Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 21:03:52
Player: Duduxx
Result: Destroyed by Y-72 Warden with Railgun
Performance
-------------
Evolutions (7) 3500
Regions Visited (22) 4400
Robots Destroyed (84) 420
Value Destroyed (4217) 4217
Prototype IDs (15) 300
Alien Tech Used (0) 0
Bonus (3003) 3003
TOTAL SCORE: 15840
Bonus
-------
High Alert Combat Kills 502
Follower Combat Kills 1226
Entered Garrisons 400
Used RIF Installer 1000
Friendly Fire -125
Cogmind
---------
Core Integrity 0/1300
Matter 109/300
Energy 170/170
System Corruption 11%
Temperature Cool (9)
Movement Hovering (200) Ox2
Location -3/Armory
Parts
-------
> --- POWER (3) --------
Light Antimatter Reactor
> --- PROPULSION (5) ---
Improved Linear Gravjet (fused)
> --- UTILITY (10) -----
Authchip [Power]
Authchip [Storage]
Authchip [Processor]
Authchip [Armor]
> --- WEAPON (3) -------
Phase Gun
Advanced Plasma Cannon
> --- INVENTORY (5) ----
Small Storage Unit
Advanced Energy Well (500)
Advanced Plasma Cannon
Powered Hammer
Powered Hammer
Peak State
------------
> --- POWER ------------
Light Nuclear Core
Light Angular Momentum Engine
Fission Core
> --- PROPULSION -------
Improved Linear Gravjet
Improved Linear Gravjet
Improved Linear Gravjet
Improved Linear Gravjet
Improved Linear Gravjet
> --- UTILITY ----------
Medium Storage Unit
Improved Energy Well
Improved Armor Integrity Analyzer
Improved Transmission Jammer
Graphene Brace
Hacking Suite
Improved Hacking Suite
Relay Coupler [Swarmer]
Relay Coupler [Duelist]
Relay Coupler [Sentry]
> --- WEAPON -----------
Wave Gun
Advanced Remote Datajack
Great Axe
> --- INVENTORY --------
Antimatter Reactor
Improved Linear Gravjet
Improved Linear Gravjet
Improved Linear Gravjet
Improved Linear Gravjet
Small Storage Unit
Advanced Remote Datajack
[Rating: 116]
Favorites
-----------
Power Light Nuclear Core
Engine Improved Deuterium Engine
Power Core Light Nuclear Core
Reactor Light Antimatter Reactor
Propulsion Light Treads
Treads Light Treads
Leg Carbon-fiber Leg
Wheel Armored Huge Wheel
Hover Unit Gravmag System
Flight Unit Biomechanical Wings
Utility High-capacity Storage Unit
Device Improved Heat Sink
Storage High-capacity Storage Unit
Processor Armor Integrity Analyzer
Hackware Relay Coupler [Sentry]
Protection Layered Light Armor Plating
Weapon Particle Cannon
Energy Gun Particle Gun
Energy Cannon Particle Cannon
Ballistic Gun Gauss Rifle
Ballistic Cannon Bore Cannon
Launcher Heavy Missile Launcher
Special Weapon Remote Datajack
Impact Weapon Powered Hammer
Slashing Weapon Great Axe
Special Melee Weapon Datajack
Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Slots Evolved 14 | . . . . . 4 . 2 . . 2 . . . . 2 . . 2 2 . . .
Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . .
Propulsion 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . .
Utility 8 | . . . . . 2 . 1 . . 1 . . . . 1 . . 2 1 . . .
Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Parts Attached 205 | 6 3 3 . . 2 42 21 8 2 28 1 9 4 6 7 21 1 4 19 5 6 7
Power 38 | 1 . . . . . 14 3 . . 7 . 1 2 2 . 2 . . 5 . . 1
Engine 12 | 1 . . . . . 4 . . . 3 . . 1 1 . 1 . . 1 . . .
Core 24 | . . . . . . 10 3 . . 4 . 1 1 1 . 1 . . 3 . . .
Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1
Propulsion 63 | 2 . . . . . 14 7 4 . 7 . 1 1 . 4 10 1 . 9 2 1 .
Treads 15 | 2 . . . . . 2 7 4 . . . . . . . . . . . . . .
Leg 21 | . . . . . . 12 . . . . . . . . 1 7 1 . . . . .
Wheel 3 | . . . . . . . . . . 3 . . . . . . . . . . . .
Hover 17 | . . . . . . . . . . 3 . 1 1 . 2 1 . . 6 2 1 .
Flight 7 | . . . . . . . . . . 1 . . . . 1 2 . . 3 . . .
Utility 60 | 1 1 3 . . 2 5 5 2 1 10 1 3 . 1 3 6 . 3 4 3 1 5
Device 22 | . 1 2 . . . 1 3 1 . 5 . 1 . . 2 4 . 2 . . . .
Storage 8 | 1 . 1 . . . . . . . 1 . 1 . . . 1 . 1 1 . 1 .
Processor 7 | . . . . . 2 2 . . 1 . . . . 1 . . . . 1 . . .
Hackware 18 | . . . . . . 1 1 . . 2 1 1 . . 1 1 . . 2 3 . 5
Protection 5 | . . . . . . 1 1 1 . 2 . . . . . . . . . . . .
Artifact . | . . . . . . . . . . . . . . . . . . . . . . .
Weapon 44 | 2 2 . . . . 9 6 2 1 4 . 4 1 3 . 3 . 1 1 . 4 1
Energy Gun 6 | . . . . . . 1 1 . . . . . . 1 . 2 . . . . 1 .
