Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 00:48:15 Player: Comet Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (306) 1530 Value Destroyed (7415) 7415 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (3893) 3893 TOTAL SCORE: 23098 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 546 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Friendly Fire -391 Cogmind --------- Core Integrity 1294/1600 Matter 132/300 Energy 584/600 System Corruption 9% Temperature Cool (4) Movement Hovering (92) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (15) ----- Advanced Heat Sink Experimental Cooling System Medium Storage Unit Advanced Gravity Neutralizer Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Layered Light Armor Plating Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Quantum Rifle Fusion Bomb Launcher Kinetic Spear > --- INVENTORY (10) --- Micro Antimatter Reactor Advanced Weight Redist. System Advanced Sensor Array Advanced Melee Analysis Suite Nanoactuators Improved Phase Shifter Graphene Brace EM Disruption Field Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Medium Storage Unit Advanced Gravity Neutralizer Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced Transmission Jammer Layered Light Armor Plating Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Restoration Module > --- WEAPON ----------- Enhanced Quantum Rifle Fusion Bomb Launcher Kinetic Spear > --- INVENTORY -------- Quantum Reactor Advanced Weight Redist. System Advanced Sensor Array Advanced Melee Analysis Suite Nanoactuators Advanced Reaction Control System Improved Phase Shifter Improved Utility Shielding Graphene Brace EM Disruption Field [Rating: 170] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Enhanced Quantum Rifle Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 2 1 . 1 . . . . . . 2 2 . . 1 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 327 | 6 17 7 18 3 10 6 11 47 11 11 5 35 4 2 . 2 22 44 2 1 13 21 29 Power 32 | 1 . 1 2 . . 2 2 4 2 1 . 3 . . . 1 1 . . . 3 . 9 Engine 8 | 1 . . 1 . . 1 1 1 1 . . 1 . . . 1 . . . . . . . Core 11 | . . 1 1 . . 1 1 3 1 1 . 2 . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . 1 . . . 3 . 9 Propulsion 84 | 2 2 . 8 . 4 . 3 11 3 1 . 10 . 2 . . 8 17 . . 5 4 4 Treads 7 | 2 2 . 3 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 57 | . . . 2 . 4 . 3 4 . . . 6 . 1 . . 8 17 . . 5 3 4 Flight 17 | . . . . . . . . 7 3 1 . 4 . 1 . . . . . . . 1 . Utility 129 | 1 3 3 2 2 2 1 4 23 2 5 . 11 3 . . . 8 26 2 1 2 13 15 Device 70 | . 1 1 . . . 1 2 14 1 2 . 7 1 . . . 2 12 1 . 1 11 13 Storage 6 | 1 1 . . . 2 . . 1 . . . . . . . . . 1 . . . . . Processor 13 | . . 1 . 1 . . . 3 . 2 . . . . . . 2 2 1 . . 1 . Hackware 10 | . . . . . . . 2 1 . 1 . 3 2 . . . 1 . . . . . . Protection 30 | . 1 1 2 1 . . . 4 1 . . 1 . . . . 3 11 . 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 12 3 6 1 4 3 2 9 4 4 5 11 1 . . 1 5 1 . . 3 4 1 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . 1 . . . . 1 . . . 5 . . . 1 . . . . . . . Ballistic Cannon 15 | . 6 2 3 . 2 . . 1 . . . . . . . . . . . . 1 . . Launcher 26 | . 6 1 2 1 1 1 2 1 1 2 1 1 1 . . . . . . . 2 2 1 Special Weapon 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . Impact Weapon 5 | . . . . . 1 2 . 1 1 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . . 4 . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . 1 1 2 2 . . . . . 1 . . . . . . Special Melee Weapon 8 | . . . . . . . . 1 1 . 2 1 . . . . 2 1 . . . . . Unidentified Prototypes 21 | . . . 3 . . . 1 3 3 1 . 1 . . . . 2 1 . . 1 4 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Lost 7 | . . . . . . . 3 . . . . 1 . . . . . 1 . . . . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 100 90 100 97 99 99 99 98 95 86 86 86 86 91 99 100 100 100 99 99 Engine 2 | . 14 7 . . . 1 3 . . . . . 6 6 6 6 2 . . . . . . Core 3 | . . 6 10 11 11 9 4 7 7 6 6 5 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 9 8 7 Treads 6 | . 28 28 30 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 2 33 23 . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . 9 33 27 17 . . . 7 20 19 20 20 20 25 26 26 23 21 20 Flight 6 | . . . . . . . . 12 30 33 33 21 . . . . . . . . . . . Device 5 | . 