Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 23:17:17 Player: Spoodle Result: Destroyed by RA-X4T(d) with Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (237) 1185 Value Destroyed (7134) 7134 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2212) 2212 TOTAL SCORE: 15831 Bonus ------- High Alert Combat Kills 840 Follower Combat Kills 572 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 23/100 System Corruption 24% Temperature Cool (0) Movement Walking (90) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Heavy Treads Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY (5) ------ Experimental Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Seismic Detector Transmission Jammer Force Field Improved Heavy Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Makeshift Hacking Suite Improved Hacking Suite Drone Bay > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle Improved Heavy Laser > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Coolant Injector Transmission Jammer Improved Reaction Control System Improved Weapon Shielding Improved Light Armor Plating Force Field Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Cooled Pulse Rifle Heavy Rocket Launcher Axe [Rating: 70] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Slots Evolved 8 | . . . . . 4 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . . 1 . Utility 3 | . . . . . 2 . . 1 . . . . . . Weapon 2 | . . . . . 1 . . 1 . . . . . . Parts Attached 160 | 7 19 2 . 1 19 22 6 20 8 4 5 13 31 3 Power 15 | 1 2 . . . 3 3 . 2 1 . . . 3 . Engine 13 | 1 2 . . . 2 3 . 2 1 . . . 2 . Core 1 | . . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 54 | 2 7 . . . 7 8 3 5 . 2 4 5 10 1 Treads 27 | . 2 . . . 7 6 3 5 . 1 . 2 1 . Leg 24 | 2 5 . . . . . . . . . 4 3 9 1 Wheel 1 | . . . . . . . . . . 1 . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . Utility 42 | 2 4 . . . 3 4 1 7 4 1 . 4 11 1 Device 22 | 1 2 . . . 1 1 . 5 3 . . 3 6 . Storage 4 | 1 2 . . . . . . 1 . . . . . . Processor 3 | . . . . . . . . . . 1 . . 1 1 Hackware 4 | . . . . . . 2 . . . . . . 2 . Protection 9 | . . . . . 2 1 1 1 1 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 2 6 2 . 1 6 7 2 6 3 1 1 4 7 1 Energy Gun 27 | 2 2 . . . 5 5 . 5 . . . 4 4 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 11 | . 3 . . . . 2 1 1 3 . 1 . . . Ballistic Cannon 3 | . 1 1 . 1 . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 1 . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 5 . 2 . . . . 3 3 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . System Corruption 11 | . . . . . . . . . . . . . 11 . Parts Lost 40 | . 1 . . . 1 2 . 5 3 3 . . 25 . Power 9 | . . . . . 1 2 . 1 1 . . . 4 . Propulsion 12 | . . . . . . . . 2 . 2 . . 8 . Utility 9 | . . . . . . . . 1 2 1 . . 5 . Weapon 10 | . 1 . . . . . . 1 . . . . 8 . Highest Loss Streak 23 | . 1 . . . 1 1 . 2 3 3 . . 23 . To Critical Strikes 2 | . . . . . . . . . . . . . 2 . Average Backups 16 | 3 9 13 14 14 14 14 15 15 19 19 19 19 19 5 Power . | . 1 1 1 1 . . 1 1 . . . . . . Propulsion 3 | 1 3 3 3 3 5 4 3 2 3 3 2 4 3 . Utility 4 | . 2 4 4 4 1 2 3 3 5 6 6 6 8 4 Weapon 7 | 1 2 5 6 6 7 7 7 7 10 10 10 8 7 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 5 . . . 5 4 . 3 1 . 1 2 4 2 Power 2 | . . . . . . . . 2 . . . . . . Propulsion 10 | . 3 . . . 2 3 . . . . . 1 1 . Utility 10 | . 2 . . . 2 . . . 1 . . 1 2 2 Weapon 5 | . . . . . 1 1 . 1 . . 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 98 99 100 98 99 99 97 100 95 21 Engine 7 | . 14 14 14 14 1 7 9 7 7 7 7 7 10 . Treads 18 | . 2 28 28 28 25 27 27 22 23 19 10 11 . 6 Leg 5 | . 25 . . . 1 . . . . . 