Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 23:40:50 Player: Mathewnd Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (347) 1735 Value Destroyed (14508) 14508 Prototype IDs (67) 1340 Alien Tech Used (6) 1200 Bonus (12012) 12012 TOTAL SCORE: 41895 Bonus ------- High Alert Combat Kills 1178 Follower Combat Kills 777 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -43 Cogmind --------- Core Integrity 0/1600 Matter 46/300 Energy 98/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heavy Siege Treads Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Improved Weapon Cycler Centrium Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Makeshift Shrapnel Gun Coil Gun KE Penetrator Hypervelocity Railgun > --- INVENTORY -------- Vortex Chain Reactor Medium Treads Medium Treads Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Huge Storage Unit Large Matter Pod High-capacity Matter Pod Advanced Sensor Array Advanced Targeting Computer Experimental Focal Shield Antimissile System Supercharged TR Railgun Railgun Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator Rocket Launcher [Rating: 173] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Advanced Surge Thruster Utility Advanced Targeting Computer Device Improved Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Autogun Energy Gun Gamma Rifle Energy Cannon Core Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Guided Micro-nuke Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . 2 . . . . . . 1 . 1 . 1 Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Attached 349 | 6 11 4 16 1 1 5 23 8 3 . 8 10 17 10 . 16 24 5 4 3 . . 14 4 . 4 6 15 13 34 10 49 25 Power 19 | 1 2 . 1 . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . 2 . . . . 3 5 1 Engine 6 | 1 2 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . 3 5 1 Propulsion 75 | 2 2 . 4 . . . 10 2 . . . 2 5 2 . 2 2 . 2 . . . 6 . . . 1 1 1 5 2 21 3 Treads 55 | 2 2 . 4 . . . 7 2 . . . 2 5 2 . 1 . . 2 . . . 4 . . . 1 1 1 5 2 12 . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 Wheel 10 | . . . . . . . 3 . . . . . . . . 1 2 . . . . . 2 . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 95 | 1 4 . 1 1 . . 6 2 2 . 5 1 5 2 . 5 11 3 . 3 . . 4 2 . . 5 2 3 14 1 9 3 Device 58 | . . . . . . . . 1 1 . 1 . 3 1 . 3 9 3 . 3 . . 3 2 . . 5 2 2 10 . 7 2 Storage 6 | 1 3 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Processor 20 | . 1 . 1 1 . . 5 1 . . 4 . 1 . . 1 2 . . . . . . . . . . . 1 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . . . . . 1 . . 1 1 1 . 1 . . . . . . . . . . . . . 1 1 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 160 | 2 3 4 10 . 1 5 6 4 1 . 3 7 6 6 . 9 10 2 2 . . . 3 2 . 2 . 12 9 15 4 14 18 Energy Gun 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 96 | 2 3 2 6 . . 5 5 2 1 . 3 4 5 3 . 6 5 2 1 . . . 3 1 . 1 . 6 5 9 4 8 4 Ballistic Cannon 21 | . . . . . . . . . . . . . 1 1 . 1 4 . 1 . . . . 1 . 1 . 1 4 4 . 2 . Launcher 33 | . . 2 4 . . . 1 2 . . . 3 . 2 . 2 . . . . . . . . . . . 5 . . . 1 11 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . . . . . . . . 4 . . . . 1 2 . . 2 . . . . . . 3 . . 7 . 4 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 1 System Corruption 33 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . 6 . . . 14 5 Parts Lost 124 | . 2 . 2 . . 1 7 . . . 1 1 10 2 . 13 6 . . . 1 . . . . . . 1 . 6 . 41 30 Power 11 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 4 4 Propulsion 44 | . 1 . . . . . 3 . . . . . 4 2 . 4 3 . . . 1 . . . . . . . . 1 . 16 9 Utility 26 | . . . . . . . . . . . 1 . 1 . . 5 1 . . . . . . . . . . 1 . 1 . 7 9 Weapon 43 | . . . 2 . . 1 3 . . . . 1 4 . . 4 2 . . . . . . . . . . . . 4 . 14 8 Highest Loss Streak 17 | . 1 . 1 . . 1 2 . . . 1 1 6 2 . 6 3 . . . 1 . . . . . . 1 . 3 . 12 17 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 83 100 100 100 100 99 99 99 100 100 94 99 97 99 100 93 73 70 75 82 77 68 65 83 84 84 84 83 84 83 87 80 56 Engine 4 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 6 6 6 . . . . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 3 5 5 5 5 5 4 4 6 7 6 Treads 22 | . 25 28 22 22 22 22 21 37 38 38 38 38 31 32 33 24 10 . 4 11 6 5 13 21 21 21 21 21 19 19 21 12 . Wheel 1 | . . . . . . . 5 . . . . . . . . 4 4 11 11 11 11 10 3 . . . . . . . . 1 . Device 10 | . . . . . . . . 6 6 7 6 6 13 13 13 8 15 11 11 11 11 10 9 20 21 21 21 20 22 18 17 13 11 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 5 5 5 5 5 4 4 4 4 3 Processor 16 | . . 14 22 22 22 22 26 15 15 15 15 15 16 13 13 18 11 17 17 17 17 15 15 15 15 15 15 15 14 18 17 19 13 Ballistic Gun 19 | . 28 28 32 33 23 32 26 22 23 23 17 22 18 14 20 17 14 17 16 17 17 15 10 14 15 14 15 14 18 14 15 8 1 Peak Build Rating 173 | 6 14 14 19 19 19 19 28 30 33 33 42 40 51 56 56 65 79 68 69 74 70 69 112 122 120 122 130 134 147 165 172 173 164 Average Rating 72 | 4 7 14 18 19 18 18 24 29 32 33 32 36 49 52 56 54 67 63 67 69 69 69 81 118 120 119 122 131 143 148 164 132 95 On Entrance 66 | . 