Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 07:31:54 Player: Moddy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (194) 970 Value Destroyed (7250) 7250 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1743) 1743 TOTAL SCORE: 14823 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 578 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -154 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Flying (835) Ox10 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (7) ------ Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Cooling System Compact Matter Pod (150) Advanced Weight Redist. System Improved Signal Interpreter Active Sensor Suite Launcher Guidance Computer Recoil Stabilizer Energy Filter Weapon Cycler Phase Shifter Hardened Heavy Armor Plating Hardlight Generator Improved Hacking Suite Authchip [Armor] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced VSS Leg Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Particle Charger Graphene Brace > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser Wave Gun > --- INVENTORY -------- Enhanced Nuclear Core Carbon-fiber Leg Advanced Cooling System Compact Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Active Sensor Suite Launcher Guidance Computer Recoil Stabilizer Energy Filter Weapon Cycler Phase Shifter Hardened Heavy Armor Plating Hardlight Generator Improved Hacking Suite Authchip [Armor] Authchip [Weapon] [Rating: 92] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Powered Armor Weapon Hypervelocity Gauss Rifle Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . 1 Utility 5 | . . . 1 1 . 2 . . . . 1 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 147 | . 5 24 29 4 11 15 5 4 2 14 34 Power 24 | . 1 4 6 . 1 3 2 . . 1 6 Engine 13 | . 1 4 2 . 1 . 2 . . . 3 Core 9 | . . . 4 . . 3 . . . . 2 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 40 | . 1 6 8 2 6 . 1 2 . 3 11 Treads 23 | . . 4 5 2 6 . . 2 . 3 1 Leg 15 | . 1 2 3 . . . 1 . . . 8 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 34 | . 1 3 6 2 2 5 1 1 . 2 11 Device 20 | . . . 3 2 . 3 . 1 . 1 10 Storage 2 | . . 1 . . 1 . . . . . . Processor 4 | . 1 . . . . 2 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 8 | . . 2 3 . 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 49 | . 2 11 9 . 2 7 1 1 2 8 6 Energy Gun 13 | . 1 2 2 . 1 . 1 . . . 6 Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 20 | . . 4 3 . 1 4 . . . 8 . Ballistic Cannon 10 | . 1 4 4 . . 1 . . . . . Launcher 3 | . . . . . . 2 . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . . 1 . . 1 . 1 Corrupted Parts 4 | . . . . . . 1 . . . 3 . System Corruption 18 | . . . . . . 2 . . . 16 . Parts Lost 62 | . . 2 8 . 2 6 4 3 . 11 26 Power 8 | . . . 3 . . 1 1 . . 1 2 Propulsion 16 | . . . . . . . 2 1 . 3 10 Utility 10 | . . . 1 . . 1 . 1 . 2 5 Weapon 28 | . . 2 4 . 2 4 1 1 . 5 9 Highest Loss Streak 15 | . . 1 3 . 2 5 4 2 . 5 15 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | . 6 9 9 7 11 16 16 16 17 16 16 Power . | . 1 1 1 . . . . . . 1 1 Propulsion . | . 4 3 . . . 1 . . . . . Utility 12 | . . 4 6 7 10 14 15 16 17 14 14 Weapon . | . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . 8 4 5 1 1 1 1 . 1 1 15 Power 4 | . 1 1 1 . . . . . . . 1 Propulsion 6 | . 4 1 . . . . 1 . . . . Utility 24 | . 1 2 2 1 1 1 . . 1 1 14 Weapon 3 | . 2 . 1 . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 98 98 94 84 91 95 92 94 89 88 94 Engine 4 | . 14 11 2 . 5 3 3 6 6 1 3 Core 1 | . . . 6 7 1 2 2 . . . . Reactor 1 | . . . . . . . . . . 4 1 Treads 18 | . . 20 18 26 30 26 18 20 20 21 11 Leg 4 | . 28 1 7 . . . 1 1 . . 13 Device 17 | . . . 