Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 14:11:57 Player: Happytimes Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (151) 755 Value Destroyed (5778) 5778 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 14971 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 384 Entered Garrisons 200 Friendly Fire -27 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 78/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Garrison Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (5) ------- Chainsword Chainsword > --- INVENTORY (4) ---- Advanced Signal Interpreter Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Coolant Network Improved Melee Analysis Suite Improved Target Analyzer Propulsion Shielding Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Compact HERF Cannon Improved Remote Datajack Improved Remote Datajack Katana Katana > --- INVENTORY -------- Q-thruster Compact HERF Cannon Hypervelocity Railgun Hypervelocity Railgun [Rating: 116] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Dispersion Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Slots Evolved 16 | . . . 2 . 2 2 2 2 . . 2 . . 2 . 2 . Power 4 | . . . . . 1 . . 1 . . . . . 1 . 1 . Propulsion 4 | . . . . . . 1 1 . . . 1 . . . . 1 . Utility 5 | . . . 1 . 1 1 . 1 . . . . . 1 . . . Weapon 3 | . . . 1 . . . 1 . . . 1 . . . . . . Parts Attached 283 | 6 3 . 14 32 22 16 33 30 24 . 62 2 2 16 11 8 2 Power 36 | 1 . . 1 3 3 1 6 5 3 . 9 . . 1 1 2 . Engine 15 | 1 . . 1 3 3 1 3 1 1 . . . . . 1 . . Core 15 | . . . . . . . 3 4 2 . 6 . . . . . . Reactor 6 | . . . . . . . . . . . 3 . . 1 . 2 . Propulsion 62 | 2 1 . 1 5 2 4 9 4 5 . 21 . . 4 2 2 . Treads 21 | 2 1 . 1 4 2 2 3 . 4 . 1 . . . . 1 . Leg 22 | . . . . . . 2 6 4 1 . 9 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . 10 . . . . . . Flight 9 | . . . . 1 . . . . . . 1 . . 4 2 1 . Utility 66 | 1 2 . 3 3 6 4 8 9 7 . 11 2 1 4 4 1 . Device 36 | . . . 1 1 2 3 5 4 6 . 5 2 1 4 1 1 . Storage 4 | 1 . . 1 1 . . . . . . 1 . . . . . . Processor 13 | . 2 . . . . . 2 3 . . 5 . . . 1 . . Hackware 3 | . . . . 1 1 . . . . . . . . . 1 . . Protection 10 | . . . 1 . 3 1 1 2 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 119 | 2 . . 9 21 11 7 10 12 9 . 21 . 1 7 4 3 2 Energy Gun 7 | . . . . 2 . . . . 1 . 4 . . . . . . Energy Cannon 26 | . . . 5 7 3 2 2 3 1 . 1 . . 2 . . . Ballistic Gun 10 | 2 . . . 1 . . . . 2 . 3 . . 2 . . . Ballistic Cannon 30 | . . . . 3 1 2 6 5 2 . 9 . . 2 . . . Launcher 2 | . . . 1 . . . . . . . . . 1 . . . . Special Weapon 10 | . . . . 1 1 . . 2 2 . 2 . . . 2 . . Impact Weapon 3 | . . . . . . . . . 1 . 1 . . 1 . . . Slashing Weapon 29 | . . . 3 6 5 3 2 2 . . 1 . . . 2 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 9 . . 1 1 . . 1 . 1 2 . . . Parts Lost 119 | . . . . . 1 3 17 6 20 . 30 1 12 7 7 14 1 Power 19 | . . . . . . . 3 2 2 . 4 . 3 . 2 3 . Propulsion 32 | . . . . . . 1 8 2 3 . 8 . 5 . 1 4 . Utility 33 | . . . . . 1 1 4 1 7 . 7 1 2 3 1 4 1 Weapon 35 | . . . . . . 1 2 1 8 . 11 . 2 4 3 3 . Highest Loss Streak 13 | . . . . . 1 2 4 3 13 . 9 1 12 3 7 13 1 Average Slot Usage (%) 75 | . 98 100 96 99 98 94 86 86 44 52 75 85 62 33 66 35 7 Engine 5 | . 14 14 11 10 18 15 5 2 2 . . . . . 2 . . Core 3 | . . . . . . . 4 10 4 5 5 5 3 . . 4 . Reactor 1 | . . . . . . . . . . . 2 10 5 2 3 1 . Treads 8 | . 