Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.25 @ 11:49:30 Player: glorp Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (754) 754 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 2052 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 37/400 Matter 291/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (2) ------ Weight Redist. System > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Hammer > --- INVENTORY (5) ---- Aluminum Leg Thief Drone Bay (2/3) Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Thief Drone Bay > --- WEAPON ----------- Slug Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Medium Laser Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Thief Drone Bay Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 1 3 12 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads 1 | . . . 1 Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight 5 | . . . 5 Utility 4 | 1 . 2 1 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 1 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 5 | 3 6 7 5 Power . | 1 1 1 . Propulsion 3 | 1 3 4 2 Utility . | . . . . Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 9 | . . 4 5 Power 1 | . . . 1 Propulsion 6 | . . 3 3 Utility . | . . . . Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 84 98 68 Engine 8 | . 13 14 4 Treads 1 | . . . 2 Leg 18 | . 28 28 8 Flight 7 | . . . 14 Device 9 | . . 12 9 Storage 11 | . 14 14 9 Energy Gun 3 | . 4 . 6 Ballistic Gun 5 | . 14 7 1 Ballistic Cannon 5 | . . 6 7 Launcher 7 | . 9 14 2 Peak Build Rating 18 | 6 6 16 18 Average Rating 10 | 4 5 12 11 On Entrance 7 | . 6 6 16 Naked Turns . | . . . . Heaviest Build 24 | 14 15 24 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 8 8 8 Average Carried 5 | 3 6 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 5 8 8 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 794 | 180 76 148 390 Remotely 36 | . . 36 . Salvage Created 662 | . 178 15 469 Parts 50 | . 7 4 39 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 4 3 15 Melee 2 | . . . 2 Guns 3 | . 2 . 1 Cannons 4 | . . . 4 AOE 11 | . 2 3 6 Classes Destroyed 9 | . 2 1 6 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Recycler 2 | . 1 . 1 Watcher 3 | . . . 3 Swarmer 7 | . . 3 4 Grunt 8 | . 4 . 4 Brawler 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 6 | . 5 3 6 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 166 | . 15 1 150 Missed 58 | . 8 1 49 Hits 108 | . 7 . 101 Melee 5 | . . . 5 Projectile 103 | . 7 . 96 AOE 1 | . . . 1 Critical Strikes 1 | . . . 1 Damage Taken 1336 | . 61 . 1275 Core 372 | . 9 . 363 Absorbed by Shields . | . . . . Ignored by Resistances 378 | . 19 . 359 Core Remaining (%) 98 | 100 . 96 . Volleys Fired 57 | . 7 4 46 Largest 2 | . 2 2 2 Hottest 90 | . 50 50 90 Shots Fired 83 | . 11 6 66 Gun 36 | . 7 2 27 Cannon 26 | . . 2 24 Launcher 21 | . 4 2 15 Special . | . . . . Kinetic 41 | . 7 4 30 Thermal 21 | . . . 21 Explosive 21 | . 4 2 15 Electromagnetic . | . . . . Robot Hit Streak 15 | . 7 . 15 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | . 7 . 62 Core Hits 52 | . 10 4 38 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 3 | . . . 3 Destroy 2 | . . . 2 Smash 1 | . . . 1 Melee Attacks 10 | . . . 10 Impact 10 | . . . 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2320 | . 313 138 1869 Guns 358 | . 70 . 288 Cannons 560 | . . . 560 Explosions 1059 | . 241 138 680 Melee 292 | . . . 292 Ramming 51 | . 2 . 49 Kinetic 704 | . 70 . 634 Thermal 214 | . . . 214 Explosive 1059 | . 241 138 680 Electromagnetic . | . . . . Impact 292 | . . . 292 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 2 | . . . 2 Parts Rejected 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 81 | . . . 81 Projectiles 23 | . . . 23 Explosions 14 | . . . 14 Melee 44 | . . . 44 Knockbacks 2 | . . . 2 Impact 1 | . . . 1 Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 68 | . . . 68 Shots 4 | . . . 4 Rammed 17 | . . . 17 Targets Rammed 22 | . 1 . 21 Kicked 5 | . 1 . 4 Crushed . | . . . . Highest Temperature 274 | . 4 . 274 Average Temperature 72 | . 2 . 75 Received Heat Transfer 432 | . 42 . 390 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 3 | . . . 3 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 629 | . . . 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 88 Level 1 5 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 236 | . 111 81 236 Initial 18 | . . 18 . Average 62 | . 50 14 106 Influence Increases 825 | . 128 125 572 Destroy 0b10 Robot/C 520 | . 80 100 340 Destroy 0b10 Robot/NC 40 | . 5 . 35 Destroy Leader 136 | . 20 10 106 Allied During Kill 6 | . . 2 4 Successful Hack 7 | . 