Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 17:45:10

Player: Gabe+Kate4EVR

Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (5)        1000
Robots Destroyed (36)      180
Value Destroyed (843)      843
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (500)                500
              TOTAL SCORE: 4063

 Bonus
-------
Entered DSFs               500

 Cogmind 
---------
Core Integrity             0/700
Matter                     33/300
Energy                     70/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -7/DSF

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (4) ---
            (None)
>       --- UTILITY (6) ------
        Visual Processing Unit
        Armor Integrity Analyzer
        Hacking Suite
        Hacking Suite
        Hacking Suite
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (5) ----
        Shock Rifle
        Beam Rifle
  Light Assault Rifle
        Maul
        Katana

 Peak State 
------------
>          --- POWER ------------
     Light Deuterium Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
   Armored Treads
           Wheel
>          --- UTILITY ----------
    Medium Storage Unit
           Visual Processing Unit
           Armor Integrity Analyzer
           Hacking Suite
           Hacking Suite
           Hacking Suite
>          --- WEAPON -----------
           Gauss Rifle
           Assault Cannon
>          --- INVENTORY --------
  Improved Ion Engine
           Cesium-ion Thruster
           Shock Rifle
           Beam Rifle
     Light Assault Rifle
     Heavy Assault Rifle
           Remote Datajack
           Maul
           Katana
[Rating: 34]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Airjet
  Flight Unit              Cesium-ion Thruster
Utility                    Hacking Suite
  Device                   ECM Suite
  Storage                  Medium Storage Unit
  Processor                Visual Processing Unit
  Hackware                 Hacking Suite
Weapon                     Heavy Assault Rifle
  Energy Gun               Beam Rifle
  Energy Cannon            Particle Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Assault Cannon
  Launcher                 Heavy Rocket Launcher

 Build                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac DSF 
Slots Evolved              6    | .   .   2   2   2   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               2    | .   .   2   .   .   .   
  Utility                  4    | .   .   .   2   2   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             61   | 6   6   18  18  2   11  
  Power                    7    | 1   1   2   2   .   1   
    Engine                 5    | 1   .   2   1   .   1   
    Core                   2    | .   1   .   1   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               21   | 2   .   11  7   .   1   
    Treads                 5    | .   .   1   4   .   .   
    Leg                    6    | 2   .   4   .   .   .   
    Wheel                  5    | .   .   2   3   .   .   
    Hover                  4    | .   .   4   .   .   .   
    Flight                 1    | .   .   .   .   .   1   
  Utility                  14   | 1   3   1   4   2   3   
    Device                 1    | .   .   .   1   .   .   
    Storage                3    | 1   2   .   .   .   .   
    Processor              4    | .   1   .   1   1   1   
    Hackware               6    | .   .   1   2   1   2   
    Protection             .    | .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   19   | 2   2   4   5   .   6   
    Energy Gun             6    | 1   1   2   2   .   .   
    Energy Cannon          1    | .   .   .   1   .   .   
    Ballistic Gun          7    | 1   1   2   1   .   2   
    Ballistic Cannon       1    | .   .   .   1   .   .   
    Launcher               4    | .   .   .   .   .   4   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   
Parts Lost                 20   | .   .   3   2   .   15  
  Power                    3    | .   .   1   .   .   2   
  Propulsion               9    | .   .   2   2   .   5   
  Utility                  2    | .   .   .   .   .   2   
  Weapon                   6    | .   .   .   .   .   6   
  Highest Loss Streak      13   | .   .   2   2   .   13  
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     92   | .   92  89  98  100 76  
  Engine                   4    | .   8   2   4   7   5   
  Core                     5    | .   5   8   4   .   .   
  Treads                   11   | .   .   5   22  23  15  
  Leg                      10   | .   28  5   5   .   .   
  Wheel                    4    | .   .   5   5   7   1   
  Hover                    5    | .   .   16  .   .   .   
  Device                   1    | .   .   .   4   .   .   
  Storage                  10   | .   15  11  9   7   5   
  Processor                4    | .   5   1   4   15  15  
  Hackware                 11   | .   .   9   18  23  19  
  Energy Gun               9    | .   14  11  7   .   .   
  Ballistic Gun            10   | .   14  11  9   7   4   
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             25   | 13  24  23  25  23  25  
  Greatest Support         80   | 20  20  36  80  10  60  
  Greatest Overweight (x)  3    | 1   1   2   2   2   3   
  Average Overweight (x)   .    | .   .   .   1   2   .   
Largest Inventory Capacity 10   | 8   10  10  10  10  10  
  Average Capacity         9    | 6   9   10  10  10  9   
  Most Carried             10   | 1   10  10  10  9   9   
  Average Carried          8    | .   6   9   9   8   7   
  Final Capacity           10   | 8   10  10  10  10  5   
  Final Carried            10   | 1   10  10  10  8   5   

