Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 21:55:19 Player: harambe Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (3918) 3918 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (561) 561 TOTAL SCORE: 12224 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 105 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 109/300 Energy 75/100 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Experimental Optical Array Centrium Light Armor Plating > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (5) ---- Improved Transmission Jammer Dispersion Rifle Heavy Dispersion Rifle Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads Biometal Leg Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Enhanced Optical Array Advanced Sensor Array ECM Suite Improved Heavy Armor Plating > --- WEAPON ----------- Dispersion Rifle Quantum Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Transmission Jammer Advanced Transmission Jammer Long-range Proton Cannon Phase Cannon Matter Neutralizer Heavy Missile Launcher Impact Mace [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 2 . 2 2 2 . . . . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 . 1 . 2 . . . . 1 . . Utility 6 | . . 1 1 . . 2 . . . . . 1 1 . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 188 | . 8 19 7 26 22 25 24 2 2 8 1 12 26 6 Power 22 | . 2 2 . 3 2 5 3 . . 2 . 2 1 . Engine 11 | . 1 2 . 3 1 4 . . . . . . . . Core 8 | . 1 . . . 1 1 3 . . 1 . 1 . . Reactor 3 | . . . . . . . . . . 1 . 1 1 . Propulsion 59 | . 3 8 5 9 8 5 12 1 1 2 . 1 4 . Treads 12 | . . 2 . 4 1 2 1 . . . . 1 1 . Leg 21 | . . . 4 5 6 3 1 . . 1 . . 1 . Wheel 10 | . 3 6 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . Flight 14 | . . . . . 1 . 10 1 1 1 . . . . Utility 48 | . 2 2 2 3 4 10 1 . 1 4 . 5 10 4 Device 24 | . . 1 1 . 3 7 . . . . . 4 6 2 Storage 5 | . 1 . . . . . 1 . . 2 . . 1 . Processor 6 | . 1 1 . . . 2 . . 1 . . . . 1 Hackware 2 | . . . . . 1 1 . . . . . . . . Protection 11 | . . . 1 3 . . . . . 2 . 1 3 1 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | . 1 7 . 11 8 5 8 1 . . 1 4 11 2 Energy Gun 13 | . . 2 . 4 2 1 1 . . . . 1 2 . Energy Cannon 8 | . . 1 . . 1 . . . . . . 2 4 . Ballistic Gun 18 | . 1 3 . 4 1 2 3 1 . . 1 . 2 . Ballistic Cannon 3 | . . . . . 2 1 . . . . . . . . Launcher 8 | . . 1 . 3 . 1 1 . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 2 . 3 . . . . 1 1 2 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 1 . 1 . . 7 . . 2 1 Parts Lost 55 | . 2 4 . 6 1 7 4 . 1 . . 7 20 3 Power 9 | . 1 2 . . . 2 . . . . . 3 1 . Propulsion 22 | . 1 2 . 4 . 2 3 . . . . 4 6 . Utility 19 | . . . . 2 1 1 1 . 1 . . . 10 3 Weapon 5 | . . . . . . 2 . . . . . . 3 . Highest Loss Streak 11 | . 1 3 . 3 1 5 3 . 1 . . 4 11 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 97 99 98 99 99 99 93 88 90 85 94 77 58 7 Engine 6 | . 12 6 9 9 7 11 1 . . . . . . . Core 3 | . 1 5 . . 6 1 9 11 11 11 11 4 . . Treads 2 | . . 6 . 2 . 2 4 . . . . 2 2 . Leg 18 | . 6 . 21 32 34 29 11 . . . . . 1 . Wheel 4 | . 21 26 12 . . . . . . . . . . . Flight 6 | . . . . . 2 . 23 41 41 41 41 26 6 . Device 8 | . . 4 11 5 4 19 11 11 11 11 11 13 13 3 Storage 7 | . 14 11 9 9 7 6 5 5 5 5 5 5 3 . Processor 8 | . 12 17 9 9 7 7 7 5 10 11 11 6 2 1 Hackware 1 | . . . . . 2 3 5 5 2 . . . . . Protection 5 | . . . 6 12 7 1 . . . 2 5 7 6 . Energy Gun 5 | . 20 2 . 8 7 . 2 . . . . 2 3 . Energy Cannon 2 | . . 8 9 1 . 5 . . . . . 2 4 . Ballistic Gun 4 | . 7 10 9 7 3 . 4 5 5 . 5 . 1 . Ballistic Cannon 1 | . . . . . 3 5 . . . . . . . . Naked Turns 11 | . . . . . . . . . . . . . 