Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 21:35:10 Player: karotgaemin Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (108) 540 Value Destroyed (3722) 3722 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-108) -108 TOTAL SCORE: 8954 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 132 Friendly Fire -314 Cogmind --------- Core Integrity 937/1000 Matter 13/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Coolant Injector Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Targeting Computer Launcher Guidance Computer Core Analyzer Hacking Suite > --- WEAPON (4) ------- KE Penetrator Gauss Cannon (fused) Antimatter Cannon > --- INVENTORY (10) --- Light Nuclear Core Compact Wheel Improved Terrain Scanner Gatling Laser Ion Cannon Heavy Plasma Cannon Enhanced Autogun Heavy Rocket Launcher Rocket Array Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Targeting Computer Launcher Guidance Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Proton Cannon KE Penetrator Gauss Cannon Antimatter Cannon > --- INVENTORY -------- Light Nuclear Core Compact Wheel Improved Terrain Scanner Gatling Laser Ion Cannon Heavy Plasma Cannon Enhanced Autogun Heavy Rocket Launcher Rocket Array [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . . . 2 2 Power 1 | . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . 2 1 . 2 . . . . . 2 Weapon 2 | . . . . . . . . . . 2 . Parts Attached 129 | 7 5 13 34 23 13 3 3 1 8 13 6 Power 32 | 1 1 2 11 6 4 . . 1 3 2 1 Engine 21 | 1 1 2 9 5 1 . . 1 . 1 . Core 11 | . . . 2 1 3 . . . 3 1 1 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 1 4 8 4 . . 2 . . 1 . Treads 7 | . . 1 2 4 . . . . . . . Leg . | . . . . . . . . . . . . Wheel 15 | 2 1 3 6 . . . 2 . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 2 1 3 3 4 2 2 . . 1 2 3 Device 10 | 1 . 2 1 2 1 1 . . . 1 1 Storage 3 | 1 1 . . 1 . . . . . . . Processor 8 | . . 1 2 . 1 1 . . 1 . 2 Hackware 2 | . . . . 1 . . . . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 2 4 12 9 7 1 1 . 4 8 2 Energy Gun 8 | . 1 . 1 2 2 . . . 1 1 . Energy Cannon 7 | . . . 2 1 1 . . . 1 2 . Ballistic Gun 23 | 2 1 3 6 4 3 . 1 . 1 1 1 Ballistic Cannon 2 | . . . . . . . . . . 1 1 Launcher 12 | . . 1 3 2 1 1 . . 1 3 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 . . . . . 1 Parts Lost 34 | . . 2 8 13 . 4 . 1 . 1 5 Power 11 | . . 1 3 4 . 1 . . . 1 1 Propulsion 8 | . . 1 2 2 . 1 . . . . 2 Utility 8 | . . . 1 4 . 2 . 1 . . . Weapon 7 | . . . 2 3 . . . . . . 2 Highest Loss Streak 9 | . . 2 4 9 . 4 . 1 . 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 86 98 83 98 92 86 91 98 100 98 Engine 8 | . 14 9 14 12 12 . . 1 4 4 4 Core 5 | . . . 2 4 2 11 7 7 9 8 5 Treads 4 | . . . 2 11 15 11 4 . . . . Wheel 11 | . 28 20 15 2 . . 4 15 15 13 10 Device 14 | . 14 17 17 13 23 19 15 13 7 11 11 Storage 7 | . 14 11 9 2 7 7 7 7 7 6 5 Processor 21 | . . 5 17 18 21 26 30 30 36 27 29 Energy Gun 3 | . 10 . . 10 5 . . . . 5 . Energy Cannon 2 | . . . 5 . . . . . 3 8 8 Ballistic Gun 8 | . 17 20 10 6 9 7 7 7 5 . 1 Launcher 2 | . . . 1 . . 7 7 7 4 5 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 13 31 39 50 38 35 34 27 41 44 50 50 Greatest Support 42 | 26 26 26 40 42 40 40 38 38 38 38 38 Greatest Overweight (x) 5 | . 1 2 4 5 . 1 1 1 1 1 4 Average Overweight (x) . | . . 1 1 . . . