Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 16:40:53 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (2062) 2062 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1629) 1629 TOTAL SCORE: 9476 Bonus ------- Pacifist 270 High Alert Combat Kills 43 Follower Combat Kills 247 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 97/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Makeshift Hacking Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Makeshift Spear Enhanced Force Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Improved Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Makeshift Hacking Suite System Shield Hacking Drone Bay > --- WEAPON ----------- Makeshift Spear CR-A16's Pointy Stick Enhanced Force Lance > --- INVENTORY -------- Gravmag System Combat Airjet Combat Airjet Gyrokinetic Inverter [Rating: 95] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Heavy Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Advanced Melee Analysis Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Damper Plating Weapon Makeshift Sword Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Junk Cannon Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . . 8 . . . . . . 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 Utility 7 | . . . . 4 . . . . . . 2 1 Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 96 | 7 . 4 7 6 7 31 4 . 12 . 8 10 Power 14 | 1 . . 1 1 3 4 . . 1 . 2 1 Engine 9 | 1 . . 1 1 1 4 . . 1 . . . Core 2 | . . . . . . . . . . . 2 . Reactor 3 | . . . . . 2 . . . . . . 1 Propulsion 21 | 2 . 2 1 . 2 6 . . 1 . 3 4 Treads 5 | 2 . . 1 . 2 . . . . . . . Leg 2 | . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 14 | . . . . . . 6 . . 1 . 3 4 Flight . | . . . . . . . . . . . . . Utility 43 | 1 . 1 3 4 2 17 2 . 7 . 3 3 Device 13 | . . . 1 2 1 5 2 . 1 . 1 . Storage 5 | 1 . 1 1 1 . . . . . . . 1 Processor 10 | . . . 1 . . 3 . . 5 . . 1 Hackware 6 | . . . . . . 4 . . 1 . 1 . Protection 9 | . . . . 1 1 5 . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 18 | 3 . 1 2 1 . 4 2 . 3 . . 2 Energy Gun 4 | . . 1 1 . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 3 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . 1 . . . . . . Launcher 1 | . . . . . . . 1 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon 5 | . . . . . . 1 . . 2 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 . . 4 . . . Parts Lost 34 | . . . . . . 9 2 . . . 3 20 Power 6 | . . . . . . 3 . . . . . 3 Propulsion 10 | . . . . . . 1 . . . . . 9 Utility 12 | . . . . . . 3 1 . . . 3 5 Weapon 6 | . . . . . . 2 1 . . . . 3 Highest Loss Streak 8 | . . . . . . 3 1 . . . 2 8 To Critical Strikes 2 | . . . . . . 1 . . . . . 1 Average Backups 6 | . 2 4 9 9 11 8 5 5 4 5 4 3 Power . | . . . . 1 . . 1 1 . . . . Propulsion 2 | . 1 2 3 2 2 2 2 2 2 2 2 2 Utility 2 | . . 1 2 3 4 3 1 1 1 2 . . Weapon 1 | . 1 1 1 1 2 1 . 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . . . 6 1 7 3 . . . . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 1 2 1 . . . . . . Utility 6 | . . . 2 . 3 1 . . . . . . Weapon 3 | . . . 1 . 2 . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 77 | . 38 26 85 82 74 68 78 73 90 100 94 66 Engine 7 | . 4 . 3 12 8 8 6 6 10 13 10 . Reactor 1 | . . . . . 4 3 . . . . . . Treads 5 | . 9 . 7 19 18 7 . . . . . . Leg 4 | . . 8 20 . . . . . . . . . Hover 12 | . . . . . . 10 26 26 26 26 22 22 Device 7 | . . . 