28 28 22 21 18 12 6 . 4 5 1 . . . . 1 . Leg 4 | . . . . . . 5 12 16 . 5 10 5 3 . . . . Hover 1 | . . . . . . . . . . . 3 21 15 . . . . Flight 1 | . . . . . . . . . . . 1 . . 10 14 3 . Device 10 | . . . 8 14 11 19 12 6 10 23 12 9 4 4 7 2 . Storage 4 | . 14 14 11 11 9 7 6 5 . . . 5 4 . . . . Processor 6 | . 12 14 2 . . . 1 9 9 5 15 15 15 7 8 4 4 Hackware 2 | . . . . 7 6 7 6 4 . . . . . . 3 4 2 Protection 1 | . . . 9 . 8 3 2 3 . . . . . . 2 . . Energy Cannon 5 | . . . 17 22 12 6 5 5 . . . . . 4 4 . . Ballistic Gun 2 | . 28 28 4 . . . . . 2 . . 5 3 1 . . . Ballistic Cannon 4 | . . . . 1 1 5 12 9 . 5 11 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 . 2 5 3 . 7 . . Slashing Weapon 3 | . . . 4 7 12 8 5 4 . . . . . . 7 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 12 12 33 41 58 61 69 71 53 25 85 65 55 35 41 32 . Greatest Support 125 | 40 40 40 40 40 40 48 78 70 35 16 125 67 61 55 61 75 3 Greatest Overweight (x) 16 | . . . . 1 1 16 3 2 7 1 6 . 1 6 1 10 . Average Overweight (x) . | . . . . . 1 1 1 . . 1 . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 10 10 4 10 10 10 4 4 4 4 Average Capacity 7 | 5 6 6 8 9 10 10 10 10 4 4 4 10 8 4 4 4 4 Most Carried 10 | 4 6 6 8 10 10 10 10 10 10 4 7 8 8 4 4 4 4 Average Carried 6 | 1 2 6 7 8 9 9 9 9 3 4 3 7 6 3 3 2 3 Final Capacity 10 | 6 6 6 8 10 10 10 10 10 4 4 10 10 4 4 4 4 4 Final Carried 10 | . 6 6 8 10 10 9 8 10 4 4 7 8 4 4 3 4 2 Class Distribution -------------------- 45% | Scavenger-Mutant 31% | Mutant 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -3/Armory Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Matter Collected 5111 | 254 66 14 155 430 268 194 921 311 430 . 1532 . 39 121 263 113 . Remotely 91 | . . . . . . . . . 61 . 30 . . . . . . Salvage Created 7054 | . 105 . 287 807 478 423 1435 400 214 . 2338 . . 116 35 416 . Parts 329 | . 6 . 27 48 23 20 56 24 11 . 87 . . 3 8 16 . Haulers Intercepted 3 | . . . . 2 . . . . . . . . . 1 . . . Recyclers Shooed 11 | . . . . . 3 . 3 1 . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 . . . . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Combat Hostiles Destroyed 102 | . 2 . 8 10 9 7 19 9 7 . 25 . . 1 1 4 . Melee 35 | . . . . 2 7 3 9 7 . . 2 . . . 1 4 . Guns 4 | . 2 . . . . . . . 1 . 1 . . . . . . Cannons 55 | . . . 5 8 2 4 10 2 3 . 20 . . 1 . . . AOE 5 | . . . 3 . . . . . 1 . 1 . . . . . . Classes Destroyed 16 | . 2 . 5 3 . 1 2 . 1 . . . . . 1 1 . Worker 9 | . . . 1 . . . 1 1 . . 5 . . . . 1 . Builder 8 | . . . 1 . . . 1 . . . 6 . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . Hauler 3 | . . . . 2 . . . . . . . . . 1 . . . Recycler 14 | . . . . 2 1 1 4 . . . 6 . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . 1 . Operator 6 | . . . 1 2 1 . . 1 . . . . . . 1 . . Watcher 6 | . 1 . 2 1 . . 1 . . . 1 . . . . . . Swarmer 19 | . . . 3 . 1 . . 5 4 . 4 . . 1 . 1 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 41 | . 2 . 4 7 4 4 10 . 2 . 6 . . . . 2 . Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 3 | . . . 1 1 . 1 . . . . . . . . . . . Sentry 15 | . . . . 2 4 . 4 . . . 4 . . . . 1 . Hunter 9 | . . . . . . . 3 2 . . 4 . . . . . . Programmer 13 | . . . . . . 2 2 2 . . 7 . . . . . . Best Kill Streak 9 | . 2 . 9 3 3 2 4 5 5 . 5 . . 1 1 2 . Combat Bots Only 6 | . 2 . 6 2 2 2 3 5 5 . 3 . . 