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 11 | 7 12 15 15 7 10 10 10 10 10 10 10 Most Carried 13 | 7 8 10 13 9 10 8 9 10 9 10 9 Average Carried 7 | 3 6 7 9 5 8 7 7 9 7 8 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 Final Carried 10 | 6 7 8 8 9 8 6 9 9 9 10 9 Class Distribution -------------------- 32% | Scavenger-Skirmisher 29% | Scavenger-Mutant 19% | Mutant 12% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Matter Collected 2685 | 252 185 242 542 548 90 406 . 143 144 88 45 Remotely . | . . . . . . . . . . . . Salvage Created 4530 | 20 260 291 759 1136 90 1157 . 370 172 183 92 Parts 216 | 4 14 25 54 59 5 . . 19 14 14 8 Haulers Intercepted 3 | . . . . 3 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 6 11 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 80 | . 8 5 15 16 3 6 . 10 6 8 3 Guns 33 | . 8 5 3 12 3 . . . 1 1 . Cannons 13 | . . . 6 . . . . . 2 3 2 AOE 33 | . . . 6 3 . 6 . 10 3 4 1 Classes Destroyed 16 | 1 3 3 4 3 . 1 . 1 . . . Worker 5 | . 1 1 1 2 . . . . . . . Builder 2 | . . . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . . . . 3 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . Operator 3 | . . . 1 1 . . . . . 1 . Watcher 10 | . . 2 4 2 . . . . . 1 1 Swarmer 18 | . 3 . 4 . 3 . . . 3 3 2 Grunt 27 | . 5 2 6 5 . . . 4 3 2 . Brawler 7 | . . 1 1 2 . . . 2 . 1 . Duelist 3 | . . . . 1 . . . 2 . . . Sentry 16 | . . 2 3 7 . . . 1 . 2 1 Hunter 2 | . . . 1 1 . . . . . . . Programmer 1 | . . . . . . . . 1 . . . Compactor 6 | . . . . . . 6 . . . . . Thug 1 | . . . . . . 1 . . . . . Best Kill Streak 9 | 1 3 3 5 8 2 3 . 9 3 3 2 Combat Bots Only 9 | . 3 3 4 5 2 3 . 9 3 3 2 Max Kills in Single Turn 6 | 1 1 1 4 2 1 1 . 6 3 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 6 | . . . 3 2 . 1 . 6 3 3 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Hostile Shots Fired 466 | . 35 25 112 102 20 . . 7 14 91 60 Missed 125 | . 8 11 21 27 6 . . 5 1 29 17 Damage Taken 5822 | . 445 293 1568 1430 217 382 . 66 211 663 547 Core 911 | . 115 62 242 210 15 24 . . 69 111 63 Absorbed by Shields 42 | . . . . . . . . . . . 42 Regen/Repaired (Parts) 110 | . . . . . . . . . . 110 . Core Remaining (%) 70 | 100 54 84 . 17 . . . . 84 86 . Volleys Fired 247 | 1 26 22 69 69 10 16 . 3 7 18 6 Largest 4 | 2 2 2 2 2 2 2 . 2 2 4 4 Hottest 265 | 40 85 46 93 126 80 70 . 70 155 265 248 Shots Fired 505 | 2 52 44 135 131 20 32 . 6 14 48 21 Gun 354 | 2 52 44 79 122 20 16 . 3 6 8 2 Cannon 108 | . . . 49 2 . . . . 7 32 18 Launcher 43 | . . . 7 7 . 16 . 3 1 8 1 Special . | . . . . . . . . . . . . Kinetic 262 | 2 37 44 78 52 11 16 . 3 2 7 10 Thermal 165 | . 15 . 30 72 . . . . 11 33 4 Explosive 43 | . . . 7 7 . 16 . 3 1 8 1 Electromagnetic 35 | . . . 20 . 9 . . . . . 6 Robot Hit Streak 17 | 1 10 12 17 15 17 9 . 8 4 12 8 Robot Miss Streak 6 | . 4 4 4 6 1 4 . 3 3 4 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 347 | 1 34 30 91 96 15 25 . 4 9 30 12 Core Hits 265 | 1 14 13 41 50 5 27 . 45 19 41 9 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . 1 . . 7 . . . . . . 1 Burn 7 | . 1 . . 6 . . . . . . . Destroy 1 | . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13240 | 15 538 462 2422 2421 214 4041 . 770 422 1507 428 Guns 3886 | 15 453 462 705 1523 214 209 . 15 77 172 41 Cannons 1749 | . . . 878 41 . . . . 76 449 305 Explosions 7605 | . 85 . 839 857 . 3832 . 755 269 886 82 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2986 | 15 317 462 705 676 165 209 . 15 14 113 295 Thermal 2274 | . 221 . 493 888 . . . . 139 508 25 Explosive 7520 | . . . 839 857 . 3832 . 755 269 886 82 Electromagnetic 460 | . . . 385 . 49 . . . . . 