Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 14:12:55 Player: saltine Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (521) 2605 Value Destroyed (23267) 23267 Prototype IDs (66) 1320 Alien Tech Used (5) 1000 Bonus (19206) 19206 TOTAL SCORE: 57698 Bonus ------- High Alert Combat Kills 8293 Follower Combat Kills 3171 Network Hubs Disabled 200 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Hacked Protovariant 500 Scanned by Researcher 500 Win 3000 Friendly Fire -558 Cogmind --------- Core Integrity 1239/1600 Matter 241/300 Energy 140/145 System Corruption 96% Temperature Cool (4) Movement Walking (97) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum-Fusion Reactor > --- PROPULSION (6) --- Myomer-Biometal Exoskeleton > --- UTILITY (8) ------ Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Experimental Core Analyzer Precision Matter Filter > --- WEAPON (10) ------ Phase Gun Compact Tesla Bomb Launcher Hpw. Energy Phase Construct/G > --- INVENTORY (20) --- Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Matter Compressor (300) Experimental Matter Compressor (500) Advanced Gravity Neutralizer Experimental Actuator Array ECM Suite Experimental ECM Suite High-powered Tractor Beam Transdimensional Reconstructor Heavy Laser Peak State ------------ > --- POWER ------------ Light Quantum Reactor Quantum-Fusion Reactor > --- PROPULSION ------- Myomer-Biometal Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Experimental Core Analyzer Heavy Servo Lattice Advanced Phase Shifter > --- WEAPON ----------- Heavy Laser Phase Gun Phase Gun Phase Gun Heavy Shock Bomb Launcher Compact Tesla Bomb Launcher Ballistic HMG Construct/G Kinetic Penetrator Construct/C Hpw. Energy Phase Construct/G Thermic Construct/G > --- INVENTORY -------- Light Quantum Reactor Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Matter Compressor Experimental Matter Compressor Advanced Gravity Neutralizer Precision Matter Filter Experimental Actuator Array ECM Suite Experimental ECM Suite High-powered Tractor Beam Transdimensional Reconstructor Heavy Laser [Rating: 185] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Improved Fusion Compressor Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Slots Evolved 18 | . . . 2 . . 4 . . 2 . . . . . . 2 . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . 2 . . 1 . . . . . . 1 . . 1 . . . . . . . 1 . . Weapon 7 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . 1 . 2 Parts Attached 164 | 1 9 8 6 10 5 15 2 6 2 3 14 6 4 . . 11 3 1 4 1 . 1 1 2 2 1 11 16 19 Power 13 | . 1 2 1 1 1 1 . . . . . . . . . . . . 1 . . . . . . . 1 2 2 Engine 6 | . 1 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 24 | . 3 1 3 4 1 4 . 2 1 1 2 . . . . . . . . . . . 1 1 . . . . . Treads 14 | . 3 1 3 4 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Hover 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 72 | 1 1 . 1 2 1 4 1 3 1 2 4 5 4 . . 8 2 1 2 1 . 1 . 1 2 . 7 9 8 Device 46 | 1 . . . . 1 3 1 1 . 1 2 4 1 . . 4 . 1 2 1 . 1 . . 2 . 6 7 7 Storage 7 | . 1 . . 1 . . . . . . . . 1 . . 1 1 . . . . . . . . . . 2 . Processor 8 | . . . . . . . . 1 1 1 1 . . . . 2 1 . . . . . . . . . . . 1 Hackware 6 | . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . 1 . . 1 . . Protection 5 | . . . 1 1 . . . . . . . 1 2 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | . 4 5 1 3 2 6 1 1 . . 8 1 . . . 3 1 . 1 . . . . . . 1 3 5 9 Energy Gun 22 | . 4 2 . 1 . 2 . . . . 1 . . . . . 1 . . . . . . . . . 3 2 6 Energy Cannon 11 | . . 1 . 1 . 2 . . . . 3 . . . . 1 . . . . . . . . . 1 . 1 1 Ballistic Gun 6 | . . . . 1 1 . . . . . 3 . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . Launcher 11 | . . 1 1 . . 2 1 . . . 1 1 . . . 1 . . . . . . . . . . . 1 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . 1 . . 1 1 1 1 2 . 1 5 . 3 . . 1 . . . 1 . 2 . . 1 2 6 7 2 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 System Corruption 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Parts Lost 82 | . 2 . 1 1 . 16 . 1 1 . 1 5 . . . 5 . . 2 . . . . . . . 15 7 25 Power 13 | . . . 1 . . 3 . . . . . 1 . . . 1 . . 1 . . . . . . . 1 1 4 Propulsion 13 | . . . . . . 8 . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 Utility 22 | . . . . . . 1 . 1 . . . 3 . . . 2 . . . . . . . . . . 7 2 6 Weapon 34 | . 2 . . 1 . 4 . . . . 1 1 . . . 2 . . . . . . . . . . 6 3 14 Highest Loss Streak 6 | . 2 . 1 1 . 6 . 1 1 . 1 3 . . . 3 . . 1 . . . . . . . 5 3 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 14 | 6 9 15 14 15 11 12 13 14 11 10 14 12 14 15 15 14 15 14 19 20 20 20 20 19 18 16 16 15 14 Power . | 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 2 2 1 . . 1 . Propulsion 1 | 4 2 3 1 3 2 1 . 1 1 1 1 . 2 2 2 2 2 . . 1 1 . . . . . 1 . . Utility 6 | . 2 6 5 5 3 5 9 9 6 5 6 4 6 8 8 6 6 8 10 11 11 10 10 10 10 10 7 5 10 Weapon 4 | 1 3 5 5 5 3 4 1 2 1 1 6 6 4 4 4 4 6 6 6 7 7 7 7 6 5 5 6 7 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 102 | . 14 2 1 3 9 9 3 3 1 . 7 4 2 . . 4 8 1 5 . . 3 . . 3 2 6 2 10 Power 8 | . 1 . . . . . 1 1 . . . . . . . 1 . . 1 . . . . . . 1 . . 2 Propulsion 26 | . 2 . . 1 5 2 1 . . . 2 . . . . . 2 1 2 . . 1 . . 1 . 5 1 . Utility 24 | . 6 1 1 1 2 . 1 2 . . 2 . 1 . . 1 . . 1 . . 2 . . 1 . . . 2 Weapon 43 | . 5 1 . 1 2 7 . . 1 . 3 4 1 . . 2 6 . 1 . . . . . 1 1 1 1 5 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 62 | . 99 99 99 99 73 47 58 63 61 55 55 48 46 46 46 47 52 47 47 57 57 54 54 58 63 51 51 49 59 Engine 4 | . 14 14 10 11 11 6 2 . . . . 4 6 4 . 1 5 5 2 . . . . . . . . . . Reactor 1 | . . . . . . . 5 . . 4 6 1 . 2 6 3 . . . 4 5 1 . 1 4 4 3 3 3 Treads 7 | . 5 27 43 43 24 2 1 3 . 1 1 . . . . 3 5 5 1 . . . 2 4 3 . 2 3 . Leg 2 | . 22 . . . . 1 5 . . . . 3 3 6 6 1 . . . 4 5 5 3 3 2 . . . 3 Hover 1 | . . . . . . 2 . 8 19 5 7 5 2 . . . . . 3 . . . . . . . . . . Device 14 | . 14 14 10 1 6 13 11 13 6 7 13 17 14 13 15 16 16 16 19 21 21 21 21 15 14 13 17 20 18 Storage 6 | . 14 14 11 11 4 6 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 2 | . . . . . . . . . 7 8 5 . . . . 1 5 5 5 5 5 5 5 4 4 4 2 . 2 Energy Gun 4 | . 27 14 9 10 5 2 11 6 . . . . . . . . 1 . 1 . . . . . . . 1 . 6 Energy Cannon 2 | . . 8 . . . 4 . 2 6 4 7 4 3 . . . 2 . . . . . . . 2 . 1 6 3 Ballistic Gun 1 | . . . . 6 7 1 1 . . . . . . . . . . . . . . . . 1 8 4 1 4 2 Ballistic Cannon 4 | . . 3 11 4 1 . 