Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.12 @ 15:07:19 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (3960) 3960 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 9520 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 500 Friendly Fire -315 Cogmind --------- Core Integrity 833/1000 Matter 216/550 Energy 95/100 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (8) ------ Armored Scrap Engine Large Storage Unit Matter Compressor Improved Signal Interpreter > --- WEAPON (3) ------- Thermal Plasma Construct/C > --- INVENTORY (15) --- Aluminum Leg Faulty Cooled Gravmag System Power Amplifier Advanced Cooling System Large Storage Unit Energy Well (350) Improved Sensor Array Improved Signal Interpreter Improved Kinecellerator Improved Weapon Cycler Improved Focal Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Carbon-Scrap Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Power Amplifier Large Storage Unit Matter Compressor Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Micro Nuclear Core Makeshift Power Source Nuclear Pulse Thruster Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Medium Armor Plating Heavy Particle Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 65] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Slots Evolved 10 | . . . 2 . 2 . . 4 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . . Utility 6 | . . . 1 . 2 . . 2 . 1 Weapon 1 | . . . . . . . . 1 . . Parts Attached 130 | 6 12 9 15 7 36 21 2 3 14 5 Power 14 | 1 2 2 1 . 4 1 . . 2 1 Engine 11 | 1 2 2 1 . 2 1 . . 1 1 Core 3 | . . . . . 2 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 4 1 6 . 4 6 1 1 3 . Treads 22 | 1 2 1 4 . 4 6 1 1 2 . Leg 1 | . . . 1 . . . . . . . Wheel 4 | 1 2 . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 42 | 1 2 2 5 2 12 8 1 2 4 3 Device 19 | . . 1 2 1 5 4 1 . 3 2 Storage 5 | 1 2 . . . 1 . . 1 . . Processor 3 | . . . . . 2 . . 1 . . Hackware . | . . . . . . . . . . . Protection 15 | . . 1 3 1 4 4 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 46 | 2 4 4 3 5 16 6 . . 5 1 Energy Gun 19 | 2 2 2 . . 10 3 . . . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 13 | . 2 1 3 3 3 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 13 | . . 1 . 2 3 3 . . 4 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 1 . . . . Parts Lost 39 | . 2 4 3 2 5 2 . . 13 8 Power 5 | . . 1 . . . . . . 2 2 Propulsion 12 | . . 1 2 . 2 2 . . 3 2 Utility 11 | . . 1 1 2 1 . . . 3 3 Weapon 11 | . 2 1 . . 2 . . . 5 1 Highest Loss Streak 12 | . 1 3 2 2 3 1 . . 12 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 97 98 99 97 98 89 79 67 75 Engine 9 | . 14 13 11 11 8 9 9 6 4 3 Treads 20 | . 13 12 19 33 25 25 26 19 6 8 Leg 1 | . . . 7 . . . . . 4 . Wheel 3 | . 14 14 5 . . . . . . . Device 12 | . . 9 10 10 17 15 18 13 10 16 Storage 12 | . 27 14 11 11 9 9 9 12 13 11 Processor 4 | . . . . . 4 9 9 12 9 5 Protection 6 | . . 3 10 10 12 11 . . 1 5 Energy Gun 11 | . 22 18 1 . 9 17 18 13 9 . Ballistic Gun 7 | . 5 8 20 19 7 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 14 31 32 40 43 50 56 36 41 58 63 Greatest Support 69 | 10 20 10 60 60 62 65 68 69 46 40 Greatest Overweight (x) 15 | 1 3 3 3 . 1 1 . . 6 15 Average Overweight (x) . | . 2 2 . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 11 Average Carried 13 | 4 11 14 14 14 14 14 14 14 12 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 14 15 15 15 15 9 11 Scrap Engine Consumption 17 | . . . . . . . 3 6 5 3 Constructs Created 2 | . . . . . . . . 1 . 1 Constructs Modified 2 | . . . . . . . . . 