Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.21 @ 04:05:47 Player: Apothem Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (5134) 5134 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 11229 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 510 Friendly Fire -144 Cogmind --------- Core Integrity 0/1150 Matter 164/300 Energy 440/455 System Corruption 16% Temperature Cool (36) Movement Flying (25) Location -4/Armory Parts ------- > --- POWER (3) -------- Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Impulse Thruster > --- UTILITY (8) ------ Power Amplifier Power Amplifier Advanced Heat Sink Improved Cooling System Advanced Weight Redist. System Advanced Weight Redist. System Experimental Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Compact Matter Pod (0) Improved Arc Projector Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Flexi-carbon Leg Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Quantum Capacitor Improved Medium Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Improved Arc Projector Plasma Rifle Coil Gun > --- INVENTORY -------- Light Antimatter Reactor High-powered Shock Rifle Gamma Bomb Array [Rating: 99] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled VTOL Module Utility Advanced Signal Interpreter Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 2 2 2 2 . Power 2 | . . . 1 . . . 1 . Propulsion 3 | . . 2 1 . . . . . Utility 6 | . . . . 2 1 2 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 243 | 5 9 17 20 18 54 12 60 48 Power 51 | 1 1 5 3 2 9 . 15 15 Engine 16 | 1 1 2 3 1 6 . 2 . Core 18 | . . 3 . 1 3 . 4 7 Reactor 17 | . . . . . . . 9 8 Propulsion 62 | 2 2 5 12 6 12 1 11 11 Treads 3 | . . . . . . . . 3 Leg 1 | . . . . . . . . 1 Wheel 7 | 2 . . 1 . 2 . 2 . Hover 16 | . 2 . 3 4 2 . 5 . Flight 35 | . . 5 8 2 8 1 4 7 Utility 52 | . 4 1 1 3 14 6 12 11 Device 27 | . . . . 1 4 6 6 10 Storage 15 | . 3 . . 1 7 . 4 . Processor 3 | . 1 1 1 . . . . . Hackware 1 | . . . . . . . 1 . Protection 6 | . . . . 1 3 . 1 1 Artifact . | . . . . . . . . . Weapon 78 | 2 2 6 4 7 19 5 22 11 Energy Gun 33 | 1 . 1 1 2 9 1 10 8 Energy Cannon 7 | . . . . 1 1 2 3 . Ballistic Gun 22 | 1 2 5 2 2 5 1 2 2 Ballistic Cannon . | . . . . . . . . . Launcher 15 | . . . 1 1 4 1 7 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . 1 . 2 . Parts Lost 97 | . 2 . 7 8 22 3 41 14 Power 18 | . 1 . 1 2 6 1 6 1 Propulsion 29 | . . . 4 4 8 . 11 2 Utility 22 | . . . . 1 4 2 11 4 Weapon 28 | . 1 . 2 1 4 . 13 7 Highest Loss Streak 7 | . 1 . 5 3 7 3 7 4 Average Slot Usage (%) 77 | . 96 98 88 80 86 81 61 64 Engine 5 | . 13 . 9 8 9 . 1 . Core 2 | . . 10 3 2 1 5 2 6 Reactor 1 | . . . . . . . 3 4 Wheel 2 | . 10 . 1 . 2 . 1 . Hover 4 | . 17 . . 7 4 . 2 . Flight 17 | . . 42 37 27 18 23 12 13 Device 9 | . . . . 1 12 18 13 14 Storage 7 | . 12 11 9 8 9 5 7 . Processor 6 | . 12 11 9 7 6 5 5 2 Protection 1 | . . . . . 1 5 . 1 Energy Gun 5 | . 6 . 3 2 8 4 2 6 Ballistic Gun 6 | . 21 22 13 11 4 5 1 1 Launcher 1 | . . . . . 3 . 3 . Naked Turns . | . . . . . . . . . Heaviest Build 69 | 7 17 16 20 37 66 35 54 69 Greatest Support 51 | 32 32 16 24 42 51 37 37 51 Greatest Overweight (x) 14 | 2 1 . 3 . 14 1 8 10 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 12 | 4 8 8 8 8 12 8 12 4 Average Capacity 7 | 4 7 8 8 8 9 8 7 4 Most Carried 12 | 4 8 8 8 8 12 8 8 4 Average Carried 6 | 3 6 7 7 7 8 7 5 3 Final Capacity 8 | 4 8 8 8 8 8 8 4 4 Final Carried 8 | 3 8 8 8 8 7 8 4 3 Class Distribution -------------------- 27% | Sprinter 20% | Mutant 16% | Scavenger-Mutant 11% | Scavenger-Sprinter 9% | Commander-Mutant 4% | Hacker-Sprinter 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Commander-Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Matter Collected 4133 | 207 362 135 590 291 914 111 818 705 Remotely . | . . . . . . . . . Salvage Created 5697 | . 