26 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . 1 . 1 1 . . . . . 1 . Average Corruption 1 | . 1 . 1 1 . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 17 | . . . 8 7 . . . . . 2 . Message Errors 7 | . . . 4 3 . . . . . . . Matter Fused 5 | . . . 3 2 . . . . . . . Heat Flow Errors 2 | . . . . 1 . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (major) 1 | . . . 1 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 131 | . . . 65 11 . 20 . . . 30 5 Projectiles 47 | . . . 37 . . . . . . 5 5 Explosions 84 | . . . 28 11 . 20 . . . 25 . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1327 | . 127 . 258 211 . 390 . 21 15 258 47 Shots 44 | . 2 . 6 6 . 19 . 1 1 8 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 474 | . 270 . 120 447 32 18 . . 408 474 190 Average Temperature 120 | . 84 . 33 145 15 8 . . 154 159 78 Received Heat Transfer 1360 | . 177 57 396 441 . . . 9 27 51 202 Effects 12 | . . . . 8 . . . . . 4 . Shutdowns 5 | . . . . 3 . . . . . 2 . Energy Bleed 4 | . . . . 2 . . . . . 2 . Interference 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 11 | . 1 . 1 7 . . . . . 2 . Heat Transferred 4964 | . 457 . 888 2368 . . . . 205 996 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Peak Influence 582 | 5 305 334 470 582 310 179 102 . . 453 359 Initial 225 | . 3 128 141 198 225 108 102 . . 105 176 Average 242 | 1 114 240 257 282 257 141 102 . . 359 267 Maximum Alert Level 2 | . 1 1 2 2 1 . . . . 2 1 Low Security (%) 38 | 100 73 30 36 24 . 100 100 . . 5 29 Level 1 50 | . 26 69 55 52 100 . . . . 60 70 Level 2 10 | . . . 7 22 . . . . . 33 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 2 4 5 . . . . . 1 1 Investigation 2 | . . 1 1 . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 9 | . 1 1 3 2 . . . . . 1 1 Assault 2 | . . . . 2 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Distress Signals 6 | . . . 3 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 10 9 29 33 4 6 . 10 7 10 8 Peak Tracking Total 9 | . 3 4 5 6 3 2 . 9 3 3 4 Tactical Retreats 5 | . 2 . . . 1 . . . 1 . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Traps Triggered 5 | . 1 . 2 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Machines Disabled 16 | . 3 1 4 1 . . . . . 5 2 Max in Single Turn 3 | . 3 1 2 1 . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Machines Accessed 3 | . . . . . . . 1 . . 2 . Terminals 1 | . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 6 | . . . . . . . 1 . . 5 . Successful 5 | . . . . . . . 1 . . 4 . Failed 1 | . . . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 3 | . . . . . . . . . . 3 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . . . 2 . Record 2 | . . . . . . . . . . 2 . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 70 | . . . . . . . . . . 70 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Total Allies 3 | . . . . 2 . 1 . . . . . Largest Group 2 | . . . . 2 . 1 . . . . . Highest-Rated Group 62 | . . . . 62 . 31 . . . . . Highest-Rated Ally 31 | . . . . 31 . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 42 | . . . . 20 . 22 . . . . . Total Damage 593 | . . . . 277 . 316 . . . . . Kills 4 | . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Turns Passed 5372 | 71 327 319 1134 976 385 358 198 316 618 507 163 Spaces Moved 3373 | 55 197 212 692 489 205 155 113 295 528 328 104 Core 12 | 3 . . . 8 . . . . . . 1 Treads 839 | . . . 45 380 205 155 54 . . . . Legs . | . . . . . . . . . . . . Wheels 2522 | 52 197 212 647 101 . . 