6 14 14 19 19 18 19 28 30 33 33 36 40 51 56 56 56 58 64 69 70 69 69 112 120 120 120 130 130 144 130 172 146 Naked Turns 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Heaviest Build 187 | 10 34 34 37 37 37 35 97 98 105 99 99 105 110 111 111 115 136 133 137 133 133 133 133 140 135 140 136 143 161 164 182 187 155 Greatest Support 213 | 40 40 40 43 43 43 43 66 100 100 100 100 110 124 126 126 126 70 32 32 32 32 32 213 213 213 213 213 212 212 212 204 204 153 Greatest Overweight (x) 15 | . 1 . . . . . 9 1 1 . . . 1 . . 7 8 4 4 4 4 4 5 . . . . . . . . 15 1 Average Overweight (x) . | . . . . . . . 4 . . . . . . . . 4 2 4 4 4 4 4 1 . . . . . . . . 2 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 15 15 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 7 15 15 15 15 15 15 25 22 25 25 25 25 25 21 20 25 22 24 23 24 24 24 25 25 25 25 25 25 25 25 25 25 19 Average Carried 20 | 3 11 14 14 15 15 14 19 20 22 25 24 24 21 19 20 22 21 22 23 23 24 24 19 24 24 23 23 24 24 24 23 13 11 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 15 15 15 15 22 21 25 25 25 24 21 20 20 21 22 23 23 24 24 24 25 24 25 21 25 25 25 25 25 15 13 Class Distribution -------------------- 47% | Scavenger-Gunner 22% | Scavenger-Skirmisher 16% | Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 13774 | 222 662 175 966 31 . 334 813 120 472 23 96 149 668 328 . 691 497 161 544 113 25 . 231 111 158 137 196 465 499 1625 542 2281 439 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16426 | . 588 141 1242 . . 314 1733 239 381 . . 194 924 96 . 866 657 42 360 505 25 . . 187 195 408 . 649 772 1522 161 3139 1086 Parts 864 | . 41 10 105 . . 25 101 9 17 . . 12 49 5 . 18 41 . 11 6 . . . 7 14 18 . 19 56 93 5 146 56 Haulers Intercepted 14 | . 2 . 2 . . . 4 . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 1 1 Recyclers Shooed 10 | . . . . . . . 1 . . . . . 1 . . . 3 . . . . . . . . . . . 2 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . 20 1 . 13 . 3 . 21 . . 10 4 . . . . 17 10 . 18 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 260 | . 15 8 32 . . 13 30 5 4 . . 7 13 4 . 11 9 . 3 . . . . 1 3 2 . 11 8 22 1 40 18 Guns 202 | . 15 4 22 . . 13 30 2 4 . . 5 13 1 . 9 9 . 3 . . . . 1 3 2 . 2 8 22 1 32 1 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . AOE 56 | . . 4 10 . . . . 3 . . . 2 . 3 . 2 . . . . . . . . . . . 9 . . . 6 17 Classes Destroyed 26 | . 5 . 7 . . . . . 1 . . 2 . . . 1 3 . . . . . . . . . . . . 1 1 2 3 Worker 19 | . . . 3 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . 3 8 Builder 18 | . . . 4 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 4 7 Tunneler 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hauler 14 | . 2 . 2 . . . 4 . . . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 1 1 Recycler 11 | . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . 1 4 Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Operator 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Watcher 14 | . . . 4 . . . 1 1 . . . . 3 . . . 1 . . . . . . . . . . . 1 . . 1 2 Swarmer 61 | . 6 6 8 . . 10 4 . . . . . 7 3 . . 3 . . . . . . . . . . 8 . . . 5 1 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 111 | . 9 2 18 . . 3 18 4 4 . . 3 6 . . 7 2 . 3 . . . . . . 2 . . . 7 . 18 5 Brawler 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 19 | . . . 4 . . . 7 1 . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . 3 . Hunter 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 2 . . 3 . Programmer 38 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . 6 14 . 8 5 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Decomposer 4 | . . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 5 . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 16 | . 4 3 16 . . 3 7 4 4 . . 4 7 3 . 5 3 . 2 . . . . 1 1 2 . 4 3 4 1 8 15 Combat Bots Only 10 | . 4 3 10 . . 3 6 4 4 . . 4 7 3 . 5 3 . 2 . . . . 1 1 2 . 4 2 3 1 8 5 Max Kills in Single Turn 7 | . 1 2 4 . . 2 2 2 1 . . 1 2 2 . 1 2 1 1 . . . . 1 1 1 . 4 2 3 1 2 7 Gunslinging 2 | . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . Exploded 4 | . . 2 3 . . . . 2 . . . 1 . 2 . 1 . . . . . . . . . . . 4 . . . 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 1750 | . 82 27 98 . . 35 103 45 12 . . 37 56 47 . 56 62 10 15 . 28 . . 4 8 6 2 33 32 146 8 601 197 Missed 490 | . 18 12 32 . . 15 25 15 4 . . 13 6 13 . 11 19 5 8 . 10 . . 3 3 . 1 18 8 27 1 155 68 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 22864 | . 701 154 955 . . 199 1108 317 143 . . 333 912 278 . 1217 783 . 130 . 163 . . 27 141 117 152 356 260 1362 226 8775 4055 Core 3533 | . 161 9 99 . . 30 135 56 37 . . 18 89 35 . 98 113 . 17 . 56 . . . . . . 37 24 30 13 870 1606 Absorbed by Shields 2610 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 1251 240 844 . Reduced by Siege Mode 192 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 10 21 144 . 11 . Ignored by Resistances 1071 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 108 . 