Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.10 @ 17:51:14 Player: jjjdanny Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (2020) 2020 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 6467 Bonus ------- Follower Combat Kills 137 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 600/600 System Corruption 2% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Energy Well Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Large Storage Unit Thermal Shield Gatling Laser Gatling Laser Heavy Beamcaster Heavy Beamcaster Antimatter Cannon Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Energy Well Phase Shifter Propulsion Shielding Improved Shield Generator > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Flak Cannon Antimatter Cannon > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Improved Target Analyzer Thermal Shield Flak Gun Gauss Cannon Self-destruct Interrupter [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Target Analyzer Protection Propulsion Shielding Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Antimatter Cannon Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 2 . . . 1 . Utility 3 | . . . . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 69 | 5 4 11 . 1 5 31 12 Power 12 | 1 . 2 . 1 2 4 2 Engine 10 | 1 . 2 . 1 2 3 1 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 20 | 2 . 6 . . 1 7 4 Treads . | . . . . . . . . Leg 20 | 2 . 6 . . 1 7 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | . 2 . . . 2 10 3 Device 11 | . 1 . . . 2 7 1 Storage 3 | . 1 . . . . 2 . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 20 | 2 2 3 . . . 10 3 Energy Gun 4 | . 2 . . . . 2 . Energy Cannon 6 | . . 3 . . . 3 . Ballistic Gun 5 | 2 . . . . . 2 1 Ballistic Cannon 4 | . . . . . . 3 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Parts Lost 39 | . . . . . . 19 20 Power 6 | . . . . . . 2 4 Propulsion 12 | . . . . . . 5 7 Utility 10 | . . . . . . 5 5 Weapon 11 | . . . . . . 7 4 Highest Loss Streak 11 | . . . . . . 10 11 Average Slot Usage (%) 89 | . 85 96 . 100 100 80 79 Engine 8 | . 14 11 . 11 11 5 5 Core 1 | . . . . . . 3 5 Leg 34 | . 28 41 . 44 44 28 23 Device 10 | . 8 11 . 11 11 14 6 Storage 10 | . 5 11 . 11 11 9 13 Protection 1 | . . . . . . 1 3 Energy Cannon 12 | . . 19 . 22 22 6 . Ballistic Gun 2 | . 19 1 . . . . 3 Ballistic Cannon 4 | . . . . . . 8 13 Naked Turns . | . . . . . . . . Heaviest Build 68 | 8 13 21 21 21 27 68 68 Greatest Support 95 | 20 20 60 60 60 65 95 67 Greatest Overweight (x) 6 | 1 . . . . . 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 4 6 6 6 6 6 12 10 Average Capacity 7 | 4 4 6 6 6 6 7 10 Most Carried 10 | 3 5 6 6 6 6 7 10 Average Carried 5 | 2 3 5 6 5 5 3 7 Final Capacity 10 | 4 6 6 6 6 6 10 10 Final Carried 10 | 3 5 6 6 6 6 6 10 Class Distribution -------------------- 37% | Messiah-Mutant 31% | Mutant 16% | Messiah-Gunner 14% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Gunner | -6/Factory Messiah-Tank | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Ext Matter Collected 1540 | 250 102 120 . 10 40 390 628 Remotely . | . . . . . . . . Salvage Created 2115 | . 167 497 . . 137 604 710 Parts 105 | . 11 38 . . 6 22 28 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . . Prevented 7 | . . . . . 7 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 48 | . 4 15 . . 2 14 13 Melee 5 | . . . . . . . 5 Guns 8 | . 4 . . . . 2 2 Cannons 33 | . . 13 . . 2 12 6 AOE 2 | . . 2 . . . . . Classes Destroyed 10 | . 1 5 . . 2 . 2 Builder 3 | . . 2 . . . . 1 Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Watcher 1 | . . 1 . . . . . Swarmer 14 | . . 6 . . . 4 4 Grunt 16 | . 4 6 . . . 4 2 Duelist 2 | . . 1 . . . 1 . Sentry 11 | . . 2 . . . 4 5 Programmer 2 | . . . . . 1 1 . Behemoth 1 | . . . . . 1 . . Thug 2 | . . . . . . . 2 Best Kill Streak 5 | . 2 5 . . 1 4 5 Combat Bots Only 4 | . 2 4 . . 1 4 3 Max Kills in Single Turn 4 | . 1 4 . . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Damage Taken 5732 | . 146 306 . . 211 2113 2956 Core 977 | . 51 43 . . 21 240 622 Absorbed by Shields 456 | . . . . . . 149 307 Core Remaining (%) 87 | 100 79 . . . 84 . . Volleys Fired 148 | . 20 33 . . 12 55 28 Largest 3 | . 2 2 . . 2 3 3 Hottest 211 | . 60 136 . . 136 211 146 Shots Fired 313 | . 40 66 . . 24 113 70 Gun 98 | . 40 . . . . 39 19 Cannon 215 | . . 66 . . 24 74 51 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 170 | . 