Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 21:03:52 Player: Duduxx Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (84) 420 Value Destroyed (4217) 4217 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3003) 3003 TOTAL SCORE: 15840 Bonus ------- High Alert Combat Kills 502 Follower Combat Kills 1226 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -125 Cogmind --------- Core Integrity 0/1300 Matter 109/300 Energy 170/170 System Corruption 11% Temperature Cool (9) Movement Hovering (200) Ox2 Location -3/Armory Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Improved Linear Gravjet (fused) > --- UTILITY (10) ----- Authchip [Power] Authchip [Storage] Authchip [Processor] Authchip [Armor] > --- WEAPON (3) ------- Phase Gun Advanced Plasma Cannon > --- INVENTORY (5) ---- Small Storage Unit Advanced Energy Well (500) Advanced Plasma Cannon Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Improved Energy Well Improved Armor Integrity Analyzer Improved Transmission Jammer Graphene Brace Hacking Suite Improved Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] > --- WEAPON ----------- Wave Gun Advanced Remote Datajack Great Axe > --- INVENTORY -------- Antimatter Reactor Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Small Storage Unit Advanced Remote Datajack [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [Sentry] Protection Layered Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Slots Evolved 14 | . . . . . 4 . 2 . . 2 . . . . 2 . . 2 2 . . . Power 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . Utility 8 | . . . . . 2 . 1 . . 1 . . . . 1 . . 2 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 205 | 6 3 3 . . 2 42 21 8 2 28 1 9 4 6 7 21 1 4 19 5 6 7 Power 38 | 1 . . . . . 14 3 . . 7 . 1 2 2 . 2 . . 5 . . 1 Engine 12 | 1 . . . . . 4 . . . 3 . . 1 1 . 1 . . 1 . . . Core 24 | . . . . . . 10 3 . . 4 . 1 1 1 . 1 . . 3 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 63 | 2 . . . . . 14 7 4 . 7 . 1 1 . 4 10 1 . 9 2 1 . Treads 15 | 2 . . . . . 2 7 4 . . . . . . . . . . . . . . Leg 21 | . . . . . . 12 . . . . . . . . 1 7 1 . . . . . Wheel 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Hover 17 | . . . . . . . . . . 3 . 1 1 . 2 1 . . 6 2 1 . Flight 7 | . . . . . . . . . . 1 . . . . 1 2 . . 3 . . . Utility 60 | 1 1 3 . . 2 5 5 2 1 10 1 3 . 1 3 6 . 3 4 3 1 5 Device 22 | . 1 2 . . . 1 3 1 . 5 . 1 . . 2 4 . 2 . . . . Storage 8 | 1 . 1 . . . . . . . 1 . 1 . . . 1 . 1 1 . 1 . Processor 7 | . . . . . 2 2 . . 1 . . . . 1 . . . . 1 . . . Hackware 18 | . . . . . . 1 1 . . 2 1 1 . . 1 1 . . 2 3 . 5 Protection 5 | . . . . . . 1 1 1 . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 2 . . . . 9 6 2 1 4 . 4 1 3 . 3 . 1 1 . 4 1 Energy Gun 6 | . . . . . . 1 1 . . . . . . 1 . 2 . . . . 1 . Energy Cannon 9 | . 2 . . . . 3 . . . 2 . . . 1 . . . . . . . 1 Ballistic Gun 9 | 2 . . . . . 1 2 2 . . . 1 . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . . . . . . 2 . 2 1 . . . . . 1 . 1 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 7 | . . . . . . 3 1 . 1 . . 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . . . . 1 . . . . 2 1 . 1 1 . 1 . Parts Lost 75 | . . . . . . 16 9 9 1 5 . 5 4 1 . 7 4 1 2 9 . 2 Power 15 | . . . . . . 5 3 1 . 2 . 1 . . . 1 . . 1 1 . . Propulsion 23 | . . . . . . 