Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 07:51:30 Player: Clog Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (45) 225 Value Destroyed (956) 956 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (4044) 4044 TOTAL SCORE: 13085 Bonus ------- Follower Combat Kills 424 Aligned with FarCom 300 Win 3000 Win Speed 434 Friendly Fire -114 Cogmind --------- Core Integrity 462/1600 Matter 22/300 Energy 44/100 System Corruption 3% Temperature Cool (2) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Diametric Drive > --- UTILITY (14) ----- Experimental Signal Interpreter Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Advanced ECM Suite Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor ECM Suite > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Field Propulsion Array Improved Diametric Drive Micro-nuke Launcher [Rating: 87] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Improved Cesium-ion Thruster Utility System Shield Device Seismic Detector Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Backup Plating III Weapon Flail Energy Gun Backup Laser III Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . 2 . 1 . . . Utility 12 | . . . . . 3 . . 2 2 1 1 1 2 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 102 | . 5 2 . . 6 16 5 11 12 . 22 17 6 Power 9 | . 1 1 . . . 2 . . 2 . 1 1 1 Engine 3 | . 1 . . . . 1 . . 1 . . . . Core 3 | . . 1 . . . 1 . . 1 . . . . Reactor 3 | . . . . . . . . . . . 1 1 1 Propulsion 31 | . 2 . . . 3 5 1 1 3 . 8 7 1 Treads 8 | . 2 . . . 3 2 . . . . . 1 . Leg 3 | . . . . . . . . . . . . 3 . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . . . . Flight 17 | . . . . . . . 1 1 3 . 8 3 1 Utility 39 | . 1 . . . 2 3 2 9 6 . 8 4 4 Device 15 | . 1 . . . . 2 2 3 . . 4 2 1 Storage . | . . . . . . . . . . . . . . Processor 12 | . . . . . . . . 4 1 . 4 1 2 Hackware 9 | . . . . . . . . 2 5 . . 1 1 Protection 3 | . . . . . 2 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | . 1 1 . . 1 6 2 1 1 . 5 5 . Energy Gun 5 | . . 1 . . . 1 1 1 . . . 1 . Energy Cannon 7 | . . . . . 1 1 . . . . 2 3 . Ballistic Gun 5 | . 1 . . . . 2 . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . 2 . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 3 1 1 1 . 3 4 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . 6 . . Parts Lost 9 | . . . . . . . 1 1 . . 2 1 4 Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . 2 Utility 6 | . . . . . . . 1 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . 1 1 . . 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | 5 2 4 5 5 4 4 4 4 3 1 4 3 3 Power . | 1 . . 1 1 1 1 1 . . . . . 1 Propulsion . | 3 . 1 1 1 . . . 1 . . . 1 1 Utility . | . . . . 1 1 1 1 1 . . . . . Weapon 1 | 1 . 2 2 2 2 2 2 1 2 . 3 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | 8 3 5 . . 1 . 2 2 5 1 3 3 5 Power 8 | 1 1 . . . 1 . 1 . . . . 1 3 Propulsion 14 | 4 2 2 . . . . 1 . 2 1 . 2 . Utility 5 | 1 . . . . . . . 2 . . . . 2 Weapon 10 | 2 . 3 . . . . . . 2 . 3 . . Tool/Special 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 33 | . 68 70 . . 46 33 7 52 39 23 39 17 13 Engine 1 | . 13 . . . . 1 . 5 4 . . . . Core 2 | . . 14 . . 8 1 . . . 4 3 . . Treads 4 | . 27 13 . . 16 9 . . . . . . . Hover 1 | . . . . . . 1 . 9 . . . . . Flight 6 | . . . . . . . 3 1 14 13 18 8 4 Device 3 | . 13 13 . . . 3 4 2 . . 4 1 . Processor 2 | . . . . . . . . 14 3 . 2 . 4 Hackware 1 | . . . . . . . . 1 9 . . . . Protection 1 | . . . . . 13 4 . 4 . . . . . Energy Gun 3 | . . 13 . . . 6 . 11 . . . . . Ballistic Gun 2 | . 13 13 . . . 4 . . . . . . . Peak Build Rating 87 | 6 5 8 1 1 15 29 11 44 59 24 87 57 58 Average Rating 21 | 5 4 7 . 1 12 11 2 29 26 22 53 40 28 On Entrance 1 | 6 . . . 1 1 1 1 2 2 2 2 3 4 Avg Prop Armor Cover (%) 20 | . . . . . . . . . . . . 20 . Naked Turns 586 | . . . 117 101 6 106 83 7 3 23 3 14 123 Heaviest Build 38 | 13 8 11 . . 