2 5 5 7 1 1 3 6 6 5 5 4 5 9 10 10 10 9 6 13 12 1 1 Peak Build Rating 185 | 7 13 23 23 26 37 52 55 72 74 75 90 82 94 92 92 102 99 93 116 118 118 116 120 137 153 160 172 183 185 Average Rating 78 | 6 12 20 22 24 30 42 48 61 68 67 79 71 79 90 89 90 89 81 100 116 116 112 115 131 147 142 154 143 152 On Entrance 78 | 6 7 13 21 22 26 35 41 55 68 69 73 75 71 89 92 85 94 84 82 115 118 116 110 120 137 147 153 100 130 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 13 35 41 42 101 101 47 54 56 57 63 65 65 67 54 54 57 64 66 77 81 81 77 70 78 110 105 146 161 153 Greatest Support 186 | 20 40 40 80 92 89 85 40 37 35 79 113 96 61 61 61 61 77 98 98 122 122 122 166 166 111 127 127 170 186 Greatest Overweight (x) 4 | . 1 1 . 1 1 4 3 3 1 1 1 1 1 . . . 1 . 1 1 . . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 16 | 8 12 15 15 17 13 14 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 21 21 Most Carried 24 | 6 15 15 15 19 19 15 15 15 12 15 15 15 15 15 15 15 19 17 20 20 20 20 20 20 20 20 20 22 24 Average Carried 14 | 6 9 14 14 15 11 12 13 14 11 10 14 12 14 15 15 14 15 14 19 20 20 19 20 19 18 16 18 17 14 Final Capacity 25 | 8 15 15 15 25 5 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 25 20 Final Carried 22 | 6 15 15 14 19 5 10 15 12 9 15 15 13 15 15 15 15 15 17 20 20 20 20 20 19 17 20 20 22 13 Scrap Engine Consumption 414 | . . . . . 34 54 13 14 9 12 26 32 10 . 1 21 15 6 22 1 1 6 2 11 21 3 38 26 36 Constructs Created 30 | . . . . . 2 7 1 . . . . 1 . . . 2 1 . 2 . . . . 1 1 . 2 4 6 Constructs Modified 142 | . . . . . 10 14 6 5 2 9 11 15 3 2 . 4 5 3 4 4 . 1 3 4 7 1 16 6 7 Class Distribution -------------------- 59% | Construct 24% | Mutant 3% | Commander-Construct 3% | Scavenger-Executioner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Mutant | -7/Waste Construct | -7/Factory Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Extension Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Armory Construct | -3/Lab Construct | -2/Research Gunner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Matter Collected 14358 | 227 177 136 273 427 160 870 128 285 38 415 687 199 70 20 10 595 375 305 588 359 152 114 68 241 480 37 3085 1977 1860 Remotely 4066 | . . . . . . . . . . . 130 . . . . 73 . . . . . . . . 193 . 2286 555 829 Salvage Created 22887 | 154 501 276 528 837 388 2393 . 384 45 . 1498 1957 65 61 381 589 98 208 411 286 35 114 5 503 429 . 3042 2013 5686 Parts 1016 | 10 28 10 41 54 15 129 . 26 5 . 57 83 1 3 13 31 6 7 27 7 . 2 2 19 18 . 125 80 217 Haulers Intercepted 19 | . 2 . 1 4 . 1 . . . . 5 . . . 1 1 . . . . . . . 1 . . 2 . 1 Recyclers Shooed 22 | 1 . . 1 . . 6 . 1 . . 2 1 . . . . . . 1 . . . . . . . 4 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . . 4 7 . 5 . 1 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Combat Hostiles Destroyed 385 | . 8 7 22 16 5 48 . 15 5 . 25 33 . . . 13 5 7 7 7 1 . 1 7 7 . 48 31 67 Guns 54 | . 4 4 4 7 5 4 . . . . . . . . . . . . 3 . . . . . . . 8 3 12 Cannons 176 | . . 2 7 6 . 14 . 4 2 . 14 32 . . . 13 1 4 3 7 1 . 1 7 6 . 32 17 3 AOE 121 | . 3 1 11 3 . 27 . 11 3 . 11 1 . . . . 4 3 1 . . . . . 1 . 5 4 32 Classes Destroyed 24 | 2 6 . 1 3 1 3 . 1 . . 2 2 . . . . . . . . . . 1 . . . . 2 . Worker 51 | . 1 1 2 . . 21 . 3 . . 1 1 . . 7 2 . . 1 . . . . 1 . . 4 2 4 Builder 28 | . 1 . . 1 . . . 2 . . . 3 . . . . . . 3 . . . . 2 . . 5 3 8 Tunneler 7 | 3 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . Hauler 19 | . 2 . 1 4 . 1 . . . . 5 . . . 1 1 . . . . . . . 1 . . 2 . 1 Recycler 18 | 1 1 . . . 1 5 . . . . 1 . . . 1 . . . . . . . . . . . 1 . 7 Mechanic 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 5 | . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . Swarmer 68 | . 3 1 10 . . 10 . . 4 . 9 5 . . . 6 4 . . 3 . . . . . . 9 . 4 Saboteur 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Grunt 144 | . 5 6 9 10 . 18 . 5 1 . 6 11 . . . 2 . 5 . 1 . . . 2 . . 10 15 38 Brawler 15 | . . . . 2 . 3 . 1 . . 2 2 . . . . . . . . . . . . . . . 1 4 Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protector 6 | . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . 2 Sentry 43 | . . . 3 4 2 7 . 1 . . 4 8 . . . 2 1 . 2 2 1 . . 2 1 . 3 . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . Hunter 34 | . . . . . . 2 . 2 . . . . . . . 1 . . 2 . . . . . . . 12 7 8 Programmer 57 | . . . . . . 6 . 4 . . 1 1 . . . 2 . 2 3 1 . . . 3 6 . 12 7 9 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Best Kill Streak 19 | 2 3 2 7 5 2 19 . 16 4 . 8 5 . . 9 6 4 4 4 5 1 . 1 4 3 . 12 10 15 Combat Bots Only 12 | . 3 2 7 4 2 10 . 12 4 . 8 5 . . . 5 4 4 2 5 1 . 1 2 3 . 8 7 9 Max Kills in Single Turn 8 | 1 3 1 6 2 1 8 . 5 3 . 2 2 1 . 8 2 3 3 1 1 1 . 1 1 2 . 3 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 3 1 6 2 . 3 . 3 3 . 2 1 . . . . 3 3 1 . . . . . 1 . 3 1 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Hostile Shots Fired 2880 | . 40 22 59 86 22 462 . 94 39 . 103 336 3 . 17 96 15 27 122 19 9 . 2 46 28 . 602 310 321 Missed 1020 | . 17 8 18 19 5 188 . 34 10 . 46 142 1 . 4 20 1 8 44 7 3 . 1 15 8 . 196 101 124 Hits 1860 | . 23 14 41 67 17 274 . 60 29 . 57 194 2 . 13 76 14 19 78 12 6 . 1 31 20 . 406 209 197 Melee 16 | . . . . 6 . 6 . 2 . . 2 . . . . . . . . . . . . . . . . . . Projectile 1844 | . 23 14 41 61 17 268 . 58 29 . 55 194 2 . 13 76 14 19 78 12 6 . 1 31 20 . 406 209 197 AOE 5 | . . . . . . . . . . . 1 3 . . . . . . . . . . . . 1 . . . . Critical Strikes 79 | . . 1 . 3 3 9 . 1 . . 2 7 . . 2 1 1 2 4 1 . . . 2 1 . 15 11 13 Damage Taken 33323 | . 346 204 469 938 354 3794 . 934 493 . 1046 2432 66 . 462 1447 270 386 1533 217 148 . 28 734 613 . 6824 4838 4747 Core 3100 | . 64 46 58 81 . 555 . 137 118 . 82 258 26 . 138 127 28 36 107 18 . . . 39 29 . 505 287 361 Absorbed by Shields 997 | . . . . . . . . . . . . 8 18 . . . . . . . . . . . . . 971 . . Reduced by Siege Mode 460 | . . . . . . . . . . . 35 . . . . . . . . . . . . 6 7 . 412 . . Ignored by Resistances 17 | . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 9971 | . . . . 273 . 776 213 . 67 646 585 1096 197 . . 529 874 . 251 . . . 313 268 286 23 1719 987 868 Core Remaining (%) 62 | 100 . 56 . . 65 . . 1 . . . . . . 26 . . 80 . . . . 89 . . 86 . 45 77 Volleys Fired 1159 | 9 27 19 40 69 13 163 . 39 19 . 52 122 12 8 3 60 8 22 70 31 6 2 1 28 22 15 124 85 90 Largest 9 | 2 2 2 2 2 2 2 . 1 1 . 2 1 1 1 1 2 3 1 2 2 2 1 2 3 4 1 5 5 9 Hottest 571 | 70 90 150 108 108 98 160 . 165 165 . 205 106 179 179 179 179 183 110 236 236 236 71 236 300 420 139 498 367 571 Shots Fired 2006 | 18 54 25 64 115 28 183 . 37 19 . 61 121 12 8 3 67 16 22 71 45 12 2 2 52 48 15 363 219 324 Gun 684 | 18 54 16 24 83 28 47 . 3 . . 4 . . . . . 5 . 31 1 . . . 