11 . Heaviest Build 84 | 10 29 36 38 45 55 62 48 29 29 31 30 50 84 5 Greatest Support 91 | 20 32 42 52 49 88 91 72 31 31 31 31 75 75 3 Greatest Overweight (x) 3 | . 1 3 1 1 . . . . . . . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 10 10 10 10 10 10 5 Average Capacity 13 | . 13 15 15 15 15 15 13 10 10 10 10 10 8 5 Most Carried 15 | . 15 15 15 15 15 15 15 10 10 10 10 10 10 5 Average Carried 12 | . 12 14 14 14 14 14 12 10 10 9 9 8 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 5 5 Final Carried 15 | 6 15 15 15 15 15 15 10 10 10 10 10 8 4 4 Class Distribution -------------------- 71% | Mutant 10% | Scavenger-Sprinter 9% | Infiltrator-Mutant 4% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Infiltrator-Mutant | -4/Factory Infiltrator-Tank | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 2959 | 194 98 313 . 579 396 489 257 20 117 . 47 83 297 69 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3676 | . 134 637 . 973 245 378 333 . . . . 83 893 . Parts 193 | . 9 47 . 52 8 17 19 . . . . 3 38 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . 1 . 1 . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 89 | . 5 19 . 23 7 8 13 . . . . 1 13 . Guns 44 | . 5 11 . 14 2 1 5 . . . . . 6 . Cannons 24 | . . 8 . 3 3 7 . . . . . . 3 . AOE 17 | . . . . 4 1 . 8 . . . . . 4 . Classes Destroyed 11 | . 2 2 . 3 1 2 . . . . . . 1 . Worker 8 | . . . . . . 1 . . . . . . 7 . Builder 3 | . . . . 1 . . . . . . . . 2 . Recycler 1 | . . 1 . . . . . . . . . . . . Swarmer 22 | . 3 9 . 2 . . 8 . . . . . . . Grunt 42 | . 2 7 . 9 5 3 5 . . . . . 11 . Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . Protector 2 | . . . . 2 . . . . . . . . . . Sentry 16 | . . 3 . 9 1 2 . . . . . 1 . . Hunter 3 | . . . . . . 2 . . . . . . 1 . Programmer 2 | . . . . . 1 1 . . . . . . . . Best Kill Streak 10 | . 3 7 . 5 2 2 9 . . . . 1 10 . Combat Bots Only 9 | . 3 7 . 5 2 2 9 . . . . 1 7 . Max Kills in Single Turn 3 | . 1 1 . 2 1 1 3 . . . . 1 3 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 1 . 3 . . . . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1037 | . 42 94 . 140 103 128 64 3 7 . . 36 375 45 Missed 303 | . 11 17 . 40 31 26 17 . 4 . . 21 122 14 Damage Taken 12377 | . 312 868 . 1511 935 1641 750 67 55 . . 453 5094 691 Core 2164 | . 120 121 . 192 104 167 73 . 18 . . 53 875 441 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 248 | . . . . . . . . . . . . . 248 . Redirected to Shielding 151 | . . . . . . . . . . . . 121 30 . Regen/Repaired (Parts) 87 | . . . . 87 . . . . . . . . . . Core Remaining (%) 78 | 100 52 69 . 65 85 80 . . . . 83 95 . . Volleys Fired 283 | . 19 41 . 69 38 40 17 1 . . . 4 54 . Largest 3 | . 2 2 . 2 2 2 2 1 . . . 2 3 . Hottest 284 | . 80 91 . 126 103 113 96 33 . . . 169 284 . Shots Fired 519 | . 36 81 . 133 63 71 30 1 1 . . 8 95 . Gun 346 | . 36 41 . 113 46 7 25 1 1 . . 4 72 . Cannon 155 | . . 40 . 13 17 64 . . . . . 4 17 . Launcher 18 | . . . . 7 . . 5 . . . . . 6 . Special . | . . . . . . . . . . . . . . . Kinetic 241 | . 8 40 . 58 38 45 16 1 1 . . . 34 . Thermal 238 | . 28 41 . 68 12 26 9 . . . . 4 50 . Explosive 15 | . . . . 4 . . 5 . . . . . 6 . Electromagnetic 25 | . . . . 3 13 . . . . . . 4 5 . Robot Hit Streak 23 | . 12 10 . 23 15 11 7 . . . . 8 10 . Robot Miss Streak 5 | . 3 3 . 5 3 4 3 1 . . . . 5 . Penetration Max 3 | . . . . . 1 . . . . . . . 3 . Secondary Targets 3 | . . . . 2 . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . 1 . Shots Hit Robots 352 | . 26 51 . 95 56 39 18 . . . . 8 59 . Core Hits 186 | . 8 27 . 46 18 18 22 . . . . 2 45 . Critical Kills 8 | . . . . 1 . . . . . . . . 7 . Critical Parts Destroyed 10 | . . . . . 1 1 . . . . . . 