Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 23:48:05 Player: Tereza Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1482) 1482 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 5184 Bonus ------- Follower Combat Kills 73 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 94/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phase Shifter Hacking Suite Gatling Laser Mining Laser Segregator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Nanoactuators Phase Shifter Hacking Suite > --- WEAPON ----------- Dirty Datajack Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Core Analyzer Core Analyzer Hacking Suite Drone Bay Gauss Rifle Dirty Datajack Mining Laser [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Chainsword Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 6 | . . 2 2 1 1 . . Weapon . | . . . . . . . . Parts Attached 76 | 6 12 15 6 17 4 6 10 Power 10 | 1 1 1 2 2 1 1 1 Engine 5 | 1 1 . 1 1 . 1 . Core 5 | . . 1 1 1 1 . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 6 3 1 5 1 1 . Treads 17 | 2 6 3 1 3 1 1 . Leg 2 | . . . . 2 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 1 4 2 7 2 2 5 Device 7 | . . 2 . 2 . 1 2 Storage 2 | 1 . 1 . . . . . Processor 10 | . 1 . 1 4 1 1 2 Hackware 1 | . . . 1 . . . . Protection 4 | . . 1 . 1 1 . 1 Artifact . | . . . . . . . . Weapon 23 | 2 4 7 1 3 . 2 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | 2 4 4 . 1 . 1 3 Ballistic Cannon 3 | . . 1 1 1 . . . Launcher . | . . . . . . . . Special Weapon 2 | . . 2 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 24 | . . 1 1 6 . 6 10 Power 3 | . . 1 . . . 1 1 Propulsion 9 | . . . 1 3 . 3 2 Utility 7 | . . . . 2 . 1 4 Weapon 5 | . . . . 1 . 1 3 Highest Loss Streak 9 | . . 1 1 3 . 3 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 94 96 92 91 99 97 30 Engine 2 | . 13 4 4 . . 1 . Core 5 | . . 6 4 6 5 4 . Treads 18 | . 26 22 17 11 25 24 2 Leg 3 | . . . . 10 . . . Device 10 | . . 14 9 7 13 14 6 Storage 8 | . 14 11 9 7 6 6 3 Processor 15 | . 11 11 11 15 20 20 8 Hackware 4 | . . . 8 7 6 6 3 Protection 4 | . . 5 9 5 6 3 . Ballistic Gun 8 | . 27 16 9 5 . . 2 Ballistic Cannon 4 | . . 4 9 7 6 3 . Slashing Weapon 2 | . . . . 1 6 6 . Peak Build Rating 54 | 6 7 17 22 46 53 54 51 Average Rating 30 | 4 6 13 18 35 52 50 20 On Entrance 24 | . 6 7 14 22 45 53 50 Naked Turns 2 | . . . . . . . 2 Heaviest Build 42 | 12 12 26 26 42 35 32 29 Greatest Support 94 | 40 40 40 40 74 94 94 43 Greatest Overweight (x) 4 | 1 3 . 1 2 . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 7 Most Carried 10 | 6 8 10 10 10 10 10 10 Average Carried 9 | 4 6 9 9 9 9 9 6 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 9 10 10 5 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 1473 | 227 31 389 140 516 . 100 70 Remotely . | . . . . . . . . Salvage Created 1497 | . 31 620 157 376 . 298 15 Parts 91 | . 3 32 11 26 . 16 3 Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . . . . . 17 5 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 39 | . 1 11 4 13 . 9 1 Melee 15 | . . . . 5 . 9 1 Guns 15 | . 1 8 1 5 . . . Cannons 9 | . . 3 3 3 . . . Classes Destroyed 10 | . 1 5 1 2 . . 1 Worker 1 | . . 1 . . . . . Hauler 2 | . . 2 . . . . . Operator 1 | . . 1 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 17 | . . . . 10 . 7 . Saboteur 1 | . . . . . . . 1 Grunt 14 | . 1 9 3 . . 1 . Sentry 4 | . . 2 . 1 . 1 . Hunter 2 | . . . 1 1 . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 4 | . 1 2 2 4 . 4 1 Combat Bots Only 4 | . 1 2 2 4 . 4 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 411 | . 3 53 25 134 . 110 86 Missed 97 | . 1 10 4 36 . 22 24 Damage Taken 4694 | . 23 583 377 1247 . 1136 1328 Core 1089 | . 12 87 23 117 . 156 694 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 95 78 95 83 . . . Volleys Fired 94 | . 7 44 17 20 1 1 4 Largest 2 | . 2 2 2 2 1 1 1 Hottest 123 | . 40 123 62 67 48 30 28 Shots Fired 181 | . 14 88 34 39 1 1 4 Gun 123 | . 14 68 17 19 . 1 4 Cannon 56 | . . 