Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 17:38:29 Player: OctagonalPrism Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (3188) 3188 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 11583 Bonus ------- High Alert Combat Kills 160 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 128/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Linear Gravjet > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- Dispersion Rifle > --- INVENTORY (5) ---- Quantum Reactor Superbattery (1500) Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Gravity Neutralizer Structural Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Superbattery Improved Cloaking Device System Restoration Module Shock Bomb Launcher [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Biomechanical Wings Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Heavy Pick Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . . Utility 13 | . . . . . 4 . 2 2 2 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 153 | 6 10 1 2 8 39 13 13 16 24 16 5 Power 17 | 1 1 1 . . 6 2 . 1 1 2 2 Engine 5 | 1 1 1 . . 2 . . . . . . Core 8 | . . . . . 4 2 . 1 . 1 . Reactor 4 | . . . . . . . . . 1 1 2 Propulsion 39 | 2 2 . . 1 9 4 7 3 6 4 1 Treads 12 | 2 2 . . 1 7 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 26 | . . . . . 2 4 7 3 6 4 . Utility 61 | 1 3 . . . 9 5 5 11 17 9 1 Device 40 | . 2 . . . 6 3 2 7 12 8 . Storage 7 | 1 1 . . . 1 . . 1 2 1 . Processor 3 | . . . . . 1 1 . . 1 . . Hackware 11 | . . . . . 1 1 3 3 2 . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 4 . 2 7 15 2 1 1 . 1 1 Energy Gun 15 | 1 1 . 1 3 7 1 . . . . 1 Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 8 | 1 2 . 1 1 2 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 1 3 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . Slashing Weapon 4 | . . . . 1 2 . 1 . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . 3 1 2 1 2 . 1 Corrupted Parts 1 | . 1 . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . Parts Lost 50 | . 1 . . . 16 1 3 2 5 13 9 Power 7 | . 1 . . . 4 . . . . 2 . Propulsion 12 | . . . . . 4 . . 1 3 2 2 Utility 24 | . . . . . 3 1 3 . 2 8 7 Weapon 7 | . . . . . 5 . . 1 . 1 . Highest Loss Streak 9 | . 1 . . . 6 1 2 1 2 9 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 73 99 79 91 92 90 87 71 24 Engine 4 | . 14 14 14 14 5 . . . . . . Core 3 | . . . . . 2 7 6 5 3 3 . Treads 9 | . 28 28 28 28 16 . . . . . . Flight 12 | . . . . . . 26 25 22 18 12 4 Device 21 | . 9 14 14 14 20 32 24 21 29 22 4 Storage 4 | . 14 14 14 14 9 . . . . . 2 Processor 4 | . . . . . 7 7 6 5 5 4 2 Hackware 11 | . . . . . . 3 19 28 23 19 7 Energy Gun 3 | . 14 14 . 9 5 . . . . . . Ballistic Gun 4 | . 13 14 1 14 7 4 2 . . . . Slashing Weapon 1 | . . . . . . 7 5 1 . . . Piercing Weapon 1 | . . . . . . . . 2 5 3 . Peak Build Rating 108 | 6 10 14 15 19 34 45 56 77 99 108 85 Average Rating 46 | 4 8 10 10 16 23 38 52 65 86 95 47 On Entrance 34 | . 6 10 14 15 19 19 45 54 70 88 70 Naked Turns 30 | . . . . . . . . . . . 30 Heaviest Build 30 | 13 21 25 25 27 28 19 20 18 25 29 30 Greatest Support 45 | 40 40 40 40 40 45 24 22 22 39 42 32 Greatest Overweight (x) 5 | . . . . . 5 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 6 | 6 9 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 1 9 7 10 10 10 5 5 5 5 5 3 Average Carried 5 | . 