Energy Cannon 9 | . 2 . . . . 3 . . . 2 . . . 1 . . . . . . . 1
Ballistic Gun 9 | 2 . . . . . 1 2 2 . . . 1 . 1 . . . . . . . .
Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . .
Special Weapon 7 | . . . . . . . . . . 2 . 2 1 . . . . . 1 . 1 .
Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 .
Slashing Weapon 7 | . . . . . . 3 1 . 1 . . 1 . . . . . 1 . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . .
Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . .
Unidentified Prototypes 8 | . . 1 . . . . . . . 1 . . . . 2 1 . 1 1 . 1 .
Parts Lost 75 | . . . . . . 16 9 9 1 5 . 5 4 1 . 7 4 1 2 9 . 2
Power 15 | . . . . . . 5 3 1 . 2 . 1 . . . 1 . . 1 1 . .
Propulsion 23 | . . . . . . 5 2 5 . 1 . . 2 . . 2 1 . . 5 . .
Utility 19 | . . . . . . 2 2 2 . 2 . 1 1 . . 2 1 1 1 3 . 1
Weapon 18 | . . . . . . 4 2 1 1 . . 3 1 1 . 2 2 . . . . 1
Highest Loss Streak 9 | . . . . . . 4 8 9 1 2 . 3 4 1 . 2 4 1 2 9 . 2
To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . .
Average Slot Usage (%) 86 | . 97 100 100 100 69 91 93 72 55 77 86 89 91 85 92 92 77 68 79 51 13 34
Engine 4 | . 14 14 14 14 9 6 . . . 2 . . 3 6 5 4 5 5 3 . . .
Core 8 | . . . . . . 10 14 9 . 8 13 13 8 5 5 5 5 5 7 5 . .
Treads 9 | . 28 28 28 28 18 7 24 23 15 . . . . . . . . . . . . .
Leg 5 | . . . . . . 18 2 . . . . . . . 2 5 17 15 2 . . .
Wheel 1 | . . . . . . . . . . 9 . . . . . . . . . . . .
Hover 4 | . . . . . . . . . . 2 13 16 19 13 13 15 . . 13 14 3 4
Device 9 | . 11 14 14 14 9 9 11 10 7 8 13 9 6 6 5 10 11 13 9 3 . .
Storage 7 | . 14 14 14 14 9 9 7 7 7 6 6 6 6 6 5 5 5 6 4 2 . .
Processor 4 | . . . . . 6 11 1 . 2 6 1 . . 5 5 . . . 2 2 . .
Hackware 8 | . . . . . . . 12 7 7 4 11 16 20 20 23 23 18 15 19 12 . 14
Protection 1 | . . . . . . . 1 . 7 5 6 6 5 . . . . . . . . .
Energy Gun 2 | . . . . . . 5 3 . . . . . . 5 5 7 7 5 4 2 . 4
Energy Cannon 8 | . 23 28 28 28 18 7 . . . 12 13 7 5 3 5 2 . . . . . .
Ballistic Gun 1 | . 4 . . . . . . 6 3 . . 4 6 2 . . . . . . . .
Special Weapon 2 | . . . . . . . . . . 6 6 5 6 6 5 5 2 . 1 2 3 3
Slashing Weapon 1 | . . . . . . 4 3 . 3 . . . . . . . . 1 4 2 . .
Peak Build Rating 116 | 6 11 18 12 12 14 36 52 50 28 64 64 64 63 58 75 78 78 89 116 102 31 57
Average Rating 41 | 4 9 11 12 12 12 28 43 36 27 53 62 62 60 56 71 68 73 74 95 60 18 42
On Entrance 40 | . 6 11 12 12 12 14 31 45 27 28 59 64 63 48 58 71 78 67 89 102 3 27
Naked Turns 69 | . . . . . . . . . . . . . . . . . . . . 50 19 .
Heaviest Build 88 | 14 20 55 55 55 55 73 64 64 52 88 67 70 47 37 37 39 39 48 50 41 14 32
Greatest Support 112 | 40 40 40 40 40 40 51 112 96 48 56 29 38 38 29 47 80 80 80 80 50 10 10
Greatest Overweight (x) 9 | 1 . 1 1 1 1 2 1 2 1 2 2 2 1 1 1 2 . . 1 9 1 3
Average Overweight (x) . | . . . 1 1 1 1 . . 1 1 2 1 . . . . . . . . . 1
Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 15 15 8 8 8 8 8 10 10 10 5 5
Average Capacity 15 | 7 8 19 20 20 20 20 20 20 20 17 15 10 8 8 8 8 8 9 10 8 5 5
Most Carried 17 | 2 6 8 8 9 9 15 17 15 11 15 9 9 8 8 8 8 8 8 10 9 5 5
Average Carried 9 | . 4 7 8 8 8 8 13 12 10 10 8 8 7 7 6 7 7 7 6 6 2 3
Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 15 15 8 8 8 8 8 8 10 10 5 5 5
Final Carried 14 | 1 6 8 8 9 7 14 13 11 10 9 9 8 6 8 7 8 7 7 8 5 3 5
Class Distribution
--------------------
27% | Bothacker-Mutant
21% | Mutant
14% | Bothacker-Gunner
14% | Scavenger-Mutant
10% | Bothacker-Tank
3% | Scavenger-Gunner
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Mutant | -8/Materials
Scavenger-Mutant | -8/Garrison
Bothacker-Mutant | -7/Factory
Bothacker-Mutant | -7/Lower Caves
Bothacker-Mutant | -7/Lower Caves
Bothacker-Gunner | -6/Factory
Bothacker-Tank | -6/Waste
Bothacker-Tank | -6/Factory
Bothacker-Tank | -6/Lower Caves
Bothacker-Gunner | -6/Lower Caves
Hacker-Gunner | -5/Factory
Scavenger-Gunner | -5/Extension
Scavenger-Gunner | -5/Cetus
Scavenger-Mutant | -4/Factory
Scavenger-Mutant | -3/Research
Mutant | -3/Garrison
Mutant | -3/Research
Mutant | -3/Armory
Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Matter Collected 2480 | 133 91 82 . 20 . 400 162 198 47 370 46 141 34 176 . 486 . . . . 94 .