8 11 15 19 20 19 20 23 28 Storage 7 | . 14 11 9 7 7 6 6 6 6 6 5 Processor 4 | . 12 . . . . 8 6 6 6 6 5 Protection 4 | . . 10 9 7 7 3 5 6 6 1 . Energy Gun 6 | . 15 14 13 . 2 3 3 6 3 . 6 Ballistic Gun 11 | . . 10 5 15 11 10 13 7 6 20 14 Ballistic Cannon 4 | . 12 17 11 7 7 7 2 . . . . Launcher 2 | . . . . . . . 6 6 9 . . Peak Build Rating 92 | . 7 18 34 41 48 70 73 73 70 80 92 Average Rating 56 | . 6 14 27 38 46 60 70 71 69 69 83 On Entrance 43 | 6 6 7 17 34 41 48 70 73 70 70 74 Avg Prop Armor Cover (%) 4 | . . 8 3 . . . 2 2 . . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 12 15 37 44 47 81 87 92 91 90 100 96 Greatest Support 98 | 20 20 40 60 86 86 82 82 83 63 98 85 Greatest Overweight (x) 13 | . . 1 1 . . 1 2 2 1 1 13 Average Overweight (x) . | . . . . . . . 1 1 1 . 1 Largest Inventory Capacity 20 | . 8 10 10 10 20 20 20 20 20 20 20 Average Capacity 17 | . 8 9 10 10 16 20 20 20 20 20 20 Most Carried 20 | . 8 10 10 10 20 20 20 20 20 20 20 Average Carried 16 | . 6 9 9 9 14 19 19 19 19 19 19 Final Capacity 20 | 8 8 10 10 10 20 20 20 20 20 20 20 Final Carried 20 | 6 8 10 10 9 20 20 19 20 20 20 18 Class Distribution -------------------- 40% | Scavenger-Gunner 38% | Scavenger-Tank 8% | Tank 7% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Matter Collected 6712 | 200 282 777 1256 . 449 304 582 274 45 1344 1199 Remotely . | . . . . . . . . . . . . Salvage Created 7975 | . 259 880 1257 . 218 395 698 216 . 1330 2722 Parts 409 | . 15 70 68 . 15 16 20 12 . 65 128 Haulers Intercepted 7 | . . 3 3 . . . 1 . . . . Recyclers Shooed 12 | . 1 . 1 . . 2 . . . . 8 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . 19 13 3 76 . Prevented 2 | . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 165 | . 9 27 31 . 7 5 17 7 . 26 36 Guns 105 | . 3 20 19 . 3 1 8 1 . 18 32 Cannons 34 | . 6 7 12 . 4 3 2 . . . . AOE 26 | . . . . . . 1 7 6 . 8 4 Classes Destroyed 16 | . 4 2 6 . . 2 . . . 1 1 Worker 4 | . . . 1 . . . . . . . 3 Builder 1 | . . . . . . . . . . . 1 Hauler 7 | . . 3 3 . . . 1 . . . . Recycler 6 | . . . . . . 1 . . . . 5 Operator 3 | . 1 . 1 . . . . . . . 1 Watcher 8 | . 1 3 1 . . 2 . . . . 1 Swarmer 54 | . 3 14 7 . 7 . 6 2 . 7 8 Grunt 64 | . 6 8 13 . . . 7 3 . 14 13 Brawler 6 | . . . 1 . . . 2 2 . 1 . Duelist 2 | . . . 1 . . . 1 . . . . Sentry 16 | . . 5 5 . . . 1 . . 2 3 Specialist 4 | . . . 2 . . . . . . . 2 Hunter 6 | . . . 1 . . 4 . . . . 1 Programmer 11 | . . . . . . 1 . . . 1 9 Heavy 1 | . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 8 | . 6 6 8 . 4 5 4 4 . 8 5 Combat Bots Only 8 | . 5 6 8 . 4 4 4 4 . 8 5 Max Kills in Single Turn 6 | . 1 2 1 . 1 1 3 3 . 6 4 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 6 | . . . . . . 1 3 3 . 6 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Hostile Shots Fired 987 | . 37 117 187 . 43 130 84 21 . 96 272 Missed 260 | . 8 33 50 . 15 36 19 7 . 18 74 Hits 727 | . 29 84 137 . 28 94 65 14 . 78 198 Melee 3 | . . . 3 . . . . . . . . Projectile 724 | . 29 84 134 . 28 94 65 14 . 78 198 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 33 | . . 2 9 . . . 2 . . 2 18 Actively Blocked 22 | . . . . . . . 2 . . 2 18 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 12945 | . 293 824 2380 . 423 1409 1292 339 . 1803 4182 Core 1937 | . 57 125 288 . 32 30 128 18 . 247 1012 Absorbed by Shields 286 | . . . . . . . . . . 141 145 Regen/Repaired (Parts) 56 | . . . 56 . . . . . . . . Core Remaining (%) 72 | 100 77 68 47 . 95 . . . . 50 . Volleys Fired 439 | . 34 63 98 . 15 22 28 9 1 67 102 Largest 4 | . 2 4 4 . 3 4 4 4 2 4 4 Hottest 310 | . 80 181 196 . 133 168 152 189 109 132 310 Shots Fired 1273 | . 