5 7 9 8 8 4 4 4 4 4 1 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 Final Carried 9 | 1 7 7 8 9 4 5 5 5 5 1 3 Class Distribution -------------------- 33% | Hacker-Ninja 24% | Mutant 9% | Skirmisher 7% | Wizard-Ninja 6% | Infiltrator-Ninja 5% | Hacker-Scout 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Infiltrator-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 1981 | 196 243 26 . 227 704 125 140 125 110 85 . Remotely . | . . . . . . . . . . . . Salvage Created 3806 | . 558 52 . 307 1843 173 356 118 359 40 . Parts 245 | . 34 3 . 18 104 18 33 16 17 2 . Haulers Intercepted 5 | . 1 . . . 3 . . . 1 . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 64 | . 8 1 . 11 39 1 1 . 3 . . Melee 4 | . . . . . 2 1 1 . . . . Guns 25 | . 4 1 . 4 16 . . . . . . Cannons 8 | . . . . . 8 . . . . . . AOE 25 | . 3 . . 7 12 . . . 3 . . Classes Destroyed 14 | . 6 . . 3 4 1 . . . . . Worker 2 | . 1 . . . 1 . . . . . . Builder 10 | . 2 . . . 2 . 4 2 . . . Tunneler 5 | . . . . 2 . 2 . . 1 . . Hauler 5 | . 1 . . . 3 . . . 1 . . Recycler 1 | . . . . 1 . . . . . . . Operator 7 | . 1 . . . 1 1 3 1 . . . Watcher 17 | . 3 . . . 2 2 4 2 3 1 . Swarmer 11 | . . . . 6 4 . . . 1 . . Grunt 43 | . 8 1 . 5 26 . 1 . 2 . . Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 6 | . . . . . 6 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . . Best Kill Streak 12 | . 5 1 . 8 12 3 3 2 5 1 . Combat Bots Only 9 | . 2 1 . 7 9 1 1 . 3 . . Max Kills in Single Turn 5 | . 3 1 . 3 4 1 1 1 5 1 . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 2 . . 3 4 . . . 3 . . Melee 1 | . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 691 | . 57 2 . 41 190 18 30 31 83 125 114 Missed 278 | . 11 . . 16 46 11 15 19 48 71 41 Damage Taken 7237 | . 649 31 . 305 2450 43 248 220 618 993 1680 Core 2900 | . 155 14 . 59 519 5 114 39 153 391 1451 Absorbed by Shields 25 | . . . . . . . 25 . . . . Regen/Repaired (Parts) 390 | . 18 . . . 135 . 11 68 158 . . Core Remaining (%) 68 | 100 . . . 8 5 99 86 96 86 69 . Volleys Fired 186 | . 52 2 . 25 103 . 2 . . . 2 Largest 2 | . 2 2 . 2 2 . 1 . . . 1 Hottest 130 | . 63 63 . 78 130 . 28 . . . 88 Shots Fired 342 | . 104 4 . 36 194 . 2 . . . 2 Gun 301 | . 104 4 . 31 158 . 2 . . . 2 Cannon 29 | . . . . . 29 . . . . . . Launcher 12 | . . . . 5 7 . . . . . . Special . | . . . . . . . . . . . . Kinetic 169 | . 52 2 . 25 88 . 2 . . . . Thermal 58 | . . . . . 56 . . . . . 2 Explosive 12 | . . . . 5 7 . . . . . . Electromagnetic 103 | . 52 2 . 6 43 . . . . . . Robot Hit Streak 16 | . 12 2 . 6 16 . 1 . . . 3 Robot Miss Streak 6 | . 4 1 . 4 6 . 1 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 289 | . 67 2 . 22 145 8 26 7 8 2 2 Core Hits 171 | . 27 2 . 19 88 6 9 2 15 2 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . 1 . . . 1 . 1 . 1 . . Burn 1 | . . . . . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . 1 . . Melee Attacks 233 | . 3 . . 4 5 43 58 32 65 23 . Impact 5 | . 3 . . 2 . . . . . . . Slashing 122 | . . . . 2 5 43 58 14 . . . Piercing 106 | . . . . . . . . 18 65 23 . Sneak Attacks 11 | . . . . . . 3 5 2 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9648 | . 1152 30 . 941 3884 531 1325 475 1167 82 61 Guns 3294 | . 873 30 . 299 2015 . 23 . . . 54 Cannons 565 | . . . . . 565 . . . . . . Explosions 2767 | . 279 . . 642 1120 . . . 726 . . Melee 3012 | . . . . . 181 531 1302 475 441 82 . Ramming 10 | . . . . . 3 . . . . . 7 Kinetic 1735 | . 