Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 02:06:03 Player: Keen Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1815) 1815 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 4394 Bonus ------- High Alert Combat Kills 24 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 23/100 System Corruption 0% Temperature Warm (132) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Advanced Treads Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Improved Core Shielding System Shield > --- WEAPON (4) ------- Heavy Plasma Cannon Heavy Assault Rifle Remote Datajack > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Coolant Injector Small Storage Unit Layered Light Armor Plating Improved Hardlight Generator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Small Storage Unit Medium Battery Improved Hardlight Generator > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Coolant Injector Improved Core Shielding Layered Light Armor Plating Gatling Laser Phase Cannon Heavy Assault Rifle Magnetic Acceleration Cannon [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . 1 . . . Weapon 2 | . . 1 1 . . Parts Attached 57 | 7 6 9 1 25 9 Power 10 | 1 2 . . 5 2 Engine 5 | 1 2 . . 2 . Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 12 | 2 2 1 1 5 1 Treads 7 | 2 . . . 5 . Leg 5 | . 2 1 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 . 4 . 6 3 Device 5 | 1 . 1 . 3 . Storage 3 | 1 . . . 1 1 Processor 3 | . . 3 . . . Hackware 1 | . . . . . 1 Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 20 | 2 2 4 . 9 3 Energy Gun 7 | 1 2 1 . 3 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 8 | 1 . 2 . 3 2 Ballistic Cannon 2 | . . 1 . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 6 . 1 3 7 Power 4 | . 1 . . 1 2 Propulsion 4 | . 2 . . 1 1 Utility 2 | . 1 . . . 1 Weapon 7 | . 2 . 1 1 3 Highest Loss Streak 6 | . 6 . 1 2 3 To Critical Strikes . | . . . . . . Average Backups 6 | . 5 7 6 7 6 Power 1 | . 2 1 1 1 2 Propulsion . | . . 1 . . . Utility 2 | . 1 2 3 3 3 Weapon 1 | . . 2 2 2 . Tool/Special . | . . . . . . Unused Backups 10 | . . 3 . 6 1 Power 4 | . . 2 . 1 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . . . 2 . Weapon 2 | . . . . 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 94 98 97 91 89 Engine 6 | . 12 11 9 2 . Core 2 | . . . . 6 3 Treads 17 | . 24 . . 24 19 Leg 7 | . 1 21 26 . 7 Device 8 | . 12 10 9 7 1 Storage 11 | . 14 11 9 11 9 Processor 3 | . . 10 9 3 . Hackware 1 | . . . . . 8 Protection 2 | . . . . 4 7 Energy Gun 10 | . 15 15 16 8 . Energy Cannon 4 | . . . . 4 12 Ballistic Gun 11 | . 12 10 9 11 10 Ballistic Cannon 3 | . . 6 9 4 1 Special Weapon 1 | . . . . . 8 Peak Build Rating 41 | 9 9 15 18 41 38 Average Rating 21 | 7 8 14 17 29 33 On Entrance 12 | . 9 7 15 18 28 Avg Prop Armor Cover (%) 6 | . . . . 8 5 Naked Turns . | . . . . . . Heaviest Build 53 | 14 15 22 25 53 46 Greatest Support 72 | 40 40 20 35 72 42 Greatest Overweight (x) 3 | . 3 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 8 10 Most Carried 8 | 2 8 8 8 8 8 Average Carried 6 | . 6 7 6 7 6 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 8 | 2 7 8 8 7 6 Class Distribution -------------------- 31% | Scavenger-Tank 26% | Mutant 17% | Scavenger-Gunner 13% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1546 | 315 158 222 40 611 200 Remotely . | . . . . . . Salvage Created 2611 | 228 484 553 33 662 651 Parts 157 | 25 29 37 1 37 28 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 3 | 1 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 44 | . 13 6 1 16 8 Guns 36 | . 13 5 . 14 4 Cannons 8 | . . 1 1 2 4 Classes Destroyed 13 | 3 3 4 1 2 . Worker 5 | 2 1 1 . . 1 Builder 2 | . . 1 . . 1 Tunneler 7 | 7 . . . . . Hauler 1 | . . 1 . . . Recycler 5 | 1 1 1 . . 2 Operator 1 | . . 1 . . . Watcher 6 | . 1 4 . . 1 Swarmer 11 | . 7 . . 4 . Grunt 24 | . 6 5 . 7 6 Duelist 1 | . . . . 1 . Sentry 4 | . . 1 . 2 1 Hunter 3 | . . . 1 1 1 Behemoth 1 | . . . . 1 . Best Kill Streak 5 | 3 4 5 1 4 4 Combat Bots Only 4 | . 4 3 1 4 4 Max Kills in Single Turn 2 | 1 2 2 1 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 306 | . 119 26 8 109 44 Missed 70 | . 30 10 1 19 10 Hits 236 | . 89 16 7 90 34 Melee 7 | . . . . 7 . Projectile 229 | . 89 16 7 83 34 Critical Strikes 7 | . 1 . . 3 3 Actively Blocked 1 | . . . . . 1 Damage Taken 3706 | . 938 142 81 1853 692 Core 817 | . 249 18 . 448 102 Absorbed by Shields 134 | . . 55 28 51 . Redirected to Shielding 41 | . . . . . 41 Regen/Repaired (Parts) 39 | . . 39 . . . Core Remaining (%) 65 | 100 . 