Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 22:07:42 Player: Dosh Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (219) 1095 Value Destroyed (6297) 6297 Prototype IDs (52) 1040 Alien Tech Used (5) 1000 Bonus (3719) 3719 TOTAL SCORE: 24851 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 397 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -856 Cogmind --------- Core Integrity 0/1600 Matter 207/300 Energy 99/100 System Corruption 28% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Leg 2N-1CE's Frost Array Advanced Weapon Cycler Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Experimental Utility Shielding Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Multirail CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Cooled VTOL Module Cooled Nuclear Pulse Thruster Advanced Coolant Injector Precision Matter Filter Advanced Weapon Cycler Advanced Cloaking Device Transdimensional Reconstructor Helical Railgun Heavy Missile Launcher [Rating: 173] Favorites ----------- Power Backup Power VII Engine Light Ion Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Centrium Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Utility Shielding Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 2 . . . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . 1 . . 1 Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Attached 237 | 6 6 25 25 16 . 6 . 5 3 1 6 . 8 2 1 8 9 . 4 . 3 2 4 27 3 8 . . 1 1 13 5 6 10 3 20 Power 29 | 1 1 1 4 1 . . . . . . . . 1 . . . 1 . . . . . . 5 1 2 . . . . 3 1 2 2 1 2 Engine 10 | 1 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Core 6 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . 1 . . 1 . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . . . 1 1 1 1 1 2 Propulsion 45 | 2 2 3 7 3 . 1 . . . . . . 1 . . . . . . . 1 . . 9 . 3 . . . . . 1 1 1 . 10 Treads 18 | 2 2 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . 3 . 1 . . . . . . 1 . . . . . . . 1 . . 9 . 3 . . . . . 1 1 1 . 1 Utility 56 | 1 2 3 8 4 . 2 . . . 1 3 . . . . . 4 . 4 . 1 2 1 3 2 . . . 1 1 5 1 3 3 1 . Device 24 | . . 2 2 1 . 1 . . . . 1 . . . . . . . 1 . 1 1 1 1 2 . . . 1 1 2 1 2 2 1 . Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Hackware 9 | . . . 1 2 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 2 . 1 . . . Protection 15 | . 1 1 4 . . . . . . . 2 . . . . . 2 . 3 . . . . 1 . . . . . . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 107 | 2 1 18 6 8 . 3 . 5 3 . 3 . 6 2 1 8 4 . . . 1 . 3 10 . 3 . . . . 5 2 . 4 1 8 Energy Gun 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 58 | 2 1 9 3 6 . 2 . 2 2 . 1 . 3 . . 2 1 . . . 1 . 1 7 . 3 . . . . 4 1 . 3 . 4 Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 5 . . . . . 2 . . . . 1 1 1 2 1 . . . . . 1 . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . 3 . 2 . 1 . 1 1 . 2 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . 3 2 . . . . . 1 3 . . . . . . 1 1 . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 3 . . . . . . 1 . . . . . . . . . 1 2 . . . . . . 1 . 1 1 1 2 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 56 | . 1 9 7 . . . . . . . 1 . . . . . . . . . . . . 6 . . . . . . 5 . . . 6 21 Power 9 | . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 1 Propulsion 24 | . . 3 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 1 13 Utility 10 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 4 Weapon 13 | . . 4 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 3 Highest Loss Streak 8 | . 1 2 3 . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 3 . . . 6 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 97 93 87 64 68 72 81 81 81 81 71 70 79 82 82 80 82 84 84 84 84 85 85 83 100 98 100 100 100 100 96 94 97 94 93 52 Engine 3 | . 14 7 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Core 3 | . . . . 1 6 6 6 6 6 6 5 5 10 11 11 11 10 10 10 10 10 10 10 8 5 5 5 5 5 5 1 4 4 4 3 . Treads 11 | . 27 28 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 11 | . . . . 9 12 12 12 12 12 12 11 11 16 17 17 17 15 15 15 15 19 20 20 21 35 34 35 35 35 35 29 30 27 24 25 13 Device 8 | . . 6 7 5 6 9 12 12 12 12 9 11 11 11 11 11 10 10 13 10 9 8 9 9 10 10 10 10 10 10 12 10 12 12 11 3 Storage 8 | . 23 14 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 4 4 4 4 4 1 Processor 3 | . . . 3 4 . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 6 10 6 5 5 5 5 5 5 4 4 4 4 4 3 Hackware 9 | . . . 1 13 18 18 18 18 18 18 14 11 11 11 11 11 15 15 15 15 15 15 15 13 15 15 15 15 15 15 13 13 15 16 16 14 Protection 3 | . 2 7 8 . . . . . . . . . . . . . 4 5 1 5 5 5 . 3 . . . . . . 3 4 4 4 4 . Energy Gun 1 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . 28 18 11 11 12 13 18 15 12 18 11 11 10 11 11 11 9 10 10 10 10 15 13 8 15 13 15 15 15 15 13 12 12 12 11 1 Slashing Weapon 2 | . . 4 . 5 6 4 . 2 5 . 4 5 4 4 5 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 2 4 5 5 5 4 . 1 3 5 5 5 5 5 5 3 2 4 3 3 2 Peak Build Rating 173 | 6 7 16 36 74 74 84 84 84 84 85 86 81 91 90 91 96 110 110 110 110 115 116 121 132 124 124 123 123 125 127 140 146 164 173 165 147 Average Rating 70 | 4 6 11 30 67 74 78 84 83 83 84 83 81 88 90 90 90 105 110 109 110 114 112 118 117 121 121 123 123 123 125 132 130 155 164 162 107 On Entrance 94 | . 6 7 16 33 74 74 84 84 82 84 85 81 81 90 90 91 91 110 110 110 110 110 116 117 120 121 123 123 123 125 127 114 146 164 165 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 11 31 35 52 25 23 26 26 26 26 26 26 25 32 36 36 36 37 31 33 31 32 32 35 42 42 42 42 42 42 42 54 37 52 58 56 56 Greatest Support 89 | 40 40 40 89 29 31 29 29 29 29 31 29 29 34 34 34 38 34 34 34 34 45 41 45 51 44 51 44 44 44 44 55 55 59 62 62 61 Greatest Overweight (x) 3 | 3 . . 2 1 . . . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . 2 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 14 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 15 | 2 9 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 6 10 9 9 10 10 10 10 10 10 10 10 Average Carried 10 | 1 5 13 14 9 10 9 10 10 10 10 9 10 9 10 9 9 9 10 9 9 8 8 10 7 5 7 9 9 9 10 9 9 9 9 9 7 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 14 | 2 9 13 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 8 10 10 5 6 9 9 9 10 10 10 10 10 10 10 5 Class Distribution -------------------- 39% | Mutant 31% | Hacker-Scout 18% | Hacker-Sprinter 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 6152 | 231 348 393 1477 160 84 332 . 