5 . . . . 11 7 6 6 5 6 6 6 6 6 6 . 3 5 5 4 7 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 6 6 5 5 5 5 4 4 4 Processor 9 | . . 3 11 11 11 11 9 7 7 6 6 6 6 6 6 6 17 21 21 21 19 17 16 Hackware 16 | . . . . . . . 18 23 23 26 26 24 26 26 26 26 23 21 21 21 19 17 16 Protection 4 | . 8 10 11 11 11 . . . . . . . . . . . 4 6 5 5 9 8 6 Ballistic Cannon 5 | . 26 27 21 11 4 . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . 10 5 11 9 . . 3 1 2 5 6 6 2 . . . . 2 4 4 Slashing Weapon 1 | . . . . . . . . . . . . 4 6 6 6 6 4 . . . . . . Piercing Weapon 2 | . . . . . . . . 5 6 6 4 1 . . . . . 5 5 5 4 4 4 Special Melee Weapon 1 | . . . . . . . . 2 6 2 4 1 . . . . 4 5 5 5 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 14 35 39 41 40 40 29 22 27 20 27 27 36 33 33 33 33 37 35 33 33 55 66 81 Greatest Support 104 | 40 46 46 69 45 45 24 30 38 22 27 27 49 49 49 49 49 55 60 58 58 95 65 104 Greatest Overweight (x) 10 | . . . 2 . 1 1 . 7 . . . 2 . 10 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 14 15 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 2 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 1 12 15 14 15 12 9 8 8 9 9 9 9 9 10 10 9 9 9 10 10 9 9 9 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 2 15 15 15 15 10 10 10 9 10 10 10 10 10 10 10 10 9 10 10 10 10 10 8 Class Distribution -------------------- 48% | Hacker-Mutant 28% | Mutant 18% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Commander-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Matter Collected 5846 | 287 605 24 952 205 . 346 174 532 90 130 82 526 145 35 . 232 382 410 44 6 72 267 300 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11300 | 159 506 51 886 233 . 346 332 1464 349 240 . 1885 95 . . 270 1012 1998 . . 127 274 1073 Parts 663 | 9 56 11 58 7 . 13 18 100 16 17 . 108 13 . . 14 25 107 . . 13 9 69 Haulers Intercepted 33 | . 2 . 4 . . . 4 5 3 1 . 5 . . . . 5 2 . . . 1 1 Recyclers Shooed 8 | . 1 . 3 . . . . . 2 . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . 9 . . 11 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 123 | . 15 5 18 5 . 6 2 9 . . . 9 10 . . 10 5 15 . . 3 . 11 Melee 50 | . . . 1 . . . 2 9 . . . 8 . . . . 5 15 . . 3 . 7 Guns 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Cannons 25 | . 7 2 14 2 . . . . . . . . . . . . . . . . . . . AOE 46 | . 8 3 3 3 . 6 . . . . . . 10 . . 9 . . . . . . 4 Classes Destroyed 15 | 3 6 1 1 1 . . . 2 . . . . . . . 1 . . . . . . . Worker 42 | 1 3 . . . . 2 1 11 1 . . 9 . . . . 2 5 . . 1 . 6 Builder 28 | . 6 1 2 . . 2 . 7 2 1 . 3 . . . . . 2 . . . . 2 Tunneler 7 | 3 . . . . . 1 . 1 . . . 2 . . . . . . . . . . . Hauler 33 | . 2 . 4 . . . 4 5 3 1 . 5 . . . . 5 2 . . . 1 1 Recycler 23 | 1 . . 4 1 . 2 . 3 1 . . 3 . . . . 1 4 . . . 1 2 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 14 | . 3 . 2 . . . 1 3 . 2 . 2 . . . . . . . . . 1 . Watcher 32 | . 3 . 3 . . . 1 4 2 2 . 7 . . . . . 6 . . . 1 3 Swarmer 40 | . 6 5 6 . . 3 . . . . . 1 10 . . 6 . . . . 3 . . Grunt 38 | . 9 . 8 3 . 5 2 1 . . . 3 . . . 3 3 1 . . . . . Brawler 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . Sentry 10 | . . . 4 . . . . 1 . . . 1 . . . . . 3 . . . . 1 Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 33 | . . . . . . . . 6 . . . 4 . . . . 2 11 . . . . 10 Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 9 4 8 3 . 4 5 8 2 2 . 2 4 . . 4 3 3 . . 3 2 5 Combat Bots Only 5 | . 5 3 5 3 . 3 1 1 . . . 1 4 . . 4 2 2 . . 3 . 4 Max Kills in Single Turn 4 | 2 4 2 1 2 . 3 1 1 1 1 . 1 3 . . 3 1 1 . . 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 1 2 . 2 . . . . . . 3 . . 3 . . . . . . 2 Melee 1 | . . . 1 . . . 1 1 . . . 1 . . . . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 485 | . 31 8 105 12 . 14 4 24 . . . 40 3 . . 27 12 104 . . 16 . 85 Missed 171 | . 15 1 23 4 . 7 2 11 . . . 15 . . . 13 3 40 . . 9 . 28 Damage Taken 5334 | . 180 71 873 129 . 146 73 163 . . . 425 40 . . 153 240 1268 . . 154 . 1419 Core 880 | . 9 . 107 43 . 30 . 45 . . . 63 . . . . 42 235 . . . . 306 Absorbed by Shields 43 | . 43 . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 186 | . . . . . . . . . . . . . . . . . . 77 . . . . 109 Ignored by Resistances 32 | . . . . . . . . . . . . . . . . . . 