67 214 293 . 43 56 80 28 2 203 287 Gun 982 | . 34 131 193 . 28 29 58 23 2 197 287 Cannon 274 | . 33 83 100 . 15 26 17 . . . . Launcher 17 | . . . . . . 1 5 5 . 6 . Special . | . . . . . . . . . . . . Kinetic 887 | . 33 142 178 . 39 48 74 15 1 197 160 Thermal 351 | . 34 65 115 . . . 1 8 1 . 127 Explosive 16 | . . . . . . . 5 5 . 6 . Electromagnetic 19 | . . 7 . . 4 8 . . . . . Robot Hit Streak 49 | . 6 11 21 . 7 10 22 11 . 19 49 Robot Miss Streak 12 | . 5 4 4 . 4 5 1 3 . 5 12 Penetration Max 3 | . . . . . 1 . 1 1 . 1 3 Secondary Targets 6 | . . . . . . . 1 . . 2 3 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 1 Shots Hit Robots 795 | . 31 100 189 . 23 33 58 19 . 137 205 Core Hits 406 | . 12 45 62 . 10 15 35 22 . 76 129 Critical Kills 39 | . . . . . . . . . . 15 24 Critical Parts Destroyed 53 | . . . . . 1 . 1 . . 20 31 Critical Strikes 117 | . 1 4 11 . 2 2 2 . . 39 56 Burn 9 | . . 3 5 . . . . . . . 1 Destroy 96 | . . . . . 1 . 1 . . 39 55 Blast 12 | . 1 1 6 . 1 2 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17298 | . 492 1629 3841 . 605 840 2241 1498 . 1897 4255 Guns 9929 | . 206 991 2085 . 338 287 908 392 . 954 3768 Cannons 3629 | . 286 638 1742 . 267 400 296 . . . . Explosions 3694 | . . . . . . 152 1037 1106 . 943 456 Melee . | . . . . . . . . . . . . Ramming 46 | . . . 14 . . 1 . . . . 31 Kinetic 8521 | . 286 1088 2328 . 572 644 1204 295 . 954 1150 Thermal 5424 | . 206 477 1499 . . 71 . 97 . . 3074 Explosive 3086 | . . . . . . . 1037 1106 . 943 . Electromagnetic 221 | . . 64 . . 33 124 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 2 2 2 2 16 19 Average Corruption 4 | . . . . . . 2 2 2 2 9 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 165 | . . . . . . 7 26 20 2 76 34 Message Errors 54 | . . . . . . 2 10 6 . 26 10 Matter Fused 42 | . . . . . . 3 3 7 1 20 8 Heat Flow Errors 14 | . . . . . . 2 . 1 . 8 3 Energy Discharges 14 | . . . . . . . 4 3 . 3 4 Parts Rejected 2 | . . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 14 | . . . . . . . 1 1 1 8 3 Data Loss (major) 4 | . . . . . . . 3 1 . . . Misfires 10 | . . . . . . . 5 . . 2 3 Alerts 2 | . . . . . . . . . . 2 . Weapon Failures 7 | . . . . . . . . . . 5 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 210 | . . 18 33 . 2 47 9 9 . 6 86 Projectiles 83 | . . 18 33 . 2 30 . . . . . Explosions 127 | . . . . . . 17 9 9 . 6 86 Melee . | . . . . . . . . . . . . Knockbacks 32 | . 3 3 23 . . 3 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic 29 | . 3 3 21 . . 2 . . . . . Secondary 2 | . . . 2 . . . . . . . . Self-Inflicted Damage 222 | . . . . . . 29 144 49 . . . Shots 5 | . . . . . . 2 2 1 . . . Rammed 5 | . . . 3 . . 1 . . . . 1 Targets Rammed 24 | . . . 3 . . 1 . . . . 20 Kicked 19 | . . . . . . . . . . . 19 Crushed . | . . . . . . . . . . . . Highest Temperature 760 | . 240 538 264 . . 175 76 233 . 760 76 Average Temperature 140 | . 59 184 58 . . 26 37 103 . 255 30 Received Heat Transfer 2132 | . 90 222 729 . . . 135 69 . 383 504 Effects 34 | . . 14 3 . . . . . . 17 . Shutdowns 5 | . . 5 . . . . . . . . . Energy Bleed 5 | . . 2 . . . . . . . 3 . Interference 9 | . . 3 3 . . . . . . 3 . Matter Decay 2 | . . 1 . . . . . . . 1 . Short Circuit 2 | . . 2 . . . . . . . . . Damage (minor) 4 | . . 1 . . . . . . . 3 . Damage (major) 6 | . . . . . . . . . . 6 . Damage (core) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 22 | . . 1 6 . . . . . . . 15 Heat Transferred 10791 | . 593 1555 3552 . . . . 148 . . 4943 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . 2 2 1 1 . . . . . 2 Low Security (%) 49 | . 100 54 5 81 42 100 . . . . 42 Level 1 38 | . . 33 89 18 57 . . . . . 