Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 19:02:13 // Winter2019/RPGLIKE Player: Minty Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (704) 704 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2419 Bonus ------- None Cogmind --------- Core Integrity 0/650 Matter 300/300 Energy 502/525 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ High-capacity Battery System Shield > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (4) ---- Improved VTOL Module Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Battery System Shield > --- WEAPON ----------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Battery Storage High-capacity Battery Hackware System Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 3 | 3 . . . Power . | . . . . Propulsion 1 | 1 . . . Utility 1 | 1 . . . Weapon 1 | 1 . . . Parts Attached 16 | 5 7 2 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg 4 | 2 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 . 1 Device . | . . . . Storage 2 | . 2 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 2 . Energy Gun 3 | . 2 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 86 | . 71 100 99 Engine 14 | . 14 14 14 Leg 28 | . 28 28 28 Storage 13 | . . 28 19 Hackware 2 | . . . 8 Energy Gun 14 | . 8 23 13 Energy Cannon 4 | . . 4 14 Ballistic Gun 8 | . 18 . . Naked Turns . | . . . . Heaviest Build 18 | 7 15 18 18 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 3 3 4 4 Average Capacity 3 | 3 3 3 4 Most Carried 1 | . . 1 1 Average Carried . | . . . . Final Capacity 4 | 3 3 4 4 Final Carried 1 | . . . 1 Class Distribution -------------------- 77% | Mutant 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 549 | 250 239 40 20 Remotely . | . . . . Salvage Created 958 | . 296 350 312 Parts 50 | . 26 16 8 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 8 4 3 Guns 11 | . 8 3 . Cannons 3 | . . . 3 AOE 1 | . . 1 . Classes Destroyed 7 | . 4 2 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 4 | . . 3 1 Watcher 1 | . . 1 . Grunt 14 | . 8 4 2 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 4 2 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1589 | . 632 379 578 Core 1281 | . 515 300 466 Absorbed by Shields . | . . . . Redirected to Core 1025 | . 391 258 376 Core Remaining (%) 84 | 100 86 68 . Volleys Fired 82 | . 37 22 23 Largest 2 | . 2 2 2 Hottest 112 | . 80 112 112 Shots Fired 164 | . 74 44 46 Gun 133 | . 74 36 23 Cannon 31 | . . 8 23 Launcher . | . . . . Special . | . . . . Kinetic 64 | . 64 . . Thermal 42 | . . 19 23 Explosive . | . . . . Electromagnetic 58 | . 10 25 23 Robot Hit Streak 10 | . 10 5 6 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 80 | . 37 21 22 Core Hits 46 | . 23 12 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1598 | . 574 577 447 Guns 1013 | . 574 266 173 Cannons 386 | . . 118 268 Explosions 193 | . . 193 . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 535 | . 535 . . Thermal 539 | . . 366 173 Explosive . | . . . . Electromagnetic 518 | . 39 211 268 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 97 | . . 96 1 Shots 3 | . . 3 . Rammed 3 | . . . 3 Targets Rammed 5 | . 1 . 4 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 238 | . 36 238 114 Average Temperature 43 | . 11 67 31 Received Heat Transfer 675 | . 330 156 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1088 | . . 644 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 263 | . 252 263 200 Initial 110 | . . 21 110 Average 120 | . 122 106 162 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 77 | 100 64 85 83 Level 1 22 | . 35 14 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 4 2 Investigation 6 | . 1 4 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 12 8 13 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged 1 | . . 1 . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 10 | . 2 8 . Successful 6 | . 2 4 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 2 9 . Terminals 8 | . 1 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 4 | . 1 3 . Botnet 1 | . 1 . . Sabotage 3 | . . 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1061 | 59 453 297 252 Spaces Moved 582 | 45 240 152 145 Core 3 | 3 . . . Treads . | . . . . Legs 579 | 42 240 152 145 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 39 20 16 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 15 | . . 15 . Melee . | . . . . Projectile . | . . . . AOE 15 | . . 15 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 776 | 49 328 222 177 Wait 59 | . 23 36 . Move 579 | 44 239 151 145 Hop . | . . . . Pick Up 1 | . . . 1 Fast Attach 14 | 5 7 1 1 Attach . | . . . . Detach . | . . . . Swap 2 | . . 1 1 Drop 6 | . 2 2 2 Fire 82 | . 37 22 23 Melee . | . . . . Ram . | . . . . Kick 5 | . 1 . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 28 | . 19 9 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 469 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Entered another Materials area 515 | -9/Materials | Reached level 2 687 | -9/Materials | Reached level 3 754 | -9/Materials | Discovered new exit (range 14) 810 | -9/Materials | Entered another Materials area 812 | -8/Materials | Reached level 4 937 | -8/Materials | Core integrity fell below 50% 1051 | -8/Materials | Core integrity fell below 20% 1062 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- M009. 00914_ Dropped Hcp. Battery. 00914_ Acquired System Shield. 00938_ W-25 Informer sends out distress signal. 00951_ R-06 Scavenger destroyed. 00963_ G-47 Trooper destroyed. 00970_ Acquired 10 matter. 01006_ Acquired Prototype Flight Unit. 01009_ G-47 Trooper destroyed. 01031_ R-06 Scavenger collects Aluminum Leg. 01035_ Door malfunctions. 01038_ Slug penetrates Wall. 01048_ Penetrated by Slug. 01051_ Beam Rifle destroyed. 01052_ Slammed into H-55 Commando. 01054_ Destabilizing: Core damaged (-13). 01055_ Slammed into H-55 Commando. 01056_ U-05 Engineer repairs door. 01056_ Kicked H-55 Commando out of the way. 01062_ Penetrated by Slug. 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Assault Rifle | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 3 | . . 2 1 XP Earned 8595 | 3000 1185 2560 1850 XP Spent 7495 | 3000 . 2995 1500 Upgrades 23 | 6 . 12 5 Propulsion Slot 1 | 1 . . . Utility Slot 1 | 1 . . . Weapon Slot 1 | 1 . . . Core Integrity 1 | . . . 1 Heat Dissipation 2 | . . 2 . Inventory Capacity 4 | 3 . 1 . Sensor Range 9 | . . 6 3 Hack Attack % 4 | . . 3 1 Protomatter Created 257 | . 192 65 . Integrity Restored 627 | . 432 195 . Core 627 | . 432 195 . Protomatter Decayed 48 | . 48 . . Game ------ Seed FlakTitaniumLeg Manual? 0 Play Time 00:08:44 Cumulative 302.9 hours Start 2020.09.29 @ 18:55:17 End 2020.09.29 @ 19:02:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 171 Rogue 14 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 50b6b399-1d26-4b05-b47a-62cf6681e688