472 167 631 396 1610 . 1562 859 Parts 262 | . 37 12 28 17 76 . 65 27 Haulers Intercepted 6 | . 2 1 2 . 1 . . . Recyclers Shooed 5 | . . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 91 | . 11 3 12 8 25 . 23 9 Guns 49 | . 11 3 6 4 13 . 9 3 AOE 36 | . . . 6 4 11 . 12 3 Classes Destroyed 13 | . 4 . 5 . 3 . . 1 Worker 7 | . . . 1 . 2 . 4 . Builder 6 | . . . 1 . 2 . 3 . Tunneler 2 | . . . . . 1 . 1 . Hauler 6 | . 2 1 2 . 1 . . . Recycler 6 | . . . 1 1 3 . 1 . Watcher 8 | . 2 . 2 . 1 . 2 1 Swarmer 14 | . 3 . 4 . 7 . . . Grunt 54 | . 8 3 6 7 11 . 12 7 Duelist 1 | . . . 1 . . . . . Sentry 10 | . . . 1 1 2 . 5 1 Specialist 2 | . . . . . . . . 2 Hunter 4 | . . . . . 2 . 2 . Programmer 7 | . . . . . 3 . 4 . Best Kill Streak 8 | . 4 2 7 8 8 . 4 6 Combat Bots Only 7 | . 4 1 5 7 6 . 3 5 Max Kills in Single Turn 3 | . 1 1 2 3 3 . 2 2 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . 2 3 3 . 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Damage Taken 8799 | . 315 190 490 472 1940 314 3819 1259 Core 1748 | . 76 41 80 71 310 15 996 159 Absorbed by Shields 32 | . . . . . . . . 32 Core Remaining (%) 84 | 100 69 89 85 89 63 98 . . Volleys Fired 394 | 2 55 14 54 20 90 3 106 50 Largest 3 | 2 2 2 2 2 3 3 3 2 Hottest 225 | 70 70 40 68 92 222 189 225 125 Shots Fired 664 | 4 101 28 98 40 173 9 142 69 Gun 588 | 4 101 28 92 37 145 6 109 66 Cannon 17 | . . . . . 5 3 9 . Launcher 59 | . . . 6 3 23 . 24 3 Special . | . . . . . . . . . Kinetic 333 | 2 76 28 64 33 54 3 54 19 Thermal 104 | 2 25 . . 4 33 6 34 . Explosive 47 | . . . 6 3 22 . 16 . Electromagnetic 180 | . . . 28 . 64 . 38 50 Robot Hit Streak 28 | 3 17 14 17 16 27 14 28 20 Robot Miss Streak 5 | 1 3 1 3 2 5 . 3 2 Penetration Max 1 | . . . . . 1 1 1 . Secondary Targets 11 | . 3 2 3 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . Capacitor 19 | . . . . . . . . 19 Shots Hit Robots 541 | 3 73 23 84 35 137 9 118 59 Core Hits 327 | . 29 7 39 21 115 1 82 33 Critical Hits 8 | . . 1 . . 2 . 5 . Critical Kills 3 | . . . . . . . 3 . Critical Parts Destroyed 5 | . . 1 . . 2 . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16037 | 38 847 238 2110 877 4647 244 5519 1517 Guns 8542 | 38 847 238 1091 499 2737 165 2117 810 Cannons 389 | . . . . . 31 79 279 . Explosions 7045 | . . . 1019 378 1818 . 3123 707 Melee . | . . . . . . . . . Ramming 61 | . . . . . 61 . . . Kinetic 5004 | 26 583 238 625 424 1295 93 1379 341 Thermal 3080 | 12 264 . 337 75 684 151 1462 95 Explosive 4855 | . . . 682 378 1554 . 2097 144 Electromagnetic 3037 | . . . 466 . 1053 . 581 937 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . 4 2 . 9 16 Average Corruption 6 | . . . . 4 1 . 6 11 Corruption Purged . | . . . . . . . . . Effects 88 | . . . . 5 5 . 29 49 Message Errors 11 | . . . . . 2 . 1 8 Matter Fused 14 | . . . . . . . 4 10 Heat Flow Errors 7 | . . . . 1 2 . 2 2 Energy Discharges 7 | . . . . 1 . . 4 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 9 | . . . . 1 . . 5 3 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 4 | . . . . . . . 2 2 Alerts 1 | . . . . . . . . 1 Misdirections 8 | . . . . . . . . 8 Targeting Errors 20 | . . . . 2 . . 7 11 Weapon Failures 4 | . . . . . 1 . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 293 | . . . . 3 77 . 194 19 Projectiles . | . . . . . . . . . Explosions 272 | . . . . 3 56 . 194 19 Melee 21 | . . . . . 21 . . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 196 | . . . 40 8 148 . . . Shots 6 | . . . 2 1 3 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 565 | 18 132 37 300 207 565 328 288 376 Average Temperature 86 | 10 31 11 102 64 103 159 79 134 Received Heat Transfer 2163 | . 210 129 252 270 435 81 657 129 Effects 10 | . . . 2 . 7 . . 