5 10 25 13 Wheel 1 | . . . . . . . . . . 3 6 . . . Device 16 | . 14 14 14 14 17 15 16 19 22 19 15 15 7 . Storage 8 | . 14 14 14 14 9 9 9 7 7 7 7 7 5 . Processor 2 | . . . . . . . . . . 3 7 7 5 1 Hackware 2 | . . . . . . 8 9 3 . . . . 9 . Protection 4 | . . . . . 7 3 1 6 6 7 6 7 2 . Energy Gun 16 | . 9 3 14 . 21 26 18 22 16 7 6 14 23 . Ballistic Gun 9 | . 16 . . . . . 8 5 13 22 21 15 . . Ballistic Cannon 1 | . 1 20 . 27 4 . . . . . . . . . Peak Build Rating 70 | 7 8 8 8 8 29 37 36 50 47 43 45 49 70 42 Average Rating 35 | 5 7 8 8 8 23 32 33 44 43 40 39 43 60 36 On Entrance 25 | . 7 8 8 8 8 26 33 36 44 43 39 44 49 34 Avg Prop Armor Cover (%) 11 | . . . . . 4 . . . . 12 11 3 38 38 Naked Turns 1 | . . . . . . . . . . . . . 1 . Heaviest Build 82 | 14 30 32 29 32 46 46 41 72 73 73 72 74 82 3 Greatest Support 75 | 20 40 40 40 40 63 60 60 66 66 66 45 45 75 50 Greatest Overweight (x) 7 | . . . . . . . . 1 1 7 7 7 1 . Average Overweight (x) 1 | . . . . . . . . . 1 4 6 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 16 | 7 10 15 15 15 15 15 15 15 20 20 20 20 19 5 Most Carried 20 | 6 13 14 14 14 15 15 15 20 20 20 20 20 20 5 Average Carried 16 | 4 9 13 14 14 14 14 14 15 19 19 19 19 19 5 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 5 13 14 14 14 15 15 15 20 20 20 20 19 5 5 Class Distribution -------------------- 37% | Scavenger-Tank 37% | Scavenger-Gunner 8% | Mutant 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Matter Collected 3964 | 270 250 62 16 16 555 398 397 775 272 208 147 215 383 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 9578 | 185 618 10 . 2 1887 1786 700 1720 322 350 . 219 1779 . Parts 466 | 11 35 2 . 1 118 95 35 62 12 19 . 10 66 . Haulers Intercepted 15 | . 2 . . . 6 5 . 1 . . . . 1 . Recyclers Shooed 4 | . . . . . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 11 12 3 10 . . Prevented 9 | . . . . . . . . . . . . 9 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 147 | . 14 1 . . 25 23 19 23 7 15 . 4 16 . Melee 2 | . . 1 . . . . . . . . . . 1 . Guns 105 | . 14 . . . 17 20 10 17 6 8 . 4 9 . Cannons 5 | . . . . . 5 . . . . . . . . . AOE 24 | . . . . . 2 1 9 2 . 7 . . 3 . Classes Destroyed 18 | 2 5 1 . . 5 2 . 1 1 . . . 1 . Worker 12 | . . . . . 2 4 . 2 . . . . 4 . Builder 15 | . . . . . 7 2 . 2 . . . . 4 . Tunneler 10 | 5 . 1 . 1 1 . . . . . . . 2 . Hauler 15 | . 2 . . . 6 5 . 1 . . . . 1 . Recycler 19 | 1 . . . . 4 3 . 6 . . . . 5 . Mechanic 3 | . . . . . . 1 . 1 . . . . 1 . Operator 6 | . 2 . . . 1 1 . 2 . . . . . . Watcher 10 | . 1 . . . 5 2 . 1 . . . . 1 . Swarmer 38 | . 3 . . . 6 . 10 2 3 10 . 1 3 . Grunt 56 | . 11 . . . 7 11 7 12 2 2 . 1 3 . Brawler 5 | . . . . . 1 . . 2 . 1 . . 1 . Duelist 5 | . . . . . . 1 . 2 1 1 . . . . Sentry 29 | . . . . . 8 11 2 3 . 1 . 1 3 . Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . 3 . 1 1 . . . . 4 . Programmer 2 | . . . . . . . . 1 . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 14 | 6 4 1 . 1 14 8 9 6 3 9 . 3 9 . Combat Bots Only 9 | . 3 1 . . 9 3 9 4 3 9 . 3 4 . Max Kills in Single Turn 5 | 1 1 1 . 1 3 2 3 3 1 5 . 1 5 . Gunslinging 1 | . . . . . 1 . . . . 1 . . . . Exploded 5 | . . . . . 1 1 3 2 . 5 . . 2 . Melee 1 | . . 1 . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Hostile Shots Fired 912 | . 66 5 . . 95 66 43 177 41 36 . 31 352 . Missed 263 | . 14 . . . 33 28 15 53 15 8 . 8 89 . Hits 649 | . 52 5 . . 62 38 28 124 26 28 . 23 263 . Melee 7 | . . . . . . . . 5 2 . . . . . Projectile 642 | . 52 5 . . 62 38 28 119 24 28 . 23 263 . Critical Strikes 20 | . . . . . 2 3 1 6 1 . . . 7 . Part Disruptions 4 | . . . . . . . . . . . . . 4 . Damage Taken 9695 | . 610 76 . . 892 781 349 1604 576 562 . 