Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.18 @ 22:02:46 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3159) 3159 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6789 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 600/600 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Nuclear Core Improved Heat Sink Trap Scanner Machine Analyzer Relay Coupler [Swarmer] (31) 01-MTF's Autohacker Drone Bay (2/2) Drone Bay (1/2) Flak Cannon Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Hardened Medium Armor Plating Reflective Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Nuclear Core Light Treads Light Treads Light Treads Trap Scanner Improved Power Shielding Improved Weapon Shielding Drone Bay Drone Bay Lightning Gun Lightning Gun Flak Cannon [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Mini Fusion Reactor Propulsion Medium Treads Treads Medium Treads Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Slots Evolved 6 | . . 2 2 . . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 2 | . . 2 . . . . Weapon 1 | . . . . . . 1 Parts Attached 55 | 7 1 8 19 13 4 3 Power 9 | 1 . 2 4 2 . . Engine 7 | 1 . 2 3 1 . . Core 1 | . . . 1 . . . Reactor 1 | . . . . 1 . . Propulsion 15 | 2 . 1 8 1 3 . Treads 14 | 2 . 1 8 . 3 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 17 | 2 1 2 3 6 1 2 Device 5 | 1 . 1 . 2 1 . Storage 6 | 1 1 . 2 2 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . 1 1 2 . 2 Artifact . | . . . . . . . Weapon 14 | 2 . 3 4 4 . 1 Energy Gun 4 | . . . 3 1 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 2 . 1 1 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 2 6 . . Parts Lost 33 | . . 2 16 . 4 11 Power 4 | . . . 2 . . 2 Propulsion 11 | . . . 6 . 1 4 Utility 6 | . . . 3 . 1 2 Weapon 12 | . . 2 5 . 2 3 Highest Loss Streak 9 | . . 2 7 . 3 9 To Critical Strikes 2 | . . . 2 . . . Average Backups 10 | 2 6 8 10 13 13 8 Power 2 | 1 1 1 3 3 3 2 Propulsion 1 | . . 2 . 2 2 . Utility 4 | . 3 3 4 5 5 4 Weapon 1 | 1 1 1 1 2 1 . Tool/Special . | . . . . . . . Unused Backups 15 | . 1 1 1 6 . 6 Power 6 | . 1 1 1 1 . 2 Propulsion 1 | . . . . 1 . . Utility 7 | . . . . 3 . 4 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 100 99 75 100 94 75 Engine 9 | . 14 11 6 9 9 6 Treads 26 | . 28 22 21 36 31 20 Device 11 | . 14 22 13 7 3 . Storage 14 | . 14 11 10 19 18 15 Protection 8 | . . 10 5 8 14 10 Energy Gun 3 | . . . 6 5 5 . Ballistic Gun 11 | . 28 16 4 11 3 11 Ballistic Cannon 1 | . . . . . 9 2 Launcher 1 | . . 3 3 . . . Peak Build Rating 49 | 7 8 16 35 49 46 47 Average Rating 25 | 5 7 13 17 40 41 35 On Entrance 21 | . 7 8 14 35 46 37 Naked Turns . | . . . . . . . Heaviest Build 55 | 15 30 35 41 53 53 55 Greatest Support 112 | 40 40 43 112 112 112 88 Greatest Overweight (x) 13 | 4 . . 13 . 1 12 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 5 8 9 15 15 15 11 Average Carried 10 | 2 6 8 10 14 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 8 8 11 15 11 10 Class Distribution -------------------- 79% | Mutant 17% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Matter Collected 2548 | 300 270 500 500 501 255 222 Remotely . | . . . . . . . Salvage Created 4031 | 134 318 999 927 866 468 319 Parts 214 | 9 23 48 56 36 28 14 Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 9 | . 2 4 . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Combat Hostiles Destroyed 64 | . 5 14 14 12 12 7 Guns 37 | . 5 10 8 7 2 5 Cannons 16 | . . 1 1 4 10 . AOE 10 | . . 3 5 . . 2 Classes Destroyed 14 | 3 3 4 3 . 1 . Worker 5 | 2 1 1 1 . . . Builder 4 | . . 