10 18 . 88 63 191 Cannon 1152 | . . 8 34 28 . 108 . 29 17 . 48 119 12 8 3 67 8 20 35 44 12 2 2 42 30 15 266 139 56 Launcher 170 | . . 1 6 4 . 28 . 5 2 . 9 2 . . . . 3 2 5 . . . . . . . 9 17 77 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1095 | 9 . 5 34 63 20 57 . 29 17 . 48 54 8 8 3 61 6 20 66 45 12 2 2 52 32 15 256 92 79 Thermal 679 | 9 . 19 24 48 8 97 . 3 . . 4 65 4 . . 6 7 . . . . . . . 16 . 98 110 161 Explosive 101 | . . 1 6 4 . 28 . 5 2 . 9 2 . . . . 3 2 5 . . . . . . . 5 . 29 Electromagnetic 131 | . 54 . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 17 55 Robot Hit Streak 26 | 6 8 7 9 12 16 13 . 6 4 . 12 26 5 5 . 10 8 10 4 8 6 8 1 11 5 . 16 11 11 Robot Miss Streak 13 | 3 4 1 2 3 1 9 . 5 2 . 3 4 1 1 . 3 2 1 9 3 1 . 1 2 2 . 6 6 13 Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 1 1 . Secondary Targets 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 . 1 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 Shots Hit Robots 1141 | 11 34 20 42 75 24 135 . 20 13 . 49 97 9 6 . 45 8 12 32 15 9 2 1 30 19 . 193 98 142 Core Hits 877 | 5 23 12 25 27 11 169 . 31 8 . 48 70 4 1 22 18 6 10 22 6 2 1 1 12 6 . 98 56 183 Critical Kills 9 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . 3 1 1 Critical Parts Destroyed 22 | . . . . 1 . . . 1 . . . . 1 1 . 3 . . . 1 . . . . 1 . 9 4 . Critical Strikes 100 | 1 . 1 3 3 . 1 . 1 2 . 7 10 1 1 . 14 3 . 1 4 . . . 6 7 . 19 10 5 Burn 9 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Meltdown 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 36 | . . . . 2 . . . 1 . . . . 1 1 . 8 1 . . 1 . . . 1 1 . 13 6 . Blast 53 | . . . 2 . . . . . 2 . 7 10 . . . 6 2 . 1 3 . . . 5 6 . 5 4 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72471 | 129 940 520 1602 1679 407 7335 . 2361 662 . 4415 5926 452 275 1189 2054 597 1405 2204 1049 635 78 35 1955 1318 . 11571 7416 14262 Guns 9599 | 129 490 277 306 1053 407 734 . 31 . . 42 . . . . . 48 . 533 . . . . 192 299 . 1594 931 2533 Cannons 35612 | . . 136 597 424 . 1998 . 507 322 . 2772 5690 452 275 . 2054 171 858 846 1049 635 78 35 1685 908 . 8599 4537 984 Explosions 26970 | . 436 87 690 197 . 4576 . 1823 340 . 1601 234 . . 1189 . 378 547 825 . . . . . 108 . 1335 1870 10734 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 290 | . 14 20 9 5 . 27 . . . . . 2 . . . . . . . . . . . 78 3 . 43 78 11 Kinetic 29840 | 67 . 88 597 831 279 976 . 507 322 . 2790 2810 258 275 . 1937 171 858 1379 1049 635 78 35 1877 989 . 7190 2806 1036 Thermal 16913 | 62 120 325 306 646 128 2478 . 602 . . 24 2880 194 . . 117 48 . 36 . . . . . 326 . 3003 2879 2739 Explosive 16410 | . 316 87 690 197 . 3350 . 1252 340 . 1601 234 . . . . 378 547 789 . . . . . . . 1011 402 5216 Electromagnetic 9018 | . 490 . . . . 504 . . . . . . . . 1189 . . . . . . . . . . . 324 1251 5260 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 96 | . . . . 2 2 18 18 25 . . 2 2 2 2 3 1 . 4 2 3 3 3 3 7 14 14 23 39 96 Average Corruption 8 | . . . . 2 2 4 14 13 . . 1 2 2 2 2 1 . 3 1 2 3 3 3 5 10 14 11 33 26 Corruption Purged 8 | . . . . . . . 7 . . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 494 | . . . . 10 29 42 36 39 . . 1 22 4 1 3 3 . 16 1 7 5 3 9 14 23 23 50 74 79 Message Errors 115 | . . . . 2 6 10 14 12 . . . 4 2 . 1 1 . 4 . 3 3 1 3 2 7 7 8 18 7 Matter Fused 91 | . . . . 2 5 6 7 10 . . . 5 . . . . . 3 . 3 . . . 3 5 8 12 10 12 Heat Flow Errors 53 | . . . . 3 2 6 5 5 . . . 3 2 1 1 . . 3 1 1 1 1 1 1 3 2 5 5 1 Energy Discharges 55 | . . . . 1 7 7 4 2 . . . 4 . . . 1 . 3 . . . 1 1 4 1 1 4 7 7 Parts Rejected 9 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 2 1 Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 55 | . . . . . 7 4 4 5 . . . 3 . . . 1 . 2 . . 1 . 2 . 3 4 6 4 9 Data Loss (major) 20 | . . . . . . 2 1 . . . 1 2 . . 1 . . 1 . . . . 1 2 . 1 3 1 4 Misfires 10 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . 1 5 Alerts 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 . Misdirections 14 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 7 4 Weapon Failures 64 | . . . . . . 2 . 3 . . . 1 . . . . . . . . . . . 1 1 . 9 18 29 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4208 | . 96 . 61 . . 199 . 135 45 . 101 94 . 78 41 48 18 373 124 189 125 . . 219 435 . 820 661 346 Projectiles 2945 | . . . . . . 27 . 2 26 . 95 94 . 78 . 48 . 358 67 189 125 . . 216 396 . 791 417 16 Explosions 1241 | . 96 . 61 . . 172 . 133 19 . 6 . . . 41 . 18 15 57 . . . . . 39 . 29 225 330 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 19 . Knockbacks 138 | . . 1 6 1 . 16 . . 6 . 13 12 . 2 . 8 . 5 1 4 1 . . 8 2 . 43 7 2 Impact 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . Kinetic 121 | . . 1 5 1 . 12 . . 6 . 13 11 . 2 . 7 . 4 1 3 1 . . 5 2 . 40 5 2 Secondary 13 | . . . 1 . . 3 . . . . . 1 . . . 1 . 1 . 1 . . . 2 . . 2 1 . Self-Inflicted Damage 1142 | . 37 . . 19 . 260 . 25 . . 76 75 . . 104 . . . 8 . . . . . . . 9 235 294 Shots 35 | . 1 . . 1 . 10 . 1 . . 2 2 . . 1 . . . 1 . . . . . . . 2 4 10 Rammed 21 | . 1 4 2 2 . 3 . 1 . . . . . . . . . . . . . . . 4 1 . 1 2 . Targets Rammed 33 | . 6 4 2 3 . 4 . 1 . . . 1 . . . . . . . . . . . 5 1 . 3 2 1 Kicked 7 | . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Crushed 5 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Highest Temperature 412 | 56 212 342 324 366 249 379 217 342 237 . 120 268 307 197 124 331 198 199 199 197 194 132 131 351 206 186 412 338 198 Average Temperature 92 | 22 75 123 105 114 88 74 74 127 84 . 39 70 119 113 52 111 79 87 87 102 114 38 74 109 106 55 101 78 71 Received Heat Transfer 5011 | . 105 129 135 351 230 870 . 225 153 . 225 718 18 . 63 162 27 57 90 9 54 . . 115 36 . 312 486 441 Effects 10 | . . . . . . 5 . . . . . . . . . 1 . . . . . . . 1 . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 4 . . Total Turns 154 | . . . . . . . . . . . 17 . . . . . . . . . . . . 7 6 . 124 . . Longest Duration 49 | . . . . . . . . . . . 17 . . . . . . . . . . . . 7 6 . 49 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 34 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 3 7 20 Combat Hostiles 29 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 19 Parts Fried 56 | . 1 . . . . 1 . . . . . . . . 9 . . . . . . . . 4 . . 5 12 24 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Robots Melted 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Melted 40 | . . 1 . . 3 23 . . . . . 4 1 . . . . . . . . . . . . . . . 8 Heat Transferred 20168 | 259 150 629 592 1184 222 4398 . 525 . . 37 3589 148 . . 148 74 . 