Remotely . | . . . . . . . . . . . . . . . . . . . . . . .
Salvage Created 3334 | . 126 22 . 39 . 1538 214 172 40 447 . 322 . 124 . 290 . . . . . .
Parts 164 | . 10 4 . 5 . 59 16 10 4 25 . 14 . 6 . 11 . . . . . .
Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . .
Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 16 | . . . . . . . . 7 3 . . . . 6 . . . . . . . .
Prevented . | . . . . . . . . . . . . . . . . . . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Combat Hostiles Destroyed 75 | . 3 2 . 2 . 33 5 8 1 8 . 5 . 4 . 4 . . . . . .
Melee 12 | . . . . . . 5 4 . 1 . . 1 . . . 1 . . . . . .
Guns 15 | . . . . . . 4 1 5 . . . . . 4 . 1 . . . . . .
Cannons 40 | . 3 2 . 2 . 22 . . . 7 . 2 . . . 2 . . . . . .
AOE 3 | . . . . . . . . 3 . . . . . . . . . . . . . .
Classes Destroyed 12 | . 3 2 . . . 4 1 . . 1 . . . . . 1 . . . . . .
Worker 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . .
Builder 2 | . . . . . . . . . . 2 . . . . . . . . . . . .
Tunneler 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . .
Watcher 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . .
Swarmer 24 | . . 2 . 2 . 7 . 8 . 2 . . . 3 . . . . . . . .
Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Grunt 22 | . 3 . . . . 14 2 . . . . 1 . 1 . 1 . . . . . .
Brawler 5 | . . . . . . 5 . . . . . . . . . . . . . . . .
Sentry 7 | . . . . . . 2 1 . . 1 . 2 . . . 1 . . . . . .
Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . .
Hunter 9 | . . . . . . 3 . . 1 3 . 1 . . . 1 . . . . . .
Programmer 5 | . . . . . . . 2 . . 2 . 1 . . . . . . . . . .
Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . .
Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Best Kill Streak 5 | . 2 3 . 2 . 5 2 4 1 2 . 2 . 2 . 2 . . . . . .
Combat Bots Only 5 | . 2 2 . 2 . 5 2 4 1 2 . 2 . 2 . 2 . . . . . .
Max Kills in Single Turn 3 | . 1 1 . 1 . 1 1 3 1 2 . 1 . 1 . 1 . . . . . .
Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . .
Exploded 3 | . . . . . . . . 3 . . . . . . . . . . . . . .
Melee 1 | . . . . . . 1 1 . 1 . . 1 . . . 1 . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
-------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Hostile Shots Fired 1048 | . 16 14 . 10 . 224 144 129 17 74 . 109 21 12 . 55 34 30 19 113 1 26
Missed 355 | . 7 4 . 2 . 60 37 49 5 27 . 35 10 3 . 26 16 12 10 44 . 8
Damage Taken 11395 | . 99 82 . 61 . 2410 1430 886 160 922 . 1162 215 151 . 587 491 430 196 1589 28 496
Core 2319 | . 33 . . . . 427 96 114 16 69 . 68 75 27 . 43 21 21 50 1066 28 165
Absorbed by Shields 163 | . . . . . . 38 . . . . . . . . . . . . 6 119 . .
Regen/Repaired (Parts) 33 | . . . . . . . . . . 33 . . . . . . . . . . . .
Core Remaining (%) 76 | 100 . . . 86 . 22 . . 67 . . . . 71 . . 93 98 . . . .
Volleys Fired 298 | . 14 3 . 6 . 88 21 26 6 30 . 19 . 14 . 57 1 6 1 4 . 2
Largest 2 | . 2 2 . 2 . 2 1 2 1 2 . 2 . 2 . 2 1 1 1 1 . 1
Hottest 180 | . 136 136 . 136 . 136 50 89 28 180 . 180 . 103 . 162 5 81 10 10 . 10
Shots Fired 464 | . 28 6 . 12 . 168 21 27 6 54 . 31 1 22 . 74 1 6 1 4 . 2
Gun 132 | . 2 . . . . 19 21 26 6 . . 10 1 16 . 25 . 6 . . . .
Cannon 266 | . 26 6 . 12 . 149 . . . 45 . 19 . . . 9 . . . . . .
Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . .
Special 65 | . . . . . . . . . . 9 . 2 . 6 . 40 1 . 1 4 . 2
Kinetic 65 | . 2 . . . . . 20 15 6 . . 10 1 8 . 3 . . . . . .
Thermal 315 | . 26 6 . 12 . 168 . . . 45 . 19 . 8 . 25 . 6 . . . .
Explosive 1 | . . . . . . . . 1 . . . . . . . . . . . . . .
Electromagnetic 18 | . . . . . . . 1 11 . . . . . . . 6 . . . . . .
Robot Hit Streak 15 | . 9 1 . 1 . 15 5 4 5 11 . 4 . 6 . 12 . 5 6 10 . .
Robot Miss Streak 5 | . 3 3 . 4 . 5 2 4 1 3 . 5 1 3 . 5 2 3 . . . .
Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . .
Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . .
Shots Hit Robots 337 | . 14 2 . 3 . 130 39 15 6 35 . 16 . 12 . 54 . 6 1 4 . .