5 2 5 . 1 . . 2 . . 2 1 . . 5 . . Utility 19 | . . . . . . 2 2 2 . 2 . 1 1 . . 2 1 1 1 3 . 1 Weapon 18 | . . . . . . 4 2 1 1 . . 3 1 1 . 2 2 . . . . 1 Highest Loss Streak 9 | . . . . . . 4 8 9 1 2 . 3 4 1 . 2 4 1 2 9 . 2 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 97 100 100 100 69 91 93 72 55 77 86 89 91 85 92 92 77 68 79 51 13 34 Engine 4 | . 14 14 14 14 9 6 . . . 2 . . 3 6 5 4 5 5 3 . . . Core 8 | . . . . . . 10 14 9 . 8 13 13 8 5 5 5 5 5 7 5 . . Treads 9 | . 28 28 28 28 18 7 24 23 15 . . . . . . . . . . . . . Leg 5 | . . . . . . 18 2 . . . . . . . 2 5 17 15 2 . . . Wheel 1 | . . . . . . . . . . 9 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 2 13 16 19 13 13 15 . . 13 14 3 4 Device 9 | . 11 14 14 14 9 9 11 10 7 8 13 9 6 6 5 10 11 13 9 3 . . Storage 7 | . 14 14 14 14 9 9 7 7 7 6 6 6 6 6 5 5 5 6 4 2 . . Processor 4 | . . . . . 6 11 1 . 2 6 1 . . 5 5 . . . 2 2 . . Hackware 8 | . . . . . . . 12 7 7 4 11 16 20 20 23 23 18 15 19 12 . 14 Protection 1 | . . . . . . . 1 . 7 5 6 6 5 . . . . . . . . . Energy Gun 2 | . . . . . . 5 3 . . . . . . 5 5 7 7 5 4 2 . 4 Energy Cannon 8 | . 23 28 28 28 18 7 . . . 12 13 7 5 3 5 2 . . . . . . Ballistic Gun 1 | . 4 . . . . . . 6 3 . . 4 6 2 . . . . . . . . Special Weapon 2 | . . . . . . . . . . 6 6 5 6 6 5 5 2 . 1 2 3 3 Slashing Weapon 1 | . . . . . . 4 3 . 3 . . . . . . . . 1 4 2 . . Peak Build Rating 116 | 6 11 18 12 12 14 36 52 50 28 64 64 64 63 58 75 78 78 89 116 102 31 57 Average Rating 41 | 4 9 11 12 12 12 28 43 36 27 53 62 62 60 56 71 68 73 74 95 60 18 42 On Entrance 40 | . 6 11 12 12 12 14 31 45 27 28 59 64 63 48 58 71 78 67 89 102 3 27 Naked Turns 69 | . . . . . . . . . . . . . . . . . . . . 50 19 . Heaviest Build 88 | 14 20 55 55 55 55 73 64 64 52 88 67 70 47 37 37 39 39 48 50 41 14 32 Greatest Support 112 | 40 40 40 40 40 40 51 112 96 48 56 29 38 38 29 47 80 80 80 80 50 10 10 Greatest Overweight (x) 9 | 1 . 1 1 1 1 2 1 2 1 2 2 2 1 1 1 2 . . 1 9 1 3 Average Overweight (x) . | . . . 1 1 1 1 . . 1 1 2 1 . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 15 15 8 8 8 8 8 10 10 10 5 5 Average Capacity 15 | 7 8 19 20 20 20 20 20 20 20 17 15 10 8 8 8 8 8 9 10 8 5 5 Most Carried 17 | 2 6 8 8 9 9 15 17 15 11 15 9 9 8 8 8 8 8 8 10 9 5 5 Average Carried 9 | . 4 7 8 8 8 8 13 12 10 10 8 8 7 7 6 7 7 7 6 6 2 3 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 15 15 8 8 8 8 8 8 10 10 5 5 5 Final Carried 14 | 1 6 8 8 9 7 14 13 11 10 9 9 8 6 8 7 8 7 7 8 5 3 5 Class Distribution -------------------- 27% | Bothacker-Mutant 21% | Mutant 14% | Bothacker-Gunner 14% | Scavenger-Mutant 10% | Bothacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Gunner | -6/Factory Bothacker-Tank | -6/Waste Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Lower Caves Bothacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Garrison Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Matter Collected 2480 | 133 91 82 . 20 . 400 162 198 47 370 46 141 34 176 . 486 . . . . 94 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3334 | . 126 22 . 39 . 1538 214 172 40 447 . 322 . 124 . 290 . . . . . . Parts 164 | . 10 4 . 5 . 59 16 10 4 25 . 14 . 6 . 11 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 7 3 . . . . 6 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Combat Hostiles Destroyed 75 | . 