Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 11:21:33 Player: Maelyn Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1769) 1769 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 4329 Bonus ------- Follower Combat Kills 170 Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 77/140 System Corruption 2% Temperature Critical (631) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON (3) ------- Spread Laser Spread Laser > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Faulty Improved VTOL Module Improved EM Shotgun Particle Gun Beamcaster Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor ECM Suite Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Beamcaster > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Particle Gun Spread Laser Spread Laser Heavy Assault Rifle Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 59 | 6 3 8 15 19 8 Power 7 | 1 . 1 2 2 1 Engine 6 | 1 . 1 2 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 17 | 2 2 2 2 7 2 Treads 8 | . . . 2 5 1 Leg 9 | 2 2 2 . 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 1 3 3 3 Device 4 | . 1 1 1 1 . Storage 3 | 1 . . 1 1 . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 23 | 2 . 4 8 7 2 Energy Gun 18 | 2 . 1 8 5 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 3 . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 26 | . 1 3 12 3 7 Power 4 | . . 1 1 2 . Propulsion 7 | . . 1 3 . 3 Utility 6 | . 1 . 1 1 3 Weapon 9 | . . 1 7 . 1 Highest Loss Streak 9 | . 1 3 9 2 6 To Critical Strikes . | . . . . . . Average Backups 6 | 2 6 7 5 7 9 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 2 2 1 3 1 Utility . | . . . . . . Weapon 2 | . 1 3 1 2 5 Tool/Special . | . . . . . . Unused Backups 9 | . . 1 . 4 4 Power 2 | . . 1 . . 1 Propulsion 4 | . . . . 4 . Utility . | . . . . . . Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 97 89 80 99 88 Engine 9 | . 14 14 10 5 7 Core 1 | . . . . 4 1 Treads 11 | . . . 10 17 24 Leg 10 | . 28 21 8 4 . Device 10 | . 11 11 9 11 6 Storage 11 | . 14 14 11 11 9 Protection 4 | . . . 1 11 7 Energy Gun 23 | . 28 5 26 25 25 Ballistic Gun 5 | . . 21 2 7 . Peak Build Rating 26 | 6 7 9 10 22 26 Average Rating 12 | 4 6 8 8 16 23 On Entrance 8 | . 6 6 9 9 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 13 14 13 19 31 31 Greatest Support 69 | 20 20 20 40 46 69 Greatest Overweight (x) 4 | . . 1 4 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 10 | 5 8 8 8 10 10 Average Carried 6 | 3 6 7 5 7 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 9 | 4 8 6 6 9 9 Class Distribution -------------------- 37% | Mutant 37% | Scavenger-Tank 9% | Gunner 6% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -9/Storage Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1111 | 96 203 114 146 393 159 Remotely . | . . . . . . Salvage Created 2436 | . 241 109 614 981 491 Parts 149 | . 15 7 32 63 32 Haulers Intercepted 5 | . . . . 4 1 Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 48 | . 5 3 14 15 11 Guns 48 | . 5 3 14 15 11 Classes Destroyed 10 | . 4 . 2 2 2 Worker 7 | . 2 . . 4 1 Builder 4 | . . . . . 4 Tunneler 1 | . . . . . 1 Hauler 5 | . . . . 4 1 Recycler 1 | . . . 1 . . Watcher 4 | . 2 . . 1 1 Swarmer 10 | . 2 . 3 . 5 Grunt 30 | . 3 3 8 10 6 Protector 1 | . . . . 1 . Sentry 7 | . . . 3 4 . Best Kill Streak 8 | . 4 2 4 8 6 Combat Bots Only 4 | . 2 2 4 2 4 Max Kills in Single Turn 2 | . 2 1 1 2 2 Gunslinging 1 | . . . . 1 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 408 | . 58 40 180 59 71 Missed 128 | . 17 8 74 13 16 Hits 280 | . 41 32 106 46 55 Melee 5 | . . . 5 . . Projectile 275 | . 41 32 101 46 55 Critical Strikes 9 | . 1 1 4 1 2 Damage Taken 4265 | . 387 414 1385 623 1456 Core 1055 | . 85 50 221 90 609 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 . 46 . 22 . Volleys Fired 178 | . 37 17 45 47 32 Largest 3 | . 2 2 3 3 3 Hottest 187 | . 90 60 145 187 186 Shots Fired 423 | . 74 32 97 141 79 Gun 423 | . 74 32 97 141 79 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 78 | . . 28 10 40 . Thermal 311 | . 74 4 69 95 69 Explosive . | . . . . . . Electromagnetic 34 | . . . 18 6 10 Robot Hit Streak 15 | . 12 12 11 10 15 Robot Miss Streak 7 | . 6 1 3 5 7 Penetration Max . | . . . . . . Secondary Targets 12 | . 1 . 2 5 4 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 292 | . 44 27 70 88 63 Core Hits 166 | . 16 10 32 41 67 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 13 | . 3 1 . 7 2 Burn 11 | . 3 . . 6 2 Destroy 2 | . . 1 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3991 | . 546 226 822 1295 1102 Guns 3839 | . 546 226 822 1294 951 Cannons . | . . . . . . Explosions 151 | . . . . . 151 Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 506 | . . 192 39 275 . Thermal 3071 | . 546 34 623 945 923 Explosive . | . . . . . . Electromagnetic 413 | . . . 160 74 179 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 52 | . . . . . 52 Shots 1 | . . . . . 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 812 | . 435 124 198 504 812 Average Temperature 188 | . 