Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 18:22:12 Player: N.W.L Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (303) 1515 Value Destroyed (11411) 11411 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (6157) 6157 TOTAL SCORE: 29743 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3301 Follower Combat Kills 46 Entered Garrisons 600 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -190 Cogmind --------- Core Integrity 0/1600 Matter 77/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Advanced Heavy Siege Treads > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Launcher Guidance Computer Improved Target Analyzer Improved System Guard > --- WEAPON (3) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Compact Matter Pod Improved Melee Analysis Suite Improved Launcher Guidance Computer Improved Target Analyzer Layered Heavy Armor Plating Advanced Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Antimissile System Enhanced Nova Cannon Advanced Remote Datajack [Rating: 193] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Powered Armor Device Seismic Detector Storage Huge Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Powered Armor Weapon Gauss Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . 2 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . . 1 . . . 1 . . 1 . . . . 2 . . 1 . . . 1 . 1 . Utility 8 | . . . 1 . . . 1 . . 1 . . . . . . 1 . 2 . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 380 | 7 4 1 19 12 6 4 14 16 32 7 8 11 3 12 8 65 40 17 1 23 1 12 12 38 7 Power 21 | 1 1 . 2 . . . . . 2 . . . . . 1 1 3 . . 5 1 . 1 3 . Engine 5 | 1 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 1 . . . . . 1 1 2 . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . 1 . . 5 1 . 1 3 . Propulsion 89 | 2 . . 5 . 2 . 6 5 9 1 . . . . 2 7 10 8 . 7 . 4 5 14 2 Treads 65 | 2 . . 5 . 2 . 6 5 9 1 . . . . 2 7 4 2 . . . 3 5 10 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . 1 5 . 7 . 1 . . . Flight 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Utility 101 | 2 1 . 2 3 . . 3 3 5 1 3 2 2 4 4 16 16 3 1 5 . 8 4 11 2 Device 64 | 1 . . . 2 . . 1 1 2 1 2 2 1 4 2 7 14 2 1 4 . 7 2 7 1 Storage 9 | 1 1 . 1 . . . 2 . 1 . . . . . . 1 . . . 1 . . 1 . . Processor 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 3 . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Protection 20 | . . . 1 1 . . . 2 2 . 1 . 1 . 1 8 1 . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 2 1 10 9 4 4 5 8 16 5 5 9 1 8 1 41 11 6 . 6 . . 2 10 3 Energy Gun 4 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 36 | . . . . . . . 3 3 7 . 1 1 . 1 . 9 3 1 . . . . 1 5 1 Ballistic Gun 19 | 1 . 1 6 4 1 3 . . 1 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 38 | . . . . 1 . . 1 1 3 2 2 3 . 3 1 14 6 . . . . . 1 . . Launcher 47 | . 1 . 2 4 1 1 1 4 5 2 2 4 . 4 . 10 2 . . . . . . 2 2 Special Weapon 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . . . 1 . . 1 . 5 . 3 . . . 2 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Special Melee Weapon 5 | . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . Unidentified Prototypes 10 | . 1 . 3 . . . . . . . . . . . . . 1 2 . . . 1 . 1 1 Parts Lost 68 | . . . 1 1 . . . 2 1 . . . . . . 9 10 3 . 7 . . 3 27 4 Power 7 | . . . 1 . . . . . 1 . . . . . . 1 . . . 1 . . . 3 . Propulsion 33 | . . . . . . . . 2 . . . . . . . 3 7 2 . 4 . . . 14 1 Utility 19 | . . . . 1 . . . . . . . . . . . 3 1 1 . 1 . . 3 7 2 Weapon 9 | . . . . . . . . . . . . . . . . 2 2 . . 1 . . . 3 1 Highest Loss Streak 11 | . . . 1 1 . . . 2 1 . . . . . . 2 3 3 . 6 . . 2 11 4 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Average Slot Usage (%) 86 | . 100 100 96 100 100 100 99 99 99 100 100 100 96 100 100 74 63 22 35 58 71 78 67 47 25 Engine 4 | . 14 14 11 11 11 11 9 9 7 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 1 7 7 7 7 7 6 5 8 . . . . . . . . Treads 30 | . 28 28 30 33 33 33 36 35 36 38 38 38 38 38 46 30 14 4 4 1 . 5 15 15 6 Device 13 | . 14 14 11 11 11 11 16 18 16 15 15 17 17 22 14 7 7 5 6 12 9 15 9 5 . Storage 7 | . 14 14 11 11 11 11 10 9 9 7 7 7 7 7 6 6 4 . . 1 4 4 5 4 . Processor 2 | . . . . . . . . . . . . . . . 1 6 1 3 4 4 4 7 8 12 16 Protection 7 | . . . 9 11 11 11 9 8 9 15 15 12 13 7 10 3 4 . . . . . 3 . . Energy Cannon 4 | . . . . . . . 14 14 13 11 4 . 4 1 . 3 3 . . . . . 2 . . Ballistic Gun 3 | . 14 24 20 19 14 18 2 . . . . 