32 . . . . 68 70 Thermal 120 | . 2 66 . . 24 28 . Explosive . | . . . . . . . . Electromagnetic 23 | . 6 . . . . 17 . Robot Hit Streak 17 | . 17 7 . . 12 14 14 Robot Miss Streak 10 | . 2 3 . . 1 10 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 253 | . 33 44 . . 20 83 73 Core Hits 134 | . 11 21 . . 5 47 50 Critical Hits 3 | . . 1 . . 1 . 1 Critical Kills 2 | . . . . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks 16 | . . . . . . . 16 Impact . | . . . . . . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6045 | . 381 1231 . . 497 1651 2285 Guns 1187 | . 381 . . . . 399 407 Cannons 3381 | . . 846 . . 497 1252 786 Explosions 385 | . . 385 . . . . . Melee 958 | . . . . . . . 958 Ramming 134 | . . . . . . . 134 Kinetic 2580 | . 293 . . . . 1094 1193 Thermal 1781 | . 10 846 . . 497 428 . Explosive 385 | . . 385 . . . . . Electromagnetic 207 | . 78 . . . . 129 . Impact . | . . . . . . . . Slashing 958 | . . . . . . . 958 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 1 2 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Effects 15 | . . . . . 1 4 10 Message Errors 8 | . . . . . . 3 5 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 1 2 Targeting Errors 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 223 | . . 4 . . 20 . 199 Projectiles 41 | . . 3 . . 20 . 18 Explosions 1 | . . 1 . . . . . Melee 181 | . . . . . . . 181 Knockbacks 17 | . . . . . . 9 8 Impact . | . . . . . . . . Kinetic 16 | . . . . . . 9 7 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 78 | . . 65 . . . . 13 Shots 1 | . . 1 . . . . . Rammed 11 | . . . . . . . 11 Targets Rammed 29 | . . . . . . . 29 Kicked 18 | . . . . . . . 18 Crushed . | . . . . . . . . Highest Temperature 320 | . 12 156 . . 216 320 212 Average Temperature 77 | . 7 49 . . 119 102 81 Received Heat Transfer 1744 | . 117 96 . . 36 527 968 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 2 . . 1 1 . Heat Transferred 2985 | . 25 1517 . . 777 666 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Peak Influence 288 | . 105 288 32 . . 172 99 Average Influence 91 | . 67 159 32 . . 78 58 Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 91 | 100 100 67 100 . . 100 100 Level 1 8 | . . 32 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . . 4 2 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . . . 3 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Distress Signals 3 | . . . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 7 20 . . 6 22 25 Peak Tracking Total 7 | . 2 4 . . 3 7 5 Tactical Retreats 9 | . . 3 . . . 2 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Traps Triggered 4 | . . . . . . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Ext Machines Disabled 4 | . . 2 . . . 2 . Max in Single Turn 1 | . . 1 . . . 1 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Machines Accessed 2 | . . 1 . . . 1 . Terminals 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 2 | . . 1 . . . 1 . Successful 2 | . . 1 . . . 1 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . 1 . Terminals 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 1 | . . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . 1 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 2 | . . . . . . . 2 Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Ext Total Allies 6 | . . . . 4 . . 2 Largest Group 4 | . . . . 4 4 3 1 Highest-Rated Group 152 | . . . . 152 152 112 20 Highest-Rated Ally 40 | . . . . 40 40 38 20 Total Orders . | . . . . . . . . Ally Attacks 31 | . . . . . 21 5 5 Total Damage 542 | . . . . . 393 44 105 Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Ext Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Ext Turns Passed 4642 | 53 285 834 4 1018 377 1131 940 Spaces Moved 3095 | 36 178 570 4 828 265 754 460 Core 6 | 5 . . . . . . 1 Treads . | . . . . . . . . Legs 3089 | 31 178 570 4 828 265 754 459 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 122 | 114 120 120 120 120 121 121 134 Slowest Speed 350 | 120 120 120 120 120 122 150 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 24 43 5 84 47 19 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 61 | . . 30 . . . 12 19 Melee . | . . . . . . . . Projectile 31 | . . . . . . 12 19 AOE 30 | . . 30 . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Ext Total 3628 | 48 213 664 3 854 296 872 678 Wait 94 | . 