Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:55:44 Player: DeluxeH30 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1907) 1907 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (993) 993 TOTAL SCORE: 6610 Bonus ------- Follower Combat Kills 618 Met Imprinter 300 Was Imprinted 300 Friendly Fire -225 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 24% Temperature Cool (18) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ 0b10 Decoder Chip [Generic] Bomb Factory No. 2 > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Light Angular Momentum Engine Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Trap Scanner Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Bomb Factory No. 2 > --- WEAPON ----------- Gauss Rifle KE Penetrator Phasing Sabre > --- INVENTORY -------- Light Deuterium Engine Carbon-fiber Leg Tactical Coordination Suite Particle Charger Backup Plating III Arc Projector Missile Launcher GAL Module [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 129 | 8 16 11 1 17 14 62 Power 15 | 1 3 1 1 . 1 8 Engine 9 | 1 2 . . . 1 5 Core 6 | . 1 1 1 . . 3 Reactor . | . . . . . . . Propulsion 29 | 2 2 7 . 2 2 14 Treads 3 | . . . . . . 3 Leg 19 | 2 2 6 . 2 2 5 Wheel 5 | . . . . . . 5 Hover 1 | . . . . . . 1 Flight 1 | . . 1 . . . . Utility 37 | 1 2 1 . 3 10 20 Device 27 | . . . . 3 9 15 Storage 2 | 1 . . . . . 1 Processor 4 | . 1 1 . . 1 1 Hackware . | . . . . . . . Protection 4 | . 1 . . . . 3 Artifact . | . . . . . . . Weapon 48 | 4 9 2 . 12 1 20 Energy Gun 11 | 1 3 . . 1 . 6 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 23 | 3 5 2 . 8 1 4 Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . . 1 . 2 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . . 1 . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 6 | . 1 1 . 3 . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 33 | . . . . . . 33 Power 7 | . . . . . . 7 Propulsion 10 | . . . . . . 10 Utility 10 | . . . . . . 10 Weapon 6 | . . . . . . 6 Highest Loss Streak 13 | . . . . . . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 99 99 83 Engine 3 | . 12 . . . 8 3 Core 7 | . 1 11 10 11 2 7 Leg 27 | . 28 33 33 33 33 15 Device 9 | . . . . 9 17 12 Storage 9 | . 14 11 11 11 11 6 Processor 10 | . 2 22 22 12 4 9 Protection 1 | . 11 . . . . 3 Energy Gun 2 | . 6 8 . . . 2 Ballistic Gun 16 | . 21 13 22 21 22 7 Slashing Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 80 | 13 20 16 16 36 46 80 Greatest Support 60 | 20 20 30 30 33 43 60 Greatest Overweight (x) 16 | . . . . 1 1 16 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 8 Average Carried 7 | 1 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 7 8 8 8 8 2 Class Distribution -------------------- 58% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2706 | 184 357 436 38 110 406 1175 Remotely 111 | . . . . . . 111 Salvage Created 2630 | . 377 822 104 . 488 839 Parts 164 | . 24 55 4 . 23 58 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 7 | . . 2 . . . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 48 | . . . . 5 43 . Prevented 4 | . . . . . 4 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 40 | . 5 14 2 . 9 10 Melee 5 | . . . . . . 5 Guns 30 | . 5 14 2 . 9 . Cannons 5 | . . . . . . 5 Classes Destroyed 14 | . 5 3 . . 5 1 Worker 9 | . . 3 . . . 6 Builder 8 | . 1 1 . . . 6 Hauler 1 | . . 1 . . . . Recycler 3 | . 1 . . . . 2 Operator 1 | . 1 . . . . . Watcher 3 | . 1 2 . . . . Swarmer 4 | . . . . . 4 . Grunt 21 | . 5 11 2 . 1 2 Brawler 1 | . . . . . 1 . Duelist 3 | . . . . . 2 1 Protector 1 | . . . . . 1 . Sentry 6 | . . 3 . . . 3 Programmer 4 | . . . . . . 4 Mutant 1 | . . . . . 1 . Best Kill Streak 5 | . 2 5 2 . 4 4 Combat Bots Only 4 | . 2 4 2 . 4 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 456 | . 22 54 4 . 31 345 Missed 104 | . 5 15 1 . 9 74 Damage Taken 4761 | . 225 464 45 . 378 3649 Core 944 | . 12 79 . . . 853 Absorbed by Shields . | . . . . . . . Redirected to Shielding 3 | . 3 . . . . . Core Remaining (%) 91 | 100 95 . . . 80 . Volleys Fired 157 | . 30 49 4 . 27 47 Largest 3 | . 2 2 2 . 2 3 Hottest 134 | . 130 88 46 . 61 134 Shots Fired 322 | . 60 98 8 . 54 102 Gun 275 | . 60 98 8 . 54 55 Cannon 45 | . . . . . . 45 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 255 | . 54 70 8 . 54 69 Thermal 46 | . 6 28 . . . 12 Explosive 2 | . . . . . . 2 Electromagnetic 19 | . . . . . . 19 Robot Hit Streak 11 | . 7 11 6 . 11 11 Robot Miss Streak 11 | . 3 4 1 . 5 11 Penetration Max 1 | . . . . . 