Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 21:08:23 Player: CheifClapdad Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (250) 1250 Value Destroyed (11027) 11027 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (6878) 6878 TOTAL SCORE: 28855 Bonus ------- High Alert Combat Kills 676 Follower Combat Kills 1036 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Hacked Protovariant 500 Win 3000 Friendly Fire -34 Cogmind --------- Core Integrity 1521/1600 Matter 227/300 Energy 86/220 System Corruption 3% Temperature Cool (24) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Diametric Drive Improved Diametric Drive Experimental Q-thruster > --- UTILITY (9) ------ Experimental Cooling System Advanced Quantum Shading Machine Advanced Sensor Array Precision Matter Filter Stasis Canceller Graphene Brace Experimental Thermal Shield > --- WEAPON (4) ------- Gravity Flail > --- INVENTORY (5) ---- Light Angular Momentum Engine Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Graphene Brace Experimental Focal Shield Experimental Thermal Shield Experimental System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Omega Cannon Gravity Flail > --- INVENTORY -------- Light Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Precision Matter Filter Precision Energy Filter Precision Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Advanced Micro-nuke Launcher [Rating: 149] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Experimental System Shield Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Advanced Micro-nuke Launcher Impact Weapon Gravity Flail Slashing Weapon Centrium Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 2 . . . . 2 . 2 . 2 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . . 2 . . . . . . 2 . . . . . . . . 2 2 Utility 7 | . . . . 2 . . . 2 . . . . . 2 . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . Parts Attached 274 | 7 5 14 28 6 9 . 16 14 40 13 13 9 5 3 13 22 36 4 17 Power 35 | 1 . 2 4 1 . . 2 2 4 2 4 1 1 . 1 3 3 . 4 Engine 17 | 1 . 2 3 . . . 2 2 2 2 1 . 1 . . 1 . . . Core 5 | . . . 1 1 . . . . 1 . 1 . . . . . . . 1 Reactor 13 | . . . . . . . . . 1 . 2 1 . . 1 2 3 . 3 Propulsion 81 | 2 1 7 11 . 4 . 4 2 15 6 1 3 1 . 4 12 6 2 . Treads 18 | 1 1 3 9 . 4 . . . . . . . . . . . . . . Leg 30 | . . . . . . . 4 2 15 4 1 3 1 . . . . . . Wheel 15 | 1 . 4 2 . . . . . . 2 . . . . . 6 . . . Hover 4 | . . . . . . . . . . . . . . . 4 . . . . Flight 14 | . . . . . . . . . . . . . . . . 6 6 2 . Utility 82 | 2 2 1 5 2 2 . 6 3 10 5 3 3 3 2 3 3 12 2 13 Device 48 | 1 . 1 2 2 2 . 2 1 6 2 2 2 2 2 3 1 8 . 9 Storage 9 | 1 2 . 2 . . . 1 . . . . . . . . 2 1 . . Processor 7 | . . . . . . . . 1 . 1 1 . . . . . 2 1 1 Hackware 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 Protection 15 | . . . 1 . . . 2 1 4 2 . 1 1 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 2 4 8 3 3 . 4 7 11 . 5 2 . 1 5 4 15 . . Energy Gun 37 | 1 2 3 3 3 2 . 2 1 7 . 3 2 . 1 . 1 6 . . Energy Cannon 8 | . . 1 1 . . . . 2 1 . . . . . . . 3 . . Ballistic Gun 12 | 1 . . 3 . 1 . 1 . 2 . 1 . . . . 2 1 . . Ballistic Cannon 14 | . . . 1 . . . . 4 1 . 1 . . . 5 1 1 . . Launcher 2 | . . . . . . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 37 | . . 2 2 1 . . . 1 3 . . 5 1 . . 1 17 1 3 Corrupted Parts 6 | . . . 1 . . . . . 1 . 2 . . . . . 2 . . System Corruption 12 | . . . 1 . . . . . 4 . 3 . . . . . 4 . . Parts Lost 139 | . 3 11 11 . 2 . 12 6 22 14 12 . 10 . 19 5 2 1 9 Power 21 | . 1 1 3 . . . 2 1 3 1 3 . 3 . 2 . . . 1 Propulsion 59 | . 1 6 5 . 2 . 4 2 11 8 2 . 2 . 7 4 1 1 3 Utility 36 | . . 2 1 . . . 4 2 4 5 3 . 4 . 6 . 1 . 4 Weapon 23 | . 1 2 2 . . . 2 1 4 . 4 . 1 . 4 1 . . 1 Highest Loss Streak 11 | . 3 6 3 . 2 . 11 6 8 6 8 . 3 . 10 5 1 1 6 To Critical Strikes 5 | . . . . . . . 2 . 1 . 1 . . . 1 . . . . Average Backups 15 | 3 7 11 17 18 19 25 11 16 19 15 18 20 15 9 15 4 9 9 9 Power 1 | . 1 . 1 2 2 2 1 1 2 2 2 2 1 . 2 . 1 . 1 Propulsion 1 | 1 2 1 1 2 1 2 . 4 1 . . . . . . 1 3 1 . Utility 8 | . 3 6 11 11 12 18 8 3 9 7 8 9 7 4 2 1 1 3 5 Weapon 4 | 1 . 3 3 2 2 2 1 6 6 5 7 7 6 5 10 1 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . . 1 13 . 4 . 14 7 3 . . 2 . . 8 1 5 1 2 Power 9 | . . . 3 . . . . 1 . . . 1 . . 2 . 1 . 1 Propulsion 10 | . . . 1 . 1 . . 3 1 . . . . . . 1 3 . . Utility 32 | . . . 8 . 3 . 14 . 1 . . . . . 3 . 1 1 1 Weapon 10 | . . 1 1 . . . . 3 1 . . 1 . . 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 89 72 92 99 99 100 69 97 96 82 73 79 89 71 52 39 67 90 82 Engine 7 | . 