216 . 94 261 . 156 . 114 221 125 . 30 30 64 . 166 263 211 158 . . . 42 315 182 156 121 5 197 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8347 | . 522 313 1766 439 48 413 . 210 . 88 395 . 196 . . 172 365 . . . 66 . 123 710 127 328 . . . 99 723 188 41 223 260 532 Parts 501 | . 46 16 88 30 4 16 . 15 . 9 31 . 20 . . 9 20 . . . 6 . 6 44 9 7 . . . 4 47 20 1 13 15 25 Haulers Intercepted 13 | . 2 . 6 1 . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . 7 . . . . 2 14 . 9 . . . 2 . 7 . . . . 6 . 5 . . . 4 . . 4 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 130 | . 14 12 30 2 . 6 . 4 . 4 8 . 5 . . 5 5 . . . 1 . 3 6 . 5 . . . 1 3 2 . 2 1 11 Guns 80 | . 14 6 22 2 . 6 . 1 . 4 7 . 1 . . . . . . . 1 . . 5 . 5 . . . . 2 2 . 2 . . Cannons 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 34 | . . 6 . . . . . 3 . . 1 . 4 . . 4 5 . . . . . 2 . . . . . . . . . . . . 9 Classes Destroyed 22 | . 6 3 4 2 1 . . 1 . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . 1 . Worker 23 | . 1 . 2 8 . 1 . . . . 2 . . . . . . . . . . . . 2 . 1 . . . . 3 . . 1 . 2 Builder 12 | . . . . 2 . . . . . . . . 3 . . . 1 . . . . . . 2 . . . . . . 1 1 . 1 . 1 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Hauler 13 | . 2 . 6 1 . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Recycler 10 | . . . 3 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 Minesweeper 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 3 . 5 . . 1 . . . . 2 . . . . . 1 . . . . . . 2 . 1 . . . . 1 1 1 1 1 1 Swarmer 56 | . 9 4 4 . . 3 . 3 . 4 8 . 4 . . 2 5 . . . . . . 2 . 4 . . . . . . . . . 4 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 Grunt 29 | . 5 1 14 1 . 2 . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 10 | . . 1 8 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . . Behemoth 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 1 1 . . . 1 2 Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 13 | . 6 3 9 4 . 3 . 3 . 2 5 . 4 . . 3 5 . . . 1 . 2 6 . 4 . . . 1 9 3 1 2 3 13 Combat Bots Only 9 | . 3 3 4 1 . 3 . 3 . 2 4 . 4 . . 3 5 . . . 1 . 2 3 . 4 . . . 1 1 2 . 1 1 9 Max Kills in Single Turn 5 | . 1 2 2 2 1 2 . 3 . 1 2 . 4 . . 2 5 . . . 1 . 1 3 1 1 . . . 1 2 1 1 2 1 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . 3 . . 1 . 4 . . 2 5 . . . . . 1 . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 1542 | . 62 184 195 49 . 15 . 3 . 62 20 . 18 . . 70 16 . . . 5 . 15 104 . 32 . 2 . 4 60 20 8 16 53 529 Missed 625 | . 16 84 45 27 . 9 . 2 . 29 9 . 12 . . 28 7 . . . 2 . 6 48 . 16 . 2 . 1 30 12 4 8 30 198 Damage Taken 17801 | . 395 1204 2438 261 . 185 . 16 . 424 243 . 98 . . 808 198 . . . 53 . 145 1407 . 321 . . . 55 720 213 88 174 596 7759 Core 2947 | . 25 219 302 40 . . . 16 . 46 16 . . . . 99 . . . . . . 21 384 . 75 . . . 21 72 31 . . 113 1467 Absorbed by Shields 37 | . . . . . . 8 . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 253 | . . 20 3 . . . . . . . . . . . . . 70 . . . . . . 28 . . . . . . 39 . . . 93 . Ignored by Resistances 54 | . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1520 | . 124 . . 42 . . . . . . . . 390 . . . 180 . . . . . . 311 77 205 . . . . . 135 . 56 . . Core Remaining (%) 73 | 100 . 2 45 . . . . . . 85 . . . . . 86 . . . . . . 97 . . . . . . 58 . 92 . . 92 . Volleys Fired 485 | . 70 57 168 6 4 24 . 13 . 9 16 . 6 1 . 11 2 . . . 2 . 8 16 . 11 . . . 1 12 11 9 5 8 15 Largest 4 | . 2 2 2 3 2 3 . 3 . 3 3 . 3 3 . 3 3 . . . 3 . 3 4 . 2 . . . 3 4 3 3 4 4 2 Hottest 145 | . 40 70 113 78 50 75 . 80 . 75 75 . 89 89 . 89 89 . . . 75 . 75 100 . 50 . . . 75 113 75 75 120 114 145 Shots Fired 1072 | . 140 112 333 13 8 68 . 37 . 27 35 . 17 4 . 15 4 . . . 6 . 14 51 . 22 . . . 3 46 33 24 18 26 16 Gun 954 | . 140 99 268 13 8 68 . 32 . 27 35 . 16 3 . 6 2 . . . 6 . 9 51 . 22 . . . 3 46 33 24 18 23 2 Cannon 72 | . . . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Launcher 46 | . . 13 . . . . . 5 . . . . 1 1 . 9 2 . . . . . 5 . . . . . . . . . . . 3 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 937 | . 140 81 269 13 8 68 . 32 . 27 35 . 16 3 . 6 2 . . . 6 . 9 51 . 22 . . . 3 46 33 24 18 23 2 Thermal 71 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Explosive 42 | . . 9 . . . . . 5 . . . . 1 1 . 9 2 . . . . . 5 . . . . . . . . . . . 3 7 Electromagnetic 22 | . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 8 13 14 5 8 3 . 5 . 7 4 . 5 . . 3 . . . . 1 . 2 8 . 6 . . . 2 5 6 8 5 4 4 Robot Miss Streak 7 | . 3 3 7 1 1 7 . 4 . 3 3 . 1 . . . . . . . 2 . 3 5 . 3 . . . 3 3 3 3 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Secondary Targets 9 | . 1 . 1 . . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . Shots Hit Robots 707 | . 81 72 240 22 8 30 . 15 1 16 21 . 13 . . 6 6 . 1 . 3 . 5 32 3 29 . . . 3 31 18 12 13 16 10 Core Hits 421 | . 34 30 153 10 2 17 . 9 . 6 18 . 8 . . 10 7 . . . 3 . 3 23 2 10 . . . . 16 11 5 9 8 27 Critical Kills 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . 1 1 3 . . 1 . . . . . . . . . 1 3 . . . 1 . . 1 2 3 . . . . 1 . . . . 3 Destroy 5 | . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 15 | . . . . . . . . . . . . . . . . 1 3 . . . 1 . . 1 2 3 . . . . 1 . . . . 3 Melee Attacks 381 | . . 32 1 47 2 10 . 2 9 . 13 . 35 1 . 7 27 . 11 3 10 . 1 49 3 36 . 1 . 1 20 10 6 19 12 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 153 | . . 32 1 47 2 10 . 2 9 . 13 . 35 1 . 1 . . . . . . . . . . . . . . . . . . . . Piercing 228 | . . . . . . . . . . . . . . . . 6 27 . 11 3 10 . 1 49 3 36 . 1 . 1 20 10 6 19 12 13 Sneak Attacks 43 | . . . . 10 2 . . . 1 . 2 . 5 . . . 4 . 1 . 1 . . 4 3 2 . . . 1 5 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19684 | . 960 1310 4099 1143 266 601 . 440 79 286 692 . 857 . . 540 841 . 71 . 124 . 267 1089 243 1052 . . . 54 1036 481 228 392 425 2108 Guns 9394 | . 907 602 3104 167 123 601 . 320 . 286 339 . 160 . . 31 . . . . 36 . 56 540 . 232 . . . 54 649 409 228 296 242 12 Cannons 896 | . . . 