Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 12:32:15 Player: Peanut Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (225) 1125 Value Destroyed (8020) 8020 Prototype IDs (239) 4780 Alien Tech Used (7) 1400 Bonus (16676) 16676 TOTAL SCORE: 42701 Bonus ------- High Alert Combat Kills 290 Follower Combat Kills 1266 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 MAIN.C Attacked Warlord 500 Pursued by Intercept 2000 Met MAIN.C 5000 Met Architect 300 Started Test 138-B 500 Win 3000 Friendly Fire -280 Cogmind --------- Core Integrity 301/1600 Matter 150/300 Energy 238/240 System Corruption 5% Temperature Cool (4) Movement Hovering (106) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (13) ----- 2N-1CE's Frost Array Medium Storage Unit Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Graphene Brace Experimental System Purifier > --- WEAPON (2) ------- Vortex Lance > --- INVENTORY (10) --- High-capacity Storage Unit Concept Concussive Dispersal Blaster (1) Advanced Datajack Vortex Lance (40) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Advanced Quantum Shading Machine Improved Melee Analysis Suite Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Microactuators Improved Weapon Shielding Improved Powered Armor Graphene Brace Thermal Barrier Experimental System Purifier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Zero-point Reactor Improved Gyrokinetic Inverter Antigrav Array Medium Storage Unit Deep Structural Scanner Heavy Armor Plating Hardened Heavy Armor Plating Mini Drone Bay Multirail Concept Concussive Dispersal Blaster Advanced Datajack Advanced Remote Datajack LU-1G1's Laser Shovel Vortex Lance Vortex Lance [Rating: 218] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Deep Network Scanner Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . 1 . . . . . Utility 11 | . . . 1 . . . 2 . . . . 2 . . . . 2 . . . . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 242 | 8 12 1 28 23 4 5 22 1 2 3 . 7 2 2 6 . 9 . 6 2 . 3 . 6 12 6 7 3 6 43 13 Power 31 | 1 2 . 3 2 . . 2 . . 1 . 1 . 1 . . . . . 1 . 1 . 2 1 3 1 1 . 5 3 Engine 12 | 1 2 . 3 2 . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Core 4 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 1 1 . 5 3 Propulsion 66 | 2 2 . 7 10 . 1 6 . 1 . . 3 1 . 2 . 2 . . . . 1 . 2 5 1 2 . 5 8 5 Treads 16 | 2 1 . 7 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 8 5 Flight 27 | . . . . 1 . . 6 . 1 . . 3 1 . 2 . 2 . . . . 1 . 2 5 1 2 . . . . Utility 94 | 3 4 1 6 3 2 2 12 1 . 2 . 3 . 1 . . 5 . 5 . . 1 . 2 3 2 2 1 1 28 4 Device 38 | 2 2 . 1 1 1 . 6 . . . . . . 1 . . 3 . 2 . . . . 1 2 1 1 . 1 12 1 Storage 10 | 1 2 . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Processor 20 | . . . . . . . 2 1 . 2 . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . 7 2 Hackware 5 | . . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . Protection 21 | . . 1 4 2 1 1 . . . . . . . . . . . . 1 . . 1 . . 1 . . . . 8 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 4 . 12 8 2 2 2 . 1 . . . 1 . 4 . 2 . 1 1 . . . . 3 . 2 1 . 2 1 Energy Gun 11 | . . . 4 4 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 2 . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Special Weapon 7 | . 1 . . . . 1 1 . . . . . . . 3 . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 . . . . Special Melee Weapon 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . Unidentified Prototypes 29 | . 1 . 2 3 . 1 2 . . . . 1 . . 2 . . . . . . 1 . 1 4 . 3 2 . 4 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Lost 60 | . 1 . 8 2 2 1 . . . 2 . . 1 . . . 1 . . . 1 . 1 1 . . 1 1 . 8 29 Power 7 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . . . . . 3 Propulsion 19 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 12 Utility 25 | . . . 3 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 7 10 Weapon 9 | . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 13 | . 1 . 2 1 2 1 . . . 2 . . 1 . . . 1 . . . 1 . 1 1 . . 1 1 . 4 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 10 14 13 20 23 23 9 8 8 8 9 8 8 7 8 9 8 9 8 9 9 9 9 8 9 8 7 8 8 14 10 Power . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | 1 2 3 3 7 10 8 . . . . . . 1 1 1 1 1 2 2 2 2 1 1 1 1 . 1 . 1 3 1 Utility 4 | . 1 3 3 5 5 8 6 5 6 6 6 4 3 4 4 4 2 3 2 3 3 3 3 3 3 4 2 1 . 3 2 Weapon 3 | 1 5 7 5 5 4 3 1 1 1 1 1 1 1 . 2 3 3 3 3 3 4 4 4 3 3 3 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 7 1 3 6 1 8 . . . 1 . 2 . . 2 . . . . . . . . . 2 . 2 . . 4 1 Power 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 8 | . 1 . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 9 | . . . . 2 . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . 1 . Weapon 12 | . 5 1 3 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Tool/Special 7 | . . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 94 | . 99 100 98 99 97 97 93 100 100 100 86 91 93 90 98 100 94 94 94 94 92 92 93 93 90 90 88 83 78 87 82 Engine 7 | . 14 14 10 11 11 11 5 6 6 11 6 8 6 5 5 5 5 5 5 5 3 3 4 . . . . . . . . Core 1 | . . . . . . . 5 6 6 1 . . . 1 5 5 5 5 5 5 5 5 5 . . 3 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 9 4 5 7 8 7 6 Treads 8 | . 25 28 27 13 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 . 5 19 22 22 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 29 26 Flight 12 | . . . . . . . 37 40 40 40 33 32 35 35 35 35 28 26 26 26 26 26 26 27 23 26 27 26 6 . . Device 15 | . 14 13 7 11 10 11 13 13 13 13 19 17 17 17 17 17 22 21 19 15 15 15 15 18 16 25 29 28 30 25 20 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 4 | . . . . . . . 4 12 13 13 6 5 11 11 11 11 10 10 10 10 10 7 5 4 6 4 4 7 8 9 15 Hackware 2 | . . . . . . . 5 . . . . 7 5 5 5 5 7 10 10 10 10 10 10 9 9 8 4 4 4 2 . Protection 5 | . . . 13 10 11 10 . . . . . . . . . . . . 1 5 5 7 10 9 9 4 4 . . 5 3 Energy Gun 2 | . . . 7 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 25 28 11 5 9 14 . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . 1 . . . . 2 . . . . . . . . 3 5 2 5 5 5 5 5 5 4 4 4 1 . 1 . 2 Slashing Weapon 2 | . . . . . . 1 5 6 6 6 6 5 2 4 5 5 5 5 2 . 5 5 5 4 4 4 2 4 2 3 . Peak Build Rating 218 | 7 15 14 23 25 27 37 61 56 59 63 53 83 89 86 95 96 131 131 134 126 124 123 128 158 168 184 199 202 204 218 215 Average Rating 79 | 5 9 13 20 22 22 27 52 55 56 60 50 67 83 76 91 94 118 130 129 123 122 120 127 151 159 180 190 196 194 202 178 On Entrance 93 | . 7 13 14 22 24 18 37 55 55 59 53 50 83 80 77 94 94 131 131 126 124 119 123 120 147 160 178 199 194 183 215 Avg Prop Armor Cover (%) 7 | . 11 . 14 8 7 7 7 . . . . 4 . . . . . . . . . . . 1 1 . 