Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 09:58:44 Player: Cmdr.Laserstrahl Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3329) 3329 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 6805 Bonus ------- High Alert Combat Kills 591 Follower Combat Kills 145 Entered Garrisons 200 Friendly Fire -45 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Wheel Advanced Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating System Shield EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- VSS Leg Wheel Advanced Heat Sink Improved Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Hardened Light Armor Plating System Shield EM Pulse Cannon Heavy Particle Cannon Assault Cannon Grenade Launcher Heavy Mace [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 92 | 7 13 14 31 8 19 Power 12 | 1 1 1 5 2 2 Engine 8 | 1 1 1 4 . 1 Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 26 | 2 4 5 8 1 6 Treads 4 | . . . . . 4 Leg 13 | . 4 4 3 1 1 Wheel 9 | 2 . 1 5 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 3 4 10 1 4 Device 6 | . 2 . 2 . 2 Storage 2 | 1 1 . . . . Processor 5 | . . 1 3 . 1 Hackware 1 | . . . . . 1 Protection 9 | . . 3 5 1 . Artifact . | . . . . . . Weapon 31 | 3 5 4 8 4 7 Energy Gun 6 | 1 1 2 . . 2 Energy Cannon 6 | . 1 . 2 1 2 Ballistic Gun 6 | 2 2 1 1 . . Ballistic Cannon 5 | . . . 3 1 1 Launcher 7 | . 1 1 2 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 26 | . 3 3 5 6 9 Power 5 | . 1 . 2 1 1 Propulsion 11 | . 2 2 1 1 5 Utility 5 | . . 1 . 3 1 Weapon 5 | . . . 2 1 2 Highest Loss Streak 4 | . 2 1 4 3 3 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 96 | . 94 99 95 97 96 Engine 9 | . 13 11 8 3 6 Treads 3 | . . . . . 19 Leg 16 | . 23 31 14 3 . Wheel 7 | . 3 . 11 22 3 Device 7 | . 10 . 9 8 9 Storage 10 | . 14 11 9 9 9 Processor 10 | . . 11 9 18 17 Hackware 1 | . . . . . 8 Protection 7 | . . 10 13 8 . Energy Gun 6 | . 10 9 3 . 4 Energy Cannon 5 | . 3 . 4 13 11 Ballistic Gun 6 | . 13 10 3 . . Ballistic Cannon 1 | . . . 4 3 . Naked Turns . | . . . . . . Heaviest Build 53 | 13 30 33 53 41 44 Greatest Support 60 | 26 26 39 39 32 60 Greatest Overweight (x) 3 | . 1 3 1 1 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 3 10 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 14 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1957 | 234 218 323 741 186 255 Remotely . | . . . . . . Salvage Created 3484 | 51 338 499 1272 392 932 Parts 203 | 1 22 45 71 22 42 Haulers Intercepted 6 | . 2 1 3 . . Recyclers Shooed 5 | . . 1 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 77 | . 8 17 24 11 17 Melee 2 | . . . . . 2 Guns 27 | . 6 12 6 . 3 Cannons 28 | . . . 12 5 11 AOE 20 | . 2 5 6 6 1 Classes Destroyed 13 | 1 4 3 2 1 2 Worker 5 | . . . 5 . . Builder 2 | . . . 1 . 1 Tunneler 2 | . . 1 1 . . Hauler 6 | . 2 1 3 . . Recycler 8 | 1 . 1 4 . 2 Operator 2 | . . 1 1 . . Watcher 3 | . 1 1 . . 1 Swarmer 21 | . 3 8 5 2 3 Grunt 34 | . 5 5 12 5 7 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 14 | . . 4 7 2 1 Specialist 5 | . . . . 2 3 Best Kill Streak 13 | 1 5 5 13 4 3 Combat Bots Only 10 | . 5 5 10 4 3 Max Kills in Single Turn 3 | 1 2 2 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 543 | . 65 84 140 122 132 Missed 174 | . 15 30 53 42 34 Damage Taken 5068 | . 624 585 1357 938 1564 Core 767 | . 156 48 84 110 369 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 35 | . . 35 . . . Core Remaining (%) 75 | 100 37 88 . . . Volleys Fired 286 | 5 52 47 101 27 54 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 70 80 76 107 124 130 Shots Fired 553 | 10 102 91 193 52 105 Gun 274 | 10 96 87 58 . 23 Cannon 255 | . 5 . 128 44 78 Launcher 24 | . 