50 . . . . . 198 . 2331 2013 3621 Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 10 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Maximum Alert Level 5 | . . . 2 1 . 3 1 2 1 . 3 4 3 1 2 1 . . 2 . . . . 3 3 . 4 5 5 Low Security (%) 49 | 100 100 100 72 52 100 36 60 87 . 100 20 . . . 81 80 . . 59 . . . . . . . 57 . . Level 1 12 | . . . 18 47 . 34 39 3 100 . 5 . . 100 5 19 . . 38 . . . . . 18 . 10 . . Level 2 14 | . . . 8 . . 9 . 8 . . 41 49 81 . 13 . . . 2 . . . . 45 57 . 9 26 . Level 3 12 | . . . . . . 19 . . . . 31 26 18 . . . . . . . . . . 54 23 . 19 23 21 Level 4 6 | . . . . . . . . . . . . 23 . . . . . . . . . . . . . . 2 44 43 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 34 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2178 | 10 112 82 453 336 99 955 330 553 365 120 995 1222 739 302 414 296 . . 407 . . . . 805 741 . 1141 1618 2178 Initial 777 | . 6 . 3 183 64 250 330 . 266 120 . 472 677 259 98 192 . . . . . . . 654 388 . . 639 777 Average 403 | 2 43 18 140 205 13 373 155 87 272 29 573 821 675 287 190 72 . . 166 . . . . 705 578 . 337 1059 1438 Influence Increases 18318 | 20 308 259 643 517 195 2117 60 909 169 . 1998 1598 281 53 386 405 110 160 688 150 20 5 155 917 757 . 1802 1438 2198 Destroy 0b10 Robot/C 8960 | . 160 180 440 320 40 920 . 420 100 . 900 980 160 . 20 260 100 140 340 140 20 . . 140 280 . 960 640 1300 Destroy 0b10 Robot/NC 815 | 20 30 5 15 35 5 180 . 40 . . 75 50 10 10 50 15 . . 30 . . 5 5 20 5 . 70 25 115 Destroy Leader 1660 | . 44 40 92 90 . 210 . 84 10 . 218 94 . . 12 42 10 20 72 10 . . . 42 72 . 196 110 192 Allied During Kill 1270 | . . 11 . . . 9 . 86 . . 553 301 104 10 82 . . . 6 . . . . . 108 . . . . Successful Hack 404 | . 22 . . . 15 90 . 33 . . 36 28 . . 22 12 . . 15 . . . . 7 49 . 12 63 . Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1185 | . 30 . 15 30 15 285 . 120 45 . 75 45 . 30 90 15 . . 45 . . . . . 150 . 45 105 45 Destroy Structure 2454 | . 22 8 51 27 . 113 60 126 14 . 141 85 7 3 110 46 . . 120 . . . . 48 78 . 474 390 531 Advance Influence 850 | . . . . . . 250 . . . . . . . . . . . . . . . . . 600 . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . 15 . . 15 . . . . . . . 15 15 . Lose Combat Pursuer 540 | . . 15 30 15 . 60 . . . . . 15 . . . . . . 45 . . . 150 60 15 . 30 90 15 Influence Decreases 16143 | 10 318 248 219 786 361 1172 1005 364 369 345 1033 1353 843 419 274 784 125 160 442 320 96 5 75 256 869 629 665 1278 1320 Entered New Map 5425 | . 4 . 8 252 102 . 615 . 279 225 . 493 533 389 184 202 6 . . 92 15 . . 26 353 629 . 498 520 Time Decay 7527 | 10 294 228 201 374 259 652 370 294 80 120 574 530 190 30 90 320 119 160 252 228 81 5 75 230 286 . 515 410 550 Lost Part 804 | . 20 . 10 10 . 160 . 10 10 . 10 50 . . . 34 . . 20 . . . . . . . 150 70 250 Lost Ally 1109 | . . 20 . . . 60 20 60 . . 299 280 120 . . . . . 20 . . . . . 230 . . . . Purge Threat 1278 | . . . . 150 . 300 . . . . 150 . . . . 228 . . 150 . . . . . . . . 300 . Squads Dispatched 103 | . 1 . 3 1 . 15 . 3 1 . 16 6 . . 2 2 . . 4 . . . . 9 2 . 11 12 15 Investigation 15 | . . . 1 1 . 2 . . . . 4 2 . . . . . . 1 . . . . 2 . . . 1 1 Extermination 22 | . . . . . . 4 . 1 . . 4 . . . . 1 . . 1 . . . . 1 1 . 3 3 3 Reinforcement 40 | . 1 . 2 . . 5 . 2 1 . 2 1 . . 2 1 . . 1 . . . . 6 . . 5 5 6 Assault 19 | . . . . . . 4 . . . . 3 3 . . . . . . . . . . . . 1 . . 3 5 Garrison 7 | . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 16 | . . . 1 . . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . . 3 2 5 Haulers Reinforced 7 | . . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Distress Signals 32 | . . . 6 1 . 3 . 1 . . 1 1 2 . . . . . . . . . 3 3 1 . 4 1 5 Communications Jammed 24 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . Distress Signals 24 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . Times Spotted 591 | . 19 9 33 21 5 65 3 25 9 . 46 55 10 . 7 18 4 7 12 7 1 . 10 15 18 . 65 48 79 Peak Tracking Total 14 | . 3 2 8 5 4 8 2 14 4 . 5 7 5 . 9 5 4 4 3 2 1 . 10 4 6 . 7 8 7 Tactical Retreats 21 | . . 1 2 1 . 3 . . . . . 1 . . . . . . 1 . . . 4 1 1 . 1 4 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Traps Triggered 30 | . 2 1 1 1 . 4 . 3 1 . 2 2 . . 1 3 . . 2 . . . . 3 1 . 2 1 . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Disabled 84 | . 2 . 2 2 1 19 . 8 3 . 5 3 . 2 6 1 . . 3 1 . . . . 10 2 3 8 3 Max in Single Turn 13 | . 2 . 1 1 1 13 . 7 1 . 2 3 . 1 6 1 . . 2 1 . . . . 2 1 1 1 1 Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 1 2 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Machines Accessed 128 | . 9 1 2 4 11 15 . 6 2 . 20 7 . . 2 7 1 2 9 1 . 4 . 4 4 . 6 8 3 Terminals 76 | . 7 . 2 3 6 8 . 3 2 . 14 7 . . 2 4 . . 4 . . . . 2 2 . 3 6 1 Fabricators 18 | . . . . . . 5 . 3 . . 4 . . . . 1 . . 3 . . . . 1 1 . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 13 | . 2 . . . 4 1 . . . . 1 . . . . 2 . . 1 . . . . . 1 . 1 . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 2 . 2 Total Hacks 339 | . 33 1 3 10 28 31 . 13 3 . 39 14 . . 4 21 1 6 37 1 . 17 . 10 16 . 17 26 8 Successful 147 | . 13 1 1 6 15 14 . 4 . . 15 4 . . 4 7 1 6 11 1 . 17 . 3 6 . 6 10 2 Failed 192 | . 20 . 2 4 13 17 . 9 3 . 24 10 . . . 14 . . 26 . . . . 7 10 . 11 16 6 Catastrophic 56 | . 4 . 2 2 1 6 . 1 . . 9 3 . . . 6 . . 8 . . . . 3 1 . 3 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 21 . 1 2 22 5 . 11 . . 8 . 1 . 3 9 . . 14 . . . . 2 2 . 2 6 . Terminals 213 | . 26 . 3 6 21 17 . 10 3 . 28 14 . . 4 14 . . 18 . . . . 6 11 . 8 21 3 Fabricators 38 | . . . . . . 10 . 3 . . 6 . . . . 3 . . 12 . . . . 2 2 . . . . Repair Stations 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 31 | . 7 . . . 5 3 . . . . 2 . . . . 4 . . 4 . . . . . 3 . 3 . . Scanalyzers 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . Garrison Access 17 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . 2 . . 6 . 5 Terminal Hacks 84 | . 4 1 1 2 4 9 . . . . 7 4 . . 3 6 1 6 3 1 . 17 . 3 4 . 2 6 . Record 11 | . . . . . . . . . . . . . . . . . . 5 . 1 . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 4 . 1 2 . . . . Open Door 8 | . . 1 . . . . . . . . 1 4 . . . . 1 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . 1 . 2 . . . . 1 . . . . 2 . . 1 . . . . . . . . 2 . Locate Traps 5 | . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 7 | . 1 . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 7 | . . . . . 1 1 . . . . 2 . . . 1 1 . . . . . . . 1 . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . 2 . . 2 . . . . . . . 