378 18 . 227 1089 . 23 . . . . Thermal 1763 | . 279 . . 41 798 . . . 591 . 54 Explosive 1694 | . . . . 601 1093 . . . . . . Electromagnetic 1434 | . 495 12 . 72 720 . . . 135 . . Impact . | . . . . . . . . . . . . Slashing 2329 | . . . . . 181 531 1302 315 . . . Piercing 683 | . . . . . . . . 160 441 82 . Highest Corruption 4 | . 2 2 2 2 . 1 . . . 4 . Average Corruption 1 | . 1 2 2 2 . 1 . . . 2 . Corruption Purged 1 | . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 25 | . 3 1 5 7 . 7 . . . 2 . Message Errors 5 | . 2 . 1 1 . 1 . . . . . Matter Fused 3 | . . . 1 . . 1 . . . 1 . Heat Flow Errors 5 | . . . . 1 . 3 . . . 1 . Energy Discharges 6 | . . . 2 3 . 1 . . . . . Data Loss (minor) 3 | . 1 1 . 1 . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Alerts 2 | . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 817 | . . . . . 23 47 319 151 277 . . Projectiles 1 | . . . . . 1 . . . . . . Explosions 115 | . . . . . 8 . . . 107 . . Melee 701 | . . . . . 14 47 319 151 170 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 261 | . 76 . . 57 125 . . . . . 3 Shots 10 | . 3 . . 2 5 . . . . . . Rammed 4 | . . . . . 1 . . . . . 3 Targets Rammed 4 | . . . . . 1 . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 307 | . 177 15 . 235 307 273 7 . 4 221 . Average Temperature 70 | . 56 11 . 116 61 108 7 . 2 114 . Received Heat Transfer 2001 | . 348 18 . 78 1071 6 114 18 30 57 261 Effects 2 | . . . . . 1 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . 2 . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . Parts Fried 7 | . 3 . . . 3 . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 2526 | . 250 . . 50 1752 . . . 400 . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 5 . . 1 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 777 | . 260 46 . 227 540 338 245 154 777 447 300 Initial 365 | . . 16 . . 43 229 144 30 19 365 102 Average 144 | . 91 27 . 102 224 234 100 61 122 339 138 Maximum Alert Level 3 | . 1 . . 1 2 1 1 . 3 2 1 Low Security (%) 72 | 100 84 100 . 63 58 13 87 100 88 10 90 Level 1 19 | . 15 . . 36 10 86 12 . 3 59 9 Level 2 8 | . . . . . 30 . . . 6 30 . Level 3 . | . . . . . . . . . 1 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 60 | . 5 . . 1 10 12 9 7 12 1 3 Investigation 40 | . 4 . . 1 5 10 8 3 5 1 3 Extermination 4 | . . . . . . 1 . 1 2 . . Reinforcement 13 | . 1 . . . 2 1 1 3 5 . . Assault 2 | . . . . . 2 . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 15 | . 2 . . . 4 1 . 1 3 3 1 Communications Jammed 15 | . . . . . . . 4 3 6 2 . Distress Signals 15 | . . . . . . . 4 3 6 2 . Times Spotted 242 | . 13 1 . 12 58 8 30 29 47 26 18 Peak Tracking Total 14 | . 3 1 . 4 9 3 5 11 12 9 14 Tactical Retreats 46 | . . . . . 5 3 7 8 15 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 12 | . 1 . . . 1 2 2 . 3 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 8 | . . . . . . . . 4 4 . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 6 | . . . . . . . . . 6 . . Exploded 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 12 | . 2 . . 1 3 . . . 6 . . Max in Single Turn 5 | . 1 . . 1 1 . . . 5 . . Garrison Access 7 | . . . . . . . 1 2 3 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 94 | . 6 . 1 1 9 16 17 14 20 6 4 Terminals 52 | . 4 . . . 5 8 9 7 11 5 3 Fabricators 9 | . . . . . . 3 2 2 2 . . Repair Stations 7 | . 1 . . . 2 . 1 1 2 . . Recycling Units 6 | . 