32 . . . . . Regen/Repaired (Parts) 438 | . 4 . . . . . . 31 16 . . 100 . . . . . 287 . . . . . Core Remaining (%) 90 | 100 . 96 . . . 55 100 . 93 . . . . . . 92 95 . . 79 100 100 80 Volleys Fired 292 | 11 59 6 83 11 . 12 3 13 . . 2 29 8 . . 46 . . . . 1 . 8 Largest 2 | 2 2 2 2 2 . 1 1 1 . . 1 2 1 . . 1 . . . . 1 . 1 Hottest 70 | 70 70 70 70 70 . 33 33 28 . . 46 63 43 . . 43 . . . . 52 . 65 Shots Fired 458 | 22 117 10 155 18 . 14 3 13 . . 2 41 8 . . 46 . . . . 1 . 8 Gun 110 | 22 . . . . . . . 13 . . . 41 . . . 33 . . . . . . 1 Cannon 272 | . 108 7 143 14 . . . . . . . . . . . . . . . . . . . Launcher 76 | . 9 3 12 4 . 14 3 . . . 2 . 8 . . 13 . . . . 1 . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 370 | 11 108 7 143 14 . . . 13 . . . 41 . . . 33 . . . . . . . Thermal 12 | 11 . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 76 | . 9 3 12 4 . 14 3 . . . 2 . 8 . . 13 . . . . 1 . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 6 4 3 11 6 . 3 1 3 . . . 5 1 . . 8 . . . . . . . Robot Miss Streak 7 | 2 6 1 7 2 . 1 1 3 . . . 3 1 . . 3 . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 569 | 11 47 4 78 11 . 10 12 66 21 8 . 93 1 . . 24 42 81 . . 5 6 49 Core Hits 315 | 6 33 7 37 10 . 21 3 34 6 5 . 33 8 . . 15 13 35 . . 4 4 41 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . . . . 3 . . . 1 . . . . . . . Critical Strikes 45 | . . . 4 . . 1 . 5 2 . . 8 . . . 4 4 14 . . 1 . 2 Destroy 7 | . . . . . . . . . . . . 3 . . . 4 . . . . . . . Blast 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . Impale 25 | . . . . . . . . 5 2 . . 1 . . . . . 14 . . 1 . 2 Melee Attacks 664 | . . . . . . 7 22 139 41 19 . 156 . . . . 52 139 . 1 12 10 66 Impact 39 | . . . . . . 7 22 10 . . . . . . . . . . . . . . . Slashing 175 | . . . . . . . . 12 . . . 123 . . . . 40 . . . . . . Piercing 438 | . . . . . . . . 117 41 19 . 32 . . . . 2 138 . 1 12 10 66 Sneak Attacks 135 | . . . . . . 4 6 29 10 4 . 28 . . . . 20 19 . . 1 2 12 Combat Hostiles 5 | . . . . . . . 1 1 . . . 1 . . . . 1 . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28865 | 157 1699 299 1859 413 . 1314 664 3149 1114 425 . 4305 860 . . 1068 1916 4571 . . 304 404 4344 Guns 551 | 157 . . . . . . . 99 . . . 251 . . . 44 . . . . . . . Cannons 2439 | . 854 76 1360 149 . . . . . . . . . . . . . . . . . . . Explosions 6099 | . 820 223 481 236 . 989 77 . . . . . 860 . . 1024 . . . . . . 1389 Melee 19705 | . . . . . . 325 587 3050 1114 425 . 4054 . . . . 1916 4571 . . 304 404 2955 Ramming 71 | . 25 . 18 28 . . . . . . . . . . . . . . . . . . . Kinetic 2915 | 82 854 76 1360 149 . . . 99 . . . 251 . . . 44 . . . . . . . Thermal 75 | 75 . . . . . . . . . . . . . . . . . . . . . . . Explosive 6099 | . 820 223 481 236 . 989 77 . . . . . 860 . . 1024 . . . . . . 1389 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 1156 | . . . . . . 325 587 244 . . . . . . . . . . . . . . . Slashing 5338 | . . . . . . . . 243 . . . 3256 . . . . 1839 . . . . . . Piercing 13211 | . . . . . . . . 2563 1114 425 . 798 . . . . 77 4571 . . 304 404 2955 Highest Corruption 9 | . . 4 3 3 3 3 4 2 . . . 1 . . . . 5 5 . . . . 9 Average Corruption 2 | . . 4 2 3 3 3 3 1 . . . 1 . . . . 1 3 . . . . 4 Corruption Purged 19 | . . . . . . . . 2 . . . 2 . . . . . 9 . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . 11 26 7 10 5 8 1 . . . . . . . . 11 3 . . . . 9 Message Errors 21 | . . 1 4 . 3 1 4 . . . . . . . . . 4 1 . . . . 3 Matter Fused 23 | . . 2 9 1 4 1 1 . . . . . . . . . 2 . . . . . 3 Heat Flow Errors 8 | . . . 2 1 1 1 2 . . . . . . . . . . . . . . . 1 Energy Discharges 11 | . . 2 4 2 . . . 1 . . . . . . . . 1 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 15 | . . 4 5 1 1 . . . . . . . . . . . 2 1 . . . . 1 Data Loss (major) 7 | . . 1 1 2 . . 1 . . . . . . . . . 1 1 . . . . . Misfires 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3911 | . 62 11 116 . . 115 288 744 227 96 . 813 83 . . 2 130 779 . . 10 41 394 Projectiles 32 | . 18 . 14 . . . . . . . . . . . . . . . . . . . . Explosions 368 | . 44 11 102 . . 9 26 . . . . . 83 . . 2 . . . . . . 91 Melee 3511 | . . . . . . 106 262 744 227 96 . 813 . . . . 130 779 . . 10 41 303 Knockbacks 25 | . 7 1 12 1 . 