3 2 . 2 . 33 5 8 1 8 . 5 . 4 . 4 . . . . . . Melee 12 | . . . . . . 5 4 . 1 . . 1 . . . 1 . . . . . . Guns 15 | . . . . . . 4 1 5 . . . . . 4 . 1 . . . . . . Cannons 40 | . 3 2 . 2 . 22 . . . 7 . 2 . . . 2 . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Classes Destroyed 12 | . 3 2 . . . 4 1 . . 1 . . . . . 1 . . . . . . Worker 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Builder 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Swarmer 24 | . . 2 . 2 . 7 . 8 . 2 . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 22 | . 3 . . . . 14 2 . . . . 1 . 1 . 1 . . . . . . Brawler 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Sentry 7 | . . . . . . 2 1 . . 1 . 2 . . . 1 . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 3 . . 1 3 . 1 . . . 1 . . . . . . Programmer 5 | . . . . . . . 2 . . 2 . 1 . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 2 3 . 2 . 5 2 4 1 2 . 2 . 2 . 2 . . . . . . Combat Bots Only 5 | . 2 2 . 2 . 5 2 4 1 2 . 2 . 2 . 2 . . . . . . Max Kills in Single Turn 3 | . 1 1 . 1 . 1 1 3 1 2 . 1 . 1 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Hostile Shots Fired 1048 | . 16 14 . 10 . 224 144 129 17 74 . 109 21 12 . 55 34 30 19 113 1 26 Missed 355 | . 7 4 . 2 . 60 37 49 5 27 . 35 10 3 . 26 16 12 10 44 . 8 Damage Taken 11395 | . 99 82 . 61 . 2410 1430 886 160 922 . 1162 215 151 . 587 491 430 196 1589 28 496 Core 2319 | . 33 . . . . 427 96 114 16 69 . 68 75 27 . 43 21 21 50 1066 28 165 Absorbed by Shields 163 | . . . . . . 38 . . . . . . . . . . . . 6 119 . . Regen/Repaired (Parts) 33 | . . . . . . . . . . 33 . . . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 86 . 22 . . 67 . . . . 71 . . 93 98 . . . . Volleys Fired 298 | . 14 3 . 6 . 88 21 26 6 30 . 19 . 14 . 57 1 6 1 4 . 2 Largest 2 | . 2 2 . 2 . 2 1 2 1 2 . 2 . 2 . 2 1 1 1 1 . 1 Hottest 180 | . 136 136 . 136 . 136 50 89 28 180 . 180 . 103 . 162 5 81 10 10 . 10 Shots Fired 464 | . 28 6 . 12 . 168 21 27 6 54 . 31 1 22 . 74 1 6 1 4 . 2 Gun 132 | . 2 . . . . 19 21 26 6 . . 10 1 16 . 25 . 6 . . . . Cannon 266 | . 26 6 . 12 . 149 . . . 45 . 19 . . . 9 . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Special 65 | . . . . . . . . . . 9 . 2 . 6 . 40 1 . 1 4 . 2 Kinetic 65 | . 2 . . . . . 20 15 6 . . 10 1 8 . 3 . . . . . . Thermal 315 | . 26 6 . 12 . 168 . . . 45 . 19 . 8 . 25 . 6 . . . . Explosive 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . 1 11 . . . . . . . 6 . . . . . . Robot Hit Streak 15 | . 9 1 . 1 . 15 5 4 5 11 . 4 . 6 . 12 . 5 6 10 . . Robot Miss Streak 5 | . 3 3 . 4 . 5 2 4 1 3 . 5 1 3 . 5 2 3 . . . . Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 337 | . 14 2 . 3 . 130 39 15 6 35 . 16 . 12 . 54 . 6 1 4 . . Core Hits 126 | . 4 3 . 2 . 47 16 10 3 13 . 6 . 7 . 11 . 1 . 3 . . Critical Kills 4 | . . . . . . . . . . . . 2 . . . 2 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 15 | . . . . . . 5 3 . 1 . . 2 . 1 . 3 . . . . . . Burn 4 | . . . . . . 2 . . . . . . . 1 . 1 . . . . . . Meltdown 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Destroy 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . Sever 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . Melee Attacks 89 | . . . . . . 50 28 . 1 . . 1 . . . . . 1 4 1 . 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Slashing 78 | . . . . . . 