Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.04 @ 22:26:35 Player: Arctifire Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (84) 84 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1674 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 221/250 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Ion Engine Humpback High-capacity Battery (400) Improved Light Armor Plating Guided Plasma Cannon Light Assault Rifle Signal Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Combat Airjet > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Humpback Improved Light Armor Plating Guided Plasma Cannon Light Assault Rifle Signal Generator [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | 7 . 3 . . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 2 | 1 . 1 . . Device . | . . . . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 3 . . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 88 | . 85 92 85 . Engine 14 | . 14 14 14 . Wheel 15 | . 28 21 . . Hover 6 | . . 3 14 . Storage 23 | . 14 24 28 . Energy Gun 14 | . 14 14 14 . Ballistic Gun 14 | . 14 14 14 . Naked Turns . | . . . . . Heaviest Build 20 | 10 10 20 20 . Greatest Support 26 | 26 26 26 22 . Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 10 10 . Average Capacity 8 | 5 6 8 10 . Most Carried 9 | 2 2 5 9 . Average Carried 3 | 1 2 3 6 . Final Capacity 10 | 6 6 10 10 10 Final Carried 9 | 2 2 5 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 366 | 219 41 106 . . Remotely . | . . . . . Salvage Created 102 | . 41 61 . . Parts 12 | . 1 11 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 6 | . 1 5 . . Guns 6 | . 1 5 . . Classes Destroyed 2 | . 1 1 . . Swarmer 5 | . . 5 . . Grunt 1 | . 1 . . . Best Kill Streak 3 | . 1 3 . . Combat Bots Only 3 | . 1 3 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 174 | . 87 87 . . Core 29 | . 9 20 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 22 | . 13 9 . . Largest 2 | . 2 2 . . Hottest 60 | . 60 60 . . Shots Fired 42 | . 24 18 . . Gun 42 | . 24 18 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 22 | . 13 9 . . Thermal 20 | . 11 9 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 6 . . Robot Miss Streak 1 | . 1 1 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 29 | . 20 9 . . Core Hits 9 | . 4 5 . . Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 323 | . 219 104 . . Guns 323 | . 219 104 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 146 | . 110 36 . . Thermal 177 | . 109 68 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 63 | . 63 . . . Average Temperature 33 | . 33 . . . Received Heat Transfer 63 | . 63 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 400 | . 250 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 126 | . 50 126 . . Initial 16 | . . 16 . . Average 58 | . 15 78 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 10 | . 4 6 . . Peak Tracking Total 4 | . 4 3 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 1 . 1 . Successful 1 | . . . 1 . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1048 | 56 165 492 335 . Spaces Moved 1115 | 51 138 511 415 . Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 552 | 49 138 365 . . Hover 561 | . . 146 415 . Flight . | . . . . . Fastest Speed 50 | 50 90 80 80 . Average Speed 84 | 87 90 87 80 . Slowest Speed 90 | 90 90 90 80 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 27 87 76 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1167 | 58 154 538 417 . Wait 16 | . 4 12 . . Move 1111 | 50 137 510 414 . Hop . | . . . . . Pick Up 6 | 1 . 2 3 . Fast Attach 8 | 6 . 2 . . Attach . | . . . . . Detach . | . . . . . Swap 2 | 1 . 1 . . Drop 2 | . . 2 . . Fire 22 | . 13 9 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 6) 222 | -10/Materials | Entered Mines 275 | -10/Mines | Discovered new exit (range 8) 305 | -10/Mines | Build established: Mutant 365 | -10/Mines | Learned location of Zion (-6) 402 | -10/Mines | Met a Derelict testing a Signal Generator 407 | -10/Mines | Assembled infested the area 408 | -10/Mines | Found Signal Generator 654 | -10/Mines | Discovered new exit (range 12) 709 | -10/Mines | Discovered new exit (range 5) 714 | -10/Mines | Entered Exiles 741 | -10/Exiles | Met 8R-AWN 759 | -10/Exiles | Met EX-HEX 794 | -10/Exiles | Met EX-BIN 803 | -10/Exiles | Aligned with FarCom system 803 | -10/Exiles | Given EX-Vault access code 827 | -10/Exiles | Opened EX-Vault 834 | -10/Exiles | Found Gui. Plasma Cannon 852 | -10/Exiles | Warned to stay clear of 0b10 Research branches 880 | -10/Exiles | Met EX-DEC 920 | -10/Exiles | Visited The Gauntlet 1041 | -10/Exiles | Discovered new exit (range 10) 1049 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1049 | -10/Exiles | Entered Mines 1049 | -9/Mines | Self-destructed Last Messages --------------- EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 00882_ EX-DEC: "Oops, I hope HEX didn't hear that..." 00996_ Acquired Humpback. 01020_ Extracted 1 energy. 01021_ Acquired Hcp. Battery. 01041_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01049_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????g????????????? | | ????????????????????????????g????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????#?????????? | | ?????????????????????????????? ##????????? | | ????????????????????????##### ###??????? | | ???????????????????????## ##?????? | | ??????????????????s????# #?????? | | ?????????????????sss???#s@s #?????? | | ???????????????????????##ss #??????? | | ????????????????????????### #??????? | | ??????????????????????????? #?????? | | ???????????????????????????? #?????? | | ?????????????????????????????# #????? | | ??????????????????????????????# #???? | | ??????????????????????????????? #???? | | ???????????????????????????????? ##???? | | ????????????????????????????????? ##????? | | ??????????????????????????????????##?????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 49 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedParticleThrusters Manual? 0 Play Time 00:07:31 Cumulative 40.5 hours Start 2021.02.02 @ 00:01:45 End 2021.02.04 @ 22:26:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 28 Explorer 12 Win Type - Total 6 Types 4/1/1/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 417b61ce-8aa2-4a02-8025-696de01c8caf