Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.23 @ 17:15:10 Player: Ape Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2001) 2001 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 5770 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 90 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (4) ---- Nuclear Core Large Storage Unit Light Armor Plating Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Transport Network Coupler Melee Analysis Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Wheel Large Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Light Armor Plating PSU Rigger Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Heavy Hammer [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 80 | 6 18 4 1 3 32 16 Power 6 | 1 2 . . . 3 . Engine 5 | 1 2 . . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 3 . . 1 2 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 11 | 2 3 . . 1 2 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 4 1 1 . 9 2 Device . | . . . . . . . Storage 5 | 1 1 . 1 . 2 . Processor 8 | . 1 . . . 5 2 Hackware 1 | . . . . . 1 . Protection 4 | . 2 1 . . 1 . Artifact . | . . . . . . . Weapon 45 | 2 9 3 . 2 18 11 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 . . . . 3 4 Ballistic Cannon 18 | . 6 2 . 1 6 3 Launcher 4 | . . 1 . 1 2 . Special Weapon . | . . . . . . . Impact Weapon 13 | . 3 . . . 6 4 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 18 | . 1 . . 1 4 12 Power 2 | . . . . . 1 1 Propulsion 6 | . . . . 1 1 4 Utility 3 | . 1 . . . 1 1 Weapon 7 | . . . . . 1 6 Highest Loss Streak 11 | . 1 . . 1 3 11 Average Slot Usage (%) 95 | . 96 93 100 99 95 91 Engine 10 | . 14 14 14 14 5 8 Wheel 22 | . 28 28 28 27 17 11 Storage 19 | . 14 14 27 28 20 26 Processor 13 | . 6 . . . 24 27 Hackware 1 | . . . . . 5 . Protection 2 | . 4 7 . . . . Ballistic Gun 4 | . . . . . 4 14 Ballistic Cannon 15 | . 23 20 28 27 10 . Impact Weapon 3 | . 3 7 . . 2 2 Naked Turns . | . . . . . . . Heaviest Build 82 | 9 34 32 47 47 82 79 Greatest Support 26 | 26 26 20 20 20 26 26 Greatest Overweight (x) 6 | . 1 1 2 2 6 6 Average Overweight (x) 1 | . . 1 1 2 2 3 Largest Inventory Capacity 24 | 6 10 10 16 16 24 24 Average Capacity 14 | 5 7 10 15 16 19 23 Most Carried 24 | 2 9 10 16 16 24 24 Average Carried 14 | 1 6 9 14 15 18 22 Final Capacity 24 | 6 10 10 16 16 24 4 Final Carried 24 | 2 9 10 16 15 24 4 Class Distribution -------------------- 69% | Mutant 28% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 1879 | 198 575 58 46 81 631 290 Remotely . | . . . . . . . Salvage Created 2063 | . 638 75 . 9 876 465 Parts 129 | . 46 8 . . 48 27 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 50 | . 20 5 . 1 13 11 Guns 11 | . . . . . 2 9 Cannons 30 | . 20 2 . . 6 2 AOE 8 | . . 3 . 1 4 . Classes Destroyed 11 | . 7 . . . 2 2 Worker 3 | . 2 . . . 1 . Builder 3 | . 2 . . . 1 . Hauler 3 | . . . . . 3 . Recycler 5 | . 2 . . . 3 . Operator 3 | . 1 . . . 2 . Watcher 2 | . 2 . . . . . Swarmer 15 | . 6 3 . 1 3 2 Grunt 27 | . 14 2 . . 5 6 Protector 1 | . . . . . . 1 Sentry 6 | . . . . . 5 1 Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 5 3 . 1 4 5 Combat Bots Only 5 | . 3 3 . 1 3 5 Max Kills in Single Turn 3 | . 2 2 . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2951 | . 542 96 . 8 637 1668 Core 700 | . 119 31 . . 122 428 Absorbed by Shields 48 | . . . . . . 48 Core Remaining (%) 70 | 100 . . . 40 . . Volleys Fired 162 | . 64 6 . 1 43 48 Largest 2 | . 2 2 . 1 2 2 Hottest 78 | . 78 78 . 30 78 78 Shots Fired 310 | . 125 9 . 1 83 92 Gun 92 | . . . . . 14 78 Cannon 211 | . 125 6 . . 66 14 Launcher 7 | . . 3 . 1 3 . Special . | . . . . . . . Kinetic 303 | . 125 6 . . 80 92 Thermal . | . . . . . . . Explosive 6 | . . 3 . 1 2 . Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 18 | . 8 4 . . 11 18 Robot Miss Streak 5 | . 5 2 . 2 5 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 191 | . 69 4 . . 65 53 Core Hits 86 | . 28 6 . 1 29 22 Critical Hits 5 | . 2 1 . . 1 1 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . 2 1 . . . 1 Melee Attacks 79 | . 26 . . . 36 17 Impact 79 | . 26 . . . 36 17 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 9 | . 3 . . . 6 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4799 | . 1568 285 . 