8 . Critical Strikes 29 | . . . . 5 5 4 . . . . . . 15 . Burn 4 | . . . . 4 . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 17 | . . . . . 1 1 . . . . . . 15 . Blast 6 | . . . . . 3 3 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . Melee Attacks 13 | . . . . . 3 . 5 . . . . 1 2 2 Impact 13 | . . . . . 3 . 5 . . . . 1 2 2 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10279 | . 342 955 . 2115 1176 1067 1543 . . . . 221 2860 . Guns 4177 | . 342 403 . 1356 684 25 294 . . . . 108 965 . Cannons 2867 | . . 552 . 207 439 1042 . . . . . 113 514 . Explosions 3235 | . . . . 552 53 . 1249 . . . . . 1381 . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 2907 | . 139 393 . 567 747 622 191 . . . . . 248 . Thermal 3743 | . 203 562 . 996 242 445 103 . . . . 108 1084 . Explosive 2842 | . . . . 212 . . 1249 . . . . . 1381 . Electromagnetic 787 | . . . . 340 187 . . . . . . 113 147 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 4 . . 2 2 . 1 1 1 1 1 . 15 17 Average Corruption 3 | . 3 . . 2 2 . 1 1 1 1 1 . 7 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 29 | . 6 . . 11 1 . . . 1 1 1 . 5 3 Message Errors 6 | . . . . 4 . . . . . . . . 1 1 Matter Fused 7 | . . . . 2 1 . . . . 1 1 . 1 1 Heat Flow Errors 3 | . . . . . . . . . . . . . 3 . Energy Discharges 4 | . 1 . . 3 . . . . . . . . . . Data Loss (minor) 5 | . 3 . . 2 . . . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 69 | . . 1 . 2 1 . 43 . . . . . 22 . Projectiles 4 | . . 1 . 2 1 . . . . . . . . . Explosions 65 | . . . . . . . 43 . . . . . 22 . Melee . | . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . 9 8 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 15 | . . . . . 7 8 . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . Self-Inflicted Damage 103 | . . . . . 45 . 41 . . . . . 17 . Shots 3 | . . . . . 1 . 1 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 448 | . 129 377 . 432 351 418 313 235 307 259 4 78 448 . Average Temperature 137 | . 51 139 . 122 193 183 84 121 156 112 2 16 178 . Received Heat Transfer 3155 | . 96 330 . 720 357 537 90 9 27 . . 63 884 42 Effects 40 | . . 2 . 10 4 12 1 . 3 1 . . 7 . Shutdowns 11 | . . 1 . 1 2 4 . . . . . . 3 . Energy Bleed 8 | . . . . 3 2 1 1 . . . . . 1 . Interference 13 | . . . . 2 . 5 . . 3 1 . . 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 2 | . . 1 . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . Total Turns 51 | . . . . . . . . . . . . . 51 . Longest Duration 51 | . . . . . . . . . . . . . 51 . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . . . . . 2 2 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 2 1 . . . . . . . . . Combat Hostiles 3 | . . . . 2 1 . . . . . . . . . Parts Melted 14 | . 1 2 . 8 1 1 . . . . . . 1 . Heat Transferred 6633 | . 475 1024 . 2396 407 629 222 . . . . 148 1332 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 549 | . 120 401 137 445 290 168 549 . . . . 486 527 327 Initial 300 | . . . 122 57 151 59 22 . . . . 300 178 292 Average 199 | . 45 164 128 302 121 55 306 . . . . 359 345 303 Maximum Alert Level 2 | . . 2 . 2 1 . 2 . . . . 2 2 1 Low Security (%) 56 | . 100 43 100 21 91 100 41 . . . . . 23 . Level 1 31 | . . 56 . 67 8 . 6 . . . . 72 33 100 Level 2 11 | . . . . 10 . . 51 . . . . 27 42 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . 3 2 2 1 . . . . . 3 . Investigation . | . . . . . . . . . . . . . . . Extermination 4 | . . . . . 1 1 1 . . . . . 1 . Reinforcement 6 | . 1 . . 1 1 1 . . . . . . 2 . Assault 2 | . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 4 | . . 1 1 . . . 1 . . . . . 1 . Communications Jammed 52 | . . . . . . 1 . . . . . 