1 2 1 . . Tunneler 1 | 1 . . . . . . Hauler 3 | . . 1 2 . . . Recycler 12 | 1 2 5 2 2 . . Mechanic 2 | . . . 1 . . 1 Operator 3 | . . . 1 2 . . Watcher 8 | . 2 2 2 1 . 1 Swarmer 9 | . 3 3 . . . 3 Cutter 2 | . . . . . 2 . Grunt 37 | . 2 8 8 10 6 3 Brawler 2 | . . 1 1 . . . Sentry 12 | . . 2 3 2 4 1 Hunter 2 | . . . 2 . . . Best Kill Streak 6 | 2 5 6 6 6 5 5 Combat Bots Only 5 | . 3 3 4 4 5 4 Max Kills in Single Turn 3 | 2 1 2 3 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Hostile Shots Fired 618 | . 14 95 182 62 74 191 Missed 159 | . 4 32 51 16 13 43 Hits 459 | . 10 63 131 46 61 148 Melee 7 | . . . . . 7 . Projectile 452 | . 10 63 131 46 54 148 Critical Strikes 21 | . . . 8 4 4 5 Damage Taken 6569 | . 87 835 2135 679 850 1983 Core 1343 | . 19 173 329 53 69 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 256 | . . 39 12 . . 205 Ignored by Resistances 138 | . . . . 42 96 . Core Remaining (%) 66 | 100 92 56 . . 18 . Volleys Fired 312 | 5 21 70 85 64 33 34 Largest 2 | 2 2 2 2 2 2 2 Hottest 123 | 40 40 88 123 110 92 46 Shots Fired 567 | 10 42 128 141 128 63 55 Gun 452 | 10 42 111 99 110 30 50 Cannon 84 | . . 7 26 18 33 . Launcher 31 | . . 10 16 . . 5 Special . | . . . . . . . Kinetic 400 | 10 42 111 58 89 40 50 Thermal 71 | . . 7 54 10 . . Explosive 31 | . . 10 16 . . 5 Electromagnetic 65 | . . . 13 29 23 . Robot Hit Streak 19 | 2 10 9 12 19 10 10 Robot Miss Streak 10 | 2 4 8 5 10 6 3 Penetration Max 1 | . . . 1 . . . Secondary Targets 6 | . 1 3 . 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 362 | 5 20 75 85 94 44 39 Core Hits 232 | 5 13 40 56 51 43 24 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 6 | . . 2 2 1 1 . Burn 1 | . . . 1 . . . Destroy 3 | . . 2 1 . . . Corrupt 2 | . . . . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7204 | 104 291 1366 2081 1558 860 944 Guns 4225 | 104 279 801 884 1251 340 566 Cannons 1197 | . . 102 286 289 520 . Explosions 1752 | . . 463 911 . . 378 Melee . | . . . . . . . Ramming 30 | . 12 . . 18 . . Kinetic 3843 | 104 279 801 395 1121 577 566 Thermal 885 | . . 169 608 108 . . Explosive 1685 | . . 396 911 . . 378 Electromagnetic 761 | . . . 167 311 283 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 91 | . . 61 20 4 . 6 Projectiles 4 | . . . . 4 . . Explosions 87 | . . 61 20 . . 6 Melee . | . . . . . . . Knockbacks 30 | . . . . 11 19 . Impact . | . . . . . . . Kinetic 30 | . . . . 11 19 . Secondary . | . . . . . . . Self-Inflicted Damage 296 | . . 100 127 . . 69 Shots 15 | . . 6 6 . . 3 Rammed 5 | . 1 . . 3 . 1 Targets Rammed 6 | . 2 . . 3 . 1 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 461 | . . 152 461 384 338 177 Average Temperature 110 | . . 47 121 112 131 79 Received Heat Transfer 2883 | . 6 276 918 441 468 774 Effects 7 | . . . 6 . 1 . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 1 . 1 . Interference 2 | . . . 2 . . . Matter Decay 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1678 | . . 235 1221 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 89 | 100 100 100 100 95 11 95 Level 1 10 | . . . . 4 88 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 387 | 10 70 128 171 233 387 203 Initial 203 | . 6 13 39 18 147 203 Average 84 | 1 27 46 102 25 307 129 Influence Increases 2280 | 20 155 589 577 402 290 247 Destroy 0b10 Robot/C 1280 | . 100 280 280 240 240 140 Destroy 0b10 Robot/NC 195 | 20 25 50 55 35 . 10 Destroy Leader 282 | . 24 86 88 52 . 32 Trap Triggered on 0b10 10 | . . 10 . . . . Successful Hack 51 | . 5 27 . 14 . 5 Disable Machine 105 | . . 60 30 15 . . Anti-Garrison Action 50 | . . . . . 