200 3980 65 Core 1506 | . 152 . . . 110 79 57 60 101 24 . 40 840 43 Absorbed by Shields 383 | . . . . . . . . 353 30 . . . . . Redirected to Shielding 95 | . . . . . . . . . . . . . 95 . Core Remaining (%) 65 | 100 . . . 39 . . 55 . . . . 67 . . Volleys Fired 504 | 17 71 2 . . 83 67 102 72 14 13 1 11 51 . Largest 4 | 2 2 2 . . 3 3 3 4 4 4 1 4 4 . Hottest 238 | 80 80 60 . . 150 177 177 238 200 160 61 200 200 . Shots Fired 1215 | 19 138 4 . . 218 178 151 221 57 41 1 44 143 . Gun 1116 | 19 138 . . . 146 178 146 209 57 37 1 44 141 . Cannon 68 | . . 4 . . 64 . . . . . . . . . Launcher 23 | . . . . . . . 5 12 . 4 . . 2 . Special 8 | . . . . . 8 . . . . . . . . . Kinetic 339 | . 88 4 . . 64 16 63 47 14 28 . 15 . . Thermal 635 | 17 47 . . . 8 138 83 162 28 9 1 29 113 . Explosive 23 | . . . . . . . 5 12 . 4 . . 2 . Electromagnetic 218 | 2 3 . . . 146 24 . . 15 . . . 28 . Robot Hit Streak 25 | 4 14 . . . 17 16 25 21 13 4 . 6 20 . Robot Miss Streak 6 | 2 5 . . . 6 6 3 3 4 4 . 2 3 . Penetration Max 1 | . . . . . . 1 1 1 . . . . . . Secondary Targets 25 | . . . . . 4 2 3 4 3 4 . 1 4 . Max Gunslinging Chain 1 | . . . . . 1 1 1 1 1 1 . 1 1 . Shots Hit Robots 782 | 13 88 1 . . 130 129 89 144 36 21 . 10 121 . Core Hits 434 | 7 36 2 . . 81 55 41 70 20 29 . 7 86 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . . . . . Critical Strikes 29 | . 1 . . . 2 8 3 11 2 1 . . 1 . Burn 24 | . 1 . . . . 7 3 10 2 1 . . . . Destroy 2 | . . . . . . 1 . 1 . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 28 | . . 8 . . 8 . . . . . . . 12 . Impact 16 | . . 8 . . 8 . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . 12 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18552 | 140 820 52 . 20 3076 2874 2185 3605 743 1300 . 229 3508 . Guns 13561 | 140 786 . . . 1941 2504 1452 2944 663 428 . 229 2474 . Cannons 660 | . . . . . 660 . . . . . . . . . Explosions 3870 | . . . . . 403 292 733 644 80 872 . . 846 . Melee 193 | . . 21 . . . . . . . . . . 172 . Ramming 268 | . 34 31 . 20 72 78 . 17 . . . . 16 . Kinetic 3298 | . 478 . . . 660 284 603 600 138 328 . 207 . . Thermal 9128 | 128 308 . . . 403 2210 849 2600 414 100 . 22 2094 . Explosive 2628 | . . . . . . . 733 334 . 872 . . 689 . Electromagnetic 3037 | 12 . . . . 1941 302 . 54 191 . . . 537 . Impact 21 | . . 21 . . . . . . . . . . . . Slashing 172 | . . . . . . . . . . . . . 172 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . 5 5 5 5 . 24 24 Average Corruption 5 | . . . . . . . . 2 5 5 5 . 11 24 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 100 | . . . . . . . . 18 42 27 3 . 5 5 Message Errors 30 | . . . . . . . . 6 15 8 . . . 1 Matter Fused 20 | . . . . . . . . 5 9 4 1 . 1 . Heat Flow Errors 11 | . . . . . . . . 1 3 5 . . 2 . Energy Discharges 6 | . . . . . . . . 1 2 3 . . . . Parts Rejected 5 | . . . . . . . . 2 . . . . . 3 Parts Fused 3 | . . . . . . . . 1 1 . 1 . . . Data Loss (minor) 13 | . . . . . . . . 1 7 3 1 . 1 . Data Loss (major) 4 | . . . . . . . . . 3 1 . . . . Misfires 2 | . . . . . . . . . 1 1 . . . . Alerts 4 | . . . . . . . . . 1 2 . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . Overflow Damage 160 | . . . . . . 54 56 . 19 16 . . 15 . Projectiles . | . . . . . . . . . . . . . . . Explosions 160 | . . . . . . 54 56 . 19 16 . . 15 . Melee . | . . . . . . . . . . . . . . . Knockbacks 4 | . 1 . . . 3 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 542 | . . . . . 35 188 . 119 53 60 . . 87 . Shots 14 | . . . . . 1 5 . 3 1 1 . . 3 . Rammed 26 | . 2 4 . 1 10 7 . 2 . . . . . . Targets Rammed 42 | . 8 5 . 2 10 10 . 3 . . . . 4 . Kicked 10 | . 6 . . . . . . . . . . . 4 . Crushed 6 | . . 1 . 1 . 3 . 