896 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4428 | . . 708 90 . . . . 120 . . 182 . 285 . . 437 337 . . . . . 211 . . . . . . . . . . . 183 1875 Melee 4871 | . . . . 976 143 . . . 79 . 171 . 412 . . 72 504 . 71 . 88 . . 549 243 820 . . . . 387 72 . 96 . 188 Ramming 95 | . 53 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Kinetic 9756 | . 907 901 3167 167 123 601 . 320 . 286 339 . 160 . . 31 . . . . 36 . 56 540 . 232 . . . 54 649 409 228 296 242 12 Thermal 923 | . . . 923 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3920 | . . 290 . . . . . 120 . . 182 . 285 . . 437 337 . . . . . 211 . . . . . . . . . . . 183 1875 Electromagnetic 119 | . . 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1781 | . . . . 976 143 . . . 79 . 171 . 412 . . . . . . . . . . . . . . . . . . . . . . . Piercing 3090 | . . . . . . . . . . . . . . . . 72 504 . 71 . 88 . . 549 243 820 . . . . 387 72 . 96 . 188 Highest Corruption 28 | . . . . . . . . . . . . 10 10 10 10 . . 10 10 . . . . . . . . . . . 1 3 . . . 28 Average Corruption 7 | . . . . . . . . . . . . 10 10 10 10 . . 10 5 . . . . . . . . . . . 1 1 . . . 13 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . . 1 25 8 . . . 2 5 . . . . . . . . . . . . 1 . . . 10 Message Errors 12 | . . . . . . . . . . . . . 5 2 . . . 1 2 . . . . . . . . . . . . 1 . . . 1 Matter Fused 11 | . . . . . . . . . . . . 1 5 3 . . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 Energy Discharges 6 | . . . . . . . . . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . . 7 1 . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1616 | . . 81 78 222 4 . . . . . 47 . 207 . . . 140 . 1 . . . 32 60 . 209 . . . . 164 . . 57 . 314 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 351 | . . 81 78 . . . . . . . . . 26 . . . 51 . . . . . 32 . . . . . . . . . . . . 83 Melee 1265 | . . . . 222 4 . . . . . 47 . 181 . . . 89 . 1 . . . . 60 . 209 . . . . 164 . . 57 . 231 Knockbacks 22 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 580 | . . 62 91 . . . . . . . 83 . . . . . 48 . . . . . . . . . . . . . . . . . . 296 Shots 12 | . . 3 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 6 Rammed 17 | . 8 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 18 | . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 12 239 360 61 8 156 . 112 . 156 60 . 266 53 . 323 42 . 276 . 118 82 112 436 148 258 148 129 43 127 41 . 300 1 114 199 Average Temperature 57 | . 6 117 55 29 4 44 . 49 . 60 23 . 101 19 . 114 21 . 138 . 42 31 48 82 69 46 73 64 21 53 25 . 125 1 40 45 Received Heat Transfer 3225 | . 84 694 936 123 . 12 . 9 . 20 . . 9 . . 588 . . . . 18 . 55 42 . 50 . . . . 75 . . 27 36 447 Effects 19 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . 13 . . . . . . . . 2 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 14 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . 8 . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1090 | . . . 1090 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 948 | . 327 . 854 922 433 623 . . . . 558 203 448 . . . 481 157 249 . . . . 494 172 386 . . . . 513 393 425 519 248 948 Initial 322 | . . . 254 314 322 163 . . . . 78 188 142 . . . 97 112 109 . . . . 184 172 . . . . . 20 192 220 238 133 130 Average 325 | . 148 . 571 502 373 381 . . . . 277 195 214 . . . 306 148 188 . . . . 219 110 117 . . . . 217 269 291 345 101 461 Maximum Alert Level 3 | . 1 . 3 3 2 2 . . . . 2 1 2 . . . 2 . 1 . . . . 2 . 1 . . . . 2 1 2 2 1 3 Low Security (%) 34 | 100 83 . 1 . . 13 . . . . 49 48 67 . . . 9 100 72 . . . . 47 100 80 . . . . 59 2 . . 89 12 Level 1 35 | . 16 . 27 37 46 31 . . . . 13 51 25 . . . 79 . 27 . . . . 44 . 19 . . . . 25 97 92 67 10 34 Level 2 18 | . . . 25 41 53 54 . . . . 37 . 6 . . . 10 . . . . . . 8 . . . . . . 15 . 7 31 . 34 Level 3 11 | . . . 45 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 3 . 5 7 . 3 . . . 1 6 . 4 . . 1 6 . 1 . . . . 11 . 1 . . . . 3 2 . 2 3 16 Investigation 24 | . 1 . . 3 . . . . . 1 4 . 2 . . . 3 . 1 . . . . 5 . . . . . . 1 1 . . . 2 Extermination 9 | . . . . 2 . 1 . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 Reinforcement 30 | . 2 . 3 2 . 1 . . . . 1 . 1 . . . 2 . . . . . . 5 . . . . . . 1 1 . 2 3 6 Assault 5 | . . . 2 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 38 | . 1 . 6 2 . 3 . . . 6 . . . . . . 1 . 1 . . . . 1 . 3 . . . . 1 1 4 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 616 | . 27 40 53 28 9 16 . 5 4 9 15 4 16 . . 29 22 6 4 2 6 . 7 50 . 34 . 2 . 4 25 15 12 22 23 127 Peak Tracking Total 32 | . 3 4 5 8 6 6 . 3 4 5 5 4 8 . . 21 8 6 5 7 4 . 3 11 . 11 . 5 . 4 17 8 5 10 15 32 Tactical Retreats 105 | . 3 5 7 10 1 2 . 1 . 2 2 . 4 . . 2 2 . 1 1 6 . 1 15 . 9 . 1 . . 6 2 2 6 2 12 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 18 | . 1 1 . 1 . 2 . . . 1 1 . . . . . 1 . . . . . . 2 . 3 . . . . . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered 20 | . . 4 . . . . 4 1 . . 1 . . 1 . . . . . . 2 6 . . . . 1 . . . . . . . . . Most Traps Carried 2 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 16 | . . 1 2 . . . . . 1 . 4 . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 2 1 Max in Single Turn 2 | . . 1 1 . . . . . 1 . 2 . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 1 1 Garrison Access 9 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 3 . . . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 163 | . 8 3 8 13 . 6 . . 4 1 11 . 14 . . . 15 . 10 . . 1 . 22 . 10 . . 4 . 1 5 3 11 4 9 Terminals 93 | . 6 . 6 8 . 2 . . . 1 7 . 7 . . . 9 . 7 . . . . 10 . 7 . . . . . 2 3 8 4 6 Fabricators 20 | . . . . 2 . 2 . . . . 3 . 3 . . . 3 . . . . . . 5 . . . . . . 1 . . . . 1 Repair Stations 18 | . 1 . 1 2 . . . . . . . . 3 . . . 2 . . . . . . 3 . 2 . . . . . 2 . 1 . 1 Recycling Units 4 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Scanalyzers 8 | . . . 1 . . 2 . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . Garrison Access 8 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 3 . . . . . . . 1 . 1 . . Total Hacks 523 | . 23 7 16 40 . 16 . . 31 5 49 . 30 . . . 52 . 32 . . 1 . 71 . 35 . . 17 . 6 14 6 31 21 20 Successful 311 | . 14 7 9 15 . 9 . . 31 5 19 . 21 . . . 33 . 15 . . 