6 11 3 6 17 13 11 6 5 1 Storage 4 | . 4 1 14 6 6 3 . . . . . 4 Processor 9 | . . . 3 6 5 4 13 13 18 26 22 9 Hackware 4 | . . . . . . 4 8 6 5 6 11 8 Protection 2 | . . . . 5 6 6 . . . . . 3 Energy Gun 4 | . . 1 12 8 6 5 . . . . . . Ballistic Gun 4 | . 18 14 15 5 6 1 . . . . . . Ballistic Cannon 1 | . . . . 2 6 2 . . . . . . Slashing Weapon 1 | . . . . . . . 3 6 6 6 4 2 Piercing Weapon 3 | . . . . . . 2 . . 7 13 11 6 Peak Build Rating 95 | 6 6 6 19 55 92 93 60 51 81 77 95 83 Average Rating 53 | 4 2 2 11 47 72 71 54 51 67 77 83 62 On Entrance 43 | . 6 1 6 18 55 92 60 51 51 77 77 75 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 1 | . 1 . . . . . . . . . . . Heaviest Build 137 | 11 10 12 30 80 137 137 31 18 39 31 38 56 Greatest Support 140 | 40 40 20 40 60 140 140 48 48 48 48 48 58 Greatest Overweight (x) 14 | . . . 1 1 1 2 . . . . . 14 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 20 20 20 5 5 5 5 5 15 Average Capacity 10 | 7 6 5 13 17 20 13 5 5 5 5 5 13 Most Carried 20 | 1 5 10 15 20 20 20 5 5 5 5 5 7 Average Carried 9 | . 3 4 12 15 19 12 4 5 4 5 4 3 Final Capacity 20 | 8 5 10 15 20 20 5 5 5 5 5 5 5 Final Carried 20 | 1 4 10 12 20 20 5 5 5 5 5 5 2 Scrap Suit Usage (%) 6 | . . . . 92 22 . . . . . . . Parts Cannibalized 1 | . . . . . 1 . . . . . . . Class Distribution -------------------- 33% | Mutant 13% | Scavenger-Mutant 11% | Gladiator 11% | Hacker-Gladiator 9% | Scavenger-Tank 7% | Hacker-Mutant 6% | Gunner 3% | Tank 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Gunner | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Matter Collected 2118 | 228 28 68 . 166 225 946 93 6 66 52 100 140 Remotely . | . . . . . . . . . . . . . Salvage Created 2120 | . . . . 57 . 1433 . 35 . 20 100 475 Parts 99 | . . . . 4 . 69 . 2 . 2 4 18 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 1 2 . 15 . . Prevented 2 | . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 32 | . . . . 1 . 21 . . . 2 1 7 Melee 13 | . . . . . . 3 . . . 2 1 7 Guns 6 | . . . . 1 . 5 . . . . . . Cannons 10 | . . . . . . 10 . . . . . . AOE 2 | . . . . . . 2 . . . . . . Classes Destroyed 15 | . . . . 1 . 11 . 1 . 2 . . Worker 2 | . . . . . . 2 . . . . . . Builder 5 | . . . . . . 5 . . . . . . Recycler 2 | . . . . . . 2 . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 2 | . . . . . . 2 . . . . . . Drone 1 | . . . . . . . . . . 1 . . Watcher 4 | . . . . . . 2 . . . . 1 1 Swarmer 3 | . . . . . . . . . . 1 . 2 Grunt 14 | . . . . . . 10 . . . . . 4 Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 4 | . . . . . . 2 . . . . 1 1 Hunter 3 | . . . . 1 . 2 . . . . . . Programmer 5 | . . . . . . 5 . . . . . . Best Kill Streak 8 | . . . . 1 . 8 . 1 . 1 1 2 Combat Bots Only 4 | . . . . 1 . 4 . . . 1 1 2 Max Kills in Single Turn 3 | . . . . 1 . 3 . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 834 | . . . . 24 . 484 43 . . 6 60 217 Missed 272 | . . . . 2 . 156 24 . . . 16 74 Hits 562 | . . . . 22 . 328 19 . . 6 44 143 Melee 4 | . . . . . . 4 . . . . . . Projectile 558 | . . . . 22 . 324 19 . . 6 44 143 Critical Strikes 29 | . . . . . . 15 . . . . 6 8 Damage Taken 9123 | . . . . 408 . 4743 315 . . 216 891 2550 Core 1753 | . . . . . . 396 56 . . . 146 1155 Absorbed by Shields 59 | . . . . . . 59 . . . . . . Reduced by Siege Mode 59 | . . . . . . 59 . . . . . . Ignored by Resistances 267 | . . . . . . 