1 4 7 8 4 Special . | . . . . . . Kinetic 217 | 9 50 47 95 9 7 Thermal 292 | 1 51 40 91 23 86 Explosive 24 | . 1 4 7 8 4 Electromagnetic 20 | . . . . 12 8 Robot Hit Streak 14 | 3 6 13 14 14 13 Robot Miss Streak 5 | 1 2 5 4 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 347 | 7 62 47 119 33 79 Core Hits 181 | 2 20 36 66 26 31 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . Critical Strikes 15 | 1 3 3 6 . 2 Burn 9 | . 2 3 3 . 1 Destroy 2 | 1 1 . . . . Blast 3 | . . . 3 . . Sever 1 | . . . . . 1 Melee Attacks 16 | . . . . . 16 Impact . | . . . . . . Slashing 16 | . . . . . 16 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7889 | 71 794 1062 2738 1194 2030 Guns 2192 | 71 611 597 646 . 267 Cannons 3451 | . 53 . 1519 537 1342 Explosions 1961 | . 130 465 565 657 144 Melee 277 | . . . . . 277 Ramming 8 | . . . 8 . . Kinetic 2121 | 58 277 343 1209 121 113 Thermal 3362 | 13 387 349 956 284 1373 Explosive 1866 | . 130 370 565 657 144 Electromagnetic 255 | . . . . 132 123 Impact . | . . . . . . Slashing 277 | . . . . . 277 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 168 | . 18 . 72 19 59 Projectiles 98 | . . . 72 . 26 Explosions 37 | . 18 . . 19 . Melee 33 | . . . . . 33 Knockbacks 13 | . . . 11 1 1 Impact . | . . . . . . Kinetic 13 | . . . 11 1 1 Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . 5 8 . Shots 2 | . . . 1 1 . Rammed 1 | . . . 1 . . Targets Rammed 3 | . . 2 1 . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 296 | 30 266 124 296 64 72 Average Temperature 49 | 18 93 30 59 20 18 Received Heat Transfer 1929 | . 363 189 720 171 486 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 4 . 1 . 3 Heat Transferred 6875 | 37 1187 878 2072 518 2183 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 928 | 5 169 461 829 928 830 Initial 542 | . 3 66 194 542 452 Average 389 | 1 88 341 387 782 615 Maximum Alert Level 3 | . . 2 3 3 3 Low Security (%) 27 | 100 100 11 14 . . Level 1 28 | . . 52 56 . . Level 2 27 | . . 36 13 28 70 Level 3 16 | . . . 15 71 29 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . 3 . 6 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 . 3 Assault . | . . . . . . Garrison 4 | . . . 1 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . . 1 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 11 24 38 20 26 Peak Tracking Total 12 | . 3 8 12 9 6 Tactical Retreats 7 | . 1 1 1 1 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 13 | . . 4 5 1 3 Max in Single Turn 3 | . . 3 1 1 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . 1 . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 21 | . 4 5 9 1 2 Terminals 15 | . 4 4 6 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . 1 . 1 Total Hacks 49 | . 9 7 26 2 5 Successful 31 | . 7 5 16 1 2 Failed 18 | . 2 2 10 1 3 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 14 | . 3 1 10 . . Terminals 32 | . 9 4 17 2 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 3 | . . . . . 3 Scanalyzers 7 | . . . 7 . . Garrison Access 4 | . . . 2 . 2 Terminal Hacks 18 | . 6 3 8 1 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Level Access Points 1 | . 1 . . . . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . Scanalyzer Index 1 | . . . 1 . . Locate Traps 4 | . 3 . 1 . . Dispatch Records 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . . 2 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Sabotage 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used 1 | . . . 1 . . Hacking Detections 14 | . 2 3 7 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 70 | . . . . 70 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks 36 | . . . . 36 . Total Damage 491 | . . . . 