1 . . . . . 3 1 1 . . Scanalyzers 6 | . . . . . 1 2 1 1 1 . . Garrison Access 12 | . . . . . 1 3 1 2 3 1 1 Total Hacks 329 | . 19 . 1 1 43 46 57 70 63 17 12 Successful 199 | . 12 . 1 1 26 16 33 43 53 10 4 Failed 130 | . 7 . . . 17 30 24 27 10 7 8 Catastrophic 18 | . 2 . . . 2 6 3 1 . . 4 Database Lockouts . | . . . . . . . . . . . . Manual 107 | . 6 . 1 . 14 16 15 25 18 5 7 Terminals 219 | . 14 . . . 27 27 37 47 41 16 10 Fabricators 19 | . . . . . . 4 6 5 4 . . Repair Stations 29 | . 3 . . . 9 . 2 7 8 . . Recycling Units 12 | . 2 . . . . . 6 2 2 . . Scanalyzers 22 | . . . . . 4 6 3 4 5 . . Garrison Access 26 | . . . . . 3 9 3 5 3 1 2 Terminal Hacks 95 | . 6 . 1 1 8 6 18 19 25 8 3 Record 1 | . . . . . . . . . 1 . . Part Schematic 3 | . . . . . . . 2 1 . . . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 11 | . 1 . . . 2 1 2 2 3 . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 5 | . . . . . . . 1 1 1 1 1 Branch Access Points 2 | . . . . . . . 1 1 . . . Terminal Index 7 | . 1 . . . 1 1 1 1 1 1 . Fabricator Index 2 | . . . . . . . . . 1 1 . Repair Station Index 1 | . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . Garrison Index 4 | . . . . . . . . 1 1 1 1 Alert Level 10 | . 1 . . . 2 3 1 1 2 . . Unreport Threat 4 | . . . . . 1 . 2 . . 1 . Locate Traps 11 | . 1 . . . 1 . 3 2 3 . 1 Disarm Traps 2 | . . . . . . . . 1 1 . . Extermination Status 1 | . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . . 1 . . . Recall Investigation 4 | . . . . . . . 2 1 1 . . Recall Extermination 3 | . . . . . . . . 1 2 . . Recall Reinforcements 4 | . . . . . . . . 2 2 . . Registered Components 4 | . . . . . . 1 . 1 1 1 . Registered Prototypes 3 | . . . . . . . 1 . 1 1 . Zone Layout 8 | . 1 . . . 1 . . 2 3 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 13 | . . . . . . 2 3 5 3 . . Network Status 5 | . . . . . . 2 1 1 1 . . Load Schematic 4 | . . . . . . . 1 2 1 . . Build 4 | . . . . . . . 1 2 1 . . Repair Station Hacks 27 | . 2 . . . 9 . 2 6 8 . . Scan Component 14 | . 1 . . . 5 . 1 3 4 . . Repair 13 | . 1 . . . 4 . 1 3 4 . . Recycling Unit Hacks 5 | . 1 . . . . . 2 1 1 . . Report Inventory 5 | . 1 . . . . . 2 1 1 . . Scanalyzer 16 | . . . . . 4 3 2 2 5 . . Insert Component 8 | . . . . . 2 2 1 1 2 . . Analyze 8 | . . . . . 2 1 1 1 3 . . Garrison Access Hacks 7 | . . . . . . . 1 2 3 1 . Seal Access 7 | . . . . . . . 1 2 3 1 . Unauthorized Hacks 36 | . 3 . . . 5 5 5 8 8 1 1 Terminals 29 | . 2 . . . 5 4 3 6 7 1 1 Assimilate 3 | . . . . . . . . . 3 . . Botnet 19 | . 1 . . . 3 3 3 4 3 1 1 Detonate 1 | . . . . . . . . . 1 . . Disrupt 1 | . . . . . 1 . . . . . . Operators 5 | . 1 . . . 1 1 . 2 . . . Fabricators 1 | . . . . . . 1 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . 1 . . . Recycling Units 5 | . 1 . . . . . 2 1 1 . . Recyclers 4 | . 1 . . . . . 1 1 1 . . Tunnel 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 76 | . 6 . . . 8 14 14 10 15 5 4 Full Trace Events 39 | . 3 . . . 7 10 7 3 5 1 3 Feedback Events 3 | . 1 . . . . 1 . . . . 1 Corruption 1 | . 1 . . . . . . . . . . Hackware Fried 2 | . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 1 3 2 2 . . Parts Built 5 | . . . . . . . 1 3 1 . . Authchips . | . . . . . . . . . . . . Time 268 | . . . . . . . 95 142 31 . . Total Part Build Rating 25 | . . . . . . . 5 15 5 . . Parts Repaired 13 | . 1 . . . 4 . 1 3 4 . . Time 486 | . 26 . . . 