Core Hits 126 | . 4 3 . 2 . 47 16 10 3 13 . 6 . 7 . 11 . 1 . 3 . .
Critical Kills 4 | . . . . . . . . . . . . 2 . . . 2 . . . . . .
Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . .
Critical Strikes 15 | . . . . . . 5 3 . 1 . . 2 . 1 . 3 . . . . . .
Burn 4 | . . . . . . 2 . . . . . . . 1 . 1 . . . . . .
Meltdown 2 | . . . . . . . . . . . . 2 . . . . . . . . . .
Destroy 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . .
Sever 6 | . . . . . . 3 3 . . . . . . . . . . . . . . .
Melee Attacks 89 | . . . . . . 50 28 . 1 . . 1 . . . . . 1 4 1 . 3
Impact 3 | . . . . . . . . . . . . . . . . . . . . . . 3
Slashing 78 | . . . . . . 45 25 . 1 . . 1 . . . . . 1 4 1 . .
Piercing . | . . . . . . . . . . . . . . . . . . . . . . .
Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . .
Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . .
Damage Inflicted 7797 | . 300 79 . 61 . 2833 1111 597 111 1089 . 503 . 155 . 554 . 166 . 238 . .
Guns 1764 | . 12 . . . . 210 388 311 75 . . 120 . 155 . 375 . 118 . . . .
Cannons 3882 | . 286 62 . 61 . 1969 . . . 1004 . 327 . . . 173 . . . . . .
Explosions 323 | . . . . . . . . 280 . 43 . . . . . . . . . . . .
Melee 1501 | . . . . . . 654 723 . 36 . . 40 . . . . . 48 . . . .
Ramming 327 | . 2 17 . . . . . 6 . 42 . 16 . . . 6 . . . 238 . .
Kinetic 965 | . 12 . . . . . 388 252 75 . . 120 . 93 . 25 . . . . . .
Thermal 4517 | . 286 62 . 61 . 2179 . . . 1047 . 327 . 62 . 375 . 118 . . . .
Explosive 280 | . . . . . . . . 280 . . . . . . . . . . . . . .
Electromagnetic 207 | . . . . . . . . 59 . . . . . . . 148 . . . . . .
Impact . | . . . . . . . . . . . . . . . . . . . . . . .
Slashing 1501 | . . . . . . 654 723 . 36 . . 40 . . . . . 48 . . . .
Piercing . | . . . . . . . . . . . . . . . . . . . . . . .
Highest Corruption 11 | . . . . . . . 1 1 1 3 3 4 4 4 . . . . . 11 11 11
Average Corruption 3 | . . . . . . . 1 1 1 3 3 3 4 4 . . . . . 9 11 11
Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . .
Effects 74 | . . . . . . . 6 3 2 15 4 10 7 17 . . . . . 2 3 5
Message Errors 14 | . . . . . . . 1 2 . 1 2 1 1 4 . . . . . . 1 1
Matter Fused 24 | . . . . . . . 3 . . 9 1 4 1 6 . . . . . . . .
Heat Flow Errors 6 | . . . . . . . . . . 1 . 2 . 1 . . . . . 1 . 1
Energy Discharges 12 | . . . . . . . 1 . 1 1 1 . 2 3 . . . . . 1 1 1
Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1
Data Loss (minor) 7 | . . . . . . . 1 1 1 . . . 1 2 . . . . . . 1 .
Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . . . . . . . .
Misfires 5 | . . . . . . . . . . 3 . 1 1 . . . . . . . . .
Alerts 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . .
Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1
Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . .
Overflow Damage 62 | . . . . . . 21 30 . . 10 . 1 . . . . . . . . . .
Projectiles 20 | . . . . . . 10 . . . 10 . . . . . . . . . . . .
Explosions . | . . . . . . . . . . . . . . . . . . . . . . .
Melee 42 | . . . . . . 11 30 . . . . 1 . . . . . . . . . .
Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . .
Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 . .
Kinetic . | . . . . . . . . . . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 302 | . . . . . . . . . . 177 . 8 . . . 3 . . . 114 . .
Shots 2 | . . . . . . . . . . 2 . . . . . . . . . . . .
Rammed 40 | . . . . . . . . 1 . 1 . 1 . . . 1 . . . 36 . .
Targets Rammed 42 | . 1 1 . . . . . 1 . 1 . 1 . . . 1 . . . 36 . .
Kicked . | . . . . . . . . . . . . . . . . . . . . . . .
Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . .
Highest Temperature 427 | . 63 27 . 54 . 180 11 . . 353 . 249 . 218 . 217 . 192 324 427 . 80
Average Temperature 85 | . 29 15 . 27 . 46 5 . . 114 . 98 . 48 . 55 . 86 150 182 . 58
Received Heat Transfer 2415 | . 54 . . . . 774 609 24 . 6 . 255 87 9 . 129 54 99 . 207 . 108
Effects 7 | . . . . . . . . . . 2 . . . . . . . . 1 4 . .
Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . .
Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . .
Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 3 . .
Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . .
Robots Corrupted 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Fried 4 | . . . . . . . . . . . . 2 . . . 2 . . . . . .
Impact Corruptions 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . .
Robots Melted 5 | . . . . . . 2 . . . 1 . 2 . . . . . . . . . .
Combat Hostiles 5 | . . . . . . 2 . . . 1 . 2 . . . . . . . . . .
Parts Melted 18 | . 1 . . . . 9 . . . 6 . 1 . . . 1 . . . . . .
Heat Transferred 8044 | . 518 111 . 111 . 4218 . . . 1550 . 500 . 185 . 666 . 185 . . . .
Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . .
Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Peak Influence 1973 | . 74 83 . 65 29 1973 1050 . . 270 42 157 . . . 818 373 205 191 228 128 89
Initial 1035 | . . 28 . . 25 18 1035 . . 199 42 29 . . . . 373 175 102 138 128 74
Average 439 | . 45 45 . 35 25 769 895 . . 168 42 61 . . . 363 341 184 129 156 128 84
Maximum Alert Level 5 | . . . . . . 5 3 . . 1 . . . . . 3 1 1 . 1 . .
Low Security (%) 49 | 100 100 100 . 100 100 13 . . . 76 100 100 . . 100 31 . 90 100 90 100 100
Level 1 10 | . . . . . . 15 . . . 23 . . . . . 16 100 9 . 9 . .
Level 2 10 | . . . . . . 19 . . . . . . . . . 40 . . . . . .
Level 3 22 | . . . . . . 25 100 . . . . . . . . 12 . . . . . .
Level 4 5 | . . . . . . 15 . . . . . . . . . . . . . . . .
Level 5 3 | . . . . . . 9 . . . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . . . . . .
Squads Dispatched 13 | . . . . . . . 3 . . 3 . 3 . . . 4 . . . . . .
Investigation 6 | . . . . . . . . . . 2 . 2 . . . 2 . . . . . .
Extermination 4 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . .
Reinforcement 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Assault 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . .
Garrison . | . . . . . . . . . . . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . .
Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . .
Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
--------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Distress Signals 5 | . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1
Communications Jammed 17 | . . . . . . . . . . . . . . . . 9 3 . 5 . . .
Distress Signals 17 | . . . . . . . . . . . . . . . . 9 3 . 5 . . .
Times Spotted 202 | . 6 3 . 2 . 39 14 11 1 12 1 20 3 6 . 32 5 2 9 33 1 2
Peak Tracking Total 27 | . 3 3 . 3 . 6 5 5 1 4 1 7 3 3 . 8 5 2 6 27 . 2
Tactical Retreats 17 | . . . . 1 . 5 2 3 . . . 1 . . . 2 . . 1 2 . .
Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Traps Triggered 11 | . . . . . . 7 . . . 1 . . . . . 1 . . 2 . . .
Indirectly . | . . . . . . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . . . . . . .
Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . .
Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Machines Disabled 20 | . . . . . . 4 . . . 8 . . . . . 6 . . . 1 . 1
Max in Single Turn 6 | . . . . . . 1 . . . 6 . . . . . . . . . 1 . 1
Garrison Relay 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . .
Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
--------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Machines Accessed 26 | . 1 . . 1 1 2 2 . . 4 . 5 . 2 1 5 . . 2 . . .
Terminals 13 | . 1 . . . . 2 . . . 1 . 3 . . 1 5 . . . . . .
Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . .
Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Scanalyzers 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . .
Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . .
Total Hacks 53 | . 5 . . 1 1 3 3 . . 10 . 14 . 2 1 11 . . 2 . . .
Successful 31 | . 1 . . 1 1 2 1 . . 9 . 6 . 2 1 5 . . 2 . . .
Failed 22 | . 4 . . . . 1 2 . . 1 . 8 . . . 6 . . . . . .
Catastrophic 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . .
Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . .
Manual 3 | . 3 . . . . . . . . . . . . . . . . . . . . .
Terminals 29 | . 5 . . . . 3 . . . 1 . 8 . . 1 11 . . . . . .
Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . .
Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . .
Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . . . .
Scanalyzers 11 | . . . . . . . 2 . . 4 . 5 . . . . . . . . . .
Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . .
Terminal Hacks 15 | . 1 . . 1 . 2 . . . 1 . 2 . 2 1 5 . . . . . .
Record 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . .
Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . . . .
Open Door 6 | . . . . 1 . . . . . . . . . 1 1 3 . . . . . .
Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . .
Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . .
Alert Level 3 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . .
Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . .
Fabricator Hacks 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . .
Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . .
Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . .
Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . .
Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . .
Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Scanalyzer 7 | . . . . . . . . . . 4 . 3 . . . . . . . . . .
Insert Component 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . .
Analyze 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . .
Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . .
Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . .
Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . .
Terminals . | . . . . . . . . . . . . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . .
Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . . . . . . . . . . .
Hacking Detections 14 | . 1 . . . . 1 1 . . 4 . 3 . . . 2 . . 2 . . .
Full Trace Events 7 | . 1 . . . . . . . . 2 . 2 . . . 2 . . . . . .
Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . .
Parts Built . | . . . . . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . .
Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
Time 22 | . . . . . . . . . . 22 . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . .
Retrieved Components 10 | . . . . . . . . . . 10 . . . . . . . . . . . .
Parts Scanalyzed 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . .
Part Schematics Acquired 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . .
Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . .
Robots Hacked 18 | . . . . . . . 1 . . 5 . 1 . 2 . 6 1 . 1 1 . .
Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Combat 17 | . . . . . . . 1 . . 5 . 1 . 2 . 5 1 . 1 1 . .
Robot Hacks Applied 23 | . . . . . . . 3 . . 7 . 1 . 2 . 7 1 . 1 1 . .
parse_system 8 | . . . . . . . . . . 3 . 1 . . . 3 1 . . . . .
no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
spike_heat 1 | . . . . . . . . . . 1 . . . . . . . . . . . .
overload_power 1 | . . . . . . . . . . . . . . . . . . . 1 . . .
reboot_system 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . .
go_dormant 1 | . . . . . . . 1 . . . . . . . . . . . . . . .
overwrite_iff 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . .
streamctrl_high 4 | . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . .
Relay Couplers Released 22 | . . . . . . 17 . . . . . . . . . . . . . 5 . .