1 1 Secondary Targets 6 | . 1 3 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 231 | . 40 64 6 . 29 92 Core Hits 131 | . 21 30 4 . 17 59 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 Critical Strikes 7 | . 1 2 . . . 4 Burn 2 | . . 2 . . . . Destroy 3 | . 1 . . . . 2 Sever 2 | . . . . . . 2 Melee Attacks 61 | . . . . 1 . 60 Impact . | . . . . . . . Slashing 61 | . . . . 1 . 60 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5309 | . 484 1020 92 . 802 2911 Guns 3165 | . 484 1016 92 . 802 771 Cannons 810 | . . . . . . 810 Explosions 298 | . . . . . . 298 Melee 1025 | . . . . . . 1025 Ramming 11 | . . 4 . . . 7 Kinetic 3306 | . 405 718 92 . 802 1289 Thermal 774 | . 79 298 . . . 397 Explosive 39 | . . . . . . 39 Electromagnetic 154 | . . . . . . 154 Impact . | . . . . . . . Slashing 1025 | . . . . . . 1025 Piercing . | . . . . . . . Highest Corruption 24 | . . . . . . 24 Average Corruption 16 | . . . . . . 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . . . . 49 Message Errors 13 | . . . . . . 13 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 10 | . . . . . . 10 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 162 | . . . . . . 162 Projectiles 18 | . . . . . . 18 Explosions 38 | . . . . . . 38 Melee 106 | . . . . . . 106 Knockbacks 15 | . . . . . . 15 Impact . | . . . . . . . Kinetic 14 | . . . . . . 14 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 55 | . . . . . . 55 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 6 | . . 2 . . . 4 Kicked 6 | . . 2 . . . 4 Crushed . | . . . . . . . Highest Temperature 363 | . 150 279 26 . 30 363 Average Temperature 90 | . 38 74 11 . 12 122 Received Heat Transfer 1110 | . 165 267 24 . 36 618 Effects 3 | . . . . . . 3 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 . . . 1 Heat Transferred 1486 | . 185 851 . . . 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 361 | . 171 298 180 . . 361 Initial 115 | . . 29 115 . . 91 Average 132 | . 69 164 178 . . 137 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 73 | 100 100 67 100 . . 62 Level 1 26 | . . 32 . . . 37 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 2 2 . . 1 8 Investigation 2 | . . 2 . . . . Extermination 3 | . . . . . . 3 Reinforcement 4 | . 2 . . . . 2 Assault 1 | . . . . . 1 . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 1 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 12 21 2 . 22 22 Peak Tracking Total 6 | . 3 5 2 . 6 4 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts 1 | . 1 . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . . 3 Traps Extracted . | . . . . . . . Installed 4 | . . . . . . 4 Triggered 6 | . . . . . 1 5 Fabricated Traps 5 | . . . . . . 5 Most Traps Carried 3 | . . . . . . 3 Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 8 | . . 2 1 . 1 4 Max in Single Turn 2 | . . 1 1 . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 8 | . 2 2 1 . . 3 Terminals 4 | . 2 2 . . . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 24 | . 6 10 1 . . 7 Successful 8 | . 1 3 1 . . 3 Failed 16 | . 5 7 . . . 4 Catastrophic 5 | . 1 2 . . . 2 Database Lockouts . | . . . . . . . Manual 7 | . . 4 . . . 3 Terminals 16 | . 6 10 . . . . Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 3 1 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . Scanalyzer Index 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 2 . . . 3 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 10 | . . . 2 4 2 2 Largest Group 4 | . . . 2 4 4 2 Highest-Rated Group 155 | . . . 42 155 155 70 Highest-Rated Ally 41 | . . . 31 41 41 35 Zionite Dispatches 1 | . . . . . . 1 Demo 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 90 | . . . . . 70 20 Total Damage 2535 | . . . . . 1174 1361 Kills 24 | . . . . . 13 11 Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . . Drone Launches 39 | . . . . 20 19 . Drone Recoveries 19 | . . . . . 19 . Decoded 0b10 Intel 51 | . . . . . . 51 Traps 10 | . . . . . . 10 Items 33 | . . . . . . 33 Machines 5 | . . . . . . 5 Patrols 1 | . . . . . . 1 Guards 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6362 | 57 567 604 327 1957 1029 1821 Spaces Moved 3565 | 45 343 325 248 1438 527 639 Core 23 | 19 . . . . . 4 Treads 1 | . . . . . . 1 Legs 3521 | 26 343 325 248 1438 527 614 Wheels 20 | . . . . . . 20 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 105 Average Speed 141 | 90 120 120 120 120 157 208 Slowest Speed 850 | 120 120 120 120 190 190 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 43 | 4 52 27 52 85 70 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 4 | . . . 