Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.10 @ 01:50:55 Player: jumpy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (870) 870 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5095 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Terrain Scanner Targeting Computer Core Analyzer High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Antigrav System > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Seismic Detector Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Improved Deuterium Engine Fission Core Advanced Signal Interpreter Improved Terrain Scanner Targeting Computer Core Analyzer [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Tiamat Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Slots Evolved 10 | . . 2 . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 . . 2 1 . Utility 4 | . . 1 . . 2 . 1 Weapon 1 | . . . . . . 1 . Parts Attached 32 | 8 1 3 3 . 9 2 6 Power 5 | 2 . . . . 2 1 . Engine 4 | 2 . . . . 2 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 9 | 2 . 1 . . 5 . 1 Treads . | . . . . . . . . Leg 3 | 2 . 1 . . . . . Wheel . | . . . . . . . . Hover 6 | . . . . . 5 . 1 Flight . | . . . . . . . . Utility 6 | 2 . 1 . . 2 . 1 Device 1 | 1 . . . . . . . Storage 1 | 1 . . . . . . . Processor 2 | . . . . . 2 . . Hackware 1 | . . 1 . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 12 | 2 1 1 3 . . 1 4 Energy Gun 4 | . 1 . . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 1 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 1 Parts Lost 10 | . . . 1 . . 2 7 Power . | . . . . . . . . Propulsion 6 | . . . . . . 2 4 Utility 2 | . . . . . . . 2 Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 6 | . . . 1 . . 2 6 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 6 8 7 8 6 7 6 Power 1 | . 1 1 1 1 1 1 1 Propulsion 1 | 1 2 5 4 4 . . . Utility 2 | . 2 2 1 1 2 4 3 Weapon 1 | . . . . 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 10 | 1 2 . 2 . . . 5 Power 1 | . . . . . . . 1 Propulsion 2 | . 1 . 1 . . . . Utility 5 | . . . 1 . . . 4 Weapon 2 | 1 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 100 86 99 100 91 92 46 Engine 7 | . 14 11 11 11 7 2 . Leg 16 | . 28 24 33 33 . . . Hover 11 | . . . . . 32 32 11 Device 8 | . 14 11 11 11 7 6 3 Storage 8 | . 14 11 11 11 7 6 3 Processor 4 | . . . . . 11 13 7 Hackware 6 | . . 6 11 11 7 6 3 Energy Gun 2 | . 9 11 2 . . . 3 Ballistic Gun 16 | . 18 11 18 22 15 19 5 Peak Build Rating 46 | 7 8 13 16 16 33 38 46 Average Rating 18 | 5 7 10 14 16 26 35 23 On Entrance 15 | . 7 8 13 16 16 33 30 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 93 | . . . . . . . 93 Heaviest Build 37 | 14 15 16 17 17 22 25 37 Greatest Support 37 | 20 20 30 30 30 37 37 32 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 6 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 6 | 2 6 8 7 8 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 5 Class Distribution -------------------- 81% | Mutant 13% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Matter Collected 640 | 324 40 52 130 18 76 . . Remotely . | . . . . . . . . Salvage Created 1106 | 159 123 101 358 59 198 . 108 Parts 85 | 12 6 8 29 4 11 . 15 Haulers Intercepted 3 | . . . 2 . 1 . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 21 | . 5 2 5 1 1 . 7 Guns 13 | . 4 2 5 1 1 . . AOE 7 | . . . . . . . 7 Classes Destroyed 9 | 2 2 2 1 . 1 . 1 Worker 1 | . . . . . 1 . . Tunneler 4 | 4 . . . . . . . Hauler 3 | . . . 2 . 1 . . Recycler 2 | 1 . . . . 1 . . Operator 2 | . . 1 . . 1 . . Swarmer 8 | . 3 . . . . . 5 Grunt 5 | . 2 1 1 . 1 . . Sentry 6 | . . 1 4 1 . . . Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | 2 5 2 2 1 2 . 7 Combat Bots Only 7 | . 5 1 1 1 1 . 7 Max Kills in Single Turn 4 | 1 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Hostile Shots Fired 267 | . 