Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 17:39:04 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1792) 1792 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (961) 961 TOTAL SCORE: 6333 Bonus ------- Follower Combat Kills 379 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 825/850 Matter 148/300 Energy 455/455 System Corruption 1% Temperature Cool (0) Movement Treading (305) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Heat Sink Cooling System High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (4) ------- Gatling Laser Heavy Machine Gun Flak Cannon Flak Cannon > --- INVENTORY (20) --- Ion Engine Improved Heat Sink Large Matter Pod (150) Signal Interpreter Advanced Targeting Computer Matter Filter Light Armor Plating Light Armor Plating Improved Hardlight Generator Rocket Launcher Mini Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Cooling System High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Ion Engine Improved Heat Sink Large Matter Pod Signal Interpreter Advanced Targeting Computer Matter Filter Light Armor Plating Light Armor Plating Improved Hardlight Generator Gatling Laser Heavy Machine Gun Flak Cannon Flak Cannon Rocket Launcher Mini Grenade Launcher Maul [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Storm Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . . . . . 3 Weapon 2 | . . 2 . . . . Parts Attached 69 | 6 14 29 1 2 7 10 Power 9 | 1 4 2 . . 1 1 Engine 9 | 1 4 2 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 5 . . 2 . Treads 4 | . . 2 . . 2 . Leg . | . . . . . . . Wheel 5 | 2 . 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 3 . . . 5 Device 5 | . 1 2 . . . 2 Storage 3 | 1 1 1 . . . . Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 39 | 2 7 19 1 2 4 4 Energy Gun 7 | 1 . 3 . 1 1 1 Energy Cannon 2 | . . 2 . . . . Ballistic Gun 7 | 1 2 2 . 1 . 1 Ballistic Cannon 12 | . 5 5 . . . 2 Launcher 2 | . . . 1 . 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon 3 | . . 2 . . 1 . Slashing Weapon 5 | . . 5 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 . Parts Lost 5 | . . 2 . . 2 1 Power 1 | . . 1 . . . . Propulsion 3 | . . 1 . . 2 . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 2 | . . 2 . . 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 98 99 100 97 66 71 Engine 11 | . 13 11 11 11 11 13 Treads 13 | . . 13 22 22 22 13 Wheel 8 | . 28 8 . . . . Device 10 | . 10 11 11 11 11 12 Storage 11 | . 14 11 11 11 11 6 Processor 1 | . 3 . . . . 6 Energy Gun 3 | . . 3 . . 9 6 Energy Cannon 3 | . . 5 11 10 . . Ballistic Gun 8 | . 10 4 11 20 . 1 Ballistic Cannon 12 | . 17 21 11 10 . 3 Slashing Weapon 1 | . . 7 . . . . Naked Turns . | . . . . . . . Heaviest Build 105 | 14 94 105 68 69 77 89 Greatest Support 44 | 32 32 44 44 44 44 44 Greatest Overweight (x) 6 | . 2 6 1 1 1 2 Average Overweight (x) 1 | . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 Average Capacity 20 | 6 22 22 20 20 20 20 Most Carried 25 | 4 25 25 20 20 20 16 Average Carried 19 | 2 19 21 19 19 18 13 Final Capacity 25 | 8 25 20 20 20 20 20 Final Carried 25 | 4 25 20 20 20 16 12 Class Distribution -------------------- 60% | Gunner 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Mat Min Zio Pro Fac Matter Collected 1790 | 212 603 436 15 117 347 60 Remotely . | . . . . . . . Salvage Created 1880 | . 358 500 22 . 896 104 Parts 111 | . 28 28 15 . 36 4 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 43 | . . . . 1 42 . Prevented 9 | . . . . . 9 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 52 | . 14 10 7 . 18 3 Melee 1 | . . 1 . . . . Guns 28 | . 6 4 . . 16 2 Cannons 13 | . 8 4 . . . 1 AOE 10 | . . 1 7 . 2 . Classes Destroyed 14 | . 4 5 . . 4 1 Worker 3 | . . 3 . . . . Builder 1 | . . 1 . . . . Tunneler 1 | . 1 . . . . . Hauler 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Watcher 5 | . 2 3 . . . . Swarmer 26 | . 9 5 7 . 5 . Grunt 14 | . 5 2 . . 7 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 5 | . . 3 . . 1 1 Specialist 2 | . . . . . 2 . Hunter 2 | . . . . . 1 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 9 | . 3 9 4 . 4 2 Combat Bots Only 5 | . 3 5 4 . 4 2 Max Kills in Single Turn 4 | . 1 4 3 . 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 . 1 . Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Damage Taken 2803 | . 407 488 190 . 1439 279 Core 398 | . 84 81 18 . 190 25 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 392 | . . 116 . 242 . 34 Core Remaining (%) 64 | 100 66 . . . 