2 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 3 2 9 7 . 7 9 5 4 . . . . . 2 1 . Launcher 1 | . 4 . . 1 . 3 . 1 . . . 3 4 5 2 1 . . . . . . . . . Naked Turns 24 | . . . . . . . . . . . . . . . . . 21 3 . . . . . . . Heaviest Build 233 | 15 33 33 58 62 61 61 108 114 121 123 125 123 119 124 125 185 233 15 4 69 67 91 148 120 15 Greatest Support 390 | 40 40 40 63 63 63 63 83 83 80 100 100 100 100 100 140 230 245 20 3 84 84 230 305 390 3 Greatest Overweight (x) 12 | . . . . . . . 1 1 1 1 1 1 1 1 . 1 12 4 1 4 . 1 . 4 4 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 1 1 . . 1 . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 30 30 5 5 5 5 5 20 20 5 Average Capacity 22 | 7 12 15 16 20 20 20 21 25 25 25 25 25 25 25 25 29 28 5 5 5 5 5 11 13 5 Most Carried 30 | . 9 9 20 20 20 20 25 25 25 24 25 25 25 25 25 30 30 5 5 5 4 5 20 20 5 Average Carried 21 | . 2 9 14 19 20 20 21 24 24 23 24 24 24 24 24 29 27 4 5 4 4 4 6 11 4 Final Capacity 30 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 30 5 5 5 5 5 5 20 5 5 Final Carried 30 | . 9 9 20 20 20 20 25 25 25 24 25 25 24 25 25 30 5 5 5 5 4 5 20 4 3 Class Distribution -------------------- 62% | Mutant 16% | Scavenger-Mutant 16% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Ninja | -3/DSF Mutant | -3/Garrison Gladiator | -2/Research Tank | -2/DSF Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Matter Collected 9455 | 195 36 79 499 347 50 175 162 392 802 39 301 141 290 374 62 2406 1195 124 . 160 . . 384 1167 75 Remotely 787 | . . . . . . . . . . . . . . 24 . . 743 . . . . . 20 . . Salvage Created 10451 | 46 130 59 767 359 . 218 539 640 1237 161 201 173 . 333 56 1779 1986 51 . 76 . . 481 1159 . Parts 539 | 8 6 5 43 28 . 17 28 25 87 13 8 10 . 14 1 66 69 3 . 4 . . 30 74 . Haulers Intercepted 17 | . 2 . 3 . . . 4 . 6 . . . . . . . . . . . . . . 2 . Recyclers Shooed 6 | . 1 . . . . . . . . . . . . . . . 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 4 8 . 11 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Combat Hostiles Destroyed 224 | . 3 . 14 11 . 3 5 18 19 6 8 13 . 11 1 33 34 1 . 1 . . 9 34 . Melee 8 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 4 1 . Guns 9 | . 1 . 3 4 . 1 . . . . . . . . . . . . . . . . . . . Cannons 97 | . . . . . . . 4 8 11 4 5 1 . 2 1 14 24 . . . . . 5 18 . AOE 105 | . 2 . 11 7 . 2 1 10 8 2 3 12 . 8 . 19 6 . . . . . . 14 . Classes Destroyed 24 | 1 3 1 4 2 . . 2 1 2 . 1 1 . 1 . 1 2 . . . . . 1 1 . Worker 8 | . 1 . . . . 2 . . 1 . . . . . . . 2 . . . . . . 2 . Builder 15 | . . . 1 1 . 1 . . 3 . . . . . . . 5 . . . . . . 4 . Tunneler 8 | 2 . . . 2 . 2 . . 1 . . . . . . . . . . . . . . 1 . Hauler 17 | . 2 . 3 . . . 4 . 6 . . . . . . . . . . . . . . 2 . Recycler 16 | . . 1 4 2 . 1 1 . 2 . . . . . . . 4 . . . . . . 1 . Minesweeper 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Mechanic 4 | . . . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 8 | . . . 1 . . . . . 4 . . . . . . 1 . . . . . . . 2 . Swarmer 63 | . . . 5 5 . . . . 2 3 1 9 . . . 12 . . . . . . 5 21 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Saboteur 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Grunt 87 | . 3 . 6 4 . 3 2 16 8 3 4 4 . 7 . 9 13 . . 1 . . 3 1 . Brawler 10 | . . . . 1 . . . . 1 . . . . 1 . 3 4 . . . . . . . . Duelist 5 | . . . . . . . 1 . . . 1 . . . . . 3 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 19 | . . . 3 . . . 2 1 6 . 1 . . 1 1 3 . . . . . . . 1 . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . 4 . Programmer 18 | . . . . . . . . . . . 1 . . . . 4 9 1 . . . . . 3 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 4 1 9 4 . 5 3 7 9 3 5 3 . 4 1 4 11 1 . 1 . . 5 7 . Combat Bots Only 7 | . 2 . 6 4 . 3 2 7 4 3 5 3 . 4 1 4 6 1 . 1 . . 5 6 . Max Kills in Single Turn 6 | 1 2 1 6 4 . 1 1 2 4 1 3 2 . 2 1 4 3 1 . 1 . . 1 6 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . 5 4 . 1 1 2 2 1 3 2 . 2 . 4 2 . . . . . . 6 . Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Hostile Shots Fired 2278 | . 6 . 30 24 . 10 21 79 61 18 43 31 . 36 33 393 301 27 . 167 14 12 158 689 125 Missed 719 | . 1 . 9 5 . 3 8 24 21 8 11 10 . 15 9 119 63 7 . 97 6 5 38 210 50 Damage Taken 30451 | . 96 . 272 319 . 130 195 982 734 192 664 535 . 357 140 3328 3951 420 . 1533 188 160 3052 11579 1624 Core 3771 | . 57 . 9 9 . . 30 116 73 . 74 49 . 40 . 184 627 137 . 380 45 . 311 1313 317 Absorbed by Shields 716 | . . . . . . . . . . . . . . . . 