Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 17:06:55 Player: BELIAL Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (50) 250 Value Destroyed (1042) 1042 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-132) -132 TOTAL SCORE: 7020 Bonus ------- Friendly Fire -132 Cogmind --------- Core Integrity 1116/1150 Matter 240/300 Energy 216/220 System Corruption 0% Temperature Cool (4) Movement Flying (20) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Biomechanical Wings Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY (10) ----- Advanced Cooling System Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter ECM Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Advanced Datajack Ionic Axe > --- INVENTORY (5) ---- Experimental Cesium-ion Thruster Long-range Terrain Scanner Stasis Canceller Advanced Reaction Control System Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Cooling System Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Datajack Ionic Axe > --- INVENTORY -------- Experimental Cesium-ion Thruster Advanced Cooling System Stasis Canceller ECM Suite Improved System Shield [Rating: 120] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Diametric Drive Leg Aluminum Leg Wheel Wheel Flight Unit Diametric Drive Utility Advanced Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Weapon Chainsword Energy Gun Small Laser Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 1 . . . . . . . 1 . . Utility 8 | . . 1 1 2 2 . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 112 | 6 2 21 5 12 8 1 19 15 . 14 7 . 2 Power 12 | 1 . 2 . 2 1 . 3 2 . . 1 . . Engine 5 | 1 . 2 . 2 . . . . . . . . . Core 6 | . . . . . 1 . 3 2 . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 37 | 2 . 10 4 . 3 . 4 6 . 7 1 . . Treads . | . . . . . . . . . . . . . . Leg 7 | 2 . 5 . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 29 | . . 4 4 . 3 . 4 6 . 7 1 . . Utility 45 | 1 1 2 . 7 4 1 10 6 . 7 4 . 2 Device 23 | . . 2 . 1 1 1 3 4 . 6 3 . 2 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 5 | . . . . 3 1 . 1 . . . . . . Hackware 14 | . . . . 2 2 . 6 2 . 1 1 . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 1 7 1 3 . . 2 1 . . 1 . . Energy Gun 6 | 2 . 4 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . 2 1 . . . . . . . . . . Slashing Weapon 5 | . . . . 3 . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . 1 . . Unidentified Prototypes 4 | . . 1 . . . . 2 . . 1 . . . Corrupted Parts 2 | . . 1 . 1 . . . . . . . . . System Corruption 8 | . . 1 . 7 . . . . . . . . . Parts Lost 20 | . . 10 . 1 1 . 3 1 . 4 . . . Power 2 | . . 1 . 1 . . . . . . . . . Propulsion 10 | . . 5 . . 1 . 2 . . 2 . . . Utility 4 | . . 1 . . . . 1 1 . 1 . . . Weapon 4 | . . 3 . . . . . . . 1 . . . Highest Loss Streak 7 | . . 7 . 1 1 . 2 1 . 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 74 63 78 96 100 97 93 100 97 99 100 99 Engine 3 | . 14 10 9 6 5 . . . . . . . . Core 5 | . . . . . . 6 6 7 11 11 9 5 5 Leg 5 | . 28 26 . . . . . . . . . . . Flight 19 | . . 1 36 30 26 26 24 19 23 21 26 26 26 Device 10 | . . 2 9 7 6 15 15 10 11 12 15 15 14 Storage 3 | . 14 10 . 6 5 . . . . . . . . Processor 9 | . . . . 9 18 13 13 11 11 11 10 10 10 Hackware 19 | . . . . 3 18 24 23 29 29 27 25 26 26 Energy Gun 2 | . 