956 . Regen/Repaired (Parts) 1115 | . . . 41 . . . 112 . . . . . . . . . . . . . . . 465 16 106 128 . . . . 247 . . Core Remaining (%) 72 | 100 . 32 . . . 67 75 . . . . 84 . . . 73 . . . . 81 . . . . . . 96 . 95 . 24 . Volleys Fired 789 | . 72 9 61 . . 20 80 13 22 . 1 13 49 7 . 37 48 3 14 7 1 . . 9 9 18 1 24 40 79 11 117 24 Largest 4 | . 2 2 3 . . 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 . . 3 3 3 3 3 4 4 4 4 3 Hottest 287 | . 46 56 69 . . 66 71 71 76 . 76 99 76 83 . 93 136 96 96 96 96 . . 91 91 91 91 91 124 167 127 287 179 Shots Fired 2116 | . 144 16 162 . . 55 233 37 67 1 3 39 138 19 . 101 119 9 40 21 3 . . 25 25 50 3 60 109 236 36 329 36 Gun 1955 | . 144 12 150 . . 55 230 33 67 1 3 30 135 12 . 93 107 9 39 21 3 . . 24 25 48 3 48 92 228 36 290 17 Cannon 79 | . . . . . . . . . . . . . 3 1 . 4 12 . 1 . . . . 1 . 2 . 2 17 8 . 28 . Launcher 82 | . . 4 12 . . . 3 4 . . . 9 . 6 . 4 . . . . . . . . . . . 10 . . . 11 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1920 | . 144 12 150 . . 55 230 33 67 1 3 30 138 13 . 97 107 9 40 21 3 . . 25 25 50 3 50 109 213 36 253 3 Thermal 68 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 46 10 Explosive 82 | . . 4 12 . . . 3 4 . . . 9 . 6 . 4 . . . . . . . . . . . 10 . . . 11 19 Electromagnetic 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 19 4 Robot Hit Streak 43 | . 10 9 15 . . 26 43 36 13 . . 9 23 6 . 16 12 6 10 22 1 . . 8 18 11 2 11 12 30 11 38 14 Robot Miss Streak 6 | . 4 1 2 . . 3 3 1 2 . . 2 4 1 . 5 6 1 2 1 1 . . 6 1 2 1 2 3 4 4 4 1 Penetration Max 2 | . . . . . . . . . 1 . . . 1 . . . 1 . 1 1 . . . . . 1 . 1 1 2 . 1 1 Secondary Targets 41 | . . 1 3 . . 3 5 . 1 . . 1 6 . . . 1 . 1 . . . . . . . . . . 5 . 14 . Max Gunslinging Chain 2 | . . 1 1 . . 1 1 . 1 . . 1 1 . . . 1 . 1 . . . . . . . . . . 2 . 1 . Shots Hit Robots 1475 | . 86 11 102 . 6 35 185 27 47 . . 27 97 14 . 77 60 6 26 14 1 . . 15 18 31 2 35 54 178 30 264 27 Core Hits 828 | . 36 9 66 . . 20 84 12 20 . . 19 48 9 . 40 29 3 10 9 1 . . 5 7 20 1 25 31 95 13 150 66 Critical Kills 25 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 1 3 . 3 4 4 2 4 . Critical Parts Destroyed 34 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 1 2 . 2 6 2 2 14 . Critical Strikes 63 | . . . 1 . . . 1 . . . . . . . . . . 1 1 1 . . . 4 2 5 . 5 10 6 4 20 2 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 59 | . . . 1 . . . 1 . . . . . . . . . . 1 1 1 . . . 4 2 5 . 5 10 6 4 18 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39341 | . 944 466 2651 . . 459 2562 838 881 . . 995 1884 518 . 1647 1296 113 591 291 26 . . 226 240 547 20 1405 1720 4487 522 8655 5357 Guns 27323 | . 941 175 1481 . . 444 2515 426 881 . . 372 1789 205 . 1352 1278 113 591 291 26 . . 226 240 547 20 481 1720 4480 522 5842 365 Cannons 801 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 801 . Explosions 11109 | . . 279 1166 . . . 36 374 . . . 623 95 313 . 295 . . . . . . . . . . . 924 . . . 2012 4992 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 108 | . 3 12 4 . . 15 11 38 . . . . . . . . 18 . . . . . . . . . . . . 7 . . . Kinetic 26047 | . 941 175 1481 . . 444 2515 426 881 . . 372 1789 205 . 1352 1015 113 591 291 26 . . 226 240 547 20 481 1720 4415 522 5151 108 Thermal 1424 | . . . . . . . . . . . . . . . . . 263 . . . . . . . . . . . . . . 986 175 Explosive 11014 | . . 279 1166 . . . 36 374 . . . 623 . 313 . 295 . . . . . . . . . . . 924 . . . 2012 4992 Electromagnetic 748 | . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . 65 . 506 82 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . 2 3 3 3 3 . 3 3 . 33 2 2 . . . . . . . . . 6 2 26 . 40 37 Average Corruption 7 | . . . . . . . 2 2 3 3 3 . 3 2 . 9 1 1 . . . . . . . . . 6 1 13 . 19 18 Corruption Purged 5 | . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 263 | . . . . . . . 15 4 9 10 5 . 12 7 . 36 6 6 . . . . . . . . . . 10 66 . 69 8 Message Errors 65 | . . . . . . . 6 . 3 1 2 . 4 1 . 12 . 3 . . . . . . . . . . 1 14 . 16 2 Matter Fused 55 | . . . . . . . 3 2 3 2 1 . 3 2 . 7 1 1 . . . . . . . . . . 4 13 . 11 2 Heat Flow Errors 33 | . . . . . . . 1 . 2 . 1 . 1 2 . 5 1 . . . . . . . . . . . . 9 . 10 1 Energy Discharges 30 | . . . . . . . 1 1 . 2 1 . 1 1 . 2 . 1 . . . . . . . . . . 2 8 . 10 . Parts Rejected 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . Data Loss (minor) 32 | . . . . . . . . 1 . 3 . . 1 . . 7 2 . . . . . . . . . . . 3 3 . 10 2 Data Loss (major) 5 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 2 . 1 . Misfires 11 | . . . . . . . 1 . 1 1 . . . 1 . 1 . . . . . . . . . . . . . 4 . 2 . Alerts 7 | . . . . . . . 1 . . 1 . . 1 . . . 1 1 . . . . . . . . . . . 1 . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 Weapon Failures 15 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 6 . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 671 | . . 6 38 . . . 6 17 . . . . . 6 . 8 . . . . . . . . . . . 72 . . . 103 415 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 671 | . . 6 38 . . . 