95 . . . Volleys Fired 160 | 15 48 28 3 33 33 Largest 4 | 2 2 3 3 4 3 Hottest 280 | 60 105 133 121 280 203 Shots Fired 396 | 30 96 83 9 101 77 Gun 318 | 30 96 71 6 77 38 Cannon 76 | . . 12 3 24 37 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 200 | 15 42 40 6 59 38 Thermal 160 | 15 48 15 3 42 37 Explosive . | . . . . . . Electromagnetic 34 | . 6 28 . . . Robot Hit Streak 14 | 5 7 4 10 14 9 Robot Miss Streak 7 | 2 5 3 . 7 4 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 226 | 16 63 38 9 61 39 Core Hits 109 | 11 24 17 3 35 19 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | 1 . 1 . 1 . Burn 1 | . . 1 . . . Destroy 2 | 1 . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4210 | 191 778 707 125 1264 1145 Guns 3263 | 191 778 618 78 1094 504 Cannons 947 | . . 89 47 170 641 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1804 | 75 354 322 80 469 504 Thermal 2059 | 116 353 109 45 795 641 Explosive . | . . . . . . Electromagnetic 347 | . 71 276 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 8 . . . Message Errors 3 | . . 3 . . . Matter Fused 3 | . . 3 . . . Data Loss (minor) 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 40 | . . . . 6 34 Projectiles 40 | . . . . 6 34 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 1 1 1 . Impact . | . . . . . . Kinetic 3 | . . 1 1 1 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 771 | . 162 214 126 771 487 Average Temperature 154 | . 46 68 64 280 102 Received Heat Transfer 1111 | . 417 58 . 510 126 Effects 47 | . . . . 44 3 Shutdowns 6 | . . . . 6 . Energy Bleed 4 | . . . . 3 1 Interference 9 | . . . . 8 1 Matter Decay 5 | . . . . 5 . Short Circuit 7 | . . . . 7 . Damage (minor) 10 | . . . . 9 1 Damage (major) 3 | . . . . 3 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 . 4 . Heat Transferred 4032 | 275 823 333 111 1661 829 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 82 | 100 100 100 100 50 93 Level 1 6 | . . . . 17 6 Level 2 10 | . . . . 32 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 440 | 10 151 90 30 440 214 Initial 214 | . . 48 . 13 214 Average 129 | 2 62 38 4 264 127 Influence Increases 1444 | 50 416 225 46 477 230 Destroy 0b10 Robot/C 880 | . 260 120 20 320 160 Destroy 0b10 Robot/NC 135 | 50 15 45 . . 25 Destroy Leader 154 | . 52 40 10 20 32 Successful Hack 42 | . 14 5 16 7 . Disable Machine 15 | . . . . 15 . Anti-Garrison Action 100 | . . . . 100 . Destroy Structure 13 | . . . . . 13 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 90 | . 60 15 . 15 . Influence Decreases 1340 | 50 302 338 27 57 566 Entered New Map 300 | . . 66 1 7 226 Time Decay 860 | 50 242 272 26 . 270 Lost Part 160 | . 60 . . 30 70 Lost Ally 20 | . . . . 20 . Squads Dispatched 8 | . 4 1 1 . 2 Investigation 3 | . 2 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . 2 1 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 26 17 1 18 18 Peak Tracking Total 8 | . 8 4 1 4 6 Tactical Retreats 4 | . 2 1 . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 5 | . 1 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 14 | . 3 4 3 2 2 Terminals 9 | . 2 2 2 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 1 1 . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 42 | . 7 14 7 6 8 Successful 22 | . 5 10 4 1 2 Failed 20 | . 2 4 3 5 6 Catastrophic 4 | . 1 . . 1 2 Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 25 | . 4 5 5 6 5 Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units 10 | . 3 4 . . 3 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 11 | . 3 4 3 1 . Record 2 | . . 1 1 . . Open Door 1 | . . . . 1 . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . . 1 . . Security Status 1 | . . 1 . . . Patrol Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 7 | . 2 3 . . 2 Process 2 | . . 1 . . 1 Report Inventory 3 | . 1 1 . . 1 Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 12 | . 2 3 3 2 2 Full Trace Events 4 | . 1 . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter 195 | . . 180 . . 15 Retrieved Matter 202 | . . 202 . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 83 | . . . . 83 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 698 | 138 560 . . . . Terrain 698 | 138 560 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3247 | 246 615 621 116 1066 583 Spaces Moved 1547 | 121 283 280 85 491 287 Core 16 | 4 12 . . . . Treads 1136 | 117 255 . . 477 287 Legs 395 | . 16 280 85 14 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 152 Average Speed 160 | 156 158 174 120 163 158 Slowest Speed 240 | 160 200 190 120 240 232 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 7 37 34 9 37 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile 13 | . . . . . 