Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.10 @ 19:58:09 Player: viper Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (158) 790 Value Destroyed (5707) 5707 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-118) -118 TOTAL SCORE: 11099 Bonus ------- High Alert Combat Kills 48 Friendly Fire -166 Cogmind --------- Core Integrity 0/1150 Matter 264/300 Energy 13/170 System Corruption 2% Temperature Cool (342) Movement Flying (287) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Impulse Thruster Impulse Thruster > --- UTILITY (10) ----- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Target Analyzer Improved Core Analyzer Precision Matter Filter Improved Kinecellerator Quantum Capacitor Advanced Hacking Suite > --- WEAPON (4) ------- Heavy Tesla Rifle Heavy Assault Rifle Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY (10) --- Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Medium Matter Pod (100) Improved Phase Shifter System Backup Module High-powered Shotgun Flak Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Impulse Thruster Impulse Thruster > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Target Analyzer Improved Core Analyzer Precision Matter Filter Improved Kinecellerator Quantum Capacitor Advanced Hacking Suite > --- WEAPON ----------- Heavy Tesla Rifle Advanced Plasma Cannon Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Medium Matter Pod Improved Phase Shifter System Backup Module Heavy Assault Rifle High-powered Shotgun Flak Gun [Rating: 111] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Flight Unit Impulse Thruster Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Propulsion Shielding Weapon Enhanced Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 2 2 2 Power 1 | . . 1 . . . . . Propulsion 2 | . . . . . 2 . . Utility 8 | . 1 1 1 2 . 2 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 96 | 7 1 12 22 8 5 9 32 Power 14 | 1 . 3 4 . . . 6 Engine 4 | 1 . 3 . . . . . Core 6 | . . . 4 . . . 2 Reactor 4 | . . . . . . . 4 Propulsion 22 | 2 . . 5 3 2 3 7 Treads . | . . . . . . . . Leg 20 | 2 . . 5 3 2 3 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 30 | 2 1 2 4 5 3 4 9 Device 12 | . 1 1 . 1 . 1 8 Storage 4 | 1 . 1 1 . . 1 . Processor 6 | . . . 1 2 1 1 1 Hackware 4 | . . . . 2 1 1 . Protection 4 | 1 . . 2 . 1 . . Artifact . | . . . . . . . . Weapon 30 | 2 . 7 9 . . 2 10 Energy Gun 8 | 1 . 5 1 . . . 1 Energy Cannon 5 | . . . 1 . . 1 3 Ballistic Gun 10 | 1 . 2 5 . . . 2 Ballistic Cannon 7 | . . . 2 . . 1 4 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . 1 2 Parts Lost 26 | . . 2 2 . 1 5 16 Power 3 | . . . . . . . 3 Propulsion 6 | . . . . . . 3 3 Utility 6 | . . . 1 . 1 . 4 Weapon 11 | . . 2 1 . . 2 6 Highest Loss Streak 4 | . . 2 1 . 1 4 4 Average Slot Usage (%) 96 | . 100 99 98 100 99 97 90 Engine 5 | . 12 20 11 . . . . Core 5 | . . . 4 14 12 11 1 Reactor 2 | . . . . . . . 7 Leg 17 | . 25 20 16 14 25 20 13 Device 8 | . 12 19 3 4 5 1 10 Storage 8 | . 12 10 8 7 6 11 7 Processor 12 | . . . 7 10 12 20 22 Hackware 3 | . . . . 7 6 5 5 Protection 10 | . 12 10 20 19 12 11 1 Energy Gun 5 | . 12 13 10 . . . 2 Energy Cannon 2 | . . . 1 . . 2 5 Ballistic Gun 9 | . 12 6 9 21 18 12 1 Ballistic Cannon 3 | . . . 3 . . . 10 Naked Turns . | . . . . . . . . Heaviest Build 89 | 17 18 35 47 42 42 54 89 Greatest Support 85 | 20 20 20 30 36 71 75 85 Greatest Overweight (x) 12 | 5 . 1 12 2 . 1 4 Average Overweight (x) . | 3 . 1 1 1 . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 Most Carried 10 | 5 5 10 10 10 9 9 10 Average Carried 8 | 2 4 5 8 9 8 7 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 5 5 10 9 10 8 8 9 Class Distribution -------------------- 24% | Hacker-Mutant 24% | Hacker-Gunner 20% | Hacker-Skirmisher 18% | Hacker-Tank 11% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 3379 | 247 142 248 616 131 251 244 1500 Remotely . | . . . . . . . . Salvage Created 6728 | . 189 1041 1918 308 357 528 2387 Parts 319 | . 14 52 98 17 23 29 86 Haulers Intercepted 6 | . . 1 4 . . . 1 Recyclers Shooed 3 | . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 100 | . 5 17 29 6 6 8 29 Guns 62 | . 5 17 20 6 6 4 4 Cannons 32 | . . . 6 . . 3 23 AOE 4 | . . . 2 . . 1 1 Classes Destroyed 15 | . 4 5 4 1 . . 1 Worker 13 | . 1 1 6 . . 2 3 Builder 9 | . . . 4 . . 2 3 Tunneler 1 | . . . 1 . . . . Hauler 6 | . . 1 4 . . . 1 Recycler 7 | . . 1 . . . . 6 Operator 6 | . . 2 1 . 1 . 2 Drone 1 | . . . . . . . 1 Watcher 15 | . 1 2 3 . 1 4 4 Swarmer 12 | . 2 . 2 . . 3 5 Grunt 50 | . 3 11 19 3 1 4 9 Brawler 2 | . . . 1 . . . 1 Duelist 2 | . . 1 1 . . . . Sentry 16 | . . 5 5 . . 1 5 Hunter 10 | . . . 1 2 3 . 4 Programmer 8 | . . . . 1 2 . 5 Best Kill Streak 9 | . 3 5 9 3 2 6 6 Combat Bots Only 5 | . 2 3 4 3 1 4 5 Max Kills in Single Turn 3 | . 2 1 2 1 1 3 2 Gunslinging 1 | . 1 . 1 . . . . Exploded 1 | . . . 1 . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 5634 | . 41 449 631 44 549 750 3170 Core 1648 | . . 79 157 11 115 128 1158 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 100 80 71 98 86 87 . Volleys Fired 308 | . 11 61 73 9 31 36 87 Largest 4 | . 2 2 3 3 3 3 4 Hottest 290 | . 70 90 163 71 71 159 290 Shots Fired 826 | . 22 108 181 27 93 102 293 Gun 525 | . 22 108 144 27 93 79 52 Cannon 301 | . . . 37 . . 23 241 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 582 | . 11 60 103 27 93 81 207 Thermal 71 | . 11 8 9 . . . 43 Explosive . | . . . . . . . . Electromagnetic 173 | . . 40 69 . . 21 43 Robot Hit Streak 38 | . 10 27 33 38 29 27 24 Robot Miss Streak 6 | . 1 2 3 . 1 2 6 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 2 2 2 2 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 654 | . 16 93 148 25 82 76 214 Core Hits 391 | . 10 49 103 13 23 31 162 Critical Hits 27 | . . 1 2 1 2 7 14 Critical Kills 7 | . . . 2 1 1 1 2 Critical Parts Destroyed 14 | . . 1 . . 1 5 7 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14725 | . 196 1410 3435 389 1056 1955 6284 Guns 7182 | . 196 1410 2299 389 1030 895 963 Cannons 6273 | . . . 676 . . 557 5040 Explosions 1187 | . . . 442 . . 503 242 Melee . | . . . . . . . . Ramming 83 | . . . 18 . 26 . 39 Kinetic 8123 | . 59 662 1506 389 1030 910 3567 Thermal 2764 | . 137 87 642 . . 503 1395 Explosive 56 | . . . . . . . 56 Electromagnetic 3699 | . . 661 1269 . . 542 1227 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 1 . . . . 2 Average Corruption 1 | . . 1 . . . . 1 Corruption Purged . | . . . . . . . . Effects 11 | . . 1 . . . . 10 Message Errors 7 | . . 1 . . . . 6 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 384 | . . . 33 . 1 237 113 Projectiles 174 | . . . . . . 73 101 Explosions 209 | . . . 33 . . 164 12 Melee 1 | . . . . . 1 . . Knockbacks 49 | . . . 12 . 1 . 36 Impact 3 | . . . 2 . 1 . . Kinetic 45 | . . . 10 . . . 35 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 365 | . . . 64 . . 246 55 Shots 9 | . . . 2 . . 5 2 Rammed 4 | . . . 3 . . . 1 Targets Rammed 8 | . . . 3 . 1 . 4 Kicked 4 | . . . . . 1 . 3 Crushed . | . . . . . . . . Highest Temperature 740 | . 78 198 651 98 117 458 740 Average Temperature 172 | . 32 49 154 36 31 141 273 Received Heat Transfer 1434 | . 