45 25 . 1 . . 1 . . . . . 1 4 1 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7797 | . 300 79 . 61 . 2833 1111 597 111 1089 . 503 . 155 . 554 . 166 . 238 . . Guns 1764 | . 12 . . . . 210 388 311 75 . . 120 . 155 . 375 . 118 . . . . Cannons 3882 | . 286 62 . 61 . 1969 . . . 1004 . 327 . . . 173 . . . . . . Explosions 323 | . . . . . . . . 280 . 43 . . . . . . . . . . . . Melee 1501 | . . . . . . 654 723 . 36 . . 40 . . . . . 48 . . . . Ramming 327 | . 2 17 . . . . . 6 . 42 . 16 . . . 6 . . . 238 . . Kinetic 965 | . 12 . . . . . 388 252 75 . . 120 . 93 . 25 . . . . . . Thermal 4517 | . 286 62 . 61 . 2179 . . . 1047 . 327 . 62 . 375 . 118 . . . . Explosive 280 | . . . . . . . . 280 . . . . . . . . . . . . . . Electromagnetic 207 | . . . . . . . . 59 . . . . . . . 148 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1501 | . . . . . . 654 723 . 36 . . 40 . . . . . 48 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 1 1 3 3 4 4 4 . . . . . 11 11 11 Average Corruption 3 | . . . . . . . 1 1 1 3 3 3 4 4 . . . . . 9 11 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . . . 6 3 2 15 4 10 7 17 . . . . . 2 3 5 Message Errors 14 | . . . . . . . 1 2 . 1 2 1 1 4 . . . . . . 1 1 Matter Fused 24 | . . . . . . . 3 . . 9 1 4 1 6 . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . 1 . 2 . 1 . . . . . 1 . 1 Energy Discharges 12 | . . . . . . . 1 . 1 1 1 . 2 3 . . . . . 1 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . 1 1 1 . . . 1 2 . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Misfires 5 | . . . . . . . . . . 3 . 1 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 62 | . . . . . . 21 30 . . 10 . 1 . . . . . . . . . . Projectiles 20 | . . . . . . 10 . . . 10 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 42 | . . . . . . 11 30 . . . . 1 . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . . . . . . . 177 . 8 . . . 3 . . . 114 . . Shots 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Rammed 40 | . . . . . . . . 1 . 1 . 1 . . . 1 . . . 36 . . Targets Rammed 42 | . 1 1 . . . . . 1 . 1 . 1 . . . 1 . . . 36 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 63 27 . 54 . 180 11 . . 353 . 249 . 218 . 217 . 192 324 427 . 80 Average Temperature 85 | . 29 15 . 27 . 46 5 . . 114 . 98 . 48 . 55 . 86 150 182 . 58 Received Heat Transfer 2415 | . 54 . . . . 774 609 24 . 6 . 255 87 9 . 129 54 99 . 207 . 108 Effects 7 | . . . . . . . . . . 2 . . . . . . . . 1 4 . . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 2 . . . 2 . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Robots Melted 5 | . . . . . . 2 . . . 1 . 2 . . . . . . . . . . Combat Hostiles 5 | . . . . . . 2 . . . 1 . 2 . . . . . . . . . . Parts Melted 18 | . 1 . . . . 9 . . . 6 . 1 . . . 1 . . . . . . Heat Transferred 8044 | . 518 111 . 111 . 4218 . . . 1550 . 500 . 185 . 666 . 185 . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Peak Influence 1973 | . 74 83 . 65 29 1973 1050 . . 270 42 157 . . . 818 373 205 191 228 128 89 Initial 1035 | . . 28 . . 25 18 1035 . . 199 42 29 . . . . 373 175 102 138 128 74 Average 439 | . 45 45 . 35 25 769 895 . . 168 42 61 . . . 363 341 184 129 156 128 84 Maximum Alert Level 5 | . . . . . . 5 3 . . 1 . . . . . 3 1 1 . 1 . . Low Security (%) 49 | 100 100 100 . 100 100 13 . . . 76 100 100 . . 100 31 . 