Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.18 @ 18:01:55 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1137) 1137 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 3695 Bonus ------- Aligned with FarCom 300 Friendly Fire -207 Cogmind --------- Core Integrity 19/400 Matter 252/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (16) --- Lightpack 2.0 Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Experimental Sensor Array Advanced Weapon Cycler Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Heavy Assault Rifle > --- INVENTORY -------- Light Treads Lightpack 2.0 Experimental Sensor Array Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Shotgun Shock Bomb Launcher Mining Claw [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 51 | . 6 5 29 1 10 . Power 3 | . . 1 2 . . . Engine 2 | . . . 2 . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 12 | . 2 1 7 . 2 . Treads 7 | . . . 5 . 2 . Leg 5 | . 2 1 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 2 2 6 1 4 . Device 5 | . 1 2 1 . 1 . Storage 2 | . . . 2 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 7 | . 1 . 2 1 3 . Artifact . | . . . . . . . Weapon 21 | . 2 1 14 . 4 . Energy Gun 6 | . . 1 5 . . . Energy Cannon 4 | . 2 . 1 . 1 . Ballistic Gun 7 | . . . 5 . 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 19 | . . 1 10 1 7 . Power 3 | . . . 2 . 1 . Propulsion 4 | . . . 2 . 2 . Utility 4 | . . . 1 1 2 . Weapon 8 | . . 1 5 . 2 . Highest Loss Streak 4 | . . 1 4 1 3 . Average Slot Usage (%) 95 | . 99 99 94 99 90 66 Engine 7 | . 14 4 7 11 7 . Core 2 | . . 9 1 . . . Treads 12 | . . . 13 22 18 11 Leg 10 | . 28 28 8 . . . Device 5 | . 7 8 8 . . . Storage 19 | . 14 14 21 22 22 22 Processor 2 | . . . 6 . . . Protection 11 | . 5 5 6 21 20 11 Energy Gun 8 | . 1 4 10 11 6 . Energy Cannon 6 | . 24 22 1 . 1 . Ballistic Gun 6 | . 1 . 6 11 11 22 Naked Turns . | . . . . . . . Heaviest Build 59 | 9 18 20 52 52 59 41 Greatest Support 40 | 20 26 26 40 40 40 20 Greatest Overweight (x) 4 | . . . 4 1 2 2 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 16 | . 6 6 16 16 16 16 Average Capacity 13 | . 6 6 15 16 16 16 Most Carried 16 | . 6 6 16 16 16 15 Average Carried 11 | . 5 5 10 15 14 15 Final Capacity 16 | 6 6 6 16 16 16 16 Final Carried 16 | 6 6 6 16 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 937 | 200 60 50 503 24 100 . Remotely . | . . . . . . . Salvage Created 1692 | . . 334 1039 86 233 . Parts 104 | . . 15 76 10 3 . Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 40 | . . 7 23 2 8 . Guns 14 | . . . 11 2 1 . Cannons 8 | . . 7 1 . . . AOE 18 | . . . 11 . 7 . Classes Destroyed 11 | . . 2 6 2 1 . Worker 3 | . . 1 1 1 . . Builder 6 | . . . 5 1 . . Tunneler 1 | . . . . 1 . . Hauler 4 | . . . 4 . . . Recycler 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 10 | . . . 10 . . . Grunt 12 | . . 7 5 . . . Sentry 8 | . . . 8 . . . Demolisher 2 | . . . . 2 . . Assembled 7 | . . . . . 7 . Best Kill Streak 8 | . . 2 8 3 7 . Combat Bots Only 8 | . . 2 8 2 7 . Max Kills in Single Turn 7 | . . 1 3 1 7 . Gunslinging . | . . . . . . . Exploded 7 | . . . 3 . 7 . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3597 | . . 336 1351 519 1378 13 Core 440 | . . 59 210 61 110 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 76 . . . . Volleys Fired 120 | . 1 22 77 10 10 . Largest 2 | . 2 2 2 2 2 . Hottest 136 | . 136 136 133 68 60 . Shots Fired 207 | . 2 38 128 20 19 . Gun 149 | . . 1 110 20 18 . Cannon 47 | . 2 37 7 . 1 . Launcher 11 | . . . 11 . . . Special . | . . . . . . . Kinetic 68 | . . . 40 10 18 . Thermal 54 | . 2 38 14 . . . Explosive 11 | . . . 11 . . . Electromagnetic 74 | . . . 63 10 1 . Robot Hit Streak 13 | . . 9 11 4 13 . Robot Miss Streak 3 | . . 2 3 2 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 179 | . . 28 90 13 48 . Core Hits 103 | . . 11 62 9 21 . Critical Hits 3 | . . . 