1 . . . . . . Highest Temperature 255 | 36 187 . . . 224 233 109 190 249 245 . 128 255 . Average Temperature 64 | 20 55 . . . 70 72 36 50 69 73 . 54 87 . Received Heat Transfer 2103 | . 315 . . . 243 342 126 519 105 54 . 51 348 . Effects 4 | . . . . . . 3 . . . . . . 1 . Interference 4 | . . . . . . 3 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 25 | . . . . . 17 2 . . . . . . 6 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . 2 1 4 1 . . . 3 . Combat Hostiles 10 | . . . . . . 2 . 4 1 . . . 3 . Parts Melted 46 | 1 . . . . 2 5 5 13 2 . . . 18 . Heat Transferred 18213 | 300 810 . . . 400 4418 1776 5205 840 259 . 50 4155 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 9 4 . . 1 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Maximum Alert Level 4 | . . . . . 1 2 4 4 . . . . . . Low Security (%) 52 | 100 100 100 . 100 77 40 . . . . . . 100 100 Level 1 14 | . . . . . 22 55 6 . . . . . . . Level 2 3 | . . . . . . 3 11 3 . . . . . . Level 3 18 | . . . . . . . 28 85 . . . . . . Level 4 11 | . . . . . . . 53 11 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1398 | 10 140 31 . 5 375 465 1398 1168 . . . . 152 33 Initial 733 | . . 31 . . . 149 297 733 . . . . . 33 Average 412 | 2 63 6 . . 142 231 1036 955 . . . . 48 16 Influence Increases 6190 | 30 489 5 . 5 1058 1092 1201 1047 170 320 . 115 645 13 Destroy 0b10 Robot/C 3420 | . 280 . . . 500 560 660 520 140 300 . 100 360 . Destroy 0b10 Robot/NC 460 | 30 25 5 . 5 130 90 10 75 . . . . 90 . Destroy Leader 720 | . 76 . . . 182 184 20 114 30 20 . 10 84 . Allied During Kill 345 | . . . . . . 128 182 13 . . . 5 17 . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . Successful Hack 172 | . 33 . . . 48 35 28 28 . . . . . . Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . Disable Machine 435 | . . . . . 105 60 15 225 . . . . 30 . Anti-Garrison Action 200 | . . . . . . . 200 . . . . . . . Destroy Structure 278 | . . . . . 53 35 71 72 . . . . 34 13 Lose Combat Pursuer 90 | . 45 . . . . . 15 . . . . . 30 . Influence Decreases 6177 | 30 409 85 . 5 704 989 260 1289 1029 503 114 115 549 96 Entered New Map 1741 | . . 49 . . . 205 160 665 428 57 114 . . 63 Time Decay 3613 | 30 400 36 . 5 547 534 . 534 571 416 . 115 392 33 Lost Part 256 | . 9 . . . 10 20 . 50 30 30 . . 107 . Lost Ally 270 | . . . . . . 80 100 40 . . . . 50 . Purge Threat 297 | . . . . . 147 150 . . . . . . . . Squads Dispatched 30 | . 5 . . . 7 5 . 7 . 1 . . 5 . Investigation 8 | . 3 . . . 2 1 . 1 . . . . 1 . Extermination 3 | . . . . . . . . 2 . . . . 1 . Reinforcement 8 | . 2 . . . 1 1 . 2 . . . . 2 . Assault 3 | . . . . . . . . 2 . 1 . . . . Garrison 8 | . . . . . 4 3 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Distress Signals 12 | . 2 . . . 3 3 1 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 236 | . 25 1 . . 37 34 34 40 7 14 . 4 37 3 Peak Tracking Total 15 | . 4 1 . . 6 3 15 6 3 9 . 3 10 3 Tactical Retreats 5 | . 2 . . . . . 1 . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Traps Triggered 5 | . 2 . . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Machines Disabled 32 | . . . . . 7 4 2 15 . 2 . . 2 . Max in Single Turn 5 | . . . . . 1 2 1 5 . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Machines Accessed 50 | . 7 . 1 . 12 11 2 11 1 . 1 . 4 . Terminals 35 | . 6 . . . 10 9 2 7 . . . . 1 . Fabricators 3 | . . . . . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 1 . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 2 . . . . 1 . Total Hacks 144 | . 24 . 1 . 41 28 6 34 1 . 2 . 7 . Successful 71 | . 12 . 1 . 22 17 2 11 1 . 2 . 3 . Failed 72 | . 12 . . . 18 11 4 23 . . . . 4 . Catastrophic 17 | . 2 . . . 3 2 1 6 . . . . 