1 1 2 . Max Kills in Single Turn 3 | . 1 . 3 1 1 2 1 1 2 . 2 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . 1 . 1 . . . . . . Melee 1 | . . . . 1 1 1 1 1 . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Damage Taken 18740 | . 160 . 232 428 538 552 3433 1483 1983 . 3879 93 822 1344 877 2232 684 Core 3922 | . 10 . 17 35 55 48 514 82 399 . 553 . 142 340 268 794 665 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 96 . 87 90 93 39 . . 51 . . 39 . 53 . . Volleys Fired 247 | . 11 . 17 32 14 10 40 17 12 . 79 . . 8 7 . . Largest 5 | . 2 . 3 3 3 2 4 3 3 . 5 . . 2 1 . . Hottest 308 | . 40 . 168 280 228 111 286 191 179 . 308 . . 122 94 . . Shots Fired 580 | . 22 . 37 69 29 20 124 41 26 . 194 . . 11 7 . . Gun 56 | . 22 . 3 . . . . . 6 . 21 . . 4 . . . Cannon 509 | . . . 31 68 29 20 124 39 19 . 171 . . 7 1 . . Launcher 3 | . . . 3 . . . . . . . . . . . . . . Special 12 | . . . . 1 . . . 2 1 . 2 . . . 6 . . Kinetic 367 | . 22 . 3 6 9 10 96 27 18 . 169 . . 7 . . . Thermal 80 | . . . . 26 20 . 28 . . . 6 . . . . . . Explosive 3 | . . . 3 . . . . . . . . . . . . . . Electromagnetic 119 | . . . 31 37 . 10 . 12 7 . 17 . . 4 1 . . Robot Hit Streak 10 | . 6 . 9 7 5 6 8 6 5 . 10 . . 7 7 . . Robot Miss Streak 7 | . 2 . 3 3 3 2 4 2 4 . 7 . . 1 . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 534 | . 13 . 26 47 52 20 133 51 17 . 119 . . 9 11 36 . Core Hits 219 | . 8 . 16 19 16 11 47 17 9 . 52 . . 6 4 14 . Critical Hits 47 | . . . . 4 . . 2 2 1 . 36 . . 1 . 1 . Critical Kills 26 | . . . . 1 . . 1 1 1 . 21 . . . . 1 . Critical Parts Destroyed 17 | . . . . 3 . . 1 1 . . 12 . . . . . . Melee Attacks 293 | . . . 2 24 42 14 65 38 6 . 29 . . . 26 45 2 Impact 33 | . . . . . . . . . 4 . 29 . . . . . . Slashing 258 | . . . 2 22 42 14 65 38 2 . . . . . 26 45 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 49 | . . . 1 4 4 1 11 5 . . 13 . . . 2 8 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 19 | . . . . . 5 1 . . . . . . . . . 13 . Damage Inflicted 18420 | . 144 . 969 1187 1782 591 4703 1831 708 . 4180 . . 155 320 1850 . Guns 390 | . 144 . 10 . . . . . 31 . 174 . . 31 . . . Cannons 7313 | . . . 433 909 604 353 2210 516 308 . 1856 . . 124 . . . Explosions 1213 | . . . 444 . . . . . 214 . 555 . . . . . . Melee 9379 | . . . 82 268 1167 238 2493 1271 155 . 1536 . . . 320 1849 . Ramming 115 | . . . . . 11 . . 44 . . 59 . . . . 1 . Kinetic 4469 | . 144 . 10 26 151 167 1666 272 277 . 1682 . . 74 . . . Thermal 2371 | . . . 164 377 453 . 544 . 214 . 619 . . . . . . Explosive 280 | . . . 280 . . . . . . . . . . . . . . Electromagnetic 1806 | . . . 433 516 . 186 . 244 62 . 284 . . 81 . . . Impact 1663 | . . . . . . . . . 127 . 1536 . . . . . . Slashing 7716 | . . . 82 268 1167 238 2493 1271 28 . . . . . 320 1849 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 2 1 . 4 4 6 . 1 2 4 . 6 . . Average Corruption 2 | . . . 1 1 1 . 3 2 3 . 1 2 2 . 1 . . Corruption Purged 6 | . . . . . . . . . 6 . . . . . . . . Effects 90 | . . . . 8 3 . 33 8 23 . 3 7 1 . 4 . . Message Errors 20 | . . . . 4 1 . 2 1 8 . 1 2 . . 1 . . Matter Fused 11 | . . . . . . . 8 2 1 . . . . . . . . Heat Flow Errors 10 | . . . . 1 . . 6 . 3 . . . . . . . . Energy Discharges 13 | . . . . . 1 . 5 . 4 . . 2 . . 1 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 18 | . . . . 1 . . 5 2 5 . . 