Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 02:26:04 Player: Centeno Result: Destroyed by as-33029 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1374) 1374 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 3058 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/400 Matter 171/300 Energy 119/265 System Corruption 13% Temperature Warm (114) Movement Treading (280) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (2) ------ Cooling System Huge Storage Unit > --- WEAPON (3) ------- EM Shotgun Improved Medium Laser Autogun > --- INVENTORY (25) --- Improved Treads Armored Wheel Heat Sink Medium Matter Pod (100) Improved Targeting Computer Light Armor Plating Improved Medium Laser Improved Medium Laser Light Cannon Light Cannon Heavy Assault Cannon Mining Laser Mace Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Beam Rifle Improved Medium Laser Mace > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Armored Wheel Heat Sink Medium Matter Pod Improved Targeting Computer Light Armor Plating EM Shotgun Spread Laser Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon Autogun Light Cannon Light Cannon Heavy Assault Cannon Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Weapon Shielding Weapon Autogun Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 59 | 7 13 11 19 9 Power 7 | 1 1 1 3 1 Engine 7 | 1 1 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 1 2 4 4 Treads 11 | 1 1 2 3 4 Leg . | . . . . . Wheel 2 | 1 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 2 4 1 Device 6 | 1 1 2 1 1 Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 28 | 2 9 6 8 3 Energy Gun 7 | . 1 . 4 2 Energy Cannon 6 | . 3 2 1 . Ballistic Gun 7 | 2 2 1 1 1 Ballistic Cannon 3 | . . 2 1 . Launcher 3 | . 2 1 . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Corrupted Parts 5 | . . 5 . . System Corruption 11 | . . 11 . . Parts Lost 25 | . 1 . 14 10 Power 2 | . . . 1 1 Propulsion 10 | . 1 . 4 5 Utility 1 | . . . 1 . Weapon 12 | . . . 8 4 Highest Loss Streak 10 | . 1 . 9 10 To Critical Strikes . | . . . . . Average Backups 14 | 3 9 18 16 19 Power . | . . 1 . . Propulsion 3 | 1 1 2 4 4 Utility 3 | . 2 4 4 4 Weapon 7 | 1 5 9 7 9 Tool/Special . | . . . . . Unused Backups 17 | . 3 . 5 9 Power 3 | . 1 . 2 . Propulsion 4 | . 1 . 1 2 Utility 6 | . . . 2 4 Weapon 4 | . 1 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 97 98 93 89 Engine 12 | . 13 14 10 8 Treads 18 | . 13 14 22 20 Wheel 11 | . 13 14 9 7 Device 11 | . 13 12 10 11 Storage 12 | . 14 13 11 11 Energy Gun 9 | . . . 17 20 Energy Cannon 5 | . 15 . 3 2 Ballistic Gun 9 | . 11 25 2 1 Ballistic Cannon 2 | . . . 4 . Impact Weapon 1 | . . . 1 3 Peak Build Rating 21 | 7 11 18 21 21 Average Rating 13 | 5 9 11 17 17 On Entrance 9 | . 7 10 10 21 Avg Prop Armor Cover (%) 13 | 12 10 11 17 15 Naked Turns . | . . . . . Heaviest Build 103 | 14 94 92 103 102 Greatest Support 60 | 20 20 20 60 20 Greatest Overweight (x) 30 | 4 9 9 30 8 Average Overweight (x) 6 | 1 5 8 7 7 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 19 24 24 25 Most Carried 25 | 6 12 25 23 24 Average Carried 15 | 3 9 19 17 20 Final Capacity 25 | 8 25 25 25 25 Final Carried 24 | 6 12 24 23 14 Class Distribution -------------------- 48% | Mutant 32% | Scavenger-Gunner 15% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1793 | 316 437 41 990 9 Remotely . | . . . . . Salvage Created 1625 | 124 615 . 815 71 Parts 94 | 8 42 . 44 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 45 | . 17 . 18 10 Melee 1 | . . . 1 . Guns 12 | . 3 . 4 5 Cannons 8 | . 5 . 3 . AOE 22 | . 8 . 9 5 Classes Destroyed 11 | 2 6 . 2 1 Builder 3 | . 2 . 1 . Tunneler 3 | 2 . . 1 . Hauler 2 | . 1 . 1 . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 5 | . 2 . 3 . Swarmer 6 | . 6 . . . Grunt 23 | . 11 . 12 . Brawler 1 | . . . 1 . Sentry 5 | . . . 5 . Assembled 10 | . . . . 10 Best Kill Streak 10 | 2 8 . 8 10 Combat Bots Only 10 | . 6 . 7 10 Max Kills in Single Turn 4 | 1 4 . 3 3 Gunslinging 1 | . . . . 1 Exploded 4 | . 4 . 3 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 294 | . 