Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 21:58:25 Player: mischief_2000 Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (238) 1190 Value Destroyed (10339) 10339 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (4086) 4086 TOTAL SCORE: 27015 Bonus ------- High Alert Combat Kills 218 Follower Combat Kills 395 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1540 Friendly Fire -267 Cogmind --------- Core Integrity 0/1600 Matter 200/300 Energy 99/100 System Corruption 6% Temperature Cool (2) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Spectral Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Experimental Myomer Leg Advanced Cryofiber Web Experimental Matter Compressor (500) Advanced Point Defense System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Enhanced Multireflex Exoskeleton High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Spectral Analyzer Advanced Sensor Array Long-range Terrain Scanner Precision Energy Filter Advanced Force Field Improved Hacking Suite Rainbow Chip > --- WEAPON ----------- Plasma Storm KE Penetrator > --- INVENTORY -------- Experimental Myomer Leg Advanced Cryofiber Web Experimental Matter Compressor Advanced Point Defense System Advanced Trap Extractor Dimensional Node Initializer Transdimensional Reconstructor Heavy Dispersion Rifle KE Penetrator KE Penetrator KE Penetrator [Rating: 194] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Dispersion Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Utility 8 | . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 1 . 1 Weapon 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 205 | 7 . 1 7 26 3 2 1 . 2 12 8 10 . 5 14 . 2 2 9 18 5 7 14 4 12 2 23 9 Power 23 | 1 . 1 . 1 1 . . . . 1 1 3 . . 1 . . . 3 2 . 1 1 . . . 5 1 Engine 7 | 1 . 1 . 1 . . . . . . 1 2 . . . . . . 1 . . . . . . . . . Core 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . 1 . . . . . . 2 2 . . 1 . . . 5 1 Propulsion 59 | 2 . . 3 9 1 . . . 1 4 3 1 . 1 3 . 1 . 2 5 2 2 7 . 1 . 9 2 Treads 10 | . . . 3 6 . . . . . . . . . . . . . . 1 . . . . . . . . . Leg 36 | 2 . . . . . . . . . 3 3 1 . . . . . . 1 4 2 2 7 . 1 . 9 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hover 12 | . . . . 3 1 . . . 1 1 . . . 1 3 . 1 . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 . . 1 4 1 1 1 . 1 6 3 3 . 2 6 . . 2 2 6 1 1 5 1 7 1 5 4 Device 43 | 1 . . . 3 1 1 1 . . 3 3 3 . 1 3 . . 1 2 4 1 1 3 1 4 1 3 2 Storage 7 | 1 . . . 1 . . . . . 1 . . . 1 1 . . . . 1 . . 1 . . . . . Processor 10 | . . . . . . . . . 1 2 . . . . 1 . . . . . . . 1 . 2 . 2 1 Hackware 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Protection 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 . . 3 12 . 1 . . . 1 1 3 . 2 4 . 1 . 2 5 2 3 1 3 4 1 4 2 Energy Gun 17 | 1 . . 3 1 . . . . . . . 3 . . . . . . . 2 . . . 3 2 . 1 1 Energy Cannon 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 1 . . . 6 . . . . . . 1 . . 2 . . . . 1 3 2 1 1 . 1 1 3 . Ballistic Cannon 6 | . . . . 1 . . . . . . . . . . 1 . 1 . . . . 2 . . . . . 1 Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 28 | . . . . 4 . . . . . 1 . . . . 3 . . 3 . 1 . . 7 1 1 . 3 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Parts Lost 56 | . . . . 4 . . . . . 1 3 2 . . . . . . 4 3 1 3 . 3 2 . 6 24 Power 8 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 4 Propulsion 12 | . . . . 1 . . . . . . . . . . . . . . 4 . . 1 . . . . 2 4 Utility 17 | . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . 1 . . 2 10 Weapon 19 | . . . . 2 . . . . . . 2 2 . . . . . . . 1 . 1 . 2 2 . 1 6 Highest Loss Streak 9 | . . . . 3 . . . . . 1 2 2 . . . . . . 3 2 1 2 . 2 1 . 3 9 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Average Backups 11 | 5 7 7 7 7 9 10 10 10 10 13 13 13 14 13 13 15 15 14 14 14 14 14 11 9 10 10 10 10 Power . | . 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Propulsion 1 | 3 4 4 2 1 3 3 3 3 2 4 5 4 4 3 1 1 1 1 . . . 1 . 1 . 1 1 1 Utility 5 | . . . 2 2 2 2 2 2 2 3 5 7 8 8 10 12 11 11 10 10 8 8 6 4 5 5 5 3 Weapon 2 | 1 2 2 1 2 3 4 4 4 4 4 3 2 2 2 1 2 2 1 1 1 2 . 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . 2 4 5 3 . . . . 1 1 . . 2 4 . . . . . . 2 5 . 1 . . 2 Power 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . Utility 12 | . . . 1 1 1 . . . . . . . . 2 4 . . . . . . 1 1 . . . . 1 Weapon 7 | . . 2 . 1 . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . Tool/Special 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 Average Slot Usage (%) 91 | . 100 100 94 98 98 100 100 100 100 86 83 92 93 92 91 94 94 91 76 82 94 93 90 93 94 88 91 61 Engine 2 | . 14 14 9 8 1 . . . . . . 7 6 6 1 . . . . 2 . . . . . . . . Core 2 | . . . . . 5 7 7 7 7 13 8 1 . . 3 5 5 5 4 . . 3 1 . . . . . Reactor 3 | . . . . . . . . . . . . 3 6 6 5 5 5 5 3 7 10 6 5 5 4 4 6 7 Treads 3 | . . . 20 26 . . . . . . . . . . . . . . 1 5 2 . . . . . . . Leg 16 | . 28 28 4 . . . . . . 15 20 26 26 21 . . . . . 