18 33 . Distress Signals 33 | . . . . . . . . . . . . . 33 . Times Spotted 199 | . 9 26 1 29 12 18 25 6 9 . 2 12 40 10 Peak Tracking Total 10 | . 6 6 2 5 4 3 7 6 10 . 2 5 9 7 Tactical Retreats 27 | . . 4 . 1 2 1 5 1 2 . . 5 5 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 6 | . 2 . . 1 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 10 | . . . . 1 . 3 5 . . . . . . 1 Max in Single Turn 3 | . . . . . . 1 3 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 40 | . 3 1 1 6 7 4 3 . . 9 . 4 2 . Terminals 27 | . 3 1 1 5 6 3 3 . . . . 3 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 96 | . 4 1 1 9 11 7 6 . . 48 . 7 2 . Successful 78 | . 2 . . 8 6 6 3 . . 48 . 4 1 . Failed 18 | . 2 1 1 1 5 1 3 . . . . 3 1 . Catastrophic 2 | . 1 . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . . . Terminals 39 | . 4 1 1 7 9 5 6 . . . . 4 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 2 . . . . . 3 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 70 | . 2 . . 6 4 4 3 . . 48 . 2 1 . Record 36 | . . . . . . . . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . . . 1 . 1 . . . 4 . . . . Open Door 2 | . . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . 1 1 . . . . . 1 . Locate Traps 5 | . 1 . . . 2 1 1 . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 2 . . . . . 2 . . Insert Component 3 | . . . . . 1 1 . . . . . 1 . . Analyze 3 | . . . . . 1 1 . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 3 3 1 3 . . . . 2 2 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 1 . . . 4 . 1 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . . 1 . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . . . . . . . Total Damage 535 | . . . . 535 . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 2 . . . Drone Launches 1 | . . . . . 1 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 6171 | . 446 658 73 1208 977 1051 293 99 91 64 91 376 668 76 Spaces Moved 5361 | 1 312 420 54 660 647 634 314 259 225 229 352 650 487 117 Core 267 | . . . . . . . . . . . . . 150 117 Treads 252 | . . . . . . . . . . . . 96 156 . Legs 2123 | 1 74 . 36 660 647 634 71 . . . . . . . Wheels 676 | . 238 420 18 . . . . . . . . . . . Hover 181 | . . . . . . . . . . . . . 181 . Flight 1862 | . . . . . . . 243 259 225 229 352 554 . . Fastest Speed 19 | 120 100 93 90 90 105 127 19 19 19 19 19 19 50 50 Average Speed 80 | 120 105 96 93 114 119 128 43 19 19 19 19 43 99 51 Slowest Speed 240 | 120 190 125 180 183 130 130 130 19 19 23 19 160 240 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 2 . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 36 | 1 55 37 6 77 23 21 12 60 56 63 69 25 22 21 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 7 | . . . . . . . . 1 1 3 2 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 2 1 . 4 . . . Spaces Dug 12 | . . . . . 3 . 5 . . . . 1 2 1 Terrain Destroyed 161 | . . . . 40 10 12 51 . . . . 1 46 1 Melee 12 | . . . . . 3 . 5 . . . . 1 2 1 Projectile 20 | . . . . . 3 12 3 . . . . . 2 . AOE 129 | . . . . 40 4 . 43 . . . . . 42 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Total 6709 | . 392 599 75 990 784 802 431 306 271 248 375 727 579 130 Wait 640 | . 30 81 9 205 44 80 26 43 45 . 22 50 5 . Move 5336 | . 311 419 53 659 646 633 309 258 224 228 351 642 486 117 Hop 5 | . . . . . . . 2 . . . . 3 . . Pick Up 95 | . 17 20 2 12 12 10 12 1 . 1 1 2 4 1 Fast Attach 66 | . 1 4 4 8 9 7 2 . 1 9 . 6 11 4 Attach 49 | . 2 6 2 5 2 8 7 . . . 1 4 10 2 Detach 8 | . . . . . . . 2 . . 1 . 2 1 2 Swap 75 | . 5 9 1 13 11 10 15 2 1 1 . 2 5 . Drop 115 | . 7 19 4 19 19 14 16 1 . 8 . 5 1 2 Fire 283 | . 19 41 . 69 38 40 17 1 . . . 