6 17 . . . . . 6 . 8 . . . . . . . . . . . 72 . . . 103 415 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . 25 . . . . . . . . . 43 . . 68 9 . . . . . . . . . . 53 . . . . 154 Shots 10 | . . . 2 . . . . . . . . . 1 . . 3 . . . . . . . . . . . 2 . . . . 2 Rammed 15 | . . 2 2 . . 2 4 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 18 | . 1 2 2 . . 2 4 4 . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 389 | . 37 19 81 . . 102 245 10 106 . 262 36 261 121 . 288 359 . . . . . . . . 2 . . 1 311 24 389 146 Average Temperature 52 | . 10 9 25 . . 32 31 3 26 . 137 13 28 39 . 62 101 . . . . . . . . 2 . . 1 60 13 106 48 Received Heat Transfer 3699 | . 330 42 282 . . 36 612 111 72 . . 123 252 60 . 279 54 . 57 . . . . 9 9 94 9 . . 80 . 1062 126 Effects 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations 24 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . 1 4 9 1 3 . Total Turns 296 | . . . . . . . . . . . . . . . . . . . . . . . . 7 19 10 . 12 78 138 6 26 . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . 6 10 10 . 12 32 45 6 13 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 2 Heat Transferred 2314 | . . . . . . . . . . . . . . . . . 575 . . . . . . . . . . . . . . 1258 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 1316 | . 302 209 783 294 . 310 512 319 . . . . 384 . . . 93 . . . . . 106 112 . . . . 168 297 178 869 1316 Initial 520 | . . 40 22 294 . . . 232 . . . . 200 . . . 37 . . . . . . . . . . . . 33 166 8 520 Average 184 | . 137 61 347 178 . 120 273 246 . . . . 286 . . . 47 . . . . . 78 54 . . . . 40 154 69 324 813 Maximum Alert Level 4 | . 1 1 3 1 . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 4 Low Security (%) 62 | 100 75 92 36 53 . 87 35 9 . . . . 14 . . . 100 . . . . 100 100 100 . . . . 100 62 100 28 . Level 1 28 | . 24 7 32 46 . 12 36 90 . . . . 85 . . . . . . . . . . . . . . . . 37 . 53 . Level 2 4 | . . . 17 . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . 4 36 Level 3 3 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 51 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 3 . . . 5 1 . . . . 3 . . . 1 . . . . . . 1 . . . . 3 5 3 16 4 Investigation 7 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Extermination 14 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . 3 4 . 3 1 Reinforcement 17 | . 2 . 1 . . . 2 . . . . . 2 . . . . . . . . . . 1 . . . . . 1 1 4 3 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 26 | . 4 . 2 . . . 3 . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 6 7 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 424 | . 24 8 45 . . 14 40 8 9 . . 9 19 3 . 11 13 1 5 . 1 . 2 4 5 3 6 17 10 32 7 78 50 Peak Tracking Total 13 | . 7 3 13 . . 4 5 4 4 . . 4 8 3 . 5 3 1 3 . 1 . 2 1 3 2 4 4 2 6 6 13 12 Tactical Retreats 27 | . . . 3 . . 2 2 1 2 . . . . . . 1 . 1 1 . 1 . . . . . . 3 . 1 1 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 7 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 8 3 . . . . . Most Traps Carried 9 | . . . . . . . . . . . . . . . . 9 4 4 4 4 4 4 4 4 4 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 20 | . 1 1 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 4 . 9 1 Max in Single Turn 3 | . 1 1 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 64 | . 5 . 4 . 1 . 9 4 . . . . . 1 4 . 5 . . 4 . . . . . . 3 1 3 9 3 8 . Terminals 41 | . 5 . 3 . . . 7 3 . . . . . . . . 4 . . . . . . . . . . 1 2 8 1 7 . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Total Hacks 165 | . 14 . 9 . 4 . 27 9 . . . . . 1 28 . 10 . . 17 . . . . . . 8 1 4 15 5 13 . Successful 95 | . 3 . 3 . 4 . 13 4 . . . . . 1 28 . 3 . . 17 . . . . . . 8 1 3 4 1 2 . Failed 70 | . 11 . 6 . . . 14 5 . . . . . . . . 7 . . . . . . . . . . . 1 11 4 11 . Catastrophic 19 | . 1 . . . . . 4 1 . . . . . . . . 4 . . . . . . . . . . . 1 3 1 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 8 . 7 . . . 19 4 . . 1 . . . . . 5 . . . . . . . . . 1 . 3 13 5 8 . Terminals 91 | . 14 . 7 . . . 25 7 . . . . . . . . 8 . . . . . . . . . . 1 3 13 2 11 . Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Terminal Hacks 77 | . 1 . 1 . 4 . 7 4 . . . . . 1 28 . 1 . . 17 . . . . . . 8 1 1 2 . 1 . Record 24 | . . . . . 4 . . . . . . . . . 11 . . . . 5 . . . . . . 2 1 . 1 . . . Part Schematic 13 | . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . . . . 4 2 . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . . . . . . . . . . 3 . . . . 4 . . . . . . 5 . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 17 | . 2 . 2 . . . 6 . . . . . . . . . 2 . . . . . . . . . . . 1 2 1 1 . Terminals 12 | . 2 . 1 . . . 4 . . . . . . . . . 2 . . . . . . . . . . . 1 1 . 1 . Botnet 12 | . 2 . 1 . . . 4 . . . . . . . . . 2 . . . . . . . . . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacking Detections 44 | . 5 . 4 . . . 7 4 . . . . . . . . 5 . . . . . . . . . . . 2 8 2 7 . Full Trace Events 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . Programmers 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 23 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 18 . . . . . . . . . 