12 26 30 31 31 28 26 24 14 Hover 6 | . . . . . 29 30 30 30 30 5 . . . 4 27 29 29 29 19 3 . . . . . . . . Device 14 | . 14 14 9 8 14 20 23 23 16 11 13 13 13 12 13 9 11 8 5 12 17 14 15 20 18 18 20 19 Storage 6 | . 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 5 5 5 5 4 4 4 3 Processor 5 | . . . . . . . . . 5 5 6 6 6 6 8 11 11 11 11 7 5 5 5 5 10 8 7 5 Hackware 1 | . . . 8 9 7 1 . . . . . . . . . . . . . . . . . . . 4 4 3 Protection 1 | . . . . . . . . . . . . . . . . 1 . . . 3 5 5 5 5 2 . . . Energy Gun 4 | . 14 14 24 12 . . . . . . . 7 20 13 . . . . . 1 . . . 7 9 8 7 3 Ballistic Gun 14 | . 14 14 9 15 30 29 30 30 28 25 24 18 6 9 8 . . . . 15 21 15 10 7 11 13 13 1 Ballistic Cannon 2 | . . . . 3 . . . . . . . . . . 4 2 10 8 . . . 5 9 5 1 . . . Peak Build Rating 194 | 7 7 9 17 40 48 48 50 51 51 72 76 79 79 79 95 95 97 106 108 114 114 111 149 157 169 171 178 194 Average Rating 90 | 5 7 8 16 23 47 48 48 50 50 66 68 73 79 77 84 93 96 98 85 105 109 109 128 153 162 165 161 151 On Entrance 79 | . 7 7 9 17 40 48 48 50 51 50 68 70 79 79 70 92 94 97 98 105 114 108 110 149 153 162 171 166 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . . . 12 7 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 13 15 22 31 33 36 32 32 36 55 49 59 59 63 59 56 62 58 73 98 86 96 107 113 120 111 126 114 Greatest Support 166 | 20 20 20 60 60 32 32 32 32 32 84 88 87 87 87 65 57 58 58 70 85 125 125 158 158 158 158 166 166 Greatest Overweight (x) 8 | . . . 1 3 1 1 . . 1 1 . . . 1 . . 1 . 1 8 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 10 10 10 10 10 14 15 15 15 14 13 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 7 8 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 5 7 7 7 7 9 10 10 10 9 13 14 14 15 14 13 15 15 14 14 14 14 14 14 13 14 14 14 10 Final Capacity 15 | 8 8 8 8 10 10 10 10 10 10 15 15 15 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 7 8 8 10 10 10 10 10 10 15 15 15 15 10 15 15 15 15 15 15 15 15 15 13 15 15 13 5 Class Distribution -------------------- 27% | Scavenger-Skirmisher 14% | Skirmisher 12% | Scavenger-Tank 10% | Gunner 7% | Scavenger-Gunner 6% | Mutant 4% | Scout 3% | Trapper-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Trapper-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Testing Generator-Executioner | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 11029 | 234 45 52 51 965 . 73 81 109 159 667 699 663 . 228 25 339 63 251 146 967 520 817 1630 757 290 143 636 419 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13868 | 125 52 47 51 1409 69 18 45 84 44 850 554 686 . 223 162 357 49 415 192 1937 598 383 705 715 424 206 991 2477 Parts 495 | 14 1 4 6 63 2 2 5 3 2 22 19 27 . 6 8 2 6 8 11 63 19 12 23 14 22 6 49 76 Haulers Intercepted 11 | . . . . 4 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 Recyclers Shooed 16 | 1 . . . 3 . . . . . 1 . . . . 1 . . . . 5 . . . . 1 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . 3 . . . . 6 3 2 . 12 25 . 6 . 2 4 6 8 . 19 10 . 1 . . . . Prevented 5 | . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 168 | . 1 1 1 27 . 3 1 . 2 6 9 12 . 5 . 3 6 . 7 10 9 6 12 5 5 3 11 23 Melee 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Guns 107 | . 1 1 1 21 . . 1 . 1 6 9 12 . 4 . . . . . 8 9 5 3 4 5 3 11 2 Cannons 19 | . . . . 3 . . . . . . . . . . . 3 1 . . 1 . 1 9 1 . . . . AOE 33 | . . . . . . 3 . . 1 . . . . . . . 5 . 5 1 . . . . . . . 18 Classes Destroyed 21 | 2 1 1 1 6 . . 1 . 1 2 1 . . . . 1 . . 1 . . . 1 1 . . 1 . Worker 13 | 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . 8 Builder 10 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 3 4 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . . 4 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 1 Recycler 14 | . . . . 1 . . . . . 3 . . . . . . . . . 8 . . . . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . Drone 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Watcher 8 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 3 Swarmer 35 | . . . . 4 . 3 . . . 2 1 2 . . . . 5 . 5 . 5 . 2 . 2 . . 4 Grunt 57 | . 1 . . 9 . . . . . 2 4 9 . 2 . 3 1 . . 6 3 3 3 1 . . 3 7 Brawler 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . . Duelist 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 22 | . . . 1 13 . . . . . 1 1 . . 1 . . . . . . . 1 . 1 1 1 . 1 Hunter 25 | . . . . 1 . . . . . . . . . . . . . . . 4 . . 1 2 2 2 5 8 Programmer 15 | . . . . . . . 1 . 1 . . . . . . . . . 2 . 1 1 3 . . . 3 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | 3 1 1 1 11 2 3 1 . 1 5 4 7 . 3 1 3 6 . 5 9 5 3 5 3 2 3 6 14 Combat Bots Only 10 | . 1 1 1 10 . 3 1 . 1 2 4 7 . 3 . 3 6 . 5 6 5 3 5 3 2 3 3 10 Max Kills in Single Turn 3 | 1 1 1 1 2 1 1 1 . 1 1 1 1 . 1 1 1 3 . 3 2 2 1 2 2 2 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . 1 . . 1 . . . . . . . 3 . 3 1 . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 1478 | . . 10 2 102 9 7 2 12 6 50 60 43 . 