2 . Class Distribution -------------------- 50% | Scavenger-Mutant 26% | Mutant 17% | Commander-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Matter Collected 2772 | 260 177 211 530 213 453 540 16 47 269 56 Remotely . | . . . . . . . . . . . Salvage Created 4298 | . 322 225 837 214 890 892 272 . 511 135 Parts 239 | . 28 7 44 15 58 34 17 . 30 6 Haulers Intercepted 3 | . . . 2 . . . . . 1 . Recyclers Shooed 6 | . . . 2 . . 1 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Combat Hostiles Destroyed 92 | . 9 5 13 8 23 17 5 . 8 4 Guns 66 | . 8 4 13 6 14 13 5 . 3 . Cannons 2 | . . . . . . . . . . 2 AOE 21 | . 1 1 . 2 9 4 . . 3 1 Classes Destroyed 15 | . 3 3 3 . 1 1 . . 3 1 Worker 9 | . 4 . 1 . 1 1 . . 2 . Builder 3 | . . . . . . . . . 3 . Hauler 3 | . . . 2 . . . . . 1 . Recycler 6 | . . 1 1 . 1 1 1 . 1 . Operator 2 | . . . . . 1 1 . . . . Watcher 8 | . 3 . 1 . 2 2 . . . . Swarmer 22 | . 9 1 . 3 7 1 1 . . . Grunt 37 | . . 3 8 5 10 10 1 . . . Brawler 5 | . . . 1 . 1 1 . . 2 . Protector 1 | . . . . . . . . . 1 . Sentry 17 | . . . 4 . 5 4 2 . 2 . Hunter 4 | . . . . . . 1 1 . 2 . Programmer 4 | . . . . . . . . . . 4 Behemoth 2 | . . . . . . . . . 2 . Assembled 1 | . . 1 . . . . . . . . Thug 1 | . . . 1 . . . . . . . Best Kill Streak 10 | . 5 1 4 3 7 10 4 . 8 2 Combat Bots Only 7 | . 3 1 3 3 6 7 3 . 3 2 Max Kills in Single Turn 3 | . 1 1 2 2 3 3 2 . 3 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . 1 1 . 2 3 1 . . 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Damage Taken 6295 | . 231 427 605 319 1077 846 132 23 1769 866 Core 703 | . 9 70 63 32 41 33 29 . 259 167 Absorbed by Shields 441 | . . . . . . . 18 7 416 . Regen/Repaired (Parts) 373 | . . . 105 . . 221 . . 47 . Core Remaining (%) 78 | 100 . 68 . 76 . . 81 . 69 . Volleys Fired 329 | . 30 45 69 21 58 55 9 3 27 12 Largest 3 | . 2 2 2 2 2 2 2 2 3 2 Hottest 172 | . 80 90 70 46 119 116 116 116 172 105 Shots Fired 638 | . 58 78 138 40 111 110 18 6 62 17 Gun 573 | . 58 71 138 39 105 100 18 6 38 . Cannon 18 | . . . . . . . . . 6 12 Launcher 47 | . . 7 . 1 6 10 . . 18 5 Special . | . . . . . . . . . . . Kinetic 269 | . 15 19 127 39 69 . . . . . Thermal 254 | . . 27 11 . 36 100 18 6 44 12 Explosive 47 | . . 7 . 1 6 10 . . 18 5 Electromagnetic 68 | . 43 25 . . . . . . . . Robot Hit Streak 17 | . 6 8 17 10 11 12 9 1 10 14 Robot Miss Streak 7 | . 7 3 3 3 5 4 1 5 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 2 . . 1 2 . 2 . 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . 1 . Shots Hit Robots 394 | . 31 36 94 30 76 60 14 1 38 14 Core Hits 229 | . 16 18 34 11 49 42 9 . 43 7 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . 2 2 . 2 2 1 . 3 1 Burn 11 | . . 2 1 . 2 2 1 . 3 . Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10009 | . 475 575 1461 647 1803 1762 317 25 2351 593 Guns 6052 | . 436 496 1461 476 1148 1181 304 25 525 . Cannons 432 | . . . . . . . . . 135 297 Explosions 3512 | . 39 79 . 171 655 581 . . 1691 296 Melee . | . . . . . . . . . . . Ramming 13 | . . . . . . . 13 . . . Kinetic 2906 | . 106 117 1363 476 844 . . . . . Thermal 3161 | . 39 253 98 . 304 1181 304 25 660 297 Explosive 3394 | . . . . 171 655 581 . . 1691 296 Electromagnetic 535 | . 330 205 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 1 2 Average Corruption 1 | . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . . . 1 3 . Matter Fused 2 | . . . . . . . . 1 1 . Energy Discharges 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 83 | . . 8 . . 12 1 . . 34 28 Projectiles 18 | . . . . . . . . . . 18 Explosions 65 | . . 8 . . 12 1 . . 34 10 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 355 | . 37 100 . . . 13 . . 114 91 Shots 12 | . 1 4 . . . 1 . . 3 3 Rammed 1 | . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 469 | . 