3 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 66 | . 16 . . . 20 8 1 18 . . . . 3 . Terminals 114 | . 23 . . . 37 23 6 23 . . . . 2 . Fabricators 8 | . . . . . . . . 7 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 4 . . . . . . 2 . Scanalyzers 3 | . . . . . 3 . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 4 . . . . 2 . Terminal Hacks 41 | . 9 . 1 . 11 12 1 4 1 . 2 . . . Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 6 | . 1 . . . . 3 . . . . 2 . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . . Prototype ID Bank 8 | . 5 . . . 1 1 . 1 . . . . . . Open Door 3 | . . . . . . 2 . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . 1 1 . 1 . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . Alert Level 5 | . . . . . 2 2 . 1 . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 23 | . 3 . . . 9 4 1 5 . . . . 1 . Terminals 17 | . 2 . . . 8 2 1 4 . . . . . . Track 2 | . . . . . . 1 . 1 . . . . . . Botnet 8 | . 2 . . . 2 1 1 2 . . . . . . Operators 2 | . . . . . 1 . . 1 . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 1 2 . . . . . . 1 . Recyclers 2 | . . . . . . 1 . . . . . . 1 . Mask 1 | . . . . . . 1 . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . . . 11 7 2 11 . . . . 3 . Full Trace Events 4 | . . . . . . 2 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 1 . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . . . 1 3 . . . . 18 . . . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . . . 5 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Total Allies 34 | . . 2 . . . 10 2 . . . . 2 . 18 Largest Group 10 | . . 2 1 . . 10 6 1 . . . 2 2 . Highest-Rated Group 173 | . . 46 31 . . 173 109 31 . . . 62 62 . Highest-Rated Ally 39 | . . 31 31 . . 29 39 31 . . . 31 31 . Initial Warlord ECA Mod 4 | . . . . . . . . 4 4 4 4 3 3 3 Total Orders 19 | . . . . . . . . 12 . . . . 7 . STAY 2 | . . . . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . EXPLORE 8 | . . . . . . . . 5 . . . . 3 . RETURN 8 | . . . . . . . . 4 . . . . 4 . Ally Attacks 152 | . . . . . . 28 69 21 . . . 3 26 5 Total Damage 2177 | . . . . . . 344 812 333 . . . 52 387 249 Kills 25 | . . . . . . 5 14 3 . . . 1 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Active Infowar (turns) 11573 | 14 392 . . . 1700 1097 1367 303 1593 1012 2305 1058 701 31 Optics 732 | . . . . . . . . . . . . . 701 31 Seismic 11221 | 14 392 . . . 1700 1097 1367 303 1593 1012 2305 1058 380 . Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 . 2 . . Drone Launches 10 | . . . . . . . . 6 . . . . 4 . Drone Recoveries 7 | . . . . . . . . 4 . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Turns Passed 15982 | 127 1082 202 280 167 1877 1514 1646 1513 1737 1012 2305 1188 1247 85 Spaces Moved 7801 | 63 631 101 176 101 916 738 851 678 693 455 1240 479 574 105 Core 94 | 8 . . . . . . . . . . . . 13 73 Treads 4878 | . 60 101 176 101 916 738 851 678 693 218 . 346 . . Legs 1385 | 55 571 . . . . . . . . . 60 106 561 32 Wheels 1444 | . . . . . . . . . . 237 1180 27 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 155 240 185 155 185 50 50 Average Speed 173 | 111 123 160 160 160 160 160 160 165 240 211 182 226 155 62 Slowest Speed 265 | 120 160 160 160 160 160 160 160 240 240 240 190 265 195 90 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . 7 . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 55 | 4 97 17 59 35 82 83 74 28 67 70 85 52 17 62 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . 1 . 1 . 3 1 . . 1 . 1 1 . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 1 . . Scrap Searched 11 | . . 1 . 1 . . . . 3 2 3 1 . . Spaces Dug 17 | . . . . . 10 . . . . . . . 