3 . . . . . 1 . . . . Network Status 6 | . . . . . . 2 . 1 . . 2 . . . . . . . 1 . . . . . . . . . . Build 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 3 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . Retrieve Components 6 | . 3 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . Scanalyzer 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . Insert Component 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Seal Access 6 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Unauthorized Hacks 32 | . 6 . . . 11 2 . 2 . . 3 . . . 1 . . . 3 . . . . . 1 . 1 2 . Terminals 17 | . 5 . . . 7 . . 1 . . 1 . . . 1 . . . . . . . . . 1 . . 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 2 . 1 . . 2 . . . . . . . 2 . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 5 | . . . . . . 1 . 1 . . 1 . . . . . . . 2 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 7 | . 1 . . . 4 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 101 | . 9 . 2 4 6 13 . 4 2 . 18 7 . . 2 6 . . 8 . . . . 4 4 . 3 6 3 Full Trace Events 11 | . 1 . 1 1 1 1 . . . . 3 1 . . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 220 | . . . . . . . . . . . . . . . . . . . 152 . . . . . 68 . . . . Total Robot Build Rating 42 | . . . . . . . . . . . . . . . . . . . 10 . . . . . 32 . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . 2 . Parts Built 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 47 . . . . . . . . . . 69 . . . . . . . . . . Total Part Build Rating 28 | . . . . . . . . 10 . . . . . . . . . . 18 . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 13 . . . . . . . . . . . . . . 6 . . 3 . . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . . . . 16 . . . . . . . . . . . . 10 . . . . Allies Hacked 9 | . . . . . . 2 . . . . . 2 . . . . . . 1 . . . . . 4 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total Allies 97 | . . 5 . . . 4 19 . . 20 1 27 5 . . . . . 2 . . . . . 14 . . . . Largest Group 20 | . . 5 . . . 2 19 8 . 20 20 9 7 5 5 . . . 2 . . . . . 8 . . . . Highest-Rated Group 752 | . . 78 . . . 74 465 222 . 752 752 331 510 473 473 . . . 82 . . . . . 476 . . . . Highest-Rated Ally 159 | . . 31 . . . 37 35 35 . 50 50 159 159 96 96 . . . 41 . . . . . 89 . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 701 | . . 20 . . . 24 117 42 . . 174 163 66 . 4 . . . 23 . . . . . 68 . . . . Total Damage 17848 | . . 210 . . . 600 4140 1133 . . 4769 2990 1431 . 141 . . . 685 . . . . . 1749 . . . . Kills 115 | . . 2 . . . 3 16 7 . . 32 23 10 . 2 . . . 11 . . . . . 9 . . . . Allies Corrupted 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 5 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Active Infowar (turns) 16107 | 2 1005 1599 500 126 . 1867 372 . 44 520 1944 1137 7 . 75 789 661 886 749 545 286 129 287 491 626 584 874 . 2 Optics 2391 | . . . . . . . . . 44 520 1827 . . . . . . . . . . . . . . . . . . Sensors 6225 | . . . . . . . . . . . . . . . . 211 660 884 749 465 265 129 287 491 626 584 874 . . Seismic 7134 | 2 1005 1599 500 126 . 1866 372 . . . 117 1121 7 . 75 344 . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Jamming 495 | . . . . . . . . . . . . 16 . . . 233 . . . 80 21 . . . 110 . 35 . . ECM 5 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 2 Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . . . . . . 2 2 . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Turns Passed 25670 | 73 1005 1599 513 870 2251 2411 904 778 168 520 1945 1490 387 79 191 956 694 950 833 545 286 129 287 491 626 584 1525 993 1587 Spaces Moved 17408 | 24 531 727 222 316 1350 1708 566 467 94 333 1567 954 246 55 191 779 572 854 779 626 386 165 416 390 374 227 1067 826 596 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7329 | . 109 727 222 316 499 639 64 33 . 67 428 . . . . 436 572 854 174 . . . 182 390 321 . 511 785 . Legs 3874 | 24 422 . . . . 124 . . . 26 . 523 164 55 191 343 . . . 580 386 165 234 . . . . 41 596 Wheels 850 | . . . . . . 132 461 257 . . . . . . . . . . . . . . . . . . . . . Hover 3113 | . . . . . . 540 41 177 94 240 625 360 82 . . . . . 603 22 . . . . . . 329 . . Flight 2242 | . . . . . 851 273 . . . . 514 71 . . . . . . 2 24 . . . . 53 227 227 . . Fastest Speed 51 | 120 120 160 162 160 80 82 130 115 115 126 75 75 87 87 87 87 103 103 67 68 68 68 68 68 68 132 69 75 51 Average Speed 112 | 120 157 207 162 179 143 112 156 143 116 149 110 91 124 87 87 98 111 103 77 72 68 68 68 68 128 132 93 76 89 Slowest Speed 330 | 120 240 245 162 242 242 330 258 258 126 204 131 126 143 87 87 108 154 103 157 157 68 68 68 68 158 137 132 90 136 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . 12 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 55 | 4 94 99 35 51 98 53 95 17 5 97 52 84 56 60 25 24 88 77 30 72 62 60 53 16 33 85 32 84 9 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 15 | . 1 1 . . 7 . . . . . . . . . . . 1 1 . 1 . 3 . . . . . . . Known Exits Taken 17 | . . 1 1 1 . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 . . . 1 . . . . . 1 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . 2 . . . . . . . . . . . . . . 3 3 . 1 . . 1 . . . . . . Spaces Dug 220 | . . . 4 . . 9 . . . . . 6 . . 148 1 3 5 8 8 . . . 3 5 . 9 10 1 Terrain Destroyed 1574 | . 26 9 56 40 . 119 . 91 21 . 82 106 1 3 148 23 27 49 62 27 2 . 1 22 40 . 172 155 292 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 440 | . . 1 1 2 . 2 . 15 1 . 20 37 1 3 5 23 7 9 19 27 2 . 1 22 33 . 135 61 13 AOE 1134 | . 26 8 55 38 . 117 . 76 20 . 62 69 . . 143 . 20 40 43 . . . . . 7 . 37 94 279 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Total 21616 | 49 647 786 311 505 1613 2012 586 532 134 358 1705 1412 311 76 211 896 619 902 938 672 395 180 417 565 481 498 1338 1017 1450 Wait 1977 | 16 36 21 30 76 225 53 2 2 16 11 22 121 34 13 11 16 10 8 65 10 1 1 . 138 10 239 43 44 703 Move 17346 | 23 530 726 221 315 1325 1704 565 466 94 332 1564 953 245 54 190 778 571 853 778 625 385 164 415 389 371 226 1064 825 595 Hop 17 | . . . . . 12 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Pick Up 198 | . 22 2 5 12 6 26 8 6 . 6 14 6 5 . . 7 8 4 10 . . 2 . 1 3 6 17 11 11 Fast Attach 106 | 1 5 4 . 4 4 7 2 2 . 1 13 1 2 . . 10 2 2 3 2 . 4 1 1 . 3 9 13 10 Attach 111 | . 2 . 3 2 1 22 1 3 2 2 4 5 2 . . 3 2 1 2 . . . . . . 2 21 13 18 Detach 84 | . . . . 2 1 14 1 1 . 3 5 3 2 . . 6 4 2 2 . . 1 . . . 2 17 11 7 Swap 109 | . 2 5 6 10 2 3 1 5 2 . 8 8 4 1 1 5 3 4 . 3 3 . . 1 5 . 18 4 5 Drop 208 | . 17 5 4 12 16 13 6 6 1 2 22 6 5 . . 11 11 4 8 1 . 6 . 