72 148 42 23 93 225 195 48 469 111 Average Temperature 66 | . 22 48 13 11 29 56 70 23 210 41 Received Heat Transfer 1902 | . . 153 267 192 486 468 48 . 288 . Effects 3 | . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 7 | . 6 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . 2 1 Parts Melted 17 | . . 4 2 . 2 7 . . 2 . Heat Transferred 6953 | . 50 816 370 . 851 2331 629 37 1369 500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Peak Influence 543 | . 209 206 318 190 262 543 273 59 89 81 Initial 208 | . . 39 . 38 11 63 208 2 . 30 Average 113 | . 55 60 91 136 129 302 109 22 38 26 Maximum Alert Level 2 | . 1 1 1 . 1 2 1 . . . Low Security (%) 84 | 100 95 98 91 100 83 51 62 100 100 100 Level 1 9 | . 4 1 8 . 16 2 37 . . . Level 2 6 | . . . . . . 46 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . 2 . 1 3 . 1 2 3 Investigation 4 | . . . 1 . . 1 . . 1 1 Extermination 3 | . . . . . . . . 1 . 2 Reinforcement 4 | . . . 1 . 1 1 . . 1 . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Distress Signals 4 | . 1 . . . 1 1 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 19 10 22 8 32 24 5 3 13 6 Peak Tracking Total 7 | . 4 2 3 3 7 6 3 1 6 2 Tactical Retreats 1 | . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Traps Triggered 8 | . 3 . 1 . . 3 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Machines Disabled 12 | . 1 1 1 . 2 6 . . . 1 Max in Single Turn 1 | . 1 1 1 . 1 1 . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Machines Accessed 36 | . 8 . 8 . 5 6 6 1 1 1 Terminals 33 | . 8 . 7 . 4 5 6 1 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 116 | . 37 . 25 . 18 10 19 3 1 3 Successful 54 | . 19 . 15 . 9 5 4 1 1 . Failed 60 | . 17 . 10 . 8 5 15 2 . 3 Catastrophic 8 | . 1 . 1 . 1 2 2 . . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 66 | . 19 . 14 . 11 2 16 1 . 3 Terminals 108 | . 37 . 21 . 16 8 19 3 1 3 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 4 . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 30 | . 13 . 6 . 5 3 2 . 1 . Robot Analysis 3 | . 1 . 1 . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 4 | . . . . . . 3 . . 1 . Branch Access Points 2 | . 1 . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . Unreport Threat 6 | . 1 . 1 . 2 . 2 . . . Locate Traps 6 | . 4 . 1 . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . 2 . . . . Scan Component 3 | . . . 2 . . 1 . . . . Repair 3 | . . . 2 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 17 | . 6 . 5 . 3 . 2 1 . . Terminals 17 | . 6 . 5 . 3 . 2 1 . . Assimilate 4 | . 3 . 1 . . . . . . . Botnet 13 | . 3 . 4 . 3 . 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 8 . 8 . 3 5 6 1 . 1 Full Trace Events 2 | . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . 1 . . . . Time 102 | . . . 58 . . 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Total Allies 16 | . 1 6 . . . . 9 . . . Largest Group 9 | . 1 6 3 . . . 9 9 6 . Highest-Rated Group 149 | . 10 112 60 . . . 149 149 105 . Highest-Rated Ally 31 | . 10 31 28 . . . 27 27 27 . Total Orders . | . . . . . . . . . . . Ally Attacks 100 | . . 32 44 . . . 5 6 13 . Total Damage 1350 | . . 394 464 . . . 92 84 316 . Kills 20 | . . 8 7 . . . 2 2 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Turns Passed 8386 | 60 770 889 1365 527 1298 1115 1065 442 279 576 Spaces Moved 4454 | 51 553 624 765 192 590 507 588 267 119 198 Core 5 | 2 . . . . . . . . . 3 Treads 2862 | . 4 . 476 192 590 507 588 267 43 195 Legs 75 | . . . . . . . . . 75 . Wheels 1511 | 49 549 624 289 . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Fastest Speed 50 | 50 95 110 95 160 152 155 155 155 123 240 Average Speed 147 | 88 114 113 136 160 161 161 155 158 148 269 Slowest Speed 800 | 95 160 125 240 160 232 232 155 160 520 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 95 93 67 24 41 72 96 6 23 7 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . Known Exits Taken 6 | . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 28 | . . 28 . . . . . . . . Terrain Destroyed 199 | . 6 41 . 13 39 56 . . 39 5 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . 2 . . 1 . AOE 196 | . 6 41 . 13 39 54 . . 38 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Total 5681 | 62 632 727 966 372 828 699 725 283 164 223 Wait 503 | . 11 40 95 153 107 94 . 2 . 1 Move 4444 | 50 552 623 764 191 589 506 587 266 118 198 Hop . | . . . . . . . . . . . Pick Up 70 | 6 17 6 9 . 11 8 1 4 2 6 Fast Attach 45 | 6 6 1 6 1 12 5 2 2 3 1 Attach 35 | . 4 5 3 1 7 1 . 1 9 4 Detach 10 | . 2 1 . . 4 . 2 . 1 . Swap 50 | . 2 3 6 5 17 15 . . 2 . Drop 75 | . 8 3 14 . 23 15 4 5 2 1 Fire 329 | . 30 45 69 21 58 55 9 3 27 12 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire 119 | . . . . . . . 119 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 339 | -10/Materials | Central database locked down 339 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Discovered new exit (range 11) 693 | -10/Materials | Discovered new exit (range 12) 831 | -10/Materials | Entered Mines 831 | -10/Mines | Accompanied by 1 ally 916 | -10/Mines | Discovered new exit (range 6) 1157 | -10/Mines | Discovered new exit (range 8) 1188 | -10/Mines | Lost 3 parts (1p1n1w) 1275 | -10/Mines | Learned location of Storage (-8) 1281 | -10/Mines | Received a Mining Laser from a helpful Derelict 1328 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1414 | -10/Mines | Excavation squad dispatched 1414 | -10/Mines | A large section of the Mines collapsed 1720 | -10/Mines | Entered Materials 1720 | -9/Materials | Accompanied by 3 allies 1720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2265 | -9/Materials | Discovered new exit (range 15) 2424 | -9/Materials | Repaired Autogun 2451 | -9/Materials | Repaired Lgt. Armor Plating 2757 | -9/Materials | Build established: Scavenger-Mutant 2852 | -9/Materials | Discovered new exit (range 13) 3085 | -9/Materials | Entered Mines 3085 | -9/Mines | Discovered new exit (range 9) 3092 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3173 | -9/Mines | Assembled infested the area 3612 | -9/Mines | Entered Materials 3612 | -8/Materials | Evolved 2 slots: Utility x2 3738 | -8/Materials | Central database locked down 4168 | -8/Materials | Lost 3 parts (1n2w) 4469 | -8/Materials | Identified exit to Storage 4679 | -8/Materials | Discovered new exit (range 4) 4910 | -8/Materials | Entered Storage 5550 | -8/Storage | Destroyed 7 combat bots 5659 | -8/Storage | Repaired Imp. Medium Armor Plating 5918 | -8/Storage | Learned location of Armory (-3) 6019 | -8/Storage | Used back door to open Recycling access 6019 | -8/Storage | Discovered new exit (range 5) 6024 | -8/Storage | Identified exit to Recycling 6025 | -8/Storage | Entered Recycling 6028 | -8/Recycling | Found Scrap Engine 6548 | -8/Recycling | Discovered new exit (range 15) 6610 | -8/Recycling | Build established: Commander-Mutant 7077 | -8/Recycling | Identified exit to Factory 7090 | -8/Recycling | Entered Factory 7090 | -6/Factory | Accompanied by 9 allies 7090 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7154 | -6/Factory | Discovered new exit (range 3) 7157 | -6/Factory | Identified exit to Factory 7398 | -6/Factory | Discovered new exit (range 13) 7415 | -6/Factory | Identified exit to Extension 7532 | -6/Factory | Entered