1 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 11 92 34 42 108 102 110 109 27 29 31 23 32 36 32 39 46 46 46 46 46 40 37 37 46 54 49 61 65 65 116 110 Greatest Support 137 | 40 40 40 60 28 28 28 30 30 31 31 26 40 40 40 45 45 49 49 49 49 49 49 49 49 64 72 66 66 102 119 137 Greatest Overweight (x) 5 | . 5 . 2 3 3 4 4 . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Average Overweight (x) . | . . . 1 2 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Capacity 15 | 7 12 15 15 22 25 25 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 17 16 Most Carried 25 | 6 18 15 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Carried 14 | 3 10 14 14 21 24 24 10 9 9 9 9 9 9 8 9 10 9 10 9 10 10 9 10 9 9 9 9 9 9 16 11 Final Capacity 25 | 8 15 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 10 Final Carried 25 | 6 15 15 15 25 25 24 10 9 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 9 8 10 19 4 Class Distribution -------------------- 31% | Mutant 19% | Hacker-Ninja 14% | Commander-Mutant 9% | Hacker-Scout 9% | Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Sprinter | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Protoforge Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 6577 | 320 362 113 865 850 87 144 250 80 40 29 31 90 409 196 52 68 95 . 109 113 25 16 80 94 135 306 351 394 159 613 101 Remotely 127 | 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11038 | 181 260 128 1537 1143 214 786 268 . . 29 56 116 484 326 . . 149 . 110 . 378 100 96 222 191 344 392 382 232 2914 . Parts 529 | 8 29 11 92 74 11 28 7 . . 4 . 1 4 5 . . 7 . 4 . 4 2 3 14 9 13 13 30 15 141 . Haulers Intercepted 14 | . 2 . 6 3 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 4 14 . . . 1 3 . . . . . 4 . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 156 | . 8 5 31 20 5 13 . . . . . . 13 6 . . 3 . . . . . 2 10 2 1 . 4 . 33 . Melee 40 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 4 . 33 . Guns 36 | . 3 5 16 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . . . 7 . . 7 . . . . . . . . . . . . . . . . . 3 . . . . . . . AOE 53 | . 5 . 6 9 2 . . . . . . . 13 6 . . 3 . . . . . . 7 2 . . . . . . Classes Destroyed 26 | 2 3 . 5 1 3 6 1 . . . . . . . . . 1 . 1 . . . 3 . . . . . . . . Worker 12 | . . . 2 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . 4 . 2 . Builder 6 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 6 3 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycler 18 | 1 . . . 4 . . 1 . . . . . . . . . 1 . . . . . . 1 1 2 3 . 2 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Swarmer 41 | . 3 3 3 7 1 . . . . . . . 6 . . . . . . . . . . 8 . . . . . 10 . Cutter 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . Grunt 42 | . 5 2 16 4 . . . . . . . . 2 4 . . . . . . . . . . 1 . . . . 8 . Brawler 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Duelist 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Protector 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 10 7 . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Programmer 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 4 . 4 . Federalist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Explorer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Guru 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . Packrat 7 | . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 8 | 4 3 3 6 5 5 7 1 . . 1 . 1 7 4 . . 5 . 2 . . . 1 6 2 2 3 3 2 8 . Combat Bots Only 8 | . 3 3 5 4 5 7 . . . . . . 7 4 . . 3 . . . . . 1 4 2 1 . 1 . 8 . Max Kills in Single Turn 5 | 1 2 1 2 3 2 1 1 . . 1 . 1 2 2 . . 5 . 1 . 1 . 1 5 1 1 1 1 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 3 2 . . . . . . . 2 2 . . 3 . . . . . . 3 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Data Miner (-6/Data Miner) A6 (-1/Access_0) A8 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1285 | . 21 17 124 81 28 63 9 . 30 4 . . 12 2 4 16 6 . . 10 4 . 6 37 20 9 43 54 27 252 406 Missed 591 | . 3 6 32 33 8 19 7 . 16 2 . . 4 1 3 8 4 . . 7 3 . 2 24 13 7 23 31 16 138 181 Hits 694 | . 18 11 92 48 20 44 2 . 14 2 . . 8 1 1 8 2 . . 3 1 . 4 13 7 2 20 23 11 114 225 Melee 7 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Projectile 687 | . 18 11 88 48 20 43 2 . 14 2 . . 8 1 1 8 2 . . 3 1 . 4 12 7 2 20 23 11 114 224 AOE 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Critical Strikes 51 | . . . 3 1 1 4 . . . . . . . 1 . . . . . . . . . 1 . . 4 4 . 3 29 Actively Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 29 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Damage Taken 14889 | . 222 109 1313 721 258 811 23 . 109 93 . . 197 18 22 108 79 . . 58 22 . 100 239 169 44 693 530 145 2496 6310 Core 1714 | . 39 10 70 46 33 113 . . 35 2 . . 67 . 22 59 . . . . . . 28 19 23 . 83 22 28 84 931 Absorbed by Shields 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 95 . Redirected to Shielding 540 | . . . . . . . . . . . . . . . . . . . . . . . 20 45 40 . 99 25 . 210 101 Ignored by Resistances 483 | . . . 98 18 . . . . . . . . . . . . . . . . . . . . . . . . . 28 339 Regen/Repaired (Parts) 2365 | . . . . 73 . . . . . . . . . . 14 . . . . 18 . . . 3 58 1 264 283 149 682 820 Core Remaining (%) 75 | 100 . 80 . . . 34 . . . . 95 . . . . 85 . . . . . . 97 . 90 . . 82 . . 18 Volleys Fired 310 | 20 38 11 100 53 8 40 . . . . . . 19 6 . . 1 . . . . . . 4 2 . . . . . 8 Largest 2 | 2 2 2 2 2 2 1 . . . . . . 1 1 . . 1 . . . . . . 1 1 . . . . . 1 Hottest 100 | 40 100 46 100 100 90 23 . . . . . . 46 46 . . . . . . . . . . . . . . . . 45 Shots Fired 502 | 40 61 21 191 94 15 40 . . . . . . 19 6 . . 1 . . . . . . 4 2 . . . . . 8 Gun 356 | 40 46 21 147 82 15 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Cannon 36 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 45 | . 6 . 8 6 . . . . . . . . 19 6 . . . . . . . . . . . . . . . . . Special 65 | . 9 . . 6 . 37 . . . . . . . . . . 1 . . . . . . 4 2 . . . . . 6 Kinetic 257 | 40 46 21 101 40 4 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Thermal 15 | . 9 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 52 | . 6 . 8 6 . . . . . . . . 19 6 . . 1 . . . . . . 4 2 . . . . . . Electromagnetic 135 | . . . 82 42 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 37 | . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 11 9 5 17 25 6 8 . . . . . . . . . . 9 . . . . . . 13 15 . . . . . 6 Robot Miss Streak 5 | 3 2 2 5 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 510 | 25 37 12 133 80 12 31 11 8 . 2 2 1 5 2 . . 3 . 8 . 8 2 5 4 3 6 6 15 3 67 19 Core Hits 315 | 12 18 8 57 41 11 7 4 . . 1 . 1 34 12 . . 7 . 4 . 4 1 3 13 7 4 3 7 2 43 11 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . 1 . 4 1 . . . . . 2 . . . . . 2 . . . . . . . . . . 5 1 Smash 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 5 . Impale 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 352 | . . . . 15 . 3 18 10 . 32 4 6 9 4 . 