4 8 15 12 7 7 6 12 9 5 5 . . 5 2 . . . . Core 2 | . . . . 1 7 7 2 . . 4 1 1 2 . . . . . . Reactor 1 | . . . . . . . . . . . 3 8 6 . 2 4 4 7 7 Treads 11 | . 23 16 30 30 29 30 11 . . . . . . . . . . . . Leg 11 | . . . . . . . 15 25 33 17 3 16 27 21 13 . . . . Wheel 1 | . 4 10 1 . . . . . . 1 8 11 1 . . 8 . . . Flight 2 | . . . . . . . . . . . . . . . . 6 28 33 33 Device 15 | . 14 4 6 22 23 23 11 20 20 12 12 10 14 19 13 . 14 18 14 Storage 6 | . 14 11 10 7 7 7 5 6 5 5 5 5 5 5 4 1 4 4 3 Processor 2 | . . . . . . . . 4 . 4 8 11 6 5 4 . 3 6 5 Protection 3 | . . . . . . . 3 5 6 8 5 5 1 . . . . 3 5 Energy Gun 9 | . 13 14 10 12 7 7 4 . 9 17 11 3 16 15 2 8 5 4 1 Energy Cannon 1 | . . 1 1 . . . . 8 1 . . . . . . . . . . Ballistic Gun 5 | . 14 4 12 9 14 15 1 2 3 . 1 . . . . 3 . . . Ballistic Cannon 1 | . . . 2 . . . . 7 . . 1 . . . 8 2 . . . Peak Build Rating 149 | 9 10 12 30 36 40 40 41 59 101 88 73 89 94 81 105 69 149 143 147 Average Rating 55 | 3 8 9 24 34 37 39 27 54 82 72 59 66 85 79 63 40 92 137 132 On Entrance 51 | . 9 10 11 29 36 40 40 31 52 88 73 62 88 62 81 2 56 124 135 Naked Turns 72 | . . . . . . . 17 . . . . . . . 23 32 . . . Heaviest Build 113 | 12 27 29 67 73 113 113 112 95 106 87 98 80 98 68 101 63 38 50 63 Greatest Support 125 | 20 40 40 80 80 80 80 80 68 111 95 20 105 125 105 105 74 38 51 81 Greatest Overweight (x) 8 | . 1 8 6 . 1 1 1 1 1 7 8 3 . . 2 4 1 . 1 Average Overweight (x) . | . . . . . . 1 . 1 . 1 3 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 20 20 25 25 25 20 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 18 | 7 13 15 19 20 21 25 16 20 20 20 20 20 20 20 17 7 10 10 9 Most Carried 25 | 7 12 12 20 20 25 25 25 20 20 20 20 20 20 11 20 10 10 10 10 Average Carried 15 | 3 7 11 17 19 20 24 11 16 19 15 18 19 15 9 15 4 9 9 9 Final Capacity 25 | 8 15 15 20 20 25 25 20 20 20 20 20 20 20 20 5 10 10 10 5 Final Carried 25 | 4 12 12 20 20 25 25 12 18 20 20 19 20 12 10 5 10 10 10 2 Class Distribution -------------------- 39% | Scavenger-Tank 22% | Scavenger-Gunner 9% | Gunner 9% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Tank | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/DSF Scavenger-Gunner | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Matter Collected 7339 | 254 560 304 1084 20 612 . 199 493 1224 247 273 71 238 . 316 479 355 64 546 Remotely 116 | . . . . . . . . . . . . . . . 116 . . . . Salvage Created 12288 | 29 476 650 1385 20 828 . 284 768 3053 1117 515 148 791 . 223 641 610 74 676 Parts 511 | 3 20 46 101 2 25 . 5 27 121 28 22 1 28 . 5 32 24 5 16 Haulers Intercepted 12 | . 1 1 2 . . . . 2 1 . . . . . . . 2 . 3 Recyclers Shooed 5 | . . 1 . . . . . . 2 . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 24 17 . 28 . . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 195 | . 6 13 37 . 18 . 4 13 41 19 9 . 14 . 4 6 5 1 5 Melee 3 | . . . . . . . . . . . . . . . . . . . 3 Guns 139 | . 6 10 31 . 18 . 2 4 27 18 8 . 10 . . 2 2 1 . Cannons 38 | . . 3 5 . . . . 9 12 . 1 . . . 4 4 . . . AOE 6 | . . . 1 . . . . . 2 . . . . . . . 3 . . Classes Destroyed 19 | 1 6 3 . . . . 3 2 1 2 . . . . . . . . 1 Worker 15 | . 1 2 2 . . . . 1 4 . . . . . . 2 1 1 1 Builder 9 | . . 1 2 1 . . . . 4 . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 1 2 . . . . 2 1 . . . . . . . 2 . 3 Recycler 9 | . 1 1 . . . . . . 3 . . . . . . 3 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . Watcher 4 | . 2 . 1 . . . . . 1 . . . . . . . . . . Swarmer 35 | . . 4 17 . . . . . 5 . . . 5 . . 4 . . . Grunt 96 | . 6 8 13 . 15 . 1 9 17 11 6 . 5 . . 2 3 . . Brawler 3 | . . . . . . . . . 3 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . Sentry 18 | . . 1 7 . 3 . . . 3 1 1 . 1 . . . . . 1 Specialist 4 | . . . . . . . . . 2 . . . . . 2 . . . . Hunter 8 | . . . . . . . 1 . 3 1 . . . . 1 . . . 2 Programmer 22 | . . . . . . . . 3 8 2 2 . 2 . . . 2 1 2 Heavy 2 | . . . . . . . . 1 . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . 3 . . . . . . . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 1 3 5 8 1 4 . 1 4 7 4 5 . 5 . 1 3 6 2 2 Combat Bots Only 7 | . 3 4 7 . 4 . 1 4 4 4 5 . 5 . 1 2 3 1 2 Max Kills in Single Turn 4 | 1 1 2 2 1 1 . 1 2 3 2 1 . 2 . 1 2 4 1 1 Gunslinging 1 | . . 1 1 . . . . . . 1 . . 1 . . . . . . Exploded 2 | . . . 1 . . . . . 2 . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Hostile Shots Fired 2083 | . 67 121 185 . 162 . 131 104 434 126 108 . 179 . 239 32 31 12 152 Missed 691 | . 