13 24 6 15 7 7 38 28 21 Greatest Support 83 | 20 40 20 3 3 60 40 4 16 29 18 44 83 22 Greatest Overweight (x) 2 | 1 . . . . . 2 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 5 2 4 4 5 4 4 4 4 3 . 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 40% | Mutant 25% | Sprinter 22% | Commander-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Matter Collected 1684 | 224 79 119 18 . 77 232 65 28 267 60 358 58 99 Remotely . | . . . . . . . . . . . . . . Salvage Created 2112 | 86 170 119 . . 53 191 143 28 475 421 426 . . Parts 72 | 6 11 14 . . 3 11 . . 6 1 20 . . Haulers Intercepted 7 | . . . . . . 2 . . 3 1 1 . . Recyclers Shooed 6 | . 1 3 . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 21 | . 4 6 . . 1 3 . . . . 7 . . Guns 11 | . 4 6 . . . . . . . . 1 . . Cannons 1 | . . . . . 1 . . . . . . . . AOE 7 | . . . . . . 3 . . . . 4 . . Classes Destroyed 10 | 2 1 1 . . 1 1 . 1 3 . . . . Worker 3 | . . . . . . . . 2 1 . . . . Builder 2 | . . . . . . . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 7 | . . . . . . 2 . . 3 1 1 . . Recycler 8 | 1 . 1 . . . 1 2 . 1 2 . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . 1 1 . . . Swarmer 14 | . . 6 . . . 3 . . . . 5 . . Grunt 4 | . 4 . . . . . . . . . . . . Sentry 3 | . . . . . 1 . . . . . 2 . . Best Kill Streak 5 | 1 3 3 . . 1 4 1 2 3 4 5 . . Combat Bots Only 5 | . 3 3 . . 1 3 . . . . 5 . . Max Kills in Single Turn 4 | 1 1 1 . . 1 3 1 1 1 1 4 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . . 4 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Hostile Shots Fired 326 | . 25 27 . . 4 10 . . 9 28 64 49 110 Missed 152 | . 7 9 . . 2 3 . . 6 13 31 22 59 Hits 174 | . 18 18 . . 2 7 . . 3 15 33 27 51 Projectile 174 | . 18 18 . . 2 7 . . 3 15 33 27 51 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 11 | . . . . . . . . . . . 2 2 7 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 4106 | . 220 153 . . 36 115 279 103 60 261 783 654 1442 Core 2315 | . 23 47 . . 16 43 246 18 40 182 344 218 1138 Absorbed by Shields 11 | . . . . . . . . . . . 11 . . Redirected to Shielding 13 | . . . . . 13 . . . . . . . . Regen/Repaired (Parts) 17 | . . . . . . . . 17 . . . . . Core Remaining (%) 75 | 100 . . . 72 . . 44 97 96 84 73 84 28 Volleys Fired 146 | 6 29 15 . . 7 11 . . 1 . 39 25 13 Largest 2 | 2 1 2 . . 1 2 . . 1 . 1 1 1 Hottest 120 | 40 20 85 . . 68 91 . . 120 . 105 120 120 Shots Fired 172 | 12 29 30 . . 7 16 . . 1 . 39 25 13 Gun 97 | 12 29 30 . . . 12 . . 1 . 4 9 . Cannon 72 | . . . . . 7 2 . . . . 34 16 13 Launcher 3 | . . . . . . 2 . . . . 1 . . Special . | . . . . . . . . . . . . . . Kinetic 65 | 12 29 15 . . . 5 . . . . 4 . . Thermal 91 | . . 15 . . 7 8 . . 1 . 22 25 13 Explosive 3 | . . . . . . 2 . . . . 1 . . Electromagnetic 13 | . . . . . . 1 . . . . 12 . . Robot Hit Streak 12 | 3 12 7 . . 3 7 . . . . 3 1 . Robot Miss Streak 8 | 2 6 4 . . 2 2 . . . . 4 8 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 97 | 6 18 16 . . 4 7 5 2 20 5 13 1 . Core Hits 45 | 3 9 8 . . 2 10 1 . 1 . 9 . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 2 . 3 1 . . . Critical Strikes 6 | . . . . . . . 2 . 3 1 . . . Smash 6 | . . . . . . . 2 . 3 1 . . . Melee Attacks 95 | . . . . . . . 5 8 57 23 2 . . Impact 95 | . . . . . . . 5 8 57 23 2 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . 3 2 10 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3801 | 63 244 264 . . 82 436 207 146 1105 356 819 29 50 Guns 802 | 63 244 258 . . . 128 . . . . 80 29 . Cannons 457 | . . . . . 81 27 . . . . 349 . . Explosions 671 | . . . . . . 281 . . . . 390 . . Melee 1814 | . . . . . . . 207 146 1105 356 . . . Ramming 57 | . . 6 . . 1 . . . . . . . 50 Kinetic 534 | 63 244 88 . . . 59 . . . . 80 . . Thermal 497 | . . 170 . . 81 69 . . . . 148 29 . Explosive 671 | . . . . . . 281 . . . . 390 . . Electromagnetic 228 | . . . . . . 27 . . . . 201 . . Impact 1814 | . . . . . . . 