3 7 1 15 1 14 3 10 1 4 9 12 33 7 105 26 Impact 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 263 | . . . . . . 3 18 2 . 10 2 1 1 4 . 3 7 1 11 . 14 3 10 1 4 9 12 33 7 105 2 Piercing 42 | . . . . . . . . . . 22 2 5 8 . . . . . 4 1 . . . . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Sneak Attacks 58 | . . . . 1 . . 3 8 . 2 . 1 3 1 . . 1 . 3 . 8 . 2 . 1 2 4 7 3 8 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29265 | 192 586 173 3176 2113 371 1960 525 . . 159 189 69 2554 913 . . 737 . 297 . 762 200 381 1577 636 417 581 1993 514 7019 1171 Guns 3911 | 192 337 173 1756 1084 234 27 . . . . . . . . . . . . . . . . . . . . . . . . 108 Cannons 542 | . . . 542 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7208 | . 249 . 878 618 137 . . . . . . . 2152 790 . . 585 . . . . . . 1379 420 . . . . . . Melee 15315 | . . . . 411 . . 525 . . 159 189 69 402 123 . . 91 . 297 . 762 200 381 . 119 417 581 1993 514 7019 1063 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2763 | 192 337 173 1393 462 71 27 . . . . . . . . . . . . . . . . . . . . . . . . 108 Thermal 461 | . . . 140 184 137 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6747 | . 249 . 738 434 . . . . . . . . 2152 790 . . 585 . . . . . . 1379 420 . . . . . . Electromagnetic 1690 | . . . 905 622 163 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2344 | . . . . 411 . 1933 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13509 | . . . . . . . 525 . . 70 92 . . 123 . . 152 . 266 . 762 200 381 198 216 417 581 1993 514 7019 . Piercing 688 | . . . . . . . . . . 89 97 69 402 . . . . . 31 . . . . . . . . . . . . Entropic 1063 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1063 Highest Corruption 16 | . . . . . 2 1 . . . . . . . . . . . 7 7 7 7 7 7 . . . 14 16 . 11 9 Average Corruption 6 | . . . . . 1 1 . . . . . . . . . . . 7 7 7 7 7 7 . . . 12 15 . 5 3 Corruption Purged 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 24 Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 128 | . . . . . 6 . . . . . . . . . . . . 1 13 8 17 2 14 . . . 9 21 . 31 6 Message Errors 29 | . . . . . 1 . . . . . . . . . . . . . 3 4 6 . 2 . . . 2 4 . 5 2 Matter Fused 34 | . . . . . 1 . . . . . . . . . . . . 1 3 . 5 1 3 . . . 2 5 . 11 2 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . . . 3 . 3 1 3 . . . 2 1 . 1 1 Energy Discharges 13 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . 4 . . . 1 3 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . 3 . . . . . . . . . . . . . 1 2 . . 1 . . . . 4 . 3 . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 . . . . 1 . 2 . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3559 | . 33 . 45 131 5 447 . . . . 162 . 167 84 . . 10 . 4 . 341 74 57 97 1 . 104 560 110 1127 . Projectiles 469 | . . . . . . 447 . . . . . . . . . . . . . . . . . 21 1 . . . . . . Explosions 347 | . 33 . 45 53 5 . . . . . . . 117 8 . . 10 . . . . . . 76 . . . . . . . Melee 2743 | . . . . 78 . . . . . . 162 . 50 76 . . . . 4 . 341 74 57 . . . 104 560 110 1127 . Knockbacks 21 | . . . 4 1 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 13 | . . . . 1 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . 73 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 294 | . 60 13 294 186 152 15 . . . . . . . 3 3 . 6 7 239 122 236 270 234 68 184 . 168 50 . 113 157 Average Temperature 38 | . 20 5 60 38 71 11 . . . . . . . 3 3 . 2 3 30 16 28 80 89 21 56 . 86 50 . 113 83 Received Heat Transfer 1701 | . 117 39 444 201 . 453 12 . 18 . . . 36 27 12 . . . . . 12 . 9 . . 9 9 45 . 150 108 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . 2 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 10 | . . . 2 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 23 | . . . 6 7 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 21 | . . . . 4 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 688 | . . . 200 288 200 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 2 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . 2 1 2 1 . . 2 . Low Security (%) 60 | 100 100 100 44 . 58 . 100 . . . . 100 . . . . 100 100 100 . . . . 45 . 40 90 100 100 43 . Level 1 26 | . . . 37 61 41 . . . . . . . . . . . . . . . . . . 49 100 58 9 . . 18 . Level 2 13 | . . . 17 38 . . . . . . . . . . . . . . . . . . . 5 . . . . . 37 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 592 | 15 84 62 479 592 247 . 33 . . . . 133 . . . . 133 39 30 . . . . 525 324 401 215 172 83 507 . Initial 288 | . . . . 200 217 . . . . . . . . . . . . 37 . . . . . 150 288 178 210 2 45 46 . Average 163 | 2 16 10 218 371 181 . 8 . . . . 47 . . . . 42 18 3 . . . . 217 269 275 64 98 39 233 . Influence Increases 7786 | 30 254 120 1062 1195 189 . 111 . 249 20 5 194 335 165 . 15 218 26 62 30 120 . 10 752 200 406 209 349 118 1188 154 Destroy 0b10 Robot/C 3380 | . 160 100 620 600 80 . . . 80 20 . 100 260 120 . . 60 . . . . . . 320 40 160 . 80 . 580 . Destroy 0b10 Robot/NC 395 | 30 10 . 60 50 15 . 15 . . . 5 5 10 5 . . 15 . 10 . . . 10 15 5 20 20 25 15 55 . Destroy Leader 730 | . 44 20 184 146 . . 2 . 10 . . 22 20 10 . . 10 . 2 . . . . 40 10 22 . 40 . 148 . Allied During Kill 311 | . . . . 126 . . . . 24 . . 15 . . . . . . . . . . . 68 . 78 . . . . . Successful Hack 191 | . 4 . . 41 . . 15 . . . . . . . . . 4 . 8 . . . . 4 . 8 15 30 . 62 . Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 660 | . . . 30 105 . . 30 . . . . 30 . . . . 15 . . . . . . 30 75 15 75 . 45 75 135 Destroy Structure 739 | . 36 . 78 67 4 . 4 . . . . 22 . . . . 24 26 12 . . . . 110 40 88 54 39 43 73 19 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 180 | . . . . . . . . . . . . . . . . . 15 . 30 . . . . 15 15 15 . 45 . 45 . Lose Combat Pursuer 960 | . . . 90 60 . . 45 . 135 . . . 45 30 . 15 75 . . 30 120 . . . 15 . 45 90 15 150 . Influence Decreases 7786 | 30 254 120 587 1111 664 84 96 15 214 55 5 102 215 201 176 15 111 133 60 32 106 14 10 240 394 350 578 277 122 599 816 Entered New Map 2332 | . . . . 275 342 84 . 6 . 35 . . 35 41 176 . . 70 . 2 . 14 . . 224 140 164 3 32 27 662 Time Decay 4073 | 30 244 120 507 486 302 . 96 9 134 20 5 82 160 160 . 15 101 10 60 30 96 . 10 150 170 120 190 194 90 482 . Lost Part 384 | . 10 . 80 20 20 . . . . . . . 10 . . . 10 . . . 10 . . 10 . . 10 . . 80 124 Lost Ally 697 | . . . . 180 . . . . 80 . . 20 10 . . . . 53 . . . . . 80 . 90 64 80 . 10 30 Purge Threat 300 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 57 | . 5 . 2 5 . . 3 . 1 . . 5 . . . . 3 . 2 . . . . 10 2 2 2 5 2 8 . Investigation 14 | . 3 . 2 1 . . . . . . . 3 . . . . 1 . 1 . . . . 2 . 1 . . . . . Extermination 16 | . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 2 1 1 1 1 5 . Reinforcement 14 | . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . 6 . . . 1 . 