15 31 45 . 47 . 46 35 135 45 31 . 68 . 86 5 13 7 82 Hits 1392 | . 52 90 140 . 115 . 85 69 299 81 77 . 111 . 153 27 18 5 70 Melee 17 | . . . . . . . 3 . 6 6 . . 2 . . . . . . Projectile 1375 | . 52 90 140 . 115 . 82 69 293 75 77 . 109 . 153 27 18 5 70 AOE 4 | . . . . . . . . 2 . . . . . . . . . . 2 Critical Strikes 55 | . . 1 5 . 1 . 5 2 12 5 4 . 10 . 8 1 . . 1 Actively Blocked 4 | . . . . . . . . . . . . . 3 . . . . . 1 Part Disruptions 8 | . . . . . . . 1 . 1 . . . 2 . 3 . . 1 . Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . Damage Taken 22029 | . 685 832 1916 . 838 . 1710 1738 4133 1660 1329 . 1982 . 2780 599 502 118 1207 Core 2972 | . 98 245 221 . 75 . 276 219 281 129 138 . 225 . 820 46 120 . 79 Absorbed by Shields 2755 | . . . . . 460 . 88 . 1617 . 247 . 343 . . . . . . Redirected to Shielding 261 | . . . . . . . . . . . . . 158 . . . . . 103 Ignored by Resistances 35 | . . . . . . . . . . . . . . . . . 23 . 12 Regen/Repaired (Parts) 276 | . . . 94 . . . . 10 73 . . . . . . . . . 99 Core Remaining (%) 64 | 100 60 38 59 . . . 49 74 . . . . 21 . 28 . 87 100 95 Volleys Fired 675 | 1 42 33 98 1 62 . 21 47 158 56 34 . 44 . 21 18 27 7 5 Largest 4 | 2 2 2 3 3 3 . 3 3 3 3 3 . 3 . 3 4 2 1 1 Hottest 386 | 60 60 133 176 161 161 . 177 189 239 386 236 . 213 . 159 236 130 65 65 Shots Fired 1740 | 2 82 66 270 3 186 . 38 129 437 165 75 1 126 . 53 58 37 7 5 Gun 1415 | 2 82 58 220 3 186 . 38 20 362 165 63 1 126 . . 45 33 7 4 Cannon 320 | . . 8 50 . . . . 109 75 . 12 . . . 53 13 . . . Launcher 5 | . . . . . . . . . . . . . . . . . 4 . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 589 | 1 42 17 153 1 100 . . 56 121 . 19 . . . 53 26 . . . Thermal 1033 | 1 40 41 96 2 86 . 25 73 255 165 46 1 126 . . 32 33 7 4 Explosive 5 | . . . . . . . . . . . . . . . . . 4 . 1 Electromagnetic 113 | . . 8 21 . . . 13 . 61 . 10 . . . . . . . . Robot Hit Streak 15 | 1 13 12 10 3 14 . 9 7 11 15 12 . 11 . 7 7 6 8 9 Robot Miss Streak 9 | . 3 6 9 1 5 . 3 7 8 6 6 . 6 . 6 9 2 . 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . 1 . . . . Secondary Targets 30 | . 3 2 7 . 3 . 1 . 2 6 3 . 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . 1 . 1 1 1 . 1 . . . 1 . . Shots Hit Robots 1061 | 1 54 47 158 1 111 . 30 72 251 108 47 . 77 . 29 26 20 9 20 Core Hits 585 | 1 24 41 80 1 87 . 14 49 119 57 34 . 29 . 8 18 13 3 7 Critical Kills 10 | . . 1 . . . . . . 3 . . . . . 1 4 . . 1 Critical Parts Destroyed 10 | . 2 . 1 . . . . . 3 . . . . . 3 1 . . . Critical Strikes 43 | . 2 1 4 . 4 . . 2 9 5 1 . 4 . 5 5 . . 1 Burn 19 | . . . 3 . 4 . . . 3 5 . . 4 . . . . . . Destroy 19 | . 2 1 1 . . . . . 6 . . . . . 4 5 . . . Blast 4 | . . . . . . . . 2 . . 1 . . . 1 . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 71 | . . . . . . . 2 . . . . . . . . . 18 4 47 Impact 69 | . . . . . . . . . . . . . . . . . 18 4 47 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . 1 7 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27121 | 10 661 748 2727 12 2087 . 607 1945 7335 2666 1111 152 1765 . 804 670 1169 452 2200 Guns 18338 | 10 661 614 2132 12 2087 . 523 370 5200 2666 952 . 1765 . . 527 542 247 30 Cannons 4890 | . . 123 568 . . . . 1575 1526 . 159 . . . 796 143 . . . Explosions 1439 | . . . 27 . . . 84 . 591 . . . . . . . 627 . 110 Melee 2254 | . . . . . . . . . . . . . . . . . . 205 2049 Ramming 200 | . . 11 . . . . . . 18 . . 152 . . 8 . . . 11 Kinetic 7226 | . 344 176 1513 . 1126 . . 885 1883 . 200 . . . 796 303 . . . Thermal 15115 | 10 317 447 932 12 961 . 386 1060 4597 2666 776 . 1765 . . 367 542 247 30 Explosive 737 | . . . . . . . . . . . . . . . . . 627 . 110 Electromagnetic 1589 | . . 114 282 . . . 221 . 837 . 135 . . . . . . . . Impact 2254 | . . . . . . . . . . . . . . . . . . 205 2049 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . 1 . . . 16 2 24 25 31 31 36 . 4 . 10 2 3 Average Corruption 17 | . . . 1 . . . 15 1 14 24 27 31 34 . 3 . 6 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 398 | . . . 11 . . . 11 5 84 107 32 30 93 . 5 . 18 . 2 Message Errors 85 | . . . . . . . 4 1 15 24 8 9 18 . 1 . 5 . . Matter Fused 87 | . . . 5 . . . 1 1 27 22 4 6 19 . 1 . . . 1 Heat Flow Errors 46 | . . . 2 . . . 3 3 6 11 3 3 8 . 1 . 5 . 1 Energy Discharges 47 | . . . 2 . . . 1 . 7 13 2 6 13 . . . 3 . . Parts Rejected 4 | . . . . . . . . . 2 . . . 1 . 1 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 45 | . . . 2 . . . 1 . 9 11 6 5 10 . . . 1 . . Data Loss (major) 17 | . . . . . . . . . 