207 146 1105 356 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 . . 6 1 3 Average Corruption 2 | . . . . . . . . 1 . . 6 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . 1 Effects 9 | . . . . . . . . . . . 3 . 6 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 841 | . . . . . . 7 107 66 452 196 13 . . Projectiles 15 | . . . . . . 2 . . . . 13 . . Explosions 5 | . . . . . . 5 . . . . . . . Melee 821 | . . . . . . . 107 66 452 196 . . . Knockbacks 7 | . . . . . . . 2 1 3 . . . 1 Impact 7 | . . . . . . . 2 1 3 . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . . . . . . . . 81 Shots 1 | . . . . . . . . . . . . . 1 Rammed 19 | . . 4 . . 2 . . . . . . . 13 Targets Rammed 19 | . . 4 . . 2 . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 270 | . . 180 . . 40 6 1 . 54 . 270 161 92 Average Temperature 81 | . . 82 . . 20 4 1 . 33 . 100 60 34 Received Heat Transfer 588 | . 120 . . . 18 9 144 . 27 27 63 90 90 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . 2 1 7 3 2 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . Parts Fried 24 | . . . . . . . 4 2 8 10 . . . Impact Corruptions 31 | . . . . . . . 4 3 17 7 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 888 | . . 407 . . 148 148 . . . . 148 37 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . . 1 . 2 . . . . 1 Low Security (%) 90 | 100 100 100 . 100 100 72 100 30 100 100 100 100 98 Level 1 6 | . . . . . . 27 . 43 . . . . 1 Level 2 2 | . . . . . . . . 26 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 463 | 5 80 79 . . 68 240 182 463 84 102 164 118 258 Initial 463 | . . 19 . . . . 62 463 84 . 53 44 65 Average 84 | . 34 22 . . 19 168 120 300 24 18 91 52 50 Influence Increases 3258 | 10 105 145 . . 93 479 250 668 222 255 284 285 462 Destroy 0b10 Robot/C 700 | . 80 120 . . 60 180 20 100 . . 140 . . Destroy 0b10 Robot/NC 130 | 10 . 5 . . . 20 10 15 40 25 5 . . Destroy Leader 194 | . 20 20 . . 20 64 . 30 6 2 32 . . Allied During Kill 235 | . . . . . 9 183 17 26 . . . . . Successful Hack 115 | . 5 . . . 4 2 23 14 19 24 . 24 . Select Force Hacks 180 | . . . . . . . 180 . . . . . . Disable Machine 105 | . . . . . . 15 . 30 15 15 . 15 15 Destroy Structure 324 | . . . . . . 15 . 3 52 24 62 51 117 Advance Influence 450 | . . . . . . . . 450 . . . . . Partial Spotted 135 | . . . . . . . . . 45 15 15 30 30 Lose Combat Pursuer 690 | . . . . . . . . . 45 150 30 165 300 Influence Decreases 3000 | 10 55 195 . . 92 319 379 527 394 154 307 254 314 Entered New Map 369 | . . 31 . . . 1 99 19 89 1 49 35 45 Time Decay 2118 | 10 55 164 . . 72 228 270 238 259 143 238 209 232 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . Lost Part 87 | . . . . . . . 10 10 . . 20 10 37 Lost Ally 289 | . . . . . 20 90 . 160 9 10 . . . Purge Threat 37 | . . . . . . . . . 37 . . . . Squads Dispatched 33 | . 1 . . . . 2 . 7 5 1 2 8 7 Investigation 8 | . . . . . . 1 . 2 1 1 . 2 1 Extermination 11 | . . . . . . . . 2 2 . 1 2 4 Reinforcement 11 | . 1 . . . . 1 . 3 1 . 1 2 2 Assault 2 | . . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Distress Signals 8 | . 1 . . . 1 . . . . . 2 3 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 7 6 . . 8 6 1 1 7 13 24 36 27 Peak Tracking Total 16 | . 4 3 . . 7 3 1 2 3 7 5 16 12 Tactical Retreats 24 | . . . . . . . . . 2 3 6 5 8 ECM-based Alert Blocks 10 | . . . . . . . . . . . 10 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Traps Triggered 10 | . . . . . . . . 2 . . 5 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Disabled 7 | . . . . . . 1 . 2 1 1 . 1 1 Max in Single Turn 1 | . . . . . . 1 . 1 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . 1 . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Accessed 40 | . 1 . 1 . 1 2 12 4 6 3 1 5 4 Terminals 24 | . 1 . . . 1 2 6 3 3 2 . 4 2 Fabricators 3 | . . . . . . . . 1 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 6 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . 1 1 1 Total Hacks 87 | . 2 . 1 . 2 4 25 8 17 10 2 9 7 Successful 36 | . 2 . 1 . 1 1 13 3 9 3 . 1 2 Failed 51 | . . . . . 1 3 12 5 8 7 2 8 5 Catastrophic 19 | . . . . . . 2 2 2 4 2 2 3 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 1 . 1 . 2 . 19 4 10 4 . 4 . Terminals 61 | . 2 . . . 2 4 18 6 12 8 . 6 3 Fabricators 7 | . . . . . . . . 2 3 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 7 . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 2 . 2 3 2 Terminal Hacks 10 | . 1 . 1 . . 1 1 2 2 1 . . 1 Part Schematic 1 | . . . . . . . 1 . . . . . . Open Door 2 | . . . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . . . Build 2 | . . . . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . . . 1 . . . 1 Unauthorized Hacks 22 | . 1 . . . 1 . 12 1 5 1 . 1 . Terminals 14 | . 1 . . . 1 . 6 . 4 1 . 1 . Assimilate 2 | . . . . . . . . . 2 . . . . Botnet 3 | . . . . . . . . . 1 1 . 1 . Skim 9 | . 1 . . . 1 . 6 . 1 . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . Prioritize 1 | . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . . . . . Tunnel 6 | . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . . . . . 1 1 5 3 3 3 1 5 4 Full Trace Events 8 | . . . . . . 1 3 1 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . Total Robot Build Rating 5 | . . . . . . . . . . 5 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total Allies 15 | . . . . 2 . 10 . . 2 1 . . . Largest Group 10 | . . . . 2 2 10 9 9 1 2 . . . Highest-Rated Group 173 | . . . . 53 53 173 157 157 26 49 . . . Highest-Rated Ally 31 | . . . . 31 31 29 29 29 26 26 . . . Total Orders 1 | . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . 1 . . . . . . . Ally Attacks 70 | . . . . . 8 28 4 30 . . . . . Total Damage 952 | . . . . . 159 326 65 402 . . . . . Kills 15 | . . . . . 2 6 1 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Active Infowar (turns) 1720 | . 191 566 . . . . 288 461 . . 170 44 . IFF 151 | . . . . . . . . 151 . . . . . Structural 288 | . . . . . . . 288 . . . . . . Seismic 757 | . 191 566 . . . . . . . . . . . Machine Analysis 524 | . . . . . . . . 461 . . 63 . . Jamming 104 | . . . . . . . . 61 . . . 43 . ECM 171 | . . . . . . . . . . . 170 1 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . Drone Launches 14 | . . . . . . 14 . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Turns Passed 5519 | 61 193 571 117 101 256 501 592 516 715 331 504 502 559 Spaces Moved 7616 | 34 76 314 227 105 146 307 918 639 1339 425 866 948 1272 Core 1387 | 8 1 1 227 105 13 135 561 70 3 30 8 15 210 Treads 650 | . 75 313 . . 133 129 . . . . . . . Legs 27 | 26 . . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . Hover 461 | . . . . . . 43 . 418 . . . . . Flight 5091 | . . . . . . . 357 151 1336 395 858 932 1062 Fastest Speed 23 | 50 50 50 50 50 50 42 35 35 26 30 23 30 30 Average Speed 48 | 105 158 159 50 50 150 98 45 64 31 31 27 33 34 Slowest Speed 170 | 120 160 160 50 50 160 170 100 80 50 50 100 120 107 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . 3 1 11 3 7 4 10 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 25 79 60 40 14 44 97 24 41 9 19 30 34 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 8 | . . 1 . 1 . . 6 . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 74 | . . . . . . . . 3 26 12 13 11 9 Terrain Destroyed 147 | . . . . . . 14 . 3 26 12 34 16 42 Melee 41 | . . . . . . . . 3 26 12 . . . Projectile 45 | . . . . . . . . . . . 17 16 12 AOE 61 | . . . . . . 14 . . . . 17 . 30 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total 9089 | 53 123 357 230 153 177 491 1086 730 1533 587 1084 1114 1371 Wait 835 | . . 3 . 47 1 123 149 49 112 131 94 79 47 Move 7529 | 33 75 313 226 104 145 306 911 636 1319 418 853 939 1251 Hop 34 | . . . . . . . 3 1 8 3 5 4 10 Pick Up 67 | 3 5 6 2 1 5 2 2 1 9 1 10 12 8 Fast Attach 76 | . . . . . 