1 . 47 . 18 . . 17 . 4 6 1 16 14 9 Failed 212 | . 9 . 7 25 . 7 . . . . 30 . 9 . . . 19 . 17 . . . . 24 . 17 . . . . 2 8 5 15 7 11 Catastrophic 26 | . 2 . 2 5 . . . . . . 3 . 1 . . . 2 . 2 . . . . 3 . 3 . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 195 | . 20 . 9 14 . 5 . . . . 27 . 9 . . . 27 . 13 . . 1 . 12 . 12 . . . . 2 6 1 15 19 3 Terminals 301 | . 20 . 10 25 . 5 . . . 5 36 . 16 . . . 34 . 25 . . . . 30 . 23 . . . . . 7 6 25 21 13 Fabricators 62 | . . . . 7 . 7 . . . . 10 . 5 . . . 11 . . . . . . 14 . . . . . . 6 . . . . 2 Repair Stations 57 | . 2 . 4 6 . . . . . . . . 8 . . . 4 . . . . . . 14 . 9 . . . . . 6 . 3 . 1 Recycling Units 8 | . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Scanalyzers 24 | . . . 2 . . 4 . . . . . . . . . . 3 . 3 . . . . 7 . 3 . . . . . . . 2 . . Garrison Access 15 | . . . . . . . . . . . 3 . 1 . . . . . 3 . . . . 6 . . . . . . . 1 . 1 . . Terminal Hacks 139 | . 3 7 2 3 . 1 . . 31 5 7 . 5 . . . 10 . 7 . . 1 . 9 . 10 . . 17 . . . 1 8 8 4 Record 27 | . . 5 . . . . . . 11 5 . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . Part Schematic 20 | . . . . . . . . . 12 . 1 . . . . . 2 . . . . . . 1 . . . . 4 . . . . . . . Robot Schematic 6 | . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . 1 . 1 . . . . . 3 . . . . . . . 1 . . . . . . . . 2 . . 4 . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Branch Access Points 10 | . . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 1 . 1 Machine Index 6 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 Terminal Index 3 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . 1 1 . Locate Traps 6 | . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recall Investigation 7 | . . . . . . . . . . . 2 . . . . . 3 . . . . . . 2 . . . . . . . . . . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Hauler Manifests 4 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 1 Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 32 | . . . . 3 . 2 . . . . 3 . 2 . . . 6 . . . . . . 10 . . . . . . 4 . . . . 2 Network Status 5 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . Load Schematic 14 | . . . . 1 . . . . . . 2 . 1 . . . 3 . . . . . . 5 . . . . . . 1 . . . . 1 Build 13 | . . . . 1 . 1 . . . . 1 . 1 . . . 2 . . . . . . 5 . . . . . . 1 . . . . 1 Repair Station Hacks 40 | . 2 . 1 3 . . . . . . . . 8 . . . 4 . . . . . . 12 . 5 . . . . . 3 . 2 . . Scan Component 21 | . 1 . 1 1 . . . . . . . . 4 . . . 2 . . . . . . 6 . 3 . . . . . 2 . 1 . . Repair 18 | . 1 . . 1 . . . . . . . . 4 . . . 2 . . . . . . 6 . 2 . . . . . 1 . 1 . . Refit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Retrieve Components 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Scanalyzer 20 | . . . 2 . . 4 . . . . . . . . . . 3 . 2 . . . . 5 . 2 . . . . . . . 2 . . Insert Component 10 | . . . 1 . . 2 . . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . . 2 . . Analyze 10 | . . . 1 . . 2 . . . . . . . . . . 2 . 1 . . . . 3 . 1 . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 3 . . . . . . . 1 . 1 . . Seal Access 8 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 3 . . . . . . . 1 . 1 . . Unauthorized Hacks 68 | . 9 . 4 5 . 2 . . . . 8 . 5 . . . 10 . 4 . . . . 8 . 1 . . . . . 2 . 3 6 1 Terminals 64 | . 8 . 4 5 . 1 . . . . 7 . 4 . . . 10 . 4 . . . . 8 . 1 . . . . . 2 . 3 6 1 Track 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 . Assimilate 12 | . . . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . 2 . 1 . . . . . 2 . 1 1 1 Botnet 17 | . 3 . . 1 . 1 . . . . 3 . 1 . . . 2 . 2 . . . . 2 . . . . . . . . . 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 7 | . . . . . . . . . . . 1 . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 . Skim 21 | . 5 . 4 3 . . . . . . 2 . 1 . . . 5 . 1 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 123 | . 7 . 7 13 . 3 . . . 1 9 . 11 . . . 12 . 7 . . . . 17 . 7 . . . . 1 4 3 8 4 9 Full Trace Events 22 | . . . . 3 . . . . . 1 4 . 2 . . . 3 . 1 . . . . 5 . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 1 . . 2 . . 12 . 1 . . . . . 3 . 1 . . . . 2 . 1 . . 4 . . . . 9 . . Parts Built 13 | . . . . 1 . 2 . . . . . . 1 . . . 2 . . . . . . 5 . . . . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1098 | . . . . 38 . 58 . . . . . . 134 . . . 164 . . . . . . 596 . . . . . . 58 . . . . 50 Total Part Build Rating 63 | . . . . 3 . 14 . . . . . . 4 . . . 9 . . . . . . 25 . . . . . . 3 . . . . 5 Parts Repaired 18 | . 1 . . 1 . . . . . . . . 4 . . . 2 . . . . . . 6 . 2 . . . . . 1 . 1 . . Time 1002 | . 26 . . 30 . . . . . . . . 160 . . . 140 . . . . . . 452 . 120 . . . . . 38 . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . 2 . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . 2 . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . Parts Damaged 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 61 | . . . . 2 18 . . . . . 4 1 3 . . . 1 . . . . 5 . 1 20 1 . . . . . 2 . 1 1 1 Largest Group 20 | . . . . 1 18 13 . . . . 3 1 2 . . . 1 . . . . 5 2 1 20 18 1 . . . . 1 . 1 1 1 Highest-Rated Group 746 | . . . . 32 444 354 . . . . 87 31 74 . . . 26 . . . . 231 84 26 746 646 26 . . . . 26 . 10 10 26 Highest-Rated Ally 65 | . . . . 32 36 36 . . . . 29 31 37 . . . 26 . . . . 65 43 26 50 46 26 . . . . 26 . 10 10 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 340 | . . . . 4 112 120 . . . . 8 6 3 . . . . . . . . . 6 . . 81 . . . . . . . . . . Total Damage 8132 | . . . . 147 4171 1650 . . . . 151 42 141 . . . . . . . . . 233 . . 1597 . . . . . . . . . . Kills 40 | . . . . 1 10 16 . . . . 2 . 2 . . . . . . . . . 1 . . 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 7 | . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 1 2 . 1 . . . 2 . 1 . . . 1 2 . 1 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 20042 | 76 1263 4092 2450 757 480 532 144 370 920 186 385 27 626 217 269 366 755 81 306 63 382 319 251 1161 623 542 43 33 26 172 320 383 271 483 137 531 Spaces Moved 28495 | 44 552 2246 1055 1373 392 995 369 904 140 329 843 80 1213 692 886 797 1595 180 636 173 877 761 675 2122 293 1762 217 212 134 653 795 587 1095 1167 334 1317 Core 332 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 319 Treads 3885 | 32 552 2246 1055 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24277 | . . . . 