7 . Terrain Destroyed 338 | . . . . . 46 33 12 169 3 40 . 1 34 . Melee 12 | . . . . . 5 . . . . . . . 7 . Projectile 9 | . . . . . 6 . 1 . . 1 . 1 . . AOE 317 | . . . . . 35 33 11 169 3 39 . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Pro Fac Was Total 9227 | 98 813 119 175 104 1126 929 1004 909 733 478 1282 559 775 123 Wait 295 | 5 49 . . . 32 43 15 74 . 2 7 3 57 8 Move 7785 | 62 630 100 175 100 915 737 848 676 692 454 1239 478 574 105 Hop . | . . . . . . . . . . . . . . . Pick Up 118 | 7 15 1 . . 19 10 2 24 5 3 7 13 12 . Fast Attach 71 | 5 3 . . . 5 13 . 6 8 1 6 6 11 7 Attach 40 | 2 1 . . . 4 . . 8 4 2 1 4 14 . Detach 8 | . . . . . 1 1 . 1 . . . 3 2 . Swap 145 | . 17 3 . 2 23 20 8 30 1 2 8 6 25 . Drop 151 | . 19 . . . 26 28 5 14 9 1 13 20 13 3 Fire 504 | 17 71 2 . . 83 67 102 72 14 13 1 11 51 . Melee 28 | . . 8 . . 8 . . . . . . . 12 . Ram . | . . . . . . . . . . . . . . . Kick 10 | . 6 . . . . . . . . . . . 4 . Crush 32 | . 2 5 . 2 10 10 . 3 . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . Rewire 39 | . . . . . . . 24 . . . . 15 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Discovered new exit (range 7) 637 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Discovered new exit (range 15) 808 | -10/Materials | Build established: Scavenger-Mutant 971 | -10/Materials | Core integrity fell below 50% 1128 | -10/Materials | Discovered new exit (range 7) 1210 | -10/Materials | Entered Mines 1275 | -10/Mines | Learned Materials trap positions 1287 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1288 | -10/Mines | Discovered new exit (range 5) 1322 | -10/Mines | Discovered new exit (range 7) 1350 | -10/Mines | Excavation squad dispatched 1350 | -10/Mines | A large section of the Mines collapsed 1400 | -10/Mines | Build established: Mutant 1412 | -10/Mines | Entered Exiles 1412 | -10/Exiles | Accompanied by 1 ally 1442 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1451 | -10/Exiles | Met 8R-AWN 1478 | -10/Exiles | Met EX-HEX 1568 | -10/Exiles | Met EX-DEC 1601 | -10/Exiles | Met EX-BIN 1628 | -10/Exiles | Learned location of Zion (-7) 1675 | -10/Exiles | Discovered new exit (range 14) 1692 | -10/Exiles | Entered Mines 1788 | -9/Mines | Learned Materials emergency access door positions 1815 | -9/Mines | Discovered new exit (range 5) 1859 | -9/Mines | Entered Materials 1859 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1860 | -8/Materials | Loaded intel: 24 trap records 2342 | -8/Materials | Central database locked down 2372 | -8/Materials | Build established: Scavenger-Tank 2662 | -8/Materials | Discovered new exit (range 13) 2835 | -8/Materials | Discovered new exit (range 8) 2998 | -8/Materials | Garrison activated, responded to threat 3147 | -8/Materials | Learned Factory stockpile data 3209 | -8/Materials | Learned Storage trap positions 3305 | -8/Materials | Identified exit to Factory 3338 | -8/Materials | Learned Storage trap positions 3360 | -8/Materials | Learned Storage stockpile data 3392 | -8/Materials | Destroyed 9 combat bots 3398 | -8/Materials | Learned Factory recycling unit intel 3434 | -8/Materials | Learned location of Extension (-6) 3574 | -8/Materials | Garrison activated, responded to threat 3736 | -8/Materials | Entered Storage 3738 | -8/Storage | Loaded intel: 9 trap records 3780 | -8/Storage | Learned location of Armory (-3) 4529 | -8/Storage | Build established: Scavenger-Gunner 4845 | -8/Storage | Garrison activated, responded to threat 4980 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5191 | -8/Storage | Lost 3 allies 5237 | -8/Storage | Identified exit to Garrison 5250 | -8/Storage | Entered Garrison 5250 | -8/Garrison | Accompanied by 6 allies 5286 | -8/Garrison | Build established: Commander-Gunner 5360 | -8/Garrison | Triggered checkpoint 5544 | -8/Garrison | Triggered checkpoint 5550 | -8/Garrison | Triggered checkpoint 5577 | -8/Garrison | Destroyed 9 combat bots 5640 | -8/Garrison | Triggered checkpoint 5672 | -8/Garrison | Garrison Relay disabled 5674 | -8/Garrison | Build established: Scavenger-Gunner 5687 | -8/Garrison | Lost 3 allies 5906 | -8/Garrison | Discovered exit to Factory (range 13) 5956 | -8/Garrison | Triggered checkpoint 6048 | -8/Garrison | Triggered checkpoint 6631 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6735 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6834 | -8/Garrison | Triggered checkpoint 6896 | -8/Garrison | Entered Factory 6896 | -7/Factory | Accompanied by 1 ally 6896 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6898 | -7/Factory | Loaded intel: 6 recycling unit locations 6904 | -7/Factory | Build established: Scavenger-Tank 7296 | -7/Factory | First assault squad dispatched 7369 | -7/Factory | Identified exit to Lower Caves 7920 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 8010 | -7/Factory | Crushed by falling debris 8409 | -7/Factory | Entered Lower Caves 8501 | -7/Lower Caves | Spotted B-75 Beast 8517 | -7/Lower Caves | Destroyed B-75 Beast 8521 | -7/Lower Caves | Met a Warlord Commander 8522 | -7/Lower Caves | Learned location of Warlord (-5) 8523 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8612 | -7/Lower Caves | Lost 3 parts (1p2u) 10060 | -7/Lower Caves | Discovered new exit (range 15) 10146 | -7/Lower Caves | Entered another Lower Caves area 10158 | -7/Lower Caves | Discovered new exit (range 15) 10660 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10699 | -7/Lower Caves | Destroyed 9 combat bots 10701 | -7/Lower Caves | Lost 3 parts (2n1u) 10930 | -7/Lower Caves | Encountered a Warlord checkpoint 10995 | -7/Lower Caves | Learned Factory emergency access door positions 11014 | -7/Lower Caves | Build established: Scavenger-Gunner 11047 | -7/Lower Caves | Discovered new exit (range 6) 11158 | -7/Lower Caves | Entered Zion 11277 | -7/Zion | System corruption cleaned by Quarantine Array 11413 | -7/Zion | Given A8's code to call for help 11415 | -7/Zion | Discovered new exit (range 16) 11699 | -7/Zion | Received a hallucinogenic algorithm 12004 | -7/Zion | Met Imprinter 12091 | -7/Zion | Learned location of Data Miner (-6) 12102 | -7/Zion | Learned Factory emergency access door positions 13385 | -7/Zion | Found GAL Module 13463 | -7/Zion | Entered Proximity Caves 13465 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14166 | -6/Proximity Caves | Discovered new exit (range 11) 14651 | -6/Proximity Caves | Entered Factory 14651 | -6/Factory | Accompanied by 2 allies 14651 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14782 | -6/Factory | Garrison activated, responded to threat 15704 | -6/Factory | Build established: Scavenger-Skirmisher 15822 | -6/Factory | Cargo convoy interrupted 15848 | -6/Factory | System corruption reached 10% 15856 | -6/Factory | Found Prototype Launcher 15856 | -6/Factory | Identified Smartbomb Launcher 15861 | -6/Factory | Core integrity fell below 50% 15872 | -6/Factory | Core integrity fell below 20% 15884 | -6/Factory | Released all parts (4) 15898 | -6/Factory | Manually triggered Chute Trap 15898 | -6/Factory | Sucked down chute 15898 | -6/Factory | Entered Waste 15909 | -6/Waste | Spotted C-40 Crusher 15911 | -6/Waste | Spotted C-40 Crusher 15912 | -6/Waste | Lost 23 parts (3p7n5u8w) 15916 | -6/Waste | Spotted C-40 Crusher 15961 | -6/Waste | Spotted C-40 Crusher 15962 | -6/Waste | Spotted C-40 Crusher 15980 | -6/Waste | Warlord forces began an assault 15983 | -6/Waste | Destroyed by RA-X4T(d) with Missile Launcher Last Messages --------------- 15902_ Acquired Prototype Slashing Weapon. 