2 15 3 9 8 . 27 8 4 Attach 73 | . 5 5 . . 5 2 4 3 7 5 9 18 10 Detach 59 | 1 4 5 . . 1 2 5 9 4 5 5 12 6 Swap 12 | . . . . . 1 2 . 4 . . 3 2 . Drop 114 | 10 5 6 2 1 8 17 4 10 8 1 23 15 4 Fire 146 | 6 29 15 . . 7 11 . . 1 . 39 25 13 Melee 95 | . . . . . . . 5 8 57 23 2 . . Ram 13 | . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . Crush 6 | . . 4 . . 2 . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . 14 . 5 Rewire 5 | . . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . 6 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 255 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 354 | -10/Mines | Learned Materials emergency access door positions 415 | -10/Mines | Discovered new exit (range 8) 437 | -10/Mines | Learned location of Zion (-7) 491 | -10/Mines | Discovered new exit (range 6) 563 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 644 | -10/Mines | Found a hidden stash of uninstalled traps 815 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 815 | -10/Mines | Discovered new exit (range 5) 826 | -10/Mines | Entered Exiles 839 | -10/Exiles | Met 8R-AWN 848 | -10/Exiles | Met EX-HEX 862 | -10/Exiles | Met EX-BIN 868 | -10/Exiles | Aligned with FarCom system 868 | -10/Exiles | Given EX-Vault access code 880 | -10/Exiles | Opened EX-Vault 887 | -10/Exiles | Found Cloak of Protection 898 | -10/Exiles | Warned to stay clear of 0b10 Research branches 911 | -10/Exiles | Met EX-DEC 936 | -10/Exiles | Discovered new exit (range 15) 943 | -10/Exiles | Left Exiles lab with Cloak of Protection 943 | -10/Exiles | Entered Mines 989 | -9/Mines | Learned Materials terminal intel 993 | -9/Mines | Discovered new exit (range 9) 1044 | -9/Mines | Entered Materials 1044 | -8/Materials | Accompanied by 2 allies 1044 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1046 | -8/Materials | Loaded intel: 12 terminal locations 1049 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1126 | -8/Materials | Discovered new exit (range 10) 1300 | -8/Materials | Entered Storage 1328 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1637 | -8/Storage | Build established: Commander-Mutant 1670 | -8/Storage | Met 01-MTF 1756 | -8/Storage | Discovered new exit (range 7) 1801 | -8/Storage | Entered Recycling 1801 | -8/Recycling | Accompanied by 10 allies (01-MTF) 1802 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 2040 | -8/Recycling | Discovered new exit (range 16) 2138 | -8/Recycling | Scanned before Scraplab entrance 2173 | -8/Recycling | Core integrity fell below 50% 2178 | -8/Recycling | Found Prototype Energy Gun 2178 | -8/Recycling | Identified KN-7UR's Autopenetrator 2393 | -8/Recycling | Entered Factory 2393 | -6/Factory | Accompanied by 9 allies 2393 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2743 | -6/Factory | Search patrols dispatched 2830 | -6/Factory | Discovered new exit (range 4) 2831 | -6/Factory | Identified exit to Factory 2909 | -6/Factory | Entered another Factory area 2909 | -5/Factory | Evolved 2 slots: Utility x2 2936 | -5/Factory | Discovered new exit (range 15) 2970 | -5/Factory | Build established: Mutant 3036 | -5/Factory | Fabricated Q-thruster? 3106 | -5/Factory | Garrison activated, responded to threat 3331 | -5/Factory | Identified exit to Upper Caves 3436 | -5/Factory | Discovered exit to Upper Caves (range 6) 3478 | -5/Factory | Spotted B-75 Beast 3497 | -5/Factory | Identified exit to Factory 3621 | -5/Factory | Released all parts (9) 3624 | -5/Factory | Entered another Factory area 3624 | -4/Factory | Accompanied by 1 ally 3624 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3740 | -4/Factory | Fabricated A-15 Conveyor (x1) 3924 | -4/Factory | Build established: Sprinter 3930 | -4/Factory | Discovered new exit (range 11) 3955 | -4/Factory | Entered Research 3955 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3980 | -3/Research | Discovered new exit (range 8) 4228 | -3/Research | Identified exit to Testing 4453 | -3/Research | Discovered new exit (range 10) 4456 | -3/Research | Released all parts (9) 4459 | -3/Research | Discovered exit to Testing (range 11) 4459 | -3/Research | Entered another Research area 4459 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4704 | -2/Research | Discovered new exit (range 5) 4706 | -2/Research | Identified exit to Quarantine 4711 | -2/Research | Found Prototype Launcher 4711 | -2/Research | Identified Hellfire Missile Launcher 4846 | -2/Research | Found Prototype Device 4846 | -2/Research | Identified Exp. Transmission Jammer 4871 | -2/Research | Spotted B-90 Cyclops 4949 | -2/Research | Discovered new exit (range 10) 4961 | -2/Research | Released all parts (4) 4961 | -2/Research | Entered Access 4961 | -1/Access | Evolved 2 slots: Utility x2 4981 | -1/Access | Spotted B-99 Colossus 5168 | -1/Access | Found Prototype Device 5168 | -1/Access | Identified Adv. EM Shield 5170 | -1/Access | Found Prototype Processor 5170 | -1/Access | Identified Exp. Signal Interpreter 5324 | -1/Access | Found Quantum Capacitor 5343 | -1/Access | Lost 3 parts (1n2u) 5442 | -1/Access | Core integrity fell below 50% 5510 | -1/Access | Energy Cycler disabled 5518 | -1/Access | Discovered new exit (range 5) 5520 | -1/Access | Identified exit to Surface 5520 | *** | Escaped! Last Messages --------------- 05493_ Dropped Mic. Antimatter Reactor. 05496_ TF Node disabled. 05496_ Adv. Sensor Array tumbles out of TF Node. 05496_ Penetrated by Slug. 05496_ K-01 Serf collects debris. 05499_ Slug penetrates Wall. 05501_ K-01 Serf collects debris. 05502_ Slug penetrates Wall. 05502_ Penetrated by Slug. 05507_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6S. 05510_ ALERT: Power surge detected, dispatching additional patrols. 05510_ Energy Cycler explodes. 05517_ System corrupted: Energy discharge (-15). 05518_ The Access Shell folds into the floor. 05518_ EXIT=FOUND 05519_ U-05 Engineer builds a Wall. 05520_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????#??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | " #######????????????????????????????????????? | | """ ## ########################+????????????? | | """ ## ????????????? | | " ## kA ????????????? | | ## ######### ""#?????????????????? | | ### ##"""""### ""#?????????????????? | | ???# " " # ""#?????????????????? | | ?????# " " # T#?????????????????? | | ???????# " " # ""#?????????????????? | | ######### " " # ""#?????????????????? | | " "## ""##????????????????? | | " "#u #????????????????? | | ##########"" ""# ##????????????????? | | ?????????##" " # #?????????????????? | | ??????????#" " # #?????????????????? | | ??????????## ### #?????????????????? | | ???????????? #?# @" #?????????????????? | | ???????????? #?# "" #?????????????????? | | ???????????? #?# #?????????????????? | | ???????????? #?# #?????????????????? | | ????????????#######?# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????p?????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 22 Corruption Block 15 Armor Coverage 225 Resistance: EM 50 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 65 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Adv. Sensor Array | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -5/Factory | Preloaded A-15 Conveyor | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Master Rebuilder My Command Is Your Wish No Room For Error Streaker Challenges ------------ None Game ------ Seed ScrapTargetGriptreads Manual? 0 Play Time 01:38:48 Cumulative 138.6 hours Start 2026.10.20 @ 06:12:40 End 2026.10.20 @ 07:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 89 Adventurer 3 Explorer 0 Win Type 0 Total 10 Types 7/1/0/0/0/0/0/1/1/0 Lore% 68 Gallery% 58 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c1c3863-e912-4d40-973b-fb58982f06f7