24 270 387 27 63 189 474 Effects 146 | . . . 22 . . 3 121 Shutdowns 37 | . . . 8 . . 1 28 Energy Bleed 12 | . . . 1 . . 1 10 Interference 29 | . . . 3 . . . 26 Matter Decay 18 | . . . 2 . . 1 15 Short Circuit 4 | . . . 2 . . . 2 Damage (minor) 5 | . . . 1 . . . 4 Damage (major) 34 | . . . 4 . . . 30 Damage (core) 7 | . . . 1 . . . 6 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . 1 . . . 2 Combat Hostiles 2 | . . . 1 . . . 1 Parts Fried 16 | . . 4 5 . . 2 5 Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 Heat Transferred 2926 | . 407 223 696 . . 350 1250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . . 6 . . 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 457 | . 167 282 388 178 135 329 457 Average Influence 127 | . 44 146 174 78 55 141 157 Maximum Alert Level 2 | . . 1 1 . . 1 2 Low Security (%) 77 | 100 100 74 56 100 100 71 70 Level 1 21 | . . 25 43 . . 28 25 Level 2 1 | . . . . . . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 2 4 5 4 5 1 10 Investigation 14 | . 2 3 3 2 1 1 2 Extermination 6 | . . . . 2 2 . 2 Reinforcement 8 | . . 1 2 . 2 . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . . 2 2 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 9 23 38 5 12 15 44 Peak Tracking Total 6 | . 4 3 4 3 3 5 6 Tactical Retreats 7 | . 1 . 3 . 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 8 | . . 4 . 4 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 17 | . . . 3 . 1 5 8 Max in Single Turn 7 | . . . 1 . 1 5 7 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 23 | . 3 5 6 2 2 1 4 Terminals 18 | . 3 5 6 2 1 1 . Fabricators 4 | . . . . . 1 . 3 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 91 | . 11 26 29 8 5 3 9 Successful 71 | . 7 23 22 5 5 3 6 Failed 20 | . 4 3 7 3 . . 3 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 80 | . 11 26 29 8 3 3 . Fabricators 10 | . . . . . 2 . 8 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 63 | . 7 23 22 5 3 3 . Record 11 | . 1 6 3 1 . . . Part Schematic 2 | . . . . 1 1 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 7 | . 1 4 1 . 1 . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . 1 1 . . . . Emergency Access Points 4 | . . 1 1 1 . 1 . Machine Index 2 | . . . 1 . . 1 . Terminal Index 1 | . . 1 . . . . . Repair Station Index 1 | . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 4 | . 2 1 . 1 . . . Disarm Traps 3 | . . 2 . 1 . . . Dispatch Records 1 | . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . Surveillance Status 2 | . . 1 1 . . . . Transport Status 1 | . . 1 . . . . . Recall Assault 1 | . . . 1 . . . . Hauler Manifests 2 | . . . 1 . 1 . . Registered Components 2 | . 1 . 1 . . . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 9 | . 2 1 5 . . 1 . Fabricator Hacks 7 | . . . . . 2 . 5 Load Schematic 4 | . . . . . 1 . 3 Build 3 | . . . . . 1 . 2 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 3 4 5 2 2 1 3 Full Trace Events 16 | . 3 4 4 2 1 1 1 Feedback Events 1 | . . 1 . . . . . Corruption 1 | . . 1 . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built 3 | . . . . . 1 . 2 Matter 636 | . . . . . 212 . 424 Time 159 | . . . . . 53 . 106 Total Part Build Rating 18 | . . . . . 6 . 12 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 9 | . . . . . 3 . 6 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 6196 | 144 314 804 1100 800 682 480 1872 Spaces Moved 2833 | 63 214 351 449 393 338 292 733 Core 62 | 61 . . 1 . . . . Treads . | . . . . . . . . Legs 2725 | 2 214 351 448 393 338 292 687 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 46 | . . . . . . . 