59 295 528 328 103 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 95 95 160 160 100 100 100 115 115 Average Speed 122 | 88 99 97 114 144 160 192 166 102 109 115 116 Slowest Speed 300 | 100 105 110 240 300 160 240 240 115 115 115 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 43 28 60 68 6 76 5 59 53 10 5 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 628 | . 37 . 62 55 . 231 . 33 40 158 12 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . AOE 627 | . 37 . 62 55 . 231 . 33 40 157 12 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Low Low Fac Fac Total 4094 | 75 274 279 900 637 247 173 121 299 549 411 129 Wait 212 | . 40 13 75 40 . . . . . 41 3 Move 3363 | 54 196 211 691 488 205 154 112 294 527 327 104 Hop . | . . . . . . . . . . . . Pick Up 96 | 13 4 12 21 14 9 . 5 1 4 9 4 Fast Attach 5 | . . . . 4 1 . . . . . . Attach 44 | 7 . 5 10 10 1 2 1 1 1 3 3 Detach 1 | . . 1 . . . . . . . . . Swap 80 | . 5 8 24 9 11 1 2 . 7 10 3 Drop 41 | . 3 7 10 3 10 . 1 . 3 3 1 Fire 247 | 1 26 22 69 69 10 16 . 3 7 18 6 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Discovered new exit (range 15) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Utility x2 705 | -9/Materials | Discovered new exit (range 11) 717 | -9/Materials | Identified exit to Materials 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1046 | -8/Materials | Build established: Scavenger-Skirmisher 1418 | -8/Materials | Lost 4 parts (1p1n2w) 1592 | -8/Materials | Discovered new exit (range 3) 1593 | -8/Materials | Identified exit to Factory 1701 | -8/Materials | Discovered new exit (range 18) 1850 | -8/Materials | Identified exit to Storage 1852 | -8/Materials | Entered Storage 2020 | -8/Storage | Core integrity fell below 50% 2072 | -8/Storage | Lost 9 parts (2p2n2u3w) 2264 | -8/Storage | Build established: Mutant 2450 | -8/Storage | Discovered exit to Factory (range 10) 2545 | -8/Storage | Met a pair of Derelict thieves 2587 | -8/Storage | Garrison activated, responded to threat 2828 | -8/Storage | Entered Factory 2828 | -7/Factory | Evolved 2 slots: Utility x2 2831 | -7/Factory | Discovered new exit (range 20) 2976 | -7/Factory | Discovered new exit (range 20) 3009 | -7/Factory | Build established: Scavenger-Skirmisher 3151 | -7/Factory | Found Prototype Launcher 3152 | -7/Factory | Identified Rocket Array 3213 | -7/Factory | Sucked down chute 3213 | -7/Factory | Entered Waste 3214 | -7/Waste | Met a frightened Derelict 3275 | -7/Waste | Spotted C-40 Crusher 3286 | -7/Waste | Destroyed C-40 Crusher 3342 | -7/Waste | Spotted C-40 Crusher 3348 | -7/Waste | Destroyed C-40 Crusher 3357 | -7/Waste | Spotted C-40 Crusher 3365 | -7/Waste | Spotted C-40 Crusher 3368 | -7/Waste | Destroyed C-40 Crusher 3372 | -7/Waste | Destroyed C-40 Crusher 3380 | -7/Waste | Spotted C-40 Crusher 3402 | -7/Waste | Spotted C-40 Crusher 3402 | -7/Waste | Destroyed C-40 Crusher 3428 | -7/Waste | Destroyed C-40 Crusher 3459 | -7/Waste | Lost 4 parts (1p1n2u) 3544 | -7/Waste | Discovered new exit (range 10) 3568 | -7/Waste | Identified exit to Factory 3571 | -7/Waste | Entered Factory 3706 | -7/Factory | Build established: Scavenger-Mutant 3731 | -7/Factory | Discovered new exit (range 17) 3765 | -7/Factory | Identified exit to Lower Caves 3769 | -7/Factory | Entered Lower Caves 3941 | -7/Lower Caves | Encountered a Warlord checkpoint 4003 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4014 | -7/Lower Caves | Build established: Mutant 4029 | -7/Lower