Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 20:34:17 Player: Owlsley Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (111) 555 Value Destroyed (3432) 3432 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 8543 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 531 Cogmind --------- Core Integrity 148/700 Matter 76/300 Energy 39/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Experimental Targeting Computer Improved Melee Analysis Suite Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Powered Armor Powered Armor Improved EM Pulse Cannon Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Airjet Improved Heat Sink Weight Redist. System Structural Scanner Experimental Sensor Array Weapon Cycler Microactuators Heavy Armor Plating Heavy Armor Plating Reflective Plating Improved Spread Laser Improved Spread Laser Mini Grenade Launcher Mini Grenade Launcher Powered Hammer Powered Hammer [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . Utility 4 | . . . 2 . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 143 | 2 8 4 23 4 . 5 22 34 8 1 32 Power 14 | . . 1 2 . . 2 1 4 . . 4 Engine 11 | . . 1 1 . . 1 1 3 . . 4 Core 3 | . . . 1 . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 34 | . 3 . 7 . . 1 5 6 . . 12 Treads 22 | . 1 . 7 . . 1 5 6 . . 2 Leg . | . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . Hover 10 | . . . . . . . . . . . 10 Flight . | . . . . . . . . . . . . Utility 50 | 1 2 . 11 4 . . 9 7 3 1 12 Device 25 | 1 2 . 4 4 . . 5 3 1 1 4 Storage 4 | . . . 2 . . . . 1 . . 1 Processor 10 | . . . 2 . . . 2 2 . . 4 Hackware . | . . . . . . . . . . . . Protection 11 | . . . 3 . . . 2 1 2 . 3 Artifact . | . . . . . . . . . . . . Weapon 45 | 1 3 3 3 . . 2 7 17 5 . 4 Energy Gun 19 | . 1 1 2 . . 1 4 7 3 . . Energy Cannon 10 | . . . . . . . 2 6 . . 2 Ballistic Gun 3 | 1 1 . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 9 | . . 2 . . . . 1 4 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . 1 4 2 . 1 Corrupted Parts 2 | . . . . . . . . 2 . . . System Corruption 11 | . . . . . . . . 11 . . . Parts Lost 42 | . 1 . 6 . . 3 7 8 . 3 14 Power 4 | . . . . . . 1 1 1 . . 1 Propulsion 17 | . 1 . . . . . 2 4 . 1 9 Utility 16 | . . . 4 . . 1 4 1 . 2 4 Weapon 5 | . . . 2 . . 1 . 2 . . . Highest Loss Streak 6 | . 1 . 3 . . 2 4 2 . 3 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 92 99 100 88 84 95 91 58 73 Engine 6 | . 14 14 6 . . 4 4 5 7 4 4 Core 2 | . . . 4 11 11 6 3 2 . . . Treads 19 | . 11 14 21 22 22 22 20 24 23 13 . Wheel 1 | . 11 14 . . . . . . . . . Hover 1 | . . . . . . . . . . . 19 Device 11 | . 14 14 13 16 22 22 16 13 . . 7 Storage 8 | . 14 14 11 11 11 11 9 9 7 4 . Processor 13 | . . . 3 4 . . 7 20 30 25 25 Protection 5 | . . . 9 11 11 1 3 2 6 3 2 Energy Gun 12 | . 21 26 18 11 11 9 8 8 13 4 5 Energy Cannon 3 | . . . . . . . 6 8 1 . 1 Ballistic Gun 1 | . 4 . 1 11 11 11 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 66 | 15 16 16 39 41 41 41 38 66 63 59 24 Greatest Support 63 | 20 20 20 46 46 46 46 63 63 62 62 35 Greatest Overweight (x) 2 | . 1 1 1 . . . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 20 20 20 8 Average Capacity 14 | 8 8 8 9 15 15 15 15 19 20 14 5 Most Carried 20 | 8 8 8 11 15 15 15 15 20 20 20 7 Average Carried 13 | 6 7 7 9 12 15 14 14 19 19 14 3 Final Capacity 20 | 8 8 8 15 15 15 15 15 20 20 5 5 Final Carried 20 | 8 8 8 11 15 15 15 15 20 20 5 5 Class Distribution -------------------- 48% | Scavenger-Mutant 47% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 1684 | 234 112 . 265 48 . 125 268 406 162 . 64 Remotely . | . . . . . . . . . . . . Salvage Created 4033 | 112 197 18 1220 . . 320 944 848 150 . 224 Parts 226 | 11 7 7 79 . . 9 49 45 12 . 7 Haulers Intercepted 12 | . . . 3 . . . 3 4 . . 2 Recyclers Shooed 3 | . . . 1 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 75 | . 