Machine Destruction 22 | . . . . . . 17 . . . . . . . . . . . . . 5 . .
Attached 10 | . . . . . . 1 1 . . 2 . 1 . . . 1 . . 1 3 . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . .
Robots Rewired 15 | . . . . . . . . . . . . . . . . 15 . . . . . .
Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
-------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Total Allies 26 | . . . . . . . . . . 2 . . . 2 . 21 . . . 1 . .
Largest Group 12 | . . . . . . . . . . 1 . . . 1 . 12 1 . . 1 . .
Highest-Rated Group 384 | . . . . . . . . . . 41 . . . 12 . 384 34 . . 47 . .
Highest-Rated Ally 49 | . . . . . . . . . . 41 . . . 12 . 49 34 . . 47 . .
Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . .
FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Ally Attacks 227 | . . . . . . . . . . 9 . . . 20 . 196 . . . 2 . .
Total Damage 4123 | . . . . . . . . . . 196 . . . 212 . 3638 . . . 77 . .
Kills 33 | . . . . . . . . . . 1 . . . 1 . 31 . . . . . .
Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . .
Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . .
Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . .
Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . .
Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . .
Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Turns Passed 11260 | 84 353 666 65 262 35 3020 1200 516 250 1203 276 639 372 692 102 854 70 52 183 144 90 132
Spaces Moved 6614 | 49 187 277 28 99 12 1168 560 263 96 801 165 451 362 572 99 755 54 26 219 203 90 78
Core 92 | 5 . . . . . . . . . . . . . . . . . . . 50 37 .
Treads 2008 | 44 187 277 28 99 12 408 560 263 96 34 . . . . . . . . . . . .
Legs 971 | . . . . . . 760 . . . . . . . . . 107 54 26 24 . . .
Wheels 616 | . . . . . . . . . . 616 . . . . . . . . . . . .
Hover 2887 | . . . . . . . . . . 151 165 451 362 572 99 629 . . 174 153 53 78
Flight 40 | . . . . . . . . . . . . . . . . 19 . . 21 . . .
Fastest Speed 24 | 50 160 160 240 240 240 120 160 160 245 108 166 108 52 56 48 48 126 126 24 24 40 120
Average Speed 144 | 151 160 235 240 240 240 215 184 171 245 120 166 123 100 110 91 81 126 126 43 40 89 141
Slowest Speed 500 | 160 160 240 240 240 240 320 240 330 245 245 166 166 111 111 121 260 126 126 126 500 120 280
Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . .
Exploration Rate (%) 30 | 4 29 61 8 33 2 89 9 54 14 18 80 12 62 67 3 84 23 1 8 43 2 6
Regions Visited 22
Branch Regions 10
Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . .
Known Exits Taken 4 | . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . .
Unknown Exits Taken 14 | 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . 1 . . 1 .
Scrap Searched 7 | . . 1 . 2 . . . 1 . . . . 2 1 . . . . . . . .
Spaces Dug 11 | . . . . . . 3 4 . . . . . . . . . . . 4 . . .
Terrain Destroyed 69 | . . . . . . 3 4 1 . 46 . 8 . . . 3 . . 4 . . .
Melee 11 | . . . . . . 3 4 . . . . . . . . . . . 4 . . .
Projectile 21 | . . . . . . . . . . 10 . 8 . . . 3 . . . . . .
AOE 37 | . . . . . . . . 1 . 36 . . . . . . . . . . . .
Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3
--------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm
Total 7752 | 56 213 284 27 112 18 1424 660 301 104 995 168 502 370 612 110 946 55 37 303 264 99 92
Wait 302 | . . . . 7 4 27 20 . . 100 . 17 . 14 . 81 . . 23 9 . .
Move 6595 | 48 186 276 27 98 12 1167 559 262 95 801 164 450 361 571 98 754 53 25 219 202 89 78
Hop . | . . . . . . . . . . . . . . . . . . . . . . .
Pick Up 62 | 2 5 . . 1 . 13 4 . . 11 1 3 1 2 . 6 . . 12 . . 1
Fast Attach 95 | 5 3 1 . . . 14 6 4 1 12 1 3 1 5 4 12 . 3 6 3 4 7
Attach 74 | 1 . . . . 2 14 8 3 1 11 . 4 3 1 3 5 1 1 12 2 2 .
Detach 56 | . 2 1 . . . 10 4 2 . 10 1 1 1 3 3 2 . 1 7 5 2 1
Swap 36 | . . 2 . . . 14 7 1 . 5 . 2 . . . 4 . . 1 . . .
Drop 67 | . 2 . . . . 11 3 2 . 14 1 1 3 2 2 13 . . 9 2 2 .
Fire 298 | . 14 3 . 6 . 88 21 26 6 30 . 19 . 14 . 57 1 6 1 4 . 2
Melee 89 | . . . . . . 50 28 . 1 . . 1 . . . . . 1 4 1 . 3
Ram 39 | . . . . . . . . . . 1 . 1 . . . 1 . . . 36 . .
Kick . | . . . . . . . . . . . . . . . . . . . . . . .
Crush 3 | . 1 1 . . . . . 1 . . . . . . . . . . . . . .
Escape Stasis 30 | . . . . . . 11 . . . . . . . . . 10 . . 9 . . .
Rewire 6 | . . . . . . 5 . . . . . . . . . 1 . . . . . .