25 Level 2 12 | . . 12 4 . . . . . . . 32 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 508 | . 149 498 448 200 283 148 . . . . 508 Initial 204 | . . 55 204 200 113 148 . . . . 176 Average 200 | . 31 173 297 180 202 33 . . . . 275 Influence Increases 5454 | . 258 849 915 12 190 238 425 371 . 1017 1179 Destroy 0b10 Robot/C 3640 | . 180 540 620 . 140 100 340 300 . 680 740 Destroy 0b10 Robot/NC 150 | . 10 30 30 . 5 15 5 . . . 55 Destroy Leader 638 | . 32 142 148 . 20 34 20 30 . 60 152 Allied During Kill 199 | . . . . . . . . 41 . 142 16 Successful Hack 138 | . 5 22 32 12 . 59 . . . . 8 Disable Machine 135 | . 15 15 30 . 15 15 . . . . 45 Destroy Structure 194 | . 1 25 25 . 10 15 . . . . 118 Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 345 | . 15 60 30 . . . 60 . . 135 45 Influence Decreases 5011 | . 125 497 959 291 69 509 437 371 . 736 1017 Entered New Map 894 | . . 78 281 241 49 135 5 . . . 105 Time Decay 3397 | . 125 399 598 50 . 334 392 301 . 586 612 Lost Part 580 | . . 20 80 . 20 40 40 30 . 90 260 Lost Ally 140 | . . . . . . . . 40 . 60 40 Squads Dispatched 28 | . 3 3 5 . 2 7 . 1 . . 7 Investigation 8 | . 1 1 3 . . 1 . . . . 2 Extermination 6 | . . . . . . 2 . . . . 4 Reinforcement 10 | . 2 2 2 . 2 1 . . . . 1 Assault 1 | . . . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Distress Signals 9 | . . 2 1 . . 1 . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 240 | . 21 36 40 . 12 7 21 11 . 39 53 Peak Tracking Total 11 | . 5 6 5 . 4 4 7 6 . 11 5 Tactical Retreats 19 | . 1 3 2 . . . 4 . . 7 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Traps Triggered 6 | . 1 1 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Machines Disabled 13 | . 1 1 2 . 1 1 . 1 . 3 3 Max in Single Turn 3 | . 1 1 1 . 1 1 . 1 . 2 3 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Machines Accessed 32 | . 3 4 10 3 . 8 . . . 1 3 Terminals 20 | . 3 3 7 1 . 5 . . . 1 . Fabricators 3 | . . . . 1 . 1 . . . . 1 Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 6 | . . 1 1 1 . 2 . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 86 | . 6 10 27 5 . 22 . . . 6 10 Successful 52 | . 2 6 16 2 . 11 . . . 6 9 Failed 32 | . 4 3 11 3 . 10 . . . . 1 Catastrophic 5 | . 1 1 1 1 . 1 . . . . . Database Lockouts 2 | . . 1 . . . 1 . . . . . Manual 36 | . 6 4 15 . . 8 . . . . 3 Terminals 59 | . 6 8 23 2 . 14 . . . 6 . Fabricators 5 | . . . . 1 . 2 . . . . 2 Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 19 | . . 2 2 2 . 6 . . . . 7 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . . 2 8 1 . 2 . . . 6 . Record 7 | . . . . . . 1 . . . 6 . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open DSF 2 | . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 2 | . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 12 | . . 1 . 1 . 4 . . . . 6 Insert Component 2 | . . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . 2 Retrieve Study 8 | . . 1 . 1 . 4 . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 3 8 . . 4 . . . . . Terminals 15 | . 2 3 6 . . 4 . . . . . Botnet 15 | . 2 3 6 . . 4 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Patch 2 | . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 3 4 8 2 . 7 . . . . 3 Full Trace Events 4 | . . . 1 . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built 3 | . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . Time 222 | . . . . . . . . . . . 222 Total Robot Build Rating 27 | . . . . . . . . . . . 27 Part Schematics Acquired 17 | . . . . . . . . . 15 . 2 Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . Part Studies Acquired 8 | . . 1 . 1 . 4 . . . . 