2 7 . . 8 . . . . . . Misfires 16 | . . . . . . . . . 3 5 2 1 4 . . . 1 . . Alerts 11 | . . . . . . . . . 3 5 1 . 1 . . . 1 . . Misdirections 5 | . . . . . . . 1 . 2 . . . 1 . . . 1 . . Weapon Failures 34 | . . . . . . . . . 8 8 6 . 10 . 1 . 1 . . Overload Shots 14 | . . . . . . . . . . 14 . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 914 | . . . 73 . . . . . 98 . . 16 . . . . 138 . 589 Projectiles 32 | . . . . . . . . . 32 . . . . . . . . . . Explosions 277 | . . . 73 . . . . . 66 . . . . . . . 138 . . Melee 605 | . . . . . . . . . . . . 16 . . . . . . 589 Knockbacks 21 | . . . 1 . . . . 1 2 . 1 . . . 7 3 . . 6 Impact 5 | . . . . . . . . . . . . . . . . . . . 5 Kinetic 15 | . . . 1 . . . . 1 2 . 1 . . . 7 3 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 422 | . . . 163 . . . . . 101 . . . . . 3 . 150 . 5 Shots 6 | . . . 3 . . . . . 1 . . . . . . . 2 . . Rammed 14 | . . 8 . . . . . . . . . . . . 5 . . . 1 Targets Rammed 37 | . . 8 . . . . . . 3 . . 20 . . 5 . . . 1 Kicked 23 | . . . . . . . . . 3 . . 20 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 147 164 341 . 87 . 352 133 225 504 214 220 245 . 30 258 246 142 223 Average Temperature 85 | . 50 59 116 . 42 . 91 55 91 98 75 92 81 . 19 106 56 35 40 Received Heat Transfer 5205 | . 390 186 765 . 422 . 376 492 876 414 422 . 452 . 331 37 33 . 9 Effects 5 | . . . 5 . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 4 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 . . . . 3 . . . . . . 3 Combat Hostiles 5 | . . . . . . . 1 . . . . 2 . . . . . . 2 Parts Fried 13 | . . . . . . . 1 . 6 . . . . . . . . . 6 Impact Corruptions 20 | . . . . . . . . . . . . 5 . . . . . . 15 Robots Melted 7 | . . . . . . . 1 . . 1 . . 4 . . . 1 . . Combat Hostiles 6 | . . . . . . . 1 . . 1 . . 4 . . . . . . Parts Melted 61 | . 1 2 . . 5 . 1 1 13 16 4 . 18 . . . . . . Heat Transferred 27296 | 25 700 697 2099 25 2511 . 679 1856 6893 5042 1558 . 3583 . . 629 703 259 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Maximum Alert Level 5 | . . . 2 1 5 4 3 2 2 . . . . . . . 2 1 2 Low Security (%) 40 | 100 100 100 23 43 5 . . 61 35 . . . . 100 100 100 52 . 18 Level 1 22 | . . . 26 56 3 . . 37 47 . . . . . . . 3 100 81 Level 2 14 | . . . 50 . 9 . . 1 17 . . . . . . . 43 . . Level 3 6 | . . . . . 16 . 100 . . . . . . . . . . . . Level 4 8 | . . . . . 35 100 . . . . . . . . . . . . . Level 5 7 | . . . . . 29 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . Peak Influence 2242 | 5 60 182 620 277 2242 1176 857 406 690 . . . . 70 66 97 531 310 396 Initial 1176 | . . . 34 277 99 1176 805 406 81 . . . . 70 38 . 29 279 185 Average 485 | . 12 68 363 210 1254 1161 777 190 260 . . . . 59 29 26 276 280 316 Influence Increases 8917 | 5 237 407 1280 5 2203 5 129 435 1360 360 190 10 505 5 121 234 834 101 491 Destroy 0b10 Robot/C 4340 | . 120 260 740 . 680 . 80 300 820 300 180 . 280 . 80 120 260 20 100 Destroy 0b10 Robot/NC 280 | 5 30 30 35 5 . . . 15 65 5 . 10 . . . 25 25 5 25 Destroy Leader 698 | . 36 42 156 . 30 . 20 72 174 40 10 . 30 . 10 10 22 10 36 Allied During Kill 166 | . . . . . 103 . 10 7 . . . . . . . . 46 . . Successful Hack 45 | . 21 . . . . 5 . . . . . . . 5 . . 14 . . Disable Machine 375 | . . 30 45 . . . . 15 105 . . . . . 15 . 120 . 45 Anti-Garrison Action 1500 | . . . 200 . 1300 . . . . . . . . . . . . . . Destroy Structure 433 | . . . 59 . 30 . 4 11 106 . . . . . 16 4 152 6 45 Partial Spotted 225 | . . 30 . . . . 15 . . . . . . . . . 30 60 90 Lose Combat Pursuer 855 | . 30 15 45 . 60 . . 15 90 15 . . 195 . . 75 165 . 150 Influence Decreases 8601 | 5 237 324 753 473 103 1096 506 1043 869 998 209 10 393 62 176 181 390 288 485 Entered New Map 2964 | . . . 49 333 43 1066 346 368 85 244 4 . . 42 17 . 24 218 125 Time Decay 4258 | 5 207 234 594 140 . 30 . 595 574 614 125 10 323 20 . 131 326 60 270 Lost Part 1259 | . 30 90 110 . 20 . 120 60 210 140 80 . 70 . 159 50 20 10 90 Lost Ally 120 | . . . . . 40 . 40 20 . . . . . . . . 20 . . Squads Dispatched 48 | . . 2 7 . . . 1 8 9 . . . 1 . 2 1 6 1 10 Investigation 12 | . . 1 2 . . . . 2 1 . . . . . . . . . 6 Extermination 13 | . . . . . . . . 3 4 . . . . . . 1 2 . 3 Reinforcement 17 | . . 1 1 . . . 1 3 4 . . . . . 2 . 3 1 1 Assault 2 | . . . . . . . . . . . . . 1 . . . 1 . . Garrison 4 | . . . 4 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Distress Signals 20 | . 4 . . . . . . . 6 . . . . . . 1 3 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 14 19 46 2 32 . 