22 10 . . . . . . . . . . . Ballistic Cannon 1 | . 5 9 . . . . . . . . . . . Slashing Weapon 6 | . . . . 8 13 13 12 10 5 5 5 5 5 Special Melee Weapon 1 | . . . . . . . . . 5 4 4 5 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 28 | 12 19 25 7 22 22 15 18 22 18 20 28 28 28 Greatest Support 34 | 20 20 30 24 24 24 22 24 26 26 28 34 34 34 Greatest Overweight (x) 3 | 3 . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 10 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 9 5 9 9 5 5 5 5 5 5 5 5 Most Carried 10 | 4 5 10 5 9 10 5 5 5 5 5 5 5 5 Average Carried 5 | 2 4 8 3 7 8 4 4 4 5 4 3 5 4 Final Capacity 10 | 8 10 5 5 10 5 5 5 5 5 5 5 5 5 Final Carried 7 | 4 5 4 3 7 4 5 5 5 5 4 5 5 5 Class Distribution -------------------- 22% | Wizard-Ninja 19% | Mutant 17% | Wizard-Scout 15% | Hacker-Scout 8% | Hacker-Ninja 4% | Scavenger-Sprinter 4% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Waste Wizard-Ninja | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Matter Collected 1453 | 242 32 368 . 242 80 . 95 235 . 99 60 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2131 | . 195 614 . 268 380 . 84 390 . 118 82 . . Parts 110 | . 8 42 . 9 26 . 6 14 . 2 3 . . Haulers Intercepted 5 | . . 1 . . . . . 2 . 1 1 . . Recyclers Shooed 3 | . 1 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 22 | . 4 15 . . 2 . 1 . . . . . . Melee 3 | . . . . . 2 . 1 . . . . . . Guns 6 | . 2 4 . . . . . . . . . . . Cannons 12 | . 2 10 . . . . . . . . . . . Classes Destroyed 12 | . 3 6 . 2 . . 1 . . . . . . Worker 2 | . . . . 1 1 . . . . . . . . Builder 5 | . 1 2 . 1 . . 1 . . . . . . Hauler 5 | . . 1 . . . . . 2 . 1 1 . . Recycler 6 | . . 1 . 2 2 . . 1 . . . . . Operator 6 | . 1 2 . 2 1 . . . . . . . . Watcher 4 | . . . . 1 1 . . 2 . . . . . Swarmer 7 | . . 5 . . 2 . . . . . . . . Grunt 10 | . 4 6 . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 4 4 . 3 5 . 1 1 . 1 1 . . Combat Bots Only 3 | . 3 3 . . 2 . 1 . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Hostile Shots Fired 331 | . 21 130 18 2 25 . 56 31 . 32 16 . . Missed 135 | . 3 33 10 2 9 . 33 19 . 17 9 . . Damage Taken 2850 | . 234 1251 70 103 223 . 330 208 . 315 116 . . Core 911 | . 50 347 24 70 74 . 173 38 . 101 34 . . Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 239 | . . . . . . . 86 . . 134 . . 19 Core Remaining (%) 76 | 100 80 13 95 90 . . 70 . . 86 . . . Volleys Fired 76 | . 19 57 . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . Hottest 85 | . 80 85 . . . . . . . . . . . Shots Fired 147 | . 38 109 . . . . . . . . . . . Gun 90 | . 26 64 . . . . . . . . . . . Cannon 57 | . 12 45 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 57 | . 12 45 . . . . . . . . . . . Thermal 76 | . 26 50 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 14 | . . 14 . . . . . . . . . . . Robot Hit Streak 15 | . 4 15 . . . . . . . . . . . Robot Miss Streak 5 | . 2 5 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 152 | . 22 85 . 8 11 . 6 10 . 5 5 . . Core Hits 61 | . 12 32 . 3 5 . 2 4 . 2 1 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 6 | . . 3 . . . . . 1 . 2 . . . Blast 2 | . . 2 . . . . . . . . . . . Smash 1 | . . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . 1 . 2 . . . Melee Attacks 183 | . . 9 . 