1 1 2 . . . . . . . . . . . . . . . Impact 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . Kinetic 21 | . 7 1 12 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . 44 . 22 31 . 57 44 . . . . . . . . . . . . . 84 . . Shots 7 | . 1 . 1 1 . 2 1 . . . . . . . . . . . . . 1 . . Rammed 8 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 3 . 5 2 . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | 54 90 54 349 206 131 127 264 316 1 . . 15 . . . . 2 182 320 340 4 . 118 Average Temperature 48 | 20 19 25 53 92 66 32 111 144 1 . . 3 . . . . 2 46 100 97 4 . 80 Received Heat Transfer 636 | . 72 . 240 42 . 36 36 9 . . . 51 . . . . 18 123 . . . . 9 Effects 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . 5 3 7 . . . . . . . . . . . . . . . Impact Corruptions 22 | . . . . . . 6 10 6 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 222 | 222 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Peak Influence 538 | 25 355 204 428 334 . 403 362 221 370 239 105 513 . . . . 152 482 . . 266 229 538 Initial 166 | . 16 21 . 166 . . 156 164 66 133 83 73 . . . . 44 25 . . 110 149 25 Average 149 | 8 105 25 171 279 . 223 251 104 212 174 85 178 . . . . 49 218 . . 184 162 141 Maximum Alert Level 2 | . 1 1 2 1 . 2 1 1 1 1 . 2 . . . . . 2 . . 1 1 2 Low Security (%) 72 | 100 91 96 63 24 . 35 20 96 31 63 100 62 . . . . 100 51 . . 57 96 75 Level 1 23 | . 8 3 25 75 . 55 79 3 68 36 . 31 . . . . . 38 . . 42 3 14 Level 2 4 | . . . 11 . . 8 . . . . . 5 . . . . . 9 . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . 4 . . 1 . 11 4 . . 12 . . . . 6 8 . . 1 . 3 Investigation 19 | . 1 . 1 . . . . 6 1 . . 5 . . . . 2 1 . . 1 . 1 Extermination 17 | . . . . . . . . 5 1 . . 3 . . . . 2 4 . . . . 2 Reinforcement 16 | . 3 . 3 . . 1 . . 2 . . 3 . . . . 2 2 . . . . . Assault 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 2 . . 2 . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Distress Signals 14 | . 1 . 4 . . . 1 . 2 . . 2 . . . . 1 1 . . . . 2 Communications Jammed 34 | . . . . . . . . . . . . . . . . . . 30 . . . 4 . Distress Signals 33 | . . . . . . . . . . . . . . . . . . 29 . . . 4 . Times Spotted 221 | . 25 4 32 4 . 11 8 16 6 4 . 33 . . . 11 6 30 . . 7 2 22 Peak Tracking Total 8 | . 5 3 3 2 . 5 2 2 3 2 . 8 3 . . 3 2 5 . . 4 1 8 Tactical Retreats 29 | . . . 1 . . . . 1 . . . 14 . . . 3 1 4 . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Traps Triggered 18 | . 1 . 3 . . . 2 1 . 1 . 3 . . . . 1 2 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Disabled 20 | . 3 . 5 1 . . 2 1 5 . . 1 1 . . . . . . 1 . . . Max in Single Turn 2 | . 1 . 1 1 . . 2 1 1 . . 1 1 . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . . . 1 . 2 . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Machines Accessed 96 | . 5 1 4 . 1 . 3 17 7 5 . 20 1 1 4 . 11 9 . . 1 2 4 Terminals 52 | . 3 . 2 . . . 2 10 6 3 . 11 . . . . 6 4 . . . 2 3 Fabricators 7 | . . . . . . . . 3 . . . 2 . . . . 2 . . . . . . Repair Stations 9 | . 1 . 1 . . . . 1 1 . . 3 . . . . . 1 . . 1 . . Recycling Units 8 | . 1 . 1 . . . 1 . . 1 . 1 . . . . 2 1 . . . . . Scanalyzers 5 | . . . . . . . . 2 . . . 1 . . . . . 2 . . . . . Garrison Access 7 | . . . . . . . . 1 . 1 . 2 . . . . 1 1 . . . . 1 Total Hacks 262 | . 14 1 6 . 1 . 11 57 13 11 . 47 1 1 29 . 29 28 . . 1 4 8 Successful 168 | . 5 1 1 . 1 . 9 36 9 6 . 24 1 1 29 . 15 22 . . . 3 5 Failed 93 | . 9 . 5 . . . 2 20 4 5 . 23 . . . . 14 6 . . 1 1 3 Catastrophic 14 | . 3 . 2 . . . . 3 1 . . 2 . . . . 1 2 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 103 | . 7 . 4 . 2 . 9 20 8 6 . 22 . . . . 10 7 . . . 4 4 Terminals 140 | . 7 . 4 . . . 8 35 11 7 . 27 . . . . 20 10 . . . 4 7 Fabricators 15 | . . . . . . . . 6 . . . 5 . . . . 4 . . . . . . Repair Stations 29 | . 3 . 1 . . . . 4 2 . . 10 . . . . . 8 . . 1 . . Recycling Units 17 | . 4 . 1 . . . 3 . . 2 . 1 . . . . 3 3 . . . . . Scanalyzers 18 | . . . . . . . . 10 . . . 2 . . . . . 6 . . . . . Garrison Access 10 | . . . . . . . . 2 . 2 . 2 . . . . 2 1 . . . . 1 Terminal Hacks 97 | . . 1 . . 1 . 5 17 7 3 . 9 1 1 29 . 11 5 . . . 3 4 Record 22 | . . . . . . . . 6 1 . . . . . 11 . 2 1 . . . . 1 Part Schematic 17 | . . . . . . . 2 3 . . . 1 . . 10 . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . Open Door 6 | . . 