Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.20 @ 01:35:45 Player: Philken Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (3150) 3150 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1729) 1729 TOTAL SCORE: 9829 Bonus ------- High Alert Combat Kills 29 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (200) Ox3 Location -5/DSF Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Advanced Targeting Computer Authchip [Processor] > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Machine Analyzer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Fission Core Light Fission Core > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Matter Pod Advanced Targeting Computer Improved Propulsion Shielding Layered Medium Armor Plating Authchip [Processor] Relay Coupler [Cutter] > --- WEAPON ----------- Backup Laser III Heavy Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Wheel Wheel Machine Analyzer Improved Light Armor Plating Assault Rifle Autogun Autogun Precision Grenade Launcher [Rating: 63] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Cutter] Protection Core Shielding Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Slots Evolved 11 | . 1 2 . . 2 2 . 2 2 . Power 3 | . . 1 . . . 1 . 1 . . Propulsion . | . . . . . . . . . . . Utility 6 | . 1 1 . . 1 1 . 1 1 . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 77 | 7 5 12 . 13 7 2 5 7 2 17 Power 16 | 1 . 4 . 2 1 1 . 2 . 5 Engine 11 | 1 . 4 . 1 1 1 . 1 . 2 Core 4 | . . . . 1 . . . 1 . 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 17 | 2 2 2 . 3 3 . 3 . . 2 Treads 2 | 2 . . . . . . . . . . Leg 13 | . 2 2 . 3 3 . 3 . . . Wheel 2 | . . . . . . . . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 2 2 2 . 5 1 1 1 4 1 3 Device 2 | . . . . 1 . . . . . 1 Storage 6 | 1 . 1 . 1 . . . 2 . 1 Processor 1 | . . . . . . . . . 1 . Hackware 2 | . . . . 1 . . 1 . . . Protection 11 | 1 2 1 . 2 1 1 . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 22 | 2 1 4 . 3 2 . 1 1 1 7 Energy Gun 3 | 1 . . . . . . . 1 . 1 Energy Cannon 2 | . . 2 . . . . . . . . Ballistic Gun 10 | 1 1 2 . 2 1 . . . . 3 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 4 | . . . . 1 1 . . . 1 1 Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 Parts Lost 34 | . . 1 . 4 . . 1 . . 28 Power 7 | . . 1 . . . . . . . 6 Propulsion 5 | . . . . 1 . . . . . 4 Utility 10 | . . . . 1 . . 1 . . 8 Weapon 12 | . . . . 2 . . . . . 10 Highest Loss Streak 20 | . . 1 . 3 . . 1 . . 20 To Critical Strikes 2 | . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 100 99 100 98 98 100 93 92 94 64 Engine 16 | . 12 20 20 18 11 21 21 23 16 3 Core 1 | . . . . 1 4 . . 1 5 7 Treads 1 | . 17 . . . . . . . . . Leg 14 | . 7 20 20 20 16 14 14 12 11 5 Device 4 | . . . . 6 8 7 7 6 5 3 Storage 12 | . 12 20 20 15 8 7 7 11 11 10 Hackware 5 | . . . . . 8 7 12 12 11 7 Protection 16 | . 25 20 20 16 14 21 14 12 11 5 Energy Gun 1 | . 10 . . . . . . 1 5 3 Ballistic Gun 10 | . 13 18 10 10 16 14 7 . . 1 Ballistic Cannon 1 | . . . . . . . 1 6 5 2 Launcher 4 | . . . . 7 7 7 7 4 5 2 Peak Build Rating 63 | 7 9 15 15 22 29 33 39 51 57 63 Average Rating 26 | 5 8 12 15 17 27 32 35 46 56 38 On Entrance 25 | . 7 9 15 15 22 28 33 39 51 57 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 19 22 35 35 45 42 47 49 72 79 81 Greatest Support 40 | 40 40 20 20 20 20 20 31 31 31 31 Greatest Overweight (x) 11 | . 7 1 1 2 2 2 2 2 2 11 Average Overweight (x) 1 | . . 