18 17 20 1 . . Launcher . | . . . . . . . . Special 2 | . . 2 . . . . . Kinetic 179 | . 14 86 34 39 1 1 4 Thermal 2 | . . 2 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 3 13 6 8 . . 4 Robot Miss Streak 4 | . 3 2 2 3 . 4 . Penetration Max 1 | . . . . 1 . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 169 | . 7 65 20 39 . 21 17 Core Hits 75 | . 4 25 11 19 . 11 5 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . . 5 . 2 . Destroy 1 | . . . . 1 . . . Sever 6 | . . . . 4 . 2 . Melee Attacks 65 | . . . . 20 3 28 14 Impact . | . . . . . . . . Slashing 51 | . . . . 20 3 28 . Piercing 14 | . . . . . . . 14 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3450 | . 83 1049 320 1056 . 825 117 Guns 1263 | . 83 761 117 221 . . 81 Cannons 658 | . . 286 203 169 . . . Explosions . | . . . . . . . . Melee 1527 | . . . . 666 . 825 36 Ramming 2 | . . 2 . . . . . Kinetic 1921 | . 83 1047 320 390 . . 81 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1491 | . . . . 666 . 825 . Piercing 36 | . . . . . . . 36 Highest Corruption 9 | . . . . 1 . . 9 Average Corruption 3 | . . . . 1 . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . 1 . . 6 Matter Fused 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . Data Loss (major) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 49 | . . . . 46 . 3 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 49 | . . . . 46 . 3 . Knockbacks 16 | . . 7 7 2 . . . Impact . | . . . . . . . . Kinetic 14 | . . 7 5 2 . . . Secondary 2 | . . . 2 . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 72 | . . 72 49 12 . . 3 Average Temperature 17 | . . 22 19 6 . . 3 Received Heat Transfer 886 | . 12 297 135 66 . 96 280 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Peak Influence 195 | . 59 166 195 176 53 . . Initial 59 | . . 24 59 21 34 . . Average 59 | . 24 54 83 74 40 . . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 1 1 3 . . 1 Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . 2 . . . Reinforcement 3 | . 1 1 1 . . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 2 | . . 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 5 17 5 18 . 12 27 Peak Tracking Total 12 | . 3 3 3 4 . 4 12 Tactical Retreats 9 | . . 2 . 4 . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 6 | . 4 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 4 | . . 1 1 2 . . . Max in Single Turn 1 | . . 1 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 13 | . 1 2 2 6 2 . . Terminals 11 | . 1 2 2 4 2 . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 1 3 6 11 6 . . Successful 17 | . 1 2 4 7 3 . . Failed 10 | . . 1 2 4 3 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 18 | . 1 2 4 5 6 . . Terminals 23 | . 1 3 6 7 6 . . Fabricators 4 | . . . . 4 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . 2 3 4 1 . . Branch Access Points 2 | . . . . 1 1 . . Alert Level 2 | . . 1 . 1 . . . Unreport Threat 2 | . . 1 1 . . . . Patrol Status 2 | . . . 1 1 . . . Recall Investigation 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 1 . 1 2 2 . . Terminals 6 | . 1 . 1 2 2 . . Assimilate 1 | . . . . . 1 . . Botnet 5 | . 1 . 1 2 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 1 2 3 2 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 117 | . . . . 117 . . . Total Part Build Rating 14 | . . . . 14 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies 4 | . . . . . . . 4 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . 93 Highest-Rated Ally 47 | . . . . . . . 47 Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . . . 15 Total Damage 356 | . . . . . . . 356 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 3863 | 75 338 752 301 1243 294 716 144 Spaces Moved 1968 | 43 185 328 148 607 174 400 83 Core 82 | 9 1 . . . . . 72 Treads 1606 | 34 184 328 148 327 174 400 11 Legs 280 | . . . . 280 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 160 160 50 Average Speed 162 | 141 160 160 160 174 160 160 113 Slowest Speed 260 | 160 200 160 240 260 160 160 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 38 27 19 20 7 59 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . . . 4 2 Spaces Dug 4 | . . 1 . . 3 . . Terrain Destroyed 8 | . . 1 1 2 3 1 . Melee 3 | . . . . . 3 . . Projectile 5 | . . 1 1 2 . 1 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 2412 | 54 207 463 179 731 189 455 134 Wait 132 | . . 59 . 41 . 12 20 Move 1961 | 42 184 327 147 606 173 399 83 Hop . | . . . . . . . . Pick Up 40 | 6 3 6 4 9 5 6 1 Fast Attach 37 | 6 12 4 1 7 . 1 6 Attach 18 | . . 1 2 5 2 4 4 Detach 3 | . . 1 . 2 . . . Swap 21 | . . 10 3 5 2 1 . Drop 35 | . 1 10 5 11 3 3 2 Fire 94 | . 7 44 17 20 1 1 4 Melee 65 | . . . . 20 3 28 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 5 | . . . . 5 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 5) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Discovered new exit (range 5) 959 | -9/Materials | Build established: Scavenger-Mutant 1109 | -9/Materials | Discovered new exit (range 11) 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Utility x2 1395 | -8/Materials | Discovered new exit (range 16) 1467 | -8/Materials | Entered Factory 1467 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2045 | -7/Factory | Fabricated Nanoactuators? 2479 | -7/Factory | Discovered new exit (range 7) 2630 | -7/Factory | Lost 3 parts (2n1u) 2691 | -7/Factory | Identified exit to Lower Caves 2710 | -7/Factory | Entered another Factory area 2710 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -6/Factory | Identified exit to Lower Caves 3004 | -6/Factory | Entered Lower Caves 3276 | -6/Lower Caves | Learned Factory security intel 3620 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3664 | -6/Lower Caves | Lost 3 parts (2n1w) 3706 | -6/Lower Caves | Discovered new exit (range 7) 3720 | -6/Lower Caves | Entered another Lower Caves area 3738 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3785 | -6/Lower Caves | Build established: Mutant 3800 | -6/Lower Caves | Core integrity fell below 50% 3801 | -6/Lower Caves | Lost 9 parts (1p2n4u2w) 3820 | -6/Lower Caves | Core integrity fell below 20% 3861 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3864 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Matter fused (-5). Drone released from Drone Bay. Penetrated by Slug. Drone destroyed. Searching scrap... Found Adv. Signal Interpreter. Found Mak. Laser. Found Coil Gun. Found Transmission Jammer. Found 35 Matter. System corrupted: Substantial component data lost. Acquired 34 matter. Acquired Adv. Signal Interpreter. Acquired Transmission Jammer. Acquired Coil Gun. Dropped Drone Bay. System corrupted: Coil Gun rejected. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#####???????????????? | | ????????????????????????????## ##??????????????? | | ????????????????????????????# ##???####??????? | | ?????????????????????###????# ##### ##?????? | | ??????????????######## ##### ##????? | | ??????????? [ ###### | | ??????????? ### ![% | | ???????????????##########@ #?#### | | ????????????????????????## #???## ##### | | ?????????????????????????## #???# ###???? | | ??????????????????????????# #??# #?????? | | ??????????????????????????## #?# #?????? | | ???????????????????????????## ## ##?# #?????? | | ????????????????????????????# s #?##??# #?????? | | ????????????????????????????# $???? ?????? | | ???????????????????????????? s ??? ?????? | | ??????????????????????????? ss s ?? ?????? | | ??????????????????????????? # Y ? ????? | | ??????????????????????????? # ?? ##????? | | ??????????????????????????? ??? ###?????? | | ???????????????????????????? ? ???? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 600 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 14 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nanoactuators | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotTrapBasin Manual? 0 Play Time 00:27:34 Cumulative 78.2 hours Start 2024.10.19 @ 23:23:16 End 2024.10.19 @ 23:48:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cfb70474-d2a9-4cc9-8015-4924ca532326