Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.27 @ 16:24:44 Player: PlasticHeart Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (197) 197 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 642 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Light Nuclear Core Medium Storage Unit Medium Storage Unit Medium Laser Medium Laser Improved Light Cannon Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Compact Wheel Medium Storage Unit Medium Storage Unit Medium Laser Medium Laser Light Assault Rifle Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 5 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg . | . . . Wheel 6 | 2 . 4 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 4 | 2 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 5 | . . 5 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 97 | . 100 94 Engine 13 | . 14 11 Wheel 26 | . 28 24 Storage 28 | . 28 28 Energy Gun 4 | . 6 . Energy Cannon 2 | . 3 . Ballistic Gun 6 | . 10 . Ballistic Cannon 15 | . 6 28 Naked Turns . | . . . Heaviest Build 43 | 14 43 43 Greatest Support 32 | 26 26 32 Greatest Overweight (x) 13 | 1 1 13 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 8 16 16 Average Capacity 13 | 6 13 16 Most Carried 12 | 4 11 12 Average Carried 7 | 3 7 9 Final Capacity 16 | 8 16 16 Final Carried 10 | 3 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 498 | 252 155 91 Remotely . | . . . Salvage Created 300 | 55 240 5 Parts 16 | 2 11 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 4 2 Guns 2 | . 2 . Cannons 4 | . 2 2 Classes Destroyed 4 | 1 2 1 Recycler 2 | 1 1 . Operator 1 | . 1 . Swarmer 2 | . . 2 Grunt 4 | . 4 . Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 930 | . 229 701 Core 256 | . 72 184 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 49 | 6 27 16 Largest 2 | 1 2 2 Hottest 80 | 20 80 78 Shots Fired 90 | 6 52 32 Gun 33 | 6 27 . Cannon 57 | . 25 32 Launcher . | . . . Special . | . . . Kinetic 71 | 6 33 32 Thermal 19 | . 19 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 5 10 3 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 52 | 5 37 10 Core Hits 14 | 2 10 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 766 | 38 550 178 Guns 219 | 38 181 . Cannons 547 | . 369 178 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 529 | 38 313 178 Thermal 237 | . 237 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 32 | . 22 10 Projectiles 32 | . 22 10 Explosions . | . . . Melee . | . . . Knockbacks 10 | . 4 6 Impact . | . . . Kinetic 10 | . 4 6 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 254 | . 254 234 Average Temperature 98 | . 96 101 Received Heat Transfer 126 | . 126 . Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 592 | . 592 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 136 | 5 136 97 Average Influence 73 | 2 79 87 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 5 8 Peak Tracking Total 3 | . 2 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 557 | 61 297 199 Spaces Moved 359 | 44 189 126 Core 11 | 10 . 1 Treads . | . . . Legs . | . . . Wheels 348 | 34 189 125 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 100 | 78 97 113 Slowest Speed 700 | 90 100 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 18 | 3 27 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 466 | 63 253 150 Wait 21 | . 20 1 Move 357 | 43 188 126 Hop . | . . . Pick Up 18 | 7 8 3 Fast Attach 5 | 3 2 . Attach 8 | 4 . 4 Detach . | . . . Swap 3 | . 3 . Drop 5 | . 5 . Fire 49 | 6 27 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Mines 437 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 522 | -10/Mines | Assembled infested the area 527 | -10/Mines | Assisted by a Guerilla fighting off Assembled 533 | -10/Mines | Core integrity fell below 50% 543 | -10/Mines | Core integrity fell below 20% 549 | -10/Mines | Crushed by falling debris 558 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00539_ The unstable cave ceiling collapses. 00540_ HV Slug penetrates D-53 Grenadier. 00540_ D-53 Grenadier knocked back. 00540_ HV Slug penetrates D-53 Grenadier. 00542_ Wheel destroyed. 00542_ HV Slug penetrates D-53 Grenadier. 00542_ D-53 Grenadier knocked back. 00542_ HV Slug penetrates D-53 Grenadier. 00542_ U-05 Engineer lays Concrete. 00544_ 84-2WV(h) destroyed. 00544_ D-53 Grenadier destroyed. 00544_ U-05 Engineer destroyed. 00547_ The unstable cave ceiling collapses. 00549_ Crushed by falling debris. 00551_ Acquired 58 matter. 00552_ The unstable cave ceiling collapses. 00554_ Imp. Light Cannon destroyed. 00554_ Wheel destroyed. 00555_ The unstable cave ceiling collapses. 00556_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????#????????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ??????????????????????? | | #############??##### ##??######????????????? | | = ### # ######???????? | | ##########?????# # #???????? | | ## ##?????????????# #???????? | | ## ##????????????# [ #???????? | | # ##????????????# @ ! ##??????? | | ###??????????#### #??????? | | ##????????????## #??????? | | ##?????????#### [ #??????? | | ## ####??????# # ##?????? | | #### #?????## ##! #?????? | | #??# #?????# #|% ! d #????? | | #??# ### #????### ! %! # ##????? | | #??# ###?# #????## #?????? | | ???# #???# #???## ## #????? | | ???# ##### ##?## ##% ####### #????? | | ???# ### ### u#?????## ##????? | | ???# #?# t#???????# ##?????? | | ???######## #?" ????????###??????? | | ??????????## #?# ?????????????????? | | ???????????## ##?#####????????????????? | | ????????????### ##???????????????????????? | | ??????????????######????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumLongswordApparatus Manual? 0 Play Time 00:06:38 Cumulative 755.8 hours Start 2020.06.27 @ 16:19:40 End 2020.06.27 @ 16:24:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 62 Types 34/4/13/6/1/1/3 Lore% 90 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6d576820-6a65-4118-9997-05f807be0222