1373 392 995 369 904 140 329 843 80 1213 692 886 797 1595 180 636 173 877 761 675 2122 293 1762 217 212 134 653 794 587 1095 1167 334 997 Fastest Speed 7 | 50 160 160 160 34 30 34 34 34 34 30 34 34 30 30 30 24 30 30 30 30 22 29 22 7 14 7 14 14 14 14 11 7 14 15 15 16 Average Speed 45 | 150 160 160 178 36 33 34 34 34 34 33 34 34 30 30 30 29 30 30 30 30 28 29 28 24 14 13 14 14 14 14 15 26 15 17 17 27 Slowest Speed 360 | 200 160 160 360 80 34 34 34 34 34 34 34 34 34 86 86 30 86 30 30 30 30 29 29 29 14 85 14 14 14 14 150 93 20 18 19 150 Overloaded Moves 224 | . . . . . 2 . . . . 5 . . . . . 65 . . . . 13 . 15 32 . 18 . . . . 6 6 . 13 25 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . . . . . . 4 2 . . 2 1 . 8 1 . 5 3 . . . . 1 . 16 . 16 . . . . 6 19 15 . 4 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 96 87 61 39 97 32 57 78 78 50 25 67 25 83 80 80 41 94 16 34 72 87 82 54 85 38 41 32 62 70 16 75 25 88 21 46 Regions Visited 36 Branch Regions 19 Pre-discovered Areas 12 | . 2 1 . . . . . . 1 2 . . . . . . . . . 1 1 . . . . . . 1 3 . . . . . . . Known Exits Taken 26 | . 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 11 . . . . 1 3 . 4 . . . 1 3 4 . . . 2 3 . 3 . . . . 1 . 3 . . . . . . Spaces Dug 283 | . . 39 1 30 . 7 . 10 3 . 10 . 28 18 . 1 18 . 6 2 7 . . 36 . 12 . 1 . . 12 2 5 15 8 12 Terrain Destroyed 573 | . . 94 27 30 . 7 . 23 3 . 31 . 33 18 . 73 30 . 6 2 8 . 42 36 . 12 . 1 . . 13 2 5 15 13 49 Melee 242 | . . 30 1 30 . 7 . 2 3 . 10 . 28 1 . 1 18 . 6 2 7 . . 36 . 12 . 1 . . 12 2 5 15 8 5 Projectile 18 | . . . 9 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 7 AOE 313 | . . 64 17 . . . . 21 . . 21 . 5 17 . 72 12 . . . . . 42 . . . . . . . . . . . 5 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 34250 | 51 799 2604 1371 1579 732 1148 384 946 1001 390 910 79 1415 694 890 892 1819 206 732 178 987 859 719 2649 866 1968 228 212 142 729 936 768 1155 1406 378 1428 Wait 4484 | . 156 232 84 96 331 79 18 23 850 41 27 . 156 . . 72 180 27 80 3 86 74 30 443 567 161 12 . 3 74 91 173 51 195 23 46 Move 28238 | 43 551 2245 1054 1373 391 986 364 903 139 324 841 79 1196 689 885 789 1589 179 635 172 876 758 674 2092 292 1731 216 211 133 652 783 549 1065 1166 325 1288 Hop 107 | . . . . . . 4 2 . . 2 1 . 8 1 . 2 3 . . . . 1 . 14 . 14 . . . . 5 18 14 . 4 14 Pick Up 103 | 2 6 9 16 7 2 3 . . . . 3 . 5 . 2 2 5 . 1 . 3 3 1 7 1 5 . . 2 . 6 1 2 2 . 7 Fast Attach 72 | 6 4 2 12 4 . 2 . . . . . . 2 . . . 2 . . . 1 1 . 4 . 6 . . 1 . 2 3 1 6 2 11 Attach 62 | . 1 6 7 4 . 1 . . . . 1 . 3 . . 2 2 . 1 . 2 1 . 12 . 1 . . 1 . 4 1 2 . 1 9 Detach 22 | . 1 . 3 3 . 1 . . . . 1 . . . . . . . . . 1 2 . 1 . . . . 1 . 2 . . 1 1 4 Swap 107 | . 1 17 6 8 . 3 . 5 3 1 5 . 3 2 1 6 5 . 3 . 1 . 4 11 3 1 . . . 1 7 1 3 4 1 1 Drop 85 | . . 3 17 10 2 3 . . . . 2 . 1 . 2 1 4 . 1 . 3 2 1 . . 2 . . 1 . 4 1 2 8 1 14 Fire 485 | . 70 57 168 6 4 24 . 13 . 9 16 . 6 1 . 11 2 . . . 2 . 8 16 . 11 . . . 1 12 11 9 5 8 15 Melee 381 | . . 32 1 47 2 10 . 2 9 . 13 . 35 1 . 7 27 . 11 3 10 . 1 49 3 36 . 1 . 1 20 10 6 19 12 13 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 9 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 32 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 38 | . . . . 21 . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Trap 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x2 / *Low x2 / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Discovered new exit (range 3) 681 | -10/Materials | Discovered new exit (range 11) 847 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Identified exit to Subcaves 1008 | -10/Materials | Learned location of 2 exits from Mines 1009 | -10/Materials | Repaired Lgt. Treads 1065 | -10/Materials | Learned 4 Subcaves zone layouts 1089 | -10/Materials | Discovered new exit (range 6) 1147 | -10/Materials | Learned 2 Storage zone layouts 1192 | -10/Materials | Learned location of 2 exits from Subcaves 1340 | -10/Materials | Entered Subcaves 1341 | -10/Subcaves | Identified exit to Materials 1341 | -10/Subcaves | Identified exit to Recycling 1524 | -10/Subcaves | Discovered exit to Materials (range 13) 1925 | -10/Subcaves | Disturbed a concealed Subdweller 2220 | -10/Subcaves | Visited Clippyterm 2225 | -10/Subcaves | Learned Factory garrison access intel 2629 | -10/Subcaves | Learned location of Zion (-6) 2629 | -10/Subcaves | Met a Zionite searching for "candidates" 2763 | -10/Subcaves | A Subdweller sparked back to life 2763 | -10/Subcaves | A Subdweller sparked back to life 2787 | -10/Subcaves | Found Prototype Flight Unit 2873 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3539 | -10/Subcaves | Core integrity fell below 50% 3894 | -10/Subcaves | Learned Materials non-interactive machine intel 3911 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3913 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 4986 | -10/Subcaves | Ambushed by Subdweller buried in earth 4997 | -10/Subcaves | Core integrity fell below 20% 5432 | -10/Subcaves | Entered Materials 5432 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5433 | -8/Materials | Loaded intel: 46 non-interactive machine locations 6473 | -8/Materials | Discovered new exit (range 8) 7299 | -8/Materials | Discovered new exit (range 14) 7432 | -8/Materials | First assault squad dispatched 7643 | -8/Materials | Core integrity fell below 50% 7682 | -8/Materials | Lost 3 parts (2n1w) 7849 | -8/Materials | Discovered new exit (range 15) 7882 | -8/Materials | Entered Factory 7882 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7883 | -7/Factory | Loaded intel: 4 garrison access locations 7884 | -7/Factory | Identified Flightbrick 7885 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7928 | -7/Factory | Repaired Enh. Autogun 8141 | -7/Factory | Discovered new exit (range 5) 8191 | -7/Factory | Build established: Hacker-Mutant 8455 | -7/Factory | Identified exit to Lower Caves 8611 | -7/Factory | Fabricated Enh. Autogun (x1) 8639 | -7/Factory | Manually triggered Chute Trap 8639 | -7/Factory | Sucked down chute 8639 | -7/Factory | Entered Waste 8644 | -7/Waste | Spotted C-40 Crusher 8650 | -7/Waste | Spotted C-40 Crusher 8663 | -7/Waste | Spotted C-40 Crusher 8663 | -7/Waste | Spotted C-40 Crusher 8665 | -7/Waste | Spotted C-40 Crusher 8665 | -7/Waste | Spotted C-40 Crusher 8673 | -7/Waste | Discovered new exit (range 16) 8705 | -7/Waste | Warlord forces began an assault 8785 | -7/Waste | Allies destroyed C-40 Crusher 8797 | -7/Waste | Allies destroyed C-40 Crusher 8866 | -7/Waste | Allies destroyed C-40 Crusher 8886 | -7/Waste | Allies destroyed C-40 Crusher 8902 | -7/Waste | Allies destroyed C-40 Crusher 9119 | -7/Waste | Entered Factory 9119 | -7/Factory | Accompanied by 13 allies 9309 | -7/Factory | Fabricated Lrn. Sensor Array? 