51 . 143 100 Missed 85 | . 15 . 41 29 Hits 209 | . 36 . 102 71 Melee 7 | . . . 3 4 Projectile 202 | . 36 . 99 67 AOE 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Part Disruptions 1 | . . . . 1 Damage Taken 3262 | 2 404 21 1759 1076 Core 448 | . 46 . 246 156 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 81 . . Volleys Fired 110 | 13 40 . 46 11 Largest 3 | 2 2 . 3 3 Hottest 177 | 40 156 . 168 177 Shots Fired 230 | 26 71 3 105 25 Gun 138 | 26 24 2 65 21 Cannon 68 | . 38 . 30 . Launcher 15 | . 5 1 5 4 Special 9 | . 4 . 5 . Kinetic 90 | 26 24 2 36 2 Thermal 62 | . 4 . 41 17 Explosive 15 | . 5 1 5 4 Electromagnetic 63 | . 38 . 23 2 Robot Hit Streak 12 | 3 8 2 12 5 Robot Miss Streak 5 | 2 5 1 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 134 | 13 39 2 64 16 Core Hits 101 | 7 27 . 42 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 8 | . . . 8 . Impact 8 | . . . 8 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4316 | 153 1579 13 2086 485 Guns 1257 | 149 222 . 652 234 Cannons 1004 | . 589 . 415 . Explosions 2008 | . 768 6 983 251 Melee . | . . . . . Ramming 47 | 4 . 7 36 . Kinetic 690 | 149 222 . 306 13 Thermal 1002 | . 107 . 699 196 Explosive 1646 | . 661 6 728 251 Electromagnetic 931 | . 589 . 317 25 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . 1 12 13 13 Average Corruption 7 | . 1 2 11 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 139 | . 10 13 112 4 Message Errors 38 | . 1 5 31 1 Matter Fused 37 | . 5 2 28 2 Heat Flow Errors 14 | . 2 2 10 . Energy Discharges 15 | . . . 15 . Parts Rejected 1 | . . . 1 . Parts Fused 3 | . . . 3 . Data Loss (minor) 14 | . 1 1 12 . Data Loss (major) 8 | . . 1 6 1 Misfires 8 | . 1 2 5 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 200 | . 105 . 83 12 Projectiles 59 | . 59 . . . Explosions 141 | . 46 . 83 12 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 258 | 2 41 21 139 55 Shots 7 | . 2 1 2 2 Rammed 7 | 2 . 1 4 . Targets Rammed 7 | 2 . 1 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 462 | . 351 204 462 150 Average Temperature 94 | . 86 90 102 84 Received Heat Transfer 731 | . 144 . 567 20 Effects 5 | . . . 5 . Shutdowns 1 | . . . 1 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 2 . Heat Transferred 1593 | . 150 . 1062 381 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 94 | 100 76 100 98 100 Level 1 5 | . 23 . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 235 | 5 235 69 222 8 Initial 69 | . . 69 1 . Average 48 | . 140 3 34 . Influence Increases 1333 | 15 618 5 673 22 Destroy 0b10 Robot/C 700 | . 340 . 360 . Destroy 0b10 Robot/NC 75 | 15 30 . 30 . Destroy Leader 164 | . 66 . 98 . Successful Hack 63 | . 12 . 51 . Disable Machine 135 | . 60 . 75 . Destroy Structure 121 | . 50 5 44 22 Lose Combat Pursuer 75 | . 60 . 15 . Influence Decreases 1333 | 15 439 179 678 22 Entered New Map 114 | . . 110 4 . Time Decay 1059 | 15 429 69 537 9 Lost Part 160 | . 10 . 137 13 Squads Dispatched 8 | . 3 . 5 . Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 5 | . 3 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 27 1 37 16 Peak Tracking Total 16 | . 6 1 16 10 Tactical Retreats 5 | . 4 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 9 | . 6 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 10 | . 4 1 5 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 15 | . 5 2 8 . Terminals 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 56 | . 21 2 33 . Successful 28 | . 7 2 19 . Failed 27 | . 14 . 13 . Catastrophic 5 | . 2 . 3 . Database Lockouts 1 | . . . 1 . Manual 35 | . 16 . 19 . Terminals 42 | . 18 . 24 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 3 . 4 . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 19 | . 5 2 12 . Record 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 3 | . 1 . 2 . Open Door 2 | . . 2 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 2 | . 1 . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Dispatch Records 2 | . . . 