7 . . Disable Machine 18 | . 9 . 9 Destroy Structure 83 | . 7 13 63 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 825 | . 70 183 572 Entered New Map 40 | . . 40 . Time Decay 655 | . 70 143 442 Lost Part 110 | . . . 110 Lost Ally 20 | . . . 20 Squads Dispatched 3 | . 2 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 8 5 23 Peak Tracking Total 5 | . 4 2 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 1 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 14 1 5 Successful 14 | . 10 1 3 Failed 6 | . 4 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 15 | . 10 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 7 1 3 Record 2 | . 2 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Alert Level 4 | . 2 . 2 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . . 1 Security Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks 16 | . . 8 8 Total Damage 58 | . . 38 20 Kills 4 | . . 2 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches 3 | . . 3 . Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1943 | 137 235 629 942 Spaces Moved 1034 | 99 175 393 367 Core 24 | 6 . . 18 Treads 95 | . . . 95 Legs 824 | 93 175 393 163 Wheels . | . . . . Hover . | . . . . Flight 91 | . . . 91 Fastest Speed 31 | 50 120 120 31 Average Speed 136 | 115 120 144 141 Slowest Speed 460 | 120 120 190 460 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 39 51 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug 1 | . . 1 . Terrain Destroyed 94 | . 8 22 64 Melee . | . . . . Projectile 5 | . . 2 3 AOE 89 | . 8 20 61 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1467 | 120 189 451 707 Wait 274 | 8 . 42 224 Move 1031 | 98 174 392 367 Hop . | . . . . Pick Up 19 | 8 3 5 3 Fast Attach 18 | 3 1 1 13 Attach 10 | 3 1 1 5 Detach 9 | . 1 . 8 Swap 2 | . . 1 1 Drop 15 | . 1 5 9 Fire 57 | . 7 4 46 Melee 10 | . . . 10 Ram 17 | . . . 17 Kick 5 | . 1 . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 332 | -10/Materials | Identified exit to Mines 373 | -10/Materials | Entered Mines 399 | -10/Mines | Found DCF Scrap (11 items) 555 | -10/Mines | Found the Drone Emporium 572 | -10/Mines | Found Prototype Device 572 | -10/Mines | Identified Thief Drone Bay 697 | -10/Mines | Learned location of Zion (-7) 715 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 984 | -10/Mines | Discovered new exit (range 8) 1002 | -10/Mines | Entered Materials 1002 | -9/Materials | Accompanied by 3 allies 1002 | -9/Materials | Evolved 2 slots: Propulsion x2 1291 | -9/Materials | Lost 3 parts (1p1n1w) 1681 | -9/Materials | Core integrity fell below 50% 1710 | -9/Materials | Core integrity fell below 20% 1719 | -9/Materials | Lost 5 parts (3n2w) 1944 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary system terminally corrupted. Aluminum Leg fried. Ion Engine fried. Acquired 39 matter. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Flight Unit. Sneak attack on R-06 Scavenger. R-06 Scavenger knocked back. System corrupted: Matter fused (-5). Dropped Lgt. Assault Rifle. Acquired 32 matter. Sneak attack on K-01 Serf. Destroyed Wheel. K-01 Serf system corrupted by crushing effect. System corrupted: FCS attempts to trigger Hvy. Assault Rifle. System corrupted: Hvy. Assault Rifle misfires. Sneak attack on K-01 Serf. Destroyed Wheel. K-01 Serf system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ??########### """ # [/ # #### #???????? | | #?# # + """ # [/ [# #??? #???????? | | ### ### " # # #???? +???????? | | / ### ######## #?????#???????? | | ### ####+#######????#+#???? ????????? | | ### # #??????????? ????????? | | # / ^ #??????????? ????????? | | # # #??????????? ????????? | | # ### #??????????? ????????? | | # ! ###! ] ###########? ????????? | | # ### ] ## #? ????????? | | # ### ## ## #???????? | | ########### ## ## #???????? | | # / + ## #???????? | | # # #### ## ## #???????? | | ### # ## # ## ## #???????? | | ??# ?# # # ## ## #???????? | | ??#+#######?# #### ## ## #???????? | | ????????????# #?## ## ## #???????? | | ???????????? #?# ] ###+####### ###?????? | | ????????????###?# #?????? | | ????????????????# " #?????? | | ????????????????# #?????? | | ????????????????# ###+###########?????? | | ????????????????####### #??????????? | | ??????????????????????# @""" #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# """ #??????????? | | ??????????????????????# ???#??????????? | | ??????????????????????######??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionLatentAnalyzer Manual? 0 Play Time 00:21:04 Cumulative 2.8 hours Start 2025.08.16 @ 15:01:04 End 2025.08.25 @ 11:49:30 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 1e1bfd12-63a6-47c5-bdef-f61e1f680746