267 . . . . . . Regen/Repaired (Parts) 334 | . . . . . 3 85 . . 94 . 122 30 Core Remaining (%) 82 | 100 . . 100 . . . . . . 46 85 . Volleys Fired 101 | . 2 2 . 4 4 82 7 . . . . . Largest 3 | . 1 1 . 3 3 3 1 . . . . . Hottest 173 | . 20 20 . 134 134 173 36 . . . . . Shots Fired 201 | . 2 2 . 12 13 165 7 . . . . . Gun 107 | . 2 2 . 8 9 86 . . . . . . Cannon 87 | . . . . 4 4 79 . . . . . . Launcher 7 | . . . . . . . 7 . . . . . Special . | . . . . . . . . . . . . . Kinetic 115 | . 2 2 . 8 9 94 . . . . . . Thermal 30 | . . . . . . 30 . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 56 | . . . . 4 4 41 7 . . . . . Robot Hit Streak 20 | . 1 1 . 1 5 20 2 . . . . . Robot Miss Streak 6 | . 1 1 . 6 1 4 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 188 | . 1 1 . 3 10 125 1 3 . 2 9 33 Core Hits 82 | . 1 2 . 2 . 55 2 1 . 2 4 13 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 19 | . . . . . . 11 . . . . 2 6 Burn 2 | . . . . . . 2 . . . . . . Blast 7 | . . . . . . 7 . . . . . . Sever 1 | . . . . . . . . . . . 1 . Impale 9 | . . . . . . 2 . . . . 1 6 Melee Attacks 164 | . . . . . . 65 1 4 . 4 29 61 Impact . | . . . . . . . . . . . . . Slashing 40 | . . . . . . . 1 4 . 1 15 19 Piercing 124 | . . . . . . 65 . . . 3 14 42 Sneak Attacks 8 | . . . . . . 6 . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks 6 | . . . . . . . . . . . 2 4 Damage Inflicted 7394 | . 6 14 . 61 353 4839 181 161 . 92 340 1347 Guns 1385 | . 6 14 . 40 141 1184 . . . . . . Cannons 1561 | . . . . 21 118 1422 . . . . . . Explosions 1139 | . . . . . 94 864 181 . . . . . Melee 3243 | . . . . . . 1311 . 161 . 92 340 1339 Ramming 66 | . . . . . . 58 . . . . . 8 Kinetic 1893 | . 6 14 . 36 184 1653 . . . . . . Thermal 593 | . . . . . 94 499 . . . . . . Explosive 754 | . . . . . . 754 . . . . . . Electromagnetic 845 | . . . . 25 75 564 181 . . . . . Impact . | . . . . . . . . . . . . . Slashing 555 | . . . . . . . . 161 . . 156 238 Piercing 2688 | . . . . . . 1311 . . . 92 184 1101 Highest Corruption 7 | . . . . 1 1 7 2 2 2 . 2 5 Average Corruption 2 | . . . . 1 1 3 2 2 2 . 1 1 Corruption Purged 7 | . . . . . . 7 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 64 | . . . . 2 5 40 7 2 7 . . 1 Message Errors 15 | . . . . . 1 9 2 . 3 . . . Matter Fused 13 | . . . . . . 11 1 . 1 . . . Heat Flow Errors 10 | . . . . 2 . 5 . 1 1 . . 1 Energy Discharges 13 | . . . . . 3 9 1 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . . 2 2 1 2 . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . Misfires 1 | . . . . . 1 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 440 | . . . . . . 343 . 43 . . . 54 Projectiles . | . . . . . . . . . . . . . Explosions 177 | . . . . . . 177 . . . . . . Melee 263 | . . . . . . 166 . 43 . . . 54 Knockbacks 21 | . . . . 1 . 20 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . . . 1 . 18 . . . . . . Secondary 2 | . . . . . . 2 . . . . . . Self-Inflicted Damage 94 | . . . . . . 70 21 . . . . 3 Shots 2 | . . . . . . 1 1 . . . . . Rammed 11 | . . . . . . 6 . . . . . 5 Targets Rammed 11 | . . . . . . 6 . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 584 | . . . . 113 437 584 7 228 131 3 132 164 Average Temperature 136 | . . . . 27 226 150 7 120 73 3 40 69 Received Heat Transfer 2139 | . . . . 27 . 1491 60 . . 9 225 327 Effects 25 | . . . . . 6 19 . . . . . . Shutdowns 9 | . . . . . 2 7 . . . . . . Energy Bleed 5 | . . . . . 