1 1 1 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 44 | . . . 2 . 42 . Impact . | . . . . . . . Slashing 44 | . . . 2 . 42 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4707 | . . 510 2215 227 1755 . Guns 1659 | . . 18 1163 227 251 . Cannons 574 | . . 492 82 . . . Explosions 1653 | . . . 970 . 683 . Melee 821 | . . . . . 821 . Ramming . | . . . . . . . Kinetic 661 | . . . 318 92 251 . Thermal 872 | . . 510 362 . . . Explosive 772 | . . . 772 . . . Electromagnetic 1581 | . . . 763 135 683 . Impact . | . . . . . . . Slashing 821 | . . . . . 821 . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 1 4 4 Average Corruption 2 | . . . . 1 2 4 Corruption Purged . | . . . . . . . Effects 7 | . . . . . 6 1 Message Errors 3 | . . . . . 3 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 63 | . . 17 41 . 5 . Projectiles 17 | . . 17 . . . . Explosions 46 | . . . 41 . 5 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 186 | . . . 186 . . . Shots 7 | . . . 7 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 339 | . 75 339 106 42 110 91 Average Temperature 84 | . 38 154 29 16 46 52 Received Heat Transfer 504 | . . 189 315 . . . Effects 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1582 | . . 925 657 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 5 . . . Missiles Intercepted . | . . . . . . . Latent Energy Used 200 | . . . . . 200 . LE Corruption 3 | . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 365 | . 56 201 365 114 . . Initial 104 | . . 21 . 104 . . Average 132 | . 43 63 216 75 . . Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 66 | . 100 92 30 100 . 100 Level 1 33 | . . 7 69 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 2 12 34 4 1 1 Peak Tracking Total 9 | . 1 4 8 2 9 1 Tactical Retreats 6 | . . 4 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 7 | . 1 . 3 . 3 . Max in Single Turn 2 | . 1 . 2 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 4 | . 1 . 2 . 1 . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 4 . 6 . 1 . Successful 7 | . 3 . 3 . 1 . Failed 4 | . 1 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 4 . 4 . 1 . Terminals 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 2 . 1 . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Track 2 | . 1 . 1 . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 3789 | . 154 817 1378 612 738 90 Spaces Moved 2039 | 1 115 605 645 322 306 45 Core . | . . . . . . . Treads 1030 | . . . 357 322 306 45 Legs 1009 | 1 115 605 288 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 180 180 200 Average Speed 154 | 120 120 120 163 180 183 200 Slowest Speed 240 | 120 120 120 240 180 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 2 27 93 53 63 41 19 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 24 | . . . 24 . . . Terrain Destroyed 101 | . . . 90 . 11 . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 100 | . . . 89 . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2389 | . 131 658 839 335 381 45 Wait 66 | . 1 20 44 1 . . Move 2033 | . 114 604 644 321 305 45 Hop . | . . . . . . . Pick Up 41 | . 2 2 28 1 8 . Fast Attach 11 | . 4 3 4 . . . Attach 20 | . . . 14 1 5 . Detach 1 | . . . . . 1 . Swap 20 | . 2 2 11 . 5 . Drop 33 | . 7 5 15 1 5 . Fire 120 | . 1 22 77 10 10 . Melee 44 | . . . 2 . 