 Class Distribution 
--------------------
 58% | Scavenger-Mutant
 32% | Mutant
  9% | Hacker-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -7/Factory
    Hacker-Mutant | -7/DSF

 Resources                      | -11 -10 -9  -8  -7  -7  
-----------                Run  | Yrd Mat Mat Mat Fac DSF 
Matter Collected           871  | 195 181 290 203 .   2   
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            1302 | .   193 414 419 .   276 
  Parts                    69   | .   12  23  19  .   15  
Haulers Intercepted        4    | .   2   1   1   .   .   
Recyclers Shooed           3    | .   .   2   1   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac DSF 
Combat Hostiles Destroyed  23   | .   4   7   6   .   6   
  Guns                     19   | .   4   7   6   .   2   
  Cannons                  1    | .   .   .   .   .   1   
  AOE                      3    | .   .   .   .   .   3   
Classes Destroyed          10   | .   5   3   1   .   1   
  Worker                   3    | .   1   1   1   .   .   
  Builder                  1    | .   .   1   .   .   .   
  Hauler                   4    | .   2   1   1   .   .   
  Recycler                 2    | .   .   1   1   .   .   
  Mechanic                 1    | .   .   .   1   .   .   
  Watcher                  2    | .   1   1   .   .   .   
  Swarmer                  9    | .   3   3   3   .   .   
  Grunt                    6    | .   1   1   .   .   4   
  Sentry                   6    | .   .   3   3   .   .   
  Specialist               2    | .   .   .   .   .   2   
Best Kill Streak           5    | .   5   4   5   .   3   
  Combat Bots Only         4    | .   4   4   4   .   3   
Max Kills in Single Turn   2    | .   1   2   1   .   2   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   2   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -7   -7   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  DSF  
Hostile Shots Fired        275  | .    76   61   17   .    121  
  Missed                   77   | .    33   14   2    .    28   
Damage Taken               3268 | .    416  556  170  .    2126 
  Core                     908  | .    72   104  .    .    732  
  Absorbed by Shields      .    | .    .    .    .    .    .    
Core Remaining (%)         86   | 100  71   74   100  .    .    
Volleys Fired              122  | .    24   54   23   .    21   
  Largest                  2    | .    2    2    2    .    2    
  Hottest                  91   | .    70   79   91   .    72   
Shots Fired                239  | .    46   108  46   .    39   
  Gun                      215  | .    46   108  43   .    18   
  Cannon                   22   | .    .    .    3    .    19   
  Launcher                 2    | .    .    .    .    .    2    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  138  | .    24   54   23   .    37   
  Thermal                  99   | .    22   54   23   .    .    
  Explosive                2    | .    .    .    .    .    2    
  Electromagnetic          .    | .    .    .    .    .    .    
  Robot Hit Streak         13   | .    9    13   9    .    6    
  Robot Miss Streak        4    | .    3    4    4    .    2    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    
Shots Hit Robots           150  | .    26   70   29   .    25   
  Core Hits                62   | .    13   18   17   .    14   
  Critical Kills           .    | .    .    .    .    .    .    
  Critical Parts Destroyed 2    | .    .    2    .    .    .    
  Critical Strikes         5    | .    1    3    1    .    .    
    Burn                   3    | .    1    1    1    .    .    
    Destroy                2    | .    .    2    .    .    .    
Melee Attacks              .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           2881 | .    309  900  452  .    1220 
  Guns                     1854 | .    309  900  390  .    255  
  Cannons                  325  | .    .    .    62   .    263  
  Explosions               702  | .    .    .    .    .    702  
  Melee                    .    | .    .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    
  Kinetic                  1375 | .    184  428  245  .    518  
  Thermal                  804  | .    125  472  207  .    .    
  Explosive                702  | .    .    .    .    .    702  
  Electromagnetic          .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         1    | .    1    .    .    .    .    
  Average Corruption       1    | .    1    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  3    | .    3    .    .    .    .    
    Message Errors         1    | .    1    .    .    .    .    
    Heat Flow Errors       1    | .    1    .    .    .    .    
    Energy Discharges      1    | .    1    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            18   | .    .    .    .    .    18   
  Projectiles              15   | .    .    .    .    .    15   
  Explosions               3    | .    .    .    .    .    3    
  Melee                    .    | .    .    .    .    .    .    
Knockbacks                 2    | .    .    .    .    .    2    
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  2    | .    .    .    .    .    2    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      55   | .    .    .    .    .    55   
  Shots                    2    | .    .    .    .    .    2    
  Rammed                   .    | .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        270  | .    270  166  36   .    1    
  Average Temperature      41   | .    64   45   7    .    1    
  Received Heat Transfer   837  | .    111  186  18   .    522  
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             9    | .    1    6    2    .    .    
  Heat Transferred         2321 | .    397  1369 555  .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac DSF 
Peak Influence             228  | .   146 201 228 6   85  
  Initial                  61   | .   .   61  61  6   5   
  Average                  85   | .   102 93  85  6   42  
Maximum Alert Level        1    | .   .   1   1   .   .   
  Low Security (%)         99   | 100 100 99  98  100 100 
  Level 1                  .    | .   .   .   1   .   .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          3    | .   .   1   .   .   2   
  Investigation            .    | .   .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            3    | .   .   1   .   .   2   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Fac DSF 
Distress Signals           2    | .   .   1   1   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              47   | .   9   14  11  .   13  
  Peak Tracking Total      9    | .   7   4   6   .   9   
  Tactical Retreats        5    | .   .   2   1   .   2   