Caves | Destroyed 9 combat bots 4057 | -7/Lower Caves | Discovered new exit (range 18) 4083 | -7/Lower Caves | Identified exit to Lower Caves 4085 | -7/Lower Caves | Entered another Lower Caves area 4150 | -7/Lower Caves | Learned 4 Factory zone layouts 4164 | -7/Lower Caves | Discovered new exit (range 11) 4180 | -7/Lower Caves | Identified exit to Factory 4327 | -7/Lower Caves | Build established: Scavenger-Mutant 4370 | -7/Lower Caves | Spotted B-75 Beast 4540 | -7/Lower Caves | Learned Factory security intel 4703 | -7/Lower Caves | Entered Factory 4703 | -6/Factory | Evolved 2 slots: Weapon x2 4988 | -6/Factory | Repaired Rocket Array 5015 | -6/Factory | Build established: Scavenger-Gunner 5198 | -6/Factory | Discovered new exit (range 7) 5208 | -6/Factory | Identified exit to Factory 5210 | -6/Factory | Entered another Factory area 5210 | -5/Factory | Evolved 2 slots: Utility x2 5373 | -5/Factory | Self-destructed Last Messages --------------- 05344_ M-28 Smith repairs Com. Wheel. 05344_ K-01 Serf collects debris. 05345_ U-05 Engineer builds a Wall. 05345_ U-05 Engineer lays Concrete. 05352_ ALERT: Security rotation in progress. 05353_ U-05 Engineer lays Concrete. 05358_ Triggered Stasis Trap. 05358_ A bubble of rippling energy engulfs the area. 05358_ Field strength at 90. 05359_ Field strength at 80. 05360_ Field strength at 70. 05361_ Field strength at 60. 05362_ Field strength at 50. 05363_ Com. Wheel destroyed. 05363_ Destroyed Adv. Particle Charger. 05366_ Com. Wheel destroyed. 05367_ Field strength at 2. 05370_ Stasis field depleted. 05371_ Proton Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? ?????????????????????????? | | ????????????? ?????????????????????????? | | ????????????? ?????????????????????????? | | ????????????? ?????????????????????????? | | ????????????? ????????????????????? ???? | | ????????????? ????????????????????? ???? | | ????????????? ???????????????????? ???? | | ????????????? ????????????????????#/???? | | ????????????? ????????????????????# ???? | | ????????????# #???????????????????# ###? | | ????????????# #???????????????????# #? | | ????????????# #??????????????????? #? | | ????????????# #???????????????????# #? | | ????????????# #######?????????????# #? | | ????????????# # #?????????????# #? | | ????????????# # """ #??????######## #? | | ???????????## #@""" ######## ### # #? | | ???????????# #x""" # * # #? | | ???????????#T /x # ! =% # #? | | ??????#????## # !# ![ [! ## ## | | ??????# ##### ####### !! !=[ # | | ??????# / ! # | | ??????# #### %% + | | ????### #??# # | | ????# #??# # | | ????# #### ####+## | | ????# + # | | ????# ###### # | | ????# ###+##????# # """ " | | ????## #??????????############## """ " | | ?????# ????????????????????????# """ " | | ?????# ????????????????????????# | | ?????# ?????????????????????????# | | ?????# ?????????????????????????# | | ????? ??????????????????????????####### | | ????# ????????????????????????????????? | | ????# ?????????????????????????????????? | | ????#??????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 26 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 42 Targeting Accuracy 5 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Remodeling Challenges ------------ None Game ------ Seed NodeWardroneArmor Manual? 0 Play Time 00:46:10 Cumulative 13.2 hours Start 2024.06.02 @ 20:51:19 End 2024.06.02 @ 21:35:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4db652bb-e3ef-486c-9288-43dbca708538