42 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Entered Mines 268 | -10/Mines | Discovered new exit (range 9) 273 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 407 | -10/Mines | Learned location of Zion (-6) 430 | -10/Mines | Discovered new exit (range 10) 517 | -10/Mines | Found a hidden stash of uninstalled traps 790 | -10/Mines | Learned 2 Materials zone layouts 972 | -10/Mines | Entered Materials 972 | -9/Materials | Evolved 2 slots: Utility x2 1220 | -9/Materials | Lost 4 parts (1p1n2w) 1226 | -9/Materials | Destroyed 8 combat bots 1302 | -9/Materials | Discovered new exit (range 16) 1570 | -9/Materials | Lost 3 parts (1p1n1w) 1913 | -9/Materials | Discovered new exit (range 7) 1984 | -9/Materials | Core integrity fell below 50% 2350 | -9/Materials | Entered Mines 2367 | -9/Mines | Met a Derelict bent on vengeance 2390 | -9/Mines | Discovered new exit (range 10) 2397 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2401 | -9/Mines | Found Prototype Device 2516 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2516 | -9/Mines | Discovered new exit (range 5) 2876 | -9/Mines | Assembled infested the area 2962 | -9/Mines | Entered Exiles 3131 | -9/Exiles | Met 8R-AWN 3161 | -9/Exiles | Met EX-HEX 3221 | -9/Exiles | Met EX-BIN 3243 | -9/Exiles | Aligned with FarCom system 3245 | -9/Exiles | Given EX-Vault access code 3286 | -9/Exiles | Opened EX-Vault 3300 | -9/Exiles | Found Latent Energy Streamer 3305 | -9/Exiles | Found Lightpack 2.0 3342 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3436 | -9/Exiles | Attacked by the Exiles 3459 | -9/Exiles | Destroyed 7 combat bots 3485 | -9/Exiles | Core integrity fell below 20% 3504 | -9/Exiles | Lost 3 parts (1p2n) 3594 | -9/Exiles | Destroyed 8R-AWN 3621 | -9/Exiles | Lost 3 parts (1u2w) 3674 | -9/Exiles | Discovered new exit (range 15) 3700 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3700 | -9/Exiles | Entered Mines 3790 | -8/Mines | Self-destructed Last Messages --------------- 03585_ Machine disabled. 03586_ Penetrated by HV Slug. 03590_ Critical hit. 03590_ Imp. Light Armor Plating destroyed. 03594_ 8R-AWN destroyed. 03599_ Acquired Prototype Device. 03602_ Acquired Adv. Weapon Cycler. 03605_ Acquired Prototype Device. 03606_ Identified Gravity Neutralizing Apparatus. 03608_ Acquired 100 matter. 03674_ EXIT=FOUND 03675_ System corrupted: Heat flow error (+136). 03699_ System corrupted: Matter fused (-9). LOCATION=UNKNOWN GOAL=ESCAPE 03770_ K-01 Serf collects debris. 03782_ System corrupted: Heat flow error (+116). 03782_ K-01 Serf collects debris. 03784_ Critical hit. 03786_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????? ?#???????????????? | | ?????????????????????? ##??????????????? | | ?????????????????????? ## ???????????? | | ?????????????????????? ??????????? | | ?????????????????????? ??????????? | | ?????????????????????# ???????????? | | ????????????????????? #????????????? | | ????????????????????? #?????????????? | | ????????????????????? #??????????????? | | ????????????????????? #??????????????? | | ???????????????????## #??????????????? | | ????????????????#### ##?????????????? | | ???????????????## @ ##????????????? | | ???????????????# ##???????????? | | ??????????????## #???????????? | | ?????????????## k #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????# ## ???????? | | ?????????????## ##?# ???????? | | ??????????????## #???# ???????? | | ???????????????# #???? ### ????????? | | ???????????????# #????? ##???????????? | | ???????????????# #?????? #????????????? | | ???????????????# # #??????? #????????????? | | ???????????????# ###??????? #????????????? | | ????????#####??# #?????????? ????????????? | | ???????## #### #???????????????????????? | | ???????# #???????????????????????? | | ???????# ### ####????????????????????? | | ???????## ##?# ####?????????????????? | | ????????# ##??# ###???????????????? | | ???????## #??## """ ##??????????????? | | ??????## #### """ ##?????????????? | | ?????## """ #?????????????? | | ?????# #?????????????? | | ????# ## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageCatalystDissipator Manual? 0 Play Time 00:20:01 Cumulative 153.0 hours Start 2020.12.18 @ 17:41:36 End 2020.12.18 @ 18:01:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 148 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 59 Gallery% 87 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e59f60e-4a39-48b0-a4d6-2aafde4da760