2 5 5 21 9 10 Fire 1159 | 9 27 19 40 69 13 163 . 39 19 . 52 122 12 8 3 60 8 22 70 31 6 2 1 28 22 15 124 85 90 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Crush 23 | . 2 4 2 3 . 1 . . . . . . . . . . . . . . . . . 5 1 . 3 2 . Escape Stasis 8 | . . . . . . . . . . . . 2 . . 6 . . . . . . . . . . . . . . Rewire 251 | . . . . . . 1 . . . 1 . 184 . . . . . 2 . . . . . . 63 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: Mat / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 1) 74 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 282 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 9) 766 | -10/Materials | Discovered new exit (range 4) 816 | -10/Materials | Learned Recycling recycling unit intel 840 | -10/Materials | Identified exit to Subcaves 855 | -10/Materials | Learned 4 Subcaves zone layouts 859 | -10/Materials | Learned Storage emergency access door positions 863 | -10/Materials | Learned Storage emergency access door positions 1079 | -10/Materials | Entered Mines 1080 | -10/Mines | Identified exit to Materials 1117 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1475 | -10/Mines | Discovered exit to Subcaves (range 6) 1654 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1798 | -10/Mines | Lost 3 allies 2302 | -10/Mines | Learned Materials garrison access intel 2428 | -10/Mines | Learned location of Storage (-9) 2678 | -10/Mines | Entered Materials 2678 | -9/Materials | Evolved 2 slots: Propulsion x2 2679 | -9/Materials | Identified exit to Materials 2679 | -9/Materials | Identified exit to Mines 2740 | -9/Materials | Identified exit to Storage 3147 | -9/Materials | Destroyed 7 combat bots 3191 | -9/Materials | Entered Storage 3192 | -9/Storage | Identified exit to Recycling 3518 | -9/Storage | Repaired Arm. Treads 3545 | -9/Storage | Repaired Seismic Detector 3833 | -9/Storage | Discovered exit to Materials (range 16) 4051 | -9/Storage | Used back door to open Recycling access 4061 | -9/Storage | Entered Recycling 4062 | -9/Recycling | Loaded intel: 4 recycling unit locations 4757 | -9/Recycling | Discovered new exit (range 16) 4950 | -9/Recycling | Scanned before Scraplab entrance 4970 | -9/Recycling | Angered Scraplab inhabitants 5058 | -9/Recycling | Found Prototype Device 5058 | -9/Recycling | Identified Scrap Engine 5516 | -9/Recycling | Build established: Construct 5602 | -9/Recycling | Learned location of Zion (-6) 5700 | -9/Recycling | Learned Materials trap positions 5836 | -9/Recycling | Learned 4 Materials zone layouts 6312 | -9/Recycling | Entered Factory 6312 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6444 | -7/Factory | Identified exit to Lower Caves 6497 | -7/Factory | Discovered new exit (range 13) 6941 | -7/Factory | P-60 Hacker assimilated hostile Y-54 Guardian 7331 | -7/Factory | Discovered new exit (range 16) 7912 | -7/Factory | First assault squad dispatched 8195 | -7/Factory | Destroyed 10 combat bots 8212 | -7/Factory | Core integrity fell below 50% 8261 | -7/Factory | Lost 6 parts (2p2n1u1w) 8372 | -7/Factory | System corruption reached 10% 8502 | -7/Factory | Destroyed 8 combat bots 8505 | -7/Factory | Lost 5 parts (3n2w) 8723 | -7/Factory | Sucked down chute 8723 | -7/Factory | Entered Waste 8739 | -7/Waste | Spotted C-40 Crusher 8783 | -7/Waste | Warlord forces began an assault 8906 | -7/Waste | Spotted C-40 Crusher 8909 | -7/Waste | Spotted C-40 Crusher 8910 | -7/Waste | Allies destroyed C-40 Crusher 8915 | -7/Waste | Allies destroyed C-40 Crusher 8925 | -7/Waste | Spotted C-40 Crusher 8952 | -7/Waste | Lost 4 allies 8952 | -7/Waste | Spotted C-40 Crusher 8995 | -7/Waste | Lost 7 allies 9084 | -7/Waste | Discovered new exit (range 10) 9627 | -7/Waste | Entered Factory 9627 | -7/Factory | Accompanied by 8 allies 9972 | -7/Factory | Fabricated Enh. Optical Array? 10305 | -7/Factory | Cargo convoy interrupted 10327 | -7/Factory | Core integrity fell below 20% 10355 | -7/Factory | Lost 4 allies 10387 | -7/Factory | Destroyed 12 combat bots 10390 | -7/Factory | Discovered new exit (range 13) 10405 | -7/Factory | Identified exit to Factory 10405 | -7/Factory | Entered another Factory area 10405 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10573 | -6/Factory | Sucked down chute 10573 | -6/Factory | Entered Waste 10574 | -6/Waste | Joined by Warlord forces that had cleared the area 10781 | -6/Waste | Found Prototype Processor 10781 | -6/Waste | Identified Exp. Melee Analysis Suite 10878 | -6/Waste | Discovered new exit (range 11) 11093 | -6/Waste | Entered Factory 11093 | -6/Factory | Accompanied by 20 allies 11422 | -6/Factory | Lost 5 allies 11514 | -6/Factory | Found Prototype Launcher 11514 | -6/Factory | Identified Scatter Rocket Array 11544 | -6/Factory | Garrison activated, responded to threat 11575 | -6/Factory | Lost 4 allies 11700 | -6/Factory | Lost 4 allies 11993 | -6/Factory | Spotted B-75 Beast 12015 | -6/Factory | Destroyed B-75 Beast 12143 | -6/Factory | First assault squad dispatched 12458 | -6/Factory | Destroyed 8 combat bots 12747 | -6/Factory | Discovered new exit (range 22) 12982 | -6/Factory | Discovered new exit (range 8) 13033 | -6/Factory | Discovered new exit (range 6) 13038 | -6/Factory | Entered Extension 13091 | -6/Extension | Rescued a captive Derelict 13092 | -6/Extension | Rescued a captive Derelict 13388 | -6/Extension | First assault squad dispatched 13405 | -6/Extension | Lost 3 parts (1p1u1w) 13615 | -6/Extension | Lost 3 allies 13617 | -6/Extension | Rescued a captive Derelict 13690 | -6/Extension | Rescued a captive Derelict 13898 | -6/Extension | Spotted B-75 Beast 13902 | -6/Extension | Lost 5 allies 13923 | -6/Extension | Destroyed B-75 Beast 13938 | -6/Extension | Spotted B-75 Beast 13977 | -6/Extension | Lost 3 allies 13978 | -6/Extension | Allies destroyed B-75 Beast 14017 | -6/Extension | Rescued a captive Derelict 14170 | -6/Extension | Core integrity fell below 50% 14252 | -6/Extension | Lost 7 allies 14314 | -6/Extension | Energy Cycler disabled 14314 | -6/Extension | Rescued a captive Derelict 14315 | -6/Extension | Rescued a captive Derelict 14316 | -6/Extension | Rescued a captive Derelict 14316 | -6/Extension | Rescued a captive Derelict 14316 | -6/Extension | Rescued a captive Derelict 14317 | -6/Extension | Rescued a captive Derelict 14331 | -6/Extension | Rescued A7 14331 | -6/Extension | Rescued a captive Derelict 14477 | -6/Extension | Discovered new exit (range 10) 14478 | -6/Extension | Discovered new exit (range 6) 14528 | -6/Extension | Entered