2 . Assault 8 | . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 25 | . 3 . 7 2 . . . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . 9 . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . 6 . 1 . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 4 . 6 . 1 . Times Spotted 407 | . 15 5 48 44 4 26 6 1 9 4 . 1 7 11 7 6 15 6 2 8 5 . 3 24 12 10 11 23 3 51 40 Peak Tracking Total 18 | . 4 3 6 6 3 7 3 1 8 4 . 1 6 5 7 4 7 5 1 4 2 . 1 7 7 7 8 9 3 7 18 Tactical Retreats 53 | . . . 5 3 . . 2 . 6 . . . 2 2 . 3 6 . . 1 4 . . . 1 2 2 4 1 4 5 ECM-based Alert Blocks 25 | . . . . . . . . . . . . . . 4 . 6 10 . . . . . . . . 5 . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 20 | . 2 . 4 4 . . 2 . . . . 1 . . . . 1 . . . . . . . 1 . . 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 54 | . . . 3 7 . 4 2 1 . . 1 2 . . . . 1 . . . . 1 . 2 5 2 5 1 3 5 9 Max in Single Turn 2 | . . . 1 2 . 1 1 1 . . 1 . . . . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 100 | . 4 1 1 9 3 1 5 . . 4 1 7 . 1 2 . 7 . 5 1 . 5 . 5 7 4 5 10 1 10 1 Terminals 53 | . 3 . 1 8 . . 3 . . . 1 3 . . . . 3 . 1 . . . . 1 6 3 4 7 1 8 . Fabricators 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Repair Stations 5 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . Recycling Units 11 | . 1 . . . 3 . 1 . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . 1 . Scanalyzers 9 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 . 1 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 220 | . 6 1 1 19 5 6 12 . . 29 1 14 . 3 2 . 17 . 15 1 . 13 . 8 13 6 8 15 1 18 6 Successful 148 | . 4 1 . 10 3 6 5 . . 29 1 9 . 3 2 . 12 . 10 1 . 13 . 5 3 4 6 9 . 6 6 Failed 72 | . 2 . 1 9 2 . 7 . . . . 5 . . . . 5 . 5 . . . . 3 10 2 2 6 1 12 . Catastrophic 8 | . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . . . . 1 5 . 7 . . . . 7 . . 1 . 7 . 4 . . . . 2 . 2 . 7 1 6 . Terminals 100 | . 5 . 1 17 . . 9 . . . 1 7 . . . . 6 . 4 . . . . 2 9 5 6 11 1 16 . Fabricators 11 | . . . . . . . . . . . . . . . . . 2 . 7 . . . . 2 . . . . . . . Repair Stations 8 | . . . . 2 . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 . 1 . Recycling Units 14 | . 1 . . . 5 . 1 . . . . 2 . . . . 2 . . . . . . 1 . 1 . . . 1 . Scanalyzers 21 | . . . . . . . 2 . . . . 5 . . . . 4 . . . . . . 1 4 . 2 3 . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Terminal Hacks 104 | . 3 1 . 8 . 6 3 . . 29 1 2 . 3 2 . 5 . 2 1 . 13 . 2 . 2 5 6 . 4 6 Record 24 | . . . . . . . . . . 11 1 . . 3 . . . . . . . 6 . . . . . 3 . . . Part Schematic 11 | . . . . . . . . . . 8 . . . . . . . . . . . 3 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . 1 . 3 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 9 | . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 1 . 2 . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Registered Components 5 | . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . Zone Layout 6 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 2 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . . 3 . 1 . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . . 3 . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 22 | . . . . . 3 . 2 . . . . 3 . . . . 2 . 3 . . . . 2 . 2 . 3 . 2 . Terminals 10 | . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . 3 . 2 . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Assimilate 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 2 . 1 . Botnet 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Recycling Units 7 | . . . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 3 . . 6 1 . 4 . . . 1 4 . . . . 5 . 2 . . . . 3 7 3 3 9 1 10 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . . . . . 8 . . 4 4 6 3 3 1 5 6 4 3 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 118 | . . . . . . . . . . . . . . . . . . . 118 . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . . 3 . 1 . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Manual 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 6 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 60 | . . . . 12 6 . 1 4 . . . 6 . . . . . 18 . . . . . 5 . 6 . 1 . 1 . Largest Group 18 | . . . . 10 6 6 1 4 4 . . 5 1 . . . . 18 . . . . . 5 . 5 . . . 1 . Highest-Rated Group 656 | . . . . 134 96 96 10 119 119 . . 238 26 . . . . 656 . . . . . 323 . 323 . . . 45 . Highest-Rated Ally 67 | . . . . 31 27 27 10 30 30 . . 50 26 . . . . 50 . . . . . 67 . 67 . . . 45 . Initial UFD Resources 40 | . . . . . . . 22 22 22 22 24 24 31 31 31 34 34 34 34 34 34 34 38 38 35 39 36 36 40 40 40 Total Orders 15 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . 9 . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 7 . . . Ally Attacks 300 | . . . . 103 . 12 . . 13 . . 20 . . . . . 62 . . . . . 37 . 43 5 5 . . . Total Damage 6367 | . . . . 1180 . 244 . . 313 . . 702 . . . . . 1901 . . . . . 874 . 1153 . . . . . Kills 46 | . . . . 13 . 4 . . 4 . . 7 . . . . . 4 . . . . . 6 . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 15575 | 12 713 725 1094 1223 638 2441 356 440 314 227 207 224 334 325 457 413 230 59 413 395 525 93 408 313 350 244 395 448 195 1212 152 Optics 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Sensors 7326 | . . . . . . . 327 440 296 227 207 224 334 325 457 413 230 59 413 395 512 93 408 313 350 244 395 448 180 36 . Structural 4878 | . . . . . . . 6 . 18 . 201 224 334 301 457 320 104 . 314 337 464 . 407 313 181 222 185 224 86 28 152 Seismic 6915 | 12 713 725 1094 1223 638 2441 69 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2097 | . . . . . . . . . . . . . . . . . 3 . 1 . . . 383 227 . 157 87 291 192 756 . Jamming 3342 | . . . . . . . . . . . . . . . . . . . 389 5 . . . 268 350 244 332 448 195 1111 . ECM 410 | . . . . . . . . . . . . . . 24 . 93 84 59 24 11 . . 4 4 . 64 41 . . 2 . Robot Analysis Total 153 | . 1 . . . . 6 1 . . 145 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . . . 1 . 3 1 . 2 . 1 1 . 2 . . . . . . . . . . . . . . . Drone Launches 24 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 13 . . 3 Drone Recoveries 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 17785 | 167 986 764 2149 1276 664 2442 359 440 314 236 207 224 334 325 457 413 230 59 413 395 525 93 408 313 350 244 395 448 195 1568 392 Spaces Moved 22688 | 63 478 447 1164 597 364 1317 851 884 815 174 557 613 736 930 920 881 571 173 803 715 1036 155 658 718 659 511 689 688 338 2337 846 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1362 | 60 356 447 499 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3073 | . 122 . 665 597 364 1317 8 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3384 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 2337 846 Flight 14866 | . . . . . . . 