90 100 90 100 100 Level 1 10 | . . . . . . 15 . . . 23 . . . . . 16 100 9 . 9 . . Level 2 10 | . . . . . . 19 . . . . . . . . . 40 . . . . . . Level 3 22 | . . . . . . 25 100 . . . . . . . . 12 . . . . . . Level 4 5 | . . . . . . 15 . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . 9 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . . 3 . . 3 . 3 . . . 4 . . . . . . Investigation 6 | . . . . . . . . . . 2 . 2 . . . 2 . . . . . . Extermination 4 | . . . . . . . 2 . . 1 . 1 . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Assault 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Distress Signals 5 | . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 Communications Jammed 17 | . . . . . . . . . . . . . . . . 9 3 . 5 . . . Distress Signals 17 | . . . . . . . . . . . . . . . . 9 3 . 5 . . . Times Spotted 202 | . 6 3 . 2 . 39 14 11 1 12 1 20 3 6 . 32 5 2 9 33 1 2 Peak Tracking Total 27 | . 3 3 . 3 . 6 5 5 1 4 1 7 3 3 . 8 5 2 6 27 . 2 Tactical Retreats 17 | . . . . 1 . 5 2 3 . . . 1 . . . 2 . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Traps Triggered 11 | . . . . . . 7 . . . 1 . . . . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Machines Disabled 20 | . . . . . . 4 . . . 8 . . . . . 6 . . . 1 . 1 Max in Single Turn 6 | . . . . . . 1 . . . 6 . . . . . . . . . 1 . 1 Garrison Relay 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Machines Accessed 26 | . 1 . . 1 1 2 2 . . 4 . 5 . 2 1 5 . . 2 . . . Terminals 13 | . 1 . . . . 2 . . . 1 . 3 . . 1 5 . . . . . . Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Total Hacks 53 | . 5 . . 1 1 3 3 . . 10 . 14 . 2 1 11 . . 2 . . . Successful 31 | . 1 . . 1 1 2 1 . . 9 . 6 . 2 1 5 . . 2 . . . Failed 22 | . 4 . . . . 1 2 . . 1 . 8 . . . 6 . . . . . . Catastrophic 3 | . 1 . . . . . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Terminals 29 | . 5 . . . . 3 . . . 1 . 8 . . 1 11 . . . . . . Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . 2 . . 4 . 5 . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Terminal Hacks 15 | . 1 . . 1 . 2 . . . 1 . 2 . 2 1 5 . . . . . . Record 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . 1 1 3 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 4 . 3 . . . . . . . . . . Insert Component 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . Analyze 4 | . . . . . . . . . . 3 . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . . . 1 1 . . 4 . 3 . . . 2 . . 2 . . . Full Trace Events 7 | . 1 . . . . . . . . 2 . 2 . . . 2 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Time 22 | . . . . . . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 18 | . . . . . . . 1 . . 5 . 1 . 2 . 6 1 . 1 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Combat 17 | . . . . . . . 1 . . 5 . 1 . 2 . 5 1 . 1 1 . . Robot Hacks Applied 23 | . . . . . . . 3 . . 7 . 1 . 2 . 7 1 . 1 1 . . parse_system 8 | . . . . . . . . . . 3 . 1 . . . 3 1 . . . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . 1 . . . . . . spike_heat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . reboot_system 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . go_dormant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . overwrite_iff 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . . streamctrl_high 4 | . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . . Relay Couplers Released 22 | . . . . . . 17 . . . . . . . . . . . . . 5 . . Machine Destruction 22 | . . . . . . 17 . . . . . . . . . . . . . 5 . . Attached 10 | . . . . . . 1 1 . . 2 . 1 . . . 1 . . 1 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . 15 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Total Allies 26 | . . . . . . . . . . 2 . . . 2 . 21 . . . 1 . . Largest Group 12 | . . . . . . . . . . 1 . . . 1 . 12 1 . . 1 . . Highest-Rated Group 384 | . . . . . . . . . . 41 . . . 12 . 384 34 . . 47 . . Highest-Rated Ally 49 | . . . . . . . . . . 41 . . . 12 . 49 34 . . 47 . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 227 | . . . . . . . . . . 9 . . . 20 . 196 . . . 2 . . Total Damage 4123 | . . . . . . . . . . 196 . . . 212 . 3638 . . . 77 . . Kills 33 | . . . . . . . . . . 1 . . . 1 . 31 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Turns Passed 11260 | 84 353 666 65 262 35 3020 1200 516 250 1203 276 639 372 692 102 854 70 52 183 144 90 132 Spaces Moved 6614 | 49 187 277 28 99 12 1168 560 263 96 801 165 451 362 572 99 755 54 26 219 203 90 78 Core 92 | 5 . . . . . . . . . . . . . . . . . . . 50 37 . Treads 2008 | 44 187 277 28 99 12 408 560 263 96 34 . . . . . . . . . . . . Legs 971 | . . . . . . 760 . . . . . . . . . 107 54 26 24 . . . Wheels 616 | . . . . . . . . . . 616 . . . . . . . . . . . . Hover 2887 | . . . . . . . . . . 151 165 451 362 572 99 629 . . 174 153 53 78 Flight 40 | . . . . . . . . . . . . . . . . 19 . . 21 . . . Fastest Speed 24 | 50 160 160 240 240 240 120 160 160 245 108 166 108 52 56 48 48 126 126 24 24 40 120 Average Speed 144 | 151 160 235 240 240 240 215 184 171 245 120 166 123 100 110 91 81 126 126 43 40 89 141 Slowest Speed 500 | 160 160 240 240 240 240 320 240 330 245 245 166 166 111 111 121 260 126 126 126 500 120 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 29 61 8 33 2 89 9 54 14 18 80 12 62 67 3 84 23 1 8 43 2 6 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . . . . . . . . 1 . 1 . . . Unknown Exits Taken 14 | 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 1 . 1 . . 1 . Scrap Searched 7 | . . 1 . 2 . . . 1 . . . . 2 1 . . . . . . . . Spaces Dug 11 | . . . . . . 3 4 . . . . . . . . . . . 4 . . . Terrain Destroyed 69 | . . . . . . 3 4 1 . 46 . 8 . . . 3 . . 4 . . . Melee 11 | . . . . . . 3 4 . . . . . . . . . . . 4 . . . Projectile 21 | . . . . . . . . . . 10 . 8 . . . 3 . . . . . . AOE 37 | . . . . . . . . 1 . 36 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Fac Was Fac Low Low Fac Ext Cet Fac Res Gar Res Arm Total 7752 | 56 213 284 27 112 18 1424 660 301 104 995 168 502 370 612 110 946 55 37 303 264 99 92 Wait 302 | . . . . 7 4 27 20 . . 100 . 17 . 14 . 81 . . 23 9 . . Move 6595 | 48 186 276 27 98 12 1167 559 262 95 801 164 450 361 571 98 754 53 25 219 202 89 78 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 62 | 2 5 . . 1 . 13 4 . . 11 1 3 1 2 . 6 . . 12 . . 1 Fast Attach 95 | 5 3 1 . . . 14 6 4 1 12 1 3 1 5 4 12 . 3 6 3 4 7 Attach 74 | 1 . . . . 2 14 8 3 1 11 . 4 3 1 3 5 1 1 12 2 2 . Detach 56 | . 2 1 . . . 10 4 2 . 10 1 1 1 3 3 2 . 1 7 5 2 1 Swap 36 | . . 2 . . . 14 7 1 . 5 . 2 . . . 4 . . 1 . . . Drop 67 | . 2 . . . . 11 3 2 . 14 1 1 3 2 2 13 . . 9 2 2 . Fire 298 | . 14 3 . 6 . 88 21 26 6 30 . 19 . 14 . 