Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 13:21:04 Player: 7604 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (55) 275 Value Destroyed (1142) 1142 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1877 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 126/160 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- EMP Blaster EMP Blaster > --- INVENTORY (25) --- Ion Engine Cooling System Cooling System Structural Scanner Sensor Array Improved Terrain Scanner ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Recalibrator Small Laser Small Laser Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon EMP Blaster > --- INVENTORY -------- Ion Engine Cooling System Cooling System Structural Scanner Sensor Array Improved Terrain Scanner Seismic Detector ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite Recalibrator Small Laser Small Laser Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon EMP Blaster Mining Laser Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 8 19 3 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 2 7 1 Device 5 | 1 3 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 3 6 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 4 | . 3 1 Launcher 2 | . 1 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 9 . Power 2 | . 2 . Propulsion 3 | . 3 . Utility 3 | . 3 . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 15 | 3 16 23 Power . | . . 1 Propulsion . | . . . Utility 8 | 1 9 13 Weapon 5 | 1 6 9 Tool/Special . | . . . Unused Backups 11 | . . 11 Power . | . . . Propulsion . | . . . Utility 10 | . . 10 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 8 | . 9 . Core 5 | . 4 14 Treads 27 | . 27 28 Device 7 | . 7 12 Storage 14 | . 14 14 Protection 6 | . 6 1 Energy Gun 11 | . 11 . Ballistic Gun 7 | . 7 . Ballistic Cannon 8 | . 7 26 Peak Build Rating 16 | 7 15 16 Average Rating 10 | 6 10 15 On Entrance 7 | . 7 15 Naked Turns . | . . . Heaviest Build 98 | 12 98 94 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 20 | 7 21 25 Most Carried 25 | 6 25 23 Average Carried 15 | 3 16 23 Final Capacity 25 | 8 25 25 Final Carried 23 | 6 23 23 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 968 | 331 602 35 Remotely . | . . . Salvage Created 1566 | 164 1349 53 Parts 119 | 22 91 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 32 | . 29 3 Guns 23 | . 23 . Cannons 5 | . 5 . AOE 4 | . 1 3 Classes Destroyed 10 | 1 9 . Builder 1 | . 1 . Tunneler 9 | 9 . . Hauler 2 | . 2 . Recycler 2 | . 2 . Mechanic 1 | . 1 . Operator 5 | . 5 . Watcher 3 | . 3 . Swarmer 9 | . 6 3 Grunt 22 | . 22 . Subdweller 1 | . 1 . Best Kill Streak 6 | 2 6 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 166 | . 152 14 Missed 45 | . 40 5 Hits 121 | . 112 9 Projectile 121 | . 112 9 Critical Strikes 2 | . 2 . Damage Taken 1404 | . 1278 126 Core 253 | . 227 26 Absorbed by Shields . | . . . Regen/Repaired (Parts) 66 | . 66 . Core Remaining (%) 100 | 100 . . Volleys Fired 167 | 17 148 2 Largest 2 | 2 2 1 Hottest 100 | 60 100 33 Shots Fired 278 | 34 242 2 Gun 246 | 34 212 . Cannon 19 | . 19 . Launcher 4 | . 2 2 Special 9 | . 9 . Kinetic 134 | 17 117 . Thermal 140 | 17 123 . Explosive . | . . . Electromagnetic 4 | . 2 2 Robot Hit Streak 16 | 8 16 . Robot Miss Streak 3 | 3 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 185 | 20 165 . Core Hits 92 | 9 77 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2591 | 244 2259 88 Guns 2012 | 244 1768 . Cannons 343 | . 343 . Explosions 226 | . 138 88 Melee . | . . . Ramming 10 | . 10 . Kinetic 1359 | 144 1215 . Thermal 1076 | 100 962 14 Explosive . | . . . Electromagnetic 146 | . 72 74 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 64 | . 13 51 Shots 4 | . 1 3 Rammed 2 | . 2 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 177 | . 177 24 Average Temperature 34 | . 35 13 Received Heat Transfer 645 | . 645 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2450 | 225 2125 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 48 | 100 42 100 Level 1 51 | . 57 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 280 | 10 280 177 Initial 102 | . . 