1 1 1 1 2 1 1 2 2 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 9 10 10 Most Carried 10 | 8 10 10 10 10 10 10 10 10 9 10 Average Carried 8 | 4 8 9 10 9 8 8 10 9 8 5 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 8 10 10 10 10 8 1 Class Distribution -------------------- 28% | Hacker-Mutant 23% | Hacker-Bomber 22% | Scavenger-Tank 22% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Hacker-Mutant | -7/DSF Hacker-Bomber | -6/Factory Hacker-Bomber | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Matter Collected 2326 | 288 292 293 . 258 576 20 186 169 52 192 Remotely . | . . . . . . . . . . . Salvage Created 3000 | 92 447 419 . 326 837 . 234 486 . 159 Parts 167 | 7 21 28 . 24 39 . 20 20 . 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 1 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Combat Hostiles Destroyed 63 | . 8 8 . 15 15 . 9 5 . 3 Guns 35 | . 8 8 . 6 10 . 1 . . 2 Cannons 6 | . . . . 1 . . . 5 . . AOE 22 | . . . . 8 5 . 8 . . 1 Classes Destroyed 14 | 2 4 3 . 1 2 . 1 1 . . Worker 2 | . 1 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 7 | 1 1 1 . . 2 . . 2 . . Operator 2 | . . . . . 1 . . 1 . . Watcher 6 | . 2 . . . 3 . . 1 . . Swarmer 15 | . 2 2 . 5 . . 6 . . . Grunt 28 | . 6 3 . 6 10 . 2 . . 1 Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 10 | . . 2 . 2 4 . . 2 . . Specialist 4 | . . . . 2 . . . . . 2 Programmer 3 | . . . . . . . . 3 . . Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 2 6 2 . 8 7 . 2 2 . 2 Combat Bots Only 8 | . 5 2 . 8 4 . 2 1 . 2 Max Kills in Single Turn 2 | 2 1 1 . 1 2 . 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 2 . 2 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Hostile Shots Fired 799 | . 63 83 . 114 50 . 21 29 . 439 Missed 245 | . 22 23 . 39 11 . 5 8 . 137 Damage Taken 6012 | . 312 507 . 883 348 . 360 155 . 3447 Core 1412 | . 34 69 . 232 16 . 43 16 . 1002 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 211 | . 7 12 . 5 8 . 82 12 . 85 Ignored by Resistances 3593 | . 201 317 . 367 296 . 207 98 . 2107 Regen/Repaired (Parts) 180 | . . 57 . . 58 . . 65 . . Core Remaining (%) 83 | 100 86 . . 24 97 . 93 98 . . Volleys Fired 232 | 6 40 48 . 41 40 . 12 15 . 30 Largest 4 | 2 2 2 . 2 3 . 3 2 . 4 Hottest 123 | 60 60 40 . 88 81 . 93 100 . 123 Shots Fired 441 | 12 80 96 . 69 83 . 23 24 . 54 Gun 360 | 12 80 96 . 41 74 . 14 8 . 35 Cannon 29 | . . . . 4 . . 1 15 . 9 Launcher 44 | . . . . 24 9 . 8 1 . 2 Special 8 | . . . . . . . . . . 8 Kinetic 320 | 6 40 96 . 41 74 . 15 15 . 33 Thermal 77 | 6 40 . . 4 . . . 8 . 19 Explosive 44 | . . . . 24 9 . 8 1 . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 47 | 11 39 47 . 20 19 . 8 12 . 19 Robot Miss Streak 5 | . 1 2 . 5 3 . 1 1 . 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 5 | . 2 1 . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Shots Hit Robots 368 | 11 72 83 . 53 70 . 11 21 . 47 Core Hits 171 | 3 23 24 . 27 53 . 19 9 . 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . 5 . . Blast 5 | . . . . . . . . 5 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8075 | 142 866 557 . 1224 1865 . 1185 999 . 1237 Guns 3761 | 142 866 557 . 312 1188 . 167 102 . 427 Cannons 1418 | . . . . 83 . . 53 877 . 405 Explosions 2753 | . . . . 829 674 . 965 20 . 265 Melee . | . . . . . . . . . . . Ramming 3 | . . . . . 3 . . . . . Kinetic 4373 | 76 447 557 . 312 1188 . 220 877 . 696 Thermal 946 | 66 419 . . 83 . . . 102 . 276 Explosive 2753 | . . . . 829 674 . 965 20 . 265 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 5 5 7 . . . . . 6 Average Corruption 4 | . . 3 5 5 . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . 4 3 21 . . . . . 1 Message Errors 9 | . . 1 2 6 . . . . . . Matter Fused 8 | . . . . 7 . . . . . 1 Heat Flow Errors 3 | . . . . 3 . . . . . . Energy Discharges 3 | . . 1 1 1 . . . . . . Data Loss (minor) 3 | . . 1 . 2 . . . . . . Misfires 1 | . . . . 1 . . . . . . Alerts 2 | . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 207 | . . . . 3 12 . 30 154 . 8 Projectiles 154 | . . . . . . . . 154 . . Explosions 53 | . . . . 3 12 . 30 . . 8 Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . 1 . 1 4 . . Impact 1 | . . . . . 1 . . . . . Kinetic 5 | . . . . . . . 1 4 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . 42 22 . 16 9 . 27 Shots 9 | . . . . 5 1 . 1 1 . 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 299 | . 186 124 . 299 26 . . 172 . 111 Average Temperature 66 | . 79 49 . 88 11 . . 58 . 44 Received Heat Transfer 2595 | . 291 351 . 126 297 . . 18 . 1512 Effects 2 | . . . . 2 . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 2174 | 150 950 . . 148 . . . 259 . 667 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Peak Influence 498 | 10 269 148 8 498 400 7 250 156 34 44 Initial 177 | . 4 18 . 3 177 7 3 97 31 18 Average 137 | 3 80 91 5 301 220 7 143 83 31 15 Maximum Alert Level 2 | . 1 . . 2 2 . 1 . . . Low Security (%) 79 | 100 89 100 100 32 55 100 86 100 100 100 Level 1 12 | . 10 . . 22 33 . 13 . . . Level 2 8 | . . . . 44 10 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 2 . . 1 . 1 3 . 3 Investigation 3 | . 1 2 . . . . . . . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 5 | . . . . . 1 . 1 . . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 15 11 . 15 25 . 8 7 . 14 Peak Tracking Total 8 | . 5 3 . 3 8 . 2 2 . 7 Tactical Retreats 5 | . . . . . 2 . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Traps Triggered 11 | . . 3 . 4 . . 3 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Machines Disabled 4 | . . . . 2 1 . . 1 . . Max in Single Turn 1 | . . . . 1 1 . . 1 . . Garrison Relay 2 | . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Machines Accessed 25 | . 5 4 4 1 5 1 . 3 2 . Terminals 18 | . 4 2 3 1 4 1 . 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . 1 . . 1 . . 2 . . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 56 | . 13 10 7 3 10 1 . 7 5 . Successful 45 | . 12 5 7 . 10 1 . 7 3 . Failed 11 | . 1 5 . 3 . . . . 2 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 38 | . 7 5 6 3 8 1 . 3 5 . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . 3 . . 2 . . 4 . . Recycling Units 8 | . 6 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 29 | . 7 1 6 . 8 1 . 3 3 . Record 4 | . 1 . . . 2 . . 1 . . Open DSF 2 | . . . . . . 1 . . 1 . Branch Access Points 3 | . 1 . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 2 | . . . 1 . 1 . . . . . Locate Traps 5 | . 2 . 2 . . . . . 1 . Dispatch Records 1 | . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Zone Layout 7 | . 2 1 1 . 2 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . 3 . . 2 . . 4 . . Scan Component 5 | . . 2 . . 1 . . 2 . . Repair 4 | . . 1 . . 1 . . 2 . . Recycling Unit Hacks 6 | . 5 1 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 3 | . 2 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 2 1 1 3 . . 3 2 . Full Trace Events 4 | . 1 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 1 . . 1 . . 1 . . Time 84 | . . 26 . . 16 . . 42 . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter 15 | . 15 . . . . . . . . . Retrieved Matter 15 | . 