Trap . | . . . . . . . . . . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles
-9/Mines
-8/Materials
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Lower Caves
-7/Lower Caves
-6/Factory
-6/Waste
-6/Factory
-6/Lower Caves
-6/Lower Caves
-5/Factory (discovered 3 exits: Fac / Upp / *Ext)
-5/Extension (discovered 2 exits: *Fac / [*Cet])
-5/Cetus
-4/Factory
-3/Research
-3/Garrison
-3/Research
-3/Armory
History
---------
Turn | Location | Event
15 | -11/Scrapyard | Discovered new exit (range 16)
85 | -11/Scrapyard | Entered Materials
207 | -10/Materials | Discovered new exit (range 15)
312 | -10/Materials | Build established: Mutant
368 | -10/Materials | Identified exit to Mines
438 | -10/Materials | Entered Mines
462 | -10/Mines | Found DCF Scrap (12 items)
620 | -10/Mines | Found a hidden stash of uninstalled traps
968 | -10/Mines | Learned Materials emergency access door positions
1019 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
1024 | -10/Mines | Found Prototype Device
1024 | -10/Mines | Identified Exp. Sensor Array
1094 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
1094 | -10/Mines | Discovered new exit (range 5)
1104 | -10/Mines | Entered Exiles
1104 | -10/Exiles | Found Exiles lab abandoned
1138 | -10/Exiles | Discovered new exit (range 14)
1169 | -10/Exiles | Entered Mines
1194 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
1311 | -9/Mines | Learned location of Zion (-6)
1416 | -9/Mines | Discovered new exit (range 5)
1431 | -9/Mines | Entered Materials
1431 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2
1462 | -8/Materials | Identified exit to Garrison
1466 | -8/Materials | Entered Garrison
1496 | -8/Garrison | Triggered checkpoint
1734 | -8/Garrison | Triggered checkpoint
1777 | -8/Garrison | Triggered checkpoint
1848 | -8/Garrison | Triggered checkpoint
1982 | -8/Garrison | Discovered new exit (range 14)
2077 | -8/Garrison | Lost 3 parts (1p2w)
2260 | -8/Garrison | Triggered checkpoint
2374 | -8/Garrison | Build established: Scavenger-Mutant
2546 | -8/Garrison | Core integrity fell below 50%
2926 | -8/Garrison | Triggered checkpoint
3027 | -8/Garrison | Installed Relay Interface Framework
3093 | -8/Garrison | Discovered new exit (range 8)
3189 | -8/Garrison | Garrison Relay disabled
3582 | -8/Garrison | Garrison Relay disabled
3815 | -8/Garrison | Lost 4 parts (2p2n)
3900 | -8/Garrison | Build established: Bothacker-Mutant
3958 | -8/Garrison | Triggered checkpoint
4120 | -8/Garrison | Discovered new exit (range 7)
4190 | -8/Garrison | Garrison Relay disabled
4250 | -8/Garrison | Triggered checkpoint
4361 | -8/Garrison | Garrison Relay disabled
4486 | -8/Garrison | Entered Factory
4486 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
5286 | -7/Factory | First assault squad dispatched
5522 | -7/Factory | Lost 8 parts (2p2n2u2w)
5653 | -7/Factory | Discovered new exit (range 15)
5686 | -7/Factory | Entered Lower Caves
5687 | -7/Lower Caves | Encountered a Warlord checkpoint
5986 | -7/Lower Caves | Spotted B-75 Beast
6066 | -7/Lower Caves | Lost 9 parts (1p5n2u1w)
6136 | -7/Lower Caves | Discovered new exit (range 15)
6202 | -7/Lower Caves | Entered another Lower Caves area
6202 | -7/Lower Caves | Discovered new exit (range 8)
6452 | -7/Lower Caves | Entered Factory
6452 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1
6704 | -6/Factory | Repaired Gravmag System
6833 | -6/Factory | Build established: Bothacker-Gunner
7655 | -6/Factory | Sucked down chute
7655 | -6/Factory | Entered Waste
7655 | -6/Waste | The area was eerily silent
7825 | -6/Waste | A Compactor rumbled back to life
7825 | -6/Waste | Spotted C-40 Crusher
7905 | -6/Waste | Discovered new exit (range 15)
7929 | -6/Waste | Build established: Bothacker-Tank
7931 | -6/Waste | Entered Factory
8261 | -6/Factory | Lost 3 parts (1u2w)
8526 | -6/Factory | Discovered new exit (range 15)
8570 | -6/Factory | Entered Lower Caves
8935 | -6/Lower Caves | Discovered new exit (range 11)
8942 | -6/Lower Caves | Entered another Lower Caves area
8959 | -6/Lower Caves | Lost 4 parts (2n1u1w)
9167 | -6/Lower Caves | Learned location of 2 exits from Factory
9378 | -6/Lower Caves | Build established: Bothacker-Gunner
9622 | -6/Lower Caves | Discovered new exit (range 12)
9634 | -6/Lower Caves | Entered Factory
9634 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1
9635 | -5/Factory | Identified exit to Upper Caves
9635 | -5/Factory | Identified exit to Factory
9732 | -5/Factory | Discovered new exit (range 9)
9736 | -5/Factory | Entered Extension
9775 | -5/Extension | Spotted B-75 Beast
9852 | -5/Extension | Rescued a captive Derelict
9919 | -5/Extension | Rescued a captive Derelict
9940 | -5/Extension | Build established: Hacker-Gunner
10027 | -5/Extension | Imp. System Shield fried by hacking feedback
10061 | -5/Extension | Spotted B-75 Beast
10080 | -5/Extension | Allies destroyed B-75 Beast
10274 | -5/Extension | Lost 8 allies
10336 | -5/Extension | First assault squad dispatched
10382 | -5/Extension | Rescued a captive Derelict