5 3 22 . . 6 18 13 4 . 4 Melee 2 | . . . . . . . 1 . . . 1 Guns 43 | . 5 . 18 . . 6 7 2 4 . 1 Cannons 7 | . . . . . . . 4 3 . . . AOE 17 | . . 3 . . . . 5 7 . . 2 Classes Destroyed 15 | 2 1 1 7 . . 1 . 2 1 . . Worker 7 | . . . 2 . . . . 4 1 . . Builder 2 | . . . 1 . . . 1 . . . . Tunneler 4 | 3 . . . . . . . . 1 . . Hauler 12 | . . . 3 . . . 3 4 . . 2 Recycler 4 | 1 . . . . . . . 3 . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 5 | . . . 2 . . . 1 1 . . 1 Swarmer 10 | . . 3 . . . . 4 . . . 3 Grunt 43 | . 5 . 13 . . 5 10 7 2 . 1 Brawler 1 | . . . . . . 1 . . . . . Duelist 4 | . . . 1 . . . 1 2 . . . Protector 1 | . . . . . . . . 1 . . . Sentry 14 | . . . 8 . . . 3 3 . . . Programmer 2 | . . . . . . . . . 2 . . Best Kill Streak 7 | 4 2 3 7 . . 3 5 7 3 . 3 Combat Bots Only 5 | . 2 3 5 . . 3 5 5 2 . 3 Max Kills in Single Turn 4 | 1 1 2 1 . . 1 3 4 2 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . . . 3 2 . . 1 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 5980 | . 230 38 988 . . 515 1132 1069 328 144 1536 Core 1184 | . 64 . 205 . . 87 138 138 16 144 392 Absorbed by Shields 317 | . . . . . . 133 38 . . . 146 Redirected to Shielding 3 | . . . . . . . 3 . . . . Regen/Repaired (Parts) 116 | . . . . . . . 116 . . . . Core Remaining (%) 62 | 100 . 74 . . . 27 . 49 . . . Volleys Fired 297 | 11 21 2 104 . . 25 58 54 13 . 9 Largest 2 | 2 2 1 2 . . 2 2 2 2 . 2 Hottest 150 | 70 115 33 115 . . 79 150 150 150 . 69 Shots Fired 572 | 22 40 2 204 . . 44 114 101 27 . 18 Gun 468 | 22 39 . 204 . . 44 82 45 17 . 15 Cannon 85 | . . . . . . . 30 44 10 . 1 Launcher 18 | . . 2 . . . . 2 12 . . 2 Special 1 | . 1 . . . . . . . . . . Kinetic 71 | 11 6 . 7 . . 25 22 . . . . Thermal 482 | 11 34 . 197 . . 19 90 89 27 . 15 Explosive 18 | . . 2 . . . . 2 12 . . 2 Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 15 | 4 5 1 15 . . 8 11 7 13 . 12 Robot Miss Streak 5 | 2 3 1 4 . . 1 3 5 3 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 372 | 12 26 1 135 . . 36 76 51 22 . 13 Core Hits 195 | 5 11 3 45 . . 14 33 46 28 . 10 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 22 | 1 5 . 10 . . 3 2 . . . 1 Burn 20 | 1 5 . 10 . . 3 1 . . . . Meltdown 1 | . . . . . . . 1 . . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . 1 . 6 Impact 7 | . . . . . . . . . 1 . 6 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8314 | 149 361 122 2012 . . 533 1718 2233 708 . 478 Guns 4764 | 149 361 . 2007 . . 533 933 397 324 . 60 Cannons 1406 | . . . . . . . 560 629 186 . 31 Explosions 1850 | . . 122 . . . . 206 1201 198 . 123 Melee 264 | . . . . . . . . . . . 264 Ramming 30 | . . . 5 . . . 19 6 . . . Kinetic 634 | 61 58 . 55 . . 300 160 . . . . Thermal 5505 | 88 303 . 1952 . . 233 1333 1026 510 . 60 Explosive 1850 | . . 122 . . . . 206 1201 198 . 123 Electromagnetic 31 | . . . . . . . . . . . 31 Impact 264 | . . . . . . . . . . . 264 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 11 4 4 4 Average Corruption 3 | . . . . . . . . 7 2 4 3 Corruption Purged 4 | . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . Effects 38 | . . . . . . . . 10 9 4 15 Message Errors 13 | . . . . . . . . 2 3 4 4 Matter Fused 6 | . . . . . . . . 3 2 . 1 Heat Flow Errors 2 | . . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . . 2 3 . 1 Data Loss (major) 4 | . . . . . . . . 1 . . 3 Misfires 4 | . . . . . . . . 1 1 . 2 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 164 | . . . . . . . . . . . 164 Projectiles . | . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . 1 Melee 163 | . . . . . . . . . . . 163 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . . . . . . . 101 . 226 Shots 5 | . . . . . . . . . 1 . 4 Rammed 10 | . . . 2 . . . 6 2 . . . Targets Rammed 12 | . . . 2 . . . 8 2 . . . Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . Highest Temperature 364 | 54 120 . 