19 26 61 20 9 . 42 . 16 11 21 12 26 Peak Tracking Total 12 | . 6 5 4 2 8 . 11 5 10 5 5 . 12 . 11 5 6 11 7 Tactical Retreats 30 | . 1 1 3 . 2 . 1 1 3 1 . . 5 . . 2 4 . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Traps Triggered 22 | . . 4 1 . 6 . 1 2 3 . . . . . 3 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Machines Disabled 30 | . . 2 3 . 4 . . 1 7 . 1 . . . 1 . 8 . 3 Max in Single Turn 2 | . . 1 1 . 1 . . 1 1 . 1 . . . 1 . 2 . 1 Garrison Access 4 | . . . 1 . . . . . . . . . . . . . 1 1 1 Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Machines Accessed 38 | . 5 . 2 1 1 1 . 1 1 1 2 9 . 1 . . 4 1 8 Terminals 14 | . 5 . . . 1 1 . . . . . . . 1 . . 3 . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 6 | . . . 1 . . . . 1 1 . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . . . . . . . . . 1 1 1 Total Hacks 104 | . 14 . 2 2 1 1 . 1 1 1 8 48 . 3 . . 4 1 17 Successful 77 | . 6 . 2 1 1 1 . 1 1 1 8 48 . 1 . . 3 1 2 Failed 27 | . 8 . . 1 . . . . . . . . . 2 . . 1 . 15 Catastrophic 5 | . 3 . . . . . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . 14 . 2 . . . . 1 1 . . . . . . . 1 . 8 Terminals 29 | . 14 . . . 1 1 . . . . . . . 3 . . 3 . 7 Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 Repair Stations 10 | . . . 1 . . . . 1 1 . . . . . . . . . 7 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 2 . . . . . . . . . . . . 1 1 1 Terminal Hacks 64 | . 2 . . . 1 1 . . . 1 8 48 . 1 . . 2 . . Record 43 | . . . . . . . . . . . 7 36 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . . 1 1 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 1 1 Unauthorized Hacks 9 | . 4 . 2 . . . . 1 1 . . . . . . . . . 1 Terminals 4 | . 4 . . . . . . . . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . 1 1 . . . . . . . . . 1 Patch 4 | . . . 1 . . . . 1 1 . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 1 . . . . . . . . 1 . . 3 . 6 Full Trace Events 6 | . 2 . . . . . . . . . . . . . . . . . 4 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 4 . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . 14 . . . . . . . . . . . . . . Machine Destruction 14 | . . . . . 14 . . . . . . . . . . . . . . Attached 1 | . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . 1 . . . . . . . . 1 . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Total Allies 7 | . . . . . 4 . 1 1 . . . . . . . . 1 . . Largest Group 3 | . . . . . 3 2 2 1 . . . . . . . . 1 . . Highest-Rated Group 159 | . . . . . 159 123 124 30 . . . . . . . . 146 . . Highest-Rated Ally 146 | . . . . . 95 89 90 30 . . . . . . . . 146 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 89 | . . . . . 41 . 23 11 . . . . . . . . 14 . . Total Damage 3723 | . . . . . 1793 . 630 329 . . . . . . . . 971 . . Kills 29 | . . . . . 16 . 3 2 . . . . . . . . 8 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Active Infowar (turns) 2184 | 36 863 207 . . . . . . . . . . . . . . 573 51 454 Sensors 1077 | . . . . . . . . . . . . . . . . . 573 50 454 Terrain 1106 | 36 863 207 . . . . . . . . . . . . . . . . . Jamming 7 | . . . . . . . . . . . . . . . . . 2 1 4 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Turns Passed 19006 | 171 863 740 2082 285 3418 74 396 1880 2099 2178 504 579 1506 59 259 459 733 130 591 Spaces Moved 13868 | 119 533 358 1047 168 1730 31 280 838 1107 1150 278 421 1094 46 141 326 1818 582 1801 Core 250 | 11 . 2 . . . . 138 . . . . . . . 38 61 . . . Treads 3502 | 65 302 215 938 168 1730 31 53 . . . . . . . . . . . . Legs 4358 | . . . . . . . 89 838 1107 847 . 253 1094 46 84 . . . . Wheels 1421 | 43 231 141 109 . . . . . . 303 278 168 . . . 148 . . . Hover 19 | . . . . . . . . . . . . . . . 19 . . . . Flight 4318 | . . . . . . . . . . . . . . . . 117 1818 582 1801 Fastest Speed 11 | 50 100 86 125 160 160 240 50 197 105 110 125 120 120 120 32 23 21 12 11 Average Speed 111 | 128 134 161 161 160 183 240 100 199 132 169 133 122 123 120 110 70 21 12 12 Slowest Speed 450 | 160 160 450 240 160 240 240 240 200 195 260 200 260 125 120 260 182 104 15 92 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . . . . . . . . 13 7 13 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 41 | 5 49 31 47 4 80 1 95 16 20 84 34 62 88 1 88 5 82 11 31 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . . . 1 3 1 . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . . . . . . 1 1 . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . . 1 1 1 1 1 . . . 