147 1969 830 Guns 818 | . . . . . 213 605 Cannons 2561 | . 1300 100 . . 936 225 Explosions 591 | . . 185 . 147 259 . Melee 829 | . 268 . . . 561 . Ramming . | . . . . . . . Kinetic 3379 | . 1300 100 . . 1149 830 Thermal . | . . . . . . . Explosive 571 | . . 185 . 147 239 . Electromagnetic 20 | . . . . . 20 . Impact 829 | . 268 . . . 561 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 458 | . 197 16 . 25 220 . Projectiles 98 | . 68 . . . 30 . Explosions 63 | . . 16 . 25 22 . Melee 297 | . 129 . . . 168 . Knockbacks 31 | . 15 2 . . 12 2 Impact 5 | . 2 . . . 3 . Kinetic 26 | . 13 2 . . 9 2 Secondary . | . . . . . . . Self-Inflicted Damage 38 | . 17 21 . . . . Shots 2 | . 1 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 268 | . 268 72 . . 69 54 Average Temperature 48 | . 65 37 . . 18 11 Received Heat Transfer 969 | . 207 15 . . 252 495 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 3 . . . 3 . Impact Corruptions 12 | . 5 . . . 7 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 586 | . 344 241 . 101 307 586 Average Influence 204 | . 193 121 . 99 143 368 Maximum Alert Level 2 | . 1 1 . . 1 2 Low Security (%) 48 | 100 43 83 . 100 64 6 Level 1 41 | . 56 16 . . 35 52 Level 2 9 | . . . . . . 41 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 8 . . . 9 . Investigation 4 | . 4 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 4 . . . 2 . Assault . | . . . . . . . Garrison 7 | . . . . . 7 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 39 5 . 3 26 18 Peak Tracking Total 8 | . 4 3 . 3 6 8 Tactical Retreats 6 | . 4 . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 5 | . 1 . . . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 9 | . 2 . . 1 5 1 Max in Single Turn 2 | . 2 . . 1 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 16 | . 7 . 2 . 7 . Terminals 10 | . 5 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 48 | . 27 . 5 . 16 . Successful 33 | . 17 . 5 . 11 . Failed 15 | . 10 . . . 5 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 20 | . 13 . 1 . 6 . Terminals 29 | . 19 . . . 10 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 8 . . . . . Scanalyzers 5 | . . . . . 5 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 15 | . 7 . 5 . 3 . Record 4 | . . . 4 . . . Part Schematic 2 | . 2 . . . . . Prototype ID Bank 2 | . 2 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Process 2 | . 2 . . . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer 5 | . . . . . 5 . Insert Component 3 | . . . . . 3 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 6 . . . 2 . Terminals 5 | . 3 . . . 2 . Botnet 4 | . 3 . . . 1 . Disrupt 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Monitor 1 | . 1 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 13 | . 6 . . . 7 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 2 . . . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 162 | . 162 . . . . . Retrieved Matter 162 | . 162 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 30 | . . 5 . 6 19 . Total Damage 279 | . . 63 . 38 178 . Kills 4 | . . . . 2 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 4087 | 35 1243 479 350 162 980 838 Spaces Moved 2896 | 29 942 480 329 155 585 376 Core 22 | 2 . . . . . 20 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2874 | 27 942 480 329 155 585 356 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 90 100 100 50 Average Speed 99 | 84 87 90 99 100 109 128 Slowest Speed 140 | 90 90 90 100 100 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 99 96 70 33 37 53 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 33 | . 17 . . . 14 2 Terrain Destroyed 162 | . 60 26 . 5 69 2 Melee 32 | . 16 . . . 14 2 Projectile 9 | . 8 . . . 1 . AOE 121 | . 36 26 . 5 54 . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 3653 | 36 1188 515 351 160 769 634 Wait 344 | . 108 25 14 2 46 149 Move 2890 | 28 941 479 328 154 584 376 Hop . | . . . . . . . Pick Up 38 | 2 12 1 7 . 15 1 Fast Attach 28 | 6 8 1 . . 12 1 Attach 14 | . 1 . . 1 3 9 Detach 11 | . 5 . . . 3 3 Swap 38 | . 9 3 1 2 17 6 Drop 29 | . 14 . 1 . 10 4 Fire 162 | . 64 6 . 1 43 48 Melee 79 | . 26 . . . 36 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 20 | . . . . . . 