9368 | -7/Factory | Discovered new exit (range 7) 9462 | -7/Factory | Lost 4 allies 9519 | -7/Factory | First assault squad dispatched 9651 | -7/Factory | Entered Lower Caves 9662 | -7/Lower Caves | Learned 12 Factory zone layouts 9719 | -7/Lower Caves | Discovered new exit (range 11) 9794 | -7/Lower Caves | Identified exit to Lower Caves 9795 | -7/Lower Caves | Entered another Lower Caves area 9812 | -7/Lower Caves | Learned 4 Factory zone layouts 9907 | -7/Lower Caves | Identified exit to Factory 9928 | -7/Lower Caves | Encountered a Warlord checkpoint 9936 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9941 | -7/Lower Caves | Build established: Hacker-Scout 10141 | -7/Lower Caves | Spotted B-75 Beast 10141 | -7/Lower Caves | Discovered new exit (range 7) 10144 | -7/Lower Caves | Identified exit to Data Miner 10165 | -7/Lower Caves | Entered Data Miner 10165 | -7/Data Miner | Discovered new exit (range 6) 10173 | -7/Data Miner | Met Data Miner 10180 | -7/Data Miner | Learned location of Section 7 (-2) 10180 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10185 | -7/Data Miner | Received God Mode back door access code from Data Miner 10201 | -7/Data Miner | Data Conduit disabled 11083 | -7/Data Miner | Identified exit to Proximity Caves 11085 | -7/Data Miner | Entered Proximity Caves 11120 | -6/Proximity Caves | Learned location of Armory (-3) 11168 | -6/Proximity Caves | Learned Factory stockpile data 11236 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11270 | -6/Proximity Caves | Discovered exit to Factory (range 3) 11271 | -6/Proximity Caves | Entered Factory 11271 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11272 | -6/Factory | Identified exit to Factory 11272 | -6/Factory | Identified exit to Lower Caves 11272 | -6/Factory | Identified exit to Extension 11404 | -6/Factory | Discovered exit to Lower Caves (range 4) 11523 | -6/Factory | Spotted B-75 Beast 11566 | -6/Factory | Fabricated G-50 Soldier? 11621 | -6/Factory | First assault squad dispatched 11656 | -6/Factory | Manually triggered Chute Trap 11656 | -6/Factory | Sucked down chute 11656 | -6/Factory | Entered Waste 11657 | -6/Waste | Met a frightened Derelict 11665 | -6/Waste | Spotted C-40 Crusher 11667 | -6/Waste | Spotted C-40 Crusher 11668 | -6/Waste | Spotted C-40 Crusher 11671 | -6/Waste | EMP discharged 11671 | -6/Waste | System corruption reached 10% 11671 | -6/Waste | Spotted C-40 Crusher 11677 | -6/Waste | Discovered new exit (range 12) 11683 | -6/Waste | Identified exit to Factory 11683 | -6/Waste | Entered Factory 11843 | -6/Factory | Fabricated Cld. VTOL Module? 11993 | -6/Factory | Repaired Exp. Utility Shielding 12023 | -6/Factory | Repaired Enh. Autogun 12159 | -6/Factory | Repaired Enh. Autogun 12159 | -6/Factory | Repaired Enh. Autogun? 12309 | -6/Factory | Entered Lower Caves 12318 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12320 | -6/Lower Caves | Identified exit to Zion 12411 | -6/Lower Caves | Discovered new exit (range 16) 12470 | -6/Lower Caves | Spotted B-75 Beast 12495 | -6/Lower Caves | Learned 4 Factory zone layouts 12526 | -6/Lower Caves | Entered Zion 12538 | -6/Zion | System corruption cleaned by Quarantine Array 12544 | -6/Zion | Given the Hacking Drone Bay 12547 | -6/Zion | Discovered new exit (range 16) 12635 | -6/Zion | Learned Factory emergency access door positions 12752 | -6/Zion | Found CR-A16's Pointy Stick 12794 | -6/Zion | Identified exit to Proximity Caves 12795 | -6/Zion | Entered Proximity Caves 12858 | -5/Proximity Caves | Learned Factory terminal intel 12927 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12952 | -5/Proximity Caves | Spotted B-75 Beast 12983 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13087 | -5/Proximity Caves | Destroyed B-75 Beast 13144 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13157 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13161 | -5/Proximity Caves | Entered Factory 13161 | -5/Factory | Evolved 2 slots: Utility x2 13164 | -5/Factory | Loaded intel: 26 terminal locations 13257 | -5/Factory | Identified exit to Upper Caves 13431 | -5/Factory | Repaired Exp. Utility Shielding 13507 | -5/Factory | Discovered new exit (range 16) 13511 | -5/Factory | Identified exit to Factory 13587 | -5/Factory | Fabricated Adv. System Shield? 13601 | -5/Factory | Fabricated Enh. Autogun? 13641 | -5/Factory | Learned Quarantine trap positions 13675 | -5/Factory | Discovered exit to Factory (range 4) 13704 | -5/Factory | Learned Quarantine trap positions 13759 | -5/Factory | Learned Research fabricator intel 13802 | -5/Factory | Learned location of 3 exits from Research 13833 | -5/Factory | Learned Research trap positions 13856 | -5/Factory | Loaded intel: 6 fabricator locations 13868 | -5/Factory | Learned 2 Upper Caves zone layouts 13888 | -5/Factory | Repaired Enh. Autogun 13916 | -5/Factory | Manually triggered Chute Trap 13916 | -5/Factory | Sucked down chute 13916 | -5/Factory | Entered Waste 13924 | -5/Waste | Spotted C-40 Crusher 13931 | -5/Waste | EMP discharged 13931 | -5/Waste | System corruption reached 10% 13931 | -5/Waste | Spotted C-40 Crusher 13933 | -5/Waste | Spotted C-40 Crusher 13934 | -5/Waste | Spotted C-40 Crusher 13934 | -5/Waste | Spotted C-40 Crusher 13938 | -5/Waste | Spotted C-40 Crusher 13995 | -5/Waste | Discovered new exit (range 10) 13997 | -5/Waste | Identified exit to Factory 13997 | -5/Waste | Entered Factory 14014 | -5/Factory | Discovered exit to Upper Caves (range 14) 14303 | -5/Factory | Entered Upper Caves 14341 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14359 | -5/Upper Caves | Discovered new exit (range 15) 14365 | -5/Upper Caves | Identified exit to Upper Caves 14366 | -5/Upper Caves | Entered another Upper Caves area 14366 | -5/Upper Caves | Discovered exit to Factory (range 12) 14377 | -5/Upper Caves | Found Alien Artifact 14377 | -5/Upper Caves | Identified Core Expander 14377 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 14458 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14709 | -5/Upper Caves | Discovered new exit (range 15) 14734 | -5/Upper Caves | Learned Factory machine intel 14748 | -5/Upper Caves | Identified exit to Warlord 14748 | -5/Upper Caves | Entered Warlord 14916 | -5/Warlord | Warlord's base attacked by MAIN.C 14935 | -5/Warlord | Met Warlord 14938 | -5/Warlord | Opened Warlord's prototype stash 14945 | -5/Warlord | Found Prototype Processor 14947 | -5/Warlord | Identified Exp. Core Analyzer 14985 | -5/Warlord | Opened side exit 14991 | -5/Warlord | Discovered new exit (range 9) 14994 | -5/Warlord | Identified exit to Proximity Caves 15067 | -5/Warlord | Entered Proximity Caves 15067 | -4/Proximity Caves | Accompanied by 2 allies 15078 | -4/Proximity Caves | Learned Research terminal intel 15140 | -4/Proximity Caves | Spotter reported a threat 15174 | -4/Proximity Caves | Spotted B-86 Titan 15176 | -4/Proximity Caves | Destroyed B-86 Titan 15316 | -4/Proximity Caves | Discovered exit to Factory (range 7) 15318 | -4/Proximity Caves | Entered Factory 15318 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15319 | -4/Factory | Loaded intel: 238 machine locations 15359 | -4/Factory | Discovered new exit (range 7) 15361 | -4/Factory | Identified exit to Upper Caves 15583 | -4/Factory | Discovered new exit (range 13) 15583 | -4/Factory | Discovered new exit (range 5) 15666 | -4/Factory | Discovered new exit (range 8) 15746 | -4/Factory | Repaired Enh. Autogun? 15776 | -4/Factory | Repaired Broken Imp. Diametric Drive? 15857 | -4/Factory | Fabricated Enh. Autogun? 15858 | -4/Factory | Fabricated Imp. Diametric Drive? 15859 | -4/Factory | Repaired Enh. Autogun 15896 | -4/Factory | Fabricated Imp. Diametric Drive? 15931 | -4/Factory | Repaired Cld. VTOL Module 16002 | -4/Factory | Repaired Cld. VTOL Module 16060 | -4/Factory | Repaired Field Propulsion Drive 16161 | -4/Factory | Discovered new exit (range 8) 16326 | -4/Factory | Spotted B-86 Titan 16332 | -4/Factory | Destroyed B-86 Titan 16370 | -4/Factory | Fabricated Enh. Autogun? 16456 | -4/Factory | Fabricated Enh. Autogun (x1) 16479 | -4/Factory | Manually triggered Chute Trap 16479 | -4/Factory | Sucked down chute 16479 | -4/Factory | Entered Waste 16480 | -4/Waste | Joined by Warlord forces that had cleared the area 16486 | -4/Waste | Build established: Hacker-Sprinter 16495 | -4/Waste | Lost 3 parts (2n1w) 16504 | -4/Waste | Discovered new exit (range 16) 16516 | -4/Waste | Identified exit to Factory 17102 | -4/Waste | Entered Factory 17102 | -4/Factory | Accompanied by 18 allies 17137 | -4/Factory | Found Prototype Processor 17139 | -4/Factory | Identified Exp. Terrain Scan Processor 17165 | -4/Factory | Assembled infested ambush trap array 17201 | -4/Factory | Discovered new exit (range 5) 17201 | -4/Factory | Identified exit to Research 17259 | -4/Factory | Lost 3 allies 17386 | -4/Factory | Lost 6 allies 17482 | -4/Factory | Repaired Enh. Autogun 17544 | -4/Factory | Repaired Enh. Autogun? 17644 | -4/Factory | Entered Upper Caves 17644 | -4/Upper Caves | Accompanied by 1 ally 17673 | -4/Upper Caves | Discovered new exit (range 10) 17675 | -4/Upper Caves | Identified exit to Upper Caves 17687 | -4/Upper Caves | Entered another Upper Caves area 17707 | -4/Upper Caves | Learned location of Testing (-3) 17717 | -4/Upper Caves | Discovered new exit (range 8) 17718 | -4/Upper Caves | Identified exit to Zhirov 17720 | -4/Upper Caves | Entered Zhirov 17720 | -4/Zhirov | Discovered new exit (range 3) 17723 | -4/Zhirov | Met Zhirov 17726 | -4/Zhirov | Learned location of Quarantine (-2) 17726 | -4/Zhirov | Learned location of Command (-1) 17728 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17731 | -4/Zhirov | Found Alien Artifact 17731 | -4/Zhirov | Identified Integrated Dissipator 17731 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17735 | -4/Zhirov | Found Alien Artifact 17742 | -4/Zhirov | Identified exit to Proximity Caves 17746 | -4/Zhirov | Entered Proximity Caves 17753 | -3/Proximity Caves | Spotted B-86 Titan 17756 | -3/Proximity Caves | Destroyed B-86 Titan 17916 | -3/Proximity Caves | Discovered exit to Research (range 6) 17918 | -3/Proximity Caves | Entered Research 17918 | -3/Research | Evolved 2 slots: Utility x2 17919 | -3/Research | Identified exit to Testing 17919 | -3/Research | Identified exit to Research 17920 | -3/Research | Loaded intel: 92 trap records 17921 | -3/Research | Loaded intel: 20 terminal locations 17922 | -3/Research | Loaded intel: 4 fabricator locations 17986 | -3/Research | Fabricated Enh. Autogun? 18129 | -3/Research | Spotted B-86 Titan 18136 | -3/Research | Destroyed B-86 Titan 18164 | -3/Research | Lost 3 parts (2p1n) 18216 | -3/Research | Search patrols dispatched 18235 | -3/Research | Discovered exit to Research (range 14) 18238 | -3/Research | Entered Testing 18303 | -3/Testing | Repaired Broken Enh. Autogun 18430 | -3/Testing | Discovered exit to Research (range 15) 18482 | -3/Testing | Found Prototype Device 18482 | -3/Testing | Identified 2N-1CE's Frost Array 18519 | -3/Testing | Spotted Striker 18519 | -3/Testing | Spotted Striker 18621 | -3/Testing | Entered Research 18621 | -2/Research | Warlord forces began assault on 0b10 18621 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18640 | -2/Research | Identified exit to Quarantine 18731 | -2/Research | Research machine network offline 18892 | -2/Research | Entered Quarantine 18893 | -2/Quarantine | Loaded intel: 19 trap records 18899 | -2/Quarantine | Spotted Alpha 7 18942 | -2/Quarantine | Found Prototype Ballistic Gun 18942 | -2/Quarantine | Identified