275 . . 78 334 341 364 . 223 Average Temperature 76 | 20 42 . 57 . . 36 105 93 119 . 55 Received Heat Transfer 2309 | . 114 . 405 . . 314 480 477 57 . 462 Effects 3 | . . . . . . . 2 1 . . . Energy Bleed 2 | . . . . . . . 1 1 . . . Short Circuit 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions 4 | . . . . . . . . . . . 4 Robots Melted 8 | . . . 6 . . . 1 1 . . . Combat Hostiles 6 | . . . 4 . . . 1 1 . . . Parts Melted 35 | 2 1 . 17 . . 2 5 8 . . . Heat Transferred 13200 | 333 1184 . 5772 . . 814 2479 1776 583 . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 798 | 20 159 269 467 129 . 125 257 798 229 15 345 Initial 198 | . 13 61 104 129 . . 48 86 198 15 10 Average 209 | 10 76 120 313 129 . 89 116 443 86 12 148 Maximum Alert Level 3 | . . 1 2 . . . 1 3 1 . 1 Low Security (%) 55 | 100 100 95 4 100 . 100 93 6 75 100 69 Level 1 28 | . . 4 88 . . . 6 13 24 . 30 Level 2 14 | . . . 6 . . . . 69 . . . Level 3 1 | . . . . . . . . 10 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 1 1 4 . . . 4 5 2 . 3 Investigation 8 | . . 1 2 . . . 2 1 1 . 1 Extermination 1 | . . . . . . . . . 1 . . Reinforcement 9 | . 1 . 2 . . . 2 2 . . 2 Assault 1 | . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 5 | . 2 . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 11 6 38 . . 6 31 29 6 4 28 Peak Tracking Total 12 | . 3 3 6 . . 3 5 7 2 4 12 Tactical Retreats 11 | . 1 . 2 . . . 1 . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 10 | . . . 2 . . . 1 3 2 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 3 3 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 11 | . . 1 . . . . 1 4 1 . 4 Max in Single Turn 2 | . . . . . . . 1 1 1 . 2 Garrison Access 2 | . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 31 | . . 1 7 . 1 . 4 10 3 . 5 Terminals 23 | . . 1 6 . . . 3 9 1 . 3 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . 1 . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . Total Hacks 69 | . . 3 17 . 2 . 9 19 5 . 14 Successful 31 | . . 2 8 . 2 . 6 8 1 . 4 Failed 38 | . . 1 9 . . . 3 11 4 . 10 Catastrophic 7 | . . . 1 . . . 1 2 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . . 3 9 . . . 2 5 . . 4 Terminals 48 | . . 3 14 . . . 5 17 2 . 7 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 11 | . . . . . . . 4 . . . 7 Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . Terminal Hacks 19 | . . 2 5 . 2 . 3 6 . . 1 Record 2 | . . . . . 2 . . . . . . Robot Analysis 4 | . . 2 1 . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 4 | . . . . . . . . 4 . . . Terminal Index 2 | . . . . . . . . 1 . . 1 Unreport Threat 4 | . . . 1 . . . 2 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . 3 . . . 2 Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Refit 2 | . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . 1 . . . . 2 . . 1 Terminals 3 | . . . . . . . . 2 . . 1 Track 1 | . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Extract 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 26 | . . 1 7 . . . 4 8 2 . 4 Full Trace Events 5 | . . 1 . . . . 1 1 1 . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 44 | . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 13 | . . 3 . . . . . 10 . . . Largest Group 10 | . . 3 3 . . . . 10 . . . Highest-Rated Group 173 | . . 40 40 . . . . 173 . . . Highest-Rated Ally 29 | . . 16 16 . . . . 29 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 120 | . . 9 31 . . . . 80 . . . Total Damage 1503 | . . 76 381 . . . . 1046 . . . Kills 18 | . . 3 3 . . . . 12 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total 4 | . . 2 1 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 7416 | 78 340 202 1404 315 215 261 1145 1378 1353 117 608 Spaces Moved 4191 | 34 187 200 658 189 135 112 503 586 606 123 858 Core 145 | . . . . . . . . . . 