1 . . . Scrap Searched 6 | . . . . . . . . . . 3 2 . 1 . . . . . . Spaces Dug 32 | . . . . . . . . 2 . . . . . . . . 14 2 14 Terrain Destroyed 265 | . . . 62 . . . 2 9 51 7 8 . . . 9 2 97 2 16 Melee 29 | . . . . . . . . . . . . . . . . . 14 2 13 Projectile 57 | . . . . . . . . 9 21 7 8 . . . 9 2 . . 1 AOE 179 | . . . 62 . . . 2 . 30 . . . . . . . 83 . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Acc Total 15994 | 133 593 431 1280 182 1861 32 354 948 1403 1251 342 484 1155 49 196 518 2083 617 2082 Wait 511 | . 6 . 41 . 8 . . 5 28 19 3 1 2 . 1 127 100 17 153 Move 13783 | 118 532 357 1046 167 1728 30 279 837 1106 1149 277 420 1093 45 141 325 1791 568 1774 Hop 32 | . . . . . . . . . . . . . . . . . 13 6 13 Pick Up 195 | 7 7 6 31 1 13 1 9 19 30 10 7 7 1 . 12 11 10 4 9 Fast Attach 171 | 4 . 15 16 5 3 . 12 4 16 5 6 8 1 . 5 15 39 2 15 Attach 120 | 3 2 6 4 2 . . 5 8 17 10 9 . 9 3 4 9 7 5 17 Detach 33 | . . . . . . . 2 . 1 . . 1 1 . 1 5 9 2 11 Swap 89 | . 4 3 14 1 9 . 6 8 16 . 2 4 . 1 5 2 4 . 10 Drop 197 | . . 3 30 5 12 1 12 12 23 2 4 10 4 . 1 6 43 2 27 Fire 675 | 1 42 33 98 1 62 . 21 47 158 56 34 . 44 . 21 18 27 7 5 Melee 71 | . . . . . . . 2 . . . . . . . . . 18 4 47 Ram 7 | . . 2 . . . . . . . . . . . . 4 . . . 1 Kick 23 | . . . . . . . . . 3 . . 20 . . . . . . . Crush 6 | . . 6 . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . 6 . 6 5 5 . . . . . 1 . . . . Rewire 58 | . . . . . 20 . . 3 . . . 13 . . . . 22 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 7) 408 | -10/Materials | Discovered new exit (range 10) 498 | -10/Materials | Lost 3 parts (1p1n1w) 1035 | -10/Materials | Entered another Materials area 1035 | -9/Materials | Evolved 2 slots: Propulsion x2 1275 | -9/Materials | Lost 3 parts (2n1u) 1398 | -9/Materials | Core integrity fell below 50% 1431 | -9/Materials | Lost 6 parts (4n1u1w) 1728 | -9/Materials | Build established: Scavenger-Mutant 1730 | -9/Materials | Discovered new exit (range 11) 1775 | -9/Materials | Entered another Materials area 1775 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2107 | -8/Materials | Garrison activated, responded to threat 2386 | -8/Materials | Lost 3 parts (1p1n1w) 2457 | -8/Materials | Lost 3 parts (1p2n) 2803 | -8/Materials | Build established: Scavenger-Gunner 3081 | -8/Materials | Destroyed 7 combat bots 3832 | -8/Materials | Discovered new exit (range 9) 3857 | -8/Materials | Entered Factory 3857 | -7/Factory | Evolved 2 slots: Utility x2 4137 | -7/Factory | Identified exit to Garrison 4142 | -7/Factory | Entered Garrison 4160 | -7/Garrison | Build established: Scavenger-Tank 4252 | -7/Garrison | Triggered checkpoint 4305 | -7/Garrison | Found embedded Infiltrators 4329 | -7/Garrison | Garrison Relay disabled 4404 | -7/Garrison | Triggered checkpoint 4412 | -7/Garrison | Triggered checkpoint 4528 | -7/Garrison | Triggered checkpoint 4669 | -7/Garrison | Installed Relay Interface Framework 4754 | -7/Garrison | Discovered new exit (range 10) 5038 | -7/Garrison | Discovered new exit (range 9) 5078 | -7/Garrison | Triggered checkpoint 5102 | -7/Garrison | Garrison Relay disabled 5241 | -7/Garrison | Discovered new exit (range 13) 5278 | -7/Garrison | Triggered checkpoint 5312 | -7/Garrison | Garrison Relay disabled 5932 | -7/Garrison | Garrison Relay disabled 7560 | -7/Garrison | Entered Factory 7560 | -7/Factory | Accompanied by 2 allies 7632 | -7/Factory | Identified exit to DSF 7634 | -7/Factory | Entered DSF 7634 | -7/DSF | Accompanied by 2 allies 7652 | -7/DSF | Found Powered Armor 7695 | -7/DSF | Additional patrols routed to DSF 7707 | -7/DSF | Wild Derelicts raided the area 7741 | -7/DSF | Discovered new exit (range 16) 7789 | -7/DSF | System corruption reached 10% 7799 | -7/DSF | Released all parts (2) 7829 | -7/DSF | Lost 11 parts (2p4n4u1w) 7856 | -7/DSF | Core integrity fell below 50% 7857 | -7/DSF | Sterilization system engaged 7877 | -7/DSF | Ambient heat levels rising (+10) 7892 | -7/DSF | Ambient heat levels rising (+10) 7907 | -7/DSF | Ambient heat levels rising (+10) 7922 | -7/DSF | Ambient heat levels rising (+10) 7937 | -7/DSF | Ambient heat levels rising (+10) 7952 | -7/DSF | Ambient heat levels rising (+10) 7967 | -7/DSF | Ambient heat levels rising (+10) 7982 | -7/DSF | Ambient heat levels rising (+10) 7997 | -7/DSF | Ambient heat levels rising (+10) 8012 | -7/DSF | Ambient heat levels rising (+10) 8027 | -7/DSF | Ambient heat levels rising (+10) 8030 | -7/DSF | Entered Factory 