50 . Destroy Structure 187 | . 1 76 79 1 . 30 Lose Combat Pursuer 120 | . . . 45 45 . 30 Influence Decreases 2162 | 10 134 527 624 221 130 516 Entered New Map 368 | . 4 18 54 28 80 184 Time Decay 1334 | 10 130 369 410 193 . 222 Lost Part 330 | . . 20 160 . 40 110 Lost Ally 10 | . . . . . 10 . Purge Threat 120 | . . 120 . . . . Squads Dispatched 19 | . 1 5 3 7 . 3 Investigation 7 | . 1 4 1 1 . . Extermination . | . . . . . . . Reinforcement 6 | . . 1 2 2 . 1 Assault . | . . . . . . . Garrison 6 | . . . . 4 . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . 1 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Distress Signals 9 | . 2 2 1 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 10 22 26 42 13 17 Peak Tracking Total 6 | . 4 5 5 5 6 5 Tactical Retreats 6 | . . . 2 2 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Machines Disabled 8 | . . 4 2 1 1 . Max in Single Turn 1 | . . 1 1 1 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Machines Accessed 11 | . 1 4 . 4 . 2 Terminals 9 | . 1 4 . 3 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 35 | . 3 15 . 9 . 8 Successful 20 | . 1 9 . 5 . 5 Failed 15 | . 2 6 . 4 . 3 Catastrophic 3 | . . 2 . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 31 | . 3 15 . 8 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 1 | . . . . 1 . . Terminal Hacks 18 | . 1 9 . 4 . 4 Record 3 | . . 2 . . . 1 Prototype ID Bank 1 | . . . . . . 1 Open Door 1 | . . . . 1 . . Terminal Index 2 | . . 1 . 1 . . Alert Level 2 | . . . . 1 . 1 Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Reprogram Traps 1 | . . 1 . . . . Transport Status 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 . . . 1 Zone Layout 3 | . 1 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 2 . . Used . | . . . . . . . Hacking Detections 8 | . 1 4 . 2 . 1 Full Trace Events 5 | . 1 3 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Active Infowar (turns) 3056 | 33 451 984 789 798 . 1 Terrain 1426 | . . 984 442 . . . Traps 397 | . . . . 396 . 1 Seismic 2659 | 33 451 984 789 402 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Turns Passed 4544 | 107 451 984 997 1096 445 464 Spaces Moved 1997 | 50 235 462 340 516 203 191 Core 80 | 16 . . 51 . . 13 Treads 1917 | 34 235 462 289 516 203 178 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 172 | 152 160 160 213 160 167 187 Slowest Speed 700 | 250 160 160 700 160 240 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 42 44 29 54 36 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 197 | . . 72 77 . . 48 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 197 | . . 72 77 . . 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Total 2540 | 71 267 582 475 656 246 243 Wait 55 | . . 29 . 26 . . Move 1991 | 49 234 461 339 515 202 191 Hop . | . . . . . . . Pick Up 72 | 10 7 8 23 18 3 3 Fast Attach . | . . . . . . . Attach 42 | 7 . 4 18 3 6 4 Detach 2 | . . . . . . 2 Swap 35 | . 1 6 7 14 1 6 Drop 25 | . 2 4 3 13 1 2 Fire 312 | 5 21 70 85 64 33 34 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . 2 . . 