77 68 Treads 2816 | . 62 1 576 189 135 112 503 586 606 46 . Legs 70 | 34 36 . . . . . . . . . . Wheels 370 | . 89 199 82 . . . . . . . . Hover 790 | . . . . . . . . . . . 790 Flight . | . . . . . . . . . . . . Fastest Speed 45 | 120 95 95 95 160 160 160 160 155 155 50 45 Average Speed 143 | 120 121 95 151 160 160 160 171 190 210 92 54 Slowest Speed 240 | 120 160 160 160 160 160 160 240 240 235 240 156 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 25 43 60 33 52 20 35 91 19 80 36 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 3 | . 1 . . . . . . . 1 . 1 Terrain Destroyed 191 | . 1 14 . . . . 21 65 21 . 69 Melee 2 | . . . . . . . . . 1 . 1 Projectile 15 | . 1 . . . . . 6 8 . . . AOE 174 | . . 14 . . . . 15 57 20 . 68 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total 5047 | 48 257 208 860 203 134 149 673 752 662 128 973 Wait 190 | . 33 . 43 . . 4 51 24 18 . 17 Move 4181 | 33 186 199 657 188 134 111 502 585 606 122 858 Hop . | . . . . . . . . . . . . Pick Up 89 | 2 5 1 10 6 . 1 12 24 7 1 20 Fast Attach 64 | 1 . 1 14 2 . 4 17 10 4 . 11 Attach 40 | . 2 . . 2 . 1 3 9 2 1 20 Detach 11 | . . . 1 1 . . 1 1 . 1 6 Swap 40 | 1 6 3 9 . . . 2 16 2 . 1 Drop 105 | . 4 2 20 4 . 3 19 25 9 3 16 Fire 297 | 11 21 2 104 . . 25 58 54 13 . 9 Melee 7 | . . . . . . . . . 1 . 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 12 | . . . 2 . . . 8 2 . . . Escape Stasis 11 | . . . . . . . . 2 . . 9 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 79 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 419 | -10/Materials | Entered Mines 426 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 550 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 589 | -10/Mines | Discovered new exit (range 9) 621 | -10/Mines | Entered Materials 621 | -9/Materials | Accompanied by 3 allies 621 | -9/Materials | Evolved 2 slots: Utility x2 1027 | -9/Materials | Build established: Scavenger-Mutant 1184 | -9/Materials | Discovered new exit (range 16) 1566 | -9/Materials | Discovered new exit (range 15) 1731 | -9/Materials | Lost 3 parts (1u2w) 1800 | -9/Materials | Core integrity fell below 50% 1867 | -9/Materials | Discovered new exit (range 8) 1949 | -9/Materials | Discovered new exit (range 12) 2025 | -9/Materials | Entered Mines 2117 | -9/Mines | Met a Derelict bent on vengeance 2211 | -9/Mines | Found a hidden stash of uninstalled traps 2276 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2280 | -9/Mines | Found Prototype Device 2280 | -9/Mines | Identified Exp. Sensor Array 2332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2333 | -9/Mines | Discovered new exit (range 5) 2340 | -9/Mines | Entered Exiles 2377 | -9/Exiles | Met 8R-AWN 2404 | -9/Exiles | Met EX-HEX 2457 | -9/Exiles | Met EX-BIN 2478 | -9/Exiles | Met EX-DEC 2494 | -9/Exiles | Learned location of Zion (-6) 2537 | -9/Exiles | Discovered new exit (range 14) 2555 | -9/Exiles | Entered Mines 2808 | -8/Mines | Discovered new exit (range 5) 2816 | -8/Mines | Entered Materials 2816 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3180 | -8/Materials | Repaired Broken Imp. Treads 3263 | -8/Materials | Discovered new exit (range 5) 3377 | -8/Materials | Lost 4 parts (1p2n1u) 3805 | -8/Materials | Discovered new exit (range 5) 3818 | -8/Materials | Identified exit to Storage 3961 | -8/Materials | Entered Storage 4054 | -8/Storage | Garrison activated, responded to threat 4103 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4947 | -8/Storage | Found Corrupted Prototype Processor 4948 | -8/Storage | Identified Exp. Targeting Computer 4951 | -8/Storage | Found Corrupted Exp. Targeting Computer 5223 | -8/Storage | Core integrity fell below 50% 5281 | -8/Storage | Discovered new exit (range 20) 5336 | -8/Storage | Identified exit to Factory 5339 | -8/Storage | System corruption reached 10% 