843 884 815 174 557 613 736 930 920 881 571 173 803 715 1036 155 658 718 659 511 689 688 137 . . Fastest Speed 17 | 50 115 160 130 130 140 135 25 25 25 25 28 25 27 27 27 27 27 29 29 29 29 29 29 28 22 19 21 25 25 27 17 Average Speed 51 | 154 154 160 142 137 140 149 26 25 25 25 28 26 27 27 27 27 28 29 29 29 29 29 29 28 29 24 24 25 38 33 35 Slowest Speed 240 | 160 175 160 240 140 140 150 150 25 25 28 28 28 27 27 28 102 30 29 29 29 29 29 29 29 31 25 28 29 106 82 106 Overloaded Moves 89 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 8 . . . 68 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 4 . . . . . . 1 . . . . . . . . . 8 2 9 4 2 2 . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 Exploration Rate (%) 62 | 5 93 98 83 84 76 91 20 85 75 80 75 21 83 84 91 86 24 81 23 81 85 62 74 23 78 14 69 30 12 67 46 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 34 | . . 3 . . 3 2 . . 1 20 1 . . 1 . . . . . . . 3 . . . . . . . . . Known Exits Taken 22 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . 1 . . . 6 . 2 6 . 1 . 3 1 . 1 . . . . 2 . . . . . . . . . . Spaces Dug 198 | . 9 . . 6 . . 4 1 . . . 8 3 11 . 3 6 1 6 1 11 . 1 23 6 22 21 13 12 26 4 Terrain Destroyed 725 | . 39 . 78 71 4 6 4 1 . . . 8 209 99 . 3 15 1 6 1 10 . 1 53 19 21 21 13 12 26 4 Melee 77 | . . . . 5 . . 4 1 . . . 5 3 2 . 3 4 . 3 1 6 . 1 . 1 2 1 13 4 17 1 Projectile 17 | . 9 . 1 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 522 | . 30 . 77 65 4 . . . . . . . 206 88 . . 9 . . . . . . 30 13 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Ac0 Total 27602 | 97 648 473 1455 914 502 1758 959 1100 924 320 602 663 836 992 1128 1045 624 178 950 898 1238 196 858 805 803 602 899 895 389 2933 918 Wait 3227 | 1 75 8 98 121 61 341 41 202 102 111 40 21 53 32 190 154 20 3 122 177 189 31 189 69 100 71 132 99 18 356 . Move 22592 | 62 477 446 1163 596 363 1316 842 883 814 173 556 612 735 927 919 880 571 172 802 714 1035 154 657 701 653 493 680 683 333 2335 845 Hop 31 | . . . . . . . 4 . . . . . . 1 . . . . . . . . . 8 2 8 4 2 2 . . Pick Up 196 | 6 20 1 20 25 1 20 . 1 2 3 1 4 7 4 5 . 5 . . . . 1 . 3 2 4 18 6 5 24 8 Fast Attach 118 | 7 3 . 10 4 . 3 10 . . 1 . 3 . 1 4 . 4 . 3 . . 3 . 4 6 2 4 6 5 30 5 Attach 140 | . . . 12 4 2 7 15 1 1 2 1 4 6 7 . . 3 . 1 . . . . 4 1 2 16 7 6 17 21 Detach 64 | . 2 . 2 3 2 . 7 1 . 2 1 2 . 2 1 . 2 . 1 . . 1 . 1 2 1 5 4 5 14 3 Swap 216 | 1 21 5 31 42 6 4 7 . 3 3 . 6 1 2 3 8 4 2 4 5 . 2 2 8 12 8 6 3 . 17 . Drop 229 | . 12 2 19 25 1 23 15 1 2 3 . 5 7 6 6 . 7 . 2 1 . 1 . 2 10 4 22 9 8 34 2 Fire 310 | 20 38 11 100 53 8 40 . . . . . . 19 6 . . 1 . . . . . . 4 2 . . . . . 8 Melee 340 | . . . . 15 . 3 18 10 . 22 3 6 8 4 . 3 7 1 15 1 14 3 10 1 4 9 12 33 7 105 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . 16 . . . . . . . . . . . . . . . . . . . . 9 . . 43 . 1 . Rewire 68 | . . . . 10 58 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Derelicts attacked the area 842 | -10/Materials | Discovered new exit (range 9) 1058 | -10/Materials | Discovered new exit (range 6) 1112 | -10/Materials | Discovered new exit (range 6) 1154 | -10/Materials | Entered Mines 1357 | -10/Mines | Discovered new exit (range 10) 1464 | -10/Mines | Learned location of Recycling (-9) 1479 | -10/Mines | Learned location of Storage (-9) 1480 | -10/Mines | Learned location of Zion (-7) 1680 | -10/Mines | Discovered new exit (range 5) 1693 | -10/Mines | Found the Drone Emporium 1702 | -10/Mines | Found Prototype Device 1769 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1769 | -10/Mines | Discovered new exit (range 5) 1918 | -10/Mines | Entered Materials 1918 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1919 | -9/Materials | Identified exit to Storage 1920 | -9/Materials | Discovered new exit (range 7) 2694 | -9/Materials | Discovered new exit (range 8) 3246 | -9/Materials | Discovered new exit (range 16) 3285 | -9/Materials | Discovered exit to Storage (range 13) 3748 | -9/Materials | Discovered new exit (range 10) 3932 | -9/Materials | Discovered new exit (range 11) 4067 | -9/Materials | Entered Storage 4739 | -9/Storage | Repaired Arm. Wheel? 4867 | -9/Storage | First assault squad dispatched 4870 | -9/Storage | Used back door to open Recycling access 4870 | -9/Storage | Discovered new exit (range 5) 4962 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4979 | -9/Storage | Discovered new exit (range 16) 4985 | -9/Storage | Met a pair of Derelict thieves 5121 | -9/Storage | Lost 7 allies 5343 | -9/Storage | Entered Recycling 5779 | -9/Recycling | Scanned before Scraplab entrance 5938 | -9/Recycling | Entered Scraplab 5949 | -9/Recycling | Discovered new exit (range 2) 6006 | -9/Recycling | Build established: Commander-Mutant 6007 | -9/Recycling | Entered Scraptown 6007 | -9/Scraptown | Accompanied by 6 allies 6007 | -9/Scraptown | System corruption cleaned by C-Scrubber 6267 | -9/Scraptown | Learned location of Extension (-4) 6569 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6573 | -9/Scraptown | Learned location of Warlord (-5) 6596 | -9/Scraptown | Discovered new exit (range 5) 6701 | -9/Scraptown | Visited Fellowship of the Rings 6716 | -9/Scraptown | Visited Spacefarers 6770 | -9/Scraptown | Visited Cave Peace 6787 | -9/Scraptown | Visited CPS Storage 6833 | -9/Scraptown | Visited TADAMA 6851 | -9/Scraptown | Visited Shadow of the Wyrm 6863 | -9/Scraptown | Visited Junk Repository 6944 | -9/Scraptown | Visited UFD Registry 6944 | -9/Scraptown | Registered with UFD as "Spikeunit" 6980 | -9/Scraptown | Visited Scrap Suit Storage 7001 | -9/Scraptown | Visited Derelict Rescue Squad 7038 | -9/Scraptown | Visited LU-1G1's Boring Crew 7223 | -9/Scraptown | Visited Analyses Database 7254 | -9/Scraptown | Visited Junk Repository 7301 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7318 | -9/Scraptown | Found DCF Scrap (29 items) 7366 | -9/Scraptown | Visited Scrapoid Research Area 7391 | -9/Scraptown | Visited Research Penetration Think Tank 7427 | -9/Scraptown | Visited Junk Cannon Lab 7438 | -9/Scraptown | Found Prototype Special Weapon 7438 | -9/Scraptown | Identified Junk Cannon 7533 | -9/Scraptown | Found DRS Beacon 7720 | -9/Scraptown | Met Optimus 7720 | -9/Scraptown | Accepted into 0bPrime 8120 | -9/Scraptown | Civil war broke out across Scraptown 8129 | -9/Scraptown | Found Prototype Special Weapon 8165 | -9/Scraptown | Lost 5 allies 8323 | -9/Scraptown | Lost 9 allies 8350 | -9/Scraptown | Core integrity fell below 50% 8367 | -9/Scraptown | Destroyed 7 combat bots 8375 | -9/Scraptown | Lost 3 allies 8442 | -9/Scraptown | Discovered new exit (range 5) 8449 | -9/Scraptown | Entered Factory 8449 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 8473 | -6/Factory | Identified Bomb Drone Bay 8478 | -6/Factory | Identified LU-1G1's Laser Shovel 8635 | -6/Factory | Discovered new exit (range 8) 8639 | -6/Factory | Identified exit to Factory 8748 | -6/Factory | Build established: Sprinter 8800 | -6/Factory | Discovered new exit (range 5) 8801 | -6/Factory | Identified exit to Lower Caves 8808 | -6/Factory | Entered Lower Caves 8823 | -6/Lower Caves | Learned Factory interactive machine intel 8837 | -6/Lower Caves | Learned location of 1 exit from Factory 8888 | -6/Lower Caves | Activated DRS Beacon 8952 | -6/Lower Caves | Learned Factory terminal intel 8995 | -6/Lower Caves | Encountered a Warlord checkpoint 9016 | -6/Lower Caves | Discovered new exit (range 8) 9020 | -6/Lower Caves | Identified exit to Lower Caves 9108 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9248 | -6/Lower Caves | Entered another Lower Caves area 9248 | -6/Lower Caves | Accompanied by 4 allies 9270 | -6/Lower Caves | Discovered exit to Factory (range 7) 9312 | -6/Lower Caves | Lost 4 allies 9348 | -6/Lower Caves | Spotted B-75 Beast 9397 | -6/Lower Caves | Encountered a Warlord checkpoint 9398 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9531 | -6/Lower Caves | Discovered new exit (range 12) 9544 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9562 | -6/Lower Caves | Identified exit to Data Miner 9562 | -6/Lower Caves | Entered Data Miner 9562 | -6/Data Miner | Discovered new exit (range 6) 9567 | -6/Data Miner | Met Data Miner 9572 | -6/Data Miner | Learned location of Section 7 (-2) 9572 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9576 | -6/Data Miner | Received God Mode back door access code from Data Miner 9584 | -6/Data Miner | Destroyed Data Miner 9590 | -6/Data Miner | Found Prototype Hackware 9592 | -6/Data Miner | Found Prototype Hackware 9593 | -6/Data Miner | Found Prototype Hackware 9597 | -6/Data Miner | Interfaced with the Data Conduit 9798 | -6/Data Miner | Identified exit to Proximity Caves 9798 | -6/Data Miner | Entered Proximity Caves 9806 | -5/Proximity Caves | Found Alien Artifact 9859 | -5/Proximity Caves | Learned Factory non-interactive machine intel 9998 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10005 | -5/Proximity Caves | Entered Factory 10005 | -5/Factory | Evolved 2 slots: Utility x2 10006 | -5/Factory | Identified exit to Factory 10007 | -5/Factory | Loaded intel: 303 machine locations 10008 | -5/Factory | Loaded intel: 249 non-interactive machine locations 10009 | -5/Factory | Loaded intel: 54 interactive machine locations 10010 | -5/Factory | Loaded intel: 26 terminal locations 10071 | -5/Factory | Scrapoids reinforcements arrived? 10108 | -5/Factory | Identified Deep Network Scanner 10109 | -5/Factory | Identified exit to Upper Caves 10120 | -5/Factory | Loaded intel: 7 recycling unit locations 10154 | -5/Factory | Garrison activated, responded to threat 10187 | -5/Factory | Identified Ghost Barrier 10187 | -5/Factory | Identified Quantum Router 10199 | -5/Factory | Found Smartbomb Launcher 10229 | -5/Factory | Entered Upper Caves 10229 | -5/Upper Caves | Accompanied by 1 ally 10256 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10326 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10332 | -5/Upper Caves | Build established: Hacker-Scout 10387 | -5/Upper Caves | Encountered a Warlord checkpoint 10405 | -5/Upper Caves | Identified exit to Upper Caves 10534 | -5/Upper Caves | Destroyed 7 combat bots 10557 | -5/Upper Caves | Spotted B-75 Beast 10563 | -5/Upper Caves | Entered another Upper Caves area 10594 | -5/Upper Caves | Discovered exit to Factory (range 15) 10796 | -5/Upper Caves | Discovered new exit (range 6) 10799 | -5/Upper Caves | Identified exit to Warlord 10863 | -5/Upper Caves | Learned Research stockpile data 10863 | -5/Upper Caves | Learned Armory stockpile data 10888 | -5/Upper Caves | Entered Warlord 10898 | -5/Warlord | Discovered new exit (range 14) 10919 | -5/Warlord | Found Signal Generator 10941 | -5/Warlord | Opened Warlord's prototype stash 10942 | -5/Warlord | Found Exp. Cloaking Device 10961 | -5/Warlord | Found Prototype Special Weapon 10961 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10963 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10966 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11035 | -5/Warlord | Visited the Vortex Lab 11037 | -5/Warlord | Found Prototype Piercing Weapon 11037 | -5/Warlord | Identified Vortex Lance 11039 | -5/Warlord | Found Vortex Lance 11047 | -5/Warlord | Warlord's base attacked by MAIN.C 11096 | -5/Warlord | Opened side exit 11344 | -5/Warlord | Identified exit to Proximity Caves 11345 | -5/Warlord | Entered Proximity Caves 11751 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11754 | -4/Proximity Caves | Learned Research emergency access door positions 11758 | -4/Proximity Caves | Entered Factory 11758 | -4/Factory | Evolved 2 slots: Utility x2 11759 | -4/Factory | Loaded intel: 259 machine locations 11805 | -4/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 11951 | -4/Factory | Spotted B-86 Titan 11988 | -4/Factory | Manually triggered Chute Trap 11988 | -4/Factory | Sucked down chute 11988 | -4/Factory | Entered Waste 12003 | -4/Waste | Met Warlord forces unprepared to attack 12003 | -4/Waste | EMP discharged 12008 | -4/Waste | Spotted C-40 Crusher 12008 | -4/Waste | Spotted C-40 Crusher 12008 | -4/Waste | Spotted C-40 Crusher 12012 | -4/Waste | Spotted C-40 Crusher 12014 | -4/Waste | Spotted C-40 Crusher 12017 | -4/Waste | Allies destroyed C-40 Crusher 12018 | -4/Waste | Spotted C-40 Crusher 12045 | -4/Waste | Discovered new exit (range 10) 12047 | -4/Waste | Identified exit to Factory 12047 | -4/Waste | Entered Factory 12048 | -4/Factory | Loaded intel: 279 machine locations 12060 | -4/Factory | Lost 7 allies 12077 | -4/Factory | Discovered new exit (range 6) 12078 | -4/Factory | Identified exit to Upper Caves 12111 | -4/Factory | Discovered new exit (range 16) 12146 | -4/Factory | Fabricated Deep Structural Scanner (x1) 12208 | -4/Factory | Found Exp. Signal Interpreter 12357 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 12431 | -4/Factory | Build established: Hacker-Ninja 12460 | -4/Factory | Entered Upper Caves 12682 | -4/Upper Caves | Discovered new exit (range 14) 12690 | -4/Upper Caves | Encountered a Warlord checkpoint 12761 | -4/Upper Caves | Identified exit to Upper Caves 12819 | -4/Upper Caves | Tech Extrapolator generated special schematic: Energy Deflector 12855 | -4/Upper Caves | Entered another Upper Caves area 12863 | -4/Upper Caves | Lost 5 allies 12866 | -4/Upper Caves | Discovered new exit (range 15) 12908 | -4/Upper Caves | Tech Extrapolator generated special schematic: Machine Rigger 13010 | -4/Upper Caves | Encountered a