46 Fastest Speed 50 | 50 120 150 150 150 122 122 120 Average Speed 147 | 205 120 150 151 154 122 124 164 Slowest Speed 650 | 300 120 150 650 190 122 155 367 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 5 39 37 54 10 18 9 25 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 124 | . . . 27 . . 45 52 Melee . | . . . . . . . . Projectile 41 | . . . 4 . . . 37 AOE 83 | . . . 23 . . 45 15 Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 4240 | 74 251 521 732 568 549 340 1205 Wait 927 | . 25 92 158 150 170 . 332 Move 2826 | 62 213 350 448 392 337 291 733 Hop . | . . . . . . . . Pick Up 34 | 5 1 5 10 4 1 3 5 Fast Attach 32 | 7 . 1 3 1 1 5 14 Attach 28 | . 1 3 6 3 3 3 9 Detach 1 | . . . . . . . 1 Swap 36 | . . 8 13 4 1 1 9 Drop 35 | . . 1 18 5 1 1 9 Fire 308 | . 11 61 73 9 31 36 87 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 7 | . . . 3 . 1 . 3 Crush . | . . . . . . . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 3 | . . . . . 1 . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 145 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Evolved 1 slot: Utility x1 256 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Discovered exit to Mines (range 7) 318 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Identified exit to Materials 376 | -10/Materials | Discovered exit to Materials (range 14) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 605 | -9/Materials | Identified exit to Mines 605 | -9/Materials | Discovered exit to Mines (range 6) 944 | -9/Materials | Identified exit to Storage 1241 | -9/Materials | Identified exit to Materials 1241 | -9/Materials | Discovered exit to Materials (range 10) 1263 | -9/Materials | Entered another Materials area 1263 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1516 | -8/Materials | Identified exit to Factory 1584 | -8/Materials | Build established: Hacker-Skirmisher 2359 | -8/Materials | Build established: Hacker-Tank 2363 | -8/Materials | Entered Factory 2363 | -7/Factory | Evolved 2 slots: Utility x2 3127 | -7/Factory | Identified exit to Factory 3127 | -7/Factory | Discovered exit to Factory (range 12) 3163 | -7/Factory | Entered another Factory area 3163 | -6/Factory | Evolved 2 slots: Propulsion x2 3234 | -6/Factory | Identified exit to Lower Caves 3234 | -6/Factory | Discovered exit to Lower Caves (range 13) 3299 | -6/Factory | Build established: Hacker-Skirmisher 3722 | -6/Factory | Fabricated Mni. Drone Bay (x1) 3773 | -6/Factory | Identified exit to Factory 3773 | -6/Factory | Discovered exit to Factory (range 23) 3845 | -6/Factory | Entered another Factory area 3845 | -5/Factory | Evolved 2 slots: Utility x2 4138 | -5/Factory | Lost 4 parts (3n1w) 4301 | -5/Factory | Identified exit to Factory 4301 | -5/Factory | Discovered exit to Factory (range 14) 4325 | -5/Factory | Entered another Factory area 4325 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4531 | -4/Factory | Garrison activated, responded to threat 4577 | -4/Factory | Build established: Hacker-Gunner 5043 | -4/Factory | Lost 4 parts (2u2w) 5066 | -4/Factory | Build established: Scavenger-Gunner 5107 | -4/Factory | Lost 3 parts (2n1w) 5200 | -4/Factory | Fabricated Mni. Drone Bay (x1) 5236 | -4/Factory | Identified exit to Upper Caves 5236 | -4/Factory | Discovered exit to Upper Caves (range 11) 5259 | -4/Factory | Found Quantum Capacitor 5536 | -4/Factory | Core integrity fell below 50% 5780 | -4/Factory | Fabricated Mni. Drone Bay (x1) 5796 | -4/Factory | Build established: Hacker-Gunner 5930 | -4/Factory | Core integrity fell below 20% 6197 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06045_ K-01 Serf collects debris. 