10383 | -5/Extension | Rescued a captive Derelict
10433 | -5/Extension | Lost 3 allies
10491 | -5/Extension | Build established: Scavenger-Gunner
10567 | -5/Extension | Discovered exit to Factory (range 10)
10568 | -5/Extension | Discovered new exit (range 6)
10590 | -5/Extension | Entered Cetus
10590 | -5/Cetus | Accompanied by 1 ally
10608 | -5/Cetus | Spotted Cetus Guard
10608 | -5/Cetus | Spotted Cetus Guard
10609 | -5/Cetus | Spotted Cetus Guard
10610 | -5/Cetus | Spotted Cetus Guard
10641 | -5/Cetus | Discovered exit to Factory (range 15)
10660 | -5/Cetus | Entered Factory
10660 | -4/Factory | Evolved 2 slots: Utility x2
10668 | -4/Factory | Lost 4 parts (1n1u2w)
10689 | -4/Factory | Discovered new exit (range 4)
10712 | -4/Factory | Entered Research
10712 | -3/Research | Accompanied by 1 ally
10712 | -3/Research | Evolved 2 slots: Power x1, Utility x1
10895 | -3/Research | Identified exit to Garrison
10895 | -3/Research | Entered Garrison
10899 | -3/Garrison | Expanded RIF knowledge: Structural Interface
10916 | -3/Garrison | Spotted B-86 Titan
10934 | -3/Garrison | Garrison Relay disabled
10965 | -3/Garrison | Triggered checkpoint
10989 | -3/Garrison | Released all parts (9)
11007 | -3/Garrison | System corruption reached 10%
11008 | -3/Garrison | Core integrity fell below 50%
11019 | -3/Garrison | Lost 9 parts (1p5n3u)
11031 | -3/Garrison | Core integrity fell below 20%
11032 | -3/Garrison | Discovered new exit (range 15)
11039 | -3/Garrison | Entered Research
11103 | -3/Research | Discovered new exit (range 15)
11129 | -3/Research | Entered Armory
11261 | -3/Armory | Destroyed by Y-72 Warden with Railgun
Last Messages
---------------
11172_ Acquired Authchip [Storage].
11177_ Acquired Authchip [Power]. <x2>
11196_ System corrupted: Heat flow error (+122).
11200_ Penetrated by Slug.
11200_ Slug penetrates Wall. <x4>
11214_ QX%JO2ELBL&1FOWB<T%H
11214_ RIF reveals location of hidden door. <x2>
11225_ Acquired Lgt. Antimatter Reactor.
11231_ Acquired Adv. Plasma Cannon.
11233_ System corrupted: Energy discharge (-35).
11236_ Acquired Adv. Plasma Cannon.
11242_ RIF reveals location of hidden door.
11252_ Penetrated by Slug.
11252_ Authchip [Power] destroyed.
11252_ Slug penetrates Wall.
11255_ Penetrated by Slug.
11255_ Adv. Remote Datajack destroyed.
11255_ Slug penetrates Wall.
11259_ Penetrated by Slug.
11260_ RIF reveals location of hidden door.
Map
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ?????????????????????????????????????????????? |
| ??????????????????###########????????????? ?? |
| ??????????????????? / ! #????????????? ?? |
| ??????????????????? #????????????? ?? |
| ?????????????????!! """ """ #????????????? #? |
| ??????????????? ?!! """ Y" ##???????????? #? |
| ??????????????# !! """ """ Y#???????????# #? |
| ??????????????# @ #????????????# #? |
| ?????????????????#+#######+##????????????# #? |
| ?????????????????????????# #?????????????# #? |
| ?????????????????????????# #?????????????# #? |
| ???????????????????????###+#####?????????# #? |
| ???????????????????????# #??######## #? |
| ???????????????????????# ! #??# # #? |
| ???????????????????????# #??# """ # #? |
| ???????????????????????#"" ] +??+ """ + #? |
| ???????????????????????#"" ] #??# """ # #? |
| ???????????????????????#"" ] #??# # #? |
| ???????????????????????#T #??# # #? |
| ???????????????????????#"" """ #??###+#### #? |
| ???????????????????????#"" """ #????# #??# #? |
| ???????????????????????#"" """ #????# ######## |
| ???????????????????????# #????# ## "!!# |
| ???????????????????#######+########## ## !# |
| ???????????? ^ # " !# |
| ???????????? + " !# |
| ???????????? # "!!# |
| ????????????? ###################### # "!!# |
| ???????????????????????????????????# # # |
| ???????????????????????????????????# # "!!# |
| ???????????????????????????????????# ####### |
| ???????????????????????????????????# #?????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 62
Coolant Potential 65
Energy Generation 40
Energy Capacity 820
Matter Stores 300
Matter Capacity 600
Sight Range 20
Robot Scan Range 20
Terrain Scan Density 10
ECM Strength 1
Jamming Range 14
Power Amplification 20
Armor Coverage 375
Phase Shifting 5
Evasion (%) 60
Targeting Accuracy 5
Core Analysis 6
Armor Integrity Analysis 40
Recoil Reduction 4
Offensive Hacking 22
Defensive Hacking 12
Relay Coupler Types 4
Relay Coupler Value 120
Authchip Count 5
Item Schematics
-----------------
Gravmag System | -6/Factory | Scanalyzed
Biomechanical Wings | -6/Factory | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Explorer
Hunted
Streaker
Challenges
------------
None
Game
------
Seed NeutronBehemothRail
Manual? 0
Play Time 01:42:34
Cumulative 73.6 hours
Start 2024.12.07 @ 18:56:18
End 2024.12.07 @ 21:03:52
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 148
Rogue 148
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 22
Gallery% 40
Achievement% 33
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 1
Movement Arrows
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 1ba840be-76f8-44e1-9d5f-d9b9a328fdbd