2 . Maintenance Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Garrison Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . 3 . Report Inventory 3 | . 1 . 2 . Retrieve Components 2 | . 1 . 1 . Scanalyzer 4 | . . . 4 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 . 5 . Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 16 | . 6 . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2814 | 72 1248 1249 245 . Seismic 2814 | 72 1248 1249 245 . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6072 | 192 1282 1348 3164 86 Spaces Moved 2658 | 113 634 564 1330 17 Core 35 | 27 7 . 1 . Treads 182 | 1 43 2 133 3 Legs . | . . . . . Wheels 2441 | 85 584 562 1196 14 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 80 120 200 Average Speed 200 | 117 168 213 216 221 Slowest Speed 1550 | 250 215 480 1550 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 55 | 6 84 97 85 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 22 | . 4 . 10 8 Terrain Destroyed 128 | . 49 5 47 27 Melee 5 | . . . 5 . Projectile 9 | . 4 . 5 . AOE 114 | . 45 5 37 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3171 | 144 773 709 1501 44 Wait 153 | . 37 89 24 3 Move 2654 | 112 633 563 1329 17 Hop . | . . . . . Pick Up 106 | 10 22 34 39 1 Fast Attach 11 | 3 7 1 . . Attach 46 | 4 7 4 22 9 Detach 3 | . . 1 2 . Swap 41 | . 16 7 15 3 Drop 32 | . 11 9 12 . Fire 110 | 13 40 . 46 11 Melee 8 | . . . 8 . Ram 6 | 2 . 1 3 . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 459 | -10/Materials | Discovered new exit (range 16) 1351 | -10/Materials | Discovered new exit (range 9) 1387 | -10/Materials | Discovered new exit (range 15) 1475 | -10/Materials | Entered Mines 1484 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1495 | -10/Mines | Learned Materials non-interactive machine intel 1578 | -10/Mines | Identified exit to Materials 2035 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2111 | -10/Mines | Discovered exit to Materials (range 11) 2140 | -10/Mines | Found the Drone Emporium 2152 | -10/Mines | Found Prototype Device 2414 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2724 | -10/Mines | System corruption reached 10% 2728 | -10/Mines | Identified Bomb Drone Bay 2823 | -10/Mines | Entered Materials 2823 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2824 | -9/Materials | Loaded intel: 40 non-interactive machine locations 2994 | -9/Materials | Destroyed 7 combat bots 3076 | -9/Materials | Core integrity fell below 50% 3117 | -9/Materials | Lost 9 parts (1p3n1u4w) 3443 | -9/Materials | Crushed by falling debris 3443 | -9/Materials | System corruption reached 10% 3494 | -9/Materials | Discovered new exit (range 13) 3556 | -9/Materials | Discovered new exit (range 16) 3899 | -9/Materials | Build established: Scavenger-Gunner 4049 | -9/Materials | Discovered new exit (range 7) 4145 | -9/Materials | Discovered new exit (range 16) 5300 | -9/Materials | Central database locked down 5388 | -9/Materials | Discovered new exit (range 15) 5760 | -9/Materials | Identified exit to Mines 5760 | -9/Materials | Identified exit to Storage 5774 | -9/Materials | Build established: Scavenger-Mutant 5802 | -9/Materials | Discovered new exit (range 16) 5987 | -9/Materials | Entered Mines 6010 | -9/Mines | Assembled infested the area 6044 | -9/Mines | Core integrity fell below 20% 6068 | -9/Mines | Destroyed 10 combat bots 6073 | -9/Mines | Destroyed by as-33029 with Assembled Rifle Last Messages --------------- 06031_ The unstable cave ceiling collapses. 06031_ Lgt. Treads+ destroyed. 06035_ System corrupted: Matter fused (-6). 06037_ as-11750 destroyed. 06037_ Switching to secondary target: as-58661. 06039_ Rnf. Ion Engine destroyed. 06040_ as-58661 destroyed. 06040_ Switching to secondary target: as-86290. 06040_ as-86290 destroyed. 06044_ as-12405 destroyed. 06046_ Arm. Wheel+ destroyed. 06047_ as-22250 destroyed. 06052_ Beam Rifle+ destroyed. 06056_ The unstable cave ceiling collapses. 06057_ Lgt. Treads+ destroyed. 06057_ Spread Laser destroyed. 06059_ The unstable cave ceiling collapses. 06061_ OAIL7VX#8M81LRZ N