3 1 . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Targeting Errors 13 | . . . . 2 1 . 5 3 1 . 1 . . . . . . Weapon Failures 3 | . . . . . . . 1 . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2049 | . . . 59 43 243 6 354 295 80 . 607 . . . 55 307 . Projectiles 51 | . . . . 11 4 6 14 4 . . 12 . . . . . . Explosions 205 | . . . 7 . . . . . 44 . 154 . . . . . . Melee 1793 | . . . 52 32 239 . 340 291 36 . 441 . . . 55 307 . Knockbacks 55 | . . . . . 1 3 11 1 1 . 36 . . 2 . . . Impact 7 | . . . . . . . . 1 . . 6 . . . . . . Kinetic 39 | . . . . . 1 3 11 . 1 . 22 . . 1 . . . Secondary 9 | . . . . . . . . . . . 8 . . 1 . . . Self-Inflicted Damage 318 | . . . 6 . . . . 7 34 . 271 . . . . . . Shots 6 | . . . 1 . . . . . 1 . 4 . . . . . . Rammed 11 | . . . . . 1 . . 3 . . 6 . . . . 1 . Targets Rammed 14 | . . . . . 1 . . 6 . . 6 . . . . 1 . Kicked 3 | . . . . . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 18 . 174 446 254 162 425 355 430 . 510 138 . 76 53 . . Average Temperature 133 | . 11 . 51 97 116 61 137 135 209 . 166 55 . 35 22 . . Received Heat Transfer 2721 | . 96 . 18 162 216 126 1092 12 306 . 276 . . 63 93 207 54 Effects 35 | . . . . 3 . . 8 3 4 . 17 . . . . . . Shutdowns 6 | . . . . . . . 1 . 1 . 4 . . . . . . Energy Bleed 7 | . . . . 1 . . 2 . 2 . 2 . . . . . . Interference 13 | . . . . 1 . . . 3 . . 9 . . . . . . Matter Decay 3 | . . . . 1 . . 1 . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 29 | . . . 1 3 . . . 2 . . 23 . . . . . . Impact Corruptions 21 | . . . . . . . . . 3 . 18 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . Heat Transferred 2801 | . . . 250 531 582 . 740 . 200 . 498 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Peak Influence 696 | . 106 40 304 259 416 226 317 255 . . 562 . . 200 156 618 696 Initial 471 | . . 40 . 44 87 126 58 58 . . . . . 21 35 76 471 Average 141 | . 63 37 102 125 230 99 145 64 . . 211 . . 75 108 394 582 Maximum Alert Level 2 | . . . 1 1 2 1 1 1 . . 2 . . 1 . 2 2 Low Security (%) 75 | 100 100 100 84 79 41 85 83 93 . . 48 . . 89 100 23 . Level 1 17 | . . . 15 20 51 14 16 6 . . 29 . . 10 . 10 . Level 2 6 | . . . . . 7 . . . . . 21 . . . . 66 100 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . 2 2 7 3 7 3 . . 4 . . 2 1 2 . Investigation 8 | . . . . 1 1 1 1 1 . . 1 . . . 1 1 . Extermination 6 | . . . . . . 1 1 1 . . 2 . . . . 1 . Reinforcement 14 | . . . 2 1 2 1 5 1 . . . . . 2 . . . Assault 1 | . . . . . . . . . . . 1 . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Distress Signals 16 | . . . 2 . 2 1 3 2 . . 1 . . 1 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 6 . 16 18 29 13 40 18 10 . 42 6 3 24 40 42 17 Peak Tracking Total 40 | . 3 . 6 3 4 5 6 7 8 . 5 3 3 9 40 19 17 Tactical Retreats 40 | . . . 1 3 5 1 4 3 3 . 2 1 . 5 2 8 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Traps Triggered 9 | . . . 1 3 1 1 . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . 6 . . 6 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Machines Disabled 26 | . . . 2 6 . 2 1 1 . . 10 . . . 4 . . Max in Single Turn 5 | . . . 1 1 . 2 1 1 . . 5 . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Machines Accessed 43 | . 3 . 3 14 3 3 3 2 . . 5 . . 1 2 4 . Terminals 26 | . 2 . 2 13 1 2 . 1 . . 3 . . 1 . 1 . Fabricators 5 | . . . . . . 1 1 . . . . . . . 