57 1 6 1 4 . 2 Melee 89 | . . . . . . 50 28 . 1 . . 1 . . . . . 1 4 1 . 3 Ram 39 | . . . . . . . . . . 1 . 1 . . . 1 . . . 36 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 11 . . . . . . . . . 10 . . 9 . . . Rewire 6 | . . . . . . 5 . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory -3/Research -3/Garrison -3/Research -3/Armory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Identified exit to Mines 438 | -10/Materials | Entered Mines 462 | -10/Mines | Found DCF Scrap (12 items) 620 | -10/Mines | Found a hidden stash of uninstalled traps 968 | -10/Mines | Learned Materials emergency access door positions 1019 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1024 | -10/Mines | Found Prototype Device 1024 | -10/Mines | Identified Exp. Sensor Array 1094 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1094 | -10/Mines | Discovered new exit (range 5) 1104 | -10/Mines | Entered Exiles 1104 | -10/Exiles | Found Exiles lab abandoned 1138 | -10/Exiles | Discovered new exit (range 14) 1169 | -10/Exiles | Entered Mines 1194 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1311 | -9/Mines | Learned location of Zion (-6) 1416 | -9/Mines | Discovered new exit (range 5) 1431 | -9/Mines | Entered Materials 1431 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1462 | -8/Materials | Identified exit to Garrison 1466 | -8/Materials | Entered Garrison 1496 | -8/Garrison | Triggered checkpoint 1734 | -8/Garrison | Triggered checkpoint 1777 | -8/Garrison | Triggered checkpoint 1848 | -8/Garrison | Triggered checkpoint 1982 | -8/Garrison | Discovered new exit (range 14) 2077 | -8/Garrison | Lost 3 parts (1p2w) 2260 | -8/Garrison | Triggered checkpoint 2374 | -8/Garrison | Build established: Scavenger-Mutant 2546 | -8/Garrison | Core integrity fell below 50% 2926 | -8/Garrison | Triggered checkpoint 3027 | -8/Garrison | Installed Relay Interface Framework 3093 | -8/Garrison | Discovered new exit (range 8) 3189 | -8/Garrison | Garrison Relay disabled 3582 | -8/Garrison | Garrison Relay disabled 3815 | -8/Garrison | Lost 4 parts (2p2n) 3900 | -8/Garrison | Build established: Bothacker-Mutant 3958 | -8/Garrison | Triggered checkpoint 4120 | -8/Garrison | Discovered new exit (range 7) 4190 | -8/Garrison | Garrison Relay disabled 4250 | -8/Garrison | Triggered checkpoint 4361 | -8/Garrison | Garrison Relay disabled 4486 | -8/Garrison | Entered Factory 4486 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5286 | -7/Factory | First assault squad dispatched 5522 | -7/Factory | Lost 8 parts (2p2n2u2w) 5653 | -7/Factory | Discovered new exit (range 15) 5686 | -7/Factory | Entered Lower Caves 5687 | -7/Lower Caves | Encountered a Warlord checkpoint 5986 | -7/Lower Caves | Spotted B-75 Beast 6066 | -7/Lower Caves | Lost 9 parts (1p5n2u1w) 6136 | -7/Lower Caves | Discovered new exit (range 15) 6202 | -7/Lower Caves | Entered another Lower Caves area 6202 | -7/Lower Caves | Discovered new exit (range 8) 6452 | -7/Lower Caves | Entered Factory 6452 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6704 | -6/Factory | Repaired Gravmag System 6833 | -6/Factory | Build established: Bothacker-Gunner 7655 | -6/Factory | Sucked down chute 7655 | -6/Factory | Entered Waste 7655 | -6/Waste | The area was eerily silent 7825 | -6/Waste | A