1 . . . . . . 2 . . . 1 1 . . . . . . . . 1 Open DSF 5 | . . . . . . . . 1 . 1 . 1 . . . . 2 . . . . . . Level Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 9 | . . . . . . . . . . . . 4 . . . . 2 1 . . . 1 1 Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 5 | . . . . . . . 1 1 1 1 . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 5 . . . 4 . . . . 2 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 2 . . . 2 . . . . 1 . . . . . . Build 5 | . . . . . . . . 2 . . . 2 . . . . 1 . . . . . . Repair Station Hacks 22 | . 2 . . . . . . 4 2 . . 6 . . . . . 8 . . . . . Scan Component 12 | . 1 . . . . . . 2 1 . . 4 . . . . . 4 . . . . . Repair 10 | . 1 . . . . . . 2 1 . . 2 . . . . . 4 . . . . . Recycling Unit Hacks 8 | . 3 . 1 . . . . . . . . 1 . . . . 1 2 . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 4 | . . . 1 . . . . . . . . 1 . . . . 1 1 . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 18 | . . . . . . . . 10 . . . 2 . . . . . 6 . . . . . Insert Component 9 | . . . . . . . . 5 . . . 1 . . . . . 3 . . . . . Analyze 9 | . . . . . . . . 5 . . . 1 . . . . . 3 . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 1 . 2 . . . . 1 1 . . . . 1 Seal Access 6 | . . . . . . . . . . 1 . 2 . . . . 1 1 . . . . 1 Unauthorized Hacks 6 | . . . . . . . 4 . . 2 . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 3 . . 2 . . . . . . . . . . . . . Reject 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . 1 . . . . 2 1 2 . 2 . . . . . . . . . 1 . Used 4 | . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . Hacking Detections 64 | . 4 . 3 . . . 3 12 3 4 . 15 . . . . 7 7 . . 1 2 3 Full Trace Events 19 | . 2 . . . . . 1 6 1 . . 5 . . . . 2 1 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 1 8 . . . 2 . . 10 . 1 3 . . . . . Parts Built 5 | . . . . . . . . 2 . . . 2 . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 427 | . . . . . . . . 201 . . . 142 . . . . 84 . . . . . . Total Part Build Rating 24 | . . . . . . . . 8 . . . 10 . . . . 6 . . . . . . Parts Repaired 10 | . 1 . . . . . . 2 1 . . 2 . . . . . 4 . . . . . Time 462 | . 38 . . . . . . 88 70 . . 60 . . . . . 206 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 516 | . 516 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 516 | . 516 . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . Parts Scanalyzed 9 | . . . . . . . . 5 . . . 1 . . . . . 3 . . . . . Part Schematics Acquired 9 | . . . . . . . . 5 . . . 1 . . . . . 3 . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . 1 . . . . 6 1 . . . . . Non-combat 8 | . . . . . . . . . . . . 1 . . . . 6 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . . . . . . . . . . 1 . . . . 10 1 . . . . . no_distress 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . find_fabricator 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . find_station 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Total Allies 17 | . . 2 . 3 . . . . 12 . . . . . . . . . . . . . . Largest Group 10 | . . 2 1 3 3 3 . . 10 . . . . . . . . . . . . . . Highest-Rated Group 173 | . . 42 31 40 40 40 . . 173 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . . 31 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 120 | . . 2 8 . . 20 . . 90 . . . . . . . . . . . . . . Total Damage 1525 | . . 40 125 . . 185 . . 1175 . . . . . . . . . . . . . . Kills 21 | . . 1 3 . . 5 . . 12 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . 1 1 . 2 . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Turns Passed 23439 | 140 2368 961 1849 506 505 351 372 3132 677 304 64 3975 367 566 47 741 1363 2539 380 187 357 475 1213 Spaces Moved 25631 | 63 1315 580 875 389 413 414 535 3977 921 683 218 5221 651 1029 91 1125 1605 2265 514 262 665 381 1439 Core 5 | 3 . . . . . . . 1 . . . . . 1 . . . . . . . . . Treads 2745 | 60 1315 580 790 . . . . . . . . . . . . . . . . . . . . Legs 752 | . . . 85 389 278 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 15499 | . . . . . 135 414 535 2658 . . . 1731 651 1028 91 1125 1605 2265 514 262 665 381 1439 Flight 6630 | . . . . . . . . 