06055_ Slammed into R-10 Processor. 06056_ Acquired 8 matter. 06099_ Acquired 25 matter. 06135_ Acquired 17 matter. 06176_ Lgt. Antimatter Reactor destroyed. 06182_ Adv. Plasma Cannon destroyed. 06183_ Overheating: System interference. 06183_ Hvy. Tesla Rifle temporarily disabled. 06183_ Slug penetrates G-67 Veteran. 06183_ G-67 Veteran suffers critical hit. 06183_ G-67 Veteran destroyed. 06185_ U-05 Engineer builds a Door. 06190_ U-05 Engineer builds a Wall. 06192_ G-67 Veteran suffers critical hit. 06192_ Destroyed Flexi-carbon Leg. 06192_ G-67 Veteran knocked back. 06192_ R-10 Processor collects Lgt. Antimatter Reactor. 06195_ R-10 Processor collects Flexi-carbon Leg. 06196_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ????????# #???# # #????????????????? | | ????????# #???# " #????????????????? | | ????????+ #??## # #????????????????? | | ????????# ####"+############????????????????? | | ????????# # #?????????????????????????? | | ????????# # """ #?????????????????????????? | | ######### # """ #?????????????????????????? | | !!! # """ #?????????????????????????? | | !!! # #?????????????????????????? | | !! # #?????????????????????????? | | !!= # #?????????????????????????? | | !!= #!!! #?????????????????????????? | | ! #!!! #########?????????????????? | | #!!! # %#?????????????????? | | # # #?????????????????? | | """"""""" # # #?????????????????? | | + # #?????????????????? | | """"""""" # """ = # #?????????????????? | | # """ # #?????????????????? | | # """ # !#?????????????????? | | ######## #### # #?????????????????? | | ???????#+############ #?????????????????? | | ??????????# # ! #?????????????????? | | ??????????# % #n #????###########??? | | ??????????# % % #/##+######### #??? | | ??????????# """ """ # @ # #??? | | ??????????# """ """ ! #t ; ! #??? | | ??????????# """ """ + # ! """#??? | | ??????????# # = = ; """#??? | | ??????????# """ """ # R%[*%g # R"#??? | | ??????????# """ """ ####+#;# # """#??? | | ??????????# """ """ #? # # #??? | | ??????????# ## ! # #### ######??? | | ??????????# ## " #??###???????? | | ??????????####+########## [ # #????????????? | | ????????#????# #????????# # #????????????? | | ????????# ???# #????????# " #????????????? | | ????????# ???# ########## " #????????????? | | ????????# ???# + # ############+# | | ????????# ???# #### # | | ????????# #### #??# # | | ?????""?# #??# # | | ??????"?# #??# # % | | ??????? # #??####### == | | ??????? # #???#########+###########%*! | | ????????+ #???# = #??????# ! | | ????????# #???# #??????#% | | ????????+ ##+##+#???# #######"% | | ????????# #?????????# + | | ????????# #?????????#[ ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 41 Energy Capacity 405 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 20 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 5 Core Analysis 8 Matter Filtering 50 Offensive Hacking 34 Item Schematics ----------------- Mni. Drone Bay | -7/Factory | Hacked Reaction Control System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Mni. Drone Bay | x1 | -6/Factory Mni. Drone Bay | x1 | -4/Factory Mni. Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineLegRigger Manual? 0 Play Time 00:56:46 Cumulative 753.7 hours Start 2020.02.10 @ 19:03:17 End 2020.02.10 @ 19:58:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 577 Rogue 62 Adventurer 0 Explorer 515 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad849581-295a-45d1-b268-295d57c74ffb