2 1 . Repair Stations 3 | . . . . 1 . . . 1 . . . . . . . 1 . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . . . . . Scanalyzers 3 | . . . 1 . 1 . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . . . . 1 . Total Hacks 105 | . 5 . 7 30 13 6 5 11 . . 12 . . 2 6 8 . Successful 69 | . 3 . 7 19 12 2 3 9 . . 5 . . 1 2 6 . Failed 36 | . 2 . . 11 1 4 2 2 . . 7 . . 1 4 2 . Catastrophic 3 | . . . . . . 1 1 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 62 | . 4 . 4 28 4 3 . 5 . . 10 . . 2 . 2 . Fabricators 12 | . . . . . . 3 2 . . . . . . . 6 1 . Repair Stations 11 | . . . . 2 . . . 6 . . . . . . . 3 . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . . . . . Scanalyzers 13 | . . . 3 . 8 . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . . 2 . Terminal Hacks 39 | . 2 . 4 17 4 1 . 4 . . 4 . . 1 . 2 . Record 4 | . . . . . . 1 . . . . . . . 1 . 2 . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . . . . . . Open Door 5 | . . . . 5 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . Alert Level 5 | . . . . 3 2 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . . . . 1 . . . . . . Reprogram Traps 2 | . 1 . . 1 . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 2 . . . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . 1 . . . 1 . . 2 . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . 2 . . Load Schematic 2 | . . . . . . 1 . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . . . . 2 . . . 5 . . . . . . . 3 . Scan Component 4 | . . . . 1 . . . 2 . . . . . . . 1 . Repair 4 | . . . . 1 . . . 2 . . . . . . . 1 . Refit 2 | . . . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . . . Scanalyzer 12 | . . . 3 . 7 . 2 . . . . . . . . . . Insert Component 6 | . . . 1 . 4 . 1 . . . . . . . . . . Analyze 6 | . . . 2 . 3 . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 2 9 2 3 1 1 . . 4 . . 1 2 4 . Full Trace Events 8 | . . . . 1 1 1 1 1 . . 1 . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 3 . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . Matter 146 | . . . . . . . . . . . . . . . 146 . . Time 36 | . . . . . . . . . . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . Parts Repaired 4 | . . . . 1 . . . 2 . . . . . . . 1 . Time 147 | . . . . 51 . . . 76 . . . . . . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . 4 . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . 3 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 2 . . . 2 1 . 2 . . . . . . Non-combat 7 | . . . . 2 . . . 2 1 . 2 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . 2 . . . 2 1 . 2 . . . . . . parse_system 2 | . . . . . . . . 1 1 . . . . . . . . no_distress 4 | . . . . 2 . . . . . . 2 . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Total Allies 14 | . . . . 10 . . . . . . . . . . 4 . . Largest Group 10 | . . . . 10 9 . . . . . . . . . 3 . . Highest-Rated Group 150 | . . . . 88 80 . . . . . . . . . 150 . . Highest-Rated Ally 50 | . . . . 16 16 . . . . . . . . . 50 . . Total Orders 15 | . . . . 4 2 . 4 1 . . . . . 4 . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . EXPLORE 13 | . . . . 3 2 . 3 1 . . . . . 4 . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . Ally Attacks 100 | . . . . 10 77 . . . . . . . . . 13 . . Total Damage 1338 | . . . . 84 727 . . . . . . . . . 527 . . Kills 14 | . . . . 