16 22 . 30 41 . 32 28 . 5 Impact 13 | . . 9 . 4 . . . . . . . . . Slashing 169 | . . . . 12 22 . 30 40 . 32 28 . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . 5 5 . 3 6 . 1 2 . . Combat Hostiles 2 | . . . . . . . 1 . . . 1 . . Follow-up Attacks 2 | . . . . . . . 1 1 . . . . . Damage Inflicted 4576 | . 286 1303 . 647 597 . 310 735 . 338 360 . . Guns 738 | . 207 531 . . . . . . . . . . . Cannons 674 | . 79 595 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 3164 | . . 177 . 647 597 . 310 735 . 338 360 . . Ramming . | . . . . . . . . . . . . . . Kinetic 674 | . 79 595 . . . . . . . . . . . Thermal 574 | . 207 367 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 164 | . . 164 . . . . . . . . . . . Impact 514 | . . 177 . 337 . . . . . . . . . Slashing 2650 | . . . . 310 597 . 310 735 . 338 360 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . 4 . 7 . 6 6 . . 7 . . . Average Corruption 3 | . . 3 . 5 . 6 2 . . 3 . . . Corruption Purged 15 | . . . . 2 . . 6 . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 35 | . . 15 . 10 . 1 4 . . 5 . . . Message Errors 13 | . . 6 . 2 . . 1 . . 4 . . . Matter Fused 7 | . . 3 . 3 . . . . . 1 . . . Heat Flow Errors 2 | . . 1 . . . . 1 . . . . . . Energy Discharges 4 | . . 2 . . . 1 1 . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . Data Loss (minor) 6 | . . 1 . 4 . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 760 | . . 35 . 319 166 . 59 129 . . 52 . . Projectiles 3 | . . 3 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 757 | . . 32 . 319 166 . 59 129 . . 52 . . Knockbacks 14 | . 3 9 . 2 . . . . . . . . . Impact 4 | . . 2 . 2 . . . . . . . . . Kinetic 9 | . 2 7 . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 250 | . 171 156 . . . . 155 9 . 250 . . . Average Temperature 52 | . 79 31 . . . . 70 6 . 59 . . . Received Heat Transfer 477 | . 129 252 . . . . 48 48 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . 2 . . . . . . . . . Impact Corruptions 7 | . . 2 . 5 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1300 | . 475 825 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Peak Influence 401 | . 162 401 199 341 387 109 206 290 88 101 118 46 64 Initial 166 | . . 68 109 90 166 79 76 9 58 61 . 1 32 Average 101 | . 72 208 127 190 227 89 66 141 67 29 37 17 55 Maximum Alert Level 2 | . . 2 . 1 1 . 1 1 . . . . . Low Security (%) 81 | 100 100 44 100 53 22 100 99 78 100 100 100 100 100 Level 1 18 | . . 55 . 46 77 . . 21 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 3 1 3 1 . 7 5 . 6 1 . . Investigation 19 | . . 2 . 2 1 . 6 3 . 5 . . . Extermination 3 | . . . . . . . 1 1 . 1 . . . Reinforcement 6 | . 1 1 1 1 . . . 1 . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Distress Signals 4 | . 1 . . . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 8 31 7 7 12 6 13 32 3 26 10 2 . Peak Tracking Total 13 | . 6 7 6 3 5 6 6 13 3 10 4 2 . Tactical Retreats 29 | . . 5 1 3 1 . 4 7 . 7 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Traps Triggered 11 | . . 2 . 1 1 . 2 1 . 2 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . 3 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Machines Accessed 96 | . 3 5 . 7 9 . 19 17 . 28 6 . 2 Terminals 49 | . 3 4 . 3 7 . 9 8 . 11 3 . 1 Fabricators 14 | . . . . . 