Multirail 19142 | -2/Quarantine | Search patrols dispatched 19212 | -2/Quarantine | Found Alien Artifact 19235 | -2/Quarantine | Discovered new exit (range 13) 19238 | -2/Quarantine | Identified exit to Access 19248 | -2/Quarantine | Identified Core Reset Matrix 19248 | -2/Quarantine | Identified Transdimensional Reconstructor 19340 | -2/Quarantine | Repaired Imp. Diametric Drive 19350 | -2/Quarantine | Found Alien Artifact 19350 | -2/Quarantine | Identified Phase Redirector 19362 | -2/Quarantine | Spotted Fortress 19374 | -2/Quarantine | Discovered new exit (range 6) 19375 | -2/Quarantine | Identified exit to Section 7 19375 | -2/Quarantine | Entered Section 7 19442 | -2/Section 7 | Found Alien Artifact 19442 | -2/Section 7 | Identified Integrated Mediator 19442 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 19490 | -2/Section 7 | Spotted B-90 Cyclops 19492 | -2/Section 7 | Spotted S7 Guard 19492 | -2/Section 7 | Destroyed B-90 Cyclops 19493 | -2/Section 7 | Scanned by Researcher 19512 | -2/Section 7 | Entered Access 19512 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19534 | -1/Access | Assembled infested ambush trap array 19543 | -1/Access | Lost 6 parts (2p1n2u1w) 19578 | -1/Access | Identified exit to Command 19616 | -1/Access | Lost 3 allies 19675 | -1/Access | Spotted B-99 Colossus 19679 | -1/Access | Destroyed B-99 Colossus 19697 | -1/Access | Intercept squad dispatched 19704 | -1/Access | Fabricated Exp. Utility Shielding? 19719 | -1/Access | Spotted Tracker 19722 | -1/Access | Spotted Tracker 19724 | -1/Access | Warped through subspace 19797 | -1/Access | Search patrols dispatched 19829 | -1/Access | Spotted Combat Programmer 19865 | -1/Access | Lost 6 parts (4n1u1w) 19903 | -1/Access | Destroyed 9 combat bots 19916 | -1/Access | Spotted B-99 Colossus 19923 | -1/Access | Destroyed B-99 Colossus 19926 | -1/Access | Found Multirail 19931 | -1/Access | System corruption reached 10% 19931 | -1/Access | Found Corrupted Multirail 19941 | -1/Access | Lost 3 parts (2n1w) 19951 | -1/Access | Core integrity fell below 50% 19986 | -1/Access | Intercept squad dispatched 19995 | -1/Access | Spotted Tracker 19995 | -1/Access | Spotted Tracker 19995 | -1/Access | Spotted Tracker 20007 | -1/Access | Spotted Combat Programmer 20012 | -1/Access | Search patrols dispatched 20034 | -1/Access | Spotted Combat Programmer 20035 | -1/Access | Core integrity fell below 20% 20043 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20028_ Penetrated by EMDS Slug. 20028_ Centrium Leg destroyed. 20028_ Critical hit (Destroy). 20028_ Biometal Heavy Treads destroyed. 20030_ Adv. System Shield destroyed. 20033_ ALERT: Security rotation in progress. 20035_ Connecting with Terminal... 20035_ ALERT: Suspicious activity at Terminal A019. Dispatching Investigation squad. 20035_ Penetrated by EMDS Slug. 20035_ Combat Programmer resets Tracker, system corruption cleaned. 20037_ CR-A16's Behemoth Slayer destroyed. 20037_ Penetrated by EMDS Slug. 20038_ EMDS Slug penetrates Terminal. 20038_ Terminal disabled. 20040_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 20042_ Imp. Hacking Suite destroyed. 20043_ EMDS Slug penetrates Tracker. 20043_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????? ?????????????????????? | | ?????? ???????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????? ???????????????????# | | ?????? g ???????????? | | ??????? ggg ????????????????????# | | ??????? ????????????????????? | | ???????#g #########????????????? | | ???????# ## #????????????? | | ???????# ## #????????????? | | ???????+ ## #????????????? | | ???????# ## #????????????? | | ???????# @ ## #????????????? | | ???????# ## #????????????? | | ???????# ## #??????#+####+ | | ???????# ## #??????# ## | | ???????# ## #??????# ## | | ???????# ## #??????+ | | ???????# #?? ???????# ## | | ???????# #####+####?????# ## | | ???????# s## #???### ####? | | ???????# p ##### #?? | | ???????# "" ### | | ???????# | | ???????# ### | | ???????# ##### #?? | | ???????####+### #######+##### | | ??????????????### ### # | | ????????????????# #?# # | | ????????????????# #?#! # | | ????????????????# #?# ! # | | ????????????????# #?# # | | ????????????????# #?# # | | ????????????????# #?# # | | ????????????????# #?############# | | ????????????????# ??????????????? | | ????????????????# ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Energy Generation 59 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Utility Shielding 90 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 38 Defensive Hacking 14 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Imp. Utility Shielding | -6/Factory | Hacked Field Propulsion Drive | -5/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Imp. Weapon Cycler | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Scanalyzed Imp. Diametric Drive | -4/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Exp. Terrain Scan Processor | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Tesla Rifle | -2/Quarantine | Archive Com. Linear Accelerator | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Exp. Biometal Medium Treads | -2/Quarantine | Archive Prc. Phase Gun | -2/Quarantine | Archive Enh. Biometal Leg | -2/Quarantine | Archive Adv. Energy Well | -2/Quarantine | Archive Exp. Matter Compressor | -2/Quarantine | Archive Coolant Network | -2/Quarantine | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-77 Assassin | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Lrn. Sensor Array | x2 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Enh. Autogun | x1 | -5/Factory Enh. Autogun | x1 | -4/Factory Imp. Diametric Drive | x1 | -4/Factory Imp. Diametric Drive | x1 | -4/Factory Enh. Autogun | x1 | -4/Factory Enh. Autogun | x1 | -4/Factory Enh. Autogun | x1 | -3/Research Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularInertialFlail Manual? 0 Play Time 03:17:27 Cumulative 506.4 hours Start 2024.09.01 @ 14:38:05 End 2024.09.01 @ 22:07:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 36 Types 25/3/4/1/1/0/1/1/0 Lore% 81 Gallery% 85 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a19792a3-fba9-4fd8-b848-a5507fb2ddde