15 . . . . . . . . . Retrieved Components 6 | . 3 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 7 | . . . . 7 . . . . . . Machine Destruction 7 | . . . . 7 . . . . . . Attached 1 | . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Turns Passed 5818 | 164 599 915 76 801 1205 119 413 1109 164 253 Spaces Moved 2327 | 84 270 398 41 322 439 45 186 413 63 66 Core 14 | 5 1 . . . . . . . . 8 Treads 256 | 79 177 . . . . . . . . . Legs 2029 | . 92 398 41 322 439 45 186 413 63 30 Wheels 28 | . . . . . . . . . . 28 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 190 190 260 190 190 260 95 Average Speed 213 | 153 171 190 190 205 243 260 192 254 260 200 Slowest Speed 600 | 160 400 190 190 260 260 260 260 260 260 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 29 | 4 50 36 8 39 27 1 97 10 2 53 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 154 | . . . . 26 78 . 36 6 . 8 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 153 | . . . . 26 78 . 36 6 . 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Mat Fac DSF Fac Fac DSF Total 2751 | 104 330 474 40 405 496 48 222 441 64 127 Wait 14 | . . . . . . . . . . 14 Move 2316 | 83 269 397 40 320 438 44 185 412 62 66 Hop . | . . . . . . . . . . . Pick Up 41 | 8 8 7 . 6 5 2 . 5 . . Fast Attach 27 | 7 4 2 . . 2 . 2 4 . 6 Attach 29 | . 1 6 . 7 1 2 . 1 2 9 Detach 2 | . . 1 . 1 . . . . . . Swap 21 | . . 4 . 6 4 . 3 2 . 2 Drop 38 | . 8 9 . 9 5 . 5 2 . . Fire 232 | 6 40 48 . 41 40 . 12 15 . 30 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . 15 . . 15 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 165 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 311 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Discovered exit to Mines (range 12) 688 | -10/Materials | Identified exit to Materials 688 | -10/Materials | Discovered exit to Materials (range 16) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 874 | -9/Materials | Met 8R-AWN 1135 | -9/Materials | Repaired Assault Rifle 1578 | -9/Materials | Build established: Scavenger-Mutant 1669 | -9/Materials | Identified exit to Storage 1669 | -9/Materials | Discovered exit to Storage (range 5) 1679 | -9/Materials | Entered Storage 1716 | -9/Storage | Identified exit to Recycling 1735 | -9/Storage | Identified exit to Garrison 1755 | -9/Storage | Entered Garrison 1787 | -9/Garrison | Triggered checkpoint 1963 | -9/Garrison | Triggered checkpoint 2013 | -9/Garrison | Garrison Relay disabled 2159 | -9/Garrison | Triggered checkpoint 2161 | -9/Garrison | Triggered checkpoint 2203 | -9/Garrison | Crushed by falling debris 2203 | -9/Garrison | Core integrity fell below 50% 2234 | -9/Garrison | Lost 3 parts (1n1u1w) 2239 | -9/Garrison | Destroyed 8 combat bots 2283 | -9/Garrison | Triggered checkpoint 2383 | -9/Garrison | Triggered checkpoint 2400 | -9/Garrison | Garrison Relay disabled 2442 | -9/Garrison | Installed Relay Interface Framework 2534 | -9/Garrison | Identified exit to Materials 2534 | -9/Garrison | Discovered exit to Materials (range 11) 2556 | -9/Garrison | Entered Materials 2556 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2855 | -8/Materials | Build established: Scavenger-Tank 3400 | -8/Materials | Repaired Rocket Launcher 3465 | -8/Materials | Identified exit to Factory 3465 | -8/Materials | Discovered exit to Factory (range 15) 3761 | -8/Materials | Entered Factory 3761 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3880 | -7/Factory | Identified exit to DSF 3880 | -7/Factory | Entered DSF 3930 | -7/DSF | Additional