5339 | -8/Storage | Entered Factory 5339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5474 | -7/Factory | Found Prototype Launcher 5474 | -7/Factory | Identified Rocket Array 5546 | -7/Factory | Build established: Mutant 6692 | -7/Factory | Sucked down chute 6692 | -7/Factory | Entered Waste 6721 | -7/Waste | Spotted C-40 Crusher 6729 | -7/Waste | Spotted C-40 Crusher 6757 | -7/Waste | Spotted C-40 Crusher 6758 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6769 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6772 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6776 | -7/Waste | Spotted C-40 Crusher 6780 | -7/Waste | Spotted C-40 Crusher 6800 | -7/Waste | Discovered new exit (range 19) 6803 | -7/Waste | Lost 3 parts (1n2u) 6809 | -7/Waste | Entered Factory 7213 | -7/Factory | Core integrity fell below 50% 7243 | -7/Factory | Lost 6 parts (3n3u) 7267 | -7/Factory | Discovered new exit (range 5) 7359 | -7/Factory | Found Powered Armor 7362 | -7/Factory | Found Powered Armor 7364 | -7/Factory | Found Powered Armor 7417 | -7/Factory | Self-destructed Last Messages --------------- 07362_ Acquired Powered Armor. 07366_ Imp. Deuterium Engine destroyed. 07367_ R-06 Scavenger collects Hrd. Light Armor Plating. 07368_ K-01 Serf collects debris. 07381_ K-01 Serf cleans the Fabricator. 07383_ K-01 Serf cleans the Nuclear Reactor. 07384_ K-01 Serf cleans the Fabricator. 07391_ Dropped System Restoration Module. 07391_ Acquired Sml. Storage Unit. 07392_ K-01 Serf cleans the Fabricator. 07394_ K-01 Serf cleans the Assembly Bed. 07399_ Discarded Adv. Targeting Computer. 07401_ R-06 Scavenger collects System Restoration Module. 07401_ Acquired Imp. Melee Analysis Suite. 07407_ Reaction Control System destroyed. 07408_ Gravmag System destroyed. 07408_ K-01 Serf cleans the Fabricator. 07412_ Gravmag System destroyed. 07417_ Dropped Sml. Storage Unit. 07417_ R-06 Scavenger collects Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ?????????########### #????????????????????? | | ?????????? # """ #????????????????????? | | ?????????? # """ #????????????????????? | | ??????????? ?# """ #????????????????????? | | ??????????? ?# #????????????????????? | | ???????????? ??# """ #????????????????????? | | ???????????? ??# """ #????????????????????? | | ????????????? ???# """ #????????????????????? | | ????????????? ???# #????????????????????? | | #######+######+######+#############+###??????????? | | !! @ k ????? | | !! ^gg r ????? | | [ """ """ !! a ????? | | """ "Y" ####??????? | | """ " " """""" k k #?????????? | | """""" ######+#?????????? | | """ ^ ! """""" #????????????????? | | """ """""" u #????????????????? | | """ #????????????????? | | #????????????????? | | """ = #????????????????? | | """ k #????????????????? | | """ ## """# #????????????????? | | ##"" F""# ? #????????????????? | | """ ##""""""# """ !?! ????????????????? | | """ #? """" # """ !?? k ????????????????? | | """ #?######? "??????? ???????????????? | | #???????? ???????? ????????????????? | | ## """ #???????? ?????????????????????????? | | ?# """ #????????##+#?????????????????????????? | | ?# """ #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# """ #?????????????????????????????????????? | | ?# """ #?????????????????????????????????????? | | ?# """ #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Core Shielding 20 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 24 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothProcessingWand Manual? 0 Play Time 00:49:14 Cumulative 321.8 hours Start 2022.05.31 @ 19:43:20 End 2022.05.31 @ 20:34:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 204 Adventurer 10 Explorer 18 Win Type - Total 40 Types 17/1/3/10/2/0/3/1/3 Lore% 81 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29e4b4b9-b00f-44d2-a51e-ca9e0b88ac00