102 Average 142 | . 156 148 Influence Increases 1054 | 45 934 75 Destroy 0b10 Robot/C 620 | . 560 60 Destroy 0b10 Robot/NC 115 | 45 70 . Destroy Leader 160 | . 150 10 Successful Hack 52 | . 52 . Select Force Hacks 60 | . 60 . Destroy Structure 17 | . 12 5 Lose Combat Pursuer 30 | . 30 . Influence Decreases 937 | 45 672 220 Entered New Map 160 | . . 160 Time Decay 687 | 45 582 60 Lost Part 90 | . 90 . Squads Dispatched 12 | . 12 . Investigation 8 | . 8 . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 67 | . 61 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly 1 | . 1 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 18 | . 18 . Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 24 | . 24 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 3 | . 3 . Prototype ID Bank 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2410 | 299 1997 114 Terrain 30 | . 30 . Seismic 2380 | 299 1967 114 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 4352 | 398 3832 122 Spaces Moved 1440 | 209 1197 34 Core 5 | 5 . . Treads 1435 | 204 1197 34 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 247 | 157 261 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 6 99 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 14 | . 9 5 Terrain Destroyed 17 | . 12 5 Melee . | . . . Projectile 10 | . 10 . AOE 7 | . 2 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1913 | 241 1629 43 Wait 231 | 1 228 2 Move 1438 | 208 1196 34 Hop . | . . . Pick Up 26 | 7 19 . Fast Attach 11 | 6 5 . Attach 8 | 1 7 . Detach 2 | . 2 . Swap 24 | 1 18 5 Drop 3 | . 3 . Fire 167 | 17 148 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 399 | -11/Scrapyard | Entered Materials 400 | -10/Materials | Build established: Mutant 800 | -10/Materials | Discovered new exit (range 16) 989 | -10/Materials | Discovered new exit (range 15) 1108 | -10/Materials | Central database locked down 1259 | -10/Materials | Discovered new exit (range 11) 1699 | -10/Materials | Derelicts attacked the area 1987 | -10/Materials | Core integrity fell below 50% 2084 | -10/Materials | Discovered new exit (range 7) 2357 | -10/Materials | Lost 3 parts (1n1u1w) 2416 | -10/Materials | Core integrity fell below 20% 3800 | -10/Materials | Repaired Lgt. Treads 4231 | -10/Materials | Entered Mines 4308 | -10/Mines | Found a hidden stash of uninstalled traps 4322 | -10/Mines | Learned Materials terminal intel 4353 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04159_ Dropped Hcp. Storage Unit. 04159_ Acquired Hacking Suite. 04218_ Triggered Alarm Trap. 04218_ An alarm sounds. 04218_ ALERT: Alarm triggered, dispatching investigation squad. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 04233_ S-10 Pest destroyed. 04235_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 04235_ S-10 Pest destroyed. 04240_ Acquired 18 matter. 04246_ Acquired 17 matter. 04308_ A stash of uninstalled traps is collected here! 04322_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 04350_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????### ##????? | | ????????????????????????????????????## #????? | | ???????????????????????????????????## ###### | | ???????????????????????????????????# | | ???????????????????????############# ####### | | ???????????????????????# ###?????? | | ???????????????????????# & ##???????? | | ???????????????????????# @##########& &##????????? | | ???????????????????????# #????????# & #?????????? | | ???????????????????????# #????????## #????????? | | ???????????????????????# #?????????# #????????? | | ??????????????????????? k #?????????## ##????????? | | ?????????????????????? ??????????###?????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????#s ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ss???????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniBiocellRipper Manual? 0 Play Time 00:23:28 Cumulative 375.5 hours Start 2025.05.14 @ 12:40:44 End 2025.05.14 @ 13:21:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 121 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 84 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef4e1c87-02b2-45be-b300-bd569de456c6