1 12 . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . Drone Launches 16 | . . . . 4 2 . 3 1 . . . . . 6 . . . Drone Recoveries 10 | . . . . 4 1 . 2 . . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Turns Passed 13089 | 71 288 423 512 1381 730 1016 1393 1188 2571 75 1498 537 143 493 356 319 95 Spaces Moved 7123 | 61 147 256 255 651 285 411 586 447 1019 51 688 465 216 648 489 332 116 Core 732 | 33 . . . . . 9 . . 274 . 5 . 47 190 . 58 116 Treads 2751 | 28 147 256 255 651 285 399 92 . 610 . . . . . . 28 . Legs 1617 | . . . . . . 3 494 447 135 51 487 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 830 | . . . . . . . . . . . 196 465 169 . . . . Flight 1193 | . . . . . . . . . . . . . . 458 489 246 . Fastest Speed 31 | 50 160 160 160 160 180 160 150 120 50 150 53 53 50 31 34 37 50 Average Speed 120 | 100 160 160 160 161 180 197 155 143 145 150 133 53 56 45 34 61 50 Slowest Speed 850 | 160 160 160 160 180 180 850 210 180 400 150 350 53 130 350 120 550 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . 4 10 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 26 72 24 89 26 10 14 13 92 9 11 61 24 18 26 17 41 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . . . . 3 . . . 1 . . . . Spaces Dug 4 | . . . 1 1 . . . 2 . . . . . . . . . Terrain Destroyed 125 | . . . 22 12 2 . 21 11 16 . 41 . . . . . . Melee 2 | . . . 1 1 . . . . . . . . . . . . . Projectile 67 | . . . . 11 2 . 21 11 11 . 11 . . . . . . AOE 56 | . . . 21 . . . . . 5 . 30 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Arm Res Gar Total 10640 | 70 179 270 320 871 416 577 878 901 2071 50 1043 754 239 827 627 397 150 Wait 2460 | . 11 13 21 91 40 109 127 333 996 . 140 285 16 153 106 19 . Move 7069 | 60 146 255 254 650 284 410 585 446 1018 50 688 464 215 639 468 321 116 Hop 19 | . . . . . . . . . . . . . . 4 10 5 . Pick Up 119 | 4 8 1 7 14 7 12 14 16 7 . 14 . 1 4 1 9 . Fast Attach 108 | 2 . . 2 11 1 . 11 7 8 . 45 . . 12 9 . . Attach 83 | 4 1 . . 2 6 8 11 8 16 . 10 . 2 4 1 8 2 Detach 12 | . . . . . 1 . . . 5 . 3 1 . . . 2 . Swap 92 | . 2 . 12 19 15 8 11 15 . . 7 2 . . 1 . . Drop 119 | . . 1 5 25 11 8 14 15 3 . 23 . 5 3 3 3 . Fire 247 | . 11 . 17 32 14 10 40 17 12 . 79 . . 8 7 . . Melee 262 | . . . 2 24 36 12 65 38 6 . 29 . . . 19 29 2 Ram 5 | . . . . . . . . . . . 5 . . . . . . Kick 6 | . . . . . . . . 6 . . . . . . . . . Crush 2 | . . . . . 1 . . . . . . . . . . 1 . Escape Stasis 32 | . . . . 2 . . . . . . . . . . . . 30 Rewire 4 | . . . . . . . . . . . . 2 . . 2 . . Trap 1 | . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory -2/Research -2/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 355 | -10/Materials | Identified exit to Mines 360 | -10/Materials | Entered Mines 579 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 725 | -10/Mines | Discovered new exit (range 9) 738 | -10/Mines | Identified exit to Materials 783 | -10/Mines | Entered Materials 783 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1004 | -9/Materials | Identified exit to Mines 1004 | -9/Materials | Identified exit to Storage 1295 | -9/Materials | Entered Storage 1744 | -9/Storage | Identified exit to Recycling 2315 | -9/Storage | Repaired Cld. Ion Engine 2542 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2557 | -9/Storage | Discovered new exit (range 