1 . 5 3 . 5 . . . Repair Stations 6 | . . . . 1 . . 2 . . 2 . . 1 Recycling Units 14 | . . 1 . 2 1 . 2 2 . 4 2 . . Scanalyzers 7 | . . . . 1 . . 1 2 . 3 . . . Garrison Access 6 | . . . . . . . . 2 . 3 1 . . Total Hacks 317 | . 6 17 . 17 40 . 56 51 . 100 24 . 6 Successful 229 | . 1 6 . 4 22 . 37 42 . 92 20 . 5 Failed 86 | . 5 11 . 13 18 . 19 8 . 7 4 . 1 Catastrophic 11 | . 1 3 . 2 2 . 1 1 . . 1 . . Database Lockouts 2 | . . . . . . . . 1 . 1 . . . Manual 160 | . 3 15 . 8 30 . 26 22 . 37 17 . 2 Terminals 187 | . 6 15 . 8 35 . 28 31 . 46 15 . 3 Fabricators 43 | . . . . . 2 . 17 9 . 15 . . . Repair Stations 18 | . . . . 2 . . 5 . . 8 . . 3 Recycling Units 35 | . . 2 . 4 3 . 4 2 . 13 7 . . Scanalyzers 27 | . . . . 3 . . 2 7 . 15 . . . Garrison Access 7 | . . . . . . . . 2 . 3 2 . . Terminal Hacks 80 | . . 1 . . 8 . 10 18 . 31 9 . 3 Record 5 | . . . . . 1 . . 1 . 3 . . . Part Schematic 12 | . . . . . 3 . . 3 . 4 2 . . Prototype ID Bank 2 | . . . . . . . . . . 2 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . 1 . . Machine Index 4 | . . . . . 1 . . . . 2 1 . . Terminal Index 7 | . . 1 . . 1 . 1 1 . 1 1 . 1 Fabricator Index 5 | . . . . . . . 1 1 . 1 1 . 1 Scanalyzer Index 2 | . . . . . . . 1 1 . . . . . Alert Level 3 | . . . . . 1 . . 1 . . . . 1 Unreport Threat 6 | . . . . . . . . 2 . 3 1 . . Locate Traps 10 | . . . . . . . 2 3 . 4 1 . . Investigation Status 2 | . . . . . . . . . . 2 . . . Recall Investigation 10 | . . . . . . . 4 1 . 5 . . . Recall Extermination 2 | . . . . . . . 1 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . 1 . 1 . . . Registered Prototypes 2 | . . . . . . . . 1 . 1 . . . Zone Layout 2 | . . . . . . . . . . 2 . . . Fabricator Hacks 30 | . . . . . 2 . 11 6 . 11 . . . Load Schematic 14 | . . . . . 1 . 5 3 . 5 . . . Build 16 | . . . . . 1 . 6 3 . 6 . . . Repair Station Hacks 14 | . . . . . . . 4 . . 8 . . 2 Scan Component 7 | . . . . . . . 2 . . 4 . . 1 Repair 7 | . . . . . . . 2 . . 4 . . 1 Recycling Unit Hacks 13 | . . 1 . 2 . . 2 2 . 4 2 . . Retrieve Components 13 | . . 1 . 2 . . 2 2 . 4 2 . . Scanalyzer 24 | . . . . 1 . . 2 7 . 14 . . . Insert Component 11 | . . . . 1 . . 1 3 . 6 . . . Analyze 13 | . . . . . . . 1 4 . 8 . . . Garrison Access Hacks 6 | . . . . . . . . 2 . 3 1 . . Seal Access 6 | . . . . . . . . 2 . 3 1 . . Unauthorized Hacks 62 | . 1 4 . 1 12 . 8 7 . 21 8 . . Terminals 38 | . 1 4 . 1 12 . 3 4 . 9 4 . . Track 1 | . . . . . . . . . . 1 . . . Assimilate 6 | . 1 . . . 4 . . . . . 1 . . Botnet 26 | . . 3 . 1 7 . 3 3 . 7 2 . . Operators 5 | . . 1 . . 1 . . 1 . 1 1 . . Fabricators 9 | . . . . . . . 3 3 . 3 . . . Prioritize 9 | . . . . . . . 3 3 . 3 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 15 | . . . . . . . 2 . . 9 4 . . Monitor 5 | . . . . . . . 1 . . 3 1 . . Reject 3 | . . . . . . . . . . 2 1 . . Mask 7 | . . . . . . . 1 . . 4 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 73 | . 3 4 . 7 9 . 17 13 . 15 3 . 2 Full Trace Events 17 | . . . . 2 1 . 6 3 . 5 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 3 . 1 6 . 7 2 . . Parts Built 17 | . . . . . 1 . 6 4 . 6 . . . Authchips . | . . . . . . . . . . . . . . Time 950 | . . . . . 31 . 318 130 . 471 . . . Total Part Build Rating 108 | . . . . . 5 . 36 26 . 