3 Largest Group 18 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 18 12 9 8 6 3 . . . . 3 Highest-Rated Group 638 | . . . . 31 . . . . . . . . 29 . . . . . . . . . 638 462 320 295 203 121 . . . . 379 Highest-Rated Ally 135 | . . . . 31 . . . . . . . . 29 . . . . . . . . . 50 50 46 46 46 46 . . . . 135 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 200 | . . . . . . . . . . . . . 13 . . . . . . . . . 107 18 23 16 6 7 . . . . 10 Total Damage 6813 | . . . . . . . . . . . . . 168 . . . . . . . . . 4673 274 696 249 145 264 . . . . 344 Kills 23 | . . . . . . . . . . . . . 1 . . . . . . . . . 11 2 4 1 2 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 11 | . . . . . . . 4 2 . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . 1 1 3 1 . . . 1 . . . . 3 . . . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . Items 32 | . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 28276 | 81 1117 853 913 866 605 863 1504 803 517 496 1693 1279 874 597 127 1128 1536 395 818 259 558 72 461 491 494 528 1239 935 1333 1596 1063 1777 405 Spaces Moved 14609 | 46 510 513 436 541 372 496 607 459 267 311 1043 680 351 314 80 364 631 224 462 144 342 46 282 283 277 293 761 507 604 764 628 658 313 Core 234 | 6 . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . 164 Treads 11750 | 40 510 513 436 541 372 496 254 459 267 311 1043 680 351 314 80 135 321 . . . . . 134 283 277 293 761 507 604 764 628 376 . Legs 325 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 149 Wheels 2300 | . . . . . . . 353 . . . . . . . . 229 310 224 462 144 342 46 84 . . . . . . . . 106 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 145 160 160 160 160 160 50 156 156 156 155 158 158 155 158 118 50 Average Speed 163 | 145 169 160 160 160 160 160 190 160 160 160 160 160 173 160 160 201 202 160 160 160 160 160 134 156 156 156 156 158 158 157 158 200 93 Slowest Speed 480 | 160 240 160 160 160 160 160 240 240 240 160 160 160 240 160 160 240 320 160 160 160 160 160 232 156 156 156 158 158 158 158 158 480 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 4 93 97 44 99 83 95 58 14 48 49 80 70 10 50 68 48 15 43 63 60 49 1 88 7 71 44 93 59 22 57 24 89 13 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 12 | . . 1 . . 1 . . . . . 1 . . . 1 . . . . 3 2 . . . 2 1 . . . . . . . Known Exits Taken 25 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 1 . 1 . . 1 3 5 2 . 1 . 1 . 3 3 . . . . . 3 1 . 4 . . . . . Spaces Dug 52 | . . . . . . . 10 . . . . . 3 . . 3 9 . 1 . . . . 1 . 1 . 11 6 7 . . . Terrain Destroyed 683 | . . 46 96 . . . 30 16 . . . 61 3 44 . 45 15 3 1 . . . . 2 1 4 . 92 7 11 3 107 96 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 79 | . . . . . . . . . . . . . 3 . . 8 15 2 1 . . . . 2 . 4 . 4 7 10 3 19 1 AOE 595 | . . 46 96 . . . 30 16 . . . 61 . 44 . 37 . . . . . . . . . . . 88 . . . 82 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Total 17639 | 58 657 529 555 541 378 537 806 493 309 312 1067 842 541 394 79 690 814 252 509 155 351 46 370 320 328 344 810 603 936 1037 690 891 395 Wait 1493 | . 27 . 26 . . 4 68 8 15 . . 135 94 61 . 255 104 18 30 . 9 . 31 21 38 17 27 47 261 133 15 46 3 Move 14577 | 45 509 512 435 540 371 495 606 458 266 310 1042 679 350 313 79 363 630 223 461 143 341 46 281 282 276 292 760 506 603 763 627 657 313 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 207 | 7 19 1 7 . . 4 19 2 3 1 4 2 10 2 . 14 5 3 . 1 . . 24 1 3 2 9 6 10 11 15 14 8 Fast Attach 80 | 5 5 . 1 . . 1 2 . . . 8 . . . . . 4 . 2 1 . . 11 1 . 1 . . . 6 3 20 9 Attach 109 | 1 1 . 4 . . . 8 2 . . . 1 12 2 . 10 3 1 . . . . 3 . . 1 . 2 2 12 5 23 16 Detach 29 | . 2 . . . . . . . . . 3 . . . . . 1 . . . . . 3 . . 3 . . . 5 . 2 10 Swap 166 | . 5 4 11 1 1 4 13 6 3 . 1 9 5 8 . 6 17 4 2 3 . . . 3 . 2 6 13 11 19 2 7 . Drop 147 | . 16 1 8 . . 7 6 . . 1 8 3 3 1 . 5 1 . . . . . 17 3 2 8 6 5 9 8 12 5 12 Fire 789 | . 72 9 61 . . 20 80 13 22 . 1 13 49 7 . 37 48 3 14 7 1 . . 9 9 18 1 24 40 79 11 117 24 Melee 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 1 2 2 . . 2 2 4 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . 17 . . . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 393 | -10/Materials | Core integrity fell below 50% 436 | -10/Materials | Discovered new exit (range 14) 507 | -10/Materials | Discovered new exit (range 15) 771 | -10/Materials | Discovered new exit (range 16) 1132 | -10/Materials | Discovered new exit (range 9) 1199 | -10/Materials | Entered Mines 1443 | -10/Mines | Learned location of Storage (-7) 1504 | -10/Mines | Discovered new exit (range 14) 1791 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1828 | -10/Mines | Discovered new exit (range 6) 2052 | -10/Mines | Entered Materials 2052 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2214 | -9/Materials | Discovered new exit (range 9) 2216 | -9/Materials | Identified exit to Mines 2357 | -9/Materials | Build established: Gunner 2737 | -9/Materials | Destroyed 10 combat bots 2852 | -9/Materials | First assault squad dispatched 2853 | -9/Materials | Discovered new exit (range 5) 2965 | -9/Materials | Entered Mines 3035 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3093 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3095 | -9/Mines | Discovered new exit (range 5) 3357 | -9/Mines | Discovered new exit (range 11) 3455 | -9/Mines | Discovered new exit (range 5) 3573 | -9/Mines | Received a Mining Laser from a helpful Derelict 3831 | -9/Mines | Entered Exiles 3831 | -9/Exiles | Accompanied by 1 ally 3870 | -9/Exiles | Met 8R-AWN 3897 | -9/Exiles | Met EX-HEX 3993 | -9/Exiles | Met EX-BIN 4092 | -9/Exiles | Met EX-DEC 4157 | -9/Exiles | Visited The Gauntlet 4190 | -9/Exiles | Build established: Mutant 4362 | -9/Exiles | Learned location of Zion (-7) 4420 | -9/Exiles | Discovered new exit (range 12) 4436 | -9/Exiles | Entered Mines 4500 | -8/Mines | Discovered new exit (range 9) 4759 | -8/Mines | Build established: Gunner 4894 | -8/Mines | Discovered new exit (range 6) 5299 | -8/Mines | Entered Materials 5299 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5586 | -8/Materials | Discovered new exit (range 5) 5668 | -8/Materials | Identified exit to Factory 6472 | -8/Materials | Build established: Scavenger-Gunner 6803 | -8/Materials | Entered Factory 6803 | -7/Factory | Evolved 2 slots: Propulsion x2 6846 | -7/Factory | Identified exit to Storage 6846 | -7/Factory | Identified exit to Lower Caves 6851 | -7/Factory | Discovered new exit (range 14) 7299 | -7/Factory | Build established: Scavenger-Skirmisher 7606 | -7/Factory | Entered Lower Caves 7644 | -7/Lower Caves | Encountered a Warlord checkpoint 7976 | -7/Lower Caves | Learned Factory terminal intel 8041 | -7/Lower Caves | Discovered new exit (range 13) 8098 | -7/Lower Caves | Identified exit to Lower Caves 8123 | -7/Lower Caves | Entered another Lower Caves area 8161 | -7/Lower Caves | Encountered a Warlord checkpoint 8237 | -7/Lower Caves | Discovered new exit (range 6) 8243 | -7/Lower Caves | Identified exit to Factory 8256 | -7/Lower Caves | Found DCF Scrap (13 items) 8294 | -7/Lower Caves | Learned Factory stockpile data 8611 | -7/Lower Caves | Discovered new exit (range 5) 8617 | -7/Lower Caves | Identified exit to Zion 8619 | -7/Lower Caves | Entered Zion 8674 | -7/Zion | System corruption cleaned by Quarantine Array 8869 | -7/Zion | Discovered new exit (range 13) 9184 | -7/Zion | Learned Factory stockpile data 9191 | -7/Zion | Received a visual enhancement algorithm 9273 | -7/Zion | Found Prototype Processor 9273 | -7/Zion | Identified Spectral Analyzer 9276 | -7/Zion | Found Prototype Processor 9276 | -7/Zion | Identified Exp. Terrain Scan Processor 9282 | -7/Zion | Found Prototype Processor 9282 | -7/Zion | Identified Exp. Melee Analysis Suite 9288 | -7/Zion | Found Prototype Processor 9288 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9502 | -7/Zion | System corruption cleaned by Quarantine Array 9567 | -7/Zion | Build established: Scavenger-Mutant 9995 | -7/Zion | Build established: Scavenger-Skirmisher 10310 | -7/Zion | Identified exit to Proximity Caves 10312 | -7/Zion | Entered Proximity Caves 10315 | -6/Proximity Caves | Spotter reported a threat 10427 | -6/Proximity Caves | Learned Factory trap positions 10822 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11020 | -6/Proximity Caves | Encountered a Derelict sapper outpost 11581 | -6/Proximity Caves | Discovered exit to Factory (range 6) 11591 | -6/Proximity Caves | Entered Factory 11591 | -6/Factory | Evolved 2 slots: Utility x2 11592 | -6/Factory | Identified exit to Lower Caves 11593 | -6/Factory | Loaded intel: 104 trap records 11595 | -6/Factory | Loaded intel: 26 terminal locations 11912 | -6/Factory | Lost 4 parts (1n3w) 12079 | -6/Factory | Destroyed 7 combat bots 12087 | -6/Factory | Lost 6 parts (1p3n1u1w) 12465 | -6/Factory | Entered Lower Caves 12915 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13036 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13040 | -6/Lower Caves | Identified exit to Data Miner 13062 | -6/Lower Caves | Entered Data Miner 13062 | -6/Data Miner | Discovered new exit (range 6) 13072 | -6/Data Miner | Identified exit to Proximity Caves 13093 | -6/Data Miner | Met Data Miner 13138 | -6/Data Miner | Learned location of Section 7 (-3) 13138 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13154 | -6/Data Miner | Received God Mode back door access code from Data Miner 13189 | -6/Data Miner | Entered Proximity Caves 13189 | -5/Proximity Caves | Learned Factory emergency access door positions 13209 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13308 | -5/Proximity Caves | Lost 6 parts (2n2u2w) 13630 | -5/Proximity Caves | Build established: Scavenger-Gunner 13674 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 13750 | -5/Proximity Caves | Found Prototype Reactor 