Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 13:21:29 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1198) 1198 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 3930 Bonus ------- Follower Combat Kills 110 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 325/400 Matter 274/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Core Shielding Medium Armor Plating Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Heat Sink Improved Terrain Scanner Improved Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Medium Armor Plating Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Plasma Flamer > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Terrain Scanner Targeting Computer Utility Shielding Light EM Pulse Cannon Mini Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 42 | . 3 8 28 1 2 Power 2 | . . 1 1 . . Engine 2 | . . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | . . 2 5 1 . Treads 8 | . . 2 5 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 1 . 8 . . Device 1 | . 1 . . . . Storage 1 | . . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . . 7 . . Artifact . | . . . . . . Weapon 23 | . 2 5 14 . 2 Energy Gun 5 | . 1 3 1 . . Energy Cannon 4 | . . . 4 . . Ballistic Gun 6 | . . . 5 . 1 Ballistic Cannon . | . . . . . . Launcher 6 | . 1 1 4 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 6 | . . 4 2 . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . 1 . . Weapon 3 | . . 2 1 . . Highest Loss Streak 3 | . . 3 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 93 97 99 100 100 Engine 11 | . 14 13 11 11 11 Treads 20 | . . 21 21 22 22 Leg 2 | . 28 6 . . . Device 3 | . 7 14 3 . . Storage 11 | . 14 14 11 11 11 Protection 25 | . . . 28 33 33 Energy Gun 6 | . 24 21 6 . . Energy Cannon 3 | . . . 8 . . Ballistic Gun 11 | . . . 5 22 18 Special Weapon 1 | . . 3 1 . . Naked Turns . | . . . . . . Heaviest Build 68 | 14 16 17 68 66 66 Greatest Support 48 | 20 20 40 43 48 48 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | . 8 8 20 20 20 Average Capacity 17 | . 8 8 18 20 20 Most Carried 20 | . 7 8 20 20 20 Average Carried 16 | . 5 7 16 19 20 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 20 | 6 7 8 20 20 20 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 983 | 172 68 195 370 178 . Remotely . | . . . . . . Salvage Created 1486 | . 214 227 760 285 . Parts 77 | . 14 7 46 10 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 41 | . 7 9 19 6 . Guns 20 | . 4 7 3 6 . Cannons 6 | . . . 6 . . AOE 14 | . 3 2 9 . . Classes Destroyed 12 | . 2 4 4 2 . Worker 3 | . . 1 2 . . Builder 1 | . . . 1 . . Tunneler 1 | . . . . 1 . Hauler 1 | . . . 1 . . Recycler 2 | . . 1 1 . . Operator 2 | . . . 2 . . Swarmer 9 | . 3 . 6 . . Grunt 18 | . 4 2 7 5 . Duelist 1 | . . . . 1 . Sentry 6 | . . . 6 . . Demolisher 1 | . . 1 . . . Assembled 6 | . . 6 . . . Best Kill Streak 6 | . 5 4 6 3 . Combat Bots Only 5 | . 5 2 5 2 . Max Kills in Single Turn 4 | . 3 1 4 1 . Gunslinging . | . . . . . . Exploded 4 | . 3 1 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2083 | . 220 627 852 333 51 Core 301 | . 86 140 57 18 . Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . . . 4 . Regen/Repaired (Parts) 210 | . . . 210 . . Core Remaining (%) 54 | 100 . 9 . . . Volleys Fired 115 | . 14 34 47 19 1 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 90 100 136 46 46 Shots Fired 193 | . 27 53 73 38 2 Gun 134 | . 26 45 23 38 2 Cannon 32 | . . . 32 . . Launcher 14 | . 1 7 6 . . Special 13 | . . 1 12 . . Kinetic 53 | . . . 13 38 2 Thermal 113 | . 21 40 52 . . Explosive 14 | . 1 7 6 . . Electromagnetic 13 | . 5 6 2 . . Robot Hit Streak 10 | . 7 6 10 4 1 Robot Miss Streak 3 | . 2 3 2 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 116 | . 19 26 45 24 2 Core Hits 88 | . 13 27 36 12 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 1 1 1 . Burn 3 | . 1 1 1 . . Destroy 1 | . . . . 1 . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2680 | . 331 539 1429 369 12 Guns 1124 | . 218 282 243 369 12 Cannons 387 | . . . 387 . . Explosions 1043 | . 113 245 685 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 508 | . . . 127 369 12 Thermal 1018 | . 166 273 579 . . Explosive 1043 | . 113 245 685 . . Electromagnetic 111 | . 52 21 38 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . 11 . . Projectiles 5 | . . . 5 . . Explosions 6 | . . . 6 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . 40 62 . . Shots 3 | . . 1 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 492 | . 201 32 492 26 . Average Temperature 94 | . 74 24 116 10 . Received Heat Transfer 618 | . 108 78 300 132 . Effects 6 | . . . 6 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . 1 . 3 . . Heat Transferred 3162 | . 520 837 1805 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 274 | . 203 182 274 112 . Initial 78 | . . 