14 . 2 28 . 39 147 81 52 77 106 49 35 221 324 Missed 508 | . . 2 1 24 6 3 1 3 3 18 14 9 . 3 . 1 10 . 10 54 26 18 25 44 22 10 65 136 Deflected 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Hits 970 | . . 8 1 78 3 4 1 9 3 32 46 34 . 11 . 1 18 . 29 93 55 34 52 62 27 25 156 188 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Projectile 969 | . . 8 1 78 3 4 1 9 3 32 46 34 . 11 . 1 18 . 29 93 55 33 52 62 27 25 156 188 AOE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 58 | . . . . 7 . . . . . 1 3 3 . . . . . . . 7 2 3 3 4 2 1 13 9 Damage Taken 16347 | . . 194 15 1123 28 57 16 168 42 383 895 637 . 313 . 20 398 . 473 1159 828 701 925 687 244 258 2047 4736 Core 2910 | . . 45 . 146 . 16 . 28 14 71 75 56 . 52 . 20 51 . 112 108 60 23 88 64 37 13 254 1577 Absorbed by Shields 3878 | . . . . . . . . . . . . . . . . . . . . 541 232 . 402 460 234 272 1178 559 Ignored by Resistances 199 | . . . . . . . . . . . . . . . . . . . . . . . 13 186 . . . . Regen/Repaired (Parts) 779 | . . . . 173 . . . 94 . 63 . . . . . . . . . . . . 359 . 70 . 20 . Core Remaining (%) 82 | 100 . 82 . 73 . . . . 91 . . . . 70 . . . . 81 . . . . 70 97 . 81 . Volleys Fired 610 | 12 2 10 1 82 3 4 1 12 7 26 28 34 . 16 13 23 9 . 4 52 34 24 54 32 25 8 61 33 Largest 5 | 2 2 2 4 4 4 4 4 4 4 4 4 4 . 4 4 1 2 . 1 4 4 4 4 4 5 5 5 4 Hottest 353 | 70 70 70 186 244 100 114 100 100 114 100 100 194 . 254 116 33 73 . 39 170 128 168 168 220 353 289 348 300 Shots Fired 1972 | 24 4 15 4 291 12 9 4 48 27 101 94 128 . 46 30 23 14 . 4 171 134 96 185 97 88 40 235 48 Gun 1712 | 24 4 15 4 262 12 6 4 48 26 101 94 128 . 44 17 . . . . 159 134 83 76 65 85 40 235 46 Cannon 245 | . . . . 29 . . . . . . . . . . 13 23 11 . . 11 . 13 109 32 2 . . 2 Launcher 14 | . . . . . . 3 . . 1 . . . . 2 . . 3 . 4 1 . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 1582 | 12 2 10 1 158 12 6 4 48 26 101 94 120 . 20 30 23 11 . . 164 134 96 185 68 49 24 166 18 Thermal 349 | 12 2 5 3 133 . . . . . . . 8 . 24 . . . . . 6 . . . 3 38 16 69 30 Explosive 14 | . . . . . . 3 . . 1 . . . . 2 . . 3 . 4 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . Robot Hit Streak 30 | 5 6 8 4 15 2 5 2 6 2 13 20 6 . 15 3 7 9 . 1 20 7 9 10 30 6 7 9 10 Robot Miss Streak 15 | 1 . 1 . 6 1 1 2 2 3 7 5 4 . 10 15 3 2 . 3 4 6 4 8 5 5 2 5 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 2 2 1 . Secondary Targets 21 | . . . . 3 . . . . . 1 4 1 . . . . . . . 2 3 1 . . . 1 3 2 Max Gunslinging Chain 2 | . . . . 1 . . . . . 1 1 1 . . . . . . . 1 1 1 . . . 1 1 2 Shots Hit Robots 1123 | 14 3 12 3 194 5 5 2 19 10 59 67 77 . 23 17 14 8 7 12 96 51 58 90 59 33 25 123 37 Core Hits 589 | 7 1 3 2 99 1 5 2 5 3 21 27 34 . 9 4 7 7 6 9 54 23 18 37 24 19 10 42 110 Critical Kills 17 | . . . . . . . . 1 . 1 . . . . . . . . . 3 2 . . 1 1 1 7 . Critical Parts Destroyed 24 | . . . . . . . . . . . . . . . 1 . . . 1 5 . . 1 2 4 1 9 . Critical Strikes 62 | . . . . 7 . . . 1 . 1 . . . . 2 1 . 1 2 10 2 2 6 4 5 2 16 . Burn 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 38 | . . . . . . . . 1 . 1 . . . . . . . . . 8 2 . 1 2 5 2 16 . Blast 11 | . . . . . . . . . . . . . . . . 1 . . . 2 . 2 5 1 . . . . Smash 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 58 | . . . . 1 . . . . . 4 2 1 . 3 12 9 6 7 13 . . . . . . . . . Impact 24 | . . . . 1 . . . . . 4 2 1 . 3 3 6 1 . 3 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . . . . . . . 9 3 5 7 10 . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . 3 . . . . 2 4 . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 1 1 . 2 3 . . . . . . . . . Martial Strikes 5 | . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . Damage Inflicted 35002 | 180 40 148 36 3112 203 395 40 269 293 1183 1153 1326 . 466 706 860 680 621 998 2597 1334 1450 3410 2560 958 611 3281 6092 Guns 20798 | 180 40 148 36 2653 90 63 40 269 227 966 1129 1322 . 406 148 . . . . 2227 1334 1142 1140 1760 958 611 3281 628 Cannons 4618 | . . . . 459 . . . . . . . . . . 193 289 206 . . 105 . 308 2270 738 . . . 50 Explosions 7261 | . . . . . 113 332 . . 66 . . . . . 71 . 474 . 538 265 . . . 62 . . . 5340 Melee 2247 | . . . . . . . . . . 217 24 . . 60 294 571 . 621 460 . . . . . . . . . Ramming 78 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 74 Kinetic 20328 | 106 14 99 10 1666 90 63 40 269 227 966 1129 1200 . 253 341 289 206 . . 2265 1334 1450 3410 1433 455 371 2256 386 Thermal 9697 | 74 26 49 26 1446 113 . . . . . . 122 . 153 71 . . . . 67 . . . 150 503 240 1025 5632 Explosive 1552 | . . . . . . 332 . . 66 . . . . . . . 474 . 538 142 . . . . . . . . Electromagnetic 123 | . . . . . . . . . . . . . . . . . . . . 123 . . . . . . . . Impact 963 | . . . . . . . . . . 217 24 . . 60 92 487 . . 83 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1284 | . . . . . . . . . . . . . . . 202 84 . 621 377 . . . . . . . . . Entropic 977 | . . . . . . . . . . . . . . . . . . . . . . . . 977 . . . . Highest Corruption 11 | . . . . 