4 712 . . . . . . . . Reduced by Siege Mode 1166 | . . . . . . . . . . . . . . . . 59 123 . . . . . . 984 . Ignored by Resistances 337 | . . . . . . . . . . . . . . . . . . 45 . . . . 292 . . Regen/Repaired (Parts) 591 | . . . 91 . . . . . 500 . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 77 . . . 95 . . 60 . . . . 76 . 78 37 88 . . 67 . 78 . . Volleys Fired 771 | 4 13 2 29 33 . 15 27 70 120 10 20 19 . 18 7 125 134 9 . . . . 11 96 9 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 2 2 1 . . . . 2 3 1 Hottest 275 | 60 60 40 65 67 . 56 135 135 135 135 123 81 . 123 101 196 151 98 . . . . 181 275 52 Shots Fired 1145 | 8 19 4 55 56 . 23 48 96 175 16 39 30 . 25 10 191 182 9 . . . . 19 131 9 Gun 178 | 8 14 4 51 42 . 16 . . 7 2 . 5 . . . . . . . . . . . 29 . Cannon 818 | . . . . 8 . . 46 75 153 12 33 6 . 14 10 161 174 9 . . . . 19 98 . Launcher 147 | . 5 . 4 6 . 7 2 21 15 2 6 19 . 11 . 28 8 . . . . . . 4 9 Special 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kinetic 501 | 4 8 4 49 50 . 16 . 7 29 8 31 11 . 11 10 109 77 . . . . . 10 67 . Thermal 485 | . . . . . . . 46 68 131 6 2 . . 3 . 54 97 9 . . . . 9 60 . Explosive 147 | . 5 . 4 6 . 7 2 21 15 2 6 19 . 11 . 28 8 . . . . . . 4 9 Electromagnetic 12 | 4 6 . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 2 3 3 11 8 . 17 8 15 13 8 11 5 . 11 2 39 32 . . . . . 3 10 1 Robot Miss Streak 8 | 1 3 1 2 2 . 1 4 6 8 1 3 4 . 2 2 4 7 . . . . . 3 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 724 | 5 10 3 45 40 4 18 25 48 66 9 23 11 . 14 3 152 115 5 . 2 . . 33 92 1 Core Hits 503 | 2 13 2 32 18 . 17 16 48 51 10 18 24 . 27 2 84 68 1 . 1 . . 16 51 2 Critical Kills 5 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . . . 1 . . . . 1 2 . 1 1 . . . 16 7 2 . . . . 2 8 . Meltdown 5 | . . . . . . . . . 1 . . . . . . . 3 . . . . . . 1 . Blast 31 | . . . . . . . . 1 1 . 1 1 . . . 16 4 . . . . . . 7 . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 93 | . . . 5 . 4 . . . . . . . . 1 . 32 . 12 . 2 3 . 31 3 . Impact 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . . 1 . 14 . 12 . . . . . 3 . Piercing 54 | . . . . . . . . . . . . . . . . 18 . . . 2 3 . 31 . . Sneak Attacks 17 | . . . 1 . 4 . . . . . . . . 1 . 7 . 1 . . . . . 3 . Combat Hostiles 7 | . . . . . . . . . . . . . . 1 . 6 . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 6 . . Damage Inflicted 37041 | 74 413 35 1859 1124 . 813 796 2352 2401 486 919 1409 . 1413 89 6882 7065 288 . 114 . . 1318 7001 190 Guns 2223 | 74 113 35 556 464 . 221 . . 16 21 . 23 . . . . . . . . . . . 700 . Cannons 17260 | . . . . 122 . . 608 1041 1506 204 501 173 . 304 89 3314 4806 . . . . . 368 4224 . Explosions 14429 | . 300 . 1253 538 . 592 188 1311 870 261 414 1213 . 1011 . 2135 2259 . . . . . . 1894 190 Melee 3063 | . . . 50 . . . . . . . . . . 98 . 1433 . 283 . 114 . . 950 135 . Ramming 66 | . . . . . . . . . 9 . 4 . . . . . . 5 . . . . . 48 . Kinetic 11687 | 37 76 35 544 586 . 221 . 115 408 104 470 196 . 254 89 2068 2681 . . . . . 236 3567 . Thermal 9694 | . 45 . 614 . . 182 608 926 1114 121 31 . . 50 . 1246 3180 . . . . . 132 1445 . Explosive 12445 | . 255 . 639 538 . 410 188 1311 870 261 414 1213 . 1011 . 2135 1204 . . . . . . 1806 190 Electromagnetic 86 | 37 37 . 12 . . . . . . . . . . . . . . . . . . . . . . Impact 50 | . . . 50 . . . . . . . . . . . . . . . . . . . . . . Slashing 1904 | . . . . . . . . . . . . . . 98 . 1388 . 283 . . . . . 135 . Piercing 1109 | . . . . . . . . . . . . . . . . 45 . . . 114 . . 950 . . Highest Corruption 13 | . . . . . . . . . . . . . . . . 13 7 1 . . . . . 11 1 Average Corruption 4 | . . . . . . . . . . . . . . . . 6 3 1 . . . . . 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Effects 81 | . . . . . . . . . . . . . . . . 39 22 . . . . . . 20 . Message Errors 23 | . . . . . . . . . . . . . . . . 15 5 . . . . . . 3 . Matter Fused 20 | . . . . . . . . . . . . . . . . 8 6 . . . . . . 6 . Heat Flow Errors 8 | . . . . . . . . . . . . . . . . 5 . . . . . . . 3 . Energy Discharges 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . . . . . . . . . . 7 4 . . . . . . 2 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . 2 1 . . . . . . 3 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1786 | . 21 . 82 34 . 4 3 41 74 . . 24 . 16 . 104 465 36 . . . . 79 803 . Projectiles 1157 | . . . . 18 . . 3 41 74 . . 19 . 16 . 79 278 . . . . . 