78 17 62 . Average 78 | . 92 86 121 33 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 93 | . 86 100 83 100 . Level 1 6 | . 13 . 16 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 1 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 7 10 35 6 8 Peak Tracking Total 9 | . 3 2 6 2 9 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 9 | . 2 . 5 1 1 Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 18 | . 3 . 13 1 1 Successful 12 | . . . 10 1 1 Failed 6 | . 3 . 3 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 9 | . 3 . 5 . 1 Terminals 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 3 1 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . 2 . 5 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 64 | . . . 64 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . 1 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . . 1 1 . . Largest Group 2 | . . 1 2 . . Highest-Rated Group 30 | . . 15 30 . . Highest-Rated Ally 15 | . . 15 15 . . Total Orders . | . . . . . . Ally Attacks 17 | . . . 17 . . Total Damage 342 | . . . 342 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5137 | . 226 763 1806 1940 402 Spaces Moved 2122 | 1 143 373 663 778 164 Core . | . . . . . . Treads 1915 | . . 310 663 778 164 Legs 207 | 1 143 63 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 160 240 240 Average Speed 212 | 120 120 153 226 240 240 Slowest Speed 240 | 120 120 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 2 28 79 48 94 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 11 | . . . 11 . . Terrain Destroyed 85 | . 10 31 44 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 85 | . 10 31 44 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2557 | . 170 512 891 816 168 Wait 206 | . 6 81 107 12 . Move 2117 | . 142 372 662 777 164 Hop . | . . . . . . Pick Up 38 | . 3 8 24 3 . Fast Attach 12 | . 1 1 9 1 . Attach 9 | . . 4 5 . . Detach . | . . . . . . Swap 21 | . 2 3 14 . 2 Drop 30 | . 2 4 20 4 . Fire 115 | . 14 34 47 19 1 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 8 | . . 5 3 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 11) 227 | -10/Materials | Entered Mines 232 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 412 | -10/Mines | Core integrity fell below 50% 692 | -10/Mines | Core integrity fell below 20% 715 | -10/Mines | Lost 3 parts (1p2w) 742 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 785 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 804 | -10/Mines | Identified exit to Materials 990 | -10/Mines | Entered Materials 990 | -9/Materials | Accompanied by 1 ally 990 | -9/Materials | Evolved 2 slots: Utility x2 1266 | -9/Materials | Identified exit to Mines 1497 | -9/Materials | Build established: Scavenger-Mutant 1907 | -9/Materials | Repaired Imp. Light Armor Plating 1934 | -9/Materials | Repaired Ion Engine 2095 | -9/Materials | Discovered new exit (range 12) 2321 | -9/Materials | Build established: Mutant 2796 | -9/Materials | Entered Mines 2797 | -9/Mines | Learned location of Storage (-7) 2840 | -9/Mines | Learned Materials terminal intel 2931 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2933 | -9/Mines | Discovered new exit (range 5) 3101 | -9/Mines | Discovered new exit (range 12) 3322 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3486 | -9/Mines | Discovered new exit (range 6) 3977 | -9/Mines | Met a Derelict shopkeep closing up shop 4736 | -9/Mines | Entered Exiles 4796 | -9/Exiles | Met 8R-AWN 4840 | -9/Exiles | Met EX-HEX 4916 | -9/Exiles | Met EX-BIN 4945 | -9/Exiles | Aligned with FarCom system 4948 | -9/Exiles | Given EX-Vault access code 5008 | -9/Exiles | Opened EX-Vault 5064 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5106 | -9/Exiles | Exiles lab attacked by MAIN.C 5136 | -9/Exiles | Attacked by the Exiles 5138 | -9/Exiles | Self-destructed Last Messages --------------- 05106_ EXILES: Incoming Unaware force detected on approach from Mines. Prepare for evacuation. 05122_ 8R-AWN: "We've got company!" 05126_ 8R-AWN: "I'll cover you all, get out of here!" 05132_ Sneak attack on 8R-AWN. 05132_ Jacked 8R-AWN... >>parse_system Reading system data... New IDs: Adv. Myomer Leg Gravity Neutralizer Exp. Heat Sink 8R-AWN's Armor/TH 8R-AWN's Armor/EX AS-neutralizer No. 17b Exp. Targeting Computer 8R-AWN's Boregun 05136_ EXILES: Additional hostile detected within perimeter. 05136_ Penetrated by HV Slug. 05136_ HV Slug penetrates Wall. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentCloakingAmplifier Manual? 0 Play Time 00:21:26 Cumulative 328.4 hours Start 2022.05.03 @ 23:48:07 End 2022.05.04 @ 13:21:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 28 Types 17/3/2/1/2/0/3/0/0 Lore% 86 Gallery% 84 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c118799-a028-468b-9258-544d82cc64d0