Cetus 14528 | -6/Cetus | Accompanied by 7 allies (A7) 14533 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14561 | -6/Cetus | Spotted Cetus Guard 14561 | -6/Cetus | Spotted Cetus Guard 14561 | -6/Cetus | Spotted Cetus Guard 14565 | -6/Cetus | Allies destroyed Cetus Guard 14567 | -6/Cetus | Spotted Cetus Guard 14569 | -6/Cetus | Allies destroyed Cetus Guard 14577 | -6/Cetus | Allies destroyed Cetus Guard 14584 | -6/Cetus | Allies destroyed Cetus Guard 14729 | -6/Cetus | Started Cetus Manufacturing Module 14745 | -6/Cetus | Discovered new exit (range 15) 14754 | -6/Cetus | Manufactured an Enhanced Grunt 14779 | -6/Cetus | Manufactured an Enhanced Grunt 14787 | -6/Cetus | Spotted Cetus Guard 14787 | -6/Cetus | Spotted Cetus Guard 14796 | -6/Cetus | Spotted Cetus Guard 14804 | -6/Cetus | Manufactured an Enhanced Grunt 14808 | -6/Cetus | Spotted Cetus Guard 14824 | -6/Cetus | Allies destroyed Cetus Guard 14827 | -6/Cetus | Allies destroyed Cetus Guard 14827 | -6/Cetus | Allies destroyed Cetus Guard 14829 | -6/Cetus | Manufactured an Enhanced Grunt 14830 | -6/Cetus | Allies destroyed Cetus Guard 14843 | -6/Cetus | Discovered new exit (range 16) 14845 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14854 | -6/Cetus | Manufactured an Enhanced Grunt 14854 | -6/Cetus | Met Revision 17 14857 | -6/Cetus | Lost 4 allies 14915 | -6/Cetus | Entered Archives 14915 | -6/Archives | Accompanied by 5 allies 14953 | -6/Archives | Met Zhirov 14959 | -6/Archives | Reinforcements dispatched to Archives 14966 | -6/Archives | Discovered new exit (range 15) 14994 | -6/Archives | Entered Hub_04(d) 14994 | -6/Hub_04(d) | Accompanied by 5 allies 15022 | -6/Hub_04(d) | Identified exit to Factory 15131 | -6/Hub_04(d) | Build established: Commander-Construct 15149 | -6/Hub_04(d) | Network Hub disabled 15174 | -6/Hub_04(d) | Spotted Lightning 15185 | -6/Hub_04(d) | Entered Factory 15185 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15315 | -5/Factory | Identified exit to Upper Caves 15482 | -5/Factory | Build established: Construct 15617 | -5/Factory | Lost 3 parts (1u2w) 16141 | -5/Factory | Entered Upper Caves 16276 | -5/Upper Caves | Learned 4 Factory zone layouts 16482 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16822 | -5/Upper Caves | Discovered new exit (range 14) 16834 | -5/Upper Caves | Identified exit to Upper Caves 16835 | -5/Upper Caves | Entered another Upper Caves area 16840 | -5/Upper Caves | Learned Factory stockpile data 16864 | -5/Upper Caves | Discovered new exit (range 10) 16872 | -5/Upper Caves | Identified exit to Factory 17082 | -5/Upper Caves | Learned location of Armory (-3) 17082 | -5/Upper Caves | Learned 8 Factory zone layouts 17082 | -5/Upper Caves | Learned Research terminal intel 17082 | -5/Upper Caves | Learned Armory garrison access intel 17097 | -5/Upper Caves | Learned 4 Factory zone layouts 17415 | -5/Upper Caves | Discovered new exit (range 11) 17430 | -5/Upper Caves | Identified exit to Warlord 17785 | -5/Upper Caves | Entered Factory 17785 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17786 | -4/Factory | Identified exit to Research 18057 | -4/Factory | Fabricated H-66 Slayer? 18065 | -4/Factory | Identified exit to Upper Caves 18115 | -4/Factory | Found Heavy Servo Lattice 18401 | -4/Factory | Fabricated Lgt. Quantum Reactor? 18551 | -4/Factory | Garrison activated, responded to threat 18618 | -4/Factory | Entered Upper Caves 18640 | -4/Upper Caves | Found Alien Artifact 18640 | -4/Upper Caves | Identified Dimensional Node Initializer 18640 | -4/Upper Caves | Initialized slip node 18848 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19106 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19117 | -4/Upper Caves | Discovered new exit (range 5) 19131 | -4/Upper Caves | Identified exit to Upper Caves 19156 | -4/Upper Caves | Learned Research emergency access door positions 19163 | -4/Upper Caves | Entered another Upper Caves area 19194 | -4/Upper Caves | Discovered exit to Research (range 13) 19271 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19370 | -4/Upper Caves | Learned location of 1 exit from Research 19434 | -4/Upper Caves | Discovered new exit (range 13) 19448 | -4/Upper Caves | Identified exit to Zhirov 19449 | -4/Upper Caves | Entered Zhirov 19449 | -4/Zhirov | Discovered new exit (range 3) 19477 | -4/Zhirov | Learned location of Quarantine (-3) 19477 | -4/Zhirov | Learned location of Testing (-2) 19477 | -4/Zhirov | Learned location of Command (-1) 19493 | -4/Zhirov | Found Alien Artifact 19493 | -4/Zhirov | Identified Integrated Reactor 19493 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19551 | -4/Zhirov | Found Alien Artifact 19577 | -4/Zhirov | Identified exit to Proximity Caves 19578 | -4/Zhirov | Entered Proximity Caves 19662 | -3/Proximity Caves | Spotter reported a threat 19740 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19741 | -3/Proximity Caves | Spotter reported a threat 19794 | -3/Proximity Caves | Spotter reported a threat 19850 | -3/Proximity Caves | Spotter reported a threat 19855 | -3/Proximity Caves | Discovered exit to Research (range 16) 19865 | -3/Proximity Caves | Entered Research 19865 | -3/Research | Evolved 2 slots: Weapon x2 19866 | -3/Research | Identified exit to Quarantine 19868 | -3/Research | Loaded intel: 24 terminal locations 20022 | -3/Research | Identified exit to Armory 20065 | -3/Research | Revision forces began assault on 0b10 20356 | -3/Research | Entered Armory 20516 | -3/Armory | Fabricated S-43 Plague? 