 Traps                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac DSF 
Traps Triggered            2    | .   1   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -7  
----------                 Run  | Yrd Mat Mat Mat Fac DSF 
Machines Disabled          2    | .   .   1   .   .   1   
  Max in Single Turn       1    | .   .   1   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Fac DSF 
Machines Accessed          6    | .   .   1   4   1   .   
  Terminals                5    | .   .   1   3   1   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   1   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                10   | .   .   1   8   1   .   
  Successful               6    | .   .   1   4   1   .   
  Failed                   3    | .   .   .   3   .   .   
    Catastrophic           .    | .   .   .   .   .   .   
  Database Lockouts        1    | .   .   .   1   .   .   
  Manual                   7    | .   .   1   6   .   .   
  Terminals                9    | .   .   1   7   1   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   1   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             5    | .   .   1   3   1   .   
  Prototype ID Bank        1    | .   .   .   1   .   .   
  Open DSF                 1    | .   .   .   .   1   .   
  Unreport Threat          3    | .   .   1   2   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   1   .   .   
  Retrieve Components      1    | .   .   .   1   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         5    | .   .   1   3   1   .   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     1    | .   .   .   1   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  
------------               Run  | Yrd Mat Mat Mat Fac DSF 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -7  -7  
--------                   Run  | Yrd Mat Mat Mat Fac DSF 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac DSF 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -8  -7  -7  
-------------              Run  | Yrd Mat Mat Mat Fac DSF 
Turns Passed               1839 | 67  383 594 668 9   118 
Spaces Moved               1161 | 52  231 396 425 7   50  
  Core                     15   | 12  .   .   .   .   3   
  Treads                   125  | .   .   .   118 .   7   
  Legs                     316  | 40  231 45  .   .   .   
  Wheels                   455  | .   .   126 307 7   15  
  Hover                    225  | .   .   225 .   .   .   
  Flight                   25   | .   .   .   .   .   25  
  Fastest Speed            35   | 50  120 48  110 110 35  
  Average Speed            110  | 110 126 85  127 110 85  
  Slowest Speed            250  | 120 190 180 250 110 200 
  Overloaded Moves         .    | .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   
  Robots Hopped            1    | .   .   .   .   .   1   
  Cave-ins Triggered       .    | .   .   .   .   .   .   
Exploration Rate (%)       30   | 4   47  24  25  .   54  
  Regions Visited          5
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   .   .   .   
  Known Exits Taken        1    | .   .   .   .   1   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   .   
Scrap Searched             .    | .   .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   
Terrain Destroyed          27   | .   .   .   .   .   27  
  Melee                    .    | .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   
  AOE                      27   | .   .   .   .   .   27  
Terrain Rammed             .    | .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   