Compactor rumbled back to life 7825 | -6/Waste | Spotted C-40 Crusher 7905 | -6/Waste | Discovered new exit (range 15) 7929 | -6/Waste | Build established: Bothacker-Tank 7931 | -6/Waste | Entered Factory 8261 | -6/Factory | Lost 3 parts (1u2w) 8526 | -6/Factory | Discovered new exit (range 15) 8570 | -6/Factory | Entered Lower Caves 8935 | -6/Lower Caves | Discovered new exit (range 11) 8942 | -6/Lower Caves | Entered another Lower Caves area 8959 | -6/Lower Caves | Lost 4 parts (2n1u1w) 9167 | -6/Lower Caves | Learned location of 2 exits from Factory 9378 | -6/Lower Caves | Build established: Bothacker-Gunner 9622 | -6/Lower Caves | Discovered new exit (range 12) 9634 | -6/Lower Caves | Entered Factory 9634 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9635 | -5/Factory | Identified exit to Upper Caves 9635 | -5/Factory | Identified exit to Factory 9732 | -5/Factory | Discovered new exit (range 9) 9736 | -5/Factory | Entered Extension 9775 | -5/Extension | Spotted B-75 Beast 9852 | -5/Extension | Rescued a captive Derelict 9919 | -5/Extension | Rescued a captive Derelict 9940 | -5/Extension | Build established: Hacker-Gunner 10027 | -5/Extension | Imp. System Shield fried by hacking feedback 10061 | -5/Extension | Spotted B-75 Beast 10080 | -5/Extension | Allies destroyed B-75 Beast 10274 | -5/Extension | Lost 8 allies 10336 | -5/Extension | First assault squad dispatched 10382 | -5/Extension | Rescued a captive Derelict 10383 | -5/Extension | Rescued a captive Derelict 10433 | -5/Extension | Lost 3 allies 10491 | -5/Extension | Build established: Scavenger-Gunner 10567 | -5/Extension | Discovered exit to Factory (range 10) 10568 | -5/Extension | Discovered new exit (range 6) 10590 | -5/Extension | Entered Cetus 10590 | -5/Cetus | Accompanied by 1 ally 10608 | -5/Cetus | Spotted Cetus Guard 10608 | -5/Cetus | Spotted Cetus Guard 10609 | -5/Cetus | Spotted Cetus Guard 10610 | -5/Cetus | Spotted Cetus Guard 10641 | -5/Cetus | Discovered exit to Factory (range 15) 10660 | -5/Cetus | Entered Factory 10660 | -4/Factory | Evolved 2 slots: Utility x2 10668 | -4/Factory | Lost 4 parts (1n1u2w) 10689 | -4/Factory | Discovered new exit (range 4) 10712 | -4/Factory | Entered Research 10712 | -3/Research | Accompanied by 1 ally 10712 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10895 | -3/Research | Identified exit to Garrison 10895 | -3/Research | Entered Garrison 10899 | -3/Garrison | Expanded RIF knowledge: Structural Interface 10916 | -3/Garrison | Spotted B-86 Titan 10934 | -3/Garrison | Garrison Relay disabled 10965 | -3/Garrison | Triggered checkpoint 10989 | -3/Garrison | Released all parts (9) 11007 | -3/Garrison | System corruption reached 10% 11008 | -3/Garrison | Core integrity fell below 50% 11019 | -3/Garrison | Lost 9 parts (1p5n3u) 11031 | -3/Garrison | Core integrity fell below 20% 11032 | -3/Garrison | Discovered new exit (range 15) 11039 | -3/Garrison | Entered Research 11103 | -3/Research | Discovered new exit (range 15) 11129 | -3/Research | Entered Armory 11261 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 11172_ Acquired Authchip [Storage]. 11177_ Acquired Authchip [Power]. 11196_ System corrupted: Heat flow error (+122). 11200_ Penetrated by Slug. 11200_ Slug penetrates Wall. 11214_ QX%JO2ELBL&1FOWB