20 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 14) 867 | -10/Materials | Discovered new exit (range 4) 931 | -10/Materials | Discovered new exit (range 16) 1279 | -10/Materials | Entered Mines 1406 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1442 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1488 | -10/Mines | Discovered new exit (range 6) 1533 | -10/Mines | Core integrity fell below 50% 1591 | -10/Mines | Learned Materials security intel 1595 | -10/Mines | Discovered new exit (range 13) 1606 | -10/Mines | Learned location of Storage (-9) 1732 | -10/Mines | Discovered new exit (range 5) 1758 | -10/Mines | Entered Exiles 1758 | -10/Exiles | Accompanied by 3 allies 1787 | -10/Exiles | Met 8R-AWN 1803 | -10/Exiles | Met EX-HEX 1860 | -10/Exiles | Met EX-DEC 1933 | -10/Exiles | Learned location of Zion (-6) 1951 | -10/Exiles | Met EX-BIN 1965 | -10/Exiles | Aligned with FarCom system 1966 | -10/Exiles | Given EX-Vault access code 1989 | -10/Exiles | Opened EX-Vault 1996 | -10/Exiles | Found PSU Rigger 2019 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2081 | -10/Exiles | Discovered new exit (range 14) 2108 | -10/Exiles | Left Exiles lab with PSU Rigger 2108 | -10/Exiles | Entered Mines 2108 | -9/Mines | Accompanied by 3 allies 2129 | -9/Mines | Identified exit to Materials 2270 | -9/Mines | Entered Materials 2270 | -8/Materials | Accompanied by 3 allies 2270 | -8/Materials | Evolved 4 slots: Utility x4 2331 | -8/Materials | Identified exit to Garrison 2448 | -8/Materials | Garrison activated, responded to threat 2552 | -8/Materials | Garrison activated, responded to threat 2971 | -8/Materials | Lost 3 parts (1p1u1w) 3236 | -8/Materials | Build established: Hauler-Mutant 3250 | -8/Materials | Entered Garrison 3358 | -8/Garrison | Triggered checkpoint 3412 | -8/Garrison | Triggered checkpoint 3536 | -8/Garrison | Triggered checkpoint 3685 | -8/Garrison | Discovered new exit (range 10) 3730 | -8/Garrison | Triggered checkpoint 3781 | -8/Garrison | Garrison Relay disabled 4028 | -8/Garrison | Triggered checkpoint 4033 | -8/Garrison | Core integrity fell below 50% 4073 | -8/Garrison | Core integrity fell below 20% 4082 | -8/Garrison | Triggered checkpoint 4085 | -8/Garrison | Discovered new exit (range 10) 4088 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04042_ G-47 Trooper destroyed. 04049_ Hvy. Assault Rifle destroyed. 04051_ Imp. Light Cannon destroyed. 04052_ Enh. Autogun destroyed. 04053_ Y-45 Defender suffers critical hit. 04053_ Destroyed Beam Rifle. 04056_ G-47 Trooper knocked back. 04056_ G-47 Trooper destroyed. 04059_ G-50 Soldier knocked back. 04068_ Y-45 Defender destroyed. 04074_ Imp. Light Cannon destroyed. 04074_ Targeting Computer destroyed. 04074_ Wheel destroyed. 04078_ Dropped Lrg. Storage Unit. 04078_ Dropped Hcp. Storage Unit. 04082_ Beams of light sweep through the air. An alarm sounds. 04083_ The unstable cave ceiling collapses. 04085_ EXIT=FOUND 04086_ C-30 ARC bursts open, deploying its payload. 04086_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ??????????????????????? #????????????????????? | | ????????????????????????< #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????###??# #????????????????????? | | ???????????????????# ?#s #????????????????????? | | ?????????????# ##### ##s #????????????????????? | | ?????????? ##???????????????????? | | ?????????? s #??????? ??????????? | | ?????????????###########"% #??????? ??????????? | | ????????????????????# # #??????? ??????????? | | ????????????????????# # #??????# #??????#### | | ????????????????????# d##??????# #??????# | | ?#################### # [ ######## #??????# | | ?# ]!! #??????# | | ?# /!! ! * #??????# ^^ | | ????# ###### ##### # ![ ######### #??????# ^ | | ?????????????# #???# #[ #???????# #??????# | | ????????????## #???##### #???????# #??????# | | ????????????#! #????# ## #???????# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightAbsorptionShielding Manual? 0 Play Time 00:51:04 Cumulative 265.5 hours Start 2020.06.23 @ 16:25:37 End 2020.06.23 @ 17:15:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 126 Adventurer 0 Explorer 1 Win Type - Total 14 Types 10/0/4/0/0/0/0 Lore% 79 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 129x80 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7b222b5-9871-45bd-a227-a56ef73fbbbf