3 . . . . . . . . . . . . . . 3 2 2 11 11 7 1 . 3 6 Average Corruption 3 | . . . . 2 . . . . . . . . . . . . . . 2 2 2 3 7 7 1 . 1 4 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . . 26 . . . . . . . . . . . . . . . 2 13 1 11 19 6 . 1 2 Message Errors 20 | . . . . 4 . . . . . . . . . . . . . . . 1 2 1 2 8 1 . . 1 Matter Fused 21 | . . . . 5 . . . . . . . . . . . . . . . 1 3 . 4 5 2 . 1 . Heat Flow Errors 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Discharges 9 | . . . . 5 . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . 5 . . . . . . . . . . . . . . . . 3 . 1 1 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Misfires 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 8 | . . . . 3 . . . . . . . . . . . . . . . . 2 . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1218 | . . . . 15 38 8 . . . 117 . . . . 165 369 12 148 103 23 . 9 80 30 . . . 101 Projectiles 180 | . . . . 15 . . . . . . . . . . 26 . . . . . . 9 80 30 . . . 20 Explosions 214 | . . . . . 38 8 . . . . . . . . 36 . 12 . 16 23 . . . . . . . 81 Melee 824 | . . . . . . . . . . 117 . . . . 103 369 . 148 87 . . . . . . . . . Knockbacks 24 | . . . . 3 . . . . . 2 . . . . 1 . 3 . . 4 . 1 7 2 . . . 1 Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . 3 . . . . . . . . . . 1 . 3 . . 3 . 1 5 2 . . . 1 Secondary 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . Self-Inflicted Damage 1329 | . . . . . . . . . . . . . . 47 . . 75 . . 62 . . . . . . . 1145 Shots 53 | . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . 49 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Kicked 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | 45 9 . 108 483 101 56 67 213 141 334 297 331 . 150 96 297 . . . 98 375 274 68 54 242 300 405 334 Average Temperature 96 | 17 6 . 56 117 47 37 38 83 58 116 91 139 . 39 21 134 . . . 26 124 102 19 28 91 121 168 122 Received Heat Transfer 2563 | . . . 9 558 12 . . . . 114 336 306 . 54 . 9 72 . . 128 119 153 . 265 12 . 44 372 Effects 19 | . . . . 6 . . . . . 1 . 2 . . . 1 . . . . 5 . . . . . 4 . Shutdowns 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 11 | . . . . 3 . . . . . . . 1 . . . . . . . . 5 . . . . . 2 . Matter Decay 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . Total Turns 57 | . . . . . . . . . . . 28 . . 29 . . . . . . . . . . . . . . Longest Duration 20 | . . . . . . . . . . . 16 . . 20 . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . 8 . . . . . 2 . . . . . . . 2 . . . . Impact Corruptions 21 | . . . . . . . . . . 5 . . . . 4 7 . . 3 . . . 1 1 . . . . Robots Melted 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 30 | . 1 . . 12 . . . . . . . 3 . . 1 . . . . 1 1 . . . 1 . . 10 Heat Transferred 14722 | 222 74 148 74 3404 100 . . . . . . 222 . 296 50 . . . . 150 . . . 161 629 296 1221 7675 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 2 | . . . . 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 1 2 Low Security (%) 56 | 100 100 . 100 29 83 . . . . 86 . . . . . . . . . 13 . . . . 100 38 92 30 Level 1 28 | . . . . 65 16 . . . . 13 . . . . 18 . . . . 45 . . . . . 61 7 35 Level 2 15 | . . . . 5 . . . . . . . . . . 81 . . . . 40 . . . . . . . 33 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 563 | 10 30 . 30 412 214 . . . . 212 . . . . 562 . . . . 486 . . . . 84 262 210 563 Initial 450 | . . . . . 173 . . . . 156 . . . . 450 . . . . 44 . . . . . . 141 86 Average 210 | 1 5 . 5 255 152 . . . . 178 . . . . 489 . . . . 341 . . . . 29 183 156 300 Influence Increases 6876 | 30 30 . 30 876 151 70 30 10 35 407 140 386 . 70 657 75 205 15 180 699 260 140 380 120 221 292 382 985 Destroy 0b10 Robot/C 3340 | . 20 . 20 540 . 60 20 . 20 120 140 280 . 60 . 60 120 . 140 200 180 120 300 100 100 60 220 460 Destroy 0b10 Robot/NC 385 | 30 . . . 45 10 . . 10 5 25 . . . 10 25 5 . 15 5 65 5 . . . 15 . 25 90 Destroy Leader 626 | . 10 . 10 180 2 10 10 . 10 22 . 40 . . 6 10 10 . 20 42 30 20 . 20 24 20 22 108 Allied During Kill 86 | . . . . . . . . . . . . 21 . . . . . . . . . . 65 . . . . . Successful Hack 206 | . . . . 25 12 . . . . 57 . . . . 7 . . . . . . . . . 14 . 67 24 Disable Machine 315 | . . . . 30 75 . . . . . . . . . 75 . . . . 60 . . . . 30 . 15 30 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . . . . . 200 . . . . . 200 . . Destroy Structure 318 | . . . . 11 22 . . . . 3 . . . . 64 . . . . 132 . . . . 8 12 33 33 Advance Influence 600 | . . . . . . . . . . 150 . . . . 450 . . . . . . . . . . . . . Partial Spotted 105 | . . . . . 30 . . . . . . . . . 30 . . . . . . . . . . . . 45 Lose Combat Pursuer 495 | . . . . 45 . . . . . 30 . 45 . . . . 75 . 15 . 45 . 15 . 30 . . 195 Influence Decreases 6331 | 30 10 20 30 494 319 160 115 49 25 236 321 386 . 70 280 281 114 272 115 358 489 298 188 336 221 40 489 585 Entered New Map 1502 | . . 10 . . 209 80 25 39 . 4 68 . . . . 141 34 262 5 26 153 36 24 216 . . 111 59 Time Decay 4119 | 30 10 10 30 454 110 80 90 10 25 222 223 306 . 