41 . . . Parts Repaired 7 | . . . . . . . 2 . . 4 . . 1 Time 342 | . . . . . . . 93 . . 218 . . 31 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 27 | . . 9 . 6 . . 2 1 . 5 4 . . Parts Scanalyzed 9 | . . . . 1 . . 1 3 . 4 . . . Part Schematics Acquired 7 | . . . . . . . 1 3 . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . . Highest-Rated Group 26 | . . . . . 26 . . . . . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Turns Passed 6181 | 61 360 848 48 365 428 29 1011 719 15 1609 456 13 219 Spaces Moved 8645 | 38 146 501 95 790 419 86 1416 1363 63 2302 976 64 386 Core 13 | 13 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 576 | 25 146 405 . . . . . . . . . . . Wheels 6 | . . 6 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8050 | . . 90 95 790 419 86 1416 1363 63 2302 976 64 386 Fastest Speed 19 | 50 120 34 31 31 29 29 27 23 23 19 20 20 20 Average Speed 31 | 122 120 104 31 31 31 29 30 24 23 21 20 20 20 Slowest Speed 200 | 200 120 190 34 31 34 29 34 27 23 27 20 20 20 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 21 | . . 1 . . 2 . 1 9 . 6 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 40 49 17 29 13 84 42 44 66 54 24 70 15 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 104 | . . 1 . 3 5 . 20 26 . 26 18 . 5 Terrain Destroyed 104 | . . 1 . 3 5 . 20 26 . 26 18 . 5 Melee 104 | . . 1 . 3 5 . 20 26 . 26 18 . 5 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Was Fac Total 11617 | 49 292 694 112 879 688 88 1948 1679 62 3352 1193 63 518 Wait 2526 | 2 124 89 7 51 228 . 477 258 . 996 170 . 124 Move 8596 | 37 145 498 94 789 415 85 1413 1347 62 2290 974 63 384 Hop 18 | . . 1 . . 2 . 1 7 . 5 1 . 1 Pick Up 47 | 4 1 10 . 7 5 2 3 4 . 6 4 . 1 Fast Attach 60 | 6 1 7 5 10 5 . 10 7 . 7 1 . 1 Attach 16 | . . 7 . 1 . . 1 3 . 2 2 . . Detach 5 | . . . 1 . . . 1 1 . 2 . . . Swap 36 | . 1 7 . 1 3 1 8 5 . 5 4 . 1 Drop 59 | . 1 9 5 4 11 . 8 10 . 7 3 . 1 Fire 76 | . 19 57 . . . . . . . . . . . Melee 172 | . . 9 . 16 19 . 26 37 . 32 28 . 5 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 438 | -9/Materials | Discovered new exit (range 16) 757 | -9/Materials | Discovered new exit (range 5) 1211 | -9/Materials | Core integrity fell below 50% 1250 | -9/Materials | Core integrity fell below 20% 1260 | -9/Materials | Lost 7 parts (1p4n2w) 1264 | -9/Materials | Discovered new exit (range 16) 1270 | -9/Materials | Entered another Materials area 1270 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1313 | -8/Materials | Discovered new exit (range 16) 1318 | -8/Materials | Entered Factory 1318 | -7/Factory | Evolved 2 slots: Utility x2 1338 | -7/Factory | Discovered new exit (range 12) 1578 | -7/Factory | Discovered new exit (range 5) 1672 | -7/Factory | Discovered new exit (range 14) 1677 | -7/Factory | Identified exit to Factory 1683 | -7/Factory | Entered another Factory area 1683 | -6/Factory | Evolved 2 slots: Utility x2 1817 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 2089 | -6/Factory | Identified exit to Factory 2111 | -6/Factory | Manually triggered Chute Trap 2111 | -6/Factory | Sucked down chute 2111 | -6/Factory | Entered Waste 2124 | -6/Waste | Spotted C-40 Crusher 2124 | -6/Waste | Spotted C-40 Crusher 2126 | -6/Waste | EMP discharged 2127 | -6/Waste | Spotted C-40 Crusher 2128 | -6/Waste | Spotted C-40 Crusher 2130 | -6/Waste | Spotted C-40 Crusher 2130 | -6/Waste | Spotted C-40 Crusher 2133 | -6/Waste | Discovered new exit (range 14) 2139 | -6/Waste | Identified exit to Factory 2140 | -6/Waste | Entered Factory 2350 | -6/Factory | Build established: Hacker-Scout 2495 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2524 | -6/Factory | Discovered exit to Factory (range 7) 2596 | -6/Factory | Fabricated Adv. Hacking Suite? 