Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 21:52:57 Player: refrshrs Result: Destroyed by as-23234 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (439) 439 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1804 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Medium Laser Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Weight Redist. System Medium Laser Medium Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 18 | 6 1 6 5 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 1 | . . . 1 Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 4 . Device 3 | . . 3 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 3 11 Power 3 | . . . 3 Propulsion 4 | . . 2 2 Utility 3 | . . . 3 Weapon 4 | . . 1 3 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 85 84 50 Engine 10 | . 14 11 9 Leg 20 | . 28 24 7 Device 9 | . . 11 7 Storage 10 | . 14 11 8 Processor 6 | . . 6 8 Energy Gun 11 | . 28 13 1 Energy Cannon 6 | . . 6 7 Peak Build Rating 11 | 6 6 11 8 Average Rating 7 | 5 6 9 6 On Entrance 5 | . 6 6 8 Naked Turns 10 | . . . 10 Heaviest Build 17 | 12 14 17 15 Greatest Support 30 | 20 20 30 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 4 8 5 Average Carried 4 | 2 3 4 4 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 3 4 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 315 | 238 . 71 6 Remotely . | . . . . Salvage Created 554 | . . 534 20 Parts 30 | . . 30 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 15 | . . 13 2 Melee 2 | . . 1 1 Guns 3 | . . 2 1 Cannons 10 | . . 10 . Classes Destroyed 5 | . . 4 1 Swarmer 3 | . . 3 . Grunt 5 | . . 5 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Assembled 2 | . . . 2 Best Kill Streak 2 | . . 2 2 Combat Bots Only 2 | . . 2 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 149 | . . 99 50 Missed 47 | . . 32 15 Damage Taken 1570 | . . 785 785 Core 410 | . . 167 243 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 57 | . . 40 17 Largest 2 | . . 2 1 Hottest 118 | . . 118 68 Shots Fired 76 | . . 60 16 Gun 39 | . . 28 11 Cannon 37 | . . 32 5 Launcher . | . . . . Special . | . . . . Kinetic 4 | . . . 4 Thermal 72 | . . 60 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . . 8 3 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 50 | . . 41 9 Core Hits 27 | . . 18 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 904 | . . 729 175 Guns 329 | . . 226 103 Cannons 511 | . . 471 40 Explosions . | . . . . Melee . | . . . . Ramming 64 | . . 32 32 Kinetic 45 | . . . 45 Thermal 795 | . . 697 98 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 13 | . . . 13 Targets Rammed 26 | . . 9 17 Kicked 13 | . . 9 4 Crushed . | . . . . Highest Temperature 210 | . . 210 88 Average Temperature 59 | . . 59 57 Received Heat Transfer 270 | . . 270 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1813 | . . 1591 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 258 | . . 258 98 Initial 98 | . . . 98 Average 97 | . . 142 76 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 78 100 Level 1 12 | . . 21 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . . 18 5 Peak Tracking Total 5 | . . 5 4 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 2 | . 1 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Maintenance Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1039 | 152 78 595 214 Spaces Moved 603 | 78 60 366 99 Core 39 | 14 . . 25 Treads 6 | . . . 6 Legs 558 | 64 60 366 68 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 125 | 107 120 122 152 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 18 35 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 796 | 143 65 450 138 Wait 82 | 57 4 21 . Move 600 | 77 59 365 99 Hop . | . . . . Pick Up 6 | 3 1 2 . Fast Attach 12 | 6 . 6 . Attach 5 | . . . 5 Detach 3 | . . 3 . Swap 1 | . 1 . . Drop 4 | . . 4 . Fire 57 | . . 40 17 Melee . | . . . . Ram 8 | . . . 8 Kick 13 | . . 9 4 Crush 5 | . . . 5 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 4) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 797 | -9/Materials | Discovered new exit (range 11) 826 | -9/Materials | Entered Mines 838 | -9/Mines | Learned location of Recycling (-9) 928 | -9/Mines | Assembled infested the area 935 | -9/Mines | Learned Materials interactive machine intel 983 | -9/Mines | Core integrity fell below 50% 993 | -9/Mines | Learned location of Storage (-9) 1000 | -9/Mines | System corruption reached 10% 1037 | -9/Mines | Core integrity fell below 20% 1040 | -9/Mines | Destroyed by as-23234 with Assembled Heavy Rifle Last Messages --------------- Slammed into as-90307. Destabilizing: Core damaged (-12). Visual Processing Unit destroyed. Beam Rifle destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+5). [Achievement: System Compromised] Slammed into as-90307. as-90307 destroyed. System corrupted: Hvy. Assault Rifle jammed. Lgt. Ion Engine destroyed. Hvy. Assault Rifle destroyed. Slammed into as-68851. Lgt. Ion Engine destroyed. Slammed into as-68851. Lgt. Treads destroyed. Slammed into as-68851. Destabilizing: System corrupted (+2). Slammed into as-68851. Destabilizing: System corrupted (+2). 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