43 586 . Explosions 459 | . 21 . 32 16 . 4 . . . . . 5 . . . . 187 . . . . . . 194 . Melee 170 | . . . 50 . . . . . . . . . . . . 25 . 36 . . . . 36 23 . Knockbacks 64 | . . . . . . . . 2 2 1 9 1 . 3 . 4 18 . . . . . 1 23 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 57 | . . . . . . . . 2 2 1 9 1 . 3 . 3 15 . . . . . 1 20 . Secondary 6 | . . . . . . . . . . . . . . . . 1 3 . . . . . . 2 . Self-Inflicted Damage 1308 | . 39 . . 80 . . . 61 49 51 . 211 . 70 . 92 289 2 . . . . . 265 99 Shots 35 | . 2 . . 2 . . . 3 1 2 . 7 . 2 . 4 7 . . . . . . 3 2 Rammed 7 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 4 . Targets Rammed 8 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 588 | . 12 . 2 36 . 52 28 22 12 3 . . . . 4 588 576 48 . 21 248 90 348 404 . Average Temperature 103 | . 7 . 2 13 . 24 9 10 4 2 . . . . 4 104 121 17 . 4 86 31 120 155 . Received Heat Transfer 3900 | . 30 . 42 27 . 99 81 387 162 . 162 54 . 114 36 531 1137 81 . 148 33 . 360 333 83 Effects 25 | . . . . . . . . . . . . . . . . 5 15 . . . 1 . 2 2 . Shutdowns 6 | . . . . . . . . . . . . . . . . 2 4 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Interference 8 | . . . . . . . . . . . . . . . . . 3 . . . 1 . 2 2 . Short Circuit 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . 3 7 . . . . . . 7 . Total Turns 361 | . . . . . . . . . . . . . . . . 33 162 . . . . . . 166 . Longest Duration 68 | . . . . . . . . . . . . . . . . 15 49 . . . . . . 68 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 1 . . . . . . . 4 . . . . . . 1 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Parts Melted 24 | . . . . . . . 2 1 4 . . . . . . 1 12 . . . . . . 4 . Heat Transferred 12524 | . 50 . 400 . . 200 925 1406 1702 185 37 . . 74 . 1724 3950 . . . . . 200 1671 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Peak Influence 2495 | 10 150 63 395 306 . 164 193 849 495 251 . . . . 233 1909 2495 1274 518 468 470 291 403 1781 1345 Initial 1217 | . 6 58 24 95 . . 63 103 413 193 . . . . 151 179 1001 1217 518 388 343 264 222 235 1104 Average 542 | 2 82 60 201 147 . 63 85 520 200 201 . . . . 178 977 1437 1168 518 379 384 288 286 818 1204 Maximum Alert Level 5 | . . . 1 1 . . . 3 2 1 . . . . 1 5 5 4 2 2 2 1 2 5 4 Low Security (%) 33 | 100 100 100 44 80 . 100 100 22 46 44 . . . . 60 5 . . . . . . . . . Level 1 23 | . . . 55 19 . . . 3 38 55 . . . . 39 7 . . . 72 87 100 98 23 . Level 2 13 | . . . . . . . . 50 15 . . . . . . 15 . . 100 27 12 . . 36 . Level 3 10 | . . . . . . . . 24 . . . . . . . 27 31 28 . . . . . 10 . Level 4 11 | . . . . . . . . . . . . . . . . 34 27 71 . . . . . 9 100 Level 5 4 | . . . . . . . . . . . . . . . . 9 11 . . . . . . 19 . High Security 2 | . . . . . . . . . . . . . . . . . 29 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 52 | . . . 2 1 . . 1 . 3 1 . . . . . . 22 1 . 2 . 2 1 14 2 Investigation 10 | . . . 2 1 . . . . . 1 . . . . . . . 1 . . . 2 . 2 1 Extermination 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . Reinforcement 14 | . . . . . . . . . 3 . . . . . . . 2 . . 2 . . 1 5 1 Assault 21 | . . . . . . . . . . . . . . . . . 18 . . . . . . 3 . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Construction Impeded 4 | . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Distress Signals 17 | . . . 1 . . . 2 . 3 . . . . . 1 . . 2 . . . . . 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 461 | . 5 . 18 12 . 5 10 19 35 7 8 13 . 11 3 48 85 12 . 17 5 6 14 109 19 Peak Tracking Total 21 | . 2 . 7 4 . 3 4 11 8 4 5 3 . 4 2 4 21 8 . 12 3 5 5 15 8 Tactical Retreats 55 | . . . . . . . 1 5 1 . 1 . . . . 6 8 1 . 3 1 . . 26 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Traps Triggered 20 | . . . 1 . . . . 3 2 . . . . . . 7 . . . 5 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Installed 16 | . . . . 3 . . . . . . . 11 . . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . 4 4 4 4 4 4 4 4 3 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Machines Disabled 46 | . 2 . 2 . . 3 . 6 1 1 1 . . . . 8 14 . . . . . . 8 . Max in Single Turn 7 | . 1 . 2 . . 3 . 1 1 1 1 . . . . 1 7 . . . . . . 2 . Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Machines Accessed 54 | . . . 7 1 2 . 4 1 9 4 . 1 4 . 2 2 . 2 1 . . 4 . 4 6 Terminals 34 | . . . 5 . . . 2 1 6 2 . . . . 1 2 . 2 1 . . 3 . 3 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . . 1 . . . Total Hacks 164 | . . . 21 1 5 . 