Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 19:17:46 Player: Cinder Result: Destroyed by P-70 Sage via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (63) 315 Value Destroyed (1649) 1649 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7064 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 250/300 Energy 88/100 System Corruption 14% Temperature Cool (36) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antigrav System High-capacity Storage Unit Advanced Hacking Suite Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Armor Integrity Analyzer Weapon Cycler Improved Transmission Jammer Advanced Shield Generator > --- WEAPON ----------- Heavy Laser Wave Gun > --- INVENTORY -------- Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Compact Wheel Compact Wheel [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Medium Reflective Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . 2 1 . . . . . 1 Utility 2 | . . . . . . . . 1 . 1 Weapon 3 | . . . . 1 1 . . 1 . . Parts Attached 119 | 7 3 14 22 20 5 1 14 2 14 17 Power 18 | 1 . 2 4 2 . 1 3 1 1 3 Engine 11 | 1 . 2 4 1 . . 2 1 . . Core 4 | . . . . 1 . 1 1 . 1 . Reactor 3 | . . . . . . . . . . 3 Propulsion 42 | 2 1 4 6 9 1 . 3 1 7 8 Treads 5 | . . 1 . 1 . . 3 . . . Leg 21 | 2 1 3 4 8 1 . . . . 2 Wheel 10 | . . . . . . . . . 7 3 Hover 3 | . . . . . . . . . . 3 Flight 3 | . . . 2 . . . . 1 . . Utility 21 | 1 1 1 4 1 2 . 4 . 4 3 Device 10 | . 1 1 2 1 . . 2 . 1 2 Storage 4 | 1 . . 1 . 1 . 1 . . . Processor 1 | . . . . . . . . . . 1 Hackware 1 | . . . . . . . 1 . . . Protection 5 | . . . 1 . 1 . . . 3 . Artifact . | . . . . . . . . . . . Weapon 38 | 3 1 7 8 8 2 . 4 . 2 3 Energy Gun 5 | 1 . . . 1 . . . . 2 1 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 21 | 2 . 3 5 5 2 . 4 . . . Ballistic Cannon 6 | . 1 3 1 . . . . . . 1 Launcher 5 | . . 1 2 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . Parts Lost 55 | . 2 5 4 7 . 5 7 . 5 20 Power 8 | . 1 1 . . . . 2 . 2 2 Propulsion 25 | . . 2 2 3 . 4 3 . 1 10 Utility 9 | . 1 1 1 1 . . . . 1 4 Weapon 13 | . . 1 1 3 . 1 2 . 1 4 Highest Loss Streak 13 | . 2 3 2 2 . 5 6 . 3 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 91 91 92 93 82 62 50 20 29 34 Engine 6 | . 12 14 10 6 . . 1 6 3 . Core 1 | . . . . 2 7 10 4 . 1 . Treads 2 | . . . . . . . 16 . . . Leg 22 | . 28 27 35 40 38 24 . . . . Wheel 2 | . . . . . . . . . 10 12 Device 6 | . 7 5 9 6 2 . 3 6 3 6 Storage 7 | . 14 14 11 9 7 5 4 . . . Energy Gun 1 | . 13 . . 2 . . . . 1 4 Ballistic Gun 10 | . 14 9 7 19 21 14 11 . . . Ballistic Cannon 4 | . . 16 9 . . . . . . . Launcher 1 | . . 1 4 1 . . . . . . Naked Turns 26 | . . . . . . 18 6 . 2 . Heaviest Build 54 | 14 15 20 24 30 31 36 54 10 28 32 Greatest Support 84 | 20 20 27 50 52 42 42 71 4 80 84 Greatest Overweight (x) 2 | . . . . 1 . 2 1 2 2 . Average Overweight (x) . | . . . . . . . . 2 . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 20 5 5 5 Average Capacity 9 | 6 8 8 9 10 10 8 14 5 5 5 Most Carried 13 | 5 8 8 10 10 10 9 13 4 5 5 Average Carried 7 | 3 6 7 9 9 9 7 6 3 4 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 5 5 Final Carried 10 | 4 8 7 9 10 10 5 5 3 5 5 Class Distribution -------------------- 61% | Mutant 11% | Scavenger-Skirmisher 9% | Scavenger-Mutant 8% | Gunner 4% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Matter Collected 1838 | 251 99 175 358 600 . . 211 . . 144 Remotely . | . . . . . . . . . . . Salvage Created 1634 | . 188 81 397 745 . . 119 . . 104 Parts 110 | . 6 10 39 43 . . 9 . . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 55 | . 5 9 16 19 . . 4 . . 2 Guns 28 | . 5 4 4 11 . . 4 . . . Cannons 18 | . . 4 8 4 . . . . . 2 AOE 9 | . . 1 4 4 . . . . . . Classes Destroyed 9 | . 1 1 4 1 . . 1 . . 1 Worker 5 | . . . 1 4 . . . . . . Builder 2 | . . . 2 . . . . . . . Hauler 1 | . . . 1 . . . . . . . Swarmer 22 | . . 8 7 4 . . 3 . . . Grunt 23 | . 5 . 7 10 . . . . . 1 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . 1 Sentry 6 | . . . 2 4 . . . . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 11 | . 2 3 6 11 . . 3 . . 2 Combat Bots Only 7 | . 2 3 4 7 . . 3 . . 2 Max Kills in Single Turn 4 | . 1 1 4 3 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 3 2 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 793 | . 56 70 124 111 . 5 116 . 97 214 Missed 246 | . 19 17 48 31 . 1 30 . 35 65 Damage Taken 9020 | . 447 801 843 1184 . 204 1544 . 996 3001 Core 2355 | . 109 130 185 101 . . 506 . 286 1038 Absorbed by Shields 207 | . . . . . . . . . . 207 Ignored by Resistances 126 | . . . . . . . . . 68 58 Regen/Repaired (Parts) 189 | . . . 58 . 131 . . . . . Core Remaining (%) 55 | 100 . 4 53 81 . . 27 . 66 . Volleys Fired 152 | . 20 29 36 47 . . 11 . . 9 Largest 3 | . 2 2 2 3 . . 2 . . 2 Hottest 150 | . 70 79 79 110 . . 46 . . 150 Shots Fired 325 | . 40 57 71 120 . . 22 . . 15 Gun 225 | . 40 22 36 96 . . 22 . . 9 Cannon 91 | . . 34 31 20 . . . . . 6 Launcher 9 | . . 1 4 4 . . . . . . Special . | . . . . . . . . . . . Kinetic 262 | . 20 56 67 91 . . 22 . . 6 Thermal 54 | . 20 . . 25 . . . . . 9 Explosive 9 | . . 1 4 4 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 14 4 10 11 . . 13 . . 4 Robot Miss Streak 6 | . 4 6 4 4 . . 3 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 195 | . 26 20 47 78 . . 14 . . 10 Core Hits 118 | . 11 10 30 48 . . 9 . . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . Critical Strikes 7 | . 3 2 . 1 . . . . . 1 Burn 3 | . 3 . . . . . . . . . Destroy 2 | . . 1 . 1 . . . . . . Blast 2 | . . 1 . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4475 | . 334 338 1110 2018 . . 257 . . 418 Guns 2263 | . 334 159 365 1022 . . 229 . . 154 Cannons 992 | . . 134 348 368 . . . . . 142 Explosions 996 | . . 14 391 591 . . . . . . Melee . | . . . . . . . . . . . Ramming 224 | . . 31 6 37 . . 28 . . 122 Kinetic 2487 | . 172 293 713 938 . . 229 . . 142 Thermal 768 | . 162 . . 452 . . . . . 154 Explosive 996 | . . 14 391 591 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . 1 . . . . 5 . 5 14 Average Corruption 5 | . . 1 . . . . 2 . 2 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . . . 6 . . 14 Message Errors 4 | . . . . . . . 1 . . 3 Matter Fused 4 | . . . . . . . 1 . . 3 Heat Flow Errors 4 | . . . . . . . 2 . . 2 Energy Discharges 3 | . . . . . . . 2 . . 1 Data Loss (major) 2 | . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 16 | . . 10 6 . . . . . . . Projectiles 16 | . . 10 6 . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . 4 8 . . . 1 . . 3 Impact 5 | . . 2 . . . . 1 . . 2 Kinetic 9 | . . 2 6 . . . . . . 1 Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage 193 | . . . 43 92 . . 6 . . 52 Shots 6 | . . . 3 3 . . . . . . Rammed 42 | . . . . . . . 8 . . 34 Targets Rammed 64 | . . 8 1 12 . . 8 . . 35 Kicked 22 | . . 8 1 12 . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 450 | . 159 3 63 450 . . 209 . . 233 Average Temperature 91 | . 67 2 20 139 . . 89 . . 78 Received Heat Transfer 2001 | . 243 . 312 522 . . 30 . 204 690 Effects 1 | . . . . 1 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 1 . . 3 . . . . . . Heat Transferred 1702 | . 703 . . 777 . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Peak Influence 406 | . 165 216 224 406 125 48 95 . 15 180 Initial 111 | . . 56 . 94 111 43 5 . . . Average 90 | . 79 113 66 213 115 31 25 . 7 34 Maximum Alert Level 2 | . . 1 1 2 . . . . . . Low Security (%) 86 | 100 100 96 91 40 100 100 100 100 100 100 Level 1 12 | . . 3 8 50 . . . . . . Level 2 1 | . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 3 1 . 2 . 1 3 Investigation 4 | . . . 1 2 1 . . . . . Extermination 3 | . . . . . . . 1 . . 2 Reinforcement 6 | . 1 . 1 1 . . 1 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Distress Signals 10 | . 2 . 2 4 . . . . . 2 Communications Jammed 3 | . . . . . . . 2 . . 1 Distress Signals 2 | . . . . . . . 1 . . 1 Times Spotted 129 | . 