1 Shutdowns 3 | . . . . . 2 . . 1 Energy Bleed 1 | . . . 1 . . . . . Interference 5 | . . . 1 . 4 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . . . . . 1 . 2 4 Combat Hostiles 6 | . . . . . 1 . 2 3 Parts Fried 13 | . . . 2 . 2 . 1 8 Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 1 . . 1 1 . . 2 Heat Transferred 4423 | 37 777 . 300 148 1125 261 1725 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . . . 6 . 3 . 1 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Peak Influence 608 | . 244 204 608 428 499 236 449 567 Initial 206 | . . 22 73 169 180 206 86 127 Average 224 | . 98 67 323 312 205 209 192 362 Maximum Alert Level 2 | . 1 1 2 2 2 1 2 2 Low Security (%) 48 | 100 77 98 34 22 57 . 55 17 Level 1 35 | . 22 1 30 42 38 100 31 36 Level 2 16 | . . . 35 34 4 . 12 45 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 2 4 . 1 8 . 8 4 Investigation 9 | . 2 2 . . 1 . 2 2 Extermination 5 | . . . . . 2 . 2 1 Reinforcement 13 | . . 2 . 1 5 . 4 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 5 | . . . . . 3 . 2 . Haulers Reinforced 2 | . . . . . 2 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Distress Signals 10 | . 1 2 1 . . . 4 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 220 | . 18 21 32 16 39 7 40 47 Peak Tracking Total 16 | . 4 16 8 7 8 7 6 12 Tactical Retreats 26 | . . 2 6 3 7 1 4 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Traps Triggered 8 | . . 1 . . 1 . 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . 2 . . . . . . Reused 1 | . . 1 . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Machines Disabled 19 | . . . 4 . . . 11 4 Max in Single Turn 3 | . . . 2 . . . 3 2 Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Machines Accessed 38 | . 7 3 3 2 10 1 6 6 Terminals 23 | . 6 2 2 2 5 . 3 3 Fabricators 5 | . . . . . 1 . 1 3 Repair Stations 2 | . . 1 1 . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . Scanalyzers 4 | . . . . . 2 1 1 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 97 | . 18 12 10 3 21 1 15 17 Successful 71 | . 12 8 7 2 15 1 11 15 Failed 26 | . 6 4 3 1 6 . 4 2 Catastrophic 3 | . 1 . . 1 . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 56 | . 17 10 9 3 5 . 6 6 Fabricators 14 | . . . . . 1 . 2 11 Repair Stations 3 | . . 2 1 . . . . . Recycling Units 7 | . 1 . . . 3 . 3 . Scanalyzers 16 | . . . . . 11 1 4 . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 36 | . 11 6 6 2 2 . 4 5 Record 5 | . 2 . 3 . . . . . Part Schematic 2 | . . . . . . . 1 1 Robot Schematic 1 | . . . . . . . 1 . Prototype ID Bank 6 | . 3 2 1 . . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . Fabricator Index 1 | . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 3 | . 1 . . . . . . 2 Locate Traps 6 | . 2 2 . . . . 1 1 Reprogram Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 Fabricator Hacks 11 | . . . . . . . 1 10 Load Schematic 5 | . . . . . . . 1 4 Build 6 | . . . . . . . . 6 Repair Station Hacks 3 | . . 2 1 . . . . . Scan Component 2 | . . 1 1 . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 6 | . 1 . . . 2 . 3 . Report Inventory 4 | . 1 . . . 1 . 2 . Retrieve Components 2 | . . . . . 1 . 1 . Scanalyzer 14 | . . . . . 10 1 3 . Insert Component 8 | . . . . . 5 1 2 . Analyze 6 | . . . . . 5 . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 6 1 2 1 8 1 6 5 Full Trace Events 7 | . 2 . . . 1 . 2 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . 5 . 2 1 Parts Built 6 | . . . . . . . . 6 Matter 1406 | . . . . . . . . 1406 Time 609 | . . . . . . . . 609 Total Part Build Rating 22 | . . . . . . . . 22 Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . 7 . 2 . Parts Scanalyzed 7 | . . . . . 5 . 2 . Part Schematics Acquired 6 | . . . . . 5 . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Robots Rewired 7 | . . . . . . . . 