11 2 35 13 . 1 31 . 4 4 . 6 1 . . 10 . 7 12 Successful 97 | . . . 12 1 5 . 7 1 22 3 . 1 31 . 2 1 . 1 1 . . 2 . 2 5 Failed 67 | . . . 9 . . . 4 1 13 10 . . . . 2 3 . 5 . . . 8 . 5 7 Catastrophic 17 | . . . 2 . . . 1 1 3 1 . . . . . 1 . 1 . . . 1 . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . . . 6 . 1 . 5 1 4 10 . . . . . 1 . . . . . 2 . 2 2 Terminals 87 | . . . 15 . . . 7 2 16 10 . . . . 2 4 . 6 1 . . 7 . 5 12 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . 2 . . . . . 17 . . . . . . . . . . . . . . . . Recycling Units 10 | . . . 4 . . . 3 . . 1 . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 2 2 . . . . 2 . . . . . . 3 . . . Terminal Hacks 68 | . . . 7 1 5 . 3 1 8 1 . 1 31 . 1 1 . 1 1 . . 2 . . 4 Record 16 | . . . . . 4 . . . . . . . 11 . . . . . . . . 1 . . . Part Schematic 11 | . . . 1 . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . 1 . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Unreport Threat 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 2 . . . . . 13 . . . . . . . . . . . . . . . . Scan Component 8 | . . . 1 . . . . . 7 . . . . . . . . . . . . . . . . Repair 7 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 2 . . 1 . . . . . . . . . . . . . 1 1 Terminals 5 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 1 Botnet 5 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . . . 6 . . . 3 1 7 3 . . . . 2 2 . 2 . . . 3 . 4 5 Full Trace Events 8 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . 2 . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . . . . . 10 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . Time 224 | . . . 26 . . . . . 198 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . 9 . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . Machine Destruction 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Total Allies 4 | . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Highest-Rated Group 81 | . . . . 31 . . . . . . 20 . . . . 81 . . . . . . . . . Highest-Rated Ally 81 | . . . . 31 . . . . . . 20 . . . . 81 . . . . . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . Total Damage 144 | . . . . 144 . . . . . . . . . . . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . 3 . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Turns Passed 23276 | 80 253 80 1069 1339 596 673 629 1587 3596 572 1147 2105 237 1383 356 2600 1554 561 19 196 173 190 379 1666 236 Spaces Moved 11044 | 39 128 46 527 739 363 390 246 507 1088 131 328 782 92 514 180 1020 706 386 26 271 256 212 147 1583 337 Core 1715 | 3 . . . . . . . . . . . . . . . . 210 381 26 27 . . . 731 337 Treads 8011 | 36 128 46 527 739 363 390 246 507 1088 131 328 782 92 514 180 1020 315 . . . . 56 147 376 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 181 | . . . . . . . . . . . . . . . . . 181 . . . . . . . . Hover 661 | . . . . . . . . . . . . . . . . . . 5 . 244 256 156 . . . Flight 476 | . . . . . . . . . . . . . . . . . . . . . . . . 476 . Fastest Speed 34 | 50 160 160 160 160 160 160 160 240 240 250 250 250 250 250 170 160 50 50 50 36 45 41 145 34 50 Average Speed 161 | 151 160 160 160 160 160 160 184 240 241 250 250 250 250 250 170 168 140 97 71 52 47 77 148 71 58 Slowest Speed 320 | 160 160 160 160 160 160 160 240 240 250 250 250 250 250 250 170 240 320 250 100 250 48 160 160 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 43 | 4 25 13 48 89 70 76 27 56 73 4 39 77 74 68 9 83 23 9 1 90 28 8 91 38 20 Regions Visited 25 Branch Regions 9 Pre-discovered Areas 7 | . . 1 1 . 1 . . . . . 1 1 1 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 . . 1 1 . . . . . 1 . Scrap Searched 6 | . . 1 . 1 . 1 . . . . 1 2 . . . . . . . . . . . . . Spaces Dug 248 | . . . 4 . . . 2 . 23 13 1 65 . 7 2 44 16 7 . . 2 . . 38 24 Terrain Destroyed 1386 | . 32 . 50 43 . 45 32 64 214 14 31 141 . 49 7 216 236 15 . . 2 . 7 141 47 Melee 12 | . . . 4 . . . . . . . . . . . . . . 6 . . 2 . . . . Projectile 228 | . . . . 3 . . 12 2 75 3 12 . . 1 7 10 58 9 . . . . 7 29 . AOE 1146 | . 32 . 46 40 . 45 20 62 139 11 19 141 . 48 . 206 178 . . . . . . 112 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Res DSF Gar Res DSF Acc Com Total 15031 | 49 157 49 685 837 376 414 376 779 1875 358 613 901 102 582 217 1647 1056 545 26 314 300 235 233 1940 365 Wait 2399 | . . . 81 43 . 6 61 175 614 210 251 68 . 35 19 319 148 107 . 5 42 . 