10 10 18 36 . 5 10 . 11 29 Peak Tracking Total 11 | . 5 3 9 8 . 5 5 . 10 11 Tactical Retreats 13 | . . . . 2 . . . . 2 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Traps Triggered 7 | . . . . 1 1 . . . 2 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Machines Accessed 21 | . . 1 4 8 2 . 1 2 . 3 Terminals 11 | . . 1 3 4 1 . . 2 . . Fabricators 3 | . . . . . . . 1 . . 2 Repair Stations 3 | . . . 1 1 1 . . . . . Recycling Units 3 | . . . . 2 . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 53 | . . 1 9 27 6 . 2 3 . 5 Successful 21 | . . 1 5 10 2 . . 1 . 2 Failed 32 | . . . 4 17 4 . 2 2 . 3 Catastrophic 3 | . . . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 29 | . . 1 7 16 2 . . 3 . . Fabricators 6 | . . . . . . . 2 . . 4 Repair Stations 9 | . . . 2 3 4 . . . . . Recycling Units 6 | . . . . 5 . . . . . 1 Scanalyzers 3 | . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . 1 3 8 . . . 1 . . Robot Analysis 2 | . . . 1 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 3 | . . . 1 2 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . Transport Status 1 | . . . . 1 . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 2 1 2 . . . . . Scan Component 3 | . . . 1 1 1 . . . . . Repair 2 | . . . 1 . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . . 2 6 2 . 1 1 . 2 Full Trace Events 4 | . . . 1 2 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . 18 Parts Repaired 2 | . . . 1 . 1 . . . . . Time 56 | . . . 26 . 30 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 146 | . . . . 146 . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Robot Analysis Total 2 | . . . 1 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Turns Passed 4066 | 67 239 618 636 822 193 83 593 55 153 607 Spaces Moved 2555 | 47 138 408 301 515 152 94 290 28 88 494 Core 308 | 11 . . . . . 38 34 . 5 220 Treads 258 | . . 2 . . . . 256 . . . Legs 1604 | 36 138 406 301 515 152 56 . . . . Wheels 285 | . . . . . . . . . 42 243 Hover 31 | . . . . . . . . . . 31 Flight 69 | . . . . . . . . 28 41 . Fastest Speed 50 | 50 120 120 122 90 90 50 50 195 50 50 Average Speed 114 | 103 120 120 122 113 99 87 164 195 141 75 Slowest Speed 270 | 120 120 145 123 190 100 270 240 195 195 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 34 | 3 29 87 35 43 5 74 11 1 78 13 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 48 | . . 2 24 19 . . . . . 3 Melee . | . . . . . . . . . . . Projectile 4 | . . . . 1 . . . . . 3 AOE 44 | . . 2 24 18 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Total 3418 | 65 172 475 498 683 195 95 375 29 116 715 Wait 396 | . 4 7 111 66 31 . 30 . . 147 Move 2546 | 46 137 406 300 514 152 93 290 27 87 494 Hop . | . . . . . . . . . . . Pick Up 85 | 11 5 5 14 9 3 . 18 . 9 11 Fast Attach 32 | . 2 2 4 9 1 . 3 . 6 5 Attach 52 | 6 . 5 5 3 1 1 9 2 8 12 Detach 3 | . . . . . . . 1 . 1 1 Swap 35 | 1 1 7 13 8 3 . 2 . . . Drop 53 | 1 3 5 14 15 4 1 4 . 5 1 Fire 152 | . 20 29 36 47 . . 11 . . 9 Melee . | . . . . . . . . . . . Ram 36 | . . . . . . . 2 . . 34 Kick 22 | . . 8 1 12 . . . . . 1 Crush 5 | . . . . . . . 5 . . . Escape Stasis 1 | . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Entered Mines 316 | -10/Mines | Core integrity fell below 50% 351 | -10/Mines | Lost 3 parts (1p1n1u) 364 | -10/Mines | Build established: Mutant 641 | -10/Mines | Learned Materials garrison access intel 733 | -10/Mines | Discovered new exit (range 9) 824 | -10/Mines | Discovered new exit (range 15) 865 | -10/Mines | Core integrity fell below 20% 870 | -10/Mines | Destroyed YI-UF0 874 | -10/Mines | Crushed by falling debris 905 | -10/Mines | Lost 3 parts (1p1n1u) 925 | -10/Mines | Entered Materials 925 | -9/Materials | Evolved 2 slots: Propulsion x2 1157 | -9/Materials | Repaired Ion Engine 1550 | -9/Materials | Discovered new exit (range 9) 1561 | -9/Materials | Entered another Materials area 1561 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1562 | -8/Materials | Loaded intel: 1 garrison access location 2027 | -8/Materials | Destroyed 7 combat bots 2376 | -8/Materials | Discovered new exit (range 9) 2383 | -8/Materials | Entered Factory 2383 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2540 | -7/Factory | Repaired Enh. Autogun 2576 | -7/Factory | Sucked down chute 2576 | -7/Factory | Entered Waste 2609 | -7/Waste | Spotted C-40 Crusher 2611 | -7/Waste | Spotted C-40 Crusher 2617 | -7/Waste | Spotted C-40 Crusher 2617 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2625 | -7/Waste | Spotted C-40 Crusher 2628 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2631 | -7/Waste | Spotted C-40 Crusher 2633 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2639 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2654 | -7/Waste | Spotted C-40 Crusher 2655 | -7/Waste | Discovered new exit (range 10) 2659 | -7/Waste | Entered Factory 2670 | -7/Factory | Lost 5 parts (4n1w) 3227 | -7/Factory | Discovered new exit (range 13) 3248 | -7/Factory | Core integrity fell below 50% 3252 | -7/Factory | Entered another Factory area 3252 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3276 | -6/Factory | Lost 6 parts (1p3n2w) 3307 | -6/Factory | Identified exit to DSF 3307 | -6/Factory | Entered DSF 3340 | -6/DSF | Additional patrols routed to DSF 3424 | -6/DSF | Lost 3 parts (1p1n1u) 3443 | -6/DSF | Discovered new exit (range 12) 3460 | -6/DSF | Entered Factory 3460 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3645 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 3920 | -5/Factory | System corruption reached 10% 3921 | -5/Factory | Core integrity fell below 50% 3952 | -5/Factory | Lost 13 parts (2p5n3u3w) 4056 | -5/Factory | Core integrity fell below 20% 4067 | -5/Factory | Destroyed by P-70 Sage via exploding Power Conduit Last Messages --------------- 04010_ Slug penetrates Wall. 04015_ Antigrav System destroyed. 04040_ Acquired 84 matter. 04042_ Acquired Hvy. Rocket Launcher. 04046_ Acquired Hcp. Storage Unit. 04050_ System corrupted: Energy discharge (-35). 04058_ P-70 Sage resets T-07 Excavator, system corruption cleaned. 04061_ Slammed into K-01 Serf. 04062_ K-01 Serf cleans the Power Conduit. 04062_ Slammed into S-27 Virus. 04064_ Acquired Adv. Hacking Suite. 04065_ K-01 Serf cleans the Power Conduit. 04067_ Power Conduit explodes. 04067_ Antigrav System destroyed. 04067_ S-27 Virus destroyed. 04067_ K-01 Serf destroyed. 04067_ Antigrav System destroyed. 04067_ Hvy. Rocket Launcher destroyed. 04067_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# ##### | | ????????????????????????????????????????? ?# | | ???????????????????????????????????????# ?# "" | | ???????????????????????????????????????/ ?# "R | | ???????????????????????????????????????# ## "" | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ##!%% | | ???????????????????????????????????????# ##!%% | | ???????????????????????????????????????# ##%% | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ##/## | | ???????????????????????????????????##### #? | | ??????????????#################????+ ## | | ??????????????# #????# | | ???????????? # #??### ##### | | ????????????? /k s #??# """ #???? | | ??????????????#k s #### """ #???? | | ??????????????# sp """ #???? | | ??????????????# #### ###???? | | ??????????????# #??# """ #?????? | | ??????????????# @ #??# """ #?????? | | ??????????????# #??# """ !#?????? | | ??????????????# #??# #?????? | | ??????????????####;;;; ####??# #??? | | ?????????????????### ###?????############ #??? | | ???????????????????######?????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 57 Armor Integrity Analysis 30 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingMolecularShearcannon Manual? 0 Play Time 00:59:20 Cumulative 25.8 hours Start 2024.07.19 @ 18:14:51 End 2024.07.19 @ 19:17:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cd5d133-d9a8-4dec-8790-f654c79596e6