13 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1963 | 144 350 354 91 678 346 Wait 131 | . 8 26 . 85 12 Move 1542 | 120 282 279 84 490 287 Hop . | . . . . . . Pick Up 32 | 2 6 5 1 16 2 Fast Attach 25 | 7 4 4 . 6 4 Attach 12 | . 1 . 2 5 4 Detach 2 | . . . . 2 . Swap 31 | . 1 6 1 19 4 Drop 28 | . . 6 . 22 . Fire 160 | 15 48 28 3 33 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 247 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 10) 783 | -10/Materials | Core integrity fell below 50% 801 | -10/Materials | Core integrity fell below 20% 838 | -10/Materials | Lost 6 parts (1p2n1u2w) 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1386 | -9/Materials | Repaired Aluminum Leg 1428 | -9/Materials | Discovered new exit (range 16) 1483 | -9/Materials | Build established: Gunner 1483 | -9/Materials | Entered another Materials area 1483 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1521 | -8/Materials | Identified exit to Garrison 1599 | -8/Materials | Entered Garrison 1703 | -8/Garrison | Triggered checkpoint 1763 | -8/Garrison | Rescued a captive Derelict 1793 | -8/Garrison | Build established: Scavenger-Gunner 1915 | -8/Garrison | Triggered checkpoint 1963 | -8/Garrison | Spotted B-75 Beast 1991 | -8/Garrison | Destroyed B-75 Beast 2285 | -8/Garrison | Build established: Scavenger-Tank 2303 | -8/Garrison | Core integrity fell below 50% 2329 | -8/Garrison | Core integrity fell below 20% 2563 | -8/Garrison | Discovered new exit (range 10) 2595 | -8/Garrison | Build established: Scavenger-Mutant 2665 | -8/Garrison | Entered Materials 2765 | -8/Materials | Lost 3 parts (1n1u1w) 3044 | -8/Materials | Build established: Scavenger-Tank 3248 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Lgt. Nuclear Core. K-01 Serf collects debris. Acquired 10 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Destroyed Hover Unit. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Slug penetrates G-47 Trooper. ALERT: Hostile activity reported, dispatching reinforcements to area. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Hvy. Assault Rifle blasted off. R-06 Scavenger collects Aluminum Leg. Lgt. Nuclear Core destroyed. Acquired Hvy. Assault Rifle. Slug penetrates H-61 Shepherd. Gauss Rifle destroyed. R-06 Scavenger collects Imp. Heat Sink. Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? #####?????????????????? | | ?????????????????????????? # #?????????????????? | | ?????????????????????????# # #?????????????????? | | ?????????????????????????+ # #?????#######?????? | | ?????????????????????????# # #?????# #?????? | | ?????????????????????????# # #?????# #?????? | | ?????????????????????????# # #?????# #?????? | | ???????????????????????### # ####### """ #?????? | | ?????????????????#######;; ##;### ## """ #?????? | | ????????????!%!%==[!H g ## """ #?????? | | ???????????????????###"#;r % ## #?????? | | ???????????????????????##@ % #####+##?????? | | ??????????????????????###g k #?????? | | ??????????????? g #?????? | | ?????????????????######## w #?????? | | ????????????????????????############;w ##?????? | | ##???????????????????????############ #??????? | | ##??????????????????????# ## #??????? | | #??????????????????????# ## #??????? | | #??????????????????##### """ + #??????? | | #??????????????????# # """"" ###### #??????? | | ##???????????????????# + """"" #????# #??????? | | #????????????????????# # """"" #????? #??????? | | ?????????????????????+ # """ #????? #??????? | | ?????????????????????# # +????? #??????? | | ?????????????????????# ####+##+###????? #??????? | | ?????????????????????# #??# #??????? #??????? | | ?????????????????????# #??# #??????? #??????? | | ?????????????????????# #??# #??????? #??????? | | ?????????????????????# #### ####????????????? | | ###??????????????????# ?????? | | #??????????????????# #################???????? | | #??????????????????# * ##??????????????????????? | | " #??????????????????# ="#######????????????????? | | T #??????????????????# # / #????????????????? | | " #??????????????????# # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 16 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 56% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Let Me Out Of Here Challenges ------------ None Game ------ Seed QuantumChromaticTrap Manual? 0 Play Time 00:50:30 Cumulative 10.4 hours Start 2025.12.22 @ 01:01:35 End 2025.12.22 @ 02:06:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f823190c-9625-46d9-92a2-69540ad41871