4 54 . Melee 13 | . . . . . 3 . 5 . . . . 1 2 2 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . Rewire 6 | . . . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 239 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered exit to Mines (range 15) 423 | -10/Materials | Discovered new exit (range 16) 446 | -10/Materials | Identified exit to Materials 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 800 | -9/Materials | Destroyed 7 combat bots 863 | -9/Materials | Lost 3 parts (1p2n) 897 | -9/Materials | Discovered new exit (range 14) 908 | -9/Materials | Identified exit to Mines 1044 | -9/Materials | Discovered new exit (range 10) 1104 | -9/Materials | Identified exit to Materials 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1145 | -8/Materials | Discovered new exit (range 9) 1154 | -8/Materials | Identified exit to Storage 1178 | -8/Materials | Entered Storage 1376 | -8/Storage | Met a pair of Derelict thieves 1909 | -8/Storage | Lost 3 parts (2n1u) 2041 | -8/Storage | Repaired VSS Leg 2371 | -8/Storage | Discovered new exit (range 15) 2385 | -8/Storage | Identified exit to Factory 2386 | -8/Storage | Entered Factory 2386 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3028 | -7/Factory | Discovered new exit (range 9) 3038 | -7/Factory | Identified exit to Lower Caves 3335 | -7/Factory | Discovered new exit (range 16) 3354 | -7/Factory | Identified exit to Factory 3363 | -7/Factory | Entered another Factory area 3363 | -6/Factory | Evolved 2 slots: Utility x2 3565 | -6/Factory | Discovered new exit (range 14) 3589 | -6/Factory | Identified exit to Lower Caves 3646 | -6/Factory | Build established: Infiltrator-Mutant 3855 | -6/Factory | Discovered exit to Lower Caves (range 15) 4000 | -6/Factory | Build established: Mutant 4183 | -6/Factory | Discovered new exit (range 22) 4355 | -6/Factory | Lost 5 parts (2p1n2w) 4414 | -6/Factory | Entered another Factory area 4414 | -5/Factory | Evolved 2 slots: Propulsion x2 4577 | -5/Factory | Destroyed 9 combat bots 4579 | -5/Factory | Lost 3 parts (2n1u) 4661 | -5/Factory | Spotted B-75 Beast 4703 | -5/Factory | Discovered new exit (range 18) 4707 | -5/Factory | Entered Upper Caves 4743 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4773 | -5/Upper Caves | Learned location of Armory (-3) 4805 | -5/Upper Caves | Discovered new exit (range 4) 4806 | -5/Upper Caves | Entered another Upper Caves area 4875 | -5/Upper Caves | Discovered new exit (range 22) 4891 | -5/Upper Caves | Build established: Scavenger-Sprinter 4896 | -5/Upper Caves | Learned Factory interactive machine intel 4897 | -5/Upper Caves | Entered Zhirov 4898 | -5/Zhirov | Discovered new exit (range 3) 4902 | -5/Zhirov | Met Zhirov 4905 | -5/Zhirov | Learned location of Quarantine (-2) 4905 | -5/Zhirov | Learned location of Testing (-3) 4905 | -5/Zhirov | Learned location of Command (-1) 4910 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4913 | -5/Zhirov | Found Alien Artifact 4913 | -5/Zhirov | Identified Integrated Dissipator 4913 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4917 | -5/Zhirov | Found Alien Artifact 4917 | -5/Zhirov | Identified Transdimensional Reconstructor 4917 | -5/Zhirov | Warped through subspace 4961 | -5/Zhirov | Entered Proximity Caves 5037 | -4/Proximity Caves | Spotter reported a threat 5041 | -4/Proximity Caves | Spotter reported a threat 5051 | -4/Proximity Caves | Discovered new exit (range 8) 5052 | -4/Proximity Caves | Entered Factory 5052 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5053 | -4/Factory | Loaded intel: 52 interactive machine locations 