2721 | -6/Factory | Discovered exit to Factory (range 10) 2752 | -6/Factory | Fabricated Adv. Cooling System (x1) 2805 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 2922 | -6/Factory | Repaired Broken Exp. Cesium-ion Thruster? 2958 | -6/Factory | Fabricated Adv. Hacking Suite? 3055 | -6/Factory | Repaired Broken Ionic Axe 3133 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 3151 | -6/Factory | Entered another Factory area 3151 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3279 | -5/Factory | Fabricated Diametric Drive? 3318 | -5/Factory | Identified exit to Upper Caves 3448 | -5/Factory | Fabricated Diametric Drive? 3462 | -5/Factory | Central database locked down 3579 | -5/Factory | Fabricated Mic. Fission Core (x2) 3815 | -5/Factory | Discovered new exit (range 13) 3817 | -5/Factory | Identified exit to Factory 3870 | -5/Factory | Manually triggered Chute Trap 3870 | -5/Factory | Sucked down chute 3870 | -5/Factory | Entered Waste 3873 | -5/Waste | Spotted C-40 Crusher 3876 | -5/Waste | Spotted C-40 Crusher 3881 | -5/Waste | Spotted C-40 Crusher 3882 | -5/Waste | Spotted C-40 Crusher 3883 | -5/Waste | Discovered new exit (range 10) 3883 | -5/Waste | Spotted C-40 Crusher 3885 | -5/Waste | EMP discharged 3885 | -5/Waste | Identified exit to Factory 3885 | -5/Waste | Entered Factory 3908 | -5/Factory | Discovered exit to Upper Caves (range 10) 4023 | -5/Factory | Build established: Wizard-Scout 4121 | -5/Factory | Fabricated Adv. Hacking Suite? 4218 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 4322 | -5/Factory | Central database locked down 4375 | -5/Factory | Fabricated Diametric Drive (x1) 4439 | -5/Factory | Spotted B-75 Beast 4687 | -5/Factory | Fabricated Diametric Drive? 4692 | -5/Factory | Fabricated Diametric Drive? 4758 | -5/Factory | Discovered exit to Factory (range 19) 4806 | -5/Factory | Repaired Exp. Cesium-ion Thruster? 4876 | -5/Factory | Repaired Diametric Drive 4880 | -5/Factory | Discovered exit to Factory (range 20) 4897 | -5/Factory | Build established: Wizard-Ninja 5111 | -5/Factory | Fabricated Diametric Drive? 5349 | -5/Factory | Build established: Hacker-Ninja 5375 | -5/Factory | Found Prototype Processor 5392 | -5/Factory | Identified Exp. Targeting Computer 5453 | -5/Factory | Repaired Diametric Drive 5485 | -5/Factory | Repaired ECM Suite 5494 | -5/Factory | Entered another Factory area 5494 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5779 | -4/Factory | Build established: Wizard-Ninja 5948 | -4/Factory | Identified exit to Upper Caves 5948 | -4/Factory | Identified exit to Extension 5950 | -4/Factory | Manually triggered Chute Trap 5950 | -4/Factory | Sucked down chute 5950 | -4/Factory | Entered Waste 5954 | -4/Waste | Spotted C-40 Crusher 5955 | -4/Waste | Spotted C-40 Crusher 5957 | -4/Waste | Spotted C-40 Crusher 5957 | -4/Waste | Spotted C-40 Crusher 5961 | -4/Waste | Discovered new exit (range 12) 5961 | -4/Waste | Spotted C-40 Crusher 5963 | -4/Waste | Identified exit to Factory 5963 | -4/Waste | Entered Factory 6045 | -4/Factory | Repaired Lrn. Sensor Array 6182 | -4/Factory | Self-destructed Last Messages --------------- Downloaded coordinate data. >>Index(Fabricators) Found 6 fabricators. Downloaded coordinate data. Connecting with Repair Station... >>Scan(Lrn. Sensor Array) Scanning Lrn. Sensor Array... Ready to Repair: Lrn. Sensor Array Rating: 7 Time: 31 >>Repair Repairing Lrn. Sensor Array... ETC: 31 Repair station completes Lrn. Sensor Array repairs. Acquired Lrn. Sensor Array. Connecting with Repair Station... K-01 Serf collects debris. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """ #??????????????????????? | | """ ?????????????????????? | | """ ?????????????????????? | | +######### """ ????????????????????????? | | ## #?? ???????????????????? | | ## """#?? ???????????????????? | | ## """#?? #??????????????????? | | ## "#?? #??? !????????????? | | ## "F"#?? #?? "?????????? | | ## """#?# #?? "?????????? | | ## #?# ### " ????????? | | + #?# " ????????? | | ##+##### #?# " "???????? | | # ! # #?# " "???????? | | # # #?# ???????? | | #!! + #?# ?????????? | | ####+####![ ######?# ??????????? | | #??#![ #??????# ????????????? | | #?## #??????# #?????????????? | | #?#"#######??????# #?????????????? | | ####"#####???????# #?????????????? | | """ # #???????# ???????????????? | | """ # = ######### #??????????????????? | | """ # ! + #??????????????????? | | """ # ##########+#######?????????????? | | # #???# @ #?????????????? | | + ! #???#[ """ """ !#?????????????? | | ?##### #???# """ """ #?????????????? | | ?????# #???# """ """ ! #?????????????? | | ?????# #???#= #?????????????? | | ?????##########???##############?????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 66 Offensive Hacking 58 Defensive Hacking 20 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. Target Analyzer | -6/Factory | Hacked Stasis Canceller | -6/Factory | Scanalyzed Diametric Drive | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Imp. System Restoration Module | -5/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Adv. Plasma Cannon | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Adv. Recalibrator | -5/Factory | Hacked Adv. Force Field | -5/Factory | Hacked Adv. ECM Suite | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Force Lance | -5/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Cooling System | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Diametric Drive | x1 | -5/Factory Diametric Drive | x1 | -5/Factory Mic. Fission Core | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory | Preloaded Exp. Hacking Suite | x1 | -5/Factory Diametric Drive | x1 | -5/Factory Diametric Drive | x1 | -5/Factory Diametric Drive | x1 | -5/Factory Diametric Drive | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledElectronMachine Manual? 0 Play Time 01:57:21 Cumulative 135.6 hours Start 2024.06.12 @ 12:46:44 End 2024.07.30 @ 17:06:55 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7493be3-515b-491a-9174-87b1e9e1d5a6