Warlord checkpoint 13081 | -4/Upper Caves | Discovered new exit (range 10) 13192 | -4/Upper Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 13311 | -4/Upper Caves | Spotted B-86 Titan 13379 | -4/Upper Caves | Identified exit to Zhirov 13380 | -4/Upper Caves | Entered Zhirov 13380 | -4/Zhirov | Discovered new exit (range 3) 13428 | -4/Zhirov | Found Alien Artifact 13428 | -4/Zhirov | Identified Integrated Reactor 13428 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13436 | -4/Zhirov | Found Alien Artifact 13445 | -4/Zhirov | Cloak Generator disabled 13450 | -4/Zhirov | Identified exit to Proximity Caves 13455 | -4/Zhirov | Enhanced Grunts warped into view 13473 | -4/Zhirov | Entered Proximity Caves 13682 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13769 | -3/Proximity Caves | Spotter reported a threat 13850 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13872 | -3/Proximity Caves | Discovered new exit (range 14) 13876 | -3/Proximity Caves | Identified exit to Research 13881 | -3/Proximity Caves | Entered Research 13881 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13882 | -3/Research | Identified exit to Testing 13885 | -3/Research | Loaded intel: 118 machine locations 13897 | -3/Research | Watched by a mysterious "MATRIX" hacker. 13952 | -3/Research | Found Exp. Sensor Array 13977 | -3/Research | Identified exit to Armory 14143 | -3/Research | Intercept squad dispatched 14150 | -3/Research | Spotted Tracker 14154 | -3/Research | Spotted Tracker 14154 | -3/Research | Identified Transdimensional Reconstructor 14154 | -3/Research | Warped through subspace 14174 | -3/Research | Scrapoids reinforcements arrived? 14194 | -3/Research | Entered Testing 14195 | -3/Testing | Loaded intel: 61 machine locations 14223 | -3/Testing | Lost 4 allies 14285 | -3/Testing | Found Prototype Launcher 14286 | -3/Testing | Identified Z-bomb Delivery System 14318 | -3/Testing | Found Prototype Energy Gun 14318 | -3/Testing | Identified Hyp. EM Gauss Rifle 14345 | -3/Testing | Found Prototype Device 14345 | -3/Testing | Identified 2N-1CE's Frost Array 14538 | -3/Testing | Discovered new exit (range 11) 14541 | -3/Testing | Identified exit to Research 14544 | -3/Testing | Entered Research 14544 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14545 | -2/Research | Loaded intel: 112 machine locations 14550 | -2/Research | Identified exit to Quarantine 14637 | -2/Research | Scrapoid reinforcements arrived 14714 | -2/Research | Discovered new exit (range 7) 14716 | -2/Research | Lost 4 allies 14787 | -2/Research | Spotted B-90 Cyclops 14788 | -2/Research | Entered Quarantine 14789 | -2/Quarantine | Loaded intel: 92 machine locations 14837 | -2/Quarantine | Found Alien Slashing Weapon 14837 | -2/Quarantine | Identified Sigix Broadsword 14884 | -2/Quarantine | Discovered new exit (range 15) 14913 | -2/Quarantine | Identified exit to Access 14919 | -2/Quarantine | Intercept squad dispatched 14920 | -2/Quarantine | Spotted Tracker 14922 | -2/Quarantine | Spotted Tracker 14923 | -2/Quarantine | Cryocooling Duct disabled 14925 | -2/Quarantine | Cryocooling Duct disabled 14925 | -2/Quarantine | Spotted Combat Programmer 14926 | -2/Quarantine | Spotted Combat Programmer 14938 | -2/Quarantine | Ambient heat levels rising (+20) 14938 | -2/Quarantine | Non-combat units ordered to evacuate 14940 | -2/Quarantine | Ambient heat levels rising (+20) 14940 | -2/Quarantine | Combat units ordered to evacuate 14958 | -2/Quarantine | Spotted Alpha 7 14964 | -2/Quarantine | Lost 7 allies 14980 | -2/Quarantine | Found Alien Artifact 14980 | -2/Quarantine | Identified Dimensional Node Initializer 14980 | -2/Quarantine | Initialized slip node 14983 | -2/Quarantine | Found Dimensional Node Initializer 14986 | -2/Quarantine | System corruption reached 10% 14986 | -2/Quarantine | Found Alien Artifact 14988 | -2/Quarantine | Found Alien Artifact 14994 | -2/Quarantine | Found Alien Artifact 14997 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 14997 | -2/Quarantine | Warped through subspace to slip node 15000 | -2/Quarantine | Found Transdimensional Reconstructor 15040 | -2/Quarantine | Quarantine Guard activated 15041 | -2/Quarantine | Spotted Fortress 15060 | -2/Quarantine | Discovered new exit (range 6) 15060 | -2/Quarantine | Discovered new exit (range 7) 15061 | -2/Quarantine | Identified exit to Protoforge 15183 | -2/Quarantine | Entered Protoforge 15184 | -2/Protoforge | Loaded intel: 405 machine locations 15220 | -2/Protoforge | Spotted B-90 Cyclops 15221 | -2/Protoforge | Superfortress began startup sequence 15235 | -2/Protoforge | Lost 4 allies 15301 | -2/Protoforge | Discovered exit to Access (range 17) 15311 | -2/Protoforge | Initialized slip node 15406 | -2/Protoforge | Spotted Hotshot 15406 | -2/Protoforge | Spotted Hotshot 15470 | -2/Protoforge | Found Prototype Launcher 15493 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 15501 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 15537 | -2/Protoforge | Intercept squad dispatched 15557 | -2/Protoforge | Spotted Tracker 15558 | -2/Protoforge | Spotted Tracker 15561 | -2/Protoforge | Spotted Combat Programmer 15569 | -2/Protoforge | Warped through subspace to slip node 15599 | -2/Protoforge | Lost 4 allies 15631 | -2/Protoforge | Entered Access 15631 | -1/Access | Evolved 2 slots: Utility x2 15632 | -1/Access | Loaded intel: 118 machine locations 15777 | -1/Access | Discovered new exit (range 8) 15793 | -1/Access | Intercept squad dispatched 15808 | -1/Access | Identified exit to Command 15826 | -1/Access | Spotted Tracker 15826 | -1/Access | Entered Command 15827 | -1/Command | Loaded intel: 63 machine locations 16096 | -1/Command | Disengaged cave seal 16143 | -1/Command | Build established: Hacker-Mutant 16586 | -1/Command | Disengaged cave seal 16783 | -1/Command | Build established: Hacker-Sprinter 16826 | -1/Command | First assault squad dispatched 16862 | -1/Command | Destroyed 8 combat bots 16954 | -1/Command | Spotted Combat Programmer 16968 | -1/Command | Crushed by falling debris 16969 | -1/Command | System corruption reached 10% 16980 | -1/Command | Met MAIN.C 16981 | -1/Command | 0b10 Conduit disabled 16999 | -1/Command | Lost 4 parts (1n3u) 17066 | -1/Command | MAIN.C activated Command garrisons 17082 | -1/Command | Found Prototype Ballistic Gun 17082 | -1/Command | Identified Multirail 17084 | -1/Command | Found Exp. Core Analyzer 17087 | -1/Command | Found Prototype Device 17088 | -1/Command | Found Prototype Processor 17088 | -1/Command | Identified Exp. Armor Integrity Analyzer 17092 | -1/Command | Found Thermal Barrier 17097 | -1/Command | Found Zero-point Reactor 17099 | -1/Command | Found Vortex Chain Reactor 17102 | -1/Command | Found Prototype Device 17102 | -1/Command | Identified Adv. Particle Accelerator 17147 | -1/Command | Spotted B-99 Colossus 17155 | -1/Command | Found Imp. Powered Armor 17223 | -1/Command | Warped through subspace to slip node 17223 | -1/Command | Discovered new exit (range 4) 17229 | -1/Command | Identified Exp. System Purifier 17257 | -1/Command | Phase Generator disabled 17394 | -1/Command | Entered Access_0 17395 | -1/Access_0 | Loaded intel: 50 machine locations 17395 | -1/Access_0 | Met Architect 17417 | -1/Access_0 | Spotted Enhanced Programmer 17418 | -1/Access_0 | Subspace Access Node disabled 17435 | -1/Access_0 | Subspace Access Node disabled 17443 | -1/Access_0 | A6 warped into view 17446 | -1/Access_0 | Hacked A6 with code downloaded from Data Conduit 17449 | -1/Access_0 | Destroyed A6 17462 | -1/Access_0 | Found Alien Artifact 17464 | -1/Access_0 | Build established: Sprinter 17465 | -1/Access_0 | Spotted Enhanced Programmer 17467 | -1/Access_0 | Lost 3 allies 17475 | -1/Access_0 | Found Exp. Core Analyzer 17487 | -1/Access_0 | Hacked A8 with code downloaded from Data Conduit 17490 | -1/Access_0 | Destroyed A8 17496 | -1/Access_0 | Subspace Access Node disabled 17526 | -1/Access_0 | A5 warped into view 17528 | -1/Access_0 | Hacked A5 with code downloaded from Data Conduit 17531 | -1/Access_0 | Destroyed A5 17532 | -1/Access_0 | Spotted Enhanced Programmer 17534 | -1/Access_0 | Spotted Enhanced Programmer 17534 | -1/Access_0 | Spotted Enhanced Programmer 17541 | -1/Access_0 | Hacked A2 with code downloaded from Data Conduit 17544 | -1/Access_0 | Destroyed A2 17577 | -1/Access_0 | Started Test 138-B, establishing a local singularity 17580 | -1/Access_0 | Lost 13 parts (1p4n5u3w) 17580 | -1/Access_0 | Singularity Gate disabled 17606 | -1/Access_0 | Architect warped through subspace 17609 | -1/Access_0 | Identified Integrated Mediator 17609 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 17625 | -1/Access_0 | Found Exp. Focal Shield 17628 | -1/Access_0 | Found Exp. Melee Analysis Suite 17641 | -1/Access_0 | Singularity Gate disabled 17675 | -1/Access_0 | Architect warped through subspace 17681 | -1/Access_0 | Found Alien Artifact 17681 | -1/Access_0 | Identified Integrity Redistributor 17681 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-140) 17682 | -1/Access_0 | Core integrity fell below 50% 17698 | -1/Access_0 | Spotted Enhanced Programmer 17700 | -1/Access_0 | Spotted Enhanced Programmer 17703 | -1/Access_0 | Lost 4 parts (2n2u) 17706 | -1/Access_0 | Spotted Enhanced Programmer 17731 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 17744 | -1/Access_0 | Architect warped through subspace 17771 | -1/Access_0 | Spotted Enhanced Programmer 17778 | -1/Access_0 | Architect warped through subspace 17779 | -1/Access_0 | Warped through subspace to slip node 17779 | -1/Access_0 | Discovered new exit (range 8) 17780 | -1/Access_0 | Core integrity fell below 20% 17786 | *** | Escaped! Last Messages --------------- 17770_ Penetrated by Quantum Shear. 17770_ Cld. Linear Gravjet destroyed. 17772_ Quantum Shear penetrates Wall. 17774_ Exp. System Purifier purges 1% system corruption (5%). 17775_ Quantum Shear penetrates Wall. 17777_ Exp. System Purifier purges 1% system corruption (4%). 17777_ Cld. Antigrav System destroyed. Architect warps through subspace. 17778_ Cld. Gravmag System destroyed. 17779_ Warped through subspace, drawn to slip node. 17779_ EXIT=FOUND 17779_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 17780_ Exp. System Purifier purges 1% system corruption (5%). [Achievement: Data Run] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 67 Energy Capacity 1490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 25 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 50 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 92 Melee Accuracy 12 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 36 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Mak. Hacking Suite | -5/Upper Caves | Extrapolated Mak. System Shield | -5/Upper Caves | Extrapolated Spk. Treads | -5/Upper Caves | Extrapolated Spk. Medium Treads | -5/Upper Caves | Extrapolated Mak. Coolant Network | -5/Upper Caves | Extrapolated Mak. Salvage Targeting Computer | -5/Upper Caves | Extrapolated Spk. Heavy Treads | -5/Upper Caves | Extrapolated Mak. Medium Armor Plating | -5/Upper Caves | Extrapolated Mak. Heavy Armor Plating | -5/Warlord | Extrapolated Mak. Power Source | -5/Warlord | Extrapolated Mak. Thermal Plating | -5/Warlord | Extrapolated Mak. Ablative Armor | -5/Warlord | Extrapolated Imp. Arc Thrower | -5/Warlord | Extrapolated Mak. Laser | -5/Warlord | Extrapolated Mak. Flight Unit | -4/Proximity Caves | Extrapolated Hvy. Beamcaster | -4/Proximity Caves | Extrapolated Plasma Flamer | -4/Proximity Caves | Extrapolated Deep Structural Scanner | -4/Factory | Extrapolated Mak. Terrain Scanner | -4/Factory | Extrapolated Mak. Targeting Computer | -4/Factory | Extrapolated Tactical Coordination Suite | -4/Waste | Extrapolated Mak. ECM Suite | -4/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -4/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -4/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -4/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -4/Factory | Extrapolated Mak. Trap Scanner | -4/Upper Caves | Extrapolated Mak. Cloaking Device | -4/Upper Caves | Extrapolated Mak. Core Shielding | -4/Upper Caves | Extrapolated Mak. Propulsion Shielding | -4/Upper Caves | Extrapolated Mak. Light Armor Plating | -4/Upper Caves | Extrapolated Energy Deflector | -4/Upper Caves | Extrapolated Machine Rigger | -4/Upper Caves | Extrapolated Bore Cannon | -4/Upper Caves | Extrapolated Multitool | -4/Upper Caves | Extrapolated Heat Bomb Trap | -4/Upper Caves | Extrapolated Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Deep Structural Scanner | x1 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Arm. Wheel | 27% | -9/Storage Studied --------- Field Propulsion Drive | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Dual-blade Saw | -4/Factory | Hacked Impulse Thruster Array | -3/Testing | Hacked Mic. Antimatter Reactor | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Integrated Mediator Integrity Redistributor Achievements -------------- Data Run Express Service Freedom! Challenges ------------ None Game ------ Seed WarpTachyonConstruct Manual? 0 Play Time 07:33:01 Cumulative 547.4 hours Start 2026.05.10 @ 15:59:51 End 2026.05.12 @ 12:32:15 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type 0 Total 21 Types 8/1/5/1/1/0/1/2/1/1 Lore% 86 Gallery% 81 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc471a17-5e70-4060-899d-9d0b2adf1929