152 . 44 132 132 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 2 2 1 1 2 . . Part Schematics Acquired 7 | . . . . . 2 1 1 1 2 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 . . . Autooverrided 1 | . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 2 | . . . . . . . 1 . 1 . . Largest Group 1 | . . . . . . . 1 . 1 . . Highest-Rated Group 29 | . . . . . . . 29 . 10 . . Highest-Rated Ally 29 | . . . . . . . 29 . 10 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . 3 . . . . Total Damage 38 | . . . . . . . 38 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 9473 | 99 1000 144 348 620 1701 748 1013 1405 1639 525 231 Spaces Moved 12381 | 57 487 86 216 325 781 1774 1830 2709 2994 741 381 Core 88 | 1 . . . . 4 . . . . . 83 Treads 1879 | 56 487 86 216 325 709 . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 33 | . . . . . . . . . . . 33 Flight 10381 | . . . . . 68 1774 1830 2709 2994 741 265 Fastest Speed 18 | 50 160 160 160 160 35 28 28 26 18 35 42 Average Speed 50 | 158 160 160 160 160 149 29 29 29 29 37 50 Slowest Speed 300 | 160 160 160 160 160 300 35 32 34 37 119 150 Overloaded Moves 62 | . . . . . . . . . 62 . . Propulsion Burnouts 1 | . . . . . . . . . 1 . . Robots Hopped 74 | . . . . . . 8 9 19 23 7 8 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 70 22 43 72 60 62 32 48 75 22 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 129 | . 2 . . 2 1 28 13 19 51 13 . Terrain Destroyed 278 | . 17 . . 45 49 28 13 19 94 13 . Melee 129 | . 2 . . 2 1 28 13 19 51 13 . Projectile . | . . . . . . . . . . . . AOE 149 | . 15 . . 43 48 . . . 43 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 14731 | 63 604 88 220 382 1118 1904 2184 3239 3590 933 406 Wait 1668 | . 36 . . 11 165 54 245 492 490 159 16 Move 12234 | 56 486 85 215 324 780 1759 1811 2673 2951 727 367 Hop 62 | . . . . . . 6 9 16 19 6 6 Pick Up 42 | 1 10 . 1 4 9 5 6 4 1 . 1 Fast Attach 71 | 6 2 . . 1 12 6 7 8 13 10 6 Attach 32 | . 1 . 2 1 13 4 3 2 . 6 . Detach 17 | . . . 2 1 4 2 2 . 1 2 3 Swap 51 | . 7 1 . 6 14 3 3 6 11 . . Drop 54 | . 7 . . 5 12 4 11 6 7 . 2 Fire 186 | . 52 2 . 25 103 . 2 . . . 2 Melee 233 | . 3 . . 4 5 43 58 32 65 23 . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis 77 | . . . . . . 18 27 . 32 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [Arm]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 4) 649 | -10/Materials | Core integrity fell below 50% 748 | -10/Materials | Discovered new exit (range 8) 830 | -10/Materials | Repaired Structural Scanner 913 | -10/Materials | Discovered new exit (range 8) 1100 | -10/Materials | Entered Mines 1114 | -10/Mines | Met a Derelict bent on vengeance 1236 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1236 | -10/Mines | Discovered new exit (range 6) 1244 | -10/Mines | Entered Exiles 1285 | -10/Exiles | Met 8R-AWN 1311 | -10/Exiles | Met EX-HEX 1359 | -10/Exiles | Met EX-BIN 1377 | -10/Exiles | Aligned with FarCom system 1378 | -10/Exiles | Given EX-Vault access code 1417 | -10/Exiles | Opened EX-Vault 1425 | -10/Exiles | Found Superbattery 1459 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1568 | -10/Exiles | Discovered new exit (range 15) 1592 | -10/Exiles | Left Exiles lab with Superbattery 1592 | -10/Exiles | Entered Mines 1614 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1632 | -9/Mines | Learned location of Storage (-8) 1786 | -9/Mines | Destroyed 7 combat bots 1877 | -9/Mines | Met a Derelict shopkeep closing up shop 2002 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2027 | -9/Mines | Core integrity fell below 20% 2203 | -9/Mines | Discovered new exit (range 7) 2212 | -9/Mines | Entered Materials 2212 | -8/Materials | Evolved 4 slots: Utility x4 2353 | -8/Materials | Discovered new exit (range 12) 2532 | -8/Materials | Discovered new exit (range 16) 2534 | -8/Materials | Build established: Skirmisher 2674 | -8/Materials | Discovered new exit (range 16) 2849 | -8/Materials | Garrison activated, responded to threat 2941 | -8/Materials | Repaired Structural Scanner 2993 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3181 | -8/Materials | Core integrity fell below 50% 3204 | -8/Materials | Destroyed 7 combat bots 3211 | -8/Materials | Lost 6 parts (1p2n3w) 3514 | -8/Materials | Destroyed 9 combat bots 3523 | -8/Materials | Build established: Scavenger-Skirmisher 3769 | -8/Materials | Repaired Great Axe? 3812 | -8/Materials | First assault squad dispatched 3840 | -8/Materials | Repaired Rocket Launcher 3858 | -8/Materials | Core integrity fell below 20% 3906 | -8/Materials | Lost 6 parts (1p2n2u1w) 3909 | -8/Materials | Discovered new exit (range 13) 3913 | -8/Materials | Entered Factory 3913 | -7/Factory | Evolved 2 slots: Propulsion x2 4199 | -7/Factory | System Shield fried by hacking feedback 4351 | -7/Factory | Discovered new exit (range 13) 4358 | -7/Factory | Build established: Infiltrator-Ninja 4433 | -7/Factory | Discovered new exit (range 8) 4643 | -7/Factory | Discovered new exit (range 14) 4661 | -7/Factory | Entered another Factory area 4661 | -6/Factory | Evolved 2 slots: Utility x2 4870 | -6/Factory | Discovered new exit (range 4) 4943 | -6/Factory | Identified exit to Lower Caves 4972 | -6/Factory | Build established: Hacker-Ninja 5010 | -6/Factory | Discovered new exit (range 9) 5252 | -6/Factory | Identified exit to Factory 5310 | -6/Factory | Repaired Great Axe 5587 | -6/Factory | Fabricated Imp. System Shield? 5674 | -6/Factory | Entered another Factory area 5674 | -5/Factory | Evolved 2 slots: Utility x2 5700 | -5/Factory | Discovered new exit (range 3) 5751 | -5/Factory | Discovered new exit (range 16) 5861 | -5/Factory | Fabricated Imp. Hacking Suite? 6101 | -5/Factory | Discovered new exit (range 5) 6107 | -5/Factory | Fabricated Imp. Surge Thruster? 6244 | -5/Factory | Identified exit to Upper Caves 6244 | -5/Factory | Identified exit to Extension 6369 | -5/Factory | Build established: Hacker-Scout 6721 | -5/Factory | Build established: Hacker-Ninja 6912 | -5/Factory | Repaired Imp. Terrain Scanner 6964 | -5/Factory | Repaired Imp. Surge Thruster 7011 | -5/Factory | Repaired Mic. Nuclear Core 7061 | -5/Factory | Discovered new exit (range 15) 7061 | -5/Factory | Identified exit to Factory 7079 | -5/Factory | Entered another Factory area 7079 | -4/Factory | Evolved 2 slots: Utility x2 7192 | -4/Factory | Spotted B-86 Titan 7229 | -4/Factory | Discovered new exit (range 12) 7268 | -4/Factory | Discovered new exit (range 11) 7305 | -4/Factory | Repaired Imp. Surge Thruster 7327 | -4/Factory | Found Prototype Processor 7327 | -4/Factory | Identified Exp. Targeting Computer 7798 | -4/Factory | Repaired Imp. Surge Thruster 7825 | -4/Factory | Repaired Structural Scanner 7853 | -4/Factory | Spotted B-86 