8030 | -6/Factory | Evolved 2 slots: Utility x2 8333 | -6/Factory | Build established: Tank 8705 | -6/Factory | Build established: Gunner 8902 | -6/Factory | Discovered new exit (range 6) 9102 | -6/Factory | Discovered new exit (range 9) 9236 | -6/Factory | Cargo convoy interrupted 9893 | -6/Factory | Lost 6 parts (1p2n2u1w) 9910 | -6/Factory | Entered another Factory area 9910 | -5/Factory | Evolved 2 slots: Propulsion x2 10294 | -5/Factory | Build established: Scavenger-Tank 10351 | -5/Factory | Spotted B-75 Beast 10467 | -5/Factory | System corruption reached 10% 11930 | -5/Factory | Lost 8 parts (1p5n2w) 12005 | -5/Factory | Discovered new exit (range 4) 12009 | -5/Factory | Entered Upper Caves 12010 | -5/Upper Caves | Encountered a Warlord checkpoint 12268 | -5/Upper Caves | Lost 6 parts (3n3u) 12414 | -5/Upper Caves | Ambushed by wild Derelicts 12455 | -5/Upper Caves | Lost 3 parts (1p2n) 13058 | -5/Upper Caves | Learned Factory trap positions 13633 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13859 | -5/Upper Caves | Build established: Scavenger-Gunner 14167 | -5/Upper Caves | Discovered new exit (range 13) 14187 | -5/Upper Caves | Entered another Upper Caves area 14190 | -5/Upper Caves | Encountered a Warlord checkpoint 14387 | -5/Upper Caves | Lost 8 parts (2p2n2u2w) 14400 | -5/Upper Caves | Learned Extension stockpile data 14400 | -5/Upper Caves | Learned Extension security intel 14400 | -5/Upper Caves | Learned Armory terminal intel 14543 | -5/Upper Caves | Core integrity fell below 50% 14585 | -5/Upper Caves | Lost 4 parts (1p1u2w) 14624 | -5/Upper Caves | Learned Factory trap positions 14674 | -5/Upper Caves | Discovered new exit (range 10) 14690 | -5/Upper Caves | System corruption reached 30% 14691 | -5/Upper Caves | Entered Zhirov 14693 | -5/Zhirov | Discovered new exit (range 3) 14743 | -5/Zhirov | Learned location of Quarantine (-2) 14743 | -5/Zhirov | Learned location of Testing (-3) 14743 | -5/Zhirov | Learned location of Command (-1) 14857 | -5/Zhirov | Found Alien Artifact 14858 | -5/Zhirov | Identified Integrated Dissipator 14858 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14984 | -5/Zhirov | Build established: Scavenger-Mutant 15008 | -5/Zhirov | Found Alien Artifact 15270 | -5/Zhirov | Entered Proximity Caves 15371 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15551 | -4/Proximity Caves | Build established: Scavenger-Gunner 15812 | -4/Proximity Caves | Lost 3 parts (3u) 15853 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15878 | -4/Proximity Caves | Identified exit to Factory 15897 | -4/Proximity Caves | Identified Transdimensional Reconstructor 15897 | -4/Proximity Caves | Warped through subspace 16656 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 16776 | -4/Proximity Caves | Entered Factory 16776 | -4/Factory | Evolved 2 slots: Utility x2 16777 | -4/Factory | Loaded intel: 84 trap records 16834 | -4/Factory | Identified exit to DSF 16835 | -4/Factory | Entered DSF 16870 | -4/DSF | Additional patrols routed to DSF 17001 | -4/DSF | Lost 10 parts (1p2n5u2w) 17058 | -4/DSF | Released all parts (2) 17084 | -4/DSF | Discovered new exit (range 16) 17090 | -4/DSF | Core integrity fell below 50% 17094 | -4/DSF | Entered Research 17094 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17109 | -3/Research | Lost 9 parts (1p5n1u2w) 17473 | -3/Research | Lost 5 parts (4n1w) 17549 | -3/Research | Discovered new exit (range 15) 17553 | -3/Research | Discovered new exit (range 16) 17553 | -3/Research | Entered Testing 17581 | -3/Testing | Found Prototype Device 17581 | -3/Testing | Identified Exp. Thermal Shield 17585 | -3/Testing | Protovariant out of control (PD-OTO2OJ3VAK) 17585 | -3/Testing | Unleashed a protovariant (PD-OTO2OJ3VAK) 17650 | -3/Testing | Rewired PG-HK8AJ378WU 17838 | -3/Testing | Found Prototype Launcher 17838 | -3/Testing | Identified Adv. Micro-nuke Launcher 17914 | -3/Testing | System corruption reached 10% 17956 | -3/Testing | Build established: Scavenger-Sprinter 17975 | -3/Testing | Found Prototype Device 17975 | -3/Testing | Identified Exp. Focal Shield 17978 | -3/Testing | Found Prototype Launcher 17978 | -3/Testing | Identified Hellfire Missile Launcher 18028 | -3/Testing | Found Prototype Energy Cannon 18028 | -3/Testing | Identified Disintegrator 18039 | -3/Testing | Found Prototype Hackware 18039 | -3/Testing | Identified Exp. System Shield 18105 | -3/Testing | Found Prototype