16) 2676 | -9/Storage | Entered Materials 2676 | -8/Materials | Accompanied by 9 allies 2676 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2687 | -8/Materials | Garrison activated, responded to threat 2853 | -8/Materials | Garrison activated, responded to threat 3307 | -8/Materials | Build established: Scavenger-Mutant 3401 | -8/Materials | Discovered new exit (range 3) 3406 | -8/Materials | Entered Factory 3406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4359 | -7/Factory | Discovered new exit (range 14) 4422 | -7/Factory | Entered another Factory area 4422 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4857 | -6/Factory | Lost 4 parts (1p2n1u) 5094 | -6/Factory | Build established: Scavenger-Skirmisher 5359 | -6/Factory | Core integrity fell below 50% 5515 | -6/Factory | Lost 4 parts (1p2n1u) 5771 | -6/Factory | Discovered new exit (range 25) 5815 | -6/Factory | Entered another Factory area 5815 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5927 | -5/Factory | Build established: Tank 6067 | -5/Factory | Repaired Carbon-fiber Leg 6107 | -5/Factory | Repaired Hvy. Armor Plating 6224 | -5/Factory | Found Prototype Processor 6224 | -5/Factory | Identified Exp. Signal Interpreter 6941 | -5/Factory | Spotted B-75 Beast 6947 | -5/Factory | Lost 3 parts (2p1w) 6975 | -5/Factory | Discovered new exit (range 14) 7003 | -5/Factory | Entered Upper Caves 7102 | -5/Upper Caves | Lost 13 parts (1p2n4u6w) 7359 | -5/Upper Caves | Build established: Scavenger-Mutant 8479 | -5/Upper Caves | Spotted B-75 Beast 8513 | -5/Upper Caves | Lost 3 parts (1p1n1u) 9541 | -5/Upper Caves | Discovered new exit (range 13) 9574 | -5/Upper Caves | Entered another Upper Caves area 9597 | -5/Upper Caves | Discovered new exit (range 13) 9649 | -5/Upper Caves | Entered Factory 9649 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10191 | -4/Factory | Lost 5 parts (1n2u2w) 10428 | -4/Factory | Lost 3 parts (1p1n1w) 10560 | -4/Factory | Lost 9 parts (4n2u3w) 10647 | -4/Factory | Lost 4 parts (1n1u2w) 10716 | -4/Factory | Lost 3 parts (3p) 10925 | -4/Factory | Build established: Scavenger-Gunner 10934 | -4/Factory | First assault squad dispatched 11001 | -4/Factory | Found Prototype Slashing Weapon 11001 | -4/Factory | Identified Vibroblade 11144 | -4/Factory | Discovered new exit (range 7) 11147 | -4/Factory | Entered Upper Caves 11422 | -4/Upper Caves | Build established: Scavenger-Mutant 11655 | -4/Upper Caves | Spotted B-86 Titan 11678 | -4/Upper Caves | Discovered new exit (range 8) 11684 | -4/Upper Caves | Entered another Upper Caves area 11696 | -4/Upper Caves | Encountered a Warlord checkpoint 11729 | -4/Upper Caves | Learned Research terminal intel 11732 | -4/Upper Caves | Discovered new exit (range 9) 11735 | -4/Upper Caves | Core integrity fell below 50% 11811 | -4/Upper Caves | Spotted B-86 Titan 11827 | -4/Upper Caves | Entered Research 11827 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11828 | -3/Research | Loaded intel: 18 terminal locations 11832 | -3/Research | Lost 12 parts (3p5n2u2w) 11965 | -3/Research | Lost 3 parts (1u2w) 12074 | -3/Research | Build established: Mutant 12183 | -3/Research | Spotted B-86 Titan 12298 | -3/Research | Discovered new exit (range 16) 12320 | -3/Research | Entered Armory 12363 | -3/Armory | Fabricated Katana (x2) 12654 | -3/Armory | P-80 Master assimilated allied Rainmaker 8d 12674 | -3/Armory | Discovered new exit (range 5) 12676 | -3/Armory | Entered Research 12676 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 12704 | -2/Research | Repaired Field Propulsion Array 12771 | -2/Research | Lost 13 parts (2p3n4u4w) 12986 | -2/Research | Spotted B-90 Cyclops 12993 | -2/Research | Core integrity fell below 50% 12995 | -2/Research | Identified exit to Garrison 12995 | -2/Research | Entered Garrison 13021 | -2/Garrison | Lost 6 parts (2p1n1u2w) 13046 | -2/Garrison | Triggered checkpoint 13059 | -2/Garrison | Spotted B-90 Cyclops 13066 | -2/Garrison | Core integrity fell below 20% 13090 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13024_ Field strength at 76. 13025_ Field strength at 70. 13026_ Field strength at 64. 13027_ Field strength at 58. 13028_ Field strength at 52. 13029_ Field strength at 46. 13030_ Field strength at 40. 13031_ Field strength at 34. 13032_ Field strength at 28. 13033_ Field strength at 22. 13034_ Field strength at 16. 13035_ Field strength at 10. 13036_ Field strength at 4. 13037_ Stasis field depleted. 13046_ Beams of light sweep through the air. An alarm sounds. 13055_ Hacking Suite destroyed. Garrison Door activated. 13064_ Slug penetrates S-43 Plague. 13064_ S-43 Plague destroyed. 13064_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ??????????????????????###### #???????????????????? | | ??????????????????????#!!!## #????###????????????? | | ??????????????????????# @ss #???# ????????????? | | ??????????????????????#[[[##s#???# ????????????? | | ###???????????????????###### #???# #????????????? | | #????????????????????????# #???# ##???????????? | | #????????????????????????# #???# #???????????? | | #????????????????????????# #???# #????????????? | | #????????????????????????# ##### #????????????? | | #????????????????????????# #????????????? | | #????????????????????????#+##### #????????????? | | #????????????????????????# #???# #????????????? | | #????????????????????????# #???# #????????????? | | ##############???????????# #???# #????????????? | | #??????######/##### ########?????? | | #????### ? | | +############ #???# # ? | | #??????????# #???# ## ######### ##########???? | | #??????????# #???# ## #???????# #????????????? | | ##??????????# #???# ## #???????# #????????????? | | ????????????# #???# ## #???????# #????????????? | | ????????????# #####"## #???????# #????????????? | | ????????????# ## ## #???????# #????????????? | | ???????????## ## ## ##??????? #????????????? | | ???????????# #??????? #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 50 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 6 Corruption Prevention 20 Heat Shielding 100 Armor Coverage 600 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mining Claw | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Ion Burst Cannon | -8/Materials | Scanalyzed Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- GoHome() Hunted Oh No You Don't! Challenges ------------ None Game ------ Seed BottomlessAdvancedSource Manual? 0 Play Time 02:15:52 Cumulative 31.3 hours Start 2021.12.10 @ 11:31:36 End 2021.12.10 @ 14:11:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49e3381e-e6db-4f82-931c-27d7f118443f