13758 | -5/Proximity Caves | Found Prototype Reactor 13763 | -5/Proximity Caves | Found Prototype Device 13839 | -5/Proximity Caves | Identified Femtoactuators 14192 | -5/Proximity Caves | System corruption reached 10% 14228 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 14284 | -5/Proximity Caves | Discovered new exit (range 13) 14311 | -5/Proximity Caves | Identified exit to Factory 14317 | -5/Proximity Caves | System corruption reached 30% 14317 | -5/Proximity Caves | Entered Factory 14317 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14318 | -5/Factory | Identified Vortex Chain Reactor (x2) 14626 | -5/Factory | Build established: Gunner 15171 | -5/Factory | Build established: Scavenger-Skirmisher 15361 | -5/Factory | Lost 3 parts (2n1w) 15634 | -5/Factory | Discovered new exit (range 12) 15651 | -5/Factory | Identified exit to Factory 15661 | -5/Factory | Discovered new exit (range 15) 15713 | -5/Factory | Identified exit to Upper Caves 15853 | -5/Factory | Entered Upper Caves 15945 | -5/Upper Caves | Spotted B-75 Beast 15960 | -5/Upper Caves | Build established: Scavenger-Gunner 16093 | -5/Upper Caves | Encountered a Warlord checkpoint 16206 | -5/Upper Caves | Discovered new exit (range 5) 16222 | -5/Upper Caves | Identified exit to Upper Caves 16248 | -5/Upper Caves | Entered another Upper Caves area 16925 | -5/Upper Caves | Discovered new exit (range 15) 16945 | -5/Upper Caves | Identified exit to Zhirov 17066 | -5/Upper Caves | Entered Zhirov 17066 | -5/Zhirov | Discovered new exit (range 3) 17068 | -5/Zhirov | Identified exit to Proximity Caves 17095 | -5/Zhirov | Met Zhirov 17126 | -5/Zhirov | Learned location of Quarantine (-3) 17126 | -5/Zhirov | Learned location of Testing (-2) 17126 | -5/Zhirov | Learned location of Command (-1) 17140 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17164 | -5/Zhirov | Found Alien Artifact 17183 | -5/Zhirov | Found Alien Artifact 17183 | -5/Zhirov | Identified Integrated Reactor 17183 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17325 | -5/Zhirov | Entered Proximity Caves 17402 | -4/Proximity Caves | Spotted B-86 Titan 17528 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 17875 | -4/Proximity Caves | Discovered exit to Factory (range 5) 17883 | -4/Proximity Caves | Entered Factory 17883 | -4/Factory | Evolved 2 slots: Utility x2 17955 | -4/Factory | Sucked down chute 17955 | -4/Factory | Entered Waste 17959 | -4/Waste | Spotted C-40 Crusher 17965 | -4/Waste | Spotted C-40 Crusher 17981 | -4/Waste | Warlord forces began an assault 17991 | -4/Waste | Allies destroyed C-40 Crusher 17998 | -4/Waste | Allies destroyed C-40 Crusher 18016 | -4/Waste | Spotted C-40 Crusher 18022 | -4/Waste | Spotted C-40 Crusher 18028 | -4/Waste | Allies destroyed C-40 Crusher 18068 | -4/Waste | Lost 5 allies 18160 | -4/Waste | Spotted C-40 Crusher 18160 | -4/Waste | Allies destroyed C-40 Crusher 18346 | -4/Waste | Discovered new exit (range 14) 18409 | -4/Waste | Identified exit to Factory 18416 | -4/Waste | Entered Factory 18416 | -4/Factory | Accompanied by 12 allies 18586 | -4/Factory | Lost 3 allies 18707 | -4/Factory | Discovered new exit (range 16) 18729 | -4/Factory | Identified exit to Upper Caves 18907 | -4/Factory | Entered Upper Caves 18907 | -4/Upper Caves | Accompanied by 9 allies 18908 | -4/Upper Caves | Identified exit to Upper Caves 19201 | -4/Upper Caves | Learned 12 Research zone layouts 19366 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19401 | -4/Upper Caves | Entered another Upper Caves area 19401 | -4/Upper Caves | Accompanied by 8 allies 19459 | -4/Upper Caves | Learned location of Armory (-4) 19548 | -4/Upper Caves | Spotted B-86 Titan 19555 | -4/Upper Caves | Allies destroyed B-86 Titan 19880 | -4/Upper Caves | Discovered new exit (range 9) 19887 | -4/Upper Caves | Identified exit to Warlord 19929 | -4/Upper Caves | Entered Warlord 19929 | -4/Warlord | Accompanied by 6 allies 20653 | -4/Warlord | Visited the Vortex Lab 20666 | -4/Warlord | Warlord's base attacked by MAIN.C 20876 | -4/Warlord | Met Warlord 20892 | -4/Warlord | Opened Warlord's prototype stash 20900 | -4/Warlord | Found Prototype Device 20901 | -4/Warlord | Identified Exp. Focal Shield 20915 | -4/Warlord | Found Prototype Device 20915 | -4/Warlord | Identified Exp. Phase Shifter 20923 | -4/Warlord | Found Vortex Chain Reactor 20930 | -4/Warlord | Found Exp. Armor Integrity Analyzer 21016 | -4/Warlord | Warlord forces counterattacked 21126 | -4/Warlord | Discovered new exit (range 12) 21134 | -4/Warlord | Lost 13 allies 21141 | -4/Warlord | Identified exit to Proximity Caves 21168 | -4/Warlord | Entered Proximity Caves 21168 | -3/Proximity Caves | Accompanied by 3 allies 21207 | -3/Proximity Caves | Lost 3 allies 21772 | -3/Proximity Caves | Encountered a Derelict sapper outpost 21928 | -3/Proximity Caves | Discovered new exit (range 7) 21936 | -3/Proximity Caves | Identified exit to Research 22103 | -3/Proximity