15 190 10 Move 11008 | 38 127 45 526 738 362 389 246 505 1087 130 327 781 91 513 180 1017 705 385 25 270 254 212 146 1572 337 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Pick Up 143 | . 10 . 15 4 2 . 14 5 8 1 2 5 4 1 1 29 14 6 . . . 2 10 9 1 Fast Attach 114 | 7 1 1 7 . . . 1 . 2 . . . . 1 . 14 12 10 1 17 . 12 7 16 5 Attach 85 | . . . 2 1 . . 2 2 1 2 . . 2 2 2 16 14 7 . 5 1 . 3 21 2 Detach 30 | . . . 1 . . . 1 . . . . . . 1 . 5 3 6 . 3 . . 1 9 . Swap 184 | . 3 . 11 11 6 4 11 14 29 5 8 11 1 9 6 37 14 . . 1 . . 2 1 . Drop 154 | . 3 1 8 4 2 . 13 4 13 . 2 6 4 1 . 36 12 4 . 4 . 9 14 13 1 Fire 771 | 4 13 2 29 33 . 15 27 70 120 10 20 19 . 18 7 125 134 9 . . . . 11 96 9 Melee 83 | . . . 5 . 4 . . . . . . . . 1 . 32 . 10 . 1 3 . 24 3 . Ram 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 . Escape Stasis 13 | . . . . . . . . 4 . . . . . . . 1 . . . 8 . . . . . Rewire 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Trap 16 | . . . . 3 . . . . . . . 11 . . 2 . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research -3/DSF -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 335 | -10/Mines | Assembled infested the area 384 | -10/Mines | Discovered new exit (range 14) 401 | -10/Mines | Learned location of Storage (-8) 414 | -10/Mines | Entered Materials 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -9/Materials | Discovered new exit (range 16) 1387 | -9/Materials | Repaired Lgt. Treads 1470 | -9/Materials | Discovered new exit (range 13) 1473 | -9/Materials | Discovered new exit (range 7) 1483 | -9/Materials | Entered Mines 1568 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1596 | -9/Mines | Received a Mining Laser from a helpful Derelict 1773 | -9/Mines | Discovered new exit (range 15) 1785 | -9/Mines | Discovered new exit (range 10) 1809 | -9/Mines | Met a Derelict shopkeep closing up shop 1887 | -9/Mines | Found a hidden stash of uninstalled traps 1923 | -9/Mines | Learned Materials stockpile data 2374 | -9/Mines | Discovered new exit (range 6) 2711 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2769 | -9/Mines | Excavation squad dispatched 2769 | -9/Mines | A large section of the Mines collapsed 2822 | -9/Mines | Entered Exiles 2862 | -9/Exiles | Met 8R-AWN 2890 | -9/Exiles | Met EX-HEX 3002 | -9/Exiles | Met EX-BIN 3022 | -9/Exiles | Aligned with FarCom system 3024 | -9/Exiles | Given EX-Vault access code 3061 | -9/Exiles | Opened EX-Vault 3075 | -9/Exiles | Found Chronowheel 3111 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3155 | -9/Exiles | Met EX-DEC 3314 | -9/Exiles | Learned location of Zion (-6) 3400 | -9/Exiles | Discovered new exit (range 11) 3418 | -9/Exiles | Left Exiles lab with Chronowheel 3418 | -9/Exiles | Entered Mines 4084 | -8/Mines | Discovered new exit (range 5) 4091 | -8/Mines | Entered Materials 4091 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4096 | -8/Materials | Discovered new exit (range 12) 4482 | -8/Materials | Found Powered Armor 4485 | -8/Materials | Found Powered Armor 4489 | -8/Materials | Found Powered Armor 4492 | -8/Materials | Found Powered Armor 4596 | -8/Materials | Garrison activated, responded to threat 4720 | -8/Materials | Identified exit to Garrison 4720 | -8/Materials | Entered Garrison 4769 | -8/Garrison | Triggered checkpoint 4995 | -8/Garrison | Build established: Scavenger-Mutant 5019 | -8/Garrison | Triggered checkpoint 5107 | -8/Garrison | Destroyed 7 combat bots 5159 | -8/Garrison | Triggered checkpoint 5326 | -8/Garrison | Triggered checkpoint 5568 | -8/Garrison | Discovered new exit (range 9) 5946 | -8/Garrison | Discovered new exit (range 10) 5998 | -8/Garrison | Triggered checkpoint 6104 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6307 | -8/Garrison | Entered Materials 7129 | -8/Materials | Repaired Imp. Cooling System 7492 | -8/Materials | Repaired Powered Armor 7525 | -8/Materials | Repaired Rocket Launcher 7552 | -8/Materials | Repaired Lgt. Treads 7580 | -8/Materials | Repaired Lgt. Treads 7607 | -8/Materials | Repaired Lgt. Treads 7889 | -8/Materials | Discovered new exit (range 9) 8443 | -8/Materials | Build established: Mutant 9903 | -8/Materials | Entered Factory 9903 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10281 | -7/Factory | Identified exit to Lower Caves 10475 | -7/Factory | Entered Lower Caves 10580 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10832 | -7/Lower Caves | Met a Warlord Commander 10833 | -7/Lower Caves | Learned location of Warlord (-4) 10834 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10835 | -7/Lower Caves | Found Encrypted Comm Array 11590 | -7/Lower Caves | Discovered new exit (range 10) 11622 | -7/Lower Caves | Entered another Lower Caves area 11749 | -7/Lower Caves | Discovered new exit (range 9) 11858 | -7/Lower Caves | Encountered a Warlord checkpoint 11859 | -7/Lower Caves | Learned Factory stockpile data 12363 | -7/Lower Caves | Learned location of 1 exit from Factory 12513 | -7/Lower Caves | Spotted B-75 Beast 13647 | -7/Lower Caves | Discovered new exit (range 14) 13727 | -7/Lower Caves | Entered Data Miner 13727 | -7/Data Miner | Discovered new exit (range 6) 13783 | -7/Data Miner | Met Data Miner 13827 | -7/Data Miner | Learned location of Section 7 (-2) 13827 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13869 | -7/Data Miner | Received God Mode back door access code from Data Miner 13893 | -7/Data Miner | Activated Chronowheel 13893 | -7/Data Miner | Spacetime reconverged on an earlier point 13964 | -7/Data Miner | Entered Proximity Caves 13967 | -6/Proximity Caves | Spotter reported a threat 14773 | -6/Proximity Caves | Learned Factory emergency access door positions 14992 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15308 | -6/Proximity Caves | Discovered new exit (range 10) 15347 | -6/Proximity Caves | Entered Factory 15347 | -6/Factory | Evolved 2 slots: Propulsion x2 15348 | -6/Factory | Identified exit to Factory 15580 | -6/Factory | Identified exit to Lower Caves 15702 | -6/Factory | Spotted B-75 Beast 15703 | -6/Factory | Identified exit to Garrison 15703 | -6/Factory | Entered Garrison 15729 | -6/Garrison | Spotted B-90 Cyclops 15966 | -6/Garrison | Triggered checkpoint 16054 | -6/Garrison | Build established: Hauler-Mutant 16068 | -6/Garrison | Garrison Relay disabled 16133 | -6/Garrison | Triggered checkpoint 16148 | -6/Garrison | Triggered checkpoint 16164 | -6/Garrison | Spotted B-75 Beast 16791 | -6/Garrison | Destroyed B-75 Beast 16872 | -6/Garrison | Discovered exit to Factory (range 10) 16887 | -6/Garrison | Spotted B-75 Beast 16917 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17021 | -6/Garrison | Found Relay Coupler [Proto] 17030 | -6/Garrison | Found Relay Coupler [Proto] 17098 | -6/Garrison | Destroyed B-75 Beast 17213 | -6/Garrison | Triggered checkpoint 17299 | -6/Garrison | Garrison Relay disabled 17531 | -6/Garrison | Garrison Relay disabled 17572 | -6/Garrison | Discovered exit to Factory (range 15) 17594 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17743 | -6/Garrison | H-XX Assembler disabled 18009 | -6/Garrison | Triggered checkpoint 18016 | -6/Garrison | System corruption reached 10% 18287 | -6/Garrison | Discovered exit to Factory (range 8) 18303 | -6/Garrison | Entered Factory 18303 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18603 | -5/Factory | First assault squad dispatched 18999 | -5/Factory | Lost 3 parts (2n1w) 19402 | -5/Factory | High security lockdown imminent 19482 | -5/Factory | High security lockdown engaged 19539 | -5/Factory | Joined by Warlord Chimera squad 19745 | -5/Factory | Released all parts (8) 19774 | -5/Factory | Lost 3 parts (2n1w) 19796 | -5/Factory | Core integrity fell below 50% 19843 | -5/Factory | Discovered new exit (range 6) 19857 | -5/Factory | Entered another Factory area 19857 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 20063 | -4/Factory | Build established: Mutant 20351 | -4/Factory | Lost 3 parts (2n1u) 20416 | -4/Factory | Discovered new exit (range 5) 20418 | -4/Factory | Entered Research 20418 | -3/Research | Evolved 2 slots: Utility x2 20435 | -3/Research | Identified exit to DSF 20437 | -3/Research | Entered DSF 20473 | -3/DSF | Additional patrols routed to DSF 20536 | -3/DSF | Lost 6 parts (4n1u1w) 20558 | -3/DSF | Discovered new exit (range 15) 20576 | -3/DSF | Found Enh. Force Lance 20578 | -3/DSF | Found Enh. Force Lance 20581 | -3/DSF | Found Enh. Force Lance 20633 | -3/DSF | Entered Garrison 20673 | -3/Garrison | Triggered checkpoint 20692 | -3/Garrison | Discovered new exit (range 10) 20707 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20785 | -3/Garrison | Triggered checkpoint 20785 | -3/Garrison | Triggered checkpoint 20801 | -3/Garrison | Discovered new exit (range 11) 20806 | -3/Garrison | Entered Research 20806 