5107 | -4/Factory | Spotted B-86 Titan 5199 | -4/Factory | Lost 4 parts (2p2n) 5302 | -4/Factory | Search patrols dispatched 5409 | -4/Factory | Discovered new exit (range 10) 5428 | -4/Factory | Entered Research 5428 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5493 | -3/Research | Spotted B-86 Titan 5717 | -3/Research | Build established: Infiltrator-Tank 5771 | -3/Research | Destroyed 7 combat bots 5877 | -3/Research | Released all parts (10) 5905 | -3/Research | Lost 11 parts (1p4n3u3w) 6039 | -3/Research | Core integrity fell below 50% 6075 | -3/Research | Discovered new exit (range 8) 6076 | -3/Research | System corruption reached 10% 6096 | -3/Research | Entered Testing 6124 | -3/Testing | Core integrity fell below 20% 6130 | -3/Testing | Lost 5 parts (1n4u) 6161 | -3/Testing | Spotted Striker 6161 | -3/Testing | Spotted Striker 6168 | -3/Testing | Spotted Alpha 7 6172 | -3/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- 06123_ Acquired Impact Mace. 06124_ Acquired Phase Shifter. 06127_ C-30 ARC bursts open, deploying its payload. 06127_ H-77 Assassin unfolds itself. 06138_ Reinforced Shell breached. 06138_ Slug penetrates Wall. 06142_ Penetrated by Slug. 06146_ Phase Shifter destroyed. 06152_ 2A:47Y4Q<563|4=WG4=/NKXG 06154_ Acquired Exp. Optical Array. 06162_ Phase Shifter destroyed. 06168_ Knocked back. 06169_ Striker suffers critical hit (Destroy). 06169_ Striker destroyed. 06169_ Penetrated by Slug. 06169_ Slug penetrates Wall. 06171_ Acquired 69 matter. 06172_ Acquired Prototype Protection. 06172_ Identified Centrium Light Armor Plating. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????#######?????????????????????? | | ???????????#""""""?????????????????????? | | ???????????#" """?????????????????????? | | ???????????#" ??????????????????????? | | ???????????# ??????????????????????? | | ???????????? c??????????????????????? | | ????????????? ??????????????????????? | | ?????????????#7/#??????????????????????? | | ????????????## %##?????????????????????? | | ????????????# @*#?????????????????????? | | ????????????##K !#?????????????????????? | | ?????????????# ]##?????????????????????? | | ?????????????# #??????????????????????? | | ????????????#% #??????????????????????? | | ????????????##% #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ????????????## p##?????###+##??????????? | | ????????????# #######! #??????????? | | ????????????# #??????????? | | ????????????# #??????????? | | ????????????# ###+### #??????????? | | ????????????####### !## ##???####???? | | ??????????????????# ## #?? * #???? | | ??????????????????# ## # ! =#???? | | ??????????????????# ## + #???? | | ??????????????????# ! ## # "" "" #???? | | ??????????????????# ## #??"T""?????? | | ??????????????????# ! ## #????"??????? | | ??????????????????# ## #???????????? | | ??????????????????# ## #???????????? | | ??????????????????####### #???????????? | | ????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 54 Energy Capacity 490 Matter Stores 300 Matter Capacity 400 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Propulsion Shielding 90 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mic. Nuclear Core | -7/Factory | Scanalyzed Impact Mace | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lyr. Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Armchair Analyst Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed RocketPowerRay Manual? 0 Play Time 03:18:27 Cumulative 82.9 hours Start 2024.07.18 @ 18:02:05 End 2024.07.18 @ 21:55:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9d0dd27-809d-4e58-b3de-484c6d167515