3 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Utility x2 1462 | -9/Materials | Discovered new exit (range 16) 1543 | -9/Materials | Entered another Materials area 1543 | -8/Materials | Evolved 2 slots: Propulsion x2 1873 | -8/Materials | Build established: Scavenger-Mutant 1964 | -8/Materials | Lost 4 parts (2n1u1w) 2105 | -8/Materials | Lost 7 parts (1p4n2w) 2203 | -8/Materials | Core integrity fell below 50% 2267 | -8/Materials | Lost 4 parts (1p1u2w) 2344 | -8/Materials | Build established: Mutant 2420 | -8/Materials | Discovered new exit (range 5) 2540 | -8/Materials | Entered Storage 2691 | -8/Storage | Met 01-MTF 2733 | -8/Storage | Garrison activated, responded to threat 2906 | -8/Storage | Identified exit to Garrison 3358 | -8/Storage | Found Prototype Device 3359 | -8/Storage | Identified 01-MTF's Autohacker 3551 | -8/Storage | Garrison activated, responded to threat 3636 | -8/Storage | Entered Garrison 3708 | -8/Garrison | Triggered checkpoint 3767 | -8/Garrison | Garrison Relay disabled 3888 | -8/Garrison | Triggered checkpoint 3926 | -8/Garrison | Triggered checkpoint 3939 | -8/Garrison | Lost 3 parts (1n1u1w) 3939 | -8/Garrison | Core integrity fell below 20% 4067 | -8/Garrison | Discovered new exit (range 10) 4081 | -8/Garrison | Entered Factory 4081 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4431 | -7/Factory | Garrison activated, responded to threat 4502 | -7/Factory | Core integrity fell below 50% 4533 | -7/Factory | Core integrity fell below 20% 4545 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04454_ K-01 Serf collects debris. 04456_ Acquired 26 matter. 04459_ K-01 Serf collects debris. 04468_ Imp. Assault Rifle destroyed. 04474_ Med. Treads destroyed. 04474_ Imp. Power Shielding destroyed. 04481_ Cld. Ion Engine destroyed. 04497_ Critical hit (Burn: +37). 04504_ Acquired Imp. Grenade Launcher. 04506_ S-27 Virus destroyed. 04508_ Mni. Fusion Reactor destroyed. 04508_ Destroyed Mni. Fusion Reactor. 04509_ The unstable cave ceiling collapses. 04511_ M-28 Smith sends out distress signal. 04514_ M-28 Smith destroyed. 04515_ Imp. Grenade Launcher destroyed. 04519_ The unstable cave ceiling collapses. 04528_ Critical hit (Burn: +37). 04532_ The unstable cave ceiling collapses. 04539_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ?????????????????????? | | ?????????????######+##?# g#?????????????????????? | | ?????????????? #?# #?????????????????????? | | ?????????????? ### u##????????????????????? | | ??????????????? # #????????????????????? | | ?????????????? ## %@ ##????????????????????? | | ?????????????? # % #????????????????????? | | ???????????????? # * #?######?????????????? | | ??????????????????# ## #? #?????????????? | | ??????????????????# # #?????????????? | | ??????????????????# % # #?????????????? | | ??????????#########* g #?????????????? | | ??????????# ##% # g # #?????????????? | | ??????????# ##= # #?????????????? | | ??????????# """ ## #######?????????????? | | ??????????# """ ## ##???????????????????? | | ??????????# """ ## # ##????????????????????? | | ???????????? ?# ########?????????????????????? | | ????????????##+####%#?????##?????????????????????? | | ????????????# =!#####T ###???????????????????? | | ????????????# [ =![ + ?????????????? | | ????????????# *= #???????????????????? | | ?????????#### == #???????????????????? | | ?????????# + ??????????????? | | ?????????# #######+########## ?????????????? | | ?????????# #???# #???????? ?????????????? | | ??######## #???# #?????????????????????????? | | ??# #???# " " #?????????????????????????? | | ??# #???# "T" #?????????????????????????? | | ??# """ #???# """ #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 850 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Power Shielding 66 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed PointHypercooledInterrupter Manual? 0 Play Time 00:46:10 Cumulative 8.2 hours Start 2025.07.18 @ 21:18:55 End 2025.07.18 @ 22:02:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94243964-92f9-483d-a32f-8e100a8f4fdf