Titan 7962 | -4/Factory | Discovered new exit (range 17) 8016 | -4/Factory | Found Prototype Hackware 8016 | -4/Factory | Identified Exp. Hacking Suite 8122 | -4/Factory | Fabricated Imp. System Shield (x1) 8435 | -4/Factory | Build established: Wizard-Ninja 8468 | -4/Factory | Identified exit to Research 8680 | -4/Factory | Repaired Impulse Thruster 8718 | -4/Factory | Entered Research 8718 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8967 | -3/Research | Identified exit to Research 9217 | -3/Research | Lost 9 parts (2p2n4u1w) 9243 | -3/Research | Entered another Research area 9243 | -2/Research | Evolved 2 slots: Utility x2 9254 | -2/Research | Lost 4 parts (4u) 9292 | -2/Research | Spotted B-90 Cyclops 9312 | -2/Research | Identified exit to Access 9374 | -2/Research | Imp. System Shield fried by hacking feedback 9393 | -2/Research | Found Prototype Processor 9393 | -2/Research | Identified Exp. Core Analyzer 9408 | -2/Research | Core integrity fell below 50% 9414 | -2/Research | Core integrity fell below 20% 9444 | -2/Research | Lost 9 parts (2n7u) 9474 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Dispatching Investigation squad. Acquired Prototype Processor. Identified Exp. Core Analyzer. Faulty integration triggers meltdown. Adv. Terrain Scan Processor damaged (-9). Adv. ECM Suite damaged (-2). Superbattery damaged (-34). W-44 Eye sends out distress signal. Slammed into G-73 Enforcer. Critical hit (Burn: +37). K-01 Serf cleans the Garrison Access. Exp. Hacking Suite destroyed. Adv. Terrain Scan Processor destroyed. Adv. ECM Suite destroyed. Acquired Cmb. Linear Gravjet. Dropped Quantum Reactor. Acquired Quantum Reactor. Dropped Superbattery. Acquired Superbattery. Acquired Dispersion Rifle. Map ----- +----------------------------------------------------+ | ????????????????????????# ?????????????? | | ????????????????????????# ?????????????? | | ????????????????????????# ??????????????? | | ????????????????????#####/?# #??????????????? | | ????????????????????# # ##############?? | | ????????????????????# # # ! #?? | | ????????????????????# / ^ " #?? | | ????????????????????# # # """ """ #?? | | ???????????????????????????# ## """ """ #?? | | ???????????????????????????# ## """ """ #?? | | ???????????????????????????# ## #?? | | ???????????????????????????# ## = #?? | | ???????????????????????????# ## """ #?? | | ??????????????????????###### ##!! ] """ #?? | | ??????????????????????# ##!! 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""" | | ???????????????????????????????????????????"" | | ???????????????????????????????????????????"" | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 38 Energy Capacity 1850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 48 Defensive Hacking 24 Item Schematics ----------------- Great Axe | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Mic. Nuclear Core | -5/Factory | Scanalyzed Imp. Surge Thruster | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Gravity Neutralizer | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Surge Thruster | x2 | -5/Factory Imp. System Shield | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricZhirovDeconstructor Manual? 0 Play Time 02:58:53 Cumulative 90.6 hours Start 2024.08.30 @ 14:38:04 End 2024.08.30 @ 17:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0b4d0242-75f4-4297-b46b-1e0536ff7fce