7 Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Total Allies 17 | . . . . . . . . 17 Largest Group 13 | . . . . . . . . 13 Highest-Rated Group 622 | . . . . . . . . 622 Highest-Rated Ally 60 | . . . . . . . . 60 Total Orders . | . . . . . . . . . Ally Attacks 60 | . . . . . . . . 60 Total Damage 2619 | . . . . . . . . 2619 Kills 13 | . . . . . . . . 13 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Turns Passed 5452 | 55 600 180 432 287 1497 216 1317 868 Spaces Moved 4825 | 45 383 259 487 327 1656 200 830 638 Core 200 | 25 . . . . 5 . 121 49 Treads 76 | . . . . . . . . 76 Legs 13 | . . . . . . . . 13 Wheels 644 | 20 136 . 31 . 227 . 230 . Hover 682 | . 247 . . 98 274 . 63 . Flight 3210 | . . 259 456 229 1150 200 416 500 Fastest Speed 23 | 50 100 31 28 28 23 24 24 25 Average Speed 55 | 84 110 31 37 35 45 32 75 57 Slowest Speed 750 | 150 116 31 285 48 750 91 450 735 Overloaded Moves 16 | . . . . . . 9 7 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 24 | . . 2 2 4 6 6 1 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 79 36 36 11 37 8 25 30 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 454 | . . . 87 16 198 . 145 8 Melee . | . . . . . . . . . Projectile 5 | . . . . . 3 . 2 . AOE 449 | . . . 87 16 195 . 143 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Arm Total 6965 | 56 464 328 635 453 2233 339 1375 1082 Wait 1261 | . . 27 59 81 387 119 328 260 Move 4771 | 44 382 254 482 319 1643 188 827 632 Hop 22 | . . 2 2 3 6 5 1 3 Pick Up 109 | 5 13 6 8 6 21 6 30 14 Fast Attach 73 | 3 1 3 9 5 17 3 9 23 Attach 112 | 2 4 4 4 10 19 7 42 20 Detach 33 | . . 2 . 4 7 3 11 6 Swap 60 | . 4 10 7 3 20 2 9 5 Drop 71 | . 5 6 10 2 22 3 12 11 Fire 394 | 2 55 14 54 20 90 3 106 50 Melee . | . . . . . . . . . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 29 | . . . . . . . . 29 Rewire 29 | . . . . . . . . 29 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 634 | -10/Materials | Build established: Scavenger-Mutant 648 | -10/Materials | Discovered new exit (range 8) 655 | -10/Materials | Identified exit to Materials 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x2 763 | -9/Materials | Discovered new exit (range 16) 767 | -9/Materials | Identified exit to Mines 807 | -9/Materials | Repaired Flight Unit 827 | -9/Materials | Discovered new exit (range 16) 833 | -9/Materials | Identified exit to Materials 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1003 | -8/Materials | Discovered new exit (range 12) 1077 | -8/Materials | Lost 5 parts (1p3n1w) 1268 | -8/Materials | Identified exit to Factory 1268 | -8/Materials | Entered Factory 1268 | -7/Factory | Evolved 2 slots: Utility x2 1268 | -7/Factory | Discovered new exit (range 14) 1272 | -7/Factory | Identified exit to Lower Caves 1425 | -7/Factory | Build established: Sprinter 1431 | -7/Factory | Lost 3 parts (2p1u) 1436 | -7/Factory | Destroyed 7 combat bots 1459 | -7/Factory | Discovered new exit (range 15) 1494 | -7/Factory | Lost 3 parts (2n1w) 1520 | -7/Factory | Identified exit to Factory 1555 | -7/Factory | Entered another Factory area 1555 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1791 | -6/Factory | Lost 7 parts (2p3n2w) 1865 | -6/Factory | Lost 4 parts (2p2n) 2337 | -6/Factory | Discovered new exit (range 16) 2341 | -6/Factory | Identified exit to Lower Caves 2439 | -6/Factory | Spotted B-75 Beast 2762 | -6/Factory | Build established: Scavenger-Sprinter 2792 | -6/Factory | Discovered new exit (range 6) 2793 | -6/Factory | Identified exit to Extension 2936 | -6/Factory | Discovered new exit (range 14) 2974 | -6/Factory | Lost 5 parts (2p3u) 3047 | -6/Factory | Identified exit to Factory 3052 | -6/Factory | Entered another Factory area 3052 | -5/Factory | Evolved 2 slots: Utility x2 3173 | -5/Factory | Found Prototype Launcher 3218 | -5/Factory | Identified Mni. Smartbomb Launcher 3257 | -5/Factory | Discovered new exit (range 7) 3259 | -5/Factory | Identified exit to Factory 3268 | -5/Factory | Entered another Factory area 3268 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3299 | -4/Factory | Lost 3 parts (1p2u) 3334 | -4/Factory | Discovered new exit (range 15) 3370 | -4/Factory | Identified exit to Upper Caves 3437 | -4/Factory | Lost 5 parts (1n1u3w) 3845 | -4/Factory | Discovered exit to Upper Caves (range 9) 3886 | -4/Factory | Lost 3 parts (1n1u1w) 3996 | -4/Factory | Lost 3 parts (1p2n) 4166 | -4/Factory | Lost 5 parts (1p1n3w) 4200 | -4/Factory | Lost 3 parts (1n2u) 4336 | -4/Factory | Lost 6 parts (2n2u2w) 4344 | -4/Factory | Build established: Scavenger-Mutant 4412 | -4/Factory | Discovered new exit (range 16) 4449 | -4/Factory | Lost 4 parts (2p1n1w) 4454 | -4/Factory | Found Prototype Hackware 4455 | -4/Factory | Identified Exp. Hacking Suite 4491 | -4/Factory | Found Gamma Bomb Array 4508 | -4/Factory | Core integrity fell below 50% 4553 | -4/Factory | Lost 7 parts (2p3u2w) 4572 | -4/Factory | Core integrity fell below 20% 4580 | -4/Factory | Identified exit to Armory 4585 | -4/Factory | Entered Armory 4595 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 4734 | -4/Armory | Found Quantum Capacitor 4757 | -4/Armory | Build established: Commander-Mutant 4812 | -4/Armory | Fabricated Cld. VTOL Module (x1) 4893 | -4/Armory | Fabricated Cld. VTOL Module (x1) 5018 | -4/Armory | System corruption reached 10% 5136 | -4/Armory | Lost 3 parts (1n1u1w) 5155 | -4/Armory | Fabricated Adv. Weight Redist. System (x2) 5222 | -4/Armory | Fabricated Cld. VTOL Module (x1) 5283 | -4/Armory | Lost 4 parts (1p1u2w) 5358 | -4/Armory | Fabricated Cld. VTOL Module? 5424 | -4/Armory | P-70 Sage assimilated allied Archangel 7a 5453 | -4/Armory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 05439_ Archangel 7c reactivates. 05439_ Archangel 7b reactivates. 05439_ Field strength at 79. 05439_ Imp. Phase Shifter destroyed. 05440_ Archangel 7b system terminally corrupted. 05440_ Door malfunctions. 05440_ Field strength at 60. 05440_ Slug penetrates Wall. 05441_ Field strength at 50. 05442_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 05442_ Field strength at 40. 05443_ Slug penetrates Wall. 05443_ Field strength at 25. 05444_ Field strength at 15. 05444_ Archangel 7c destroyed. 05445_ Field strength at 5. 05445_ Stasis field depleted. 05446_ Power Amplifier destroyed. 05450_ Acquired Com. Matter Pod. 05453_ Hpw. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????###########???????????? | | ######?????????????????????# #???????????? | | #?????????????????????# """"" #???????????? | | "" #?????????????????????#!! 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VTOL Module | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Com. Matter Pod | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -4/Factory | Scanalyzed Adv. Coolant Injector | -4/Factory | Hacked Corruption Screen | -4/Armory | Hacked Robot Schematics ------------------ R-06 Scavenger | -4/Factory | Hacked Fabricated ------------ Cld. VTOL Module | x1 | -4/Armory Cld. VTOL Module | x1 | -4/Armory Adv. Weight Redist. System | x2 | -4/Armory Cld. VTOL Module | x1 | -4/Armory Cld. VTOL Module | x1 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Challenges ------------ None Game ------ Seed ParticleDimensionalCanceller Manual? 0 Play Time 01:38:33 Cumulative 93.6 hours Start 2021.09.21 @ 02:28:18 End 2021.09.21 @ 04:05:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 0 Adventurer 67 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28ca7d02-17f0-4478-ba5d-25faea76c515