27 . Volleys Fired 124 | . 54 22 3 1 36 8 Largest 4 | . 2 4 1 1 1 4 Hottest 250 | . 78 200 30 250 250 250 Shots Fired 251 | . 106 76 3 1 36 29 Gun 112 | . 50 20 . 1 26 15 Cannon 126 | . 56 56 . . . 14 Launcher 7 | . . . 3 . 4 . Special 6 | . . . . . 6 . Kinetic 181 | . 106 54 . . . 21 Thermal 49 | . . 14 . 1 26 8 Explosive 7 | . . . 3 . 4 . Electromagnetic 8 | . . 8 . . . . Robot Hit Streak 11 | . 10 11 5 . 6 11 Robot Miss Streak 11 | . 3 7 . . 11 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 156 | . 49 46 3 . 31 27 Core Hits 116 | . 17 23 6 . 48 22 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Blast 1 | . 1 . . . . . Melee Attacks 17 | . . 16 . . 1 . Impact 4 | . . 3 . . 1 . Slashing 13 | . . 13 . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . 2 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . 2 . . . . Damage Inflicted 5531 | . 882 1376 459 . 2022 792 Guns 2722 | . 343 208 . . 1763 408 Cannons 1470 | . 539 547 . . . 384 Explosions 1120 | . . 402 459 . 259 . Melee 219 | . . 219 . . . . Ramming . | . . . . . . . Kinetic 1915 | . 882 525 . . . 508 Thermal 2613 | . . 566 . . 1763 284 Explosive 718 | . . . 459 . 259 . Electromagnetic 66 | . . 66 . . . . Impact . | . . . . . . . Slashing 219 | . . 219 . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 247 | . 14 181 41 . 11 . Projectiles 14 | . 14 . . . . . Explosions 196 | . . 144 41 . 11 . Melee 37 | . . 37 . . . . Knockbacks 12 | . 7 4 . . . 1 Impact . | . . . . . . . Kinetic 11 | . 6 4 . . . 1 Secondary 1 | . 1 . . . . . Self-Inflicted Damage 171 | . . 95 76 . . . Shots 4 | . . 2 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 340 | . 186 340 . 72 285 166 Average Temperature 92 | . 51 121 . 42 116 64 Received Heat Transfer 642 | . 114 105 . . 399 24 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 1 . . 4 2 Heat Transferred 3771 | . . 646 . . 2600 525 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Peak Influence 304 | . 216 304 210 . . 195 Initial 135 | . . 3 30 . . 135 Average 88 | . 64 83 163 . . 124 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 90 | 100 94 92 50 . . 100 Level 1 9 | . 5 7 49 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 1 . . . 2 Investigation 3 | . 2 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 20 16 7 . 26 3 Peak Tracking Total 7 | . 4 5 4 . 7 1 Tactical Retreats 3 | . 1 2 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Traps Triggered 5 | . 4 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Mat Min Zio Pro Fac Machines Disabled 4 | . . 3 . . 1 . Max in Single Turn 3 | . . 3 . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Machines Accessed 14 | . 6 7 . . . 1 Terminals 12 | . 6 6 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 16 21 . . . 2 Successful 17 | . 7 8 . . . 2 Failed 22 | . 9 13 . . . . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 16 | . 9 6 . . 1 . Terminals 34 | . 16 18 . . . . Fabricators . | . . . . . . . Repair Stations 5 | . . 3 . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 7 5 . . . . Record 1 | . 1 . . . . . Part Schematic 1 | . 1 . . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Unreport Threat 2 | . 2 . . . . . Locate Traps 3 | . 2 1 . . . . Dispatch Records 1 | . . 1 . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 Scan Component 2 | . . 1 . . . 1 Repair 2 | . . 1 . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Assimilate 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 7 . . . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . . . 1 Time 64 | . . 32 . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . 2 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 4 2 . Largest Group 5 | . . . . 4 5 . Highest-Rated Group 158 | . . . . 153 158 . Highest-Rated Ally 40 | . . . . 40 40 . Total Orders . | . . . . . . . Ally Attacks 33 | . . . . . 33 . Total Damage 1089 | . . . . . 1089 . Kills 10 | . . . . . 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Mat Min Zio Pro Fac Turns Passed 6392 | 59 1487 1482 357 1231 1147 629 Spaces Moved 2947 | 47 893 676 155 543 397 236 Core 1 | 1 . . . . . . Treads 1645 | . . 314 155 543 397 236 Legs . | . . . . . . . Wheels 1301 | 46 893 362 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 225 225 225 225 Average Speed 184 | 98 123 185 225 225 225 241 Slowest Speed 305 | 100 130 305 225 225 225 305 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 96 54 49 80 55 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 3 | . . . . 2 1 . Spaces Dug 8 | . . 