Ballistic Cannon 18105 | -3/Testing | Identified Omega Cannon 18132 | -3/Testing | Discovered new exit (range 10) 18285 | -3/Testing | Identified exit to Research 18286 | -3/Testing | Entered Research 18286 | -2/Research | Evolved 2 slots: Propulsion x2 18409 | -2/Research | Discovered new exit (range 14) 18413 | -2/Research | Identified exit to Access 18416 | -2/Research | Entered Access 18416 | -1/Access | Evolved 2 slots: Propulsion x2 18452 | -1/Access | Found Prototype Device 18452 | -1/Access | Identified Exp. Actuator Array 18473 | -1/Access | Found Prototype Processor 18473 | -1/Access | Identified Exp. Core Analyzer 18616 | -1/Access | Found Unknown Device 18616 | -1/Access | Identified Quantum Capacitor 18869 | -1/Access | Spotted B-99 Colossus 18985 | -1/Access | Spotted B-99 Colossus 19004 | -1/Access | Discovered new exit (range 4) 19007 | *** | Escaped! Last Messages --------------- 18989_ Penetrated by Slug. 18989_ Xenon Bombardment Thruster destroyed. 18989_ Slug penetrates Sealed Heavy Doors. 18990_ System corrupted: Heat flow error (+293). 18991_ Adv. Signal Interpreter destroyed. 18991_ Penetrated by Slug. 18991_ Slug penetrates Sealed Heavy Doors. 18991_ Penetrated by Slug. 18991_ Slug penetrates Sealed Heavy Doors. 18995_ Penetrated by Slug. 18995_ Imp. Reaction Control System destroyed. 18995_ Slug penetrates Sealed Heavy Doors. 18995_ Adv. Micro-nuke Launcher destroyed. 18995_ Penetrated by Slug. 18996_ Slug penetrates Sealed Heavy Doors. 18998_ B-99 Colossus activates siege mode. 18998_ Xenon Bombardment Thruster destroyed. 19004_ Main Access Shell breached. 19004_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??###?######????######+##########??# #?# #???# | | #?# #????# #??# ### #???# | | #?# #????# ] #??# " #???# | | #?# #????# [ #??# ### #???# | | #?# " #?#### #### #??# #?# ##### | | #?# """ #?#""" !!#??# #??## ##?# | | #?# """ ###""F !/#??# #???# #??# ##### | | #?# " ##" #??# #???# #??# #???? | | #?# ###""" #??# ##### #??# #???? | | #?# #?#""" #??# #??# #???? | | #######+######### #??########+#####+#???? | | #??# ! #???# ##### | | #??#= ! #???# + | | #######+### #?#"###########???# ##### | | # ## #?##??????????????# #???? | | # ## #?????????????????# #???? | | # ## #?????????????????# #???? | | # ## #?????????????????###############???? | | # ## #???????????????????????????????????? | | # " ## #######"##########??##########??????? | | # """ ## """T"""" "??" #??????? | | # """ ## """ """" "??" #??????? | | # " ## " """""" "??" ########? | | ########### " " " "??" #? | | ??????????# " " "" " "?"" #? | | ??????????# " " @" " "?" #? | | ??????????# " " """% % #? | | ??????????# " """""" "%%" ##" #? | | ??????????# " " "" % "## ## | | ??????????# " """ "## "# | | ??????????# ######""###########?########"## !! | | ??????????# #????##"#?????????????######### ! | | ########??# #?????###???????????### ### = | | [[! ?# #???????????????????# # | | [!! # #??????????????????## [ # ## | | [!! + #??????????????????# #? | | # #??????????????????# ! ## | | + #??????????????????# # ]= | | # +??????????????????# | | # #??????????????????# # | | ?# #??????????????????## # | | ?# #???????????????????## ] ####### | | ??# #???????????????????#### # ###?????? | | ??# #?????????????????????#######???????? | | ???# #???????????????????????????????????? | | #######???# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??# ??????# #???????????????????????????????????? | | ??# ????# #???????????????????????????????????? | | ??# ??# +???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 42 Energy Capacity 900 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 25 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 67 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 16 Relay Coupler Types 1 Relay Coupler Value 11 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Energy Filter | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Robot Schematics ------------------ W-44 Eye | -3/Testing | Archive X-72 Disruptor | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Can't Catch Me Can't Touch This Denied? Epsilon Run Ooh, Shiny! Part-time Excavator Rampage Streaker Subspace Traveler Challenges ------------ None Game ------ Seed MetaMakeshiftInitializer Manual? 0 Play Time 04:11:01 Cumulative 61.5 hours Start 2025.06.06 @ 16:38:49 End 2025.06.06 @ 21:08:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 62018e84-92bb-41d0-8256-f8da2fb37a4f