2 3 . . . . . . Interference 1 | . . . . . 1 . . . . . . . Matter Decay 3 | . . . . . 1 2 . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . Siege Activations 6 | . . . . . . 6 . . . . . . Total Turns 251 | . . . . . . 251 . . . . . . Longest Duration 144 | . . . . . . 144 . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 3 | . . . . 1 . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . Heat Transferred 988 | . . . . . 50 938 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Maximum Alert Level 2 | . . . . . . 2 . . . . . . Low Security (%) 74 | 100 100 . . 100 100 43 . . . . 100 100 Level 1 6 | . . . . . . 15 . . . . . . Level 2 18 | . . . . . . 41 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 690 | . . . . 31 6 690 . . . . 101 171 Initial 100 | . . . . . . . . . . . 100 . Average 143 | . . . . 2 . 306 . . . . 34 20 Influence Increases 2808 | . . . . 47 6 1507 255 5 . 254 166 568 Destroy 0b10 Robot/C 760 | . . . . 20 . 420 . . . 140 20 160 Destroy 0b10 Robot/NC 95 | . . . . . . 70 . 5 . 10 5 5 Destroy Leader 188 | . . . . 10 . 114 . . . 20 12 32 Allied During Kill 86 | . . . . . . . . . . 84 . 2 Successful Hack 157 | . . . . 14 . 12 . . . . 41 90 Select Force Hacks 50 | . . . . . . 50 . . . . . . Disable Machine 165 | . . . . . . 135 . . . . 15 15 Destroy Structure 167 | . . . . 3 6 106 . . . . 28 24 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 1125 | . . . . . . 600 255 . . . 45 225 Influence Decreases 2637 | . . . . 47 6 908 634 102 123 94 326 397 Entered New Map 447 | . . . . . . . 222 42 123 . 60 . Time Decay 1573 | . . . . 47 6 518 392 60 . 94 224 232 Lost Part 265 | . . . . . . 90 20 . . . 10 145 Lost Ally 22 | . . . . . . . . . . . 10 12 Purge Threat 330 | . . . . . . 300 . . . . 22 8 Squads Dispatched 39 | . . . . 2 . 27 . . . . 6 4 Investigation 19 | . . . . 2 . 10 . . . . 5 2 Extermination 6 | . . . . . . 4 . . . . 1 1 Reinforcement 7 | . . . . . . 6 . . . . . 1 Assault 4 | . . . . . . 4 . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 1 3 . 4 . 74 16 . . 12 19 33 Peak Tracking Total 16 | . 1 2 . 3 . 12 4 . . 6 12 16 Tactical Retreats 27 | . . . . . . 15 6 . . . 2 4 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Traps Triggered 9 | . . . . 2 . 7 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Machines Disabled 11 | . . . . . . 9 . . . . 1 1 Max in Single Turn 4 | . . . . . . 4 . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . 6 . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Machines Accessed 39 | . . . 3 4 . 14 . . . . 14 4 Terminals 14 | . . . . 3 . 3 . . . . 6 2 Fabricators 2 | . . . . . . 1 . . . . . 1 Repair Stations 4 | . . . . . . 2 . . . . 1 1 Recycling Units 10 | . . . . . . 6 . . . . 4 . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 5 | . . . . 1 . 2 . . . . 2 . Total Hacks 123 | . . . 25 13 . 34 . . . . 35 16 Successful 67 | . . . 25 4 . 14 . . . . 15 9 Failed 56 | . . . . 9 . 20 . . . . 20 7 Catastrophic 8 | . . . . 2 . 3 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . . . . 1 . 19 . . 6 . 11 2 Terminals 44 | . . . . 11 . 12 . . . . 15 6 Fabricators 6 | . . . . . . 1 . . . . . 5 Repair Stations 16 | . . . . . . 7 . . . . 4 5 Recycling Units 19 | . . . . . . 11 . . . . 8 . Scanalyzers 3 | . . . . . . . . . . . 3 . Garrison Access 10 | . . . . 2 . 3 . . . . 5 . Terminal Hacks 41 | . . . 25 4 . 3 . . . . 