15902_ Identified Plasma Sword. 15905_ Dropped Broken Plasma Sword. 15918_ S34UDZH41HC5FONP6BL:IQLR86VYYFG%A4& CA 15933_ System corrupted: IFF burst signal emitted. 15945_ Dropped Exp. Myomer Leg. 15945_ Acquired Prototype Leg. 15945_ Identified Enh. Biometal Leg. 15946_ Dropped Broken Enh. Biometal Leg. 15948_ Acquired Exp. Myomer Leg. 15950_ System corrupted: Exp. Myomer Leg rejected. 15950_ Acquired Exp. Myomer Leg. 15952_ Acquired Prototype Processor. 15952_ Identified Exp. Optical Array. 15960_ Angular Momentum Engine crushed. 15965_ System corrupted: Exp. Myomer Leg rejected. 15965_ Acquired Exp. Myomer Leg. 15980_ VL-2VT(g): "The time is now, to the factory! Attack!" 15981_ System corrupted: Exp. Myomer Leg rejected. 15981_ Acquired Exp. Myomer Leg. Map ----- +----------------------------------------------------+ | ????????### ######## ######## #?????????? | | ??????????# #??????# #????????? #?????????? | | ??????????# #??????# #???????????#?????????? | | ??????????# #??????# #????????? #?????????? | | ????????### ######## ######## ######????? | | ????????# ???? | | ????????# ???? | | ????????# ???? | | ????????# ???? | | ????????### ######## CC ######## ######????? | | ########??#= #?????# CC ##???????? #?????????? | | #??# #?????# #??????????#?????????? | | #??# #?????# CC #???????? #?????????? | | #### ####### CC ####### #?????????? | | #?????????? | | / #?????????? | | ! #?????????? | | ! #?????????? | | #### ######## ######## #?????????? | | #??# #??????# #????????? #?????????? | | #??# #??????# #???????????#?????????? | | ########??# #??????# ## #??????????????????? | | ??????????# ! #????### #??????????????????? | | ??????????######????# #??????????????????? | | ????????????????????# * #??????????????????? | | ????????????????????# s@ ???????????????????? | | ????????????????????# s d #???????????????????? | | ????????????????????# d s #???????????????????? | | ????????????????????# ss #???????????????????? | | ????????????????????# s #???????????????????? | | ????????????????????# g #???????????????????? | | ????????????????????####;;;;##???????????????????? | | ???????????????????????# ggg#????????????????????? | | ???????????????????????## ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????[g [?????????????????????? | | ???????????????????????? g [?????????????????????? | | ???????????????????????? [?????????????????????? | | ????????????????????????[ [?????????????????????? | | ????????????????????????[ m[#????????????????????? | | ????????????????????????## ##????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????b#?????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 23 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -8/Materials | Scanalyzed Adv. Melee Analysis Suite | -8/Storage | Hacked Hvy. Plasma Cannon | -8/Storage | Hacked Gravmag Array | -8/Storage | Hacked Energy Filter | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Energy Well | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Robot Schematics ------------------ D-53 Grenadier | -8/Storage | Hacked T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexMeleeRipper Manual? 0 Play Time 01:51:02 Cumulative 638.0 hours Start 2026.07.23 @ 22:52:37 End 2026.07.24 @ 23:17:17 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/1/6/2/0/1/1/1/0/0 Lore% 92 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a41c0689-f3e4-4f0b-abe1-96f6f4fdae64