Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 20:35:04 // AFD2020/Player2 Player: Minty Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (2) 10 Value Destroyed (64) 64 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 274 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- (None) > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility None Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 7 | 6 1 Power 2 | 2 . Engine 2 | 2 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg . | . . Wheel 2 | 2 . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 3 | 2 1 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 62 | . 62 Engine 12 | . 12 Wheel 27 | . 27 Energy Gun 22 | . 22 Naked Turns 7 | . 7 Heaviest Build 8 | 8 8 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 4 | 4 4 Average Capacity 4 | 4 4 Most Carried 1 | 1 1 Average Carried . | . . Final Capacity 4 | 4 4 Final Carried . | . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 215 | 202 13 Remotely . | . . Salvage Created 65 | . 65 Parts 7 | . 7 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 1 | . 1 Guns 1 | . 1 Classes Destroyed 2 | . 2 Tunneler 1 | . 1 Grunt 1 | . 1 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 404 | . 404 Core 95 | . 95 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 13 | . 13 Largest 2 | . 2 Hottest 80 | . 80 Shots Fired 22 | . 22 Gun 22 | . 22 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal 13 | . 13 Explosive . | . . Electromagnetic 9 | . 9 Robot Hit Streak 5 | . 5 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 10 | . 10 Core Hits 5 | . 5 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 128 | . 128 Guns 125 | . 125 Cannons . | . . Explosions . | . . Melee . | . . Ramming 3 | . 3 Kinetic . | . . Thermal 85 | . 85 Explosive . | . . Electromagnetic 40 | . 40 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 1 | . 1 Shots . | . . Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 180 | . 180 Average Temperature 69 | . 69 Received Heat Transfer 228 | . 228 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 211 | . 211 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 37 | . 37 Initial . | . . Average 14 | . 18 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 6 | . 6 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 4 | . 4 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual 8 | . 8 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Branch Access Points 1 | . 1 Recall Investigation 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Monitor 1 | . 1 Reject 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 52 | . 52 Highest-Rated Ally 52 | . 52 Total Orders . | . . Ally Attacks 1 | . 1 Total Damage 18 | . 18 Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 198 | 41 157 Spaces Moved 197 | 45 152 Core 26 | 13 13 Treads . | . . Legs . | . . Wheels 171 | 32 139 Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 76 | 71 77 Slowest Speed 80 | 80 80 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 19 | 3 36 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 220 | 51 169 Wait . | . . Move 196 | 44 152 Hop . | . . Pick Up 1 | . 1 Fast Attach 6 | 5 1 Attach . | . . Detach . | . . Swap 1 | 1 . Drop 2 | 1 1 Fire 13 | . 13 Melee . | . . Ram 1 | . 1 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Core integrity fell below 50% 190 | -10/Materials | Core integrity fell below 20% 199 | -10/Materials | Core destroyed Last Messages --------------- >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. 00165_ Connecting with Recycling Unit... >>Trojan(Monitor) Trojan loaded successfully. Testing... Monitoring response positive. 00170_ Ion Engine destroyed. 00173_ Connecting with Terminal... 00177_ Acquired Sml. Matter Pod. 00178_ Acquired Med. Laser. 00180_ Dropped Sml. Matter Pod. 00189_ Wheel destroyed. Player 2: "Keep your sensors peeled, we're not far from an exit." 00190_ Wheel destroyed. 00191_ G-47 Trooper destroyed. 00192_ Med. Laser destroyed. 00192_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ######## | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ######## | | ?????????????????????????????# #??????? | | ?????????????????????????????# #??????? | | ??????????????????????######## #??##??? | | ??????????????????????# ! ## #? ???? | | ??????????????????????# + # ????? | | ??????????????????????# ## # ?????? | | ??????????????????????# ## +??????? | | ????????????? ????????# "Y" ## #??????? | | ?????????????? ??????# """ ## #??????? | | ???????????????? ????# ## ##?????? | | ??????? #####+####+######+### #?????? | | ??????? [ #?????? | | ??????? ! = #?????? | | ??????? = | | ??????????#/####### ###+### ####### | | ??????????????????# ## #######?????? | | ??????????????????# ## ""#???????????? | | ????????#! ???????# ## T"#???????????? | | ????????# ""?????# + ""#???????????? | | ????????# """ #### ## #???????????? | | ????????# /@ ## ! #???????????? | | ????????################ !!#???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????######???????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 269 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 ---------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 3 | . 3 Parts Lost 1 | . 1 Damage Taken 206 | . 206 Core 160 | . 160 Player 2/Cogmind (%) 62 | . 62 Absorbed by Shields . | . . Damage Inflicted 18 | . 18 Player 2/Cogmind (%) 12 | . 12 Combat Hostiles Destroyed . | . . Player 2/Cogmind (%) . | . . Game ------ Seed CoreIntegratedRegenerator Manual? 0 Play Time 00:04:17 Cumulative 302.7 hours Start 2020.09.28 @ 20:32:08 End 2020.09.28 @ 20:35:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 167 Rogue 10 Adventurer 52 Explorer 105 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: a814b924-4657-47af-a956-c4b20b948500