70 180 140 80 10 90 302 326 232 124 110 211 40 318 286 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . Lost Part 510 | . . . . 40 . . . . . 10 30 20 . . . . . . 20 30 10 30 . 10 10 . 60 240 Lost Ally 100 | . . . . . . . . . . . . 60 . . . . . . . . . . 40 . . . . . Squads Dispatched 34 | . 2 . . 7 1 . . . . 2 . . . . . . 1 . . 4 . . . . 6 1 3 7 Investigation 9 | . 1 . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 1 1 . Extermination 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 2 Reinforcement 13 | . 1 . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 4 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Construction Impeded 5 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 9 | . 1 . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 4 4 2 36 2 2 2 6 3 11 13 15 . 5 6 3 11 . 8 14 13 6 50 6 12 5 14 58 Peak Tracking Total 13 | . 2 3 1 8 1 3 2 6 2 4 7 6 . 3 1 3 13 . 5 5 5 4 12 5 4 5 4 13 Tactical Retreats 14 | . . . . 2 . . . . . 1 . 2 . . . . 2 . 1 . 1 . 1 . 1 . . 3 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . . . . . . . 6 6 7 7 7 7 7 7 7 7 Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 22 | . . . . 2 5 . . . . . . . . . 5 . 1 . . 4 . . . . 2 . 1 2 Max in Single Turn 5 | . . . . 1 5 . . . . . . . . . 4 . 1 . . 1 . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 55 | . . . . 11 3 1 1 . . 4 1 . 4 . 5 . 1 4 . 2 1 . 1 . 7 1 6 2 Terminals 25 | . . . . 9 3 . . . . 2 . . . . 4 . . . . . . . . . 3 . 3 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 7 | . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Total Hacks 147 | . . . . 29 6 2 1 . . 9 1 . 32 . 8 . 1 17 . 6 1 . 1 . 16 2 12 3 Successful 93 | . . . . 13 2 2 1 . . 8 1 . 32 . 1 . 1 17 . 2 1 . 1 . 2 1 7 1 Failed 54 | . . . . 16 4 . . . . 1 . . . . 7 . . . . 4 . . . . 14 1 5 2 Catastrophic 12 | . . . . 1 . . . . . 1 . . . . 3 . . . . 2 . . . . 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . . . . 10 5 . . . . . . . . . 4 . . . . 1 . . 1 . 3 2 . . Terminals 54 | . . . . 25 6 . . . . 2 . . . . 7 . . . . . . . . . 7 . 6 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 19 | . . . . 4 . . . . . 2 . . . . . . . . . 3 . . . . 6 . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . 5 . . . . . . . . . . . . . . 3 . 1 2 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 1 . Terminal Hacks 73 | . . . . 8 1 2 1 . . 1 1 . 32 . 1 . 1 17 . . 1 . 1 . 1 . 4 1 Record 19 | . . . . . . 2 . . . . . . 11 . . . 1 5 . . . . . . . . . . Part Schematic 18 | . . . . 2 . . . . . . . . 12 . . . . 4 . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 6 | . . . . 1 . . . . . . . . 1 . . . . 4 . . . . . . . . . . Open Door 8 | . . . . 4 . . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 4 . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . Scan Component 5 | . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Repair 4 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . Terminals 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 34 | . . . . 7 3 . . . . 3 . . . . 4 . . . . 2 . . . . 7 1 5 2 Full Trace Events 6 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 3 . . . . 8 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . 2 . . . 14 . 2 . . 12 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Time 84 | . . . . 39 . . . . . 20 . . . . . . . . . . . . . . . . 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . 4 . . . . . . . . . . . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 15 | . . . . . . . . 6 . . 4 . . . . . . . . . . . 5 . . . . . Largest Group 6 | . . . . . . . . 6 . . 4 4 . . . . . . . . . . 5 . . . . . Highest-Rated Group 294 | . . . . . . . . 216 . . 124 124 . . . . . . . . . . 294 . . . . . Highest-Rated Ally 68 | . . . . . . . . 41 . . 32 32 . . . . . . . . . . 68 . . . . . Total Orders 9 | . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 4 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . RETURN 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Ally Attacks 50 | . . . . . . . . . . . 8 31 . . . . . . . . . . 11 . . . . . Total Damage 1415 | . . . . . . . . . . . 301 566 . . . . . . . . . . 548 . . . . . Kills 9 | . . . . . . . . . . . 4 2 . . . . . . . . . . 3 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 11450 | 66 118 383 224 179 229 168 192 575 156 291 500 809 91 589 367 298 168 73 284 661 722 878 910 565 667 96 712 479 Optics 8945 | . . . . . . . . . . 76 500 809 91 589 367 298 168 73 284 661 722 878 910 565 667 96 712 479 Sensors 3372 | . . . . . . 133 192 575 156 15 . . . . 193 298 168 33 . . . . . . 363 96 671 479 IFF 2471 | . . . . . . . . . . . . . . . . . . . . 25 709 817 910 10 . . . . Terrain 807 | . . . . . . . . . . . . . . . 147 . . . . . . . . . . 52 156 452 Traps 1390 | . . . . . 229 168 192 575 26 200 . . . . . . . . . . . . . . . . . . Seismic 970 | 66 118 383 224 179 . . . . . . . . . . . . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . 1 2 1 2 . . 2 . 3 . 1 1 . 1 . . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 12952 | 179 118 383 224 1231 239 168 192 575 156 468 500 809 91 589 367 298 168 73 284 661 722 878 910 565 667 96 712 629 Spaces Moved 11990 | 107 64 270 123 486 492 401 460 1421 316 357 353 566 78 503 681 589 357 152 478 234 488 611 541 427 511 51 391 482 Core 111 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Treads 644 | . . . 99 461 . . . . . . . . . . . . . . 24 60 . . . . . . . . Legs 5613 | 104 64 270 24 . . . . . . 277 353 566 78 342 . . . . . 169 488 611 541 427 511 51 391 346 Wheels 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Hover 5617 | . . . . 25 492 401 460 1421 316 80 . . . 161 681 589 357 152 454 . . . . . . . . 28 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 120 120 120 102 38 38 38 38 38 34 103 117 117 40 34 34 32 32 32 120 120 120 105 105 105 105 105 50 Average Speed 81 | 118 120 120 155 158 43 38 38 38 41 88 107 117 117 98 35 34 32 32 45 186 120 120 112 105 105 105 110 96 Slowest Speed 270 | 120 120 120 240 270 102 98 38 38 98 180 117 117 117 117 40 34 102 32 240 240 120 120 120 105 105 105 116 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 5 15 17 11 79 21 64 57 90 50 14 50 68 73 68 15 57 48 63 63 8 65 89 67 60 21 2 31 20 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 6 | . . 1 . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 . . 1 1 1 . . . . . . . 1 . 1 1 . . . . Scrap Searched 24 | . . . . . . 5 . 2 2 . 1 3 . 4 . . 1 . 2 . 1 3 . . . . . . Spaces Dug 38 | . . . . 1 . . . . 16 1 . 1 . . 2 11 5 . . . . . . . 1 . . . Terrain Destroyed 427 | . . . . 7 22 18 . . 16 1 . 1 . 33 37 15 47 . 55 68 20 16 13 40 3 2 12 1 Melee 9 | . . . . 1 . . . . . 1 . 1 . . 2 . 4 . . . . . . . . . . . Projectile 148 | . . . . 6 . . . . . . . . . 1 6 15 3 . . 14 19 16 13 40 3 2 9 1 AOE 266 | . . . . . 22 18 . . 16 . . . . 32 29 . 40 . 55 54 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 13973 | 132 101 315 155 776 516 408 476 1445 333 480 445 689 77 565 768 650 384 167 520 339 561 713 717 469 590 72 529 581 Wait 659 | . 36 28 12 143 7 . 13 11 5 58 21 62 . 15 14 31 7 . . 7 22 59 21 2 19 10 28 28 Move 11962 | 106 63 269 122 485 491 400 459 1420 315 356 352 565 77 502 680 588 356 151 477 233 487 610 540 426 510 50 390 482 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | 7 . 4 6 9 7 . . 1 1 9 4 2 . 5 17 . 1 1 1 3 5 4 6 1 11 1 3 2 Fast Attach 146 | 7 . . 5 18 . 1 . . . 7 5 5 . 5 7 . 1 4 12 17 2 5 14 . 4 1 20 6 Attach 57 | . . . 2 2 3 . . . 1 3 3 1 . 4 3 . . 1 3 3 4 1 1 3 4 1 5 9 Detach 7 | . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . 3 Swap 78 | . . 1 . 10 . 2 1 . 3 5 3 8 . 4 6 2 3 . 3 3 2 2 2 3 7 . 4 4 Drop 209 | . . 3 7 26 5 1 1 1 1 11 5 10 . 14 18 . 2 5 9 15 5 8 25 . 10 1 18 8 Fire 610 | 12 2 10 1 82 3 4 1 12 7 26 28 34 . 16 13 23 9 . 4 52 34 24 54 32 25 8 61 33 Melee 40 | . . . . 1 . . . . . 4 . 1 . . 10 5 5 5 9 . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Rewire 81 | . . . . . . . . . . . 24 . . . . 1 . . . . . . 54 2 . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Met a group of wandering Federalists 269 | -10/Materials | Discovered new exit (range 10) 298 | -10/Materials | Entered Subcaves 299 | -10/Subcaves | Continued accompanying wandering Federalists (5) 314 | -10/Subcaves | Build established: Mutant 351 | -10/Subcaves | A Subdweller sparked back to life 351 | -10/Subcaves | A Subdweller sparked back to life 351 | -10/Subcaves | A Subdweller sparked back to life 372 | -10/Subcaves | Found Prototype Processor 445 | -10/Subcaves | Learned location of Zion (-7) 445 | -10/Subcaves | Met a Zionite searching for "candidates" 548 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 676 | -10/Subcaves | Discovered new exit (range 5) 681 | -10/Subcaves | Entered Materials 681 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 691 | -8/Materials | Discovered new exit (range 13) 905 | -8/Materials | Entered Storage 1118 | -8/Storage | Garrison activated, responded to threat 1180 | -8/Storage | Repaired Ion Engine 1326 | -8/Storage | Destroyed 10 combat bots 1430 | -8/Storage | Lost 3 parts (1n2w) 1715 | -8/Storage | Repaired Lgt. Treads 1763 | -8/Storage | Build established: Gunner 2061 | -8/Storage | Discovered new exit (range 7) 2136 | -8/Storage | Entered Factory 2136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2367 | -7/Factory | Identified exit to Lower Caves 2375 | -7/Factory | Entered Lower Caves 2406 | -7/Lower Caves | Identified exit to Lower Caves 2427 | -7/Lower Caves | Encountered a Warlord checkpoint 2436 | -7/Lower Caves | Entered a destroyed Warlord outpost 2450 | -7/Lower Caves | Build established: Skirmisher 2543 | -7/Lower Caves | Entered another Lower Caves area 2578 | -7/Lower Caves | Learned location of 1 exit from Factory 2594 | -7/Lower Caves | Spotted B-75 Beast 2732 | -7/Lower