5 4 Record 25 | . . . 25 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . 1 . . . . 1 1 Terminal Index 1 | . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . Garrison Index 1 | . . . . 1 . . . . . . . . Unreport Threat 5 | . . . . . . 2 . . . . 1 2 Locate Traps 2 | . . . . 1 . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 9 | . . . . . . 5 . . . . 2 2 Scan Component 4 | . . . . . . 2 . . . . 1 1 Repair 4 | . . . . . . 2 . . . . 1 1 Refit 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . 1 . Unauthorized Hacks 11 | . . . . . . 5 . . . . 5 1 Terminals 1 | . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . 1 . . . . . 1 Liberate 1 | . . . . . . . . . . . . 1 Overload 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 4 . . . . 4 . Fedlink 7 | . . . . . . 4 . . . . 3 . Scrapoids 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . . . . 4 . 8 . . . . 11 4 Full Trace Events 8 | . . . . 2 . 3 . . . . 1 2 Feedback Events 3 | . . . . . . 2 . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . 1 Hackware Fried 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . . . . 16 Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . 1 1 Time 184 | . . . . . . 112 . . . . 25 47 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Total Allies 7 | . . . . . . . . . 2 . 1 4 Largest Group 2 | . . . . . . . . . 2 2 1 2 Highest-Rated Group 192 | . . . . . . . . . 192 192 10 108 Highest-Rated Ally 96 | . . . . . . . . . 96 96 10 54 Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . 26 . 10 Total Damage 1167 | . . . . . . . . . . 858 . 309 Kills 8 | . . . . . . . . . . 7 . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 4316 | . . . 354 . . 700 933 134 1335 244 616 . Optics 783 | . . . 354 . . 429 . . . . . . Sensors 3844 | . . . . . . 582 933 134 1335 244 616 . Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 8 | . . . 3 . . . 1 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Turns Passed 9899 | 99 194 292 1770 527 713 2308 933 134 1335 244 729 621 Spaces Moved 7501 | 58 152 196 1117 267 287 1444 1110 180 1128 236 783 543 Core 273 | 4 115 99 . . . . . . . . . 55 Treads 1304 | 54 37 . 280 267 287 379 . . . . . . Legs 934 | . . 97 837 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 4990 | . . . . . . 1065 1110 180 1128 236 783 488 Flight . | . . . . . . . . . . . . . Fastest Speed 46 | 50 50 50 120 160 160 56 71 71 71 71 56 46 Average Speed 97 | 152 76 84 155 185 230 92 71 71 71 71 64 55 Slowest Speed 750 | 160 160 120 190 246 246 240 71 71 71 71 71 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 39 13 60 7 93 42 89 34 84 41 23 13 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . 2 . . 1 . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . 1 . Scrap Searched 8 | . . . . . . . 3 1 4 . . . Spaces Dug 65 | . . . . . . 37 1 . . . 14 13 Terrain Destroyed 148 | . . . . 3 12 105 1 . . . 14 13 Melee 60 | . . . . . . 32 1 . . . 14 13 Projectile 19 | . . . . 3 1 15 . . . . . . AOE 69 | . . . . . 11 58 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Low Low Zio Pro Fac Fac Total 9676 | 65 228 319 1151 292 336 2136 1247 183 1659 309 976 775 Wait 1623 | . 70 111 1 . 13 443 121 . 504 71 143 146 Move 7490 | 57 151 195 1116 267 286 1443 1109 179 1127 235 782 543 Hop . | . . . . . . . . . . . . . Pick Up 60 | 1 2 7 8 10 7 13 . . 4 . 5 3 Fast Attach 60 | 6 . 3 6 2 4 20 3 . 9 . 3 4 Attach 43 | . 