Extension 7532 | -6/Extension | Accompanied by 6 allies 7665 | -6/Extension | Spotted B-75 Beast 7692 | -6/Extension | Spotted B-75 Beast 7697 | -6/Extension | Destroyed B-75 Beast 7756 | -6/Extension | Destroyed B-75 Beast 7782 | -6/Extension | Disrupted transfer network 7792 | -6/Extension | Lost 12 parts (2p3n2u5w) 7807 | -6/Extension | Discovered exit to Factory (range 3) 7811 | -6/Extension | Entered Factory 7811 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8262 | -5/Factory | Build established: Scavenger-Skirmisher 8387 | -5/Factory | Self-destructed Last Messages --------------- 08373_ Penetrated by Slug. 08373_ Imp. Terrain Scanner destroyed. 08375_ K-01 Serf collects debris. 08377_ Slug penetrates K-01 Serf. 08377_ K-01 Serf destroyed. 08377_ U-05 Engineer destroyed. 08378_ K-01 Serf collects debris. 08379_ Arm. Scrap Engine consumes Antigrav System. 08380_ Mic. Nuclear Core destroyed. 08380_ Slug penetrates Wall. 08380_ Penetrated by Slug. 08381_ K-01 Serf collects debris. 08382_ K-01 Serf cleans the Matter Pump. 08383_ Slug penetrates Wall. 08383_ Penetrated by Slug. 08383_ Imp. Medium Armor Plating destroyed. 08383_ K-01 Serf destroyed. 08385_ K-01 Serf collects debris. 08386_ Penetrated by Slug. 08387_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????# # ### | | ?????????????????# # | | ?????????????????# + | | ????????? ???????# # | | ???????????????? # ###### | | ?????????????????# #???###### ######### | | ?????????? ??????# #????###?# ####??#?# | | ?????????????????# #?#### ### #####???# | | ?????????????????# #?# ##?## | | ?????????????????########?# #?#?# | | ??????????????????????????# ##??# | | ??????????????? ??????????# " " #???# | | ???????????????????##?????# " "" #?#?# | | ????????????????????#?????# "" """ #?### | | ??????????????????????????# " "" #???# | | ????????????????????????#?# " "" ##??# | | ???????????????? ????#????# " """" #???# | | ???????????????? ??#?##??# #???# | | ????????????????"" ????##?# ##?## | | ???????????????""" #??#?## #??## | | ?????????????" """ #############+########## | | ?????????????? kh%! | | ?????????????? ""% k | | ???????????????""" | | ???????????????""" | =% | | ?????????? h =%= @%! k | | ???????????????""" #### ###########+######### | | ??????????????????? ?# #??????????? ??? | | ?????????????????????# """ """ #????????? ?????? | | ???????????????? ??? # """ """ #? ??? ?????????? | | ???????????????? ????# """ """ ##????? ???????#? | | ?????????????????????# #??? ??? ??? ???? | | ??????????? ???? ????# """ """ #??? ???????????? | | ???????????????#?#??## """ """ #?????? ?? ?????# | | ?????????????????????# """ """ #????? ? ???????# | | ????????????????????## #?? ????????????# | | ?????????????????? ??# " """ ## ???????????#?# | | ????????????????????## T """ #????? ??? ????# | | ?????????????????????# " """ #? ????????? ???# | | ????????????? ???????# #???????????#???# | | ?????????????????????#############???????????????# | | ??????????????????????????#????????????????????#?# | | ????????????????? ?#??#?????????????????#????????# | | ?????????????????????????#??????#??????#?????????? | | ???????????????????????#?????????#???????????#???? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#??????? | | ???????????????????????????????#?????????????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 22 Energy Capacity 315 Matter Stores 490 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityDamperBuckler Manual? 0 Play Time 01:08:16 Cumulative 112.3 hours Start 2023.07.12 @ 13:43:44 End 2023.07.12 @ 15:07:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aef7c1a4-8d4f-4f55-808c-99036ab6f5d5