2 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 Parts Scanalyzed 2 | . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Total Allies 11 | . . . . . . . 2 2 4 . 3 Largest Group 4 | . . . . . . . 2 4 4 4 3 Highest-Rated Group 174 | . . . . . . . 62 120 157 157 174 Highest-Rated Ally 58 | . . . . . . . 32 32 40 40 58 Total Orders . | . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . . 30 . 53 11 Total Damage 2260 | . . . . . . . . 809 . 1099 352 Kills 19 | . . . . . . . . 9 . 9 1 Allies Corrupted 2 | . . . . . . . . 1 . 1 . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Turns Passed 15381 | . 601 1548 1903 106 459 1194 1838 1189 1721 2651 2171 Spaces Moved 6668 | 1 385 779 844 60 234 586 751 500 778 1038 712 Core 1 | . . . . . . . . . . . 1 Treads 5709 | . . 736 617 60 234 586 751 500 778 1038 409 Legs 957 | 1 385 43 227 . . . . . . . 301 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Fastest Speed 110 | 120 120 120 110 165 157 163 163 210 219 165 186 Average Speed 193 | 120 120 159 158 165 162 168 227 226 219 220 217 Slowest Speed 835 | 120 120 240 250 166 165 203 250 250 219 229 835 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 52 | 2 56 53 54 2 97 15 81 70 88 89 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . 1 1 1 . Known Exits Taken 2 | . 1 . . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 . . 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . 4 3 2 1 . Spaces Dug 3 | . . 1 1 . 1 . . . . . . Terrain Destroyed 327 | . . 27 27 . 10 14 91 69 . 32 57 Melee . | . . . . . . . . . . . . Projectile 76 | . . 27 26 . 10 9 4 . . . . AOE 228 | . . . . . . 5 87 69 . 17 50 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Zio Pro Fac Total 8211 | . 458 938 1201 69 282 745 817 540 795 1279 1087 Wait 739 | . 25 43 183 . 1 106 24 8 9 149 191 Move 6657 | . 384 778 843 59 233 585 750 499 777 1037 712 Hop . | . . . . . . . . . . . . Pick Up 63 | . 5 9 15 2 12 7 1 1 1 4 6 Fast Attach 46 | . 1 5 4 2 1 4 2 3 2 8 14 Attach 26 | . . 1 8 1 1 5 1 . . 5 4 Detach . | . . . . . . . . . . . . Swap 102 | . 4 23 24 1 9 10 2 1 1 3 24 Drop 85 | . 5 16 23 4 10 5 2 . 4 2 14 Fire 439 | . 34 63 98 . 15 22 28 9 1 67 102 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . 19 Crush 5 | . . . 3 . . 1 . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 30 | . . . . . . . 7 19 . 4 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 4) 601 | -10/Materials | Identified exit to Materials 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Weapon x2 929 | -9/Materials | Build established: Tank 1192 | -9/Materials | Discovered new exit (range 16) 1392 | -9/Materials | Central database locked down 1498 | -9/Materials | Discovered new exit (range 9) 1517 | -9/Materials | Build established: Scavenger-Tank 2150 | -9/Materials | Entered another Materials area 2150 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2491 | -8/Materials | Destroyed 8 combat bots 3687 | -8/Materials | Discovered new exit (range 6) 3943 | -8/Materials | Discovered new exit (range 16) 3991 | -8/Materials | Lost 3 parts (1p1u1w) 3996 | -8/Materials | Core integrity fell below 50% 4051 | -8/Materials | Found Prototype Device 4053 | -8/Materials | Entered Factory 4053 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4159 | -7/Factory | Identified exit to DSF 4159 | -7/Factory | Entered DSF 4160 | -7/DSF | Joined Warlord attack on 0b10 via DSF 4184 | -7/DSF | Additional patrols routed to DSF 4243 | -7/DSF | Lost 3 allies 4257 | -7/DSF | Discovered new exit (range 16) 4618 | -7/DSF | Entered Factory 4618 | -6/Factory | Evolved 2 slots: Utility x2 5377 | -6/Factory | Lost 5 parts (1p1u3w) 