1 2 1 . Spaces Dug 32 | . . . . . . 32 Terrain Destroyed 93 | . . . . . 5 88 Melee 32 | . . . . . . 32 Projectile 11 | . . . . . 4 7 AOE 48 | . . . . . . 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4528 | 60 450 455 271 1675 669 948 Wait 365 | . 2 38 12 175 66 72 Move 3557 | 44 342 324 247 1437 526 637 Hop . | . . . . . . . Pick Up 111 | 8 31 15 3 19 . 35 Fast Attach 20 | . 3 3 1 4 6 3 Attach 67 | 6 4 4 . 8 1 44 Detach 9 | . . 1 . 1 1 6 Swap 42 | 2 9 4 . 5 7 15 Drop 97 | . 28 15 4 25 6 19 Fire 157 | . 30 49 4 . 27 47 Melee 61 | . . . . 1 . 60 Ram . | . . . . . . . Kick 6 | . . 2 . . . 4 Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire 29 | . . . . . 29 . Trap 5 | . 1 . . . . 4 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 4) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -9/Materials | Build established: Scavenger-Mutant 1077 | -9/Materials | Discovered new exit (range 14) 1229 | -9/Materials | Entered Mines 1339 | -9/Mines | Found the Drone Emporium 1349 | -9/Mines | Found Prototype Device 1406 | -9/Mines | Learned Materials non-interactive machine intel 1551 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1551 | -9/Mines | Discovered new exit (range 5) 1556 | -9/Mines | Entered Zion 1556 | -7/Zion | Accompanied by 2 allies 1606 | -7/Zion | Led the pair of lost Derelicts to a safe place 1819 | -7/Zion | Identified Sensor Drone Bay 2045 | -7/Zion | Learned Factory emergency access door positions 2155 | -7/Zion | Found GAL Module 2192 | -7/Zion | Found Prototype Launcher 2194 | -7/Zion | Identified Gui. Missile Launcher 2458 | -7/Zion | Found Prototype Special Weapon 2458 | -7/Zion | Identified RU-N14's Throwing Claymores 2474 | -7/Zion | Found RU-N14's Throwing Claymores 2563 | -7/Zion | Imprinted 2565 | -7/Zion | Declared Zion's savior 2756 | -7/Zion | Learned location of Warlord (-4) 2758 | -7/Zion | Build established: Mutant 3218 | -7/Zion | Found Prototype Device 3246 | -7/Zion | Discovered new exit (range 13) 3262 | -7/Zion | Identified exit to Proximity Caves 3513 | -7/Zion | Entered Proximity Caves 3513 | -6/Proximity Caves | Accompanied by 24 allies 3745 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3853 | -6/Proximity Caves | Lost 3 allies 4060 | -6/Proximity Caves | Build established: Scavenger-Mutant 4526 | -6/Proximity Caves | Discovered new exit (range 14) 4542 | -6/Proximity Caves | Entered Factory 4542 | -6/Factory | Accompanied by 18 allies 4542 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4566 | -6/Factory | Identified Bomb Factory No. 2 4821 | -6/Factory | Lost 14 allies 5347 | -6/Factory | Crushed by falling debris 5348 | -6/Factory | System corruption reached 10% 5378 | -6/Factory | Lost 4 parts (1p2n1u) 5590 | -6/Factory | Lost 3 parts (1p2u) 5694 | -6/Factory | Lost 4 parts (1p1n1u1w) 5726 | -6/Factory | Zion Demo squad teleported in 5836 | -6/Factory | Terminal network hard line cut 5916 | -6/Factory | Lost 3 parts (1n1u1w) 5943 | -6/Factory | Crushed by falling debris 5944 | -6/Factory | Core integrity fell below 50% 5974 | -6/Factory | Lost 3 parts (2n1u) 6154 | -6/Factory | Garrison activated, responded to threat 6331 | -6/Factory | Core integrity fell below 20% 6363 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06324_ Gravmag System destroyed. 06327_ Matter Filter destroyed. 06330_ G-50 Soldier destroyed. 06330_ Hvy. Plasma Cannon destroyed. 06332_ System corrupted: Component data lost. 06333_ Acquired 65 matter. 06336_ Acquired 2 matter. 06337_ Mic. Nuclear Core destroyed. 06339_ Y-54 Guardian destroyed. 06340_ Acquired 33 matter. 06344_ Phasing Sabre destroyed. 06350_ Dropped Sml. Storage Unit. 06351_ System corrupted: Heat flow error (+181). 06351_ Dropped Missile Launcher. 06351_ Dropped Shock Rifle. 06352_ Acquired Lgt. Angular Momentum Engine. 06354_ Backup Power I destroyed. 06354_ R-10 Processor collects Imp. Heat Sink. 06354_ K-01 Serf collects debris. 06363_ Acquired Gatling Laser. 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Coil Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Decoder Ring Release The Drones! The One Challenges ------------ None Game ------ Seed CompactHeartMapper Manual? 0 Play Time 01:29:48 Cumulative 24.4 hours Start 2024.04.06 @ 14:16:53 End 2024.04.06 @ 15:55:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccf71b1a-444e-4bc4-bd66-b3d28eba20d9