7 . . 1 . Terrain Destroyed 127 | . 3 63 20 . 41 . Melee 8 | . . 7 . . 1 . Projectile 4 | . 3 1 . . . . AOE 115 | . . 55 20 . 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Total 3617 | 56 1179 838 161 552 560 271 Wait 296 | . 177 43 1 . 62 13 Move 2941 | 46 892 675 154 542 396 236 Hop . | . . . . . . . Pick Up 70 | 4 28 30 1 1 2 4 Fast Attach 29 | 6 8 12 . 1 1 1 Attach 19 | . . 6 . . 5 8 Detach 8 | . 2 2 . 1 3 . Swap 21 | . 6 11 1 1 1 1 Drop 50 | . 12 26 1 5 6 . Fire 124 | . 54 22 3 1 36 8 Melee 12 | . . 11 . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 47 | . . . . . 47 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 11) 244 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 8) 983 | -10/Materials | Discovered new exit (range 8) 1045 | -10/Materials | Discovered new exit (range 7) 1547 | -10/Materials | Entered another Materials area 1547 | -9/Materials | Evolved 2 slots: Weapon x2 1596 | -9/Materials | Repaired Imp. Light Cannon 1851 | -9/Materials | Build established: Gunner 1889 | -9/Materials | Discovered new exit (range 7) 2047 | -9/Materials | Identified exit to Mines 3029 | -9/Materials | Entered Mines 3220 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3352 | -9/Mines | Learned location of Zion (-7) 3355 | -9/Mines | Build established: Mutant 3360 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3386 | -9/Mines | Entered Zion 3692 | -7/Zion | Build established: Gunner 3907 | -7/Zion | Imprinted 3909 | -7/Zion | Declared Zion's savior 4163 | -7/Zion | Visited the Megawrench Repair Shop 4163 | -7/Zion | Megawrench repaired 7 parts 4528 | -7/Zion | Found Prototype Energy Gun 4528 | -7/Zion | Identified Storm Laser 4567 | -7/Zion | Discovered new exit (range 16) 4617 | -7/Zion | Entered Proximity Caves 4617 | -6/Proximity Caves | Accompanied by 4 allies 4958 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5105 | -6/Proximity Caves | Found Prototype Special Weapon 5105 | -6/Proximity Caves | Identified Molecular Deconstructor 5218 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5231 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5512 | -6/Proximity Caves | Core integrity fell below 50% 5749 | -6/Proximity Caves | Discovered new exit (range 7) 5764 | -6/Proximity Caves | Entered Factory 5764 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5818 | -6/Factory | Repaired Cooling System 6199 | -6/Factory | Spotted B-75 Beast 6226 | -6/Factory | Destroyed B-75 Beast 6393 | -6/Factory | Self-destructed Last Messages --------------- 05995_ Acquired Adv. Targeting Computer. 06089_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06092_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 06095_ B&U%C5QMAJ9|EULWCP1N%DF:CET& 06161_ Acquired 10 matter. 06165_ System corrupted: Component data lost. 06190_ System corrupted: Heat flow error (+180). 06200_ Assembly Bed disabled. 06200_ Storm Laser destroyed. 06226_ B-75 Beast destroyed. 06237_ Slug penetrates Assembly Bed. 06237_ Slug penetrates Wall. 06241_ U-05 Engineer builds a Wall. 06242_ H-66 Slayer knocked back. 06246_ H-66 Slayer destroyed. 06248_ U-05 Engineer builds a Wall. 06264_ ALERT: Rogue bot located, Programmers report to Factory Zone 4V. 06269_ U-05 Engineer builds a Wall. 06332_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???####??#?????????????????????? | | ??# ? ????????????????????? | | ??# ????????????????????? | | ??# ? ?????????????######## | | ??# ?????????????# # | | ??# """ """ #????????# """ # | | ??# """ """ #????????# """ # | | ??# """ """ #???###### """ # | | ??# #???# + # | | ??# """ """ #???# ####@ # | | ??# """ """ #???# ####/#####? | | ??# """ """ #???# # #??? | | ??# #???# # #??? | | #########+########## # #??? | | *** + "Y" #??? | | *** ########## """ #??? | | *** #??????# #??? | | #??????########??? | | ###????????????????? | | """ """""" # ##???????????????? | | """ """""" ##########?????????? | | """ """"" % #?????????? | | """ """""" #?????????? | | !%= % #?????????? | | [ #?????????? | | #?????????? | | ############+#######??????? | | #?????# """ #??????? | | #?????# "R" #??????? | | ####### """ " " #??????? | | + """ #??????? | | ####### """ * #??????? | | ???????????# #??????? | | ############ """ """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveEtherialBarrier Manual? 0 Play Time 00:48:40 Cumulative 59.5 hours Start 2024.02.11 @ 16:50:14 End 2024.02.11 @ 17:39:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c4789ef-7c52-4859-8856-07233b9b66bb