1318 921 683 218 3490 . . . . . . . . . . . Fastest Speed 15 | 50 160 160 120 120 102 42 42 26 26 23 23 23 52 52 52 52 48 44 44 44 15 34 16 Average Speed 55 | 154 160 160 156 120 114 42 42 34 26 23 23 35 52 52 52 52 54 48 44 44 37 36 38 Slowest Speed 550 | 160 160 160 260 120 120 102 42 400 26 23 23 180 52 550 52 52 58 53 44 44 44 88 92 Overloaded Moves 30 | . . . . . . . . . . . . . . . . . . . . . 4 . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . 10 . . 5 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 99 87 68 63 61 68 36 50 79 16 92 65 75 95 75 92 28 37 74 28 13 7 20 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 1 . 1 . . . . . . 4 3 . 3 . . 2 1 . . . Spaces Dug 247 | . . . 10 . . . 4 52 8 8 . 56 11 . . . 8 51 . . 23 3 13 Terrain Destroyed 938 | . 57 40 45 38 . 119 31 52 8 8 32 57 125 . . 173 8 51 . . 23 3 68 Melee 209 | . . . . . . . 4 52 8 8 . 56 . . . . 8 51 . . 6 3 13 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 726 | . 57 40 45 38 . 119 27 . . . 32 . 125 . . 171 . . . . 17 . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Fac Upp Upp Res Res Acc Total 33356 | 81 1457 602 1201 409 448 564 640 5525 1285 802 230 7081 668 1055 90 1232 2035 3496 666 331 752 704 2002 Wait 6019 | . 41 7 187 3 . 119 58 1259 308 77 . 1579 . 19 . 55 334 995 150 67 43 274 444 Move 25581 | 62 1314 579 874 388 412 413 534 3976 903 683 217 5210 650 1028 90 1124 1604 2264 513 261 664 380 1438 Hop 12 | . . . . . . . . . 7 . . 5 . . . . . . . . . . . Pick Up 131 | 2 13 . 13 . 13 1 3 29 3 3 1 15 3 2 . 2 5 13 . . 2 3 5 Fast Attach 165 | 6 6 3 10 2 3 4 6 23 10 6 2 18 . 2 . 1 15 18 1 1 5 14 9 Attach 42 | . . . 3 . . 1 3 9 1 2 3 3 . . . . 3 3 . . 2 2 7 Detach 18 | . 4 . . . . 1 1 3 1 . 1 4 . . . . . 1 . . . 1 1 Swap 122 | . 11 4 5 1 7 1 3 16 . 3 . 14 4 . . 1 4 23 1 . 6 5 13 Drop 262 | . 6 3 21 2 13 5 7 50 11 9 4 32 3 4 . 3 18 34 1 1 9 15 11 Fire 292 | 11 59 6 83 11 . 12 3 13 . . 2 29 8 . . 46 . . . . 1 . 8 Melee 662 | . . . . . . 7 22 139 41 19 . 154 . . . . 52 139 . 1 12 10 66 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Crush 8 | . 3 . 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 8 . . . 18 . . . . . 6 . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 15) 952 | -10/Materials | Discovered new exit (range 13) 1113 | -10/Materials | Discovered new exit (range 3) 1335 | -10/Materials | Repaired Hacking Suite 2128 | -10/Materials | Discovered new exit (range 10) 2509 | -10/Materials | Entered Mines 2509 | -10/Mines | Discovered new exit (range 11) 2959 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3204 | -10/Mines | Learned Materials terminal intel 3206 | -10/Mines | Discovered new exit (range 15) 3214 | -10/Mines | Discovered new exit (range 10) 3238 | -10/Mines | Identified exit to Materials 3260 | -10/Mines | Identified exit to Subcaves 3470 | -10/Mines | Entered Materials 3470 | -9/Materials | Accompanied by 1 ally 3470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3471 | -9/Materials | Loaded intel: 12 terminal locations 3475 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3925 | -9/Materials | Discovered new exit (range 13) 3947 | -9/Materials | Identified exit to Mines 4091 | -9/Materials | Discovered new exit (range 16) 5319 | -9/Materials | Entered Mines 5320 | -9/Mines | Met a Derelict bent on vengeance 5621 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5643 | -9/Mines | Discovered new exit (range 15) 5660 | -9/Mines | Identified exit to Materials 5806 | -9/Mines | Discovered new exit (range 4) 5812 | -9/Mines | Identified exit to Exiles 5825 | -9/Mines | Entered Exiles 5825 | -9/Exiles | Accompanied by 3 allies 5855 | -9/Exiles | Met 8R-AWN 5876 | -9/Exiles | Met EX-HEX 5917 | -9/Exiles | Met EX-BIN 5934 | -9/Exiles | Aligned with FarCom system 5935 | -9/Exiles | Given EX-Vault access code 5975 | -9/Exiles | Opened EX-Vault 6077 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6188 | -9/Exiles | Found Lightpack 2.0 6247 | -9/Exiles | Met EX-DEC 6308 | -9/Exiles | Discovered new exit (range 14) 6321 | -9/Exiles | Identified exit to Mines 6330 | -9/Exiles | Left Exiles lab with Lightpack 2.0 6330 | -9/Exiles | Entered Mines 6330 | -8/Mines | Accompanied by 3 allies 6675 | -8/Mines | Discovered exit to Materials (range 12) 6681 | -8/Mines | Entered Materials 6681 | -8/Materials | Evolved 2 slots: Utility