Caves | Discovered new exit (range 11) 2735 | -7/Lower Caves | Entered Zion 2807 | -7/Zion | Visited the Megawrench Repair Shop 2857 | -7/Zion | Learned Factory garrison access intel 2858 | -7/Zion | Gained Derelict followers 2935 | -7/Zion | Learned Factory terminal intel 3112 | -7/Zion | Discovered new exit (range 12) 3118 | -7/Zion | Given A8's code to call for help 3189 | -7/Zion | Megawrench repaired 7 parts 3230 | -7/Zion | Met Imprinter 3235 | -7/Zion | Imprinted 3237 | -7/Zion | Declared Zion's savior 3298 | -7/Zion | Attacked by Zionites 3299 | -7/Zion | Spotted TA-YLR(B) 3299 | -7/Zion | Spotted EH-OKR(B) 3310 | -7/Zion | Entered Proximity Caves 3313 | -6/Proximity Caves | Spotter reported a threat 3345 | -6/Proximity Caves | Learned location of 1 exit from Factory 3354 | -6/Proximity Caves | Learned Factory stockpile data 3455 | -6/Proximity Caves | Discovered new exit (range 15) 3466 | -6/Proximity Caves | Identified exit to Factory 3466 | -6/Proximity Caves | Entered Factory 3466 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3467 | -6/Factory | Identified exit to Factory 3469 | -6/Factory | Loaded intel: 25 terminal locations 3470 | -6/Factory | Loaded intel: 4 garrison access locations 3627 | -6/Factory | Repaired Enh. Autogun 3801 | -6/Factory | Identified exit to Lower Caves 3801 | -6/Factory | Identified exit to Extension 3934 | -6/Factory | Entered Lower Caves 4059 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4347 | -6/Lower Caves | Attacked by a faux Warlord 4369 | -6/Lower Caves | Discovered new exit (range 9) 4434 | -6/Lower Caves | Entered another Lower Caves area 4434 | -6/Lower Caves | Accompanied by 4 allies 4449 | -6/Lower Caves | Discovered exit to Factory (range 5) 4650 | -6/Lower Caves | Build established: Scavenger-Gunner 4789 | -6/Lower Caves | Destroyed 7 combat bots 4793 | -6/Lower Caves | Learned Factory trap positions 5175 | -6/Lower Caves | Learned 8 Factory zone layouts 5200 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5226 | -6/Lower Caves | Discovered new exit (range 12) 5243 | -6/Lower Caves | Entered Data Miner 5243 | -6/Data Miner | Discovered new exit (range 6) 5259 | -6/Data Miner | Met Data Miner 5287 | -6/Data Miner | Learned location of Section 7 (-2) 5287 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5308 | -6/Data Miner | Received God Mode back door access code from Data Miner 5334 | -6/Data Miner | Entered Proximity Caves 5337 | -5/Proximity Caves | Spotter reported a threat 5370 | -5/Proximity Caves | Learned Factory terminal intel 5373 | -5/Proximity Caves | Learned location of 2 exits from Factory 5390 | -5/Proximity Caves | Spotter reported a threat 5512 | -5/Proximity Caves | Spotter reported a threat 5571 | -5/Proximity Caves | Spotted B-75 Beast 5704 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5918 | -5/Proximity Caves | Discovered exit to Factory (range 14) 5923 | -5/Proximity Caves | Entered Factory 5923 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5924 | -5/Factory | Identified exit to Factory 5926 | -5/Factory | Loaded intel: 79 trap records 5927 | -5/Factory | Loaded intel: 26 terminal locations 6147 | -5/Factory | Identified exit to Upper Caves 6223 | -5/Factory | Search patrols dispatched 6290 | -5/Factory | Entered Upper Caves 6324 | -5/Upper Caves | Learned Factory security intel 6561 | -5/Upper Caves | Encountered a Warlord checkpoint 6584 | -5/Upper Caves | Discovered new exit (range 12) 6588 | -5/Upper Caves | Identified exit to Upper Caves 6588 | -5/Upper Caves | Entered another Upper Caves area 6599 | -5/Upper Caves | Entered a destroyed Warlord outpost 6633 | -5/Upper Caves | Found Alien Artifact 6654 | -5/Upper Caves | Build established: Scout 6706 | -5/Upper Caves | Learned location of 1 exit from Factory 6707 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6751 | -5/Upper Caves | Discovered new exit (range 16) 6755 | -5/Upper Caves | Identified exit to Zhirov 6756 | -5/Upper Caves | Entered Zhirov 6756 | -5/Zhirov | Discovered new exit (range 3) 6762 | -5/Zhirov | Met Zhirov 6770 | -5/Zhirov | Learned location of Quarantine (-3) 6770 | -5/Zhirov | Learned location of Testing (-2) 6770 | -5/Zhirov | Learned location of Command (-1) 6773 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6779 | -5/Zhirov | Found Alien Artifact 6779 | -5/Zhirov | Identified Integrated Reactor 6779 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6787 | -5/Zhirov | Found Alien Artifact 6829 | -5/Zhirov | Identified exit to Proximity Caves 6829 | -5/Zhirov | Entered Proximity Caves 6841 | -4/Proximity Caves | Learned location of 1 exit from Research 6843 | -4/Proximity Caves | Spotted B-86 Titan 6972 | -4/Proximity Caves | Lost 3 parts (3n) 7039 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7050 | -4/Proximity Caves | Found DCF Scrap (15 items) 7113 | -4/Proximity Caves | Entered Factory 7113 | -4/Factory | Evolved 2 slots: Utility x2 7114 | -4/Factory | Identified exit to Upper Caves 7658 | -4/Factory | Build established: Scavenger-Tank 7774 | -4/Factory | Entered Upper Caves 8359 | -4/Upper Caves | Build established: Scavenger-Skirmisher 8371 | -4/Upper Caves | Discovered new exit (range 10) 8496 | -4/Upper Caves | Entered another Upper Caves area 8497 | -4/Upper Caves | Identified exit to Warlord 8633 | -4/Upper Caves | Discovered new exit (range 8) 8763 | -4/Upper Caves | Encountered a Warlord checkpoint 8799 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9222 | -4/Upper Caves | Learned Research security intel 9359 | -4/Upper Caves | System corruption reached 10% 9374 | -4/Upper Caves | Entered Warlord 9415 | -4/Warlord | System corruption cleaned by Quarantine Array 9534 | -4/Warlord | Found Prototype Energy Gun 9579 | -4/Warlord | Opened Warlord's prototype stash 9585 | -4/Warlord | Found Prototype Reactor 9585 | -4/Warlord | Identified Vortex Chain Reactor 9591 | -4/Warlord | Found Prototype Device 9591 | -4/Warlord | Identified Thermal Barrier 9603 | -4/Warlord | Found Prototype Processor 9603 | -4/Warlord | Identified Spectral Analyzer 9751 | -4/Warlord | Rebuked by Warlord 9776 | -4/Warlord | Warlord's base attacked by MAIN.C 9834 | -4/Warlord | Found Prototype Energy Gun 9836 | -4/Warlord | Found Prototype Energy Gun 9924 | -4/Warlord | Spotted B-90 Cyclops 9990 | -4/Warlord | Lost 4 allies 10073 | -4/Warlord | Lost 3 allies 10101 | -4/Warlord | Spotted Striker 10126 | -4/Warlord | Warlord forces counterattacked 10161 | -4/Warlord | Spotted Executioner 10186 | -4/Warlord | Spotted Striker 10193 | -4/Warlord | Spotted Executioner 10214 | -4/Warlord | Build established: Trapper-Tank 10263 | -4/Warlord | Lost 3 allies 10276 | -4/Warlord | Discovered new exit (range 8) 10284 | -4/Warlord | Entered Proximity Caves 10284 | -3/Proximity Caves | Spotted B-86 Titan 10286 | -3/Proximity Caves | Identified Vortex Rifle (x2) 10311 | -3/Proximity Caves | Destroyed B-86 Titan 10314 | -3/Proximity Caves | Lost 3 allies 10523 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10527 | -3/Proximity Caves | Build established: Scavenger-Tank 10844 | -3/Proximity Caves | Discovered new exit (range 5) 10849 | -3/Proximity Caves | Entered Research 10849 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10850 | -3/Research | Identified exit to Research 11040 | -3/Research | Garrison activated, responded to threat 11430 | -3/Research | Build established: Scavenger-Skirmisher 11516 | -3/Research | Entered another Research area 11516 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11530 | -2/Research | Discovered new exit (range 14) 11550 | -2/Research | Incoming investigation squad redirected 11605 | -2/Research | Identified exit to Testing 11612 | -2/Research | Entered Testing 11681 | -2/Testing | Identified exit to Access 11899 | -2/Testing | Repaired Adv. Sensor Array? 11993 | -2/Testing | Lost 3 parts (2n1u) 12097 | -2/Testing | Incoming investigation squad redirected 12324 | -2/Testing | Entered Access 12324 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12326 | -1/Access | Identified Rainbow Chip 12327 | -1/Access | Attached Rainbow Chip, gained temporary slot: Power 12329 | -1/Access | Identified Plasma Storm 12604 | -1/Access | Found Prototype Device 12604 | -1/Access | Identified Exp. Shock Absorption System 12610 | -1/Access | Garrison activated, responded to threat 12763 | -1/Access | Destroyed 10 combat bots 12769 | -1/Access | Lost 4 parts (2p2n) 12813 | -1/Access | Energy Cycler disabled 12813 | -1/Access | Identified Transdimensional Reconstructor 12813 | -1/Access | Warped through subspace 12844 | -1/Access | Lost 9 parts (2p1n2u4w) 12879 | -1/Access | Core integrity fell below 50% 12908 | -1/Access | Lost 8 parts (1n6u1w) 12911 | -1/Access | Identified exit to Surface 12914 | -1/Access | Core integrity fell below 20% 12953 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- >>Access(Main) Found 1 level access point to Surface: (64,247) Map updated. 12912_ P-80 Master resets P-80 Master, system corruption cleaned. 12913_ Terminal disabled. 12920_ W-44 Eye sends out distress signal. 12921_ Slammed into W-44 Eye. 12921_ Destabilizing: System corrupted (+1). 12927_ System corrupted: Component data lost. 12929_ P-80 Master resets P-80 Master, system corruption cleaned. 12931_ Hacking Suite destroyed. 12932_ Acquired Imp. Gyrokinetic Inverter. 12937_ P-80 Master resets P-80 Master, system corruption cleaned. 12942_ Door malfunctions. 12946_ YQ=YSDM 8I|R GRX XQP|R:YWCEBAS5:U0A,B8 12953_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# "???????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????###+##???????? | | ?????????????????????????#+########## ######### | | ?????????????????????????? "" | | ????????????????????????????? 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