20560 | -3/Armory | P-80 Master assimilated allied Plague 8d 20572 | -3/Armory | Energy Cycler disabled 20600 | -3/Armory | Lost 4 allies 20661 | -3/Armory | System corruption reached 10% 20664 | -3/Armory | Lost 3 allies 20856 | -3/Armory | First assault squad dispatched 20876 | -3/Armory | Lost 4 allies 20967 | -3/Armory | Identified Transdimensional Reconstructor 20967 | -3/Armory | Warped through subspace to slip node 20967 | -3/Armory | Discovered new exit (range 1) 20967 | -3/Armory | Identified exit to Lab 20982 | -3/Armory | Entered Lab 20982 | -3/Lab | Discovered new exit (range 9) 20992 | -3/Lab | Identified exit to Research 20998 | -3/Lab | Hidden lab's door opened automatically 20998 | -3/Lab | Sensor layout match revealed 20999 | -3/Lab | Gained access to the hidden lab's interior 21109 | -3/Lab | Unable to decrypt terminal 21137 | -3/Lab | Unable to decrypt terminal 21283 | -3/Lab | Found Alien Artifact 21283 | -3/Lab | Identified Core Expander 21283 | -3/Lab | Installed Core Expander, added new Weapon slot 21296 | -3/Lab | Found Alien Artifact 21296 | -3/Lab | Identified Integrated Dissipator 21296 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 21312 | -3/Lab | Found Transdimensional Reconstructor 21340 | -3/Lab | Found Prototype Hackware 21355 | -3/Lab | Found Prototype Energy Cannon 21367 | -3/Lab | Found Prototype Energy Cannon 21566 | -3/Lab | Entered Research 21566 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22041 | -2/Research | Identified Deep Network Scanner 22360 | -2/Research | Found Prototype Device 22360 | -2/Research | Identified Adv. Kinecellerator 22416 | -2/Research | System corruption reached 10% 22774 | -2/Research | Identified exit to Testing 22825 | -2/Research | Garrison activated, responded to threat 22871 | -2/Research | Destroyed 8 combat bots 22878 | -2/Research | Lost 5 parts (1p1u3w) 23091 | -2/Research | Entered Testing 23110 | -2/Testing | Protovariant out of control (PL-D9QONIMSG0) 23110 | -2/Testing | Unleashed a protovariant (PL-D9QONIMSG0) 23208 | -2/Testing | Found Prototype Ballistic Cannon 23208 | -2/Testing | Identified Omega Cannon 23292 | -2/Testing | System corruption reached 30% 23514 | -2/Testing | Spotted Investigator 23515 | -2/Testing | Scanned by Researcher 23519 | -2/Testing | Destroyed Investigator 23535 | -2/Testing | Found Prototype Energy Gun 23535 | -2/Testing | Identified Hyp. EM Gauss Rifle 23547 | -2/Testing | Discovered new exit (range 14) 23640 | -2/Testing | Build established: Executioner 23786 | -2/Testing | Destroyed 7 combat bots 23821 | -2/Testing | Found Prototype Device 23824 | -2/Testing | Identified Exp. ECM Suite 23829 | -2/Testing | Found Prototype Launcher 23835 | -2/Testing | Identified Com. Tesla Bomb Launcher 23891 | -2/Testing | Lost 3 parts (1p1u1w) 23924 | -2/Testing | Core integrity fell below 50% 23987 | -2/Testing | Found Prototype Processor 24030 | -2/Testing | Found Prototype Device 24084 | -2/Testing | Entered Access 24084 | -1/Access | Evolved 2 slots: Weapon x2 24288 | -1/Access | Identified Exp. Actuator Array 24290 | -1/Access | Identified Exp. Core Analyzer 24370 | -1/Access | Discovered new exit (range 3) 24425 | -1/Access | Destroyed 7 combat bots 24428 | -1/Access | Lost 5 parts (2p3u) 24584 | -1/Access | First assault squad dispatched 24702 | -1/Access | Destroyed 9 combat bots 25041 | -1/Access | Build established: Scavenger-Executioner 25109 | -1/Access | System corruption reached 10% 25151 | -1/Access | Destroyed 8 combat bots 25241 | -1/Access | System corruption reached 30% 25454 | -1/Access | Lost 6 parts (2u4w) 25671 | *** | Escaped! Last Messages --------------- 25647_ System corrupted: Com. Tesla Bomb Launcher failed to launch. 25647_ U-05 Engineer lays Concrete. 25649_ System corrupted: FCS attempts to trigger Com. Tesla Bomb Launcher. 25649_ System corrupted: Com. Tesla Bomb Launcher misfires. 25649_ Hvy. Laser destroyed. 25649_ Destroyed Hvy. Laser. 25649_ Terrain Scanner fried. 25649_ U-05 Engineer destroyed. 25652_ Lgt. Quantum Reactor destroyed. 25653_ P-80 Master resets P-80 Master, system corruption cleaned. 25655_ Destroyed Imp. Antigrav System. 25655_ Mic. Antimatter Reactor melted. 25655_ P-80 Master destroyed. 25655_ Myomer-Biometal Exoskeleton destroyed. 25655_ Myomer-Biometal Exoskeleton core remains intact and functional. 25658_ Hvy. Laser destroyed. 25664_ System corrupted: Matter fused (-10). 25664_ Phase Gun destroyed. 25668_ P-80 Master destroyed. 25670_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | + " # #???????????????? | | # + #???????????????? | | # # #???????????????? | | # # #???????????????? | | ##### # # #???????????????? | | ????# # # ! #???????????????? | | ????# ############## !! #????????? ? ?? | | ????# #????????????# ! #???????? | | ????# #????????????# ! #???????? """S""" | | ????# ############## #???????? """ """ | | ????# #??????? | | ?####+##+############### ######## | | ?# #??????# # | | ?# #??????# ! # | | ?# #??????############### # | | ?# #????????????????##### %/ | | ?# #???????????###### # # | | ?# #???????????# #! | | ?################????????????# # =#%= ### ##### | | ?????????????????????????????# # #! # ?##?? | | ????????????????????##########"###### %! #?? ##? | | ????????????????????" " ===|%!%# ### # ## | | ????????????????????" %!= k%# ## | | ??????????????????????""" ![|= %# # # | | ??????????????????????" [=! !==!% | | ??????????????????????" "@ =!%! [!!=* % # | | ??????????????????????" "" |"= ![%% % + | | ??????????????????????" | " [%*! % # | | ??????????????????????"""""%= " |*! # | | ????????????????????????? ! " # | | ???????????????????????? " % ## # | | ???????????????????????#######"####### #[ # ##### | | ????????????????????????????????## ## # # #??? | | ?????????????????????????????????## ## # ######## | | ??????????????????????????????????####!%# | | ?????????????????????????????????????#= # | | ?????????????????????????????????????# / | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# #????????? | | ????????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????#+##????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 200 Energy Generation 78 Energy Capacity 654 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 40 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 30 Phase Shifting 15 Evasion (%) 65 Core Analysis 8 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 25 Item Schematics ----------------- Hvy. Flak Cannon | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Matter Compressor | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Robot Schematics ------------------ L-61 Swordsman | -2/Testing | Archive Fabricated ------------ Enh. Optical Array | x2 | -7/Factory | Preloaded H-66 Slayer | x2 | -4/Factory | Preloaded Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded S-43 Plague | x4 | -3/Armory | Preloaded Repaired ---------- Arm. Treads | 15% | -9/Storage Seismic Detector | 10% | -9/Storage Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Expander Integrated Dissipator Achievements -------------- Executioner Challenges ------------ None Game ------ Seed LatentSuperquantumJetlance Manual? 0 Play Time 05:05:36 Cumulative 435.3 hours Start 2025.05.30 @ 16:37:13 End 2025.05.31 @ 14:12:55 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 4/3/6/2/1/0/1/0/0/1 Lore% 88 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb6718f4-1fa0-4130-b7ae-87790c4733b6