Caves | Entered Research 22103 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22977 | -3/Research | Identified exit to Quarantine 23436 | -3/Research | Entered Quarantine 23535 | -3/Quarantine | Spotted Alpha 7 23588 | -3/Quarantine | Destroyed Alpha 7 23600 | -3/Quarantine | Found Prototype Energy Gun 24015 | -3/Quarantine | System corruption reached 10% 24096 | -3/Quarantine | Found Alien Energy Cannon 24096 | -3/Quarantine | Identified Core Cannon 24256 | -3/Quarantine | Identified Enh. Gamma Rifle 24279 | -3/Quarantine | Found Alien Artifact 24280 | -3/Quarantine | Identified Phase Redirector 24368 | -3/Quarantine | Found Alien Artifact 24369 | -3/Quarantine | Identified Terrabomb 24369 | -3/Quarantine | Used Terrabomb 24646 | -3/Quarantine | Found Alien Artifact 24647 | -3/Quarantine | Identified Subatomic Replicator 24654 | -3/Quarantine | Used Subatomic Replicator to create Alien Artifact 24755 | -3/Quarantine | Lost 3 parts (1n1u1w) 25029 | -3/Quarantine | Discovered new exit (range 3) 25031 | -3/Quarantine | Identified exit to Research 25032 | -3/Quarantine | Entered Research 25032 | -2/Research | Warlord forces began assault on 0b10 25032 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25142 | -2/Research | Research machine network offline 25169 | -2/Research | Met up with Warlord 25595 | -2/Research | Borebot progress halted 25651 | -2/Research | Spotted Striker 25684 | -2/Research | Borebot progress halted 25786 | -2/Research | Spotted Striker 25795 | -2/Research | Spotted Executioner 25799 | -2/Research | Destroyed Executioner 25823 | -2/Research | Lost 3 allies 25932 | -2/Research | Discovered new exit (range 16) 25954 | -2/Research | Identified exit to Testing 25967 | -2/Research | Borebot progress halted 26035 | -2/Research | Warlord invited to help at Command 26078 | -2/Research | Met DD-05H 26095 | -2/Research | Entered Testing 26425 | -2/Testing | Garrison activated, responded to threat 26551 | -2/Testing | Identified Supercharged TR 26551 | -2/Testing | Warped through subspace 26596 | -2/Testing | Lost 12 parts (1p4n4u3w) 26678 | -2/Testing | Destroyed 8 combat bots 26706 | -2/Testing | Lost 6 parts (1p4n1w) 26806 | -2/Testing | Spotted Striker 26808 | -2/Testing | Spotted Striker 26814 | -2/Testing | Destroyed Striker 26817 | -2/Testing | Spotted Alpha 7 26819 | -2/Testing | Garrison activated, responded to threat 26824 | -2/Testing | System corruption reached 10% 26829 | -2/Testing | Destroyed Striker 26869 | -2/Testing | Core integrity fell below 50% 26896 | -2/Testing | Destroyed Alpha 7 26919 | -2/Testing | Lost 10 parts (3n2u5w) 27038 | -2/Testing | Stole the SGEMP Prototype 27162 | -2/Testing | Lost 4 parts (1p2n1w) 27288 | -2/Testing | Garrison activated, responded to threat 27368 | -2/Testing | Lost 4 parts (1p2n1w) 27442 | -2/Testing | Lost 3 parts (1u2w) 27494 | -2/Testing | Scanned by Researcher 27529 | -2/Testing | Found Prototype Launcher 27529 | -2/Testing | Identified Gui. Micro-nuke Launcher 27814 | -2/Testing | Discovered new exit (range 15) 27856 | -2/Testing | Identified exit to Access 27870 | -2/Testing | System corruption reached 30% 27872 | -2/Testing | Entered Access 27872 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27873 | -1/Access | Delivered the SGEMP Prototype to Zhirov 27873 | -1/Access | Zhirov transferred Access data 27874 | -1/Access | Loaded intel: 105 machine locations 27874 | -1/Access | Loaded intel: 84 trap records 27874 | -1/Access | Identified exit to Surface 27874 | -1/Access | Discovered exit to Surface (range 113) 27874 | -1/Access | Identified exit to Command 27874 | -1/Access | Discovered exit to Command (range 96) 27938 | -1/Access | Found Prototype Launcher 27938 | -1/Access | Identified Hellfire Missile Launcher 27941 | -1/Access | Found Hellfire Missile Launcher 27987 | -1/Access | Zhirov warped through subspace 27997 | -1/Access | P-80 Master assimilated allied KN-0HO(d) 28040 | -1/Access | Lost 4 allies 28048 | -1/Access | Lost 6 parts (1p2n2u1w) 28087 | -1/Access | System corruption reached 10% 28121 | -1/Access | Lost 5 parts (1p2n1u1w) 28177 | -1/Access | Crushed by falling debris 28177 | -1/Access | System corruption reached 30% 28208 | -1/Access | Lost 17 parts (2p4n6u5w) 28228 | -1/Access | Core integrity fell below 50% 28246 | -1/Access | Core integrity fell below 20% 28277 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 28231_ C-57 Dissector destroyed. 28231_ S-43 Plague destroyed. 28232_ The unstable cave ceiling collapses. 28233_ S-43 Plague destroyed. 28234_ Acquired Unknown Flight Unit. 28234_ Identified Adv. Surge Thruster. 28235_ Adv. Surge Thruster destroyed. 28236_ The unstable cave ceiling collapses. 28246_ System corrupted: Matter fused (-6). 28250_ Penetrated by Slug. 28250_ Slug penetrates Wall. 28253_ Triggered Segregator Trap. 28253_ Arcs of energy rise from the floor. 28253_ Slug penetrates R-10 Processor. 28256_ Penetrated by Slug. 28267_ VH8SP%K:HFO