19 7 17 6 66 22 130 Missed 103 | . 5 4 6 . 36 6 46 Hits 164 | . 14 3 11 6 30 16 84 Projectile 164 | . 14 3 11 6 30 16 84 AOE 3 | . . . . . . . 3 Critical Strikes 5 | . . . . . . 1 4 Damage Taken 2673 | . 132 39 152 86 257 249 1758 Core 1195 | . 35 15 41 29 18 47 1010 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 86 . . 78 97 94 . Volleys Fired 78 | 11 10 8 16 3 15 . 15 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 120 | 40 70 73 73 46 46 . 120 Shots Fired 147 | 22 20 16 28 6 30 . 25 Gun 142 | 22 20 16 28 6 30 . 20 Cannon . | . . . . . . . . Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 102 | 22 10 8 26 6 30 . . Thermal 20 | . 10 8 2 . . . . Explosive 5 | . . . . . . . 5 Electromagnetic 20 | . . . . . . . 20 Robot Hit Streak 19 | 4 4 6 19 4 9 . 7 Robot Miss Streak 2 | 2 2 1 1 1 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 100 | 12 11 11 21 4 23 . 18 Core Hits 62 | 7 5 6 12 2 10 . 20 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 4 . . . . . . Burn 3 | . 3 . . . . . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1968 | 125 141 145 305 52 327 . 873 Guns 1186 | 125 141 145 305 52 327 . 91 Cannons . | . . . . . . . . Explosions 780 | . . . . . . . 780 Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 917 | 125 52 81 280 52 327 . . Thermal 178 | . 89 64 25 . . . . Explosive 780 | . . . . . . . 780 Electromagnetic 91 | . . . . . . . 91 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 2 Average Corruption 2 | . . . . . . 4 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 3 2 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 53 | . . . . . . . 53 Projectiles . | . . . . . . . . Explosions 53 | . . . . . . . 53 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 330 | . 71 24 15 1 10 . 330 Average Temperature 99 | . 40 12 9 1 8 . 185 Received Heat Transfer 339 | . 21 24 54 27 96 . 117 Effects 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 740 | . 481 185 74 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 83 | 100 100 100 100 100 15 100 94 Level 1 16 | . . . . . 84 . 2 Level 2 . | . . . . . . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 523 | 10 100 64 80 68 263 104 523 Initial 200 | . . 29 22 18 200 104 28 Average 73 | 1 31 44 51 27 222 69 45 Influence Increases 1497 | 25 120 65 155 110 384 45 593 Destroy 0b10 Robot/C 420 | . 100 40 100 20 20 . 140 Destroy 0b10 Robot/NC 60 | 25 . 5 10 . 20 . . Destroy Leader 116 | . 20 20 44 . 12 . 20 Successful Hack 27 | . . . . . 27 . . Select Force Hacks 90 | . . . . 90 . . . Disable Machine 30 | . . . . . . . 30 Destroy Structure 119 | . . . 1 . . . 118 Advance Influence 200 | . . . . . 200 . . Partial Spotted 30 | . . . . . 15 . 15 Lose Combat Pursuer 405 | . . . . . 90 45 270 Influence Decreases 984 | 25 50 81 162 157 170 200 139 Entered New Map 243 | . . 41 32 29 . 110 31 Time Decay 681 | 25 50 40 120 128 170 70 78 Lost Part 60 | . . . 10 . . 20 30 Squads Dispatched 12 | . . 2 1 . 5 . 4 Investigation 2 | . . . . . 1 . 1 Extermination 1 | . . . . . 1 . . Reinforcement 8 | . . 2 1 . 3 . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Distress Signals 3 | . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 8 4 6 1 11 7 28 Peak Tracking Total 13 | . 5 1 2 1 4 4 13 Tactical Retreats 9 | . . . . . 3 1 5 Traps | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Accessed 10 | . 1 . . 4 3 1 1 Terminals 6 | . 1 . . 1 2 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 2 . . 8 16 3 2 Successful 18 | . 1 . . 5 11 1 . Failed 12 | . 1 . . 3 4 2 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . Manual 12 | . 2 . 1 4 5 . . Terminals 25 | . 2 . . 3 15 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 5 . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . . . 1 10 1 . Record 3 | . . . . . 3 . . Robot Schematic 1 | . . . . . 1 . . Robot Analysis 3 | . . . . 1 1 1 . Prototype ID Bank 1 | . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Reinforcement Status 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 1 . . 3 1 . . Terminals 2 | . 1 . . . 1 . . Track 1 | . . . . . 1 . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Tunnel 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 8 | . 1 . . 2 3 1 1 Full Trace Events 3 | . . . . 1 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Active Infowar (turns) 1629 | 48 220 94 246 336 351 158 176 Optics 532 | . . . . . 198 158 176 Seismic 1616 | 48 220 94 246 336 351 158 163 Robot Analysis Total 3 | . . . . 1 1 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Turns Passed 1848 | 163 220 94 246 336 351 158 280 Spaces Moved 1947 | 97 142 55 127 273 570 308 375 Core 187 | 3 . . . . . . 184 Treads . | . . . . . . . . Legs 691 | 94 142 55 127 273 . . . Wheels . | . . . . . . . . Hover 1069 | . . . . . 570 308 191 Flight . | . . . . . . . . Fastest Speed 44 | 50 120 120 120 120 44 44 48 Average Speed 74 | 117 120 120 120 120 45 45 56 Slowest Speed 120 | 120 120 120 120 120 48 112 116 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 36 10 26 70 24 6 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . . . . 3 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 60 | . . . . . . . 60 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 60 | . . . . . . . 60 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total 2193 | 122 172 66 194 275 628 326 410 Wait 97 | . 14 . 40 . 26 10 7 Move 1940 | 96 141 54 126 272 569 307 375 Hop . | . . . . . . . . Pick Up 20 | 6 4 . 3 . 4 3 . Fast Attach 18 | 7 . 2 1 . 3 . 5 Attach 7 | . . . . . 4 2 1 Detach 1 | . . . . . . . 1 Swap 11 | 1 1 1 4 . 2 2 . Drop 19 | 1 2 1 4 . 5 2 4 Fire 78 | 11 10 8 16 3 15 . 15 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 449 | -9/Materials | Discovered new exit (range 12) 478 | -9/Materials | Entered Storage 719 | -9/Storage | Used back door to open Recycling access 719 | -9/Storage | Discovered new exit (range 5) 724 | -9/Storage | Entered Recycling 1032 | -9/Recycling | Discovered new exit (range 11) 1060 | -9/Recycling | Entered Factory 1060 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1303 | -7/Factory | Identified exit to Factory 1326 | -7/Factory | Central database locked down 1411 | -7/Factory | Entered another Factory area 1411 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1452 | -6/Factory | Discovered new exit (range 17) 1569 | -6/Factory | Entered another Factory area 1569 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1745 | -5/Factory | Released all parts (7) 1775 | -5/Factory | Lost 6 parts (4n2u) 1802 | -5/Factory | Core integrity fell below 50% 1840 | -5/Factory | Core integrity fell below 20% 1846 | -5/Factory | Garrison activated, responded to threat 1849 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 01826_ UVGA|8// 4QMA&V0>JZG 01835_ Acquired Prototype Launcher. 01835_ Identified Tiamat Missile Launcher. 01837_ S-27 Virus destroyed. 01839_ Destroyed VTOL Module. 01839_ S-27 Virus destroyed. 01840_ Slug penetrates Wall. 01841_ The unstable cave ceiling collapses. 01843_ Slug penetrates Wall. 01843_ P-70 Sage destroyed. 01846_ G-50 Soldier calls for garrison reinforcements. 01846_ ALERT: Activating Garrison Access F004. 01846_ Penetrated by Slug. 01846_ Tiamat Missile Launcher destroyed. 01846_ Penetrated by Slug. 01846_ A-15 Conveyor calls for reinforcements. 01846_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01849_ Slug penetrates Wall. 01849_ Penetrated by Slug. 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