x2 6807 | -8/Materials | Lost 3 parts (1p1u1w) 7006 | -8/Materials | Discovered new exit (range 3) 7053 | -8/Materials | Identified exit to Factory 7053 | -8/Materials | Entered Factory 7053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7054 | -7/Factory | Identified exit to Storage 7355 | -7/Factory | Discovered new exit (range 17) 7729 | -7/Factory | Build established: Hacker-Mutant 7885 | -7/Factory | Central database locked down 7995 | -7/Factory | Discovered new exit (range 13) 8053 | -7/Factory | Discovered new exit (range 14) 8087 | -7/Factory | Identified exit to Factory 8166 | -7/Factory | Identified exit to Lower Caves 8679 | -7/Factory | Fabricated Cld. VTOL Module? 9097 | -7/Factory | Repaired Mic. Nuclear Core 9280 | -7/Factory | Fabricated Cld. VTOL Module? 9299 | -7/Factory | Build established: Hacker-Sprinter 9843 | -7/Factory | Repaired System Restoration Module? 10185 | -7/Factory | Entered Storage 10238 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10298 | -7/Storage | Used back door to open Recycling access 10298 | -7/Storage | Discovered new exit (range 5) 10298 | -7/Storage | Identified exit to Recycling 10345 | -7/Storage | Lost 3 allies 10431 | -7/Storage | Repaired Cld. VTOL Module? 10555 | -7/Storage | Build established: Commander-Sprinter 10660 | -7/Storage | Lost 6 allies 10735 | -7/Storage | Met a pair of Derelict thieves 10758 | -7/Storage | Found Prototype Launcher 10758 | -7/Storage | Identified Rocket Array 10862 | -7/Storage | Entered Factory 10862 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10916 | -6/Factory | Build established: Hacker-Sprinter 11012 | -6/Factory | Identified exit to Lower Caves 11166 | -6/Factory | Sucked down chute 11166 | -6/Factory | Entered Waste 11166 | -6/Waste | The area was eerily silent 11197 | -6/Waste | Discovered new exit (range 10) 11199 | -6/Waste | Identified exit to Factory 11230 | -6/Waste | Entered Factory 11243 | -6/Factory | Discovered new exit (range 14) 11256 | -6/Factory | Identified exit to Factory 11271 | -6/Factory | Discovered exit to Factory (range 13) 11366 | -6/Factory | Fabricated Imp. Hacking Suite? 12747 | -6/Factory | Discovered exit to Lower Caves (range 9) 13448 | -6/Factory | Repaired Broken Nuclear Pulse Thruster? 14299 | -6/Factory | Repaired Lrn. Missile Launcher 14476 | -6/Factory | Build established: Hacker-Mutant 14586 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 14708 | -6/Factory | Spotted B-75 Beast 15080 | -6/Factory | First assault squad dispatched 15205 | -6/Factory | Entered Lower Caves 15567 | -6/Lower Caves | Discovered new exit (range 9) 15571 | -6/Lower Caves | Identified exit to Lower Caves 15572 | -6/Lower Caves | Entered another Lower Caves area 15580 | -6/Lower Caves | Discovered exit to Factory (range 12) 15934 | -6/Lower Caves | Learned 4 Factory zone layouts 15973 | -6/Lower Caves | Discovered new exit (range 11) 15977 | -6/Lower Caves | Identified exit to Data Miner 15978 | -6/Lower Caves | Encountered a Warlord checkpoint 16138 | -6/Lower Caves | Entered Data Miner 16138 | -6/Data Miner | Discovered new exit (range 6) 16141 | -6/Data Miner | Identified exit to Proximity Caves 16148 | -6/Data Miner | Met Data Miner 16163 | -6/Data Miner | Learned location of Section 7 (-2) 16163 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16173 | -6/Data Miner | Received God Mode back door access code from Data Miner 16185 | -6/Data Miner | Entered Proximity Caves 16305 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16642 | -5/Proximity Caves | Spotted B-75 Beast 16926 | -5/Proximity Caves | Entered Factory 16926 | -5/Factory | Evolved 2 slots: Utility x2 16927 | -5/Factory | Identified exit to Upper Caves 17051 | -5/Factory | Identified exit to DSF 17150 | -5/Factory | Identified exit to DSF 17367 | -5/Factory | Discovered new exit (range 15) 17389 | -5/Factory | Identified exit to Factory 17923 | -5/Factory | Discovered exit to Factory (range 3) 18099 | -5/Factory | Fabricated Kinetic Spear? 18289 | -5/Factory | Entered another Factory area 18289 | -4/Factory | Evolved 2 slots: Utility x2 18653 | -4/Factory | Spotted B-86 Titan 19563 | -4/Factory | Repaired Lrn. Missile Launcher 19622 | -4/Factory | Repaired Imp. Medium Armor Plating 19679 | -4/Factory | Repaired Cmb. Gravmag System? 