 Actions                        | -11 -10 -9  -8  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Fac DSF 
Total                      1491 | 58  279 556 507 8   83  
  Wait                     88   | .   8   59  21  .   .   
  Move                     1154 | 51  230 395 424 6   48  
  Hop                      1    | .   .   .   .   .   1   
  Pick Up                  22   | 1   7   9   5   .   .   
  Fast Attach              36   | 6   3   9   11  .   7   
  Attach                   10   | .   .   2   3   2   3   
  Detach                   5    | .   1   1   2   .   1   
  Swap                     15   | .   3   7   4   .   1   
  Drop                     38   | .   3   20  14  .   1   
  Fire                     122  | .   24  54  23  .   21  
  Melee                    .    | .   .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials
-8/Materials
-7/Factory
-7/DSF (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
   68 | -11/Scrapyard | Entered Materials
  328 | -10/Materials | Build established: Mutant
  342 | -10/Materials | Discovered new exit (range 12)
  414 | -10/Materials | Discovered new exit (range 17)
  451 | -10/Materials | Entered another Materials area
  451 | -9/Materials  | Evolved 2 slots: Propulsion x2
  960 | -9/Materials  | Build established: Scavenger-Mutant
 1042 | -9/Materials  | Discovered new exit (range 3)
 1045 | -9/Materials  | Entered another Materials area
 1045 | -8/Materials  | Evolved 2 slots: Utility x2
 1600 | -8/Materials  | Central database locked down
 1657 | -8/Materials  | Discovered new exit (range 6)
 1713 | -8/Materials  | Entered Factory
 1713 | -7/Factory    | Evolved 2 slots: Utility x2
 1722 | -7/Factory    | Identified exit to DSF
 1722 | -7/Factory    | Entered DSF
 1749 | -7/DSF        | Additional patrols routed to DSF
 1815 | -7/DSF        | Discovered new exit (range 14)
 1823 | -7/DSF        | Core integrity fell below 50%
 1831 | -7/DSF        | Core integrity fell below 20%
 1840 | -7/DSF        | Destroyed by H-61 Shepherd with Heavy Assault Cannon

 Last Messages 
---------------
01819_ Destroyed Hvy. Rocket Launcher.
01820_ Penetrated by Slug. <x2>
01823_ The unstable cave ceiling collapses.
01823_ Acquired Hvy. Rocket Launcher.
01824_ Hvy. Rocket Launcher destroyed.
01824_ Penetrated by Slug. <x2>
01826_ Hacking Suite destroyed.
01826_ Acquired Hvy. Rocket Launcher.
01827_ Penetrated by Slug.
01827_ Hvy. Rocket Launcher destroyed.
01828_ Slug penetrates X-62 Marksman.
01828_ X-62 Marksman suffers critical hit (Destroy).
01829_ Dropped Med. Storage Unit.
01830_ Penetrated by Slug.
01831_ Slug penetrates Wall.
01833_ Penetrated by Slug.
01838_ Acquired Hacking Suite.
01838_ Penetrated by Slug.
01840_ Acquired Hacking Suite.
01840_ Cesium-ion Thruster destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
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| ??????  H                @#???????                 |
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| ??????????????????????????????????                 |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           34
Energy Generation          14
Energy Capacity            450
Matter Stores              300
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
ECM Strength               1
Evasion (%)                63
Core Analysis              6
Armor Integrity Analysis   30
Recoil Reduction           4
Offensive Hacking          30

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              RocketPortableDoomcannon
  Manual?         0
Play Time         00:16:23
  Cumulative      143.6 hours
  Start           2024.05.01 @ 17:26:33
  End             2024.05.01 @ 17:45:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          287
  Rogue           287
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             37
Gallery%          57
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d97c364d-aa78-4869-8209-5dc10340c136