4 14 . 18 1 . 57 Move 3088 | 35 177 569 3 827 264 753 460 Hop . | . . . . . . . . Pick Up 88 | 8 6 20 . 4 6 28 16 Fast Attach . | . . . . . . . . Attach 43 | 5 2 2 . . . 24 10 Detach . | . . . . . . . . Swap 26 | . 2 9 . 1 5 7 2 Drop 36 | . 2 17 . 4 6 5 2 Fire 148 | . 20 33 . . 12 55 28 Melee 16 | . . . . . . . 16 Ram 3 | . . . . . . . 3 Kick 26 | . . . . . . . 26 Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire 45 | . . . . . 2 . 43 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 3) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x2 1156 | -9/Materials | Discovered new exit (range 12) 1173 | -9/Materials | Entered Mines 1173 | -9/Mines | Discovered new exit (range 8) 1174 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1177 | -9/Mines | Entered Zion 1445 | -7/Zion | Imprinted 1447 | -7/Zion | Declared Zion's savior 1635 | -7/Zion | Visited the Megawrench Repair Shop 1753 | -7/Zion | Build established: Messiah-Mutant 2166 | -7/Zion | Discovered new exit (range 15) 2195 | -7/Zion | Entered Proximity Caves 2195 | -6/Proximity Caves | Accompanied by 4 allies 2382 | -6/Proximity Caves | Spotted B-75 Beast 2400 | -6/Proximity Caves | Destroyed B-75 Beast 2418 | -6/Proximity Caves | Learned Factory garrison access intel 2542 | -6/Proximity Caves | Discovered new exit (range 12) 2572 | -6/Proximity Caves | Entered Factory 2572 | -6/Factory | Accompanied by 3 allies 2572 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2573 | -6/Factory | Loaded intel: 4 garrison access locations 2860 | -6/Factory | Build established: Messiah-Gunner 2995 | -6/Factory | Lost 4 parts (1u3w) 3095 | -6/Factory | Lost 10 parts (2p3n3u2w) 3269 | -6/Factory | Build established: Messiah-Mutant 3605 | -6/Factory | Discovered new exit (range 13) 3674 | -6/Factory | Build established: Messiah-Tank 3703 | -6/Factory | Entered Extension 4120 | -6/Extension | Lost 7 parts (1p2n3u1w) 4382 | -6/Extension | Core integrity fell below 50% 4403 | -6/Extension | Disrupted transfer network 4586 | -6/Extension | Spotted B-75 Beast 4604 | -6/Extension | Spotted B-75 Beast 4617 | -6/Extension | Build established: Messiah-Mutant 4631 | -6/Extension | Core integrity fell below 20% 4643 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- U-05 Engineer builds a Wall. Detecting system override signal. Knocked back. Kicked B-75 Beast out of the way. Slammed into B-75 Beast. Flexi-carbon Leg destroyed. Gauss Cannon destroyed. U-05 Engineer builds a Wall. Slammed into B-75 Beast. Carbon-fiber Leg destroyed. Knocked back. Carbon-fiber Leg destroyed. Slammed into B-75 Beast. Lgt. Angular Momentum Engine destroyed. Imp. Heat Sink destroyed. U-05 Engineer builds a Wall. Slammed into B-75 Beast. Knocked back. Slammed into B-75 Beast. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | " #### # #??????#%#??????????????????????? | | "T#??# + #??????#%#??????????????????????? | | ###??############# ????#"#??????????????????????? | | ?????????????????# ??#%#??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????# / #??????????????????????? | | ?????????????????# "T" # #??????????????????????? | | ?????????????????# """??# #??????????????????????? | | ?????????????????###????# ##?????????????????????? | | ????????????????????????# T#?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????#%# ###?##???????????????? | | ??????????????????????###/### ## ### #???????????? | | ??????????????????????#"" "" ""??????????? | | ??????????????????????# " " " #?????????? | | ??????????????????????# R R #?????????? | | ???????????????????##?# #?????????? | | ???????????############ ##????????? | | ?????????? w ???????? | | ?????????? ???????? | | ????????? k % ???????? | | ????????? k %%k ???????? | | ????????? A @BBBB ???????? | | ????????????########### %BBBB ##????????? | | ??????????????????????# u #?????????? | | ?????????????????????#; #?????????? | | ?????????????????????## #?????????? | | ??????????????????????# #?????????? | | ??????????????????????######T#"""#######?????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 45 Target Analysis 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed CoolantEnergyEngine Manual? 0 Play Time 00:52:07 Cumulative 11.3 hours Start 2020.08.10 @ 17:00:16 End 2020.08.10 @ 17:51:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60d726be-c778-4bf4-991c-d3e011eebfc9