19767 | -4/Factory | Repaired Antigrav System 20311 | -4/Factory | Identified exit to Upper Caves 20311 | -4/Factory | Identified exit to Armory 20789 | -4/Factory | First assault squad dispatched 20828 | -4/Factory | Entered Upper Caves 21021 | -4/Upper Caves | Learned location of 1 exit from Research 21203 | -4/Upper Caves | Discovered new exit (range 6) 21205 | -4/Upper Caves | Identified exit to Upper Caves 21208 | -4/Upper Caves | Entered another Upper Caves area 21215 | -4/Upper Caves | Learned location of 1 exit from Research 21259 | -4/Upper Caves | Discovered new exit (range 5) 21261 | -4/Upper Caves | Identified exit to Research 21395 | -4/Upper Caves | Entered Research 21395 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21396 | -3/Research | Identified exit to Research 21396 | -3/Research | Identified exit to Testing 21496 | -3/Research | Found Fusion Bomb Launcher 21752 | -3/Research | Entered another Research area 21752 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21781 | -2/Research | Identified exit to Access 22166 | -2/Research | Found Prototype Processor 22166 | -2/Research | Identified Exp. Signal Interpreter 22227 | -2/Research | Entered Access 22227 | -1/Access | Evolved 2 slots: Utility x2 22267 | -1/Access | Identified exit to Surface 23440 | *** | Escaped! Last Messages --------------- 23399_ System corrupted: Heat flow error (+194). 23399_ U-05 Engineer lays Concrete. 23403_ U-05 Engineer builds a Wall. 23404_ U-05 Engineer lays Concrete. 23406_ C-30 ARC bursts open, deploying its payload. 23406_ H-88 Terminator unfolds itself. 23406_ Slug penetrates Wall. 23406_ Penetrated by Slug. 23406_ U-05 Engineer lays Concrete. 23422_ Slug penetrates Wall. 23423_ System corrupted: Matter fused (-7). 23431_ Penetrated by Slug. 23431_ Critical hit (Destroy). 23435_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 23436_ The Access Shell folds into the floor. [Achievement: Just Browsing] [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ???????????????????????????????????????????? + | | ?????????????????????????????????????????? # | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# ?# % | | ?????????????????????????????????????????# ??# | | ?????????????????????????????????????????#???# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###?? #??????????????????????? | | #########?# #??????????#"#######????????????????? | | # =# #?????###??# #????????????????? | | ??? ! # #######"#### #????????????????? | | ??????? + # #" #????????????????? | | ??????????# h# "# #????????????????? | | ??????????# h# " ## #????????????????? | | ??????????# # """ ## #????????????????? | | ??????????# # """ ## #????????????????? | | ??????????# # " ## #????????????????? | | ??????????# # ##" #????????????????? | | ??????????# # ! ##%" ###??????????????? | | ####### ###/###### " #??????????????? | | ## # ## #?????????????? | | ## # # ######????????? | | ############## ## # #????????? | | ????????????????? ## # # #????????? | | ?????????????????? ## #????????? | | ?????????????????? ## ####+### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 225 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 70 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- System Shield | -8/Materials | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Katana | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Phase Shifter | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Kinetic Spear | -5/Factory | Hacked Imp. Propulsion Shielding | -4/Factory | Scanalyzed Lrn. Missile Launcher | -4/Factory | Scanalyzed Adv. System Restoration Module | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Kinetic Spear | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Backstab Denied? Epsilon Run Just Browsing Origins Please Form A Line Safety First The Oracle Whoosh! Challenges ------------ None Game ------ Seed SupersonicMappingRipper Manual? 0 Play Time 06:55:05 Cumulative 33.5 hours Start 2024.06.01 @ 20:42:10 End 2024.06.03 @ 00:48:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b03f1f1e-5e3f-4934-8a83-34a6b2afcf67