5455 | -6/Factory | Central database locked down 5485 | -6/Factory | Garrison activated, responded to threat 5642 | -6/Factory | Build established: Scavenger-Gunner 5709 | -6/Factory | Discovered new exit (range 10) 5801 | -6/Factory | Fabricated Fusion Bomb Launcher (x1) 5812 | -6/Factory | Entered Lower Caves 5889 | -6/Lower Caves | Found Imp. Powered Armor 6195 | -6/Lower Caves | Build established: Tank 6452 | -6/Lower Caves | Discovered new exit (range 11) 6518 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6595 | -6/Lower Caves | Lost 4 parts (1p2n1w) 6858 | -6/Lower Caves | Build established: Scavenger-Tank 7650 | -6/Lower Caves | Entered another Lower Caves area 7650 | -6/Lower Caves | Accompanied by 2 allies 7669 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8057 | -6/Lower Caves | Learned Factory stockpile data 8322 | -6/Lower Caves | Build established: Scavenger-Gunner 8655 | -6/Lower Caves | Discovered new exit (range 16) 8839 | -6/Lower Caves | Entered Zion 8866 | -6/Zion | Found CR-A16's Pointy Stick 9072 | -6/Zion | Discovered new exit (range 15) 9118 | -6/Zion | System corruption cleaned by Quarantine Array 9380 | -6/Zion | Learned 8 Factory zone layouts 9734 | -6/Zion | Found Prototype Launcher 9734 | -6/Zion | Identified Gui. Missile Launcher 9901 | -6/Zion | Learned location of Quarantine (-2) 9936 | -6/Zion | Given A8's code to call for help 10151 | -6/Zion | Met Imprinter 10184 | -6/Zion | Imprinted 10186 | -6/Zion | Declared Zion's savior 10560 | -6/Zion | Entered Proximity Caves 10560 | -5/Proximity Caves | Accompanied by 4 allies 10689 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10709 | -5/Proximity Caves | Destroyed 8 combat bots 10803 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 10803 | -5/Proximity Caves | Learned Research garrison access intel 11194 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11444 | -5/Proximity Caves | Spotted B-75 Beast 11501 | -5/Proximity Caves | Destroyed B-75 Beast 11528 | -5/Proximity Caves | Lost 5 parts (1n1u3w) 11714 | -5/Proximity Caves | Discovered new exit (range 14) 11795 | -5/Proximity Caves | Build established: Scavenger-Mutant 12559 | -5/Proximity Caves | System corruption reached 10% 12636 | -5/Proximity Caves | Build established: Scavenger-Gunner 12858 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12880 | -5/Proximity Caves | Learned 8 Factory zone layouts 13211 | -5/Proximity Caves | Entered Factory 13211 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13212 | -5/Factory | Identified exit to Factory 13212 | -5/Factory | Identified exit to Upper Caves 13505 | -5/Factory | Build established: Scavenger-Tank 13900 | -5/Factory | Build established: Scavenger-Gunner 14070 | -5/Factory | Crushed by falling debris 14383 | -5/Factory | Lost 4 parts (1n1u2w) 14423 | -5/Factory | Terminal network hard line cut 14452 | -5/Factory | Fabricated G-73 Enforcer (x3) 15260 | -5/Factory | System corruption reached 10% 15310 | -5/Factory | Core integrity fell below 50% 15363 | -5/Factory | Core integrity fell below 20% 15382 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15347_ W-25 Informer sends out distress signal. 15348_ Kicked P-80 Master. 15350_ R-10 Processor collects Unknown Wheel. 15350_ Kicked P-80 Master out of the way. 15353_ Kicked P-80 Master. 15353_ R-10 Processor collects Unknown Wheel. 15353_ R-10 Processor collects Med. Matter Pod. 15355_ Kicked S-27 Virus. 15358_ R-10 Processor collects Med. Matter Pod. 15361_ Kicked R-10 Processor. 15362_ S-27 Virus destroyed. 15363_ Kicked R-10 Processor. 15365_ LW&PRQV V9H%DDB UKGX=7UAW/JF&FS1JE