539_ S-43 Plague destroyed. 17539_ Destroyed Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#############????? | | ????????????????????# #????? | | ??????########??????# #????? | | ?????## #??????# #????? | | ????+ + ! #??????# #????? | | ????# # #??????# #????? | | ????# # #??????# #????? | | ????# # ???????# @ #????? | | ????# # ?????????#### ###?????? | | ##### ##+############### *%= #######?? | | p ps *#? | | #################### # = #? | | ???????????????????# ## #? | | ????????????????####+### ########?? | | ????????????????# # t #????? | | ????????????????# # #????? | | ????????????????# + #????? | | ????????????????# # #????? | | ????????????????+ # #????? | | ????????????????# # g +????? | | ????????????????######## gg #????? | | ???????????????????????# g #????? | | ???????????????????????# #????? | | ??????????????????????? #????? | | ??????????????????????? #????? | | ??????????????????????####" #????? | | ??????????????????????????%" #????? | | ?????????????????????????? #????? | | ?????????????????????????? #????? | | ?????????????????????????? ?????? | | ?????????????????????????? ????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 34 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 750 Power Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 14 Item Schematics ----------------- Assault Rifle | -9/Materials | Extracted Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorDeuteriumPropulsion Manual? 0 Play Time 02:29:44 Cumulative 112.2 hours Start 2023.04.15 @ 19:34:26 End 2023.04.15 @ 22:43:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7885586e-e184-4aa6-a04f-3db2217a6c77