1 1 4 4 1 14 1 . 2 . 5 10 Detach 9 | . 2 . 1 . . 2 1 . . . . 3 Swap 22 | 1 . . 1 1 3 3 . . 4 . 5 4 Drop 85 | . . . 14 4 18 25 3 . 9 . 9 3 Fire 101 | . 2 2 . 4 4 82 7 . . . . . Melee 151 | . . . . . . 65 1 4 . 3 24 54 Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush 6 | . . . . . . 6 . . . . . . Escape Stasis 20 | . . . . . . 20 . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 166 | -10/Materials | Released all parts (4) 183 | -10/Materials | Discovered new exit (range 12) 290 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Entered Subcaves 295 | -10/Subcaves | Continued accompanying wandering Federalists (4) 295 | -10/Subcaves | Approached by a straggling Scientist 302 | -10/Subcaves | Build established: Mutant 578 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 585 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 586 | -10/Subcaves | Entered Scraptown 599 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 784 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 788 | -9/Scraptown | Learned Research stockpile data 789 | -9/Scraptown | Learned location of Testing (-2) 790 | -9/Scraptown | Learned location of Armory (-3) 875 | -9/Scraptown | Visited UFD Registry 875 | -9/Scraptown | Registered with UFD as "Plasmalauncher" 944 | -9/Scraptown | Visited Curators Association 1003 | -9/Scraptown | Visited Scrap Suit Storage 1014 | -9/Scraptown | Found Scrap Suit 1016 | -9/Scraptown | Found Scrap Suit 1189 | -9/Scraptown | Visited Junk Cannon Lab 1218 | -9/Scraptown | Found Prototype Special Weapon 1218 | -9/Scraptown | Identified Junk Cannon 1269 | -9/Scraptown | Visited Scrapoid Pod Storage 1280 | -9/Scraptown | Found Scrapoid Pod 1324 | -9/Scraptown | Build established: Scavenger-Mutant 1325 | -9/Scraptown | Visited Scrapoid Research Area 1435 | -9/Scraptown | Visited Supply Room 1477 | -9/Scraptown | Visited Junk Repository 1530 | -9/Scraptown | Visited Derelict Rescue Squad 1549 | -9/Scraptown | Found DRS Beacon 1765 | -9/Scraptown | Discovered new exit (range 5) 2164 | -9/Scraptown | Build established: Mutant 2236 | -9/Scraptown | Met Optimus 2236 | -9/Scraptown | Accepted into 0bPrime 2356 | -9/Scraptown | Entered Factory 2356 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2747 | -6/Factory | Build established: Gunner 2883 | -6/Factory | Sucked down chute 2883 | -6/Factory | Entered Waste 2883 | -6/Waste | The area was eerily silent 3057 | -6/Waste | Found Damper Plating 3146 | -6/Waste | Found Damper Plating 3402 | -6/Waste | Build established: Tank 3513 | -6/Waste | Discovered new exit (range 13) 3596 | -6/Waste | Entered Factory 3676 | -6/Factory | Repaired Enh. Force Lance 3721 | -6/Factory | Repaired Imp. Cooling System 3822 | -6/Factory | Build established: Scavenger-Tank 4131 | -6/Factory | Lost 3 parts (1p1u1w) 4846 | -6/Factory | Cargo convoy interrupted 4953 | -6/Factory | Garrison activated, responded to threat 5039 | -6/Factory | Loaded intel: 8 recycling unit locations 5118 | -6/Factory | Learned location of Protoforge (-3) 5128 | -6/Factory | Build established: Mutant 5192 | -6/Factory | Hacking Suite fried by hacking feedback 5346 | -6/Factory | First assault squad dispatched 5621 | -6/Factory | Build established: Hacker-Scout 5705 | -6/Factory | Identified exit to Lower Caves 5904 | -6/Factory | Entered Lower Caves 5941 | -6/Lower Caves | Build established: Hacker-Mutant 5945 | -6/Lower Caves | Encountered a Warlord checkpoint 6135 | -6/Lower Caves | Spotted B-75 Beast 6180 | -6/Lower Caves | Core integrity fell below 50% 6255 | -6/Lower Caves | Learned Factory garrison access intel 6545 | -6/Lower Caves | Build established: Mutant 6833 | -6/Lower Caves | Discovered new exit (range 6) 6836 | -6/Lower Caves | Identified exit to Lower Caves 6837 | -6/Lower Caves | Entered another Lower Caves area 6838 | -6/Lower Caves | Encountered a Warlord checkpoint 6844 | -6/Lower Caves | Discovered new exit (range 5) 6847 | -6/Lower Caves | Identified exit to Factory 6967 | -6/Lower Caves | Discovered new exit (range 6) 6970 | -6/Lower Caves | Identified exit to Zion 6971 | -6/Lower Caves | Entered Zion 6988 | -6/Zion | Received a visual enhancement algorithm 6989 | -6/Zion | Ran a visual enhancement algorithm 7335 | -6/Zion | Learned 12 Factory zone layouts 7351 | -6/Zion | Discovered new exit (range 11) 7355 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7375 | -6/Zion | System corruption cleaned by Quarantine Array 7446 | -6/Zion | Given the Hacking Drone Bay 7447 | -6/Zion | Found Prototype Device 7447 | -6/Zion | Identified Hacking Drone Bay 7459 | -6/Zion | Learned Factory garrison access intel 7658 | -6/Zion | Given A8's code to call for help 7709 | -6/Zion | Build established: Gladiator 7736 | -6/Zion | Found Prototype Processor 7736 | -6/Zion | Identified Exp. Signal Interpreter 7739 | -6/Zion | Found Prototype Processor 7739 | -6/Zion | Identified Exp. Targeting Computer 7744 | -6/Zion | Found Prototype Processor 7744 | -6/Zion | Identified Exp. Target Analyzer 7814 | -6/Zion | Found CR-A16's Pointy Stick 7869 | -6/Zion | Identified exit to Deep Caves 7925 | -6/Zion | Turned away by Imprinter 8118 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8121 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8122 | -6/Zion | Opened final containment barrier to the Deep Caves 8135 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8305 | -6/Zion | Identified exit to Proximity Caves 8306 | -6/Zion | Entered Proximity Caves 8306 | -5/Proximity Caves | Accompanied by 2 allies 8323 | -5/Proximity Caves | Learned Factory stockpile data 8366 | -5/Proximity Caves | Learned 4 Factory zone layouts 8546 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8549 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8550 | -5/Proximity Caves | Entered Factory 8550 | -5/Factory | Evolved 2 slots: Utility x2 8551 | -5/Factory | Identified exit to Upper Caves 8553 | -5/Factory | Loaded intel: 4 garrison access locations 8581 | -5/Factory | Identified exit to DSF 8631 | -5/Factory | Repaired Cmb. Airjet 8852 | -5/Factory | Build established: Hacker-Gladiator 9041 | -5/Factory | Loaded intel: 8 recycling unit locations 9273 | -5/Factory | Discovered new exit (range 10) 9279 | -5/Factory | Entered another Factory area 9279 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9280 | -4/Factory | Loaded intel: 4 garrison access locations 9285 | -4/Factory | Identified exit to Upper Caves 9285 | -4/Factory | Identified exit to Extension 9398 | -4/Factory | Lost 3 parts (1p1n1w) 9401 | -4/Factory | Repaired Broken Enh. Force Lance 9653 | -4/Factory | Fabricated Enh. Force Lance (x2) 9703 | -4/Factory | Lost 4 parts (2n1u1w) 9760 | -4/Factory | Lost 4 parts (1p2n1u) 9859 | -4/Factory | Core integrity fell below 50% 9879 | -4/Factory | Core integrity fell below 20% 9888 | -4/Factory | Lost 8 parts (1p4n2u1w) 9900 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09856_ Dropped Lrg. Storage Unit. 09857_ Adv. Melee Analysis Suite destroyed. 