214 64 66 140 332 Received Heat Transfer 1695 | . 105 252 618 324 396 Effects 47 | . 9 . . 7 31 Shutdowns 12 | . 3 . . 2 7 Energy Bleed 3 | . . . . . 3 Interference 7 | . 2 . . . 5 Matter Decay 8 | . 2 . . 2 4 Short Circuit 2 | . 1 . . 1 . Damage (minor) 8 | . 1 . . 2 5 Damage (major) 4 | . . . . . 4 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . 2 . 5 5 1 Heat Transferred 7137 | . 1661 75 1423 2569 1409 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 83 | 100 100 100 100 56 67 Level 1 16 | . . . . 43 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 308 | . 57 40 85 308 242 Initial 111 | . . 18 11 17 111 Average 72 | . 14 11 27 154 136 Influence Increases 1605 | . 154 100 365 635 351 Destroy 0b10 Robot/C 1060 | . 100 60 280 400 220 Destroy 0b10 Robot/NC 115 | . 20 . 5 50 40 Destroy Leader 228 | . 34 10 50 100 34 Allied During Kill 37 | . . . . 37 . Disable Machine 45 | . . . . 30 15 Destroy Structure 15 | . . . . 3 12 Lose Combat Pursuer 105 | . . 30 30 15 30 Influence Decreases 1363 | . 107 117 353 413 373 Entered New Map 226 | . . 29 19 25 153 Time Decay 860 | . 97 70 225 318 150 Lost Part 237 | . 10 18 109 30 70 Lost Ally 40 | . . . . 40 . Squads Dispatched 8 | . 2 . 1 2 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault 2 | . . . . 2 . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . 1 . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 11 6 25 29 15 Peak Tracking Total 12 | . 3 2 12 6 4 Tactical Retreats 8 | . . 1 2 3 2 ECM-based Alert Blocks 3 | . . . . 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 3 | . . . . 2 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 1 | . . . . 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Record 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 32 | . . . . 32 . Total Damage 482 | . . . . 482 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 854 | . 271 . . 311 272 Optics 105 | . . . . . 105 Terrain 271 | . 271 . . . . ECM 507 | . . . . 311 196 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2486 | 60 355 276 775 706 314 Spaces Moved 1250 | 47 194 146 430 311 122 Core 17 | 16 . . 1 . . Treads 579 | . . . 208 251 120 Legs 654 | 31 194 146 221 60 2 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 160 Average Speed 142 | 96 120 149 139 155 160 Slowest Speed 250 | 120 120 190 250 240 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 29 | 3 36 48 31 45 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . . 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . . 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1601 | 61 242 179 517 431 171 Wait 24 | . . . 5 16 3 Move 1245 | 46 193 145 429 310 122 Hop . | . . . . . . Pick Up 63 | 9 7 5 17 20 5 Fast Attach 4 | 1 . 1 . 1 1 Attach 33 | 5 1 4 14 4 5 Detach . | . . . . . . Swap 26 | . 2 3 4 14 3 Drop 27 | . 2 4 3 18 . Fire 178 | . 37 17 45 47 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered Mines 473 | -10/Mines | Lost 3 parts (1p1n1w) 551 | -10/Mines | Learned location of Storage (-9) 553 | -10/Mines | Discovered new exit (range 8) 577 | -10/Mines | Core integrity fell below 50% 676 | -10/Mines | Discovered new exit (range 14) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 821 | -9/Materials | Discovered new exit (range 16) 947 | -9/Materials | Discovered new exit (range 12) 1065 | -9/Materials | Lost 9 parts (1p2n1u5w) 1358 | -9/Materials | Core integrity fell below 50% 1386 | -9/Materials | Lost 3 parts (1n2w) 1467 | -9/Materials | Entered Storage 1673 | -9/Storage | Build established: Scavenger-Tank 1712 | -9/Storage | Met a pair of Derelict thieves 2149 | -9/Storage | Discovered new exit (range 16) 2173 | -9/Storage | Entered Materials 2173 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2339 | -8/Materials | Garrison activated, responded to threat 2404 | -8/Materials | Crushed by falling debris 2436 | -8/Materials | Core integrity fell below 50% 2468 | -8/Materials | Core integrity fell below 20% 2488 | -8/Materials | Core destroyed Last Messages --------------- 02467_ Overheating: Lgt. Deuterium Engine damaged (-32). 02467_ Overheating: Med. Storage Unit damaged (-73). 02468_ Overheating: Core damaged (-55). 02477_ Power failure, Lgt. Deuterium Engine shutdown. 02478_ G-47 Trooper destroyed. 02479_ Overheating: System interference. 02479_ Adv. Visual Processing Unit temporarily disabled. 02479_ Spread Laser temporarily disabled. 02480_ Overheating: Energy bleed (-17). 02482_ Overheating: Aluminum Leg damaged (-22). 02483_ Power failure, Lgt. Deuterium Engine shutdown. 02484_ Overheating: Matter decay (-23). 02487_ Overheating: Energy bleed (-20). 02487_ Acquired Prototype Flight Unit. 02488_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ??????????????? 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"?????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonGravjetNeutralizer Manual? 0 Play Time 00:26:40 Cumulative 15.7 hours Start 2026.04.07 @ 01:59:51 End 2026.04.07 @ 11:21:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 193d2e5f-c6c2-493a-9b17-bed048e0784e