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20996 | -2/Research | Identified exit to DSF 20996 | -2/Research | Entered DSF 21034 | -2/DSF | Additional patrols routed to DSF 21118 | -2/DSF | Build established: Gladiator 21284 | -2/DSF | Discovered new exit (range 32) 21305 | -2/DSF | Sterilization system engaged 21325 | -2/DSF | Ambient heat levels rising (+10) 21340 | -2/DSF | Ambient heat levels rising (+10) 21355 | -2/DSF | Ambient heat levels rising (+10) 21370 | -2/DSF | Ambient heat levels rising (+10) 21375 | -2/DSF | Entered Access 21375 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21799 | -1/Access | Build established: Mutant 22125 | -1/Access | First assault squad dispatched 22205 | -1/Access | Lost 11 parts (2p5n3u1w) 22275 | -1/Access | Incoming assault squad redirected 22324 | -1/Access | Found Fusion Bomb Launcher 22326 | -1/Access | Found Fusion Bomb Launcher 22384 | -1/Access | Spotted B-99 Colossus 22516 | -1/Access | Incoming investigation squad redirected 22552 | -1/Access | Spotted B-99 Colossus 22667 | -1/Access | Search patrols dispatched 22676 | -1/Access | Core integrity fell below 50% 22676 | -1/Access | System corruption reached 10% 22703 | -1/Access | Lost 4 parts (4n) 22704 | -1/Access | Energy Cycler disabled 22921 | -1/Access | Incoming assault squad redirected 23002 | -1/Access | Incoming assault squad redirected 23020 | -1/Access | Core integrity fell below 20% 23035 | -1/Access | Lost 5 parts (3n1u1w) 23037 | -1/Access | Discovered new exit (range 9) 23041 | -1/Access | Entered Command 23193 | -1/Command | Disengaged cave seal 23243 | -1/Command | Spotted Executioner 23243 | -1/Command | Spotted Executioner 23243 | -1/Command | Spotted Striker 23243 | -1/Command | Spotted Alpha 7 23261 | -1/Command | Spotted Alpha 7 23264 | -1/Command | Spotted Striker 23270 | -1/Command | Spotted B-99 Colossus 23277 | -1/Command | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 23270_ Penetrated by Slug. 23270_ Slug penetrates Striker. 23270_ Slug penetrates Earth. 23270_ Penetrated by Slug. 23270_ Knocked back. 23271_ Fusion Bomb intercepted. 23273_ The unstable cave ceiling collapses. 23273_ Imp. Heavy Siege Treads destroyed. 23273_ Penetrated by Slug. 23274_ The unstable cave ceiling collapses. 23274_ Striker suffers critical hit (Destroy). 23274_ Striker destroyed. 23274_ Penetrated by Slug. 23274_ Slug penetrates Earth. 23275_ The unstable cave ceiling collapses. 23275_ Penetrated by Slug. 23275_ System Shield destroyed. 23275_ Slug penetrates Earth. 23277_ Penetrated by Slug. [Achievement: Collector] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#########???????????????? | | ????????????????????????##; ;###?????????????? | | ???????????????????????## ###########???? | | ???????????????????????# K %* #% % ! #???? | | ???????????????????????# @ % # ! #???? | | ???????????????????????# # " # ! #???? | | ???????????????????????# ! "" # ] #???? | | ???????????????????????# #%] "" # #???? | | ?????????????BB????????### *7E7"" !# #???? | | ?????????????BB??????????#BB % # #???? | | ????????????????E?E?????? BB ] # #???? | | ????????????????????????? E ####"##+######???? | | ?????????????????? ! #??????? | | ?????????????? %= #??????? | | ??????????????? ^ =![ #??????? | | ??????????????? ^ %!!! []]#??????? | | ???????????????? !!!! []]######## | | ???????????????# # # # ## ## !! ]]]# # | | ?????????????????#?#?##?## # # # """ # | | ?????????????????????????##### # T""" # | | ?????????????????????????????# # """" # | | ?????????????????????????????" # """ # | | ???????????????????????????? " # # | | ???????????????????????????# " ![ ##+##### | | ???????????????????????????# [% *%* ## #???? | | ???????????????????????????# ! [ [! ## #???? | | ???????????????????????????# =%!%[ "##### ## #???? | | ????????????????????????????# =*= "######+## ##### | | ?????????????????????????????# " " # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 470 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1200 Resistance: TH 30 Evasion (%) 74 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collector Streaker Challenges ------------ None Game ------ Seed RefineryPhaseMonowheel Manual? 0 Play Time 03:57:41 Cumulative 140.3 hours Start 2024.06.05 @ 14:31:38 End 2024.06.13 @ 18:22:12 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac85606c-c1b6-418b-9b9b-150bb4c07f7b