09858_ Dropped Gyrokinetic Inverter. 09858_ Slammed into P-70 Sage. 09860_ Slammed into A-15 Conveyor. 09861_ A-15 Conveyor calls for reinforcements. 09861_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09862_ TF Node disabled. 09862_ Adv. Sensor Array tumbles out of TF Node. 09862_ Adv. Signal Interpreter tumbles out of TF Node. 09863_ Acquired Adv. Signal Interpreter. 09875_ Penetrated by Slug. 09878_ Slug penetrates Wall. 09878_ Penetrated by Slug. 09878_ TF Node disabled. 09881_ Slug penetrates Wall. 09887_ System corrupted: Heat flow error (+110). 09897_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ##????????????????????????????????????????? | | [% ##????????????????????????????????????????? | | " " "= #?????????????????????????????????????????? | | " ![%" #?????????????????????????????????????????? | | " """" #?????????????????????????????????????????? | | " """" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ""T"" #?????????????????????????????????????????? | | """"" #?????????????????????????????????????????? | | #????????????####?????????????????????????? | | #+#############???? ??? #???????????????? | | + #???""""" 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""""""" #???????????????? | | "" + # """"""" """"""" #???????????????? | | "" # # #???????????????? | | # # ! +???????????????? | | # # @%[] #? ?????????????? | | # #??#########s#######? ?????????????? | | ###########??????????#=#??????? ?????????????? | | #????????????????????# #?????? ?????????????? | | #????????????????????# #?????? ?????????????? | | #????????????????????# #?????? ?????????????? | | #????????????????????# #?????? ?????????????? | | #????????????????????# #??????# ############?? | | "" #????????????????????# #??????# ? | | "" #????????????????????# #??????# ? | | " + ????????????????###/######## ? | | # ???????????????# ## | | %#? ??????????????# ## | | #?? ?????????????# # | | " #??? ????????????# / | | #???? ?????????????# """ """ # ###??????? | | "" #??????????????????# "G """ ## #????????? | | "" #??????????????????# """ """ ## ########## | | "" #??????????????????# ## | | #???????#######????############ | | #?#####?# ########### # | | =### ! ###[ + """ # | | % !=!%%% # """ # | | ### ### ! # """ # | | #?#####?# ##/######## / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 3200 Resistance: EM 90 Melee Speed Boost 20 Evasion (%) 60 Melee Accuracy 16 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Enh. Force Lance | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x2 | -4/Factory Repaired ---------- Enh. Force Lance | 16% | -6/Factory Imp. Cooling System | 50% | -6/Factory Cmb. Airjet | 6% | -5/Factory Enh. Force Lance | 50% | -4/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hulk Smash Strength In Numbers Challenges ------------ None Game ------ Seed VisualDamperThruster Manual? 0 Play Time 01:14:06 Cumulative 480.8 hours Start 2025.10.24 @ 14:22:34 End 2025.10.24 @ 16:40:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 810 Rogue 655 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69861d3c-fe22-4692-b306-8c7cb31a99a0