491 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3518 | 71 669 728 1086 283 681 Spaces Moved 1775 | 47 351 433 523 167 254 Core 7 | 7 . . . . . Treads 200 | . . . . . 200 Legs 935 | . 288 410 237 . . Wheels 633 | 40 63 23 286 167 54 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 110 98 98 100 Average Speed 129 | 84 134 120 133 98 159 Slowest Speed 260 | 90 190 260 190 100 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 57 42 56 22 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 165 | . 7 49 37 28 44 Melee 2 | . . . . . 2 Projectile 19 | . . . 2 . 17 AOE 144 | . 7 49 35 28 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2431 | 69 455 550 723 231 403 Wait 114 | . 3 26 30 24 31 Move 1771 | 46 350 432 523 166 254 Hop . | . . . . . . Pick Up 93 | 11 25 16 18 4 19 Fast Attach 12 | . . 3 8 . 1 Attach 41 | 6 6 6 9 3 11 Detach . | . . . . . . Swap 39 | 1 7 5 14 5 7 Drop 56 | . 12 13 19 2 10 Fire 286 | 5 52 47 101 27 54 Melee 16 | . . . . . 16 Ram 1 | . . . 1 . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Core integrity fell below 50% 328 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Discovered new exit (range 10) 627 | -10/Materials | Identified exit to Materials 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 946 | -9/Materials | Repaired Grenade Launcher 1109 | -9/Materials | Discovered new exit (range 16) 1465 | -9/Materials | Discovered new exit (range 3) 1469 | -9/Materials | Entered another Materials area 1469 | -8/Materials | Evolved 2 slots: Utility x2 1724 | -8/Materials | Discovered new exit (range 13) 1991 | -8/Materials | Lost 4 parts (1p1n2w) 2153 | -8/Materials | Discovered new exit (range 10) 2236 | -8/Materials | Identified exit to Storage 2395 | -8/Materials | Destroyed 10 combat bots 2408 | -8/Materials | Garrison activated, responded to threat 2555 | -8/Materials | Identified exit to Garrison 2555 | -8/Materials | Entered Garrison 2584 | -8/Garrison | Rescued a captive Derelict 2594 | -8/Garrison | Rescued a captive Derelict 2628 | -8/Garrison | Triggered checkpoint 2672 | -8/Garrison | Triggered checkpoint 2680 | -8/Garrison | Discovered new exit (range 5) 2734 | -8/Garrison | Lost 3 parts (1n1u1w) 2838 | -8/Garrison | Entered Materials 2860 | -8/Materials | Lost 3 parts (1p2u) 2906 | -8/Materials | Garrison activated, responded to threat 3022 | -8/Materials | Lost 3 parts (1p2n) 3137 | -8/Materials | Core integrity fell below 50% 3429 | -8/Materials | Discovered new exit (range 10) 3483 | -8/Materials | Core integrity fell below 20% 3519 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03452_ Slug penetrates Neutrino Reactor. 03452_ Neutrino Reactor explodes. 03453_ Acquired 3 matter. 03453_ U-05 Engineer lays Concrete. 03456_ Acquired Imp. Deuterium Engine. 03456_ Penetrated by Slug. 03457_ Acquired 3 matter. 03457_ U-05 Engineer lays Concrete. 03461_ H-61 Shepherd calls for reinforcements. 03461_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03462_ U-05 Engineer lays Concrete. 03465_ Acquired 4 matter. 03474_ Hvy. Ion Cannon destroyed. 03476_ X-57 Shotgunner destroyed. 03495_ G-47 Trooper destroyed. 03501_ G-47 Trooper knocked back. 03505_ A-02 Transporter destroyed. 03507_ G-47 Trooper destroyed. 03512_ Acquired 45 matter. 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Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed ExplosiveLinearBarrier Manual? 0 Play Time 01:42:45 Cumulative 182.8 hours Start 2024.03.28 @ 07:52:47 End 2024.03.28 @ 09:58:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 83 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fefc578b-c3c9-434b-81e1-6640092d9dee