patrols routed to DSF 4029 | -7/DSF | Identified exit to Factory 4029 | -7/DSF | Discovered exit to Factory (range 16) 4293 | -7/DSF | Entered Factory 4293 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4490 | -6/Factory | Build established: Hacker-Bomber 5006 | -6/Factory | Repaired Med. Storage Unit 5349 | -6/Factory | Identified exit to Factory 5349 | -6/Factory | Discovered exit to Factory (range 16) 5402 | -6/Factory | Entered another Factory area 5402 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5563 | -5/Factory | Identified exit to DSF 5566 | -5/Factory | Entered DSF 5636 | -5/DSF | Additional patrols routed to DSF 5719 | -5/DSF | Core integrity fell below 50% 5771 | -5/DSF | Lost 20 parts (4p2n6u8w) 5776 | -5/DSF | Identified exit to Factory 5776 | -5/DSF | Discovered exit to Factory (range 13) 5802 | -5/DSF | Core integrity fell below 20% 5819 | -5/DSF | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 05789_ Slug penetrates Wall. 05790_ Critical hit (Burn: +37). 05795_ Penetrated by Slug. 05795_ Imp. Plasma Cutter destroyed. 05796_ Critical hit (Burn: +37). 05801_ Penetrated by Slug. 05801_ Lgt. Deuterium Engine destroyed. 05801_ Imp. Plasma Cutter destroyed. 05806_ Slug penetrates Wall. 05808_ System corrupted: Matter fused (-5). 05808_ Com. Matter Pod destroyed. 05808_ Power Amplifier destroyed. 05811_ G-50 Soldier IFF system glitched. 05812_ C-30 ARC bursts open, deploying its payload. 05812_ G-67 Veteran unfolds itself. 05812_ G-50 Soldier unfolds itself. 05812_ Antimatter Reactor destroyed. 05812_ Slug penetrates Wall. 05815_ Critical hit (Burn: +37). 05818_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????#% /#???????????????????????????????????? | | ????#] []#???????????????????????????????????? | | ????## ###???????????????????????????????????? | | ????# !!#???????????????????????????????????? | | ????# !!#???????????????????????????????????? | | ????# !!#???????????????????????????????????? | | ???### ######?###????????????????????????????? | | ####!! %#? #!!!### #??????????????????????? | | # "!!% ## #!! [ #?????????????????????? | | "!!* =% ?????????????????????? | | # !! ^ H% ?????????????????????? | | "!! ^ ?????????????????????? | | ??#" %[ #" #=== #?????????????????????? | | ??## = " #??=### #??????????????????????? | | ???# #"####????## ##?????????????????????? | | ???#" #???????!! ==?????????????????????? | | ????# ! #????????! =??????????????????????? | | ????# #????????! =??????????????????????? | | ????## ###??????### ###????????????????????? | | ????# #??????#!! !!#????????????????????? | | ????# #??????#!! !!#????????????????????? | | ????## ##########!! !!?####????????????????? | | ???### ###!!# #?# #?? #??#?????????????? | | ?###"" ## !#Y ### ### # ## ""???????? | | ?""""" g x g %""???????? | | ?"##"" % A @x g g <""???????? | | ???#""" ## # # !!!! # #[[##????????????? | | ???#"""""#########!!!!!||#####????????????????? | | ???####"##???????#########????????????????????? | | ??????#"#?????????????????????????????????????? | | ??????""